diff --git a/.eslintignore b/.eslintignore index 03caea5e..5ff9ec06 100644 --- a/.eslintignore +++ b/.eslintignore @@ -6,3 +6,5 @@ /.pnp.cjs /.pnp.loader.mjs /.yarn/ +client +common diff --git a/.gitignore b/.gitignore index a45e3fd1..73a897fa 100644 --- a/.gitignore +++ b/.gitignore @@ -32,3 +32,7 @@ junit.xml !.yarn/sdks !.yarn/versions .pnp.* + +# foundry +/client +/common diff --git a/.prettierignore b/.prettierignore index 2080674e..2a9469b0 100644 --- a/.prettierignore +++ b/.prettierignore @@ -8,3 +8,5 @@ /.pnp.loader.mjs /.yarn/ /.vscode/ +client +common diff --git a/jsconfig.json b/jsconfig.json new file mode 100644 index 00000000..1e137104 --- /dev/null +++ b/jsconfig.json @@ -0,0 +1,8 @@ +{ + "compilerOptions": { + "module": "es2022", + "target": "ES2022" + }, + "exclude": ["node_modules", "dist"], + "include": ["src", "client", "common"] +} diff --git a/jsconfig.json.license b/jsconfig.json.license new file mode 100644 index 00000000..467ee146 --- /dev/null +++ b/jsconfig.json.license @@ -0,0 +1,3 @@ +SPDX-FileCopyrightText: 2022 Johannes Loher + +SPDX-License-Identifier: MIT diff --git a/package.json b/package.json index 2937aaf8..482d0ffe 100644 --- a/package.json +++ b/package.json @@ -64,18 +64,9 @@ "@commitlint/cli": "17.3.0", "@commitlint/config-conventional": "17.3.0", "@guanghechen/rollup-plugin-copy": "2.1.4", - "@league-of-foundry-developers/foundry-vtt-types": "9.280.0", - "@pixi/constants": "6.2.1", - "@pixi/core": "6.2.1", - "@pixi/display": "6.2.1", - "@pixi/graphics": "6.2.1", - "@pixi/math": "6.2.1", - "@pixi/runner": "6.2.1", - "@pixi/settings": "6.2.1", - "@pixi/utils": "6.2.1", - "@rollup/plugin-typescript": "10.0.0", "@swc/core": "1.3.20", "@types/fs-extra": "9.0.13", + "@types/jquery": "3.5.14", "@types/node": "18.11.9", "@typescript-eslint/eslint-plugin": "5.44.0", "@typescript-eslint/parser": "5.44.0", @@ -85,6 +76,7 @@ "eslint-config-prettier": "8.5.0", "eslint-plugin-prettier": "4.2.1", "fs-extra": "10.1.0", + "handlebars": "4.7.7", "npm-run-all": "4.1.5", "prettier": "2.8.0", "rimraf": "3.0.2", diff --git a/packs/creatures.json b/packs/creatures.json index 00019738..38df2a43 100644 --- a/packs/creatures.json +++ b/packs/creatures.json @@ -4,7 +4,106 @@ "name": "Erdelementar I", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "VHt6K5ArvzyfTEje", + "name": "Steinpranke", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 4, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "fIoBfLmNCxGfGzEX", + "name": "Steinwesen", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 4, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "23wk4FP7dNTkLgB5", + "name": "Anfällig (Luft)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 12, @@ -81,22 +180,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erdelementar I", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -110,11 +204,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -122,20 +215,92 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346142, + "modifiedTime": 1668995460492, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "22pkyKnZoRLG0nnY", + "name": "Teufelchen III", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "VHt6K5ArvzyfTEje", - "name": "Steinpranke", + "_id": "L9utJ9BJSLkYbUjN", + "name": "Fliegen", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "OaZjNMhyCyxRKA8C", + "name": "Krallen", "type": "weapon", - "data": { + "img": "icons/svg/item-bag.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 0, @@ -143,78 +308,100 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": 0 + "weaponBonus": 1, + "opponentDefense": 0, + "action": "create" }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "fIoBfLmNCxGfGzEX", - "name": "Steinwesen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", + "_id": "W2e5m1533YiEPsdg", + "name": "Feuerstrahl", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray-small.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "23wk4FP7dNTkLgB5", - "name": "Anfällig (Luft)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 0, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY" + "sourceId": "Compendium.ds4.spells.kudkdrpMU0C83vM7" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "effects": [], - "folder": null, - "permission": { + "system": { + "description": "<p>Der Zauberwirker schießt einen Feuerstrahl auf einen Feind, dessen Schaden dem Probenergebnis entspricht.</p>", + "equipped": true, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 1, + "complex": "" + }, + "allowsDefense": true, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": true, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": true, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "0r", + "minimumLevels": { + "healer": null, + "wizard": 1, + "sorcerer": 1 + } + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "22pkyKnZoRLG0nnY", - "name": "Teufelchen III", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 4, @@ -291,30 +478,24 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "name": "Teufelchen I", - "img": "icons/svg/mystery-man.svg", "displayName": 0, "actorLink": false, "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, "alpha": 1, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -322,12 +503,15 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } + }, + "attenuation": 0.5, + "color": null }, "disposition": -1, "displayBars": 0, @@ -345,36 +529,54 @@ "brightVisionDarknessMax": null } }, - "randomImg": false + "randomImg": false, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346173, + "modifiedTime": 1668995460523, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "2MFCw32xgaic6YGx", + "name": "Riesenratte", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/giant-rat-gray.png", "items": [ { - "_id": "L9utJ9BJSLkYbUjN", - "name": "Fliegen", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, + "_id": "dVCq0990d0o158yt", + "name": "Scharfe Zähne", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - } - }, - { - "_id": "OaZjNMhyCyxRKA8C", - "name": "Krallen", - "type": "weapon", - "img": "icons/svg/item-bag.svg", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -382,97 +584,114 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": 0, - "action": "create" + "weaponBonus": 2, + "opponentDefense": 0 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } }, { - "_id": "W2e5m1533YiEPsdg", - "name": "Feuerstrahl", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray-small.svg", - "data": { - "description": "<p>Der Zauberwirker schießt einen Feuerstrahl auf einen Feind, dessen Schaden dem Probenergebnis entspricht.</p>", - "equipped": true, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 1, - "complex": "" - }, - "allowsDefense": true, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": true, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": true, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "0r", - "minimumLevels": { - "healer": null, - "wizard": 1, - "sorcerer": 1 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, + "_id": "BQoKmcUMRg4cmoXq", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 200000, "flags": { "core": { - "sourceId": "Compendium.ds4.spells.kudkdrpMU0C83vM7" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "xMPWpgWRrjacTpYQ", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "EcGjrMRAXOOGHGY1", + "name": "Schwimmen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "2MFCw32xgaic6YGx", - "name": "Riesenratte", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/giant-rat-gray.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 4, @@ -549,22 +768,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Riesenratte", - "img": "systems/ds4/assets/tokens/devin-night/giant-rat*.png", "displayName": 20, "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -578,11 +792,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -590,48 +803,122 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/giant-rat*.png", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346177, + "modifiedTime": 1668995460532, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "3iMmLEmB0NEpyFGd", + "name": "Jungdrache (Silber)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", "items": [ { - "_id": "dVCq0990d0o158yt", - "name": "Scharfe Zähne", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 + "attackType": "meleeRanged", + "weaponBonus": 4, + "opponentDefense": -4 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 4, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "BQoKmcUMRg4cmoXq", + "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 200000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -640,19 +927,85 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "xMPWpgWRrjacTpYQ", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -661,46 +1014,231 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "EcGjrMRAXOOGHGY1", - "name": "Schwimmen", + "_id": "yjkoipelFXEzcy1x", + "name": "Quecksilber-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 - }, - "sort": 400000, + "sort": 800000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yTFT0UXNa9s9pbM4", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "3iMmLEmB0NEpyFGd", - "name": "Jungdrache (Silber)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -777,22 +1315,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -806,11 +1339,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -818,135 +1350,212 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346186, + "modifiedTime": 1668995460547, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "4276kgAddflo3bwN", + "name": "Monsterspinne", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/monster-spider.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "5KumsWj49saU3R8P", + "name": "Spinnenbiss", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nU2FCLS66oVDnMkw", + "name": "Netzflüssigkeit", + "type": "weapon", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "ranged", + "weaponBonus": 2, + "opponentDefense": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 + "_id": "b80BR5n1f6WvGavG", + "name": "Dicke Spinnenhaut", + "type": "armor", + "sort": 300000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "v7zlqw9oygaGg5RF", + "name": "Kletterläufer", + "type": "specialCreatureAbility", "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", + "_id": "vNnnWKNHFzvSlquf", + "name": "Lähmungseffekt", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + "sourceId": "Compendium.ds4.special-creature-abilities.5maJ8tHAVZCxHGW6" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/paralysis-effect.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Netzflüssigkeit (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>", + "experiencePoints": 25 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "vYPD5Je4xRUgTqcp", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -955,172 +1564,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Quecksilber-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "4276kgAddflo3bwN", - "name": "Monsterspinne", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/monster-spider.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 12, @@ -1197,22 +1662,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Monsterspinne", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/monster-spider.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -1226,11 +1686,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -1238,138 +1697,209 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/monster-spider.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346201, + "modifiedTime": 1668995460565, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "6Ezz8k1SB64HQ9o5", + "name": "Erwachsener Drache (Gold)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png", "items": [ { - "_id": "5KumsWj49saU3R8P", - "name": "Spinnenbiss", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nU2FCLS66oVDnMkw", - "name": "Netzflüssigkeit", - "type": "weapon", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "ranged", - "weaponBonus": 2, - "opponentDefense": 0 + "attackType": "meleeRanged", + "weaponBonus": 5, + "opponentDefense": -5 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "b80BR5n1f6WvGavG", - "name": "Dicke Spinnenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 1, + "armorValue": 5, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 300000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "v7zlqw9oygaGg5RF", - "name": "Kletterläufer", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>", - "experiencePoints": 10 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "vNnnWKNHFzvSlquf", - "name": "Lähmungseffekt", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Netzflüssigkeit (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>", - "experiencePoints": 25 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5maJ8tHAVZCxHGW6" + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/paralysis-effect.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "vYPD5Je4xRUgTqcp", + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 600000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -1378,25 +1908,231 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Licht-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. 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"_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "0tHp37tNXFa9akK0", + "name": "Geisterklaue", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "quc1WJJwo4UMlkg3", + "name": "Körperlos", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - 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Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", + "_id": "eSMM4Zq5UPWN31iB", + "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. 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Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>", + "experiencePoints": 50 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Licht-Odem", + "_id": "vcdY5BrydMFLsnRU", + "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). 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} - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346224, + "modifiedTime": 1668995462763, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "6YqxYCWfWVm6c8qM", + "name": "Schlachtross", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/war-horse.png", "items": [ { - "_id": "0tHp37tNXFa9akK0", - "name": "Geisterklaue", + "_id": "7rFkQfTzgSOYmhNP", + "name": "Huf", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -1956,314 +2876,116 @@ "equipped": true, "attackType": "melee", "weaponBonus": 2, - 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"_id": "U6mQ5sQwMjdLgUww", - "name": "Alterung (1 Jahr pro Schadenspunkt)", + "_id": "Mx15GW5ApV4HImpy", + "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>", - "experiencePoints": -1 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.mVs6A48mWnfV9hcL" + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. 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} - ], - "disabled": false, - "duration": { - "startTime": 0 - }, - "icon": "icons/svg/aura.svg", - "label": "GEI + AU als Bonus auf Stärke und Härte", - "origin": "Compendium.ds4.creatures.6KmAeL9lVxWXIeU6.Item.aTr4fC2AuCJ5PLGF", - "tint": null, - "transfer": false, - "flags": {} - } - ], + "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "6YqxYCWfWVm6c8qM", - "name": "Schlachtross", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/war-horse.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 12, @@ -2340,22 +3062,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Schlachtross", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/war-horse.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - 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Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -2455,46 +3308,231 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VQpngugF60q18Gpp", - "name": "Sturmangriff", + "_id": "yjkoipelFXEzcy1x", + "name": "Feuer-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 400000, + "sort": 800000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pX6BSfPqftBLxuhf", + "name": "Angst (3)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "WG8AshF0brFilFXB", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "7B1AJKsZ9OBmj46R", - "name": "Erwachsener Drache (Rot)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -2571,22 +3609,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -2600,11 +3633,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -2612,20 +3644,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-red.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346243, + "modifiedTime": 1668995460664, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "7CvWSMFqWHvwajP1", + "name": "Drachenwelpe (Rot)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", "items": [ { "_id": "fogg4p9NQnpcBTUp", "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -2633,50 +3708,86 @@ "storageLocation": "-", "equipped": true, "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 + "weaponBonus": 3, + "opponentDefense": -2 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "BwxnkXHThNRptudp", "name": "Panzerschuppen", "type": "armor", - "data": { + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, + "armorValue": 3, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -2686,18 +3797,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { @@ -2707,18 +3826,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "nFNJLYh2O5rOFY89", "name": "Mehrere Angriffe (+1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, "sort": 600000, "flags": { "core": { @@ -2728,18 +3855,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 700000, "flags": { "core": { @@ -2749,18 +3884,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "yjkoipelFXEzcy1x", "name": "Feuer-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, "sort": 800000, "flags": { "core": { @@ -2770,18 +3913,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "LHdWF7tVc3uHC0LW", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, "sort": 900000, "flags": { "core": { @@ -2791,18 +3942,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "ltDNoswX7EaA2d2X", "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, "sort": 1000000, "flags": { "core": { @@ -2812,18 +3971,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "lOr6f4vMoBBOEPB7", "name": "Verschlingen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, "sort": 1100000, "flags": { "core": { @@ -2833,18 +4000,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "XsKjxXO7k3vIMyfQ", "name": "Zerstampfen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, "sort": 1300000, "flags": { "core": { @@ -2854,67 +4029,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "pX6BSfPqftBLxuhf", - "name": "Angst (3)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "WG8AshF0brFilFXB", + "_id": "F5KCKyCC8nD8lrn2", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, "effects": [], "folder": null, "sort": 1150000, - "permission": { - "default": 0 - }, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "7CvWSMFqWHvwajP1", - "name": "Drachenwelpe (Rot)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -2991,22 +4156,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -3020,11 +4180,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -3032,309 +4191,178 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-red.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Feuer-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "F5KCKyCC8nD8lrn2", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346249, + "modifiedTime": 1668995460684, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "7kXHNCARsD0nZCqr", "name": "Hai", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "LddIU7JRhnrzFzgr", + "name": "Großer Biss", + "type": "weapon", + "img": "icons/svg/item-bag.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "4QWPtzkl6EncykP4", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ncn9gc2yJOMhWGhb", + "name": "Schwimmen", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" + } + }, + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "Q5TlvXVEyjer5YIG", + "name": "Sturmangriff", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + } + }, + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 13, @@ -3411,23 +4439,18 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "name": "Hai", - "img": "icons/svg/mystery-man.svg", "displayName": 20, "actorLink": false, "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, "alpha": 1, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "disposition": -1, "displayBars": 40, "bar1": { @@ -3440,11 +4463,10 @@ "randomImg": false, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -3452,117 +4474,985 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "LddIU7JRhnrzFzgr", - "name": "Großer Biss", - "type": "weapon", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "4QWPtzkl6EncykP4", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - } - }, - { - "_id": "ncn9gc2yJOMhWGhb", - "name": "Schwimmen", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" - } - } - }, - { - "_id": "Q5TlvXVEyjer5YIG", - "name": "Sturmangriff", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" - } - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346252, + "modifiedTime": 1668995460696, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8E7Mm0LsiqFm6syY", "name": "Augenball", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "V7Qw97Fk5MJgijNs", + "name": "Warzenhaut", + "type": "armor", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "z3o1FUNSKhEWkcpX", + "name": "Antimagie (10 Meter)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oUR6JglLxmJZduZz" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>", + "experiencePoints": 50 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tKiwh730ZOGMICdg", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "SZ8rvHDbY67EqjDN", + "name": "Mehrere Angriffe (+4)", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.1JDyMkVOlho7IuiN" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 4 zusätzliche Zaubersprüche in jeder Runde aktionsfrei wirken, keinen einzelnen Zauberspruch jedoch mehr als einmal. Abklingzeiten müssen weiterhin berücksichtigt werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "v6ojDNs7V5QqwKgT", + "name": "Mehrere Angriffglieder (+4)", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Greift mit 5 von insgesamt 10 Augen gleichzeitig an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl letztendlich sinkt.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "coIsPp1V166g8IAm", + "name": "Schweben", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion „Rennen“ ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "kY4uQF3t99ANzx5T", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "JMp5LjImHvoKsbGo", + "name": "Kettenblitz", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-lightning.svg", + "effects": [], + "folder": null, + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.gePnhgqnsmdEbj3Z" + } + }, + "system": { + "description": "<p>Der Zauberwirker schießt einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner Nähe überspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen.</p>\n<p>Getroffene Gegner in Metallrüstung dürfen keine Abwehr gegen einen Kettenblitz würfeln.</p>", + "equipped": true, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 3, + "complex": "" + }, + "allowsDefense": true, + "spellGroups": { + "lightning": true, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": true, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": true + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "5r", + "minimumLevels": { + "healer": 16, + "wizard": 10, + "sorcerer": 10 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "K3QPHlqz66xolbzw", + "name": "Schleudern", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg", + "effects": [], + "folder": null, + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.bKCGwIne0uoWZiY0" + } + }, + "system": { + "description": "<p>Dieser Zauberspruch, gegen den das Ziel keine Abwehr würfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.</p>\n<p>Das Ziel erhält für die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr würfelt.</p>\n<p>Nach dem Fortschleudern liegt das Ziel immer am Boden.</p>", + "equipped": true, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(KÖR+AU)/2 des Ziels" + }, + "allowsDefense": true, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": true, + "damage": true, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE / 2", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": 16, + "wizard": 12, + "sorcerer": 10 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "16dN0fMIjJwdhvGF", + "name": "Blenden", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg", + "effects": [], + "folder": null, + "sort": 100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.JldAx8a91vVO2wUf" + } + }, + "system": { + "description": "<p>Ein gleißender Lichtstrahl schießt aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel (welches dagegen keine Abwehr würfeln darf).</p><p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen können sollte.</p><p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>", + "equipped": true, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(AGI+AU)/2 des Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": true, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "rounds" + }, + "cooldownDuration": "5r", + "minimumLevels": { + "healer": 1, + "wizard": 5, + "sorcerer": null + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "u3CLqxahFyF7kVpa", + "name": "Einschläfern", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg", + "effects": [], + "folder": null, + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0" + } + }, + "system": { + "description": "<p>Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u. ä. erwachen kann.</p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(KÖR+VE)/2 des jeweiligen Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "", + "unit": "meter" + }, + "effectRadius": { + "value": "VE x 2", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": 2, + "wizard": 5, + "sorcerer": 5 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BkokuzUTP9U6LtBp", + "name": "Gehorche", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg", + "effects": [], + "folder": null, + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ" + } + }, + "system": { + "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.</p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(GEI+VE)/2 des Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 2", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "VE / 2", + "unit": "rounds" + }, + "cooldownDuration": "1d", + "minimumLevels": { + "healer": null, + "wizard": 12, + "sorcerer": 10 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lIchGK1m7Y7fMcKG", + "name": "Schutzschild", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg", + "effects": [], + "folder": null, + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.dpz383XbGFXEsGot" + } + }, + "system": { + "description": "<p>Das Ziel erhält das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": true, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "Berühren", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "rounds" + }, + "cooldownDuration": "100r", + "minimumLevels": { + "healer": 4, + "wizard": 8, + "sorcerer": 8 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "f0MedvERq1s8hy4z", + "name": "Schutzfeld", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg", + "effects": [], + "folder": null, + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.NWPoiZHCmZ7ZJud4" + } + }, + "system": { + "description": "<p>Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von außen her wirkungslos abprallen.</p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": true, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "Selbst", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "rounds" + }, + "cooldownDuration": "100r", + "minimumLevels": { + "healer": 4, + "wizard": 8, + "sorcerer": 8 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "cnl7AuqByHHjW1zd", + "name": "Telekinese", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg", + "effects": [], + "folder": null, + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.VGeMfTNSKWzNGm6r" + } + }, + "system": { + "description": "<p>Mit diesem Zauber lässt der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1 m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (zählt als ganze Aktion).</p>", + "equipped": true, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-1 pro (Stufe x 5) kg Gewicht" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": true, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Konzentration", + "unit": "custom" + }, + "cooldownDuration": "0r", + "minimumLevels": { + "healer": null, + "wizard": 6, + "sorcerer": 8 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "D3McezCJz6afqzmR", + "name": "Unsichtbarkeit", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg", + "effects": [], + "folder": null, + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw" + } + }, + "system": { + "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.</p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": true, + "area": false + }, + "maxDistance": { + "value": "Berühren", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "minutes" + }, + "cooldownDuration": "1d", + "minimumLevels": { + "healer": 20, + "wizard": 12, + "sorcerer": 12 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "bKyT6b0j4wLXbL7O", + "name": "Verwirren", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg", + "effects": [], + "folder": null, + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc" + } + }, + "system": { + "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte…</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1–5</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6–10</td>\n<td style=\"width: 44.3333%; height: 29px;\">… läuft verwirrt in eine zufällige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11–15</td>\n<td style=\"width: 44.3333%; height: 29px;\">… steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die eigenen Verbündeten an</td>\n</tr>\n</tbody>\n</table>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(GEI+AU)/2" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "", + "unit": "meter" + }, + "effectRadius": { + "value": "VE x 2", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "rounds" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": 8, + "wizard": 5, + "sorcerer": 5 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 8, @@ -3639,22 +5529,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Augenball", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -3668,11 +5553,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -3680,820 +5564,245 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "V7Qw97Fk5MJgijNs", - "name": "Warzenhaut", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "z3o1FUNSKhEWkcpX", - "name": "Antimagie (10 Meter)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>", - "experiencePoints": 50 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oUR6JglLxmJZduZz" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tKiwh730ZOGMICdg", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "SZ8rvHDbY67EqjDN", - "name": "Mehrere Angriffe (+4)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 4 zusätzliche Zaubersprüche in jeder Runde aktionsfrei wirken, keinen einzelnen Zauberspruch jedoch mehr als einmal. Abklingzeiten müssen weiterhin berücksichtigt werden.</p>", - "experiencePoints": -1 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.1JDyMkVOlho7IuiN" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "v6ojDNs7V5QqwKgT", - "name": "Mehrere Angriffglieder (+4)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Greift mit 5 von insgesamt 10 Augen gleichzeitig an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl letztendlich sinkt.</p>", - "experiencePoints": 0 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "coIsPp1V166g8IAm", - "name": "Schweben", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion „Rennen“ ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>", - "experiencePoints": 10 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "kY4uQF3t99ANzx5T", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "JMp5LjImHvoKsbGo", - "name": "Kettenblitz", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-lightning.svg", - "data": { - "description": "<p>Der Zauberwirker schießt einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner Nähe überspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen.</p>\n<p>Getroffene Gegner in Metallrüstung dürfen keine Abwehr gegen einen Kettenblitz würfeln.</p>", - "equipped": true, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 3, - "complex": "" - }, - "allowsDefense": true, - "spellGroups": { - "lightning": true, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": true, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": true - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "5r", - "minimumLevels": { - "healer": 16, - "wizard": 10, - "sorcerer": 10 - } - }, - "effects": [], - "folder": null, - "sort": 400000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.gePnhgqnsmdEbj3Z" - } - } - }, - { - "_id": "K3QPHlqz66xolbzw", - "name": "Schleudern", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg", - "data": { - "description": "<p>Dieser Zauberspruch, gegen den das Ziel keine Abwehr würfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.</p>\n<p>Das Ziel erhält für die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr würfelt.</p>\n<p>Nach dem Fortschleudern liegt das Ziel immer am Boden.</p>", - "equipped": true, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(KÖR+AU)/2 des Ziels" - }, - "allowsDefense": true, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": true, - "damage": true, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE / 2", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": 16, - "wizard": 12, - "sorcerer": 10 - } - }, - "effects": [], - "folder": null, - "sort": 500000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.bKCGwIne0uoWZiY0" - } - } - }, - { - "_id": "16dN0fMIjJwdhvGF", - "name": "Blenden", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg", - "data": { - "description": "<p>Ein gleißender Lichtstrahl schießt aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel (welches dagegen keine Abwehr würfeln darf).</p><p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen können sollte.</p><p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>", - "equipped": true, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(AGI+AU)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": true, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "rounds" - }, - "cooldownDuration": "5r", - "minimumLevels": { - "healer": 1, - "wizard": 5, - "sorcerer": null - } - }, - "effects": [], - "folder": null, - "sort": 100000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.JldAx8a91vVO2wUf" - } - } - }, - { - "_id": "u3CLqxahFyF7kVpa", - "name": "Einschläfern", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg", - "data": { - "description": "<p>Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u. ä. erwachen kann.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(KÖR+VE)/2 des jeweiligen Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "VE x 2", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": 2, - "wizard": 5, - "sorcerer": 5 - } - }, - "effects": [], - "folder": null, - "sort": 200000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0" - } - } - }, - { - "_id": "BkokuzUTP9U6LtBp", - "name": "Gehorche", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg", - "data": { - "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(GEI+VE)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 2", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "VE / 2", - "unit": "rounds" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": null, - "wizard": 12, - "sorcerer": 10 - } - }, - "effects": [], - "folder": null, - "sort": 300000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ" - } - } - }, - { - "_id": "lIchGK1m7Y7fMcKG", - "name": "Schutzschild", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg", - "data": { - "description": "<p>Das Ziel erhält das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": true, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "Berühren", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "rounds" - }, - "cooldownDuration": "100r", - "minimumLevels": { - "healer": 4, - "wizard": 8, - "sorcerer": 8 - } - }, - "effects": [], - "folder": null, - "sort": 700000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.dpz383XbGFXEsGot" - } - } - }, - { - "_id": "f0MedvERq1s8hy4z", - "name": "Schutzfeld", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg", - "data": { - "description": "<p>Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von außen her wirkungslos abprallen.