2021-06-26 22:02:00 +02:00
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// SPDX-FileCopyrightText: 2021 Johannes Loher
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//
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// SPDX-License-Identifier: MIT
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2021-06-26 14:32:40 +02:00
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import logger from "../logger";
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2021-01-19 03:31:40 +01:00
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export async function migrate(): Promise<void> {
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2021-06-30 05:00:23 +02:00
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for (const a of game.actors?.contents ?? []) {
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2021-01-19 03:31:40 +01:00
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const updateData = getActorUpdateData();
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2021-06-26 14:32:40 +02:00
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logger.info(`Migrating actor ${a.name}`);
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2021-06-30 05:00:23 +02:00
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await a.update(updateData);
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2021-01-19 03:31:40 +01:00
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}
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}
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function getActorUpdateData(): Record<string, unknown> {
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const updateData = {
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data: {
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combatValues: [
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"hitPoints",
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"defense",
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"initiative",
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"movement",
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"meleeAttack",
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"rangedAttack",
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"spellcasting",
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"targetedSpellcasting",
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2021-02-07 13:51:20 +01:00
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].reduce((acc: Partial<Record<string, { "-=base": null }>>, curr) => {
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2021-01-19 03:31:40 +01:00
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acc[curr] = { "-=base": null };
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return acc;
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}, {}),
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},
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};
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return updateData;
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}
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