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": true, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "Selbst", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "rounds" - }, - "cooldownDuration": "100r", - "minimumLevels": { - "healer": 4, - "wizard": 8, - "sorcerer": 8 - } - }, - "effects": [], - "folder": null, - "sort": 600000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.NWPoiZHCmZ7ZJud4" - } - } - }, - { - "_id": "cnl7AuqByHHjW1zd", - "name": "Telekinese", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg", - "data": { - "description": "<p>Mit diesem Zauber lässt der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1 m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (zählt als ganze Aktion).</p>", - "equipped": true, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-1 pro (Stufe x 5) kg Gewicht" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": true, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Konzentration", - "unit": "custom" - }, - "cooldownDuration": "0r", - "minimumLevels": { - "healer": null, - "wizard": 6, - "sorcerer": 8 - } - }, - "effects": [], - "folder": null, - "sort": 800000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.VGeMfTNSKWzNGm6r" - } - } - }, - { - "_id": "D3McezCJz6afqzmR", - "name": "Unsichtbarkeit", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg", - "data": { - "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": true, - "area": false - }, - "maxDistance": { - "value": "Berühren", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "minutes" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": 20, - "wizard": 12, - "sorcerer": 12 - } - }, - "effects": [], - "folder": null, - "sort": 1000000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw" - } - } - }, - { - "_id": "bKyT6b0j4wLXbL7O", - "name": "Verwirren", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg", - "data": { - "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte…</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1–5</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6–10</td>\n<td style=\"width: 44.3333%; height: 29px;\">… läuft verwirrt in eine zufällige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11–15</td>\n<td style=\"width: 44.3333%; height: 29px;\">… steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die eigenen Verbündeten an</td>\n</tr>\n</tbody>\n</table>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(GEI+AU)/2" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "VE x 2", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "rounds" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": 8, - "wizard": 5, - "sorcerer": 5 - } - }, - "effects": [], - "folder": null, - "sort": 1200000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc" - } - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346257, + "modifiedTime": 1668995460713, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "95N3CQpgVqg4zz0k", "name": "Minotaurus", "type": "creature", "img": "systems/ds4/assets/tokens/devin-night/minotaur-brown.png", - "data": { + "items": [ + { + "_id": "WnNygCJUgl9nJVDV", + "name": "Massive Keule", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "hZvwSk1wun8Qjlmk", + "name": "Horn", + "type": "weapon", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "CES4HTOhBcNY0c6G", + "name": "Huf", + "type": "weapon", + "sort": 300000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "jhC7DbwCOazDTTVU", + "name": "Sturmangriff", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "mOcmV58FSVafekAU", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "gPsGJGaDRosWvEEL", + "name": "Fell", + "type": "armor", + "sort": 600000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 14, @@ -4570,22 +5879,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Minotaurus", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/minotaur*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -4599,11 +5903,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -4611,117 +5914,354 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/minotaur*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346270, + "modifiedTime": 1668995460720, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "A4zxgFGkMQpm67TR", + "name": "Jungdrache (Schwarz)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", "items": [ { - "_id": "WnNygCJUgl9nJVDV", - "name": "Massive Keule", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "hZvwSk1wun8Qjlmk", - "name": "Horn", - "type": "weapon", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 + "attackType": "meleeRanged", + "weaponBonus": 4, + "opponentDefense": -4 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "CES4HTOhBcNY0c6G", - "name": "Huf", - "type": "weapon", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 + "armorValue": 4, + "armorMaterialType": "natural", + "armorType": "body" }, - "sort": 300000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "jhC7DbwCOazDTTVU", - "name": "Sturmangriff", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "mOcmV58FSVafekAU", - "name": "Zerstampfen", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", "experiencePoints": 15 }, - "sort": 500000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Säure-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" @@ -4730,49 +6270,86 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "gPsGJGaDRosWvEEL", - "name": "Fell", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 1, - "armorMaterialType": "natural", - "armorType": "body" + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } }, - "sort": 600000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "TVxn2FjSGirdC90w", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "A4zxgFGkMQpm67TR", - "name": "Jungdrache (Schwarz)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -4849,22 +6426,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -4878,11 +6450,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -4890,93 +6461,126 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-black.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346280, + "modifiedTime": 1668995460725, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "ABiPZtu7q8KhWzXL", + "name": "Fliegendes Schwert", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "iVH3BR6wH35UTmmW", + "name": "Langschwert", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", + "flags": { + "core": { + "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE" + } + }, + "img": "icons/weapons/swords/sword-guard-blue.webp", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 7, + "availability": "hamlet", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", + "_id": "r0mQXKDTdvRjlSze", + "name": "Metallwesen", "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" - }, "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 5, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", + "_id": "XfgWdbwMTVhcS3A9", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -4985,214 +6589,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Säure-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. 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Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", "experiencePoints": 15 }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "TVxn2FjSGirdC90w", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "ABiPZtu7q8KhWzXL", - "name": "Fliegendes Schwert", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -5269,22 +6687,17 @@ "description": "<p><strong>Herstellung:</strong> 1513 GM + Waffenschmied</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Fliegendes Schwert", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -5298,11 +6711,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -5310,103 +6722,181 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } - }, - "items": [ - { - "_id": "iVH3BR6wH35UTmmW", - "name": "Langschwert", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 7, - "availability": "hamlet", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 }, - "sort": 100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE" - } - }, - "img": "icons/weapons/swords/sword-guard-blue.webp", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } + "attenuation": 0.5, + "color": null }, - { - "_id": "r0mQXKDTdvRjlSze", - "name": "Metallwesen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null }, - { - "_id": "XfgWdbwMTVhcS3A9", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. 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"data": { + "items": [ + { + "_id": "PL4rUPVh5MRMW796", + "name": "Luftstoß", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "<p>-1 WB/2 m</p>", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "meleeRanged", + "weaponBonus": 1, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ghW7FO5d2do95peV", + "name": "Keine feste Gestalt", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 8, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "wqzMhcBGP8qbClRW", + "name": "Anfällig (Erde)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3yeOHhXD8iJrtRJL", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. 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Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Luftelementar I", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -6185,11 +7849,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -6197,20 +7860,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346301, + "modifiedTime": 1668995460757, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "DNbOkqUg7jitTTbw", + "name": "Luftelementar III", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { "_id": "PL4rUPVh5MRMW796", "name": "Luftstoß", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "<p>-1 WB/2 m</p>", "quantity": 1, "price": 0, @@ -6218,23 +7924,31 @@ "storageLocation": "-", "equipped": true, "attackType": "meleeRanged", - "weaponBonus": 1, + "weaponBonus": 4, "opponentDefense": 0 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "ghW7FO5d2do95peV", "name": "Keine feste Gestalt", "type": "armor", - "data": { + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -6245,23 +7959,22 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "wqzMhcBGP8qbClRW", "name": "Anfällig (Erde)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", - "experiencePoints": 0 - }, "sort": 300000, "flags": { "core": { @@ -6271,18 +7984,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "3yeOHhXD8iJrtRJL", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. 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Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "DNbOkqUg7jitTTbw", - "name": "Luftelementar III", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 15, @@ -6387,22 +8111,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Luftelementar III", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -6416,11 +8135,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -6428,93 +8146,151 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346310, + "modifiedTime": 1668995460764, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "DoaYEZc7DgLJQ8yg", + "name": "Erwachsener Drache (Schwarz)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", "items": [ { - "_id": "PL4rUPVh5MRMW796", - "name": "Luftstoß", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "<p>-1 WB/2 m</p>", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": 0 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ghW7FO5d2do95peV", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 5, + "opponentDefense": -5 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 5, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "wqzMhcBGP8qbClRW", - "name": "Anfällig (Erde)", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "3yeOHhXD8iJrtRJL", + "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -6523,25 +8299,289 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Säure-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pX6BSfPqftBLxuhf", + "name": "Angst (3)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "YH44ChGg43M1zfJV", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "DoaYEZc7DgLJQ8yg", - "name": "Erwachsener Drache (Schwarz)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -6618,22 +8658,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -6647,11 +8682,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -6659,72 +8693,183 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-black.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346320, + "modifiedTime": 1668995460767, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "EItxqEiDUOmJdy4n", + "name": "Troll", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/troll-blue.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "k4z8YIPc1sSdgAuf", + "name": "Massive Keule", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "SUbNCeLDrM29kOjI", + "name": "Geworfener Fels", + "type": "weapon", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "ranged", + "weaponBonus": 4, + "opponentDefense": -4 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", + "_id": "2t0pWjoVV6V1XL7m", + "name": "Warzenhaut", + "type": "armor", + "sort": 300000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XBYL6p6Lh2di3cL0", + "name": "Anfällig (Licht)", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.aOsmsf7jIK7hU9U8" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Erhält doppelten Schaden durch Lichtangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ut3GaXn0lU6CJO2f", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -6733,235 +8878,115 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", + "_id": "wxRyDYdcYDvfRLsw", + "name": "Regeneration", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, "sort": 600000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations-Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", + "_id": "hutBK3nVQ2TZBivP", + "name": "Umschlingen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Säure-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "system": { + "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", "experiencePoints": 10 }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "pX6BSfPqftBLxuhf", - "name": "Angst (3)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "YH44ChGg43M1zfJV", + "_id": "275bgVmTqYULPH3V", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { - "default": 0 - }, + "sort": 800000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "EItxqEiDUOmJdy4n", - "name": "Troll", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/troll-blue.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -7038,20 +9063,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Troll", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/troll*.png", "width": 2, "height": 2, - "scale": 1, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -7062,16 +9084,13 @@ "attribute": null }, "randomImg": true, - "mirrorX": false, - "mirrorY": false, "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -7079,20 +9098,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/troll*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346327, + "modifiedTime": 1668995460770, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "F3zJ4xbHwN9syuK8", + "name": "Medusa", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/medusa-pale.png", "items": [ { - "_id": "k4z8YIPc1sSdgAuf", - "name": "Massive Keule", + "_id": "08rqhbd0eadzrJxS", + "name": "Klauen", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -7101,185 +9163,206 @@ "equipped": true, "attackType": "melee", "weaponBonus": 2, - "opponentDefense": -2 + "opponentDefense": 0 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "SUbNCeLDrM29kOjI", - "name": "Geworfener Fels", + "_id": "YL8uGdXD9QX45OvA", + "name": "Schlangen", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "ranged", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "2t0pWjoVV6V1XL7m", - "name": "Warzenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3Gxud5Mn5gy97Qie", + "name": "Schuppen", + "type": "armor", "sort": 300000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "XBYL6p6Lh2di3cL0", - "name": "Anfällig (Licht)", + "_id": "MuXvP2TjwvevxLpo", + "name": "Blickangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Lichtangriffe.</p>", - "experiencePoints": 0 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.aOsmsf7jIK7hU9U8" + "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "ut3GaXn0lU6CJO2f", - "name": "Dunkelsicht", + "_id": "RhdH7ESwq8ukGvTy", + "name": "Mehrere Angriffe (+5)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Von den zahlreichen Geschwindigkeit an Wänden und Decken aktionsfrei Schlangen auf ihrem Kopf können jeweils 5 in jeder Runde klettern. Kann auf Gegner herabfallen, wobei Schlagen um Nahkampfgegner angreifen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "wxRyDYdcYDvfRLsw", - "name": "Regeneration", + "_id": "CTAZdf7uuEQ4sWA9", + "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations-Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>", - "experiencePoints": -1 - }, "sort": 600000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq" + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "hutBK3nVQ2TZBivP", - "name": "Umschlingen", + "_id": "NEEOtiJGhOpZ7RuW", + "name": "Versteinern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", - "experiencePoints": 10 - }, "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" + "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "275bgVmTqYULPH3V", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 + "system": { + "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>", + "experiencePoints": 50 }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "F3zJ4xbHwN9syuK8", - "name": "Medusa", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/medusa-pale.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 11, @@ -7356,22 +9439,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Medusa", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/medusa*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -7385,11 +9463,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -7397,138 +9474,267 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/medusa*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346341, + "modifiedTime": 1668995460772, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "FYpSMLagk6Qs6MWS", + "name": "Erwachsener Drache (Grün)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png", "items": [ { - "_id": "08rqhbd0eadzrJxS", - "name": "Klauen", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "YL8uGdXD9QX45OvA", - "name": "Schlangen", - "type": "weapon", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 + "attackType": "meleeRanged", + "weaponBonus": 5, + "opponentDefense": -5 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "3Gxud5Mn5gy97Qie", - "name": "Schuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 1, + "armorValue": 5, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 300000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "MuXvP2TjwvevxLpo", - "name": "Blickangriff", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>", - "experiencePoints": 10 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "RhdH7ESwq8ukGvTy", - "name": "Mehrere Angriffe (+5)", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Von den zahlreichen Geschwindigkeit an Wänden und Decken aktionsfrei Schlangen auf ihrem Kopf können jeweils 5 in jeder Runde klettern. Kann auf Gegner herabfallen, wobei Schlagen um Nahkampfgegner angreifen.</p>", - "experiencePoints": -1 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg" + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" } }, "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "CTAZdf7uuEQ4sWA9", + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Giftgas-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 600000, + "sort": 900000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" @@ -7537,46 +9743,173 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "NEEOtiJGhOpZ7RuW", - "name": "Versteinern", + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>", - "experiencePoints": 50 - }, - "sort": 700000, + "sort": 1000000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe" + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pX6BSfPqftBLxuhf", + "name": "Angst (3)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3bhEx0YT3KTgl19E", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "FYpSMLagk6Qs6MWS", - "name": "Erwachsener Drache (Grün)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -7653,22 +9986,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -7682,11 +10010,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -7694,135 +10021,122 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-green.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346356, + "modifiedTime": 1668995460774, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "FxGhbznQbwd0jRUT", + "name": "Keiler", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "wQm8AMxYF0NKZhQE", + "name": "Hauer", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -1 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "DDaq3xgZrGuEl4Dc", + "name": "Dicke Borstenhaut", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "yru5VWx93wWmOXZA", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -7831,172 +10145,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Giftgas-Odem", + "_id": "DyCGJ2kxHV5QYgWK", + "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", "experiencePoints": 10 }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "pX6BSfPqftBLxuhf", - "name": "Angst (3)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "3bhEx0YT3KTgl19E", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "FxGhbznQbwd0jRUT", - "name": "Keiler", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -8073,22 +10272,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Keiler", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/boar*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -8102,11 +10296,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -8114,20 +10307,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/boar*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346363, + "modifiedTime": 1668995460777, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "GMUTgcbmahiwgXSj", + "name": "Hydra", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/hydra-blue.png", "items": [ { - "_id": "wQm8AMxYF0NKZhQE", - "name": "Hauer", + "_id": "TEjCLP10Mjf8XqCl", + "name": "Großer Biss", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -8136,22 +10372,30 @@ "equipped": true, "attackType": "melee", "weaponBonus": 2, - "opponentDefense": -1 + "opponentDefense": -2 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "jcgmsC6XoKcSpu6a", + "name": "Schuppenpanzer", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "DDaq3xgZrGuEl4Dc", - "name": "Dicke Borstenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -8162,24 +10406,110 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yru5VWx93wWmOXZA", - "name": "Natürliche Waffen", + "_id": "jtnlL78QKAyrNEey", + "name": "Mehrere Angriffe (+5)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann mit seinen insgesamt sechs Köpfen 5 zusätzliche Angriffe in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "dnGDZ0R98VlEskVv", + "name": "Mehrere Angriffglieder (+5)", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.e6VuJIL8ocXQDQ2V" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Greift mit insgesamt 6 Köpfen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl sinkt.</p>", "experiencePoints": 0 }, - "sort": 300000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "KwCXBwhluHD0uHIW", + "name": "Nachtsicht", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "CIzNpB4GXHkdFsAI", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -8188,46 +10518,86 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "DyCGJ2kxHV5QYgWK", - "name": "Sturmangriff", + "_id": "HOykiW9ZmatUSUKm", + "name": "Regeneration", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 400000, + "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations-Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "YvT74RD5F3M4DMEx", + "name": "Schwimmen", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "GMUTgcbmahiwgXSj", - "name": "Hydra", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/hydra-blue.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 14, @@ -8304,22 +10674,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Hydra", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/hydra*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -8333,11 +10698,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -8345,20 +10709,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/hydra*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346375, + "modifiedTime": 1668995460780, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "GVLSLNSoMybeWhBP", + "name": "Basilisk", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/basilisk-green.png", "items": [ { - "_id": "TEjCLP10Mjf8XqCl", + "_id": "y5i2zrZBp74DKQrQ", "name": "Großer Biss", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -8369,20 +10776,28 @@ "weaponBonus": 2, "opponentDefense": -2 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3CFakJA3eQJYSFN7", + "name": "Schuppenpanzer", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "jcgmsC6XoKcSpu6a", - "name": "Schuppenpanzer", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -8393,66 +10808,52 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "jtnlL78QKAyrNEey", - "name": "Mehrere Angriffe (+5)", + "_id": "x7vdeybwnlRnlqTu", + "name": "Blickangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann mit seinen insgesamt sechs Köpfen 5 zusätzliche Angriffe in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg" + "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "dnGDZ0R98VlEskVv", - "name": "Mehrere Angriffglieder (+5)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Greift mit insgesamt 6 Köpfen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl sinkt.</p>", - "experiencePoints": 0 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.e6VuJIL8ocXQDQ2V" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "KwCXBwhluHD0uHIW", + "_id": "kQZnCtDlaCaKc38S", "name": "Nachtsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 500000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" @@ -8461,19 +10862,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "CIzNpB4GXHkdFsAI", + "_id": "cZa7Ms69DWYg8Pgz", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 600000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -8482,67 +10891,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "HOykiW9ZmatUSUKm", - "name": "Regeneration", + "_id": "Hn8EIElYWelAKxiD", + "name": "Versteinern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations-Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>", - "experiencePoints": -1 - }, - "sort": 700000, + "sort": 600000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq" + "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "YvT74RD5F3M4DMEx", - "name": "Schwimmen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 + "system": { + "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>", + "experiencePoints": 50 }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "GVLSLNSoMybeWhBP", - "name": "Basilisk", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/basilisk-green.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 14, @@ -8619,22 +11018,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Basilisk", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/basilisk*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -8648,11 +11042,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -8660,20 +11053,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/basilisk*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346388, + "modifiedTime": 1668995460783, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "GWNFUkgxocfKchIQ", + "name": "Reitkeiler", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png", "items": [ { - "_id": "y5i2zrZBp74DKQrQ", - "name": "Großer Biss", + "_id": "nUiNfU3pFgeeoRNR", + "name": "Hauer", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -8682,22 +11118,30 @@ "equipped": true, "attackType": "melee", "weaponBonus": 2, - "opponentDefense": -2 + "opponentDefense": -1 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pSQjVkwbjngPoEPZ", + "name": "Dicke Borstenhaut", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "3CFakJA3eQJYSFN7", - "name": "Schuppenpanzer", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -8708,66 +11152,23 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "x7vdeybwnlRnlqTu", - "name": "Blickangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "kQZnCtDlaCaKc38S", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "cZa7Ms69DWYg8Pgz", + "_id": "VfFAFdeQ7jhTlAz1", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 500000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -8776,46 +11177,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "Hn8EIElYWelAKxiD", - "name": "Versteinern", + "_id": "MMjbCu5tz7v52LOJ", + "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>", - "experiencePoints": 50 - }, - "sort": 600000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "GWNFUkgxocfKchIQ", - "name": "Reitkeiler", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -8892,22 +11304,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Reitkeiler", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/boar*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -8921,11 +11328,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -8933,72 +11339,238 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/boar*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346399, + "modifiedTime": 1668995460786, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "GeUXlf57uWcGVGRH", + "name": "Drachenwelpe (Silber)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", "items": [ { - "_id": "nUiNfU3pFgeeoRNR", - "name": "Hauer", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -1 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "pSQjVkwbjngPoEPZ", - "name": "Dicke Borstenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 3, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VfFAFdeQ7jhTlAz1", + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -9007,46 +11579,202 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "MMjbCu5tz7v52LOJ", - "name": "Sturmangriff", + "_id": "yjkoipelFXEzcy1x", + "name": "Quecksilber-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 400000, + "sort": 800000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yTFT0UXNa9s9pbM4", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "GeUXlf57uWcGVGRH", - "name": "Drachenwelpe (Silber)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -9123,22 +11851,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -9152,11 +11875,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -9164,92 +11886,150 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346414, + "modifiedTime": 1668995460789, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "GnW2ELzTtLoJmUQ1", + "name": "Gargyl", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/gargoyle-gray.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "XGrSqryhxGUlUJkC", + "name": "Steinklaue", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "e28wsq9gdMv8u94N", + "name": "Steinwesen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 4, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", + "_id": "ur7rgX6JTOwscpm5", + "name": "Anfällig (Luft)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", + "_id": "XSowCGPLnuUUt0gb", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -9259,18 +12039,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", + "_id": "IEf4b9ukDhSecShW", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { @@ -9280,40 +12068,85 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", + "_id": "7x3a6bQcUXDNNjfx", + "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, "sort": 600000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "h5HdNw0r06ffdOwr", + "_id": "ILpCHZ6o5GV4NakU", + "name": "Kletterläufer", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "iZL3YxmtOHvZvYgW", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 800000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -9322,61 +12155,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Quecksilber-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", + "_id": "FydhkYVuUuHNXzxS", "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, + "sort": 900000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" @@ -9385,88 +12184,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "GnW2ELzTtLoJmUQ1", - "name": "Gargyl", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/gargoyle-gray.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 7, @@ -9543,22 +12282,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Gargyl", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/gargoyle*.png", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -9572,11 +12306,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -9584,20 +12317,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/gargoyle*.png", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346440, + "modifiedTime": 1668995460797, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "HSgR2FXUmsT2zfIc", + "name": "Golem, Knochen-", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "XGrSqryhxGUlUJkC", - "name": "Steinklaue", + "_id": "KzEfCqb54s8Ju7x1", + "name": "Knochenpranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -9608,68 +12384,22 @@ "weaponBonus": 2, "opponentDefense": 0 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "e28wsq9gdMv8u94N", - "name": "Steinwesen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ur7rgX6JTOwscpm5", - "name": "Anfällig (Luft)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", - "experiencePoints": 0 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XSowCGPLnuUUt0gb", + "_id": "lB0BTGi2Qp2IpbTp", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -9679,40 +12409,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "IEf4b9ukDhSecShW", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "7x3a6bQcUXDNNjfx", + "_id": "QTbksMwiH60vH9lT", "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 600000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" @@ -9721,88 +12438,144 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "ILpCHZ6o5GV4NakU", - "name": "Kletterläufer", + "_id": "7HsvjAKlmOXSvm6e", + "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", "experiencePoints": 10 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "y8yRArJSJhHTdPXU", + "name": "Sturmangriff", + "type": "specialCreatureAbility", "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "iZL3YxmtOHvZvYgW", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "FydhkYVuUuHNXzxS", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", "experiencePoints": 10 }, - "sort": 900000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "43U10Znpq4coew6C", + "name": "Mehrere Angriffe (+3)", + "type": "specialCreatureAbility", + "sort": 550000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + "sourceId": "Compendium.ds4.special-creature-abilities.LM5xia0xVIlhQsLG" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann mit seinen insgesamt vier Armen 3 zusätzliche Angriffe in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "Lu7kcH5ekEpY8YDU", + "name": "Mehrere Angriffglieder (+4)", + "type": "specialCreatureAbility", + "sort": 575000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Greift mit insgesamt 4 Armen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl sinkt.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "HSgR2FXUmsT2zfIc", - "name": "Golem, Knochen-", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -9879,22 +12652,17 @@ "description": "<p><strong>Herstellung:</strong> 2613 GM + Schreinern</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Golem, Knochen-", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -9908,11 +12676,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -9920,90 +12687,155 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346447, + "modifiedTime": 1668995460802, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "HgTRHAjq1YBk40sO", + "name": "Echsenmensch", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/lizard-man-green-dark.png", "items": [ { - "_id": "KzEfCqb54s8Ju7x1", - "name": "Knochenpranke", + "_id": "5X3YrQ6PeuexE5QD", + "name": "Speer", "type": "weapon", - "data": { + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.equipment.oWvJfxEBr83QxO9Q" + } + }, + "img": "icons/weapons/polearms/spear-hooked-simple.webp", + "effects": [], + "folder": null, + "system": { + "description": "<p>Zerbricht bei Schießen-Patzer</p>", + "quantity": 1, + "price": 1, + "availability": "hamlet", + "storageLocation": "-", + "equipped": true, + "attackType": "meleeRanged", + "weaponBonus": 1, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "CylYyspqzzOiD3QA", + "name": "Schuppenpanzer", + "type": "armor", + "sort": 300000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "lB0BTGi2Qp2IpbTp", - "name": "Dunkelsicht", + "_id": "tOY9c09eNSqmJHki", + "name": "Nachtsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "QTbksMwiH60vH9lT", - "name": "Geistesimmun", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "7HsvjAKlmOXSvm6e", + "_id": "G0avaPXmxplRB8al", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 600000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" @@ -10012,88 +12844,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "y8yRArJSJhHTdPXU", - "name": "Sturmangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", "experiencePoints": 10 }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 - } - }, - { - "_id": "43U10Znpq4coew6C", - "name": "Mehrere Angriffe (+3)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann mit seinen insgesamt vier Armen 3 zusätzliche Angriffe in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 }, - "sort": 550000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.LM5xia0xVIlhQsLG" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "Lu7kcH5ekEpY8YDU", - "name": "Mehrere Angriffglieder (+4)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Greift mit insgesamt 4 Armen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl sinkt.</p>", - "experiencePoints": 0 - }, - "sort": 575000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "HgTRHAjq1YBk40sO", - "name": "Echsenmensch", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/lizard-man-green-dark.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -10170,22 +12942,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Echsenmensch", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/lizard-man*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -10199,11 +12966,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -10211,124 +12977,120 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/lizard-man*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "5X3YrQ6PeuexE5QD", - "name": "Speer", - "type": "weapon", - "data": { - "description": "<p>Zerbricht bei Schießen-Patzer</p>", - "quantity": 1, - "price": 1, - "availability": "hamlet", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 1, - "opponentDefense": 0 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.equipment.oWvJfxEBr83QxO9Q" - } - }, - "img": "icons/weapons/polearms/spear-hooked-simple.webp", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "CylYyspqzzOiD3QA", - "name": "Schuppenpanzer", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 1, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 300000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tOY9c09eNSqmJHki", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "G0avaPXmxplRB8al", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346458, + "modifiedTime": 1668995460805, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "HgfrjXKUApOXvkUX", "name": "Pony", "type": "creature", "img": "systems/ds4/assets/tokens/devin-night/horse-brown.png", - "data": { + "items": [ + { + "_id": "jpyXagx6Gqji5I09", + "name": "Huf, in Notwehr", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "7I2yvv1ctfP1BND7", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -10405,22 +13167,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Pony", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/horse*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -10434,11 +13191,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -10446,20 +13202,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/horse*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346482, + "modifiedTime": 1668995460807, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "HjpxMlpyjPr3hd3r", + "name": "Adler", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/eagle.png", "items": [ { - "_id": "jpyXagx6Gqji5I09", - "name": "Huf, in Notwehr", + "_id": "9vJL3lyC4RTQCZ7e", + "name": "Krallen", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -10467,27 +13266,87 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 2, + "weaponBonus": 1, "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "zYQAanmjVsNytqBl", + "name": "Federkleid", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "7I2yvv1ctfP1BND7", + "_id": "ysyoJA3dYTu4XXvt", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "k9Ng7RdfvSRN5JVW", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 200000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -10496,25 +13355,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "zUXT2ZkY12TAu5CU", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "HjpxMlpyjPr3hd3r", - "name": "Adler", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/eagle.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 3, @@ -10591,22 +13482,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Adler", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/eagle.png", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -10620,11 +13506,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -10632,20 +13517,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/eagle.png", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346489, + "modifiedTime": 1668995460809, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "InLjj4RGxfkDrtXr", + "name": "Bär", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/bear-1.png", "items": [ { - "_id": "9vJL3lyC4RTQCZ7e", - "name": "Krallen", + "_id": "qZayWokGcZreHpfI", + "name": "Pranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -10653,23 +13581,31 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": 0 + "weaponBonus": 2, + "opponentDefense": -2 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ayDGYJevUkbQ3N0c", + "name": "Fell", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "zYQAanmjVsNytqBl", - "name": "Federkleid", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -10680,45 +13616,23 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "ysyoJA3dYTu4XXvt", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "k9Ng7RdfvSRN5JVW", + "_id": "PKewYpkEmAWTc1j5", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 400000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -10727,46 +13641,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "zUXT2ZkY12TAu5CU", - "name": "Sturzangriff", + "_id": "WbEsNLQpzoWJlJyj", + "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 500000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "InLjj4RGxfkDrtXr", - "name": "Bär", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/bear-1.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 12, @@ -10843,22 +13768,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Bär", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/bear*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -10872,11 +13792,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -10884,20 +13803,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/bear*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346499, + "modifiedTime": 1668995460812, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "JGpIh3oCK1Vx3NnZ", + "name": "Kriegsdämon", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "qZayWokGcZreHpfI", + "_id": "bXEiQJc7aJmLW1K4", "name": "Pranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -10905,51 +13867,87 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 + "weaponBonus": 4, + "opponentDefense": -4 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "N6MfjihlDL9hfse6", + "name": "Dämonenhaut", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ayDGYJevUkbQ3N0c", - "name": "Fell", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 1, + "armorValue": 2, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "PKewYpkEmAWTc1j5", + "_id": "BDsxMEuEKfjEgFk3", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "AHJhJgRCvw2dKx78", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -10958,19 +13956,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "WbEsNLQpzoWJlJyj", + "_id": "DURD01IkVxPAwlxf", "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" @@ -10979,25 +13985,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "hvOFruV5fmieLXnk", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "JGpIh3oCK1Vx3NnZ", - "name": "Kriegsdämon", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 15, @@ -11074,22 +14112,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Kriegsdämon", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -11103,11 +14136,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -11115,72 +14147,122 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346506, + "modifiedTime": 1668995460814, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "KlpfMH3L3pL82SSd", + "name": "Erwachsener Drache (Weiss)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", "items": [ { - "_id": "bXEiQJc7aJmLW1K4", - "name": "Pranke", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "N6MfjihlDL9hfse6", - "name": "Dämonenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 5, + "opponentDefense": -5 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 5, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "BDsxMEuEKfjEgFk3", + "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -11189,19 +14271,85 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "AHJhJgRCvw2dKx78", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 400000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -11210,67 +14358,231 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "DURD01IkVxPAwlxf", - "name": "Sturmangriff", + "_id": "yjkoipelFXEzcy1x", + "name": "Frost-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 500000, + "sort": 800000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "hvOFruV5fmieLXnk", + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pX6BSfPqftBLxuhf", + "name": "Angst (3)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "27WSvh2zN2Th7iAs", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 600000, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "effects": [], - "folder": null, - "permission": { + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "KlpfMH3L3pL82SSd", - "name": "Erwachsener Drache (Weiss)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -11347,22 +14659,17 @@ "description": "<h1>Drachenarten</h1>\n<table style=\"width: 634px;\" border=\"1\">\n<tbody>\n<tr>\n<td>Farbe</td>\n<td>Odem</td>\n<td>Wesen...</td>\n</tr>\n<tr>\n<td>Blau</td>\n<td>Blitz-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Bronze</td>\n<td>Schallwellen-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Gelb</td>\n<td>Sandsturm-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Gold</td>\n<td>Licht-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Grün</td>\n<td>Giftgas-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Rot</td>\n<td>Feuer-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Schwarz</td>\n<td>Säure-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Silber</td>\n<td>Quecksilber-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Weiss</td>\n<td>Frost-</td>\n<td>...der Dunkelheit</td>\n</tr>\n</tbody>\n</table>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -11376,11 +14683,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -11388,20 +14694,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-white.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346527, + "modifiedTime": 1668995460818, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "Ko3jVM757Kr89IQr", + "name": "Erwachsener Drache (Bronze)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", "items": [ { "_id": "fogg4p9NQnpcBTUp", "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -11412,20 +14761,28 @@ "weaponBonus": 5, "opponentDefense": -5 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "BwxnkXHThNRptudp", "name": "Panzerschuppen", "type": "armor", - "data": { + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -11436,23 +14793,22 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -11462,18 +14818,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { @@ -11483,18 +14847,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "nFNJLYh2O5rOFY89", "name": "Mehrere Angriffe (+1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, "sort": 600000, "flags": { "core": { @@ -11504,18 +14876,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 700000, "flags": { "core": { @@ -11525,18 +14905,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "yjkoipelFXEzcy1x", - "name": "Frost-Odem", + "name": "Schallwellen-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, "sort": 800000, "flags": { "core": { @@ -11546,18 +14934,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "LHdWF7tVc3uHC0LW", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, "sort": 900000, "flags": { "core": { @@ -11567,18 +14963,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "ltDNoswX7EaA2d2X", "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, "sort": 1000000, "flags": { "core": { @@ -11588,18 +14992,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "lOr6f4vMoBBOEPB7", "name": "Verschlingen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, "sort": 1100000, "flags": { "core": { @@ -11609,18 +15021,55 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yTFT0UXNa9s9pbM4", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "XsKjxXO7k3vIMyfQ", "name": "Zerstampfen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, "sort": 1300000, "flags": { "core": { @@ -11630,18 +15079,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "pX6BSfPqftBLxuhf", "name": "Angst (3)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 - }, "sort": 300000, "flags": { "core": { @@ -11651,46 +15108,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "27WSvh2zN2Th7iAs", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "Ko3jVM757Kr89IQr", - "name": "Erwachsener Drache (Bronze)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -11767,22 +15206,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -11796,11 +15230,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -11808,72 +15241,122 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346542, + "modifiedTime": 1668995460823, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "LgtcLrKtCa496ih6", + "name": "Kampfdämon", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "bXEiQJc7aJmLW1K4", + "name": "Pranke", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": -3 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "N6MfjihlDL9hfse6", + "name": "Dämonenhaut", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", + "_id": "BDsxMEuEKfjEgFk3", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -11882,61 +15365,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "AHJhJgRCvw2dKx78", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -11945,172 +15394,86 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Schallwellen-Odem", + "_id": "DURD01IkVxPAwlxf", + "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, + "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", "experiencePoints": 10 }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", + "_id": "hvOFruV5fmieLXnk", + "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, + "sort": 600000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", "experiencePoints": 5 }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "pX6BSfPqftBLxuhf", - "name": "Angst (3)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "LgtcLrKtCa496ih6", - "name": "Kampfdämon", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -12187,22 +15550,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Kampfdämon", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -12216,11 +15574,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -12228,20 +15585,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346560, + "modifiedTime": 1668995460832, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "LtsbT2DHYKs9Catm", + "name": "Hoher Dämon", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { "_id": "bXEiQJc7aJmLW1K4", "name": "Pranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -12249,23 +15649,31 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 3, - "opponentDefense": -3 + "weaponBonus": 2, + "opponentDefense": -2 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "N6MfjihlDL9hfse6", "name": "Dämonenhaut", "type": "armor", - "data": { + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -12276,23 +15684,22 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "BDsxMEuEKfjEgFk3", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 300000, "flags": { "core": { @@ -12302,18 +15709,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "AHJhJgRCvw2dKx78", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 400000, "flags": { "core": { @@ -12323,18 +15738,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "DURD01IkVxPAwlxf", "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, "sort": 500000, "flags": { "core": { @@ -12344,18 +15767,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "hvOFruV5fmieLXnk", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, "sort": 600000, "flags": { "core": { @@ -12365,25 +15796,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "LtsbT2DHYKs9Catm", - "name": "Hoher Dämon", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 7, @@ -12460,22 +15894,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Hoher Dämon", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -12489,11 +15918,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -12501,20 +15929,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346576, + "modifiedTime": 1668995460842, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "O2maANGDJHPLX8aE", + "name": "Unwolf", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/nether-wolf.png", "items": [ { - "_id": "bXEiQJc7aJmLW1K4", - "name": "Pranke", + "_id": "9olbXmWVzPkmPhvu", + "name": "Biss", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -12522,72 +15993,119 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 + "weaponBonus": 1, + "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "p3zhDhgstlj2JMxe", + "name": "Feuerodem", + "type": "weapon", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "N6MfjihlDL9hfse6", - "name": "Dämonenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "ranged", + "weaponBonus": 2, + "opponentDefense": 0 }, - "sort": 200000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "hcB5LcidhVSW5rI7", + "name": "Brennendes Fell", + "type": "armor", + "sort": 300000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "BDsxMEuEKfjEgFk3", - "name": "Dunkelsicht", + "_id": "MPb5ZrTIutJ291XD", + "name": "Anfällig (Wasser)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "AHJhJgRCvw2dKx78", + "_id": "fMULyKcCpn2tVMPO", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -12596,19 +16114,56 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "DURD01IkVxPAwlxf", + "_id": "qLG2ZZPYGAbLzpBf", + "name": "Odem", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "4851TNs45Q3hSrU1", "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 500000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" @@ -12617,19 +16172,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "hvOFruV5fmieLXnk", + "_id": "NXxoBj91nyeyBm4M", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 600000, + "sort": 800000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" @@ -12638,25 +16201,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "O2maANGDJHPLX8aE", - "name": "Unwolf", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/nether-wolf.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 11, @@ -12733,22 +16299,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Unwolf", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/nether-wolf.png", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -12762,11 +16323,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -12774,117 +16334,209 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/nether-wolf.png", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346597, + "modifiedTime": 1668995460893, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "OsCyBwPcejWRSqLr", + "name": "Erwachsener Drache (Silber)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", "items": [ { - "_id": "9olbXmWVzPkmPhvu", - "name": "Biss", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": 0 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "p3zhDhgstlj2JMxe", - "name": "Feuerodem", - "type": "weapon", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "ranged", - "weaponBonus": 2, - "opponentDefense": 0 + "attackType": "meleeRanged", + "weaponBonus": 5, + "opponentDefense": -5 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "hcB5LcidhVSW5rI7", - "name": "Brennendes Fell", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 1, + "armorValue": 5, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 300000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "MPb5ZrTIutJ291XD", - "name": "Anfällig (Wasser)", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", - "experiencePoints": 0 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "fMULyKcCpn2tVMPO", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 500000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -12893,19 +16545,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "qLG2ZZPYGAbLzpBf", - "name": "Odem", + "_id": "yjkoipelFXEzcy1x", + "name": "Quecksilber-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 600000, + "sort": 800000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" @@ -12914,67 +16574,202 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "4851TNs45Q3hSrU1", - "name": "Sturmangriff", + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", "experiencePoints": 10 }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "NXxoBj91nyeyBm4M", - "name": "Wesen der Dunkelheit (Settingoption)", + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 800000, + "sort": 1000000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yTFT0UXNa9s9pbM4", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pX6BSfPqftBLxuhf", + "name": "Angst (3)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "OsCyBwPcejWRSqLr", - "name": "Erwachsener Drache (Silber)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -13051,22 +16846,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -13080,11 +16870,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -13092,135 +16881,209 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-silver.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346608, + "modifiedTime": 1668995460957, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "P3mlpN2JrbnDtLwJ", + "name": "Mumie", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "MxXeRwM7Mw1OqmAC", + "name": "Fäulnispranke", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 1, + "opponentDefense": 0 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "Icq7W8YrjXTIlb7C", + "name": "Bandagen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "cloth", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", + "_id": "Kf2kAdMidDaK1SVD", + "name": "Anfällig (Feuer)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C" + } }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yUtiK9PSMcNcvXfr", + "name": "Angst (1)", + "type": "specialCreatureAbility", "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", + "_id": "F3UjrYhsbCLoyFm3", + "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "hewKWM2G62KKAj7L", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -13229,172 +17092,183 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Quecksilber-Odem", + "_id": "PFpQT1jYCeKy2yuk", + "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, "sort": 900000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", "experiencePoints": 5 }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", + "_id": "nX0rcnKD1xHYwysw", + "name": "Totenkraft", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png", + "effects": [ + { + "_id": "xw1OyyTdDwkNe2jC", + "changes": [ + { + "key": "system.traits.strength.total", + "mode": 2, + "value": "@system.attributes.mind.total + @system.traits.aura.total", + "priority": null + }, + { + "key": "system.traits.constitution.total", + "mode": 2, + "value": "@system.attributes.mind.total + @system.traits.aura.total", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "GEI + AU als Bonus auf Stärke und Härte", + "transfer": true, + "flags": {}, + "tint": null, + "origin": null + } + ], + "folder": null, + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8" + } + }, + "system": { + "description": "<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "fdt4YJVWp3XylED1", + "name": "Werteverlust (KÖR)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png", + "effects": [], + "folder": null, + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.RwT0NBwkc1TuAR1e" + } + }, + "system": { + "description": "<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>", "experiencePoints": 15 }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 - } - }, - { - "_id": "pX6BSfPqftBLxuhf", - "name": "Angst (3)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], - "effects": [], + "effects": [ + { + "_id": "xOFATK3tVf0XChho", + "changes": [ + { + "key": "system.traits.strength.total", + "mode": 2, + "value": "@system.attributes.mind.total + @system.traits.aura.total", + "priority": null + }, + { + "key": "system.traits.constitution.total", + "mode": 2, + "value": "@system.attributes.mind.total + @system.traits.aura.total", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": 0, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "GEI + AU als Bonus auf Stärke und Härte", + "origin": "Compendium.ds4.creatures.P3mlpN2JrbnDtLwJ.Item.nX0rcnKD1xHYwysw", + "tint": null, + "transfer": false, + "flags": {} + } + ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "P3mlpN2JrbnDtLwJ", - "name": "Mumie", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 12, @@ -13471,22 +17345,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Mumie", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -13500,11 +17369,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -13512,20 +17380,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346620, + "modifiedTime": 1668995462861, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "PKPmkOMLDGwS9QZJ", + "name": "Dämonenfürst", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "MxXeRwM7Mw1OqmAC", - "name": "Fäulnispranke", + "_id": "bXEiQJc7aJmLW1K4", + "name": "Pranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -13533,114 +17444,87 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": 0 + "weaponBonus": 5, + "opponentDefense": -5 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "N6MfjihlDL9hfse6", + "name": "Dämonenhaut", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "Icq7W8YrjXTIlb7C", - "name": "Bandagen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 1, - "armorMaterialType": "cloth", + "armorValue": 2, + "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "Kf2kAdMidDaK1SVD", - "name": "Anfällig (Feuer)", + "_id": "BDsxMEuEKfjEgFk3", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", - "experiencePoints": 0 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yUtiK9PSMcNcvXfr", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "F3UjrYhsbCLoyFm3", - "name": "Geistesimmun", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "hewKWM2G62KKAj7L", + "_id": "AHJhJgRCvw2dKx78", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 600000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -13649,19 +17533,56 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "PFpQT1jYCeKy2yuk", + "_id": "DURD01IkVxPAwlxf", + "name": "Sturmangriff", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "hvOFruV5fmieLXnk", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 900000, + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" @@ -13670,118 +17591,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nX0rcnKD1xHYwysw", - "name": "Totenkraft", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png", - "data": { - "description": "<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>", - "experiencePoints": 10 + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 }, - "effects": [ - { - "_id": "xw1OyyTdDwkNe2jC", - "changes": [ - { - "key": "data.traits.strength.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - }, - { - "key": "data.traits.constitution.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "GEI + AU als Bonus auf Stärke und Härte", - "transfer": true, - "flags": {}, - "tint": null - } - ], - "folder": null, - "sort": 700000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8" - } - } - }, - { - "_id": "fdt4YJVWp3XylED1", - "name": "Werteverlust (KÖR)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png", - "data": { - "description": "<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). 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"origin": "Compendium.ds4.creatures.P3mlpN2JrbnDtLwJ.Item.nX0rcnKD1xHYwysw", - "tint": null, - "transfer": false, - "flags": {} - } - ], + "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "PKPmkOMLDGwS9QZJ", - "name": "Dämonenfürst", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 20, @@ -13858,22 +17689,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Dämonenfürst", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -13887,11 +17713,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -13899,20 +17724,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346629, + "modifiedTime": 1668995461020, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "PVuNoFILDAHpqGsa", + "name": "Raubkatze", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/feline-predator-panther.png", "items": [ { - "_id": "bXEiQJc7aJmLW1K4", + "_id": "LZJzGcDrnXdAEPkP", "name": "Pranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -13920,72 +17788,148 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 5, - "opponentDefense": -5 + "weaponBonus": 2, + "opponentDefense": -1 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "8Um85s0Ayigqse3B", + "name": "Biss", + "type": "weapon", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "N6MfjihlDL9hfse6", - "name": "Dämonenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -1 }, - "sort": 200000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "J1JDirHXfexacI9G", + "name": "Fell", + "type": "armor", + "sort": 300000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "BDsxMEuEKfjEgFk3", - "name": "Dunkelsicht", + "_id": "h9DFDddV6zHABNNR", + "name": "Mehrere Angriffe (+1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "AHJhJgRCvw2dKx78", + "_id": "X8PG6Z929me6Fewo", + "name": "Nachtsicht", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "vyDe0soNx67ZePNM", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 400000, + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -13994,67 +17938,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 - } - }, - { - "_id": "DURD01IkVxPAwlxf", - "name": "Sturmangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "hvOFruV5fmieLXnk", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. 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Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "QudriM5XZhEC7D6v", - "name": "Oger", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/ogre-blue.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 12, @@ -14911,22 +18981,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Oger", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/ogre*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -14934,17 +18999,16 @@ "attribute": "combatValues.hitPoints" }, "bar2": { - "attribute": "" + "attribute": null }, "randomImg": true, "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -14952,141 +19016,442 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/ogre*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "hYNvoybPpmNB7ldb", - "name": "Massive Keule", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "M90M3KCsByyNno2f", - "name": "Felle", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 1, - "armorMaterialType": "cloth", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yIAptcyyzAytAPRc", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "u8EFs9MhGH4cjqzI", - "name": "Umschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", - "experiencePoints": 10 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "THrZ1zvzJTdJ0413", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. 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Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Licht-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yTFT0UXNa9s9pbM4", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -15163,22 +19528,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -15192,11 +19552,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -15204,309 +19563,149 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-gold.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Licht-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). 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Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346651, + "modifiedTime": 1668995461126, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Rvu16XzEjizdqNsu", "name": "Skelett", "type": "creature", "img": "systems/ds4/assets/tokens/devin-night/skeleton-green.png", - "data": { + "items": [ + { + "_id": "PhvbJ2VSw3ivWS3F", + "name": "Knochenklaue", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 1, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "jmoVrv9FCX28B4PJ", + "name": "Geistesimmun", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "e5PbQLkYj3kldXil", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -15583,22 +19782,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Skelett", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/skeleton*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -15612,11 +19806,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -15624,20 +19817,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/skeleton*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346657, + "modifiedTime": 1668995461131, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "RxSUSzQBSTFYHOlV", + "name": "Niederer Dämon", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "PhvbJ2VSw3ivWS3F", - "name": "Knochenklaue", + "_id": "bXEiQJc7aJmLW1K4", + "name": "Pranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -15646,47 +19882,144 @@ "equipped": true, "attackType": "melee", "weaponBonus": 1, - "opponentDefense": 0 + "opponentDefense": -1 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "N6MfjihlDL9hfse6", + "name": "Dämonenhaut", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "jmoVrv9FCX28B4PJ", - "name": "Geistesimmun", + "_id": "BDsxMEuEKfjEgFk3", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 200000, + "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "e5PbQLkYj3kldXil", + "_id": "AHJhJgRCvw2dKx78", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "DURD01IkVxPAwlxf", + "name": "Sturmangriff", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "hvOFruV5fmieLXnk", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 300000, + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" @@ -15695,25 +20028,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "RxSUSzQBSTFYHOlV", - "name": "Niederer Dämon", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 5, @@ -15790,22 +20126,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Niederer Dämon", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -15819,11 +20150,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -15831,20 +20161,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346666, + "modifiedTime": 1668995461134, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "S8DNL5XpmNRSNJhD", + "name": "Erdelementar II", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "bXEiQJc7aJmLW1K4", - "name": "Pranke", + "_id": "VHt6K5ArvzyfTEje", + "name": "Steinpranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -15852,141 +20225,88 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": -1 + "weaponBonus": 4, + "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "fIoBfLmNCxGfGzEX", + "name": "Steinwesen", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "N6MfjihlDL9hfse6", - "name": "Dämonenhaut", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, + "armorValue": 4, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "BDsxMEuEKfjEgFk3", - "name": "Dunkelsicht", + "_id": "23wk4FP7dNTkLgB5", + "name": "Anfällig (Luft)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "AHJhJgRCvw2dKx78", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "system": { + "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", "experiencePoints": 0 }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 - } - }, - { - "_id": "DURD01IkVxPAwlxf", - "name": "Sturmangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "hvOFruV5fmieLXnk", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. 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Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erdelementar II", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -16092,11 +20407,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -16104,20 +20418,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346676, + "modifiedTime": 1668995461139, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "SQv63FQBjA5jW5xv", + "name": "Einhorn", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "VHt6K5ArvzyfTEje", - "name": "Steinpranke", + "_id": "o8CRX0tj3mrixbeV", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -16125,78 +20482,302 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": 0 + "weaponBonus": 1, + "opponentDefense": -2 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "fIoBfLmNCxGfGzEX", - "name": "Steinwesen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "23wk4FP7dNTkLgB5", - "name": "Anfällig (Luft)", + "_id": "k4syi7gvtjmG6yVt", + "name": "Angst (1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", - "experiencePoints": 0 + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + } }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ywm8DSneqBXy2Pk9", + "name": "Geistesimmun", + "type": "specialCreatureAbility", "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY" + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "RWRBDrcHL1YK6MvZ", + "name": "Nachtsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "m78risNOMkOZtoix", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Horn oder Hufe) in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "WLc6j329EiSfsRj5", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ysPz3YM2HzR9rptL", + "name": "Sturmangriff", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "As31RtyHN8S4aN7O", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "mwMtV9vS293KeF3Q", + "name": "Spurt", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/run.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.KUbT1gBeThcLY7vU" + } + }, + "system": { + "description": "<p>Der Laufen-Wert des Ziels wird für die Dauer des Zaubers verdoppelt.</p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": -2, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": true, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "Berühren", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "rounds" + }, + "cooldownDuration": "100r", + "minimumLevels": { + "healer": 7, + "wizard": 7, + "sorcerer": 7 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "SQv63FQBjA5jW5xv", - "name": "Einhorn", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -16273,22 +20854,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Einhorn", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -16302,11 +20878,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -16314,20 +20889,92 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346679, + "modifiedTime": 1668995461142, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "SxbO1iTrXYGbdMoC", + "name": "Teufelchen II", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "o8CRX0tj3mrixbeV", - "name": "Mehrere Angriffe", + "_id": "L9utJ9BJSLkYbUjN", + "name": "Fliegen", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "OaZjNMhyCyxRKA8C", + "name": "Krallen", "type": "weapon", - "data": { + "img": "icons/svg/item-bag.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 0, @@ -16336,243 +20983,27 @@ "equipped": true, "attackType": "melee", "weaponBonus": 1, - "opponentDefense": -2 + "opponentDefense": 0, + "action": "create" }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "k4syi7gvtjmG6yVt", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ywm8DSneqBXy2Pk9", - "name": "Geistesimmun", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "RWRBDrcHL1YK6MvZ", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "m78risNOMkOZtoix", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Horn oder Hufe) in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "WLc6j329EiSfsRj5", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. 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Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "mwMtV9vS293KeF3Q", - "name": "Spurt", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/run.svg", - "data": { - "description": "<p>Der Laufen-Wert des Ziels wird für die Dauer des Zaubers verdoppelt.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": -2, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": true, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "Berühren", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "rounds" - }, - "cooldownDuration": "100r", - "minimumLevels": { - "healer": 7, - "wizard": 7, - "sorcerer": 7 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.KUbT1gBeThcLY7vU" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "SxbO1iTrXYGbdMoC", - "name": "Teufelchen II", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 8, @@ -16649,30 +21080,24 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "name": "Teufelchen I", - "img": "icons/svg/mystery-man.svg", "displayName": 0, "actorLink": false, "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, "alpha": 1, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -16680,12 +21105,15 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } + }, + "attenuation": 0.5, + "color": null }, "disposition": -1, "displayBars": 0, @@ -16703,36 +21131,54 @@ "brightVisionDarknessMax": null } }, - "randomImg": false + "randomImg": false, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346686, + "modifiedTime": 1668995461146, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "T9YRYe0vnR4Qg4UM", + "name": "Schatten", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/shadow.png", "items": [ { - "_id": "L9utJ9BJSLkYbUjN", - "name": "Fliegen", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, + "_id": "yFI8eLZ0z1PSjGYH", + "name": "Geisterklaue", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - } - }, - { - "_id": "OaZjNMhyCyxRKA8C", - "name": "Krallen", - "type": "weapon", - "img": "icons/svg/item-bag.svg", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -16740,33 +21186,175 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": 0, - "action": "create" + "weaponBonus": 2, + "opponentDefense": -2 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "PxhF7w8cBdqE2pBa", + "name": "Körperlos", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 8, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "gfZuHfJiCyZUskwn", + "name": "Alterung (1 Jahr pro Treffer)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.e9F812racwKeZPgR" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>", + "experiencePoints": 1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "po7mBrqpDWKlXbtu", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LAAz2aBZoHatDHqJ", + "name": "Geistesimmun", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "6eLzanLV8RG4p2Da", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "T9YRYe0vnR4Qg4UM", - "name": "Schatten", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/shadow.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 11, @@ -16843,22 +21431,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Schatten", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/shadow.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -16872,11 +21455,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -16884,93 +21466,180 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/shadow.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346694, + "modifiedTime": 1668995461151, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "US32MfI48tX5x8Kz", + "name": "Drachenwelpe (Blau)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", "items": [ { - "_id": "yFI8eLZ0z1PSjGYH", - "name": "Geisterklaue", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "PxhF7w8cBdqE2pBa", - "name": "Körperlos", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 3, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "gfZuHfJiCyZUskwn", - "name": "Alterung (1 Jahr pro Treffer)", + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>", - "experiencePoints": 1 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.e9F812racwKeZPgR" + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "po7mBrqpDWKlXbtu", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -16979,67 +21648,260 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "LAAz2aBZoHatDHqJ", - "name": "Geistesimmun", + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 500000, + "sort": 600000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "6eLzanLV8RG4p2Da", + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Blitz-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "2lkp7kvBk98s2WcR", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 600000, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "effects": [], - "folder": null, - "permission": { + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "US32MfI48tX5x8Kz", - "name": "Drachenwelpe (Blau)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -17116,22 +21978,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -17145,11 +22002,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -17157,44 +22013,95 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346697, + "modifiedTime": 1668995461156, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "WYvb8G0z5GuNi7kO", + "name": "Rostassel", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/rust-bug.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "FQMPNxKTTpOynbsK", + "name": "Tentakelfühler", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 + "attackType": "melee", + "weaponBonus": 1, + "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "b1YoPObYAlp0qgLo", + "name": "Chitinpanzer", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -17205,45 +22112,23 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", + "_id": "oT9c8PFOqW9NjOKA", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -17252,61 +22137,85 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", + "_id": "OgwADTLcESeGWMih", + "name": "Mehrere Angriffe (+3)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + "sourceId": "Compendium.ds4.special-creature-abilities.LM5xia0xVIlhQsLG" } }, "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann mit seinen insgesamt vier Tentakelfühlern 3 zusätzliche Angriffe in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", + "_id": "vZZ50RNjZbkNI0Ha", + "name": "Mehrere Angriffglieder (+3)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.8HmrA97ZqN7nEYgm" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Greift mit insgesamt vier Tentakelfühlern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl sinkt</p>", "experiencePoints": 0 }, - "sort": 700000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "iuxp4uQYS1XdH0gG", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -17315,151 +22224,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Blitz-Odem", + "_id": "pBC4SwfIsoVZ5Org", + "name": "Rost", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, + "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + "sourceId": "Compendium.ds4.special-creature-abilities.oPTuLvZOEsXnRPed" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/rust.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "system": { + "description": "<p>Jeder Treffer der Tentakelfühler reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. Gleiches gilt für den WB nichtmagischer Metallwaffen, die die Rostassel treffen.</p>", "experiencePoints": 10 }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "2lkp7kvBk98s2WcR", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "WYvb8G0z5GuNi7kO", - "name": "Rostassel", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/rust-bug.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 8, @@ -17536,22 +22351,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Rostassel", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/rust-bug.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -17565,11 +22375,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -17577,20 +22386,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/rust-bug.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346701, + "modifiedTime": 1668995461160, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "WboyONCY2UZildi9", + "name": "Baumherr", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "FQMPNxKTTpOynbsK", - "name": "Tentakelfühler", + "_id": "CM1yKVLm6mhG2eQE", + "name": "Asthiebe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -17598,71 +22450,86 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 1, + "weaponBonus": 2, "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "sZw8glq3cnPHu6yq", + "name": "Dicke Rinde", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "b1YoPObYAlp0qgLo", - "name": "Chitinpanzer", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 3, + "armorValue": 2, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "oT9c8PFOqW9NjOKA", - "name": "Dunkelsicht", + "_id": "X9jyAzrnyxuikyg3", + "name": "Anfällig (Feuer)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "OgwADTLcESeGWMih", + "_id": "B1Sw09kZopPZB8ys", "name": "Mehrere Angriffe (+3)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann mit seinen insgesamt vier Tentakelfühlern 3 zusätzliche Angriffe in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 - }, "sort": 400000, "flags": { "core": { @@ -17672,39 +22539,55 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 3 zusätzliche Asthiebe in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "vZZ50RNjZbkNI0Ha", - "name": "Mehrere Angriffglieder (+3)", + "_id": "x0mAm5abWWHlKJLz", + "name": "Nachtsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Greift mit insgesamt vier Tentakelfühlern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl sinkt</p>", - "experiencePoints": 0 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.8HmrA97ZqN7nEYgm" + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "iuxp4uQYS1XdH0gG", + "_id": "2bA1MnqkTTwKtMoS", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 600000, "flags": { "core": { @@ -17714,46 +22597,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "pBC4SwfIsoVZ5Org", - "name": "Rost", + "_id": "fKCcOlyaebvj1HuL", + "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Jeder Treffer der Tentakelfühler reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. 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Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "WboyONCY2UZildi9", - "name": "Baumherr", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 20, @@ -17830,22 +22724,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Baumherr", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -17859,11 +22748,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -17871,71 +22759,121 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346710, + "modifiedTime": 1668995461165, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "Xn7g2PB1rXvllwRi", + "name": "Wasserelementar II", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - 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"data": { + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, + "armorValue": 8, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "X9jyAzrnyxuikyg3", + "_id": "NKUKD1KfNTpKZygj", "name": "Anfällig (Feuer)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", - "experiencePoints": 0 - }, "sort": 300000, "flags": { "core": { @@ -17945,109 +22883,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "B1Sw09kZopPZB8ys", - "name": "Mehrere Angriffe (+3)", + "_id": "VCmj5YFjcDb1Slay", + "name": "Schwimmen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 3 zusätzliche Asthiebe in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.LM5xia0xVIlhQsLG" + "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "x0mAm5abWWHlKJLz", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", "experiencePoints": 5 }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 - } - }, - { - "_id": "2bA1MnqkTTwKtMoS", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "fKCcOlyaebvj1HuL", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "Xn7g2PB1rXvllwRi", - "name": "Wasserelementar II", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 11, @@ -18124,22 +23010,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Wasserelementar II", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -18153,11 +23034,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -18165,120 +23045,239 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "HPT4hAgQnGf1gbJR", - "name": "Wasserstrahl", - "type": "weapon", - "data": { - "description": "<p>-1 WB / 2 Meter</p>", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": 0 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "OIKYSareGFhHJxAB", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "NKUKD1KfNTpKZygj", - "name": "Anfällig (Feuer)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", - "experiencePoints": 0 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VCmj5YFjcDb1Slay", - "name": "Schwimmen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346733, + "modifiedTime": 1668995461168, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "XxrCtx56f0njVodK", "name": "Schlingwurzelbusch", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "eOBJ9tJLFizjQW0e", + "name": "Wurzelhiebe", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "23MVIoRbK0X5AudH", + "name": "Gehölz", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3YSmdA5G9MS2g4Dn", + "name": "Geistesimmun", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "0QUScCjMSupBxEo4", + "name": "Mehrere Angriffe (+4)", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.1JDyMkVOlho7IuiN" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 4 zusätzliche Hiebe mit seinen unzähligen Wurzeln in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "uoE0EQZy2aEQGJWp", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "SMDvuSaB2M06xcg5", + "name": "Umschlingen", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 6, @@ -18355,22 +23354,17 @@ "description": "" } }, - 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Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "ZJF6ieo8O0GXfgwz", - "name": "Wasserelementar I", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 6, @@ -19087,22 +24209,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Wasserelementar I", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -19116,11 +24233,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -19128,120 +24244,117 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "HPT4hAgQnGf1gbJR", - "name": "Wasserstrahl", - "type": "weapon", - "data": { - "description": "<p>-1 WB / 2 Meter</p>", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 2, - "opponentDefense": 0 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "OIKYSareGFhHJxAB", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "NKUKD1KfNTpKZygj", - "name": "Anfällig (Feuer)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", - "experiencePoints": 0 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VCmj5YFjcDb1Slay", - "name": "Schwimmen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. 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Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl / 10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 0, @@ -19318,22 +24431,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Schwarm", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -19347,11 +24455,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -19359,72 +24466,442 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } - }, - "items": [ - { - "_id": "2Da0MbWQ8gy1WXBI", - "name": "Geistesimmun", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 }, - "sort": 100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } + "attenuation": 0.5, + "color": null }, - { - "_id": "pII9BR3ndtlMaL4l", - "name": "Schwarm", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl / 10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>", - "experiencePoints": 0 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rPbbTLUtSXZpdFjp" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swarm.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346763, + "modifiedTime": 1668995461201, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "apBf4qnMODBmEWHU", "name": "Jungdrache (Gelb)", "type": "creature", "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", - "data": { + "items": [ + { + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "meleeRanged", + "weaponBonus": 4, + "opponentDefense": -4 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 4, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Sandsturm-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "d4qTXCVuiStZW2tY", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -19501,22 +24978,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -19530,11 +25002,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -19542,309 +25013,121 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Sandsturm-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "d4qTXCVuiStZW2tY", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346771, + "modifiedTime": 1668995461206, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "aqbcBjeCJUHJ5uVj", "name": "Teufelchen I", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "L9utJ9BJSLkYbUjN", + "name": "Fliegen", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "OaZjNMhyCyxRKA8C", + "name": "Krallen", + "type": "weapon", + "img": "icons/svg/item-bag.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 1, + "opponentDefense": 0, + "action": "create" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 7, @@ -19921,30 +25204,24 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "name": "Teufelchen I", - "img": "icons/svg/mystery-man.svg", "displayName": 0, "actorLink": false, "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, "alpha": 1, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -19952,12 +25229,15 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } + }, + "attenuation": 0.5, + "color": null }, "disposition": -1, "displayBars": 0, @@ -19975,36 +25255,54 @@ "brightVisionDarknessMax": null } }, - "randomImg": false + "randomImg": false, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346774, + "modifiedTime": 1668995461212, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "asPZBajREGsJYoht", + "name": "Pferd", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/horse-white.png", "items": [ { - "_id": "L9utJ9BJSLkYbUjN", - "name": "Fliegen", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, + "_id": "fEZBZH6sYKbblf6g", + "name": "Huf, in Notwehr", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - } - }, - { - "_id": "OaZjNMhyCyxRKA8C", - "name": "Krallen", - "type": "weapon", - "img": "icons/svg/item-bag.svg", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -20012,33 +25310,56 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": 0, - "action": "create" + "weaponBonus": 2, + "opponentDefense": 0 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "zsouNfDc7ZOepbeR", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "asPZBajREGsJYoht", - "name": "Pferd", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/horse-white.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -20115,22 +25436,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Pferd", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/horse*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -20144,11 +25460,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -20156,48 +25471,209 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/horse*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346777, + "modifiedTime": 1668995461217, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "bEKen2GJBc6d0nix", + "name": "Erwachsener Drache (Gelb)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", "items": [ { - "_id": "fEZBZH6sYKbblf6g", - "name": "Huf, in Notwehr", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 + "attackType": "meleeRanged", + "weaponBonus": 5, + "opponentDefense": -5 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 5, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "zsouNfDc7ZOepbeR", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 200000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -20206,25 +25682,231 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Sandsturm-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pX6BSfPqftBLxuhf", + "name": "Angst (3)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XdTwK8lRxVvGfKja", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "bEKen2GJBc6d0nix", - "name": "Erwachsener Drache (Gelb)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -20301,22 +25983,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -20330,11 +26007,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -20342,92 +26018,179 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346793, + "modifiedTime": 1668995461222, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "cE5kI3uqXWQrCaI5", + "name": "Geist", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/ghost-1.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "EGknWGHQszJHJHnV", + "name": "Geisterklaue", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "FR4dQPwgDCH9Ruox", + "name": "Körperlos", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 8, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", + "_id": "U95WXWQaKfIPiJZK", + "name": "Alterung (1 Jahr pro Schadenspunkt)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.mVs6A48mWnfV9hcL" + } }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "QkZT7930qdhuLFxw", + "name": "Angst (2)", + "type": "specialCreatureAbility", "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", + "_id": "I31y8QW6HoMJn5Ar", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { @@ -20437,214 +26200,313 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", + "_id": "2VOjRedLceEPleW7", + "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. 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Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + "sourceId": "Compendium.ds4.special-creature-abilities.FCxjdPJ1L8EJd0IF" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>", + "experiencePoints": 50 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Sandsturm-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). 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Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XdTwK8lRxVvGfKja", + "_id": "DNSCPQ1kOSiiyvOK", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { - "default": 0 - }, + "sort": 900000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. 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"data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 1, @@ -20721,22 +26583,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Geist", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/ghost*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -20750,11 +26607,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -20762,20 +26618,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/ghost*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346804, + "modifiedTime": 1668995462941, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "cf8BOIAxMKvuxYYW", + "name": "Golem, Stein-", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "EGknWGHQszJHJHnV", - "name": "Geisterklaue", + "_id": "KzEfCqb54s8Ju7x1", + "name": "Steinpranke", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -20783,114 +26682,116 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 + "weaponBonus": 4, + "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "HjZd5t1xvRNoHZdX", + "name": "Steinwesen", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "FR4dQPwgDCH9Ruox", - "name": "Körperlos", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 8, + "armorValue": 4, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "U95WXWQaKfIPiJZK", - "name": "Alterung (1 Jahr pro Schadenspunkt)", + "_id": "clWF2wt2WK7eWuxW", + "name": "Zerstampfen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>", - "experiencePoints": -1 - }, - "sort": 300000, + "sort": 800000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.mVs6A48mWnfV9hcL" + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "QkZT7930qdhuLFxw", - "name": "Angst (2)", + "_id": "lB0BTGi2Qp2IpbTp", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "I31y8QW6HoMJn5Ar", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "2VOjRedLceEPleW7", + "_id": "QTbksMwiH60vH9lT", "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 600000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" @@ -20899,224 +26800,86 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "2NixNLo8G3DqU3pt", - "name": "Nur durch Magie verletzbar", + "_id": "7HsvjAKlmOXSvm6e", + "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>", - "experiencePoints": 50 + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "y8yRArJSJhHTdPXU", + "name": "Sturmangriff", + "type": "specialCreatureAbility", "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.FCxjdPJ1L8EJd0IF" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "DNSCPQ1kOSiiyvOK", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "jP3c9iA0GT4gwt3c", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "02uWHUcM8MBPKqb6", - "name": "Totenkraft", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png", - "data": { - "description": "<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>", + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", "experiencePoints": 10 }, - "effects": [ - { - "_id": "xw1OyyTdDwkNe2jC", - "changes": [ - { - "key": "data.traits.strength.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - }, - { - "key": "data.traits.constitution.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "GEI + AU als Bonus auf Stärke und Härte", - "transfer": true, - "flags": {}, - "tint": null - } - ], - "folder": null, - "sort": 800000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8" - } - } - }, - { - "_id": "YZgaOumzBst1OTtb", - "name": "Terror", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/terror.svg", - "data": { - "description": "<p>Bei Erfolg fliehen betroffene Ziele – maximal eine Anzahl gleich der Stufe des Zauberwirkers – so schnell wie möglich in panischer Angst und können erst nach Ablauf der Zauberdauer wieder umkehren.</p><p>Der Effekt endet bei jedem Fliehenden, der Schaden erleidet.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(GEI+VE)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "VE x 5", - "unit": "meter" - }, - "duration": { - "value": "VE", - "unit": "minutes" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": 5, - "wizard": 9, - "sorcerer": 7 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.SgDFje4OTxqPEzoA" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], - "effects": [ - { - "_id": "RzCEjaZBI6Rk6bt4", - "changes": [ - { - "key": "data.traits.strength.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - }, - { - "key": "data.traits.constitution.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - } - ], - "disabled": false, - "duration": { - "startTime": 0 - }, - "icon": "icons/svg/aura.svg", - "label": "GEI + AU als Bonus auf Stärke und Härte", - "origin": "Compendium.ds4.creatures.cE5kI3uqXWQrCaI5.Item.02uWHUcM8MBPKqb6", - "tint": null, - "transfer": false, - "flags": {} - } - ], + "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "cf8BOIAxMKvuxYYW", - "name": "Golem, Stein-", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 18, @@ -21193,22 +26956,17 @@ "description": "<p><strong>Herstellung:</strong> 3338 GM + Steinmetz</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Golem, Stein-", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -21222,11 +26980,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -21234,44 +26991,95 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346809, + "modifiedTime": 1668995461239, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "clsDFbLFEIbh6Mg4", + "name": "Jungdrache (Bronze)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", "items": [ { - "_id": "KzEfCqb54s8Ju7x1", - "name": "Steinpranke", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", + "attackType": "meleeRanged", "weaponBonus": 4, - "opponentDefense": 0 + "opponentDefense": -4 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "HjZd5t1xvRNoHZdX", - "name": "Steinwesen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -21282,44 +27090,22 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "clWF2wt2WK7eWuxW", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lB0BTGi2Qp2IpbTp", + "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -21329,40 +27115,143 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "QTbksMwiH60vH9lT", - "name": "Geistesimmun", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "7HsvjAKlmOXSvm6e", + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Schallwellen-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 600000, + "sort": 900000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" @@ -21371,46 +27260,173 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "y8yRArJSJhHTdPXU", - "name": "Sturmangriff", + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 700000, + "sort": 1000000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yTFT0UXNa9s9pbM4", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "clsDFbLFEIbh6Mg4", - "name": "Jungdrache (Bronze)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -21487,22 +27503,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -21516,11 +27527,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -21528,72 +27538,58 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346812, + "modifiedTime": 1668995461244, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "dFL9UUXHq9heme4T", + "name": "Tentakelhirn", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", + "_id": "DuBcMQTb1e7mIe79", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, + "sort": 100000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -21602,235 +27598,154 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", + "_id": "z80WCPwmoMsdzYWD", + "name": "Schweben", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. 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Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. 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Wird die Aktion „Rennen“ ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "8lyV8jx9ZVqPA4kF", + "name": "Werteverlust (GEI)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.m52MTRs1GMXScTki" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Pro schadensverursachenden Treffer mit dem Gedankenzehrerstrahl-Zauber wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3sJtgHHEkOmTNLEL", + "name": "Gedankenzehrerstrahl", + "type": "spell", + "sort": 400000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nicht sichtbar; verursacht mental Schaden und führt zu <strong>Werteverlust</strong></p>", + "equipped": true, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": true, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": true, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "", + "unit": "custom" + }, + "cooldownDuration": "0r", + "minimumLevels": { + "healer": null, + "wizard": null, + "sorcerer": null + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "dFL9UUXHq9heme4T", - "name": "Tentakelhirn", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 4, @@ -21907,22 +27822,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Tentakelhirn", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -21936,11 +27846,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -21948,153 +27857,181 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "DuBcMQTb1e7mIe79", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "z80WCPwmoMsdzYWD", - "name": "Schweben", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion „Rennen“ ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>", - "experiencePoints": 10 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "8lyV8jx9ZVqPA4kF", - "name": "Werteverlust (GEI)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Pro schadensverursachenden Treffer mit dem Gedankenzehrerstrahl-Zauber wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>", - "experiencePoints": 15 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.m52MTRs1GMXScTki" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "3sJtgHHEkOmTNLEL", - "name": "Gedankenzehrerstrahl", - "type": "spell", - "data": { - "description": "<p>Nicht sichtbar; verursacht mental Schaden und führt zu <strong>Werteverlust</strong></p>", - "equipped": true, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": true, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": true, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "", - "unit": "custom" - }, - "cooldownDuration": "0r", - "minimumLevels": { - "healer": null, - "wizard": null, - "sorcerer": null - } - }, - "sort": 400000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346817, + "modifiedTime": 1668995461257, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "dlrDPQ3is4NkzZJB", "name": "Wasserelementar III", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "HPT4hAgQnGf1gbJR", + "name": "Wasserstrahl", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "<p>-1 WB / 2 Meter</p>", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "meleeRanged", + "weaponBonus": 4, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "OIKYSareGFhHJxAB", + "name": "Keine feste Gestalt", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 8, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "NKUKD1KfNTpKZygj", + "name": "Anfällig (Feuer)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "VCmj5YFjcDb1Slay", + "name": "Schwimmen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 15, @@ -22171,22 +28108,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Wasserelementar III", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -22200,11 +28132,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -22212,120 +28143,268 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "HPT4hAgQnGf1gbJR", - "name": "Wasserstrahl", - "type": "weapon", - "data": { - "description": "<p>-1 WB / 2 Meter</p>", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": 0 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "OIKYSareGFhHJxAB", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "NKUKD1KfNTpKZygj", - "name": "Anfällig (Feuer)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Feuerangriffe.</p>", - "experiencePoints": 0 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VCmj5YFjcDb1Slay", - "name": "Schwimmen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346824, + "modifiedTime": 1668995461262, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "dnX0uQXQCEnGs7dM", "name": "Golem, Eisen-", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "KzEfCqb54s8Ju7x1", + "name": "Eisenpranke", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 6, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "HjZd5t1xvRNoHZdX", + "name": "Metallwesen", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 5, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "clWF2wt2WK7eWuxW", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lB0BTGi2Qp2IpbTp", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "QTbksMwiH60vH9lT", + "name": "Geistesimmun", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "7HsvjAKlmOXSvm6e", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "y8yRArJSJhHTdPXU", + "name": "Sturmangriff", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 20, @@ -22402,22 +28481,17 @@ "description": "<p><strong>Herstellung:</strong> 3750 GM + Rüstungsschmied</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Golem, Eisen-", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -22431,11 +28505,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -22443,44 +28516,95 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346836, + "modifiedTime": 1668995461266, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "e1oy4levSO4VOQx8", + "name": "Erwachsener Drache (Blau)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", "items": [ { - "_id": "KzEfCqb54s8Ju7x1", - "name": "Eisenpranke", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 6, - "opponentDefense": 0 + "attackType": "meleeRanged", + "weaponBonus": 5, + "opponentDefense": -5 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "HjZd5t1xvRNoHZdX", - "name": "Metallwesen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, @@ -22491,44 +28615,22 @@ "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "clWF2wt2WK7eWuxW", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lB0BTGi2Qp2IpbTp", + "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -22538,40 +28640,143 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "QTbksMwiH60vH9lT", - "name": "Geistesimmun", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "7HsvjAKlmOXSvm6e", + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Blitz-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 600000, + "sort": 900000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" @@ -22580,46 +28785,173 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "y8yRArJSJhHTdPXU", - "name": "Sturmangriff", + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 700000, + "sort": 1000000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "pX6BSfPqftBLxuhf", + "name": "Angst (3)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 30 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "6oHGA6nCXRiuAY2O", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "e1oy4levSO4VOQx8", - "name": "Erwachsener Drache (Blau)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 24, @@ -22696,22 +29028,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erwachsener Drache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", "width": 4, "height": 4, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -22725,11 +29052,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -22737,20 +29063,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346843, + "modifiedTime": 1668995461272, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "htgryhd630WQgeD8", + "name": "Jungdrache (Rot)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", "items": [ { "_id": "fogg4p9NQnpcBTUp", "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -22758,50 +29127,57 @@ "storageLocation": "-", "equipped": true, "attackType": "meleeRanged", - "weaponBonus": 5, - "opponentDefense": -5 + "weaponBonus": 4, + "opponentDefense": -4 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "BwxnkXHThNRptudp", "name": "Panzerschuppen", "type": "armor", - "data": { + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, + "armorValue": 4, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -22811,18 +29187,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { @@ -22832,18 +29216,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "nFNJLYh2O5rOFY89", "name": "Mehrere Angriffe (+1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, "sort": 600000, "flags": { "core": { @@ -22853,18 +29245,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 700000, "flags": { "core": { @@ -22874,18 +29274,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "yjkoipelFXEzcy1x", - "name": "Blitz-Odem", + "name": "Feuer-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, "sort": 800000, "flags": { "core": { @@ -22895,18 +29303,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "LHdWF7tVc3uHC0LW", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, "sort": 900000, "flags": { "core": { @@ -22916,18 +29332,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "ltDNoswX7EaA2d2X", "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, "sort": 1000000, "flags": { "core": { @@ -22937,18 +29361,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "lOr6f4vMoBBOEPB7", "name": "Verschlingen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, "sort": 1100000, "flags": { "core": { @@ -22958,18 +29390,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "XsKjxXO7k3vIMyfQ", "name": "Zerstampfen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, "sort": 1300000, "flags": { "core": { @@ -22979,67 +29419,86 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "pX6BSfPqftBLxuhf", - "name": "Angst (3)", + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 30 - }, - "sort": 300000, + "sort": 200000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU" + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" } }, "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "6oHGA6nCXRiuAY2O", + "_id": "HFksDdMTR1oh3gDo", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, "effects": [], "folder": null, "sort": 1150000, - "permission": { - "default": 0 - }, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "htgryhd630WQgeD8", - "name": "Jungdrache (Rot)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -23116,22 +29575,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -23145,11 +29599,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -23157,93 +29610,151 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-red.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346846, + "modifiedTime": 1668995461278, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "huPL6cx3RadJNhL0", + "name": "Feuerelementar II", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "JI4hW2uyULt2cKs2", + "name": "Flammenhieb", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": 0 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "eofu8kICYeEpxUT1", + "name": "Keine feste Gestalt", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 8, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", + "_id": "c95cnrJtMG20InKV", + "name": "Anfällig (Wasser)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, + "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", + "_id": "xtwmRcp2CEGdK5C6", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -23252,214 +29763,28 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Feuer-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", "experiencePoints": 15 }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "HFksDdMTR1oh3gDo", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "huPL6cx3RadJNhL0", - "name": "Feuerelementar II", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 13, @@ -23536,22 +29861,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Feuerelementar II", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -23565,11 +29885,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -23577,20 +29896,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346851, + "modifiedTime": 1668995461283, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "iIvMTzBji28VVQ0v", + "name": "Schimmerross", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "JI4hW2uyULt2cKs2", - "name": "Flammenhieb", + "_id": "NB8EGOwqOiFbSwRT", + "name": "Huf, in Notwehr", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -23598,99 +29960,85 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 3, + "weaponBonus": 2, "opponentDefense": 0 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 - } - }, - { - "_id": "eofu8kICYeEpxUT1", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "c95cnrJtMG20InKV", - "name": "Anfällig (Wasser)", + "_id": "EpT6dAyNtbw1l4TN", + "name": "Nachtsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", - "experiencePoints": 0 + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" + } }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "Di77ms6LCDcCtam5", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "xtwmRcp2CEGdK5C6", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "iIvMTzBji28VVQ0v", - "name": "Schimmerross", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -23767,22 +30115,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Schimmerross", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -23796,11 +30139,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -23808,69 +30150,238 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346860, + "modifiedTime": 1668995461291, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "kFieLVdVz8XittRw", + "name": "Drachenwelpe (Grün)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png", "items": [ { - "_id": "NB8EGOwqOiFbSwRT", - "name": "Huf, in Notwehr", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 + "attackType": "meleeRanged", + "weaponBonus": 3, + "opponentDefense": -2 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "EpT6dAyNtbw1l4TN", - "name": "Nachtsicht", + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 200000, + "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "Di77ms6LCDcCtam5", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -23879,25 +30390,202 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Giftgas-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "qYO8vFpNBw2wQLIJ", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "kFieLVdVz8XittRw", - "name": "Drachenwelpe (Grün)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -23974,22 +30662,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -24003,11 +30686,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -24015,93 +30697,90 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-green.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346875, + "modifiedTime": 1668995461297, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "lZgvjMSqh5FuA1JK", + "name": "Ratte", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/rat-brown-2.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "CtIA409ycFJcoNdq", + "name": "Spitze Zähne", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 1, + "opponentDefense": 0 }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", + "_id": "LNrmUjNRidA3PoHN", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, + "sort": 200000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -24110,61 +30789,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "XcMeQEVeni94uQWk", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -24173,151 +30818,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Giftgas-Odem", + "_id": "bvbaa9gsGyGocDA0", + "name": "Schwimmen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "qYO8vFpNBw2wQLIJ", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", "experiencePoints": 5 }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "lZgvjMSqh5FuA1JK", - "name": "Ratte", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/rat-brown-2.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 2, @@ -24394,22 +30945,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Ratte", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/rat*.png", "width": 1, "height": 1, - "scale": 0.5, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -24423,11 +30969,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -24435,20 +30980,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/rat*.png", + "scaleX": 0.5, + "scaleY": 0.5, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346882, + "modifiedTime": 1668995461310, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "lys4bJc7GL5f5ORp", + "name": "Vampirfledermaus", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/vampire-bat.png", "items": [ { - "_id": "CtIA409ycFJcoNdq", - "name": "Spitze Zähne", + "_id": "G08O3BP9HQ0mLjAQ", + "name": "Krallen", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -24459,45 +31047,81 @@ "weaponBonus": 1, "opponentDefense": 0 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "LNrmUjNRidA3PoHN", - "name": "Dunkelsicht", + "_id": "hdTEWmE6saO2W7FI", + "name": "Sonar", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 200000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.BtjiEmhGyje6YghP" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/sonar.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>„Sieht“ per Sonar.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "XcMeQEVeni94uQWk", + "_id": "OfL0gyUOJjAOW3xA", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "eH5vkCneA5sLHkmp", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -24506,46 +31130,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "bvbaa9gsGyGocDA0", - "name": "Schwimmen", + "_id": "1zKUlljm7MEYc3l8", + "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "lys4bJc7GL5f5ORp", - "name": "Vampirfledermaus", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/vampire-bat.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 5, @@ -24622,22 +31257,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Vampirfledermaus", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/vampire-bat.png", "width": 1, "height": 1, - "scale": 0.5, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -24651,11 +31281,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -24663,138 +31292,189 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/vampire-bat.png", + "scaleX": 0.5, + "scaleY": 0.5, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "G08O3BP9HQ0mLjAQ", - "name": "Krallen", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": 0 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "hdTEWmE6saO2W7FI", - "name": "Sonar", - "type": "specialCreatureAbility", - "data": { - "description": "<p>„Sieht“ per Sonar.</p>", - "experiencePoints": 10 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.BtjiEmhGyje6YghP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/sonar.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "OfL0gyUOJjAOW3xA", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "eH5vkCneA5sLHkmp", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. 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Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -24871,22 +31551,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Ork", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/orc*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -24900,11 +31575,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -24912,128 +31586,152 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/orc*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "YozSzwoqjCJcs2NR", - "name": "Speer", - "type": "weapon", - "data": { - "description": "<p>Zerbricht bei Schießen-Patzer</p>", - "quantity": 1, - "price": 1, - "availability": "hamlet", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 1, - "opponentDefense": 0 - }, - "sort": 100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.equipment.oWvJfxEBr83QxO9Q" - } - }, - "img": "icons/weapons/polearms/spear-hooked-simple.webp", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "KlJJytTJybNcvjU3", - "name": "Lederpanzer", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 4, - "availability": "hamlet", - "storageLocation": "-", - "equipped": true, - "armorValue": 1, - "armorMaterialType": "leather", - "armorType": "body" - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.equipment.60MhQmXh0c2cT5nx" - } - }, - "img": "icons/equipment/chest/breastplate-banded-leather-brown.webp", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "rL8UVTzpLdTVqd9W", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "0x83GMWxMjm02G5r", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. 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Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Erdelementar III", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -25139,11 +31832,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -25151,20 +31843,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346894, + "modifiedTime": 1668995461320, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "mPcmJ9nHpy1AbKVr", + "name": "Feuerelementar III", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "VHt6K5ArvzyfTEje", - "name": "Steinpranke", + "_id": "JI4hW2uyULt2cKs2", + "name": "Flammenhieb", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -25175,75 +31910,114 @@ "weaponBonus": 4, "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "eofu8kICYeEpxUT1", + "name": "Keine feste Gestalt", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "fIoBfLmNCxGfGzEX", - "name": "Steinwesen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 4, + "armorValue": 8, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "23wk4FP7dNTkLgB5", - "name": "Anfällig (Luft)", + "_id": "c95cnrJtMG20InKV", + "name": "Anfällig (Wasser)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", - "experiencePoints": 0 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY" + "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" } }, "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "xtwmRcp2CEGdK5C6", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. 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Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Feuerelementar III", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -25349,11 +32118,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -25361,93 +32129,151 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346897, + "modifiedTime": 1668995461323, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "nDRdljcZzkonbU0s", + "name": "Jungdrache (Blau)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", "items": [ { - "_id": "JI4hW2uyULt2cKs2", - "name": "Flammenhieb", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": 0 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "eofu8kICYeEpxUT1", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 4, + "opponentDefense": -4 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 4, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "c95cnrJtMG20InKV", - "name": "Anfällig (Wasser)", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "xtwmRcp2CEGdK5C6", + "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -25456,25 +32282,289 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Blitz-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "bH4dBG5AeJ442465", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "nDRdljcZzkonbU0s", - "name": "Jungdrache (Blau)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -25551,22 +32641,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -25580,11 +32665,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -25592,135 +32676,151 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-blue.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346901, + "modifiedTime": 1668995461326, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "nZ9u6G3D3Q9oUXM8", + "name": "Wolf", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/wolf-2.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "CbeR35FgiGzc1xtl", + "name": "Kräftiger Biss", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -1 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "PZ9G8IZoP5eiPQEx", + "name": "Wolfspelz", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", + "_id": "ZDZ9qHG17DjQWhSE", + "name": "Nachtsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, + "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "nvwGqdzQA4Mf37Ci", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -25729,172 +32829,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Blitz-Odem", + "_id": "PQZ9xUYQyQHv8gEy", + "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, + "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", "experiencePoints": 10 }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. 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Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "bH4dBG5AeJ442465", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "nZ9u6G3D3Q9oUXM8", - "name": "Wolf", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/wolf-2.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 8, @@ -25971,22 +32956,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Wolf", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/wolf*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -26000,11 +32980,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -26012,141 +32991,1846 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/wolf*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "CbeR35FgiGzc1xtl", - "name": "Kräftiger Biss", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -1 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "PZ9G8IZoP5eiPQEx", - "name": "Wolfspelz", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 1, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ZDZ9qHG17DjQWhSE", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nvwGqdzQA4Mf37Ci", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. 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Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "sNIMYcSm0y83hby7", + "name": "Geistesimmun", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "exyyjDtEIdHRcx4n", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. 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null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "GEI + AU als Bonus auf Stärke und Härte", + "transfer": true, + "flags": {}, + "tint": null, + "origin": null + } + ], + "folder": null, + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8" + } + }, + "system": { + "description": "<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "Yv7u9FcT21lq7xW8", + "name": "Robe +3", + "type": "armor", + "img": "icons/equipment/chest/robe-layered-purple.webp", + "effects": [ + { + "_id": "Qpy3XcHOokbU7ZaS", + "flags": {}, + "changes": [ + { + "key": "system.combatValues.defense.total", + "value": "3", + "mode": 2, + "priority": null + } + ], + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "label": "Panzerung +3 (magisch)", + "transfer": true, + "disabled": false, + "icon": null, + "origin": null, + "tint": null + } + ], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.equipment.cFMcSg7PFIcQvf0B" + } + }, + "system": { + "description": "", + "quantity": 1, + "price": 3251, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 0, + "armorMaterialType": "cloth", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "quDuDAGeMVUvF3WD", + "name": "Arkanes Schwert", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg", + "effects": [], 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null, + "lastModifiedBy": null + } + }, + { + "_id": "NeFjvRQWZSKtxAMm", + "name": "Ebenentor", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.MKlGqhjQa3GZu4gq" + } + }, + "system": { + "description": "<p>Öffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schließt sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": -8, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "VE", + "unit": "minutes" + }, + "cooldownDuration": "d20d", + "minimumLevels": { + "healer": null, + "wizard": 18, + "sorcerer": 16 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "1q93yorTXMMaRAcg", + "name": "Einschläfern", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0" + } + }, + "system": { + "description": "<p>Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u. ä. erwachen kann.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(KÖR+VE)/2 des jeweiligen Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "", + "unit": "meter" + }, + "effectRadius": { + "value": "VE x 2", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": 2, + "wizard": 5, + "sorcerer": 5 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "29SYRu3tP8sSILyX", + "name": "Flammeninferno", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.7ybmodIkWDP1z1D6" + } + }, + "system": { + "description": "<p>Eine kreisrunde Fläche mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erhält pro Kampfrunde nicht abwehrbaren Schaden in Höhe des Probenergebnisses.</p>", + "equipped": false, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 5, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": true, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": true, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": true + }, + "maxDistance": { + "value": "VE x 10", + "unit": "meter" + }, + "effectRadius": { + "value": "VE", + "unit": "meter" + }, + "duration": { + "value": "VE", + "unit": "rounds" + }, + "cooldownDuration": "1d", + "minimumLevels": { + "healer": null, + "wizard": 15, + "sorcerer": 15 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "wRp2U7ZSNdZndBmq", + "name": "Frostschock", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.iH2NtsJtMfG0ZAU3" + } + }, + "system": { + "description": "<p>Ein Eisstrahl schießt aus den Händen des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zulässig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erhält.</p>", + "equipped": false, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 3, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": true, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": true, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 10", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": null, + "wizard": 12, + "sorcerer": 16 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3ybAKe4uHnD5q5zD", + "name": "Gasgestalt", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.tZJoj1PGrRGe9eMV" + } + }, + "system": { + "description": "<p>Das Ziel – samt seiner getragenen Ausrüstung – wird gasförmig und kann durch jede noch so kleine Öffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht möglich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": true, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": true, + "area": false + }, + "maxDistance": { + "value": "Berühren", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb. x 5", + "unit": "rounds" + }, + "cooldownDuration": "1d", + "minimumLevels": { + "healer": null, + "wizard": 15, + "sorcerer": 18 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tYncs86pwaeg5XAl", + "name": "Gehorche", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ" + } + }, + "system": { + "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(GEI+VE)/2 des Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 2", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "VE / 2", + "unit": "rounds" + }, + "cooldownDuration": "1d", + "minimumLevels": { + "healer": null, + "wizard": 12, + "sorcerer": 10 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "MaTZSyGMQDIMXhLe", + "name": "Kontrollieren", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.9gc1CF70165NXymH" + } + }, + "system": { + "description": "<p>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.</p>\n<p>Kontrollierte Untote unterstehen dem Zauberwirker, führen bedingungslos seine Befehle aus und können nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.</p>\n<p>Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe beträgt.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(GEI+AU)/2 des Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": true, + "transmutation": false, + "area": true + }, + "maxDistance": { + "value": "VE x 2", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Bis erlöst", + "unit": "custom" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": null, + "wizard": 8, + "sorcerer": 4 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "bu4UNbRP2WGwKFLg", + "name": "Magisches Schloss", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.dzYAc9ti7ghhkyiX" + } + }, + "system": { + "description": "<p>Dieser Zauber verschließt auf magische Weise eine Klappe, Truhe, Tür oder ähnliche Öffnung.</p>\n<p>Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu öffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme öffnen.</p>\n<p>Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verstärken.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "Berühren", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Bis Schloss geöffnet", + "unit": "custom" + }, + "cooldownDuration": "5r", + "minimumLevels": { + "healer": 3, + "wizard": 1, + "sorcerer": 1 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "WFfjqz7dfZrxNdOn", + "name": "Netz", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.73bT47FtQgPp9Snq" + } + }, + "system": { + "description": "<p>Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.</p>\n<p>Vom Netz getroffene Wesen, welche keine Abwehr dagegen würfeln dürfen, halbieren für die Dauer des Zaubers Initiative, Laufen und Schlagen.</p>\n<p>Der Zauber wirkt nicht gegen Wesen, die 2+ Größenkategorien (<strong>DS4</strong> S. 104) größer sind.</p>", + "equipped": false, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(AGI+ST)/2 des Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb. / 2", + "unit": "rounds" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": 4, + "wizard": 9, + "sorcerer": 9 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h4Xf5AZuuDR1HwdD", + "name": "Schatten", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.5mF59XCsZffF0cSp" + } + }, + "system": { + "description": "<p>Dunkle Schatten umhüllen das Ziel (welches keine Abwehr dagegen würfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen können sollte. Augenlosen Untoten, wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten}, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</p>", + "equipped": false, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(AGI+AU)/2 des Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": true, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb. / 2", + "unit": "rounds" + }, + "cooldownDuration": "5r", + "minimumLevels": { + "healer": null, + "wizard": 6, + "sorcerer": 2 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "sZicJQ2tu0pHKLT3", + "name": "Schatten erwecken", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.dPGm1Ji2U0fJxnT3" + } + }, + "system": { + "description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form tödlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequältem Unleben erwecken. Die Schatten benötigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erlösung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können den Zauber nicht anwenden.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": true, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": true, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "", + "unit": "meter" + }, + "effectRadius": { + "value": "VE x 5", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "1d", + "minimumLevels": { + "healer": null, + "wizard": null, + "sorcerer": 13 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "80m8uuYxkvkMY8O6", + "name": "Schattenlanze", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.b5RFJWPaYbpXNpsv" + } + }, + "system": { + "description": "<p>Dies ist eine mächtigere Variante des Zaubers @Compendium[ds4.spells.tPFiElqQuvih76gd]{Schattenpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können diesen Zauber nicht anwenden.</p>", + "equipped": false, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 5, + "complex": "" + }, + "allowsDefense": true, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": true, + "shadow": true, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 10", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "0r", + "minimumLevels": { + "healer": null, + "wizard": 15, + "sorcerer": 10 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "eVZKdojeGbmnlO7r", + "name": "Springen", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.L6NrH3AEmS2I3NWG" + } + }, + "system": { + "description": "<p>Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": true, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "Selbst", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": 5, + "wizard": 2, + "sorcerer": 3 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "TyemqVxXHyajaeQ0", + "name": "Stolpern", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.KIyVOdiXZnXJIAh6" + } + }, + "system": { + "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, stürzt augenblicklich zu Boden.</p><p>Misslingt ihm außerdem eine Probe auf AGI+GE, lässt er alles Gehaltene fallen.</p>", + "equipped": false, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(AGI+AU)/2 des Ziels" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "100r", + "minimumLevels": { + "healer": null, + "wizard": 4, + "sorcerer": 3 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "8yzQEtT02oPB3gQT", + "name": "Trugbild", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.eMilydZd4gqDUsff" + } + }, + "system": { + "description": "<p>Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausmaße maximal VE/2 Kubikmeter betragen können. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) – abzüglich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe – durchschaubar.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": -2, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "VE / 2", + "unit": "hours" + }, + "cooldownDuration": "100r", + "minimumLevels": { + "healer": null, + "wizard": 5, + "sorcerer": 7 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "WcTIZrzNl287ClsD", + "name": "Unsichtbarkeit", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw" + } + }, + "system": { + "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.</p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": true, + "area": false + }, + "maxDistance": { + "value": "Berühren", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "minutes" + }, + "cooldownDuration": "1d", + "minimumLevels": { + "healer": 20, + "wizard": 12, + "sorcerer": 12 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "WgItN1MKxhGmbISB", + "name": "Verwirren", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc" + } + }, + "system": { + "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte…</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1–5</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6–10</td>\n<td style=\"width: 44.3333%; height: 29px;\">… läuft verwirrt in eine zufällige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11–15</td>\n<td style=\"width: 44.3333%; height: 29px;\">… steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die eigenen Verbündeten an</td>\n</tr>\n</tbody>\n</table>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "-(GEI+AU)/2" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": true, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "", + "unit": "meter" + }, + "effectRadius": { + "value": "VE x 2", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "rounds" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": 8, + "wizard": 5, + "sorcerer": 5 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "sNZcw4ywoelqwcFi", + "name": "Wandöffnung", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.7foZzrxZuX0dCh3C" + } + }, + "system": { + "description": "<p>Der Zauberwirker öffnet ein kreisrundes Loch von 1 m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.</p>\n<p>Nach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": true, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "Berühren", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb. / 2", + "unit": "rounds" + }, + "cooldownDuration": "100r", + "minimumLevels": { + "healer": null, + "wizard": 6, + "sorcerer": 14 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "m0sMPFGCoDjzT9jz", + "name": "Wolke des Todes", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.xs7tx8K3ZdQ76u0b" + } + }, + "system": { + "description": "<p>Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht.</p>\n<p>Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen können sollte.</p>\n<p>Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.</p>\n<p>Sollte der Schwarzmagier über das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} verfügen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.</p>\n<p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": -4, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": true, + "transport": false, + "damage": true, + "shadow": true, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": true + }, + "maxDistance": { + "value": "VE x 5", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb. x 2", + "unit": "rounds" + }, + "cooldownDuration": "100r", + "minimumLevels": { + "healer": null, + "wizard": null, + "sorcerer": 13 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ozbaYB7x9IHkkxz2", + "name": "Zeitstop", + "type": "spell", + "img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.BGnY1p1qZXwpzXFA" + } + }, + "system": { + "description": "<p>Der Zauberwirker hält die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.</p><p>Andere Objekte und Lebewesen können nicht bewegt werden – sie sind starr in der Zeit eingefroren.</p>", + "equipped": false, + "spellType": "spellcasting", + "spellModifier": { + "numerical": -5, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "Selbst", + "unit": "custom" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Prb.", + "unit": "rounds" + }, + "cooldownDuration": "d20d", + "minimumLevels": { + "healer": null, + "wizard": 15, + "sorcerer": 20 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [ + { + "_id": "fmyWjY4g3kUO22no", + "changes": [ + { + "key": "system.traits.strength.total", + "mode": 2, + "value": "@system.attributes.mind.total + @system.traits.aura.total", + "priority": null + }, + { + "key": "system.traits.constitution.total", + "mode": 2, + "value": "@system.attributes.mind.total + @system.traits.aura.total", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": 0, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "GEI + AU als Bonus auf Stärke und Härte", + "origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.L6i191M3m9QXN9aJ", + "tint": null, + "transfer": false, + "flags": {} + }, + { + "_id": "Z7hdBZ7Rm4qFPnHo", + "changes": [ + { + "key": "system.combatValues.defense.total", + "value": "3", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": 0, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "label": "Panzerung +3 (magisch)", + "origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.Yv7u9FcT21lq7xW8", + "transfer": false, + "flags": {}, + "icon": null, + "tint": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 7, @@ -26223,22 +34907,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Leichnam", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/lich.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -26246,17 +34925,16 @@ "attribute": "combatValues.hitPoints" }, "bar2": { - "attribute": "" + "attribute": null }, "randomImg": false, "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -26264,1573 +34942,91 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/lich.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "J2eP8hBIWtgayfhH", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "sNIMYcSm0y83hby7", - "name": "Geistesimmun", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "exyyjDtEIdHRcx4n", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "L6i191M3m9QXN9aJ", - "name": "Totenkraft", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png", - "data": { - "description": "<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>", - "experiencePoints": 10 - }, - "effects": [ - { - "_id": "xw1OyyTdDwkNe2jC", - "changes": [ - { - "key": "data.traits.strength.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - }, - { - "key": "data.traits.constitution.total", - "mode": 2, - "value": "@data.attributes.mind.total + @data.traits.aura.total" - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "GEI + AU als Bonus auf Stärke und Härte", - "transfer": true, - "flags": {}, - "tint": null - } - ], - "folder": null, - "sort": 500000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8" - } - } - }, - { - "_id": "Yv7u9FcT21lq7xW8", - "name": "Robe +3", - "type": "armor", - "img": "icons/equipment/chest/robe-layered-purple.webp", - "data": { - "description": "", - "quantity": 1, - "price": 3251, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 0, - "armorMaterialType": "cloth", - "armorType": "body" - }, - "effects": [ - { - "_id": "Qpy3XcHOokbU7ZaS", - "flags": {}, - "changes": [ - { - "key": "data.combatValues.defense.total", - "value": "3", - "mode": 2 - } - ], - "duration": { - "startTime": null - }, - "label": "Panzerung +3 (magisch)", - "transfer": true, - "disabled": false - } - ], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.equipment.cFMcSg7PFIcQvf0B" - } - } - }, - { - "_id": "quDuDAGeMVUvF3WD", - "name": "Arkanes Schwert", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg", - "data": { - "description": "<p>Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches kämpft es völlig selbstständig, hört jedoch auf gedankliche Kampfkommandos seines Beschwöreres wie „Greif den großen Troll an“ oder „Schütze mich“.</p>\n<p>Bewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.</p>\n<p>Das Schwert löst sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.</p>\n<p>Sämtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.</p>\n<p>Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": true, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "VE", - "unit": "meter" - }, - "duration": { - "value": "VE x 2", - "unit": "rounds" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": null, - "wizard": 10, - "sorcerer": 8 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.VjvrapwDmBvGYmfj" - } - } - }, - { - "_id": "NeFjvRQWZSKtxAMm", - "name": "Ebenentor", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg", - "data": { - "description": "<p>Öffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schließt sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": -8, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "VE", - "unit": "minutes" - }, - "cooldownDuration": "d20d", - "minimumLevels": { - "healer": null, - "wizard": 18, - "sorcerer": 16 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.MKlGqhjQa3GZu4gq" - } - } - }, - { - "_id": "1q93yorTXMMaRAcg", - "name": "Einschläfern", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg", - "data": { - "description": "<p>Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u. ä. erwachen kann.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(KÖR+VE)/2 des jeweiligen Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "VE x 2", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": 2, - "wizard": 5, - "sorcerer": 5 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0" - } - } - }, - { - "_id": "29SYRu3tP8sSILyX", - "name": "Flammeninferno", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg", - "data": { - "description": "<p>Eine kreisrunde Fläche mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erhält pro Kampfrunde nicht abwehrbaren Schaden in Höhe des Probenergebnisses.</p>", - "equipped": false, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 5, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": true, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": true, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": true - }, - "maxDistance": { - "value": "VE x 10", - "unit": "meter" - }, - "effectRadius": { - "value": "VE", - "unit": "meter" - }, - "duration": { - "value": "VE", - "unit": "rounds" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": null, - "wizard": 15, - "sorcerer": 15 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.7ybmodIkWDP1z1D6" - } - } - }, - { - "_id": "wRp2U7ZSNdZndBmq", - "name": "Frostschock", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg", - "data": { - "description": "<p>Ein Eisstrahl schießt aus den Händen des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zulässig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erhält.</p>", - "equipped": false, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 3, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": true, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": true, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 10", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": null, - "wizard": 12, - "sorcerer": 16 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.iH2NtsJtMfG0ZAU3" - } - } - }, - { - "_id": "3ybAKe4uHnD5q5zD", - "name": "Gasgestalt", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg", - "data": { - "description": "<p>Das Ziel – samt seiner getragenen Ausrüstung – wird gasförmig und kann durch jede noch so kleine Öffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht möglich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": true, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": true, - "area": false - }, - "maxDistance": { - "value": "Berühren", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb. x 5", - "unit": "rounds" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": null, - "wizard": 15, - "sorcerer": 18 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.tZJoj1PGrRGe9eMV" - } - } - }, - { - "_id": "tYncs86pwaeg5XAl", - "name": "Gehorche", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg", - "data": { - "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(GEI+VE)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 2", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "VE / 2", - "unit": "rounds" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": null, - "wizard": 12, - "sorcerer": 10 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ" - } - } - }, - { - "_id": "MaTZSyGMQDIMXhLe", - "name": "Kontrollieren", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg", - "data": { - "description": "<p>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.</p>\n<p>Kontrollierte Untote unterstehen dem Zauberwirker, führen bedingungslos seine Befehle aus und können nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.</p>\n<p>Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe beträgt.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(GEI+AU)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": true, - "transmutation": false, - "area": true - }, - "maxDistance": { - "value": "VE x 2", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Bis erlöst", - "unit": "custom" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": null, - "wizard": 8, - "sorcerer": 4 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.9gc1CF70165NXymH" - } - } - }, - { - "_id": "bu4UNbRP2WGwKFLg", - "name": "Magisches Schloss", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg", - "data": { - "description": "<p>Dieser Zauber verschließt auf magische Weise eine Klappe, Truhe, Tür oder ähnliche Öffnung.</p>\n<p>Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu öffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme öffnen.</p>\n<p>Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verstärken.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "Berühren", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Bis Schloss geöffnet", - "unit": "custom" - }, - "cooldownDuration": "5r", - "minimumLevels": { - "healer": 3, - "wizard": 1, - "sorcerer": 1 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.dzYAc9ti7ghhkyiX" - } - } - }, - { - "_id": "WFfjqz7dfZrxNdOn", - "name": "Netz", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg", - "data": { - "description": "<p>Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.</p>\n<p>Vom Netz getroffene Wesen, welche keine Abwehr dagegen würfeln dürfen, halbieren für die Dauer des Zaubers Initiative, Laufen und Schlagen.</p>\n<p>Der Zauber wirkt nicht gegen Wesen, die 2+ Größenkategorien (<strong>DS4</strong> S. 104) größer sind.</p>", - "equipped": false, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(AGI+ST)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb. / 2", - "unit": "rounds" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": 4, - "wizard": 9, - "sorcerer": 9 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.73bT47FtQgPp9Snq" - } - } - }, - { - "_id": "h4Xf5AZuuDR1HwdD", - "name": "Schatten", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg", - "data": { - "description": "<p>Dunkle Schatten umhüllen das Ziel (welches keine Abwehr dagegen würfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen können sollte. Augenlosen Untoten, wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten}, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</p>", - "equipped": false, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(AGI+AU)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": true, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb. / 2", - "unit": "rounds" - }, - "cooldownDuration": "5r", - "minimumLevels": { - "healer": null, - "wizard": 6, - "sorcerer": 2 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.5mF59XCsZffF0cSp" - } - } - }, - { - "_id": "sZicJQ2tu0pHKLT3", - "name": "Schatten erwecken", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg", - "data": { - "description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form tödlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequältem Unleben erwecken. Die Schatten benötigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erlösung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können den Zauber nicht anwenden.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": true, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": true, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "VE x 5", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": null, - "wizard": null, - "sorcerer": 13 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.dPGm1Ji2U0fJxnT3" - } - } - }, - { - "_id": "80m8uuYxkvkMY8O6", - "name": "Schattenlanze", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg", - "data": { - "description": "<p>Dies ist eine mächtigere Variante des Zaubers @Compendium[ds4.spells.tPFiElqQuvih76gd]{Schattenpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können diesen Zauber nicht anwenden.</p>", - "equipped": false, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 5, - "complex": "" - }, - "allowsDefense": true, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": true, - "shadow": true, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 10", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "0r", - "minimumLevels": { - "healer": null, - "wizard": 15, - "sorcerer": 10 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.b5RFJWPaYbpXNpsv" - } - } - }, - { - "_id": "eVZKdojeGbmnlO7r", - "name": "Springen", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg", - "data": { - "description": "<p>Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": true, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "Selbst", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": 5, - "wizard": 2, - "sorcerer": 3 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.L6NrH3AEmS2I3NWG" - } - } - }, - { - "_id": "TyemqVxXHyajaeQ0", - "name": "Stolpern", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg", - "data": { - "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, stürzt augenblicklich zu Boden.</p><p>Misslingt ihm außerdem eine Probe auf AGI+GE, lässt er alles Gehaltene fallen.</p>", - "equipped": false, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(AGI+AU)/2 des Ziels" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "100r", - "minimumLevels": { - "healer": null, - "wizard": 4, - "sorcerer": 3 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.KIyVOdiXZnXJIAh6" - } - } - }, - { - "_id": "8yzQEtT02oPB3gQT", - "name": "Trugbild", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg", - "data": { - "description": "<p>Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausmaße maximal VE/2 Kubikmeter betragen können. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) – abzüglich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe – durchschaubar.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": -2, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "VE / 2", - "unit": "hours" - }, - "cooldownDuration": "100r", - "minimumLevels": { - "healer": null, - "wizard": 5, - "sorcerer": 7 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.eMilydZd4gqDUsff" - } - } - }, - { - "_id": "WcTIZrzNl287ClsD", - "name": "Unsichtbarkeit", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg", - "data": { - "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.</p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": true, - "area": false - }, - "maxDistance": { - "value": "Berühren", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "minutes" - }, - "cooldownDuration": "1d", - "minimumLevels": { - "healer": 20, - "wizard": 12, - "sorcerer": 12 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw" - } - } - }, - { - "_id": "WgItN1MKxhGmbISB", - "name": "Verwirren", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg", - "data": { - "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte…</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1–5</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6–10</td>\n<td style=\"width: 44.3333%; height: 29px;\">… läuft verwirrt in eine zufällige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11–15</td>\n<td style=\"width: 44.3333%; height: 29px;\">… steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die eigenen Verbündeten an</td>\n</tr>\n</tbody>\n</table>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "-(GEI+AU)/2" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": true, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "", - "unit": "meter" - }, - "effectRadius": { - "value": "VE x 2", - "unit": "meter" - }, - "duration": { - "value": "Prb.", - "unit": "rounds" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": 8, - "wizard": 5, - "sorcerer": 5 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc" - } - } - }, - { - "_id": "sNZcw4ywoelqwcFi", - "name": "Wandöffnung", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg", - "data": { - "description": "<p>Der Zauberwirker öffnet ein kreisrundes Loch von 1 m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.</p>\n<p>Nach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": true, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "Berühren", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb. / 2", - "unit": "rounds" - }, - "cooldownDuration": "100r", - "minimumLevels": { - "healer": null, - "wizard": 6, - "sorcerer": 14 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.7foZzrxZuX0dCh3C" - } - } - }, - { - "_id": "m0sMPFGCoDjzT9jz", - "name": "Wolke des Todes", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg", - "data": { - "description": "<p>Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht.</p>\n<p>Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen können sollte.</p>\n<p>Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.</p>\n<p>Sollte der Schwarzmagier über das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} verfügen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.</p>\n<p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": -4, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": true, - "transport": false, - "damage": true, - "shadow": true, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": true - }, - "maxDistance": { - "value": "VE x 5", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Prb. x 2", - "unit": "rounds" - }, - "cooldownDuration": "100r", - "minimumLevels": { - "healer": null, - "wizard": null, - "sorcerer": 13 - } - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.spells.xs7tx8K3ZdQ76u0b" - } - } - }, - { - "_id": "ozbaYB7x9IHkkxz2", - "name": "Zeitstop", - "type": "spell", - "img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg", - "data": { - "description": "<p>Der Zauberwirker hält die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.</p><p>Andere Objekte und Lebewesen können nicht bewegt werden – sie sind starr in der Zeit eingefroren.</p>", - "equipped": false, - "spellType": "spellcasting", - "spellModifier": { - "numerical": -5, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "Selbst", - "unit": "custom" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - 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"token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Kobold", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/kobold*.png", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -27936,11 +35127,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -27948,54 +35138,442 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } - }, - "items": [ - { - "_id": "hnuIJBq2btoSK88F", - "name": "Kleiner Knüppel", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - 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"data": { + "items": [ + { + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "meleeRanged", + "weaponBonus": 3, + "opponentDefense": -2 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. 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Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. 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Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -28072,22 +35650,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -28101,11 +35674,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -28113,156 +35685,151 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-gold.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346962, + "modifiedTime": 1668995461339, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "rLUCyWfSBebB8cSC", + "name": "Zombie", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/zombie-female-red.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "NdunVanOXm7hG0rX", + "name": "Fäulnispranke", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ZjRYyfjMWlmtGUJ0", + "name": "Merkt nichts", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", + "_id": "HT4yv3mKyIcwaLKr", + "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. 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Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "rCzeYlfYzbGpNQOe", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -28271,151 +35838,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Licht-Odem", + "_id": "Y2r3v6U8Grn619HR", + "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, + "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", "experiencePoints": 5 }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "rLUCyWfSBebB8cSC", - "name": "Zombie", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/zombie-female-red.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 13, @@ -28492,22 +35965,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Zombie", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/zombie*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -28521,11 +35989,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -28533,20 +36000,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/zombie*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346978, + "modifiedTime": 1668995461342, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "rULL0cHbyACJsHDC", + "name": "Riese", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "NdunVanOXm7hG0rX", - "name": "Fäulnispranke", + "_id": "ndjWMSfPfmPY9AUY", + "name": "Baumstamm", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -28554,120 +36064,149 @@ "storageLocation": "-", "equipped": true, "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 + "weaponBonus": 4, + "opponentDefense": -4 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "p8OAUiSFSEBq94mf", + "name": "Geworfener Fels", + "type": "weapon", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ZjRYyfjMWlmtGUJ0", - "name": "Merkt nichts", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "ranged", + "weaponBonus": 4, + "opponentDefense": -4 }, - "sort": 200000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "xbi9dJjtVxeUoLK4", + "name": "Felle", + "type": "armor", + "sort": 300000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "cloth", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "HT4yv3mKyIcwaLKr", - "name": "Geistesimmun", + "_id": "eTfSg6U4xZdJN7ec", + "name": "Umschlingen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "rCzeYlfYzbGpNQOe", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "Y2r3v6U8Grn619HR", - "name": "Wesen der Dunkelheit (Settingoption)", + "_id": "nFyr7vCp12na7Z3c", + "name": "Zerstampfen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "rULL0cHbyACJsHDC", - "name": "Riese", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 27, @@ -28744,22 +36283,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Riese", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -28773,11 +36307,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -28785,117 +36318,354 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346989, + "modifiedTime": 1668995461345, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "raKKehH8QctnDtMM", + "name": "Jungdrache (Weiss)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", "items": [ { - "_id": "ndjWMSfPfmPY9AUY", - "name": "Baumstamm", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "p8OAUiSFSEBq94mf", - "name": "Geworfener Fels", - "type": "weapon", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "attackType": "ranged", + "attackType": "meleeRanged", "weaponBonus": 4, "opponentDefense": -4 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "xbi9dJjtVxeUoLK4", - "name": "Felle", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 1, - "armorMaterialType": "cloth", + "armorValue": 4, + "armorMaterialType": "natural", "armorType": "body" }, - "sort": 300000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "eTfSg6U4xZdJN7ec", - "name": "Umschlingen", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", - "experiencePoints": 10 - }, "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "nFyr7vCp12na7Z3c", - "name": "Zerstampfen", + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", "experiencePoints": 15 }, - "sort": 500000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Frost-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" @@ -28904,25 +36674,86 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "frBW7LCCpTlwh7hr", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "raKKehH8QctnDtMM", - "name": "Jungdrache (Weiss)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -28999,22 +36830,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -29028,11 +36854,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -29040,93 +36865,122 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-white.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995346999, + "modifiedTime": 1668995461352, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "s56U2LeRInrje3xh", + "name": "Harpyie", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/harpy-brown.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "lwAvXPfZk0RxGnDi", + "name": "Krallenklaue", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 4, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "62o19BMYU8dc4Qwa", + "name": "Federkleid", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 1, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", + "_id": "nEwzPUfWSwdHPNIe", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -29135,40 +36989,56 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", + "_id": "mgxKRHjfYd8eRdl4", + "name": "Nachtsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, + "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "h5HdNw0r06ffdOwr", + "_id": "iJ5vdPZt9tIyY3g4", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -29177,61 +37047,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Frost-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", + "_id": "6L8whKMrzwGWDTCg", "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" @@ -29240,109 +37076,125 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", + "_id": "GZfpSw5mnT7CLpYH", + "name": "Lockruf", + "type": "spell", + "sort": 800000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.</span></p>", + "equipped": true, + "spellType": "spellcasting", + "spellModifier": { + "numerical": 0, + "complex": "" + }, + "allowsDefense": false, + "spellGroups": { + "lightning": false, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": false, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 2", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "VE / 2", + "unit": "rounds" + }, + "cooldownDuration": "10r", + "minimumLevels": { + "healer": null, + "wizard": null, + "sorcerer": null + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "VXyznv68DT2Guc0A", + "name": "Bezaubern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charm.png", + "effects": [], + "folder": null, + "sort": 0, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.HMCFkxVzU2b3KkSA" + } + }, + "system": { + "description": "<p>Kann Gegner mit einem „Lockruf“ bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>", "experiencePoints": 25 }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "frBW7LCCpTlwh7hr", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "s56U2LeRInrje3xh", - "name": "Harpyie", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/harpy-brown.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 8, @@ -29419,22 +37271,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Harpyie", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/harpy*.png", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -29448,11 +37295,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -29460,243 +37306,185 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/harpy*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "lwAvXPfZk0RxGnDi", - "name": "Krallenklaue", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "62o19BMYU8dc4Qwa", - "name": "Federkleid", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 1, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nEwzPUfWSwdHPNIe", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "mgxKRHjfYd8eRdl4", - "name": "Nachtsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "iJ5vdPZt9tIyY3g4", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "6L8whKMrzwGWDTCg", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "GZfpSw5mnT7CLpYH", - "name": "Lockruf", - "type": "spell", - "data": { - "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.</span></p>", - "equipped": true, - "spellType": "spellcasting", - "spellModifier": { - "numerical": 0, - "complex": "" - }, - "allowsDefense": false, - "spellGroups": { - "lightning": false, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": false, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 2", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "VE / 2", - "unit": "rounds" - }, - "cooldownDuration": "10r", - "minimumLevels": { - "healer": null, - "wizard": null, - "sorcerer": null - } - }, - "sort": 800000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VXyznv68DT2Guc0A", - "name": "Bezaubern", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charm.png", - "data": { - "description": "<p>Kann Gegner mit einem „Lockruf“ bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>", - "experiencePoints": 25 - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.HMCFkxVzU2b3KkSA" - } - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347013, + "modifiedTime": 1668995461360, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "s7yuHMW75JDcFQYB", "name": "Lebende Rüstung", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "c9cGRVHyd3IPSSbX", + "name": "Langschwert", + "type": "weapon", + "sort": 100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE" + } + }, + "img": "icons/weapons/swords/sword-guard-blue.webp", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 7, + "availability": "hamlet", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "5t0R0cwzApnRQpSR", + "name": "Metallwesen", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 5, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "JxIUfRCSTQ3e5BFg", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "SoGfBCWyVZsQGBLk", + "name": "Geistesimmun", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -29773,22 +37561,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Lebende Rüstung", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -29802,11 +37585,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -29814,76 +37596,90 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347048, + "modifiedTime": 1668995461363, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "sCBrVIDh2umWr63g", + "name": "Golem, Kristall-", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "c9cGRVHyd3IPSSbX", - "name": "Langschwert", + "_id": "KzEfCqb54s8Ju7x1", + "name": "Kirstallpranke", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 7, - "availability": "hamlet", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 - }, "sort": 100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE" - } - }, - "img": "icons/weapons/swords/sword-guard-blue.webp", + "flags": {}, + "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "5t0R0cwzApnRQpSR", - "name": "Metallwesen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 5, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": 0 }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "JxIUfRCSTQ3e5BFg", + "_id": "lB0BTGi2Qp2IpbTp", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 300000, + "sort": 400000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" @@ -29892,19 +37688,27 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "SoGfBCWyVZsQGBLk", + "_id": "QTbksMwiH60vH9lT", "name": "Geistesimmun", "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" @@ -29913,25 +37717,190 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "7HsvjAKlmOXSvm6e", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "y8yRArJSJhHTdPXU", + "name": "Sturmangriff", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "mJi3ylBo7yPG5vMw", + "name": "Kristallwesen", + "type": "armor", + "sort": 800000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "aa8a89EaVy8fjgLn", + "name": "Blitz", + "type": "spell", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.spells.Senq5ub2Cx0agJgi" + } + }, + "img": "systems/ds4/assets/icons/game-icons/delapouite/bolt-spell-cast.svg", + "effects": [], + "folder": null, + "system": { + "description": "<p>Der Zauberwirker schießt einen Blitz auf einen Feind. Gegner in Metallrüstung dürfen keine Abwehr gegen Blitze würfeln.</p>", + "equipped": false, + "spellType": "targetedSpellcasting", + "spellModifier": { + "numerical": 3, + "complex": "" + }, + "allowsDefense": true, + "spellGroups": { + "lightning": true, + "earth": false, + "water": false, + "ice": false, + "fire": false, + "healing": false, + "light": false, + "air": false, + "transport": false, + "damage": true, + "shadow": false, + "protection": false, + "mindAffecting": false, + "demonology": false, + "necromancy": false, + "transmutation": false, + "area": false + }, + "maxDistance": { + "value": "VE x 10", + "unit": "meter" + }, + "effectRadius": { + "value": "", + "unit": "meter" + }, + "duration": { + "value": "Sofort", + "unit": "custom" + }, + "cooldownDuration": "1r", + "minimumLevels": { + "healer": 10, + "wizard": 7, + "sorcerer": 7 + } + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "sCBrVIDh2umWr63g", - "name": "Golem, Kristall-", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 8, @@ -30008,22 +37977,17 @@ "description": "<p><strong>Herstellung:</strong> 2513 GM + Steinmetz</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Golem, Kristall-", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -30037,11 +38001,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -30049,20 +38012,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347061, + "modifiedTime": 1668995461366, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "tYcKw69Feoy3B6hG", + "name": "Feuerelementar I", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "KzEfCqb54s8Ju7x1", - "name": "Kirstallpranke", + "_id": "JI4hW2uyULt2cKs2", + "name": "Flammenhieb", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -30073,202 +38079,114 @@ "weaponBonus": 2, "opponentDefense": 0 }, - "sort": 100000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "eofu8kICYeEpxUT1", + "name": "Keine feste Gestalt", + "type": "armor", + "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lB0BTGi2Qp2IpbTp", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "QTbksMwiH60vH9lT", - "name": "Geistesimmun", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "7HsvjAKlmOXSvm6e", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "y8yRArJSJhHTdPXU", - "name": "Sturmangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "mJi3ylBo7yPG5vMw", - "name": "Kristallwesen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 3, + "armorValue": 8, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 800000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "aa8a89EaVy8fjgLn", - "name": "Blitz", - "type": "spell", - "data": { - "description": "<p>Der Zauberwirker schießt einen Blitz auf einen Feind. Gegner in Metallrüstung dürfen keine Abwehr gegen Blitze würfeln.</p>", - "equipped": false, - "spellType": "targetedSpellcasting", - "spellModifier": { - "numerical": 3, - "complex": "" - }, - "allowsDefense": true, - "spellGroups": { - "lightning": true, - "earth": false, - "water": false, - "ice": false, - "fire": false, - "healing": false, - "light": false, - "air": false, - "transport": false, - "damage": true, - "shadow": false, - "protection": false, - "mindAffecting": false, - "demonology": false, - "necromancy": false, - "transmutation": false, - "area": false - }, - "maxDistance": { - "value": "VE x 10", - "unit": "meter" - }, - "effectRadius": { - "value": "", - "unit": "meter" - }, - "duration": { - "value": "Sofort", - "unit": "custom" - }, - "cooldownDuration": "1r", - "minimumLevels": { - "healer": 10, - "wizard": 7, - "sorcerer": 7 - } - }, - "sort": 900000, + "_id": "c95cnrJtMG20InKV", + "name": "Anfällig (Wasser)", + "type": "specialCreatureAbility", + "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.spells.Senq5ub2Cx0agJgi" + "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" } }, - "img": "systems/ds4/assets/icons/game-icons/delapouite/bolt-spell-cast.svg", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "xtwmRcp2CEGdK5C6", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "tYcKw69Feoy3B6hG", - "name": "Feuerelementar I", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -30345,22 +38263,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Feuerelementar I", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 0.7, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -30374,11 +38287,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -30386,93 +38298,180 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 0.7, + "scaleY": 0.7, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347078, + "modifiedTime": 1668995461370, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "tchJggykZKx2ctBv", + "name": "Drachenwelpe (Bronze)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", "items": [ { - "_id": "JI4hW2uyULt2cKs2", - "name": "Flammenhieb", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": 0 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "eofu8kICYeEpxUT1", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 3, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "c95cnrJtMG20InKV", - "name": "Anfällig (Wasser)", + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", - "experiencePoints": 0 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e" + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "xtwmRcp2CEGdK5C6", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -30481,25 +38480,260 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Schallwellen-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yTFT0UXNa9s9pbM4", + "name": "Wesen des Lichts (Settingoption)", + "type": "specialCreatureAbility", + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "tchJggykZKx2ctBv", - "name": "Drachenwelpe (Bronze)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -30576,22 +38810,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -30605,11 +38834,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -30617,156 +38845,122 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347091, + "modifiedTime": 1668995461374, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "ttzlBKtMWz981WF3", + "name": "Alligator", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/alligator-green.png", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "Z4ZEuB2l0vo2dJcK", + "name": "Großer Biss", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ACGvtQk97Udg1rih", + "name": "Schuppenpanzer", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", + "_id": "Buv9Nzqx0hpPPsew", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, + "sort": 300000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -30775,151 +38969,86 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "yjkoipelFXEzcy1x", - "name": "Schallwellen-Odem", + "_id": "ree4HN3j8tv7b18k", + "name": "Schwimmen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, + "sort": 400000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yTFT0UXNa9s9pbM4", - "name": "Wesen des Lichts (Settingoption)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", "experiencePoints": 5 }, - "sort": 1200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", + "_id": "8Aq23UcNNFecGbk9", + "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, + "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "ttzlBKtMWz981WF3", - "name": "Alligator", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/alligator-green.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 12, @@ -30996,22 +39125,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Alligator", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/alligator*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -31025,11 +39149,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -31037,72 +39160,238 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/alligator*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347112, + "modifiedTime": 1668995461379, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "uomniEHbTAek8ERH", + "name": "Drachenwelpe (Gelb)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", "items": [ { - "_id": "Z4ZEuB2l0vo2dJcK", - "name": "Großer Biss", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ACGvtQk97Udg1rih", - "name": "Schuppenpanzer", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 3, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "Buv9Nzqx0hpPPsew", + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 500000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 300000, + "sort": 700000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" @@ -31111,67 +39400,202 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "ree4HN3j8tv7b18k", - "name": "Schwimmen", + "_id": "yjkoipelFXEzcy1x", + "name": "Sandsturm-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 - }, - "sort": 400000, + "sort": 800000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN" + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "8Aq23UcNNFecGbk9", - "name": "Sturmangriff", + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", "experiencePoints": 10 }, - "sort": 500000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3wfMRBF49WH74mt2", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "uomniEHbTAek8ERH", - "name": "Drachenwelpe (Gelb)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -31248,22 +39672,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -31277,11 +39696,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -31289,309 +39707,213 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. 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Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Sandsturm-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). 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Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "tWwaC91MGIR4k3Uy", + "name": "Angst (2)", + "type": "specialCreatureAbility", + "sort": 200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "CdZkMCsLB0EwUdqv", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1150000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 16, @@ -31923,22 +40537,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Jungdrache", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png", "width": 3, "height": 3, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -31952,11 +40561,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -31964,20 +40572,63 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-green.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347174, + "modifiedTime": 1668995461396, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "vsKKpweX6I1TQYBj", + "name": "Drachenwelpe (Weiß)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", "items": [ { "_id": "fogg4p9NQnpcBTUp", "name": "Mehrere Angriffe", "type": "weapon", - "data": { + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, @@ -31985,50 +40636,86 @@ "storageLocation": "-", "equipped": true, "attackType": "meleeRanged", - "weaponBonus": 4, - "opponentDefense": -4 + "weaponBonus": 3, + "opponentDefense": -2 }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "BwxnkXHThNRptudp", "name": "Panzerschuppen", "type": "armor", - "data": { + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 4, + "armorValue": 3, "armorMaterialType": "natural", "armorType": "body" }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "VFP6bNPYcASg0JWE", "name": "Dunkelsicht", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "sort": 400000, "flags": { "core": { @@ -32038,18 +40725,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { @@ -32059,18 +40754,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "nFNJLYh2O5rOFY89", "name": "Mehrere Angriffe (+1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, "sort": 600000, "flags": { "core": { @@ -32080,18 +40783,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "h5HdNw0r06ffdOwr", "name": "Natürliche Waffen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, "sort": 700000, "flags": { "core": { @@ -32101,18 +40812,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "yjkoipelFXEzcy1x", - "name": "Giftgas-Odem", + "name": "Frost-Odem", "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, "sort": 800000, "flags": { "core": { @@ -32122,18 +40841,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "LHdWF7tVc3uHC0LW", "name": "Schleudern", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, "sort": 900000, "flags": { "core": { @@ -32143,18 +40870,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "ltDNoswX7EaA2d2X", "name": "Sturzangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, "sort": 1000000, "flags": { "core": { @@ -32164,18 +40899,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "lOr6f4vMoBBOEPB7", "name": "Verschlingen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, "sort": 1100000, "flags": { "core": { @@ -32185,18 +40928,26 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { "_id": "XsKjxXO7k3vIMyfQ", "name": "Zerstampfen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, "sort": 1300000, "flags": { "core": { @@ -32206,67 +40957,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "tWwaC91MGIR4k3Uy", - "name": "Angst (2)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, - "sort": 200000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "CdZkMCsLB0EwUdqv", + "_id": "xUH4ga5oyxeT3mW2", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, "effects": [], "folder": null, "sort": 1150000, - "permission": { - "default": 0 - }, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "vsKKpweX6I1TQYBj", - "name": "Drachenwelpe (Weiß)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -32343,22 +41084,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -32372,11 +41108,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -32384,309 +41119,181 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-white.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "VFP6bNPYcASg0JWE", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "o4o3thrxtXrhRWYT", - "name": "Fliegen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Frost-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 900000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", - "experiencePoints": 10 - }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "xUH4ga5oyxeT3mW2", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1150000, - "permission": { - "default": 0 - }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347204, + "modifiedTime": 1668995461402, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "wBgO5Hc4oHKfRN6f", "name": "Riesenschlange", "type": "creature", "img": "systems/ds4/assets/tokens/devin-night/giant-snake-brown.png", - "data": { + "items": [ + { + "_id": "ndAkzrcRKXbgY9rR", + "name": "Großer Biss", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "vyuWg112c2jjiFgN", + "name": "Schuppenpanzer", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 2, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "RX89OLfp965CuRDs", + "name": "Gift (1)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.TY1ZV1YsyaFtfX7U" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird Schaden verursacht, würfelt das Ziel eine „Gift trotzen“-Probe, ansonsten erhält es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "2QXz0iopabnNNlQA", + "name": "Umschlingen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -32763,22 +41370,17 @@ "description": "" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Riesenschlange", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/giant-snake*.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -32792,11 +41394,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -32804,120 +41405,181 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/giant-snake*.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "ndAkzrcRKXbgY9rR", - "name": "Großer Biss", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "vyuWg112c2jjiFgN", - "name": "Schuppenpanzer", - "type": "armor", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "armorValue": 2, - "armorMaterialType": "natural", - "armorType": "body" - }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "RX89OLfp965CuRDs", - "name": "Gift (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird Schaden verursacht, würfelt das Ziel eine „Gift trotzen“-Probe, ansonsten erhält es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>", - "experiencePoints": 10 - }, - "sort": 300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.TY1ZV1YsyaFtfX7U" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "2QXz0iopabnNNlQA", - "name": "Umschlingen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", - "experiencePoints": 10 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347214, + "modifiedTime": 1668995461406, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "wYVw1a5UjPS09YxS", "name": "Luftelementar II", "type": "creature", "img": "icons/svg/mystery-man.svg", - "data": { + "items": [ + { + "_id": "PL4rUPVh5MRMW796", + "name": "Luftstoß", + "type": "weapon", + "sort": 100000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "<p>-1 WB/2 m</p>", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "attackType": "meleeRanged", + "weaponBonus": 2, + "opponentDefense": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ghW7FO5d2do95peV", + "name": "Keine feste Gestalt", + "type": "armor", + "sort": 200000, + "flags": {}, + "img": "icons/svg/mystery-man.svg", + "effects": [], + "folder": null, + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 8, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "wqzMhcBGP8qbClRW", + "name": "Anfällig (Erde)", + "type": "specialCreatureAbility", + "sort": 300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "3yeOHhXD8iJrtRJL", + "name": "Fliegen", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + } + ], + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -32994,22 +41656,17 @@ "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Luftelementar II", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 1, "height": 1, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -33023,11 +41680,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -33035,93 +41691,180 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347220, + "modifiedTime": 1668995461408, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "wqgUDJc7Qb28hBBo", + "name": "Drachenwelpe (schwarz)", + "type": "creature", + "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", "items": [ { - "_id": "PL4rUPVh5MRMW796", - "name": "Luftstoß", + "_id": "fogg4p9NQnpcBTUp", + "name": "Mehrere Angriffe", "type": "weapon", - "data": { - "description": "<p>-1 WB/2 m</p>", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 2, - "opponentDefense": 0 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ghW7FO5d2do95peV", - "name": "Keine feste Gestalt", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 8, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "meleeRanged", + "weaponBonus": 3, + "opponentDefense": -2 }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "BwxnkXHThNRptudp", + "name": "Panzerschuppen", + "type": "armor", "sort": 200000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { + "system": { + "description": "", + "quantity": 1, + "price": 0, + "availability": "unset", + "storageLocation": "-", + "equipped": true, + "armorValue": 3, + "armorMaterialType": "natural", + "armorType": "body" + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "wqzMhcBGP8qbClRW", - "name": "Anfällig (Erde)", + "_id": "4JCW7iKb2e9I2ZSj", + "name": "Angst (1)", "type": "specialCreatureAbility", - "data": { - "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", - "experiencePoints": 0 - }, "sort": 300000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu" + "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "3yeOHhXD8iJrtRJL", + "_id": "VFP6bNPYcASg0JWE", + "name": "Dunkelsicht", + "type": "specialCreatureAbility", + "sort": 400000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "o4o3thrxtXrhRWYT", "name": "Fliegen", "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, - "sort": 400000, + "sort": 500000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" @@ -33130,25 +41873,260 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", "effects": [], "folder": null, - "permission": { + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "nFNJLYh2O5rOFY89", + "name": "Mehrere Angriffe (+1)", + "type": "specialCreatureAbility", + "sort": 600000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "h5HdNw0r06ffdOwr", + "name": "Natürliche Waffen", + "type": "specialCreatureAbility", + "sort": 700000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", + "experiencePoints": 0 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "yjkoipelFXEzcy1x", + "name": "Säure-Odem", + "type": "specialCreatureAbility", + "sort": 800000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "LHdWF7tVc3uHC0LW", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 900000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "ltDNoswX7EaA2d2X", + "name": "Sturzangriff", + "type": "specialCreatureAbility", + "sort": 1000000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "experiencePoints": 10 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "lOr6f4vMoBBOEPB7", + "name": "Verschlingen", + "type": "specialCreatureAbility", + "sort": 1100000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", + "experiencePoints": 25 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "XsKjxXO7k3vIMyfQ", + "name": "Zerstampfen", + "type": "specialCreatureAbility", + "sort": 1300000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" + } + }, + "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", + "effects": [], + "folder": null, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "hoqMl7N1bv8BKJA5", + "name": "Wesen der Dunkelheit (Settingoption)", + "type": "specialCreatureAbility", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", + "effects": [], + "folder": null, + "sort": 1200000, + "flags": { + "core": { + "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" + } + }, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "wqgUDJc7Qb28hBBo", - "name": "Drachenwelpe (schwarz)", - "type": "creature", - "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 9, @@ -33225,22 +42203,17 @@ "description": null } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Drachenwelpe", "displayName": 20, - "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -33254,11 +42227,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -33266,92 +42238,89 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "systems/ds4/assets/tokens/devin-night/dragon-black.png", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347224, + "modifiedTime": 1668995461410, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "yisaQaEFqduLmAJe", + "name": "Golem, Lehm-", + "type": "creature", + "img": "icons/svg/mystery-man.svg", "items": [ { - "_id": "fogg4p9NQnpcBTUp", - "name": "Mehrere Angriffe", + "_id": "KzEfCqb54s8Ju7x1", + "name": "Lehmpranke", "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -2 - }, "sort": 100000, "flags": {}, "img": "icons/svg/mystery-man.svg", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "BwxnkXHThNRptudp", - "name": "Panzerschuppen", - "type": "armor", - "data": { + "system": { "description": "", "quantity": 1, "price": 0, "availability": "unset", "storageLocation": "-", "equipped": true, - "armorValue": 3, - "armorMaterialType": "natural", - "armorType": "body" + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": 0 }, - "sort": 200000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "4JCW7iKb2e9I2ZSj", - "name": "Angst (1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. 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Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "sort": 500000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W" + "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "nFNJLYh2O5rOFY89", - "name": "Mehrere Angriffe (+1)", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>", - "experiencePoints": -1 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "h5HdNw0r06ffdOwr", - "name": "Natürliche Waffen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>", - "experiencePoints": 0 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "yjkoipelFXEzcy1x", - "name": "Säure-Odem", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, - "sort": 800000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "LHdWF7tVc3uHC0LW", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", "experiencePoints": 10 }, - "sort": 900000, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null + } + }, + { + "_id": "7HsvjAKlmOXSvm6e", + "name": "Schleudern", + "type": "specialCreatureAbility", + "sort": 600000, "flags": { "core": { "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" @@ -33466,109 +42388,57 @@ "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "ltDNoswX7EaA2d2X", - "name": "Sturzangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 „rennend“ geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>", + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", "experiencePoints": 10 }, - "sort": 1000000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png", - "effects": [], - "folder": null, - "permission": { + "ownership": { "default": 0 + }, + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } }, { - "_id": "lOr6f4vMoBBOEPB7", - "name": "Verschlingen", + "_id": "y8yRArJSJhHTdPXU", + "name": "Sturmangriff", "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>", - "experiencePoints": 25 - }, - "sort": 1100000, + "sort": 700000, "flags": { "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p" + "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" } }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png", + "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", "effects": [], "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "XsKjxXO7k3vIMyfQ", - "name": "Zerstampfen", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 + "system": { + "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", + "experiencePoints": 10 }, - "sort": 1300000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "hoqMl7N1bv8BKJA5", - "name": "Wesen der Dunkelheit (Settingoption)", - "type": "specialCreatureAbility", - "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, - "effects": [], - "folder": null, - "sort": 1200000, - "permission": { + "ownership": { "default": 0 }, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG" - } + "_stats": { + "systemId": null, + "systemVersion": null, + "coreVersion": null, + "createdTime": null, + "modifiedTime": null, + "lastModifiedBy": null } } ], "effects": [], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "yisaQaEFqduLmAJe", - "name": "Golem, Lehm-", - "type": "creature", - "img": "icons/svg/mystery-man.svg", - "data": { + "flags": {}, + "system": { "attributes": { "body": { "base": 10, @@ -33645,22 +42515,17 @@ "description": "<p><strong>Herstellung:</strong> 2338 GM + Steinmetz</p>" } }, - "token": { + "ownership": { + "default": 0 + }, + "prototypeToken": { "flags": {}, "name": "Golem, Lehm-", "displayName": 20, - "img": "icons/svg/mystery-man.svg", "width": 2, "height": 2, - "scale": 1, - "mirrorX": false, - "mirrorY": false, "lockRotation": false, "rotation": 0, - "vision": false, - "dimSight": 0, - "brightSight": 0, - "sightAngle": 0, "actorLink": false, "disposition": -1, "displayBars": 40, @@ -33674,11 +42539,10 @@ "alpha": 1, "light": { "alpha": 0.5, - "angle": 0, + "angle": 360, "bright": 0, "coloration": 1, "dim": 0, - "gradual": true, "luminosity": 0.5, "saturation": 0, "contrast": 0, @@ -33686,130 +42550,45 @@ "animation": { "speed": 5, "intensity": 5, - "reverse": false + "reverse": false, + "type": null }, "darkness": { "min": 0, "max": 1 - } - } + }, + "attenuation": 0.5, + "color": null + }, + "texture": { + "src": "icons/svg/mystery-man.svg", + "scaleX": 1, + "scaleY": 1, + "offsetX": 0, + "offsetY": 0, + "rotation": 0, + "tint": null + }, + "sight": { + "angle": 360, + "enabled": false, + "range": 0, + "brightness": 1, + "visionMode": "basic", + "color": null, + "attenuation": 0.1, + "saturation": 0, + "contrast": 0 + }, + "detectionModes": [] }, - "items": [ - { - "_id": "KzEfCqb54s8Ju7x1", - "name": "Lehmpranke", - "type": "weapon", - "data": { - "description": "", - "quantity": 1, - "price": 0, - "availability": "unset", - "storageLocation": "-", - "equipped": true, - "attackType": "melee", - "weaponBonus": 3, - "opponentDefense": 0 - }, - "sort": 100000, - "flags": {}, - "img": "icons/svg/mystery-man.svg", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "lB0BTGi2Qp2IpbTp", - "name": "Dunkelsicht", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, - "sort": 400000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "QTbksMwiH60vH9lT", - "name": "Geistesimmun", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, - "sort": 500000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "7HsvjAKlmOXSvm6e", - "name": "Schleudern", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, - "sort": 600000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - }, - { - "_id": "y8yRArJSJhHTdPXU", - "name": "Sturmangriff", - "type": "specialCreatureAbility", - "data": { - "description": "<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>", - "experiencePoints": 10 - }, - "sort": 700000, - "flags": { - "core": { - "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ" - } - }, - "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png", - "effects": [], - "folder": null, - "permission": { - "default": 0 - } - } - ], - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995347232, + "modifiedTime": 1668995461413, + "lastModifiedBy": "DS4BuildSystem00" + } } ] diff --git a/packs/items.json b/packs/items.json index 19210253..a9f78ff1 100644 --- a/packs/items.json +++ b/packs/items.json @@ -4,17 +4,6 @@ "name": "Plattenpanzer +2", "type": "armor", "img": "icons/equipment/chest/breastplate-layered-steel.webp", - "data": { - "description": null, - "quantity": 1, - "price": 5300, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 3, - "armorMaterialType": "plate", - "armorType": "body" - }, "effects": [ { "_id": "uOEN4xXL3IcebbJO", @@ -29,34 +18,93 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +2 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": null, + "quantity": 1, + "price": 5300, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "armorValue": 3, + "armorMaterialType": "plate", + "armorType": "body" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342624, + "modifiedTime": 1668995456636, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "09Hp2c2jgoXx7cV0", "name": "Kettenpanzer", "type": "armor", "img": "icons/equipment/chest/breastplate-scale-grey.webp", - "data": { + "effects": [ + { + "_id": "EkJB0kpYFHRMYSgl", + "flags": {}, + "changes": [ + { + "key": "system.combatValues.movement.total", + "value": "-0.5", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Laufen -0,5", + "tint": null, + "transfer": true, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Laufen -0,5</p>", "quantity": 1, "price": 10, @@ -67,40 +115,28 @@ "armorMaterialType": "chain", "armorType": "body" }, - "effects": [ - { - "_id": "EkJB0kpYFHRMYSgl", - "flags": {}, - "changes": [ - { - "key": "data.combatValues.movement.total", - "value": "-0.5", - "mode": 2 - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Laufen -0,5", - "tint": null, - "transfer": true - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342626, + "modifiedTime": 1668995456637, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0C9YNorSbYM5eyBj", "name": "Zauberköcher", "type": "equipment", "img": "icons/containers/ammunition/arrows-quiver-blue.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Jeder Pfeil, der aus diesem Köcher gezogen wird, hat für die Dauer einer Kampfrunde einen magischen Waffenbonus von +1.</p>", "quantity": 1, "price": 750.1, @@ -108,20 +144,28 @@ "storageLocation": "-", "equipped": false }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342627, + "modifiedTime": 1668995456639, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0EwYRuQCBmE3LIm2", "name": "Krummschwert", "type": "weapon", "img": "icons/weapons/swords/scimitar-broad.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 7, @@ -132,30 +176,23 @@ "weaponBonus": 2, "opponentDefense": 0 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342629, + "modifiedTime": 1668995456640, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0P2wJM5qG1VupfXq", "name": "Streitaxt +3", "type": "weapon", "img": "icons/weapons/axes/axe-double-blue.webp", - "data": { - "description": "<p>Zweihändig, Initiative -2</p>", - "quantity": 1, - "price": 3257, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 6, - "opponentDefense": -3 - }, "effects": [ { "_id": "DPS3CaNXapsBzzsj", @@ -170,19 +207,27 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "-2" + "value": "-2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative -2", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "aNtjz1DteptmA3ce", @@ -197,42 +242,60 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Zweihändig, Initiative -2</p>", + "quantity": 1, + "price": 3257, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 6, + "opponentDefense": -3 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342630, + "modifiedTime": 1668995456642, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0SrSqLjQ5CMNbwXV", "name": "Holzschild +2", "type": "shield", "img": "icons/equipment/shield/round-wooden-reinforced-boss-steel.webp", - "data": { - "description": null, - "quantity": 1, - "price": 3251, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 1 - }, "effects": [ { "_id": "eu80ImNhR1gsT7jg", @@ -247,44 +310,58 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +2 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": null, + "quantity": 1, + "price": 3251, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "armorValue": 1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342631, + "modifiedTime": 1668995456644, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0UDiL2xAlGCEeckL", "name": "Schlachtbeil", "type": "weapon", "img": "icons/weapons/axes/axe-battle-black.webp", - "data": { - "description": "<p>Zweihändig, Initiative -6, Für Zwerge auf Grund der Größe zu unhandlich</p>", - "quantity": 1, - "price": 20, - "availability": "city", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": -4 - }, "effects": [ { "_id": "atmWPMxgNoeole7n", @@ -299,34 +376,93 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "-6" + "value": "-6", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative -6", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Zweihändig, Initiative -6, Für Zwerge auf Grund der Größe zu unhandlich</p>", + "quantity": 1, + "price": 20, + "availability": "city", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 4, + "opponentDefense": -4 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342632, + "modifiedTime": 1668995456650, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0Vd79Orsle4PUqs2", "name": "Gürtel der Trollstärke", "type": "equipment", "img": "icons/equipment/waist/belt-armored-studded-steel.webp", - "data": { + "effects": [ + { + "_id": "43bRMhcEqMvQvRQU", + "flags": {}, + "changes": [ + { + "key": "system.traits.strength.total", + "value": "3", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Stärke +3 (magisch)", + "tint": null, + "transfer": true, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser mit kleinen Eisenplatten beschlagene Gürtel erhöht die <em>Stärke</em> seines Trägers um 3.</p>", "quantity": 1, "price": 3250.05, @@ -334,69 +470,50 @@ "storageLocation": "-", "equipped": false }, - "effects": [ - { - "_id": "43bRMhcEqMvQvRQU", - "flags": {}, - "changes": [ - { - "key": "data.traits.strength.total", - "value": "3", - "mode": 2 - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Stärke +3 (magisch)", - "tint": null, - "transfer": true - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342634, + "modifiedTime": 1668995456658, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0cAWFZtQfLF7q1ZX", "name": "Elfenbogen +1", "type": "weapon", "img": "icons/weapons/bows/longbow-recurve-leather-brown.webp", - "data": { - "description": "<p>Zweihändig, Initiative +1, Für Zwerge auf Grund der Größe zu unhandlich</p>", - "quantity": 1, - "price": 2325, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "ranged", - 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"transfer": true + "transfer": true, + "origin": null }, { "_id": "azjxgNJkYNvxg622", @@ -584,63 +757,87 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Zweihändig, Initiative +1, Für Zwerge auf Grund der Größe zu unhandlich</p>", + "quantity": 1, + "price": 3325, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "ranged", + "weaponBonus": 6, + "opponentDefense": -3 + }, + "ownership": { "default": 0 }, - 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"transfer": true + "transfer": true, + "origin": null }, { "_id": "JLc9UYdHy4aAeqA2", @@ -655,44 +852,60 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Initiative +1</p>", + "quantity": 1, + "price": 1752, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": -3 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342643, + "modifiedTime": 1668995456677, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "12WbnUt5h84JQxMp", "name": "Kettenpanzer +2", "type": "armor", "img": "icons/equipment/chest/breastplate-scale-grey.webp", - 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"flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342645, + "modifiedTime": 1668995456681, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "19bmt5UJrT3T36wE", "name": "Heiltrank", "type": "loot", "img": "icons/consumables/potions/bottle-round-corked-red.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses oftmals rote Getränk heilt W20 Lebenskraft.</p>", "quantity": 1, "price": 10, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342647, + "modifiedTime": 1668995456689, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "1HjmUAR5mf59yXlw", "name": "Unverwundbartrank", "type": "loot", "img": "icons/consumables/potions/potion-flask-corked-shiny-red.webp", - 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"data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 8, @@ -1682,30 +2238,23 @@ "weaponBonus": 1, "opponentDefense": -2 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342715, + "modifiedTime": 1668995456767, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5MrsKOS4sAxpMv2U", "name": "Lanze +2", "type": "weapon", "img": "icons/weapons/polearms/spear-flared-blue.webp", - "data": { - "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>", - "quantity": 1, - "price": 1752, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, "effects": [ { "_id": "iLA1AQrTlmA0BFnC", @@ -1720,63 +2269,87 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - 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"data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 4, @@ -1883,30 +2503,23 @@ "armorMaterialType": "leather", "armorType": "body" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342726, + "modifiedTime": 1668995456775, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "6QehiJpVqqA9bW3P", "name": "Hammer +2", "type": "weapon", "img": "icons/weapons/hammers/shorthammer-double-steel-embossed.webp", - "data": { - "description": "", - "quantity": 1, - "price": 1757, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 3, - "opponentDefense": -3 - }, "effects": [ { "_id": "xQlGUPOpB6Me9OgF", @@ -1921,44 +2534,60 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - 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"description": "<p>Diese mit braunen Lederpolstern verstärkte Kettenrüstung +1 gewährt ihrem Träger +1 auf <em>Agilität</em>.</p>", - "quantity": 1, - "price": 5260, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 2, - "armorMaterialType": "chain", - "armorType": "body" - }, "effects": [ { "_id": "C7jqj8julpambLpm", @@ -3185,83 +4214,115 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "1swDTN9Kj7othjdB", "flags": {}, "changes": [ { - "key": "data.attributes.mobility.total", + "key": "system.attributes.mobility.total", "value": "1", - 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"data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein legendärer Gegenstand aus den heißen Wüstenlanden, in den die Zauber @Compendium[ds4.spells.NwLeietvcarS6zP5]{Fliegen} und @Compendium[ds4.spells.KUbT1gBeThcLY7vU]{Spurt} eingebettet sind. 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"value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>An Arm & Bein</p>", + "quantity": 1, + "price": 4254, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "armorValue": 1, + "armorMaterialType": "leather", + "armorType": "vambraceGreaves" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342791, + "modifiedTime": 1668995456866, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "BeXHrv1TQzgfV6Mc", "name": "Umhängetasche", "type": "loot", "img": "icons/containers/bags/pack-leather-embossed-brown.webp", - 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"description": "<p>Wie waffenlos, Gegner aber kein Abwehr-Bonus</p>", - "quantity": 1, - "price": 1751, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 3, - "opponentDefense": -3 - }, "effects": [ { "_id": "K3m0tLhoW9vT6e19", @@ -3447,63 +4564,87 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Wie waffenlos, Gegner aber kein Abwehr-Bonus</p>", + "quantity": 1, + "price": 1751, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": -3 + }, + "ownership": { "default": 0 }, - 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"transfer": true + "transfer": true, + "origin": null }, { "_id": "CXouU4P0kZYU6oXR", @@ -3518,32 +4659,47 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "32vJ305ynrZ0xYki", "changes": [ { - "key": "data.rank.total", + "key": "system.rank.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Verletzen +I", @@ -3557,52 +4713,69 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "CsUnbnytOapKsjuW", - "name": "Kartenspiel", - "type": "loot", - "img": "icons/sundries/gaming/playing-cards-black.webp", - "data": { - "description": "", + "flags": {}, + "system": { + "description": "<p>In diese rotgefärbte Plattenrüstung +1 ist das Talent <strong>Verletzen +I</strong> eingebettet.</p>\n<p>Laufen -0,5</p>", "quantity": 1, - "price": 1, - "availability": "village", - "storageLocation": "-" - }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "D4aCfCqniMSQ43hL", - "name": "Plattenpanzer (Für Reittiere)", - "type": "armor", - "img": "icons/commodities/metal/mail-plate-steel.webp", - "data": { - "description": "<p>Laufen -1</p>", - "quantity": 1, - "price": 150, - "availability": "village", + "price": 5300, + "availability": "unset", "storageLocation": "-", "equipped": false, "armorValue": 3, "armorMaterialType": "plate", "armorType": "body" }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342802, + "modifiedTime": 1668995456911, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "CsUnbnytOapKsjuW", + "name": "Kartenspiel", + "type": "loot", + "img": "icons/sundries/gaming/playing-cards-black.webp", + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { + "description": "", + "quantity": 1, + "price": 1, + "availability": "village", + "storageLocation": "-" + }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342803, + "modifiedTime": 1668995456921, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "D4aCfCqniMSQ43hL", + "name": "Plattenpanzer (Für Reittiere)", + "type": "armor", + "img": "icons/commodities/metal/mail-plate-steel.webp", "effects": [ { "_id": "pAxAXam5JBN6Acz9", @@ -3617,57 +4790,80 @@ }, "changes": [ { - "key": "data.combatValues.movement.total", + "key": "system.combatValues.movement.total", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Laufen -1", "tint": null, - "transfer": true + "transfer": true, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Laufen -1</p>", + "quantity": 1, + "price": 150, + "availability": "village", + "storageLocation": "-", + "equipped": false, + "armorValue": 3, + "armorMaterialType": "plate", + "armorType": "body" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342805, + "modifiedTime": 1668995456942, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "D7MaTfapKAeO5TRs", "name": "Wolfsmantel", "type": "armor", "img": "icons/equipment/chest/shirt-simple-grey.webp", - 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"effects": [ - { - "_id": "N4vxVFNLW9Q9QsIp", - "flags": {}, - "changes": [ - { - "key": "data.combatValues.initiative.total", - "value": "-4", - "mode": 2 - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Initiative -4", - "tint": null, - "transfer": true - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342858, + "modifiedTime": 1668995457047, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "GgWdEi4yyPb1wqYn", "name": "Lederschienen", "type": "armor", "img": "icons/equipment/wrist/bracer-simple-leather.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>An Arm & Bein</p>", "quantity": 1, "price": 4, @@ -4536,30 +6028,23 @@ "armorMaterialType": "leather", "armorType": "vambraceGreaves" }, - 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"transfer": true + "transfer": true, + "origin": null }, { "_id": "0GrRl4XU2UrvbDxs", @@ -6822,32 +9043,47 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +2 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "Oz0U5fEJSQ7HPQDG", "changes": [ { - "key": "data.rank.total", + "key": "system.rank.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Rundumschlag +II", @@ -6861,25 +9097,17 @@ } } }, - 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"flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343052, + "modifiedTime": 1668995457333, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "VxyrCBfVdbRD5nj8", "name": "Wurfmesser +3", "type": "weapon", "img": "icons/weapons/thrown/dagger-ringed-blue.webp", - "data": { - "description": "<p>Distanzmalus -1 pro 2 m</p>", - "quantity": 1, - "price": 1752, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "meleeRanged", - "weaponBonus": 3, - "opponentDefense": -3 - }, "effects": [ { "_id": "hQfQjfXJhE4yDXQU", @@ -8593,54 +11406,93 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - 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"data": { + "effects": [ + { + "_id": "EkJB0kpYFHRMYSgl", + "flags": {}, + "changes": [ + { + "key": "system.combatValues.movement.total", + "value": "-0.5", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Laufen -0,5", + "tint": null, + "transfer": true, + "origin": null + }, + { + "_id": "mq2ViimrfXr7sGC7", + "flags": {}, + "changes": [ + { + "key": "system.traits.agility.total", + "value": "1", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Bewegung +1 (magisch)", + "tint": null, + "transfer": true, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Diese mit braunen Fellschulterpolstern verzierte Kettenrüstung gewährt ihrem Träger +1 auf <em>Bewegung</em>.</p>\n<p>Laufen -0,5</p>", "quantity": 1, "price": 1260, @@ -9038,99 +12073,84 @@ "armorMaterialType": "chain", "armorType": "body" }, - 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"data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Für W20 Minuten kann der Trinker Magie, Unsichtbares und Verborgenes (Fallen, Geheimtüren usw.) automatisch erkennen.</p>", "quantity": 1, "price": 200, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343084, + "modifiedTime": 1668995457361, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ZyML0QPctIXK8A4c", "name": "Laterne", "type": "loot", "img": "icons/sundries/lights/lantern-iron-yellow.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 5, "availability": "hamlet", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - 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"data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 12, @@ -9165,40 +12193,56 @@ "armorMaterialType": "leather", "armorType": "body" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343088, + "modifiedTime": 1668995457366, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "aUKnYWOr7Fjy9sVX", "name": "Seil (10m)", "type": "loot", "img": "icons/sundries/survival/rope-wrapped-brown.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 1, "availability": "hamlet", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343090, + "modifiedTime": 1668995457367, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "abxhFbHx3dzRUPt8", "name": "Feuerballzepter", "type": "equipment", "img": "icons/weapons/wands/wand-carved-fire.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein Zepter, in das der Zauber @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerball} eingebettet wurde, dessen Aklingzeit man 2x/Tag ignorieren kann.</p>", "quantity": 1, "price": 7630, @@ -9206,49 +12250,50 @@ "storageLocation": "-", "equipped": false }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343091, + "modifiedTime": 1668995457375, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ajO71RuOPNlINZID", "name": "Dolch +2", "type": "weapon", "img": "icons/weapons/daggers/dagger-straight-green.webp", - "data": { - "description": "<p>Initiative +1</p>", - "quantity": 1, - "price": 1252, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 2, - 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"flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343095, + "modifiedTime": 1668995457382, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "bVeWMNBKPWRqrFGj", "name": "Lanze +3", "type": "weapon", "img": "icons/weapons/polearms/spear-flared-purple.webp", - "data": { - "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>", - "quantity": 1, - "price": 2252, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 3, - "opponentDefense": -3 - }, "effects": [ { "_id": "5CFUcYAipdyZHdde", @@ -9335,54 +12404,80 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>", + "quantity": 1, + "price": 2252, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": -3 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343098, + "modifiedTime": 1668995457383, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "c3YlvFbZJD6LbhVi", "name": "Kriegshorn", "type": "equipment", "img": "icons/commodities/treasure/horn-carved-banded.webp", - "data": { - "description": "<p>Der Klang des Horns feuert die Kampfgefährten mit seinem eingebetteten <strong>Schlachtruf +I</strong> an.</p>", - "quantity": 1, - "price": 2750.05, - "availability": "unset", - "storageLocation": "-", - "equipped": false - 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"flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343105, + "modifiedTime": 1668995457387, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "cDIVsXpVltyRnhqM", "name": "Topf", "type": "loot", "img": "icons/tools/cooking/cauldron-empty.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 1, "availability": "hamlet", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343108, + "modifiedTime": 1668995457391, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "cFMcSg7PFIcQvf0B", "name": "Robe +3", "type": "armor", "img": "icons/equipment/chest/robe-layered-purple.webp", - "data": { - "description": "", - "quantity": 1, - "price": 3251, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 0, - "armorMaterialType": "cloth", - "armorType": "body" - }, "effects": [ { "_id": "Qpy3XcHOokbU7ZaS", @@ -9508,34 +12633,93 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +3 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "", + "quantity": 1, + "price": 3251, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "armorValue": 0, + "armorMaterialType": "cloth", + "armorType": "body" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343111, + "modifiedTime": 1668995457393, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "cg1y2GTJRGhE9Fpy", "name": "Schutzring +2", "type": "equipment", "img": "icons/equipment/finger/ring-band-engraved-scrolls-bronze.webp", - "data": { + "effects": [ + { + "_id": "yH3Ujo3jKNCYI4n9", + "flags": {}, + "changes": [ + { + "key": "system.combatValues.defense.total", + "value": "2", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Abwehr +2 (magisch)", + "tint": null, + "transfer": true, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Erhöht die Abwehr um 2, ohne dabei Panzerungsmalus zu verursachen.</p>", "quantity": 1, "price": 1252, @@ -9543,69 +12727,50 @@ "storageLocation": "-", "equipped": false }, - 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"description": "<p>Laufen -0,5</p>", - "quantity": 1, - "price": 3265, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 2 - }, "effects": [ { "_id": "ScAKi1eiWow9Y1ZZ", "flags": {}, "changes": [ { - "key": "data.combatValues.movement.total", + "key": "system.combatValues.movement.total", "value": "-0.5", - "mode": 2 + "mode": 2, + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Laufen -0,5", "tint": null, - "transfer": true + "transfer": true, + "origin": null }, { "_id": "TeyRcwja5lQWHICW", @@ -11636,63 +15475,85 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Laufen -0,5</p>", + "quantity": 1, + "price": 3265, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "armorValue": 2 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343297, + "modifiedTime": 1668995457687, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "j3wcDmBNiDx7sK0n", "name": "Runenbestickte Robe +2", "type": "armor", "img": "icons/equipment/chest/robe-layered-blue.webp", - "data": { - "description": "<p>Aura +1</p>", - "quantity": 1, - "price": 2258, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 0, - "armorMaterialType": "cloth", - "armorType": "body" - }, "effects": [ { "_id": "vgJWV95OeyzrjyFw", "flags": {}, "changes": [ { - "key": "data.traits.aura.total", + "key": "system.traits.aura.total", "value": "1", - "mode": 2 + "mode": 2, + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Aura +1", "tint": null, - "transfer": true + "transfer": true, + "origin": null }, { "_id": "a2GXKNKHJWdyKb7h", @@ -11707,44 +15568,60 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +2 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Aura +1</p>", + "quantity": 1, + "price": 2258, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "armorValue": 0, + "armorMaterialType": "cloth", + "armorType": "body" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343301, + "modifiedTime": 1668995457693, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "jRzgvvygxk5IjXYB", "name": "Speer +1", "type": "weapon", "img": "icons/weapons/polearms/spear-hooked-red.webp", - "data": { - "description": null, - "quantity": 1, - "price": 1251, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "meleeRanged", - "weaponBonus": 2, - "opponentDefense": -1 - }, "effects": [ { "_id": "r0XGSAypTjvBmHHC", @@ -11759,34 +15636,101 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": null, + "quantity": 1, + "price": 1251, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "meleeRanged", + "weaponBonus": 2, + "opponentDefense": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343306, + "modifiedTime": 1668995457700, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "jsANSjzxRPKO3AyG", "name": "Axt +1", "type": "weapon", "img": "icons/weapons/axes/shortaxe-black.webp", - "data": { + "effects": [ + { + "_id": "wh12XwprBMtY3BTB", + "flags": { + "ds4": { + "itemEffectConfig": { + "applyToItems": false, + "itemName": "", + "condition": "" + } + } + }, + "changes": [ + { + "key": "system.combatValues.initiative.total", + "mode": 2, + "value": "1", + "priority": null + } + ], + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "label": "Initiative +1 (magisch)", + "transfer": true, + "disabled": false, + "icon": "icons/svg/aura.svg", + "tint": null, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 1256, @@ -11797,48 +15741,56 @@ "weaponBonus": 2, "opponentDefense": -1 }, - "effects": [ - { - "_id": "wh12XwprBMtY3BTB", - "flags": { - "ds4": { - "itemEffectConfig": { - "applyToItems": false, - "itemName": "", - "condition": "" - } - } - }, - "changes": [ - { - "key": "data.combatValues.initiative.total", - "mode": 2, - "value": "1" - } - ], - "duration": { - "startTime": null - }, - "label": "Initiative +1 (magisch)", - "transfer": true, - "disabled": false, - "icon": "icons/svg/aura.svg", - "tint": null - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343311, + "modifiedTime": 1668995457708, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kGTB9f2zPrmedHq4", "name": "Schutzring +1", "type": "equipment", "img": "icons/equipment/finger/ring-band-engraved-lines-bronze.webp", - "data": { + "effects": [ + { + "_id": "yH3Ujo3jKNCYI4n9", + "flags": {}, + "changes": [ + { + "key": "system.combatValues.defense.total", + "value": "1", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Abwehr +1 (magisch)", + "tint": null, + "transfer": true, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Erhöht die Abwehr um 1, ohne dabei Panzerungsmalus zu verursachen.</p>", "quantity": 1, "price": 752, @@ -11846,60 +15798,92 @@ "storageLocation": "-", "equipped": false }, - "effects": [ - { - "_id": "yH3Ujo3jKNCYI4n9", - "flags": {}, - "changes": [ - { - "key": "data.combatValues.defense.total", - "value": "1", - "mode": 2 - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Abwehr +1 (magisch)", - "tint": null, - "transfer": true - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343316, + "modifiedTime": 1668995457715, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kIiDbrtAPno14O85", "name": "Kampftrank", "type": "loot", "img": "icons/consumables/potions/bottle-round-corked-orange.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Meist von oranger Farbe erhöht solch ein Trank <em>Schlagen</em> und <em>Abwehr</em> für die Dauer eines Kampfes um +1.</p>", "quantity": 1, "price": 25, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343317, + "modifiedTime": 1668995457720, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kVRybb0knZkoJLlj", "name": "Robe des Heilers", "type": "armor", "img": "icons/equipment/chest/robe-layered-white.webp", - "data": { + "effects": [ + { + "_id": "GgAFMmXGb1B5KIda", + "changes": [ + { + "key": "system.rank.total", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Heilzauber +1", + "transfer": true, + "flags": { + "ds4": { + "itemEffectConfig": { + "applyToItems": true, + "itemName": "", + "condition": "'@item.type' === 'spell' && @item.system.spellGroups.healing" + } + } + }, + "tint": null, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine weiße Robe, die ihrem Träger +1 auf Heilzauber gewährt.</p>", "quantity": 1, "price": 751, @@ -11910,48 +15894,28 @@ "armorMaterialType": "cloth", "armorType": "body" }, - "effects": [ - { - "_id": "GgAFMmXGb1B5KIda", - "changes": [ - { - "key": "data.rank.total", - "mode": 2, - "value": "1" - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Heilzauber +1", - "transfer": true, - "flags": { - "ds4": { - "itemEffectConfig": { - "applyToItems": true, - "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.spellGroups.healing" - } - } - }, - "tint": null - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343318, + "modifiedTime": 1668995458796, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kurEYTP9rqk8YnND", "name": "Unsichtbarkeitsring", "type": "equipment", "img": "icons/equipment/finger/ring-band-rounded-gold.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Böse Zungen behaupten, dass dieser Ring, in den @Compendium[ds4.spells.EXqdD6yddQ4c0zAw]{Unsichtbarkeit} eingebettet ist, seinen Träger zu seinem abhängigen Sklaven macht.</p>", "quantity": 1, "price": 6972, @@ -11959,30 +15923,23 @@ "storageLocation": "-", "equipped": false }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343319, + "modifiedTime": 1668995457725, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "lHlwYWlgC2iKjDFM", "name": "Grausame Axt", "type": "weapon", "img": "icons/weapons/axes/shortaxe-simple-black.webp", - "data": { - "description": "<p>Antike Axt +1 mit <strong>Verletzen +III</strong></p>", - "quantity": 1, - "price": 4256, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -1 - }, "effects": [ { "_id": "wh12XwprBMtY3BTB", @@ -11997,32 +15954,47 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "5EWlvp1ZJkHmodfC", "changes": [ { - "key": "data.rank.total", + "key": "system.rank.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Verletzen +III", @@ -12036,42 +16008,74 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Antike Axt +1 mit <strong>Verletzen +III</strong></p>", + "quantity": 1, + "price": 4256, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343320, + "modifiedTime": 1668995457731, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "luYRwVP5oR6cdDMQ", "name": "Waffenweih", "type": "loot", "img": "icons/consumables/potions/potion-jar-capped-teal.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Über eine Waffe geschüttet, verleiht dieser meist silberne Trank dieser für die Dauer eines Kampfes den Effekt des Zaubers @Compendium[ds4.spells.ASvdS1fyjmRS1Xb6]{Magische Waffe}.</p>", "quantity": 1, "price": 25, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343322, + "modifiedTime": 1668995457738, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "mjBwhnK5gf9MIdlm", "name": "Streitkolben", "type": "weapon", "img": "icons/weapons/maces/mace-spiked-steel-wood.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 7, @@ -12082,80 +16086,112 @@ "weaponBonus": 1, "opponentDefense": -1 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343332, + "modifiedTime": 1668995457744, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nH1Vfhhx2jlGoQ6i", "name": "Berserkertrank", "type": "loot", "img": "icons/consumables/potions/bottle-round-flask-fumes-purple.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses von verrückten Orkschamanen entwickelte, dampfende Getränk heilt drei Kampfrunden jeweils W20 Lebenskraft. In der vierten Runde explodiert der Trinker und verursacht in 2 m Radius Schaden in Höhe der erwürfelten Heilung (Abwehr gilt).</p>", "quantity": 1, "price": 100, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343339, + "modifiedTime": 1668995457755, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nff3XieL5dvOZga9", "name": "Karten des Schummlers", "type": "loot", "img": "icons/sundries/gaming/playing-cards-grey.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>In dieses wunderschöne Spielkarten-Set ist der Zauber @Compendium[ds4.spells.BGnY1p1qZXwpzXFA]{Zeitstop} eingebettet.</p>", "quantity": 1, "price": 13031, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343351, + "modifiedTime": 1668995457758, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nixhgFSQ7jaZrvxD", "name": "Trank der Zwergensicht", "type": "loot", "img": "icons/consumables/potions/potion-bottle-labeled-medicine-capped-red-black.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses meist schwarze Getränk gewährt für W20 Stunden dem Trinker die zwergische Volksfähigkeit Dunkelsicht (<strong>DS4</strong> S. 83).</p>", "quantity": 1, "price": 15, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343360, + "modifiedTime": 1668995457760, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nslQfc441x1GG0SL", "name": "Sattel", "type": "equipment", "img": "icons/commodities/leather/leather-scrap-brown.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 5, @@ -12163,20 +16199,28 @@ "storageLocation": "-", "equipped": false }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343364, + "modifiedTime": 1668995457761, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "oJbpYZlvfJ6kpudj", "name": "Spruchspeicherring", "type": "equipment", "img": "icons/equipment/finger/ring-cabochon-engraved-gold-pink.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Einmal pro Tag kann der Träger des Ringes zu einem vorher festgelegten Zauber aktionsfrei wechseln, ohne dafür würfeln zu müssen, da in den Ring @Compendium[ds4.spells.DNplbUwfxszg5UbZ]{Wechselzauber} eingebettet wurde.</p>", "quantity": 1, "price": 4992, @@ -12184,40 +16228,56 @@ "storageLocation": "-", "equipped": false }, - 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"data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Zerbricht bei Schießen-Patzer</p>", "quantity": 1, "price": 1, @@ -12228,50 +16288,51 @@ "weaponBonus": 1, "opponentDefense": 0 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343397, + "modifiedTime": 1668995457773, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "oeyhSfAQQPUbm10p", "name": "Alterungstrank", "type": "loot", "img": "icons/consumables/potions/potion-vial-corked-purple.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Trinkende wird augenblicklich W20 Jahre älter, Haare und Nägel wachsen entsprechend.</p>", "quantity": 1, "price": 500, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - 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"effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343461, + "modifiedTime": 1668995457797, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pzD6fcJa1Hk4Duwu", "name": "Keule +1", "type": "weapon", "img": "icons/weapons/clubs/club-simple-barbed.webp", - "data": { - "description": null, - "quantity": 1, - "price": 1250.2, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -1 - }, "effects": [ { "_id": "9ZyXiW0n9WJ5WQOv", @@ -12548,54 +16697,121 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - 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"effects": [ - { - "_id": "yH3Ujo3jKNCYI4n9", - "flags": {}, - "changes": [ - { - "key": "data.combatValues.defense.total", - "value": "3", - "mode": 2 - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Abwehr +3 (magisch)", - "tint": null, - "transfer": true - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343471, + "modifiedTime": 1668995457809, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "qwXiwcxaDDCzmLLM", "name": "Hellebarde +2", "type": "weapon", "img": "icons/weapons/polearms/halberd-crescent-steel.webp", - "data": { - "description": "<p>Zweihändig, Initiative -2</p>", - "quantity": 1, - "price": 2254, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": -2 - }, "effects": [ { "_id": "APXje5Ppu0d75HNw", @@ -12661,19 +16850,27 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "-2" + "value": "-2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative -2", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "cEFYfp6VrhRcwEKz", @@ -12688,44 +16885,60 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +2 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Zweihändig, Initiative -2</p>", + "quantity": 1, + "price": 2254, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 4, + "opponentDefense": -2 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343472, + "modifiedTime": 1668995457811, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "rdOU1FmBq1nqQKW5", "name": "Streitkolben +3", "type": "weapon", "img": "icons/weapons/maces/mace-spiked-steel-grey.webp", - "data": { - "description": "", - "quantity": 1, - "price": 2257, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 4, - "opponentDefense": -4 - }, "effects": [ { "_id": "dgH1Fyz2pVFcmhFL", @@ -12740,44 +16953,60 @@ }, "changes": [ { - 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"tint": null + "tint": null, + "origin": null }, { "_id": "fQgMSANHWdQrzmlJ", @@ -12898,54 +17159,93 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Zweihändig, Initiative -2</p>", + "quantity": 1, + "price": 2257, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 4, + "opponentDefense": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343477, + "modifiedTime": 1668995457816, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "s47J9CEdTELiRlPT", "name": "Wasserwandeltrank", "type": "loot", "img": "icons/consumables/potions/potion-jar-corked-orange.webp", - 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"folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343482, + "modifiedTime": 1668995457821, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sUHJSIG8aTs0do67", "name": "Runenbestickte Robe +1", "type": "armor", "img": "icons/equipment/chest/robe-collared-blue.webp", - "data": { - "description": "<p>Aura +1</p>", - "quantity": 1, - "price": 1258, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 0, - "armorMaterialType": "cloth", - "armorType": "body" - }, "effects": [ { "_id": "vgJWV95OeyzrjyFw", "flags": {}, "changes": [ { - "key": "data.traits.aura.total", + "key": "system.traits.aura.total", "value": "1", - "mode": 2 + "mode": 2, + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Aura +1", "tint": null, - 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"data": { - "description": "<p>Diese mit dunkelgrünen Stoffrändern gesäumte Kettenrüstung +1 gewährt ihrem Träger +3 auf <em>Schießen</em>.</p>", - "quantity": 1, - "price": 4760, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 2, - "armorMaterialType": "chain", - "armorType": "body" - }, "effects": [ { "_id": "C7jqj8julpambLpm", @@ -13213,102 +17578,142 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "fwNP4w1u7JP3OFEb", "flags": {}, "changes": [ { - "key": "data.combatValues.rangedAttack.total", + "key": "system.combatValues.rangedAttack.total", "value": "3", - 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"data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Diese meist weinroten Tränke heilen 2W20 Lebenskraft.</p>", "quantity": 1, "price": 25, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343514, + "modifiedTime": 1668995457854, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "trop6WmDZEhv3gRA", "name": "Dolch +1", "type": "weapon", "img": "icons/weapons/daggers/dagger-curved-blue.webp", - "data": { - "description": "<p>Initiative +1</p>", - "quantity": 1, - "price": 752, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": -1 - }, "effects": [ { "_id": "9jtH6ER0s0I8SPyi", "flags": {}, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "value": "1", - "mode": 2 + "mode": 2, + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Initiative +1", "tint": null, - "transfer": true + "transfer": true, + "origin": null }, { "_id": "aDUESIHIetT9xLbD", @@ -13323,44 +17728,60 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Initiative +1</p>", + "quantity": 1, + "price": 752, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 1, + "opponentDefense": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343515, + "modifiedTime": 1668995457861, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "u1ycDWee8nHPfZHA", "name": "Morgenstern +1", "type": "weapon", "img": "icons/weapons/maces/mace-round-studded.webp", - "data": { - "description": "", - "quantity": 1, - "price": 1257, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -2 - }, "effects": [ { "_id": "nTOl8E9qA6stLcEJ", @@ -13375,34 +17796,93 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "", + "quantity": 1, + "price": 1257, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -2 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343519, + "modifiedTime": 1668995457871, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uDdLTyyNqeXzCssp", "name": "Elfenbogen", "type": "weapon", "img": "icons/weapons/bows/longbow-recurve-brown.webp", - "data": { + "effects": [ + { + "_id": "QScLkDv6gysh119m", + "flags": {}, + "changes": [ + { + "key": "system.combatValues.initiative.total", + "value": "1", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Initiative +1", + "tint": null, + "transfer": true, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Zweihändig, Initiative +1, Für Zwerge auf Grund der Größe zu unhandlich</p>", "quantity": 1, "price": 75, @@ -13413,109 +17893,106 @@ "weaponBonus": 3, "opponentDefense": 0 }, - "effects": [ - { - "_id": "QScLkDv6gysh119m", - "flags": {}, - "changes": [ - { - "key": "data.combatValues.initiative.total", - "value": "1", - "mode": 2 - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Initiative +1", - "tint": null, - "transfer": true - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343523, + "modifiedTime": 1668995457879, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uVYJY3A8kLne2ZkQ", "name": "Parfüm (50 x benutzbar)", "type": "loot", "img": "icons/tools/laboratory/vial-orange.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Gibt 4 Stunden lang +1 auf Proben sozialer Interaktion mit anderem Geschlecht</p>", "quantity": 1, "price": 5, "availability": "village", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343526, + "modifiedTime": 1668995457887, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uYcNgFz5PkaOmK6b", "name": "Unsichtbarkeitstrank", "type": "loot", "img": "icons/consumables/potions/potion-flask-corked-tied-necklace-teal.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser oft klare, farblose Trank wirkt auf den Trinker den Zauber @Compendium[ds4.spells.EXqdD6yddQ4c0zAw]{Unsichtbarkeit} (Probenwert 20; Patzer ausgeschlossen).</p>", "quantity": 1, "price": 500, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343529, + "modifiedTime": 1668995457892, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uafOWinH9nnRO3lr", "name": "Stab des Magus", "type": "weapon", "img": "icons/weapons/staves/staff-ornate-purple.webp", - "data": { - "description": "<p>Ein Kampfstab +1 mit Zielzaubern +3 (insgesamt also mit dem normalen Bonus Zielzaubern +4).</p>\n<p>Zweihändig, Zielzaubern +1</p>", - "quantity": 1, - "price": 2750.5, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 2, - "opponentDefense": -1 - }, "effects": [ { "_id": "1aNTAQBai6qAcWGM", "flags": {}, "changes": [ { - "key": "data.combatValues.targetedSpellcasting.total", + "key": "system.combatValues.targetedSpellcasting.total", "value": "1", - "mode": 2 + "mode": 2, + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Zielzaubern +1", "tint": null, - "transfer": true + "transfer": true, + "origin": null }, { "_id": "ve7iQmkxC6l5WmTE", @@ -13530,73 +18007,120 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null }, { "_id": "XD3tGbvi1S03diuz", "flags": {}, "changes": [ { - "key": "data.combatValues.targetedSpellcasting.total", + "key": "system.combatValues.targetedSpellcasting.total", "value": "3", - "mode": 2 + "mode": 2, + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Zielzaubern +3 (magisch)", "tint": null, - "transfer": true + "transfer": true, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Ein Kampfstab +1 mit Zielzaubern +3 (insgesamt also mit dem normalen Bonus Zielzaubern +4).</p>\n<p>Zweihändig, Zielzaubern +1</p>", + "quantity": 1, + "price": 2750.5, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 2, + "opponentDefense": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343535, + "modifiedTime": 1668995457894, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "udsNOh5h0TQmOYBl", "name": "Klettertrank", "type": "loot", "img": "icons/consumables/potions/bottle-conical-corked-cyan.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann für W20 Runden mit seinem normalen Laufen-Wert wie eine Spinne klettern, selbst kopfüber an der Decke.</p>", "quantity": 1, "price": 50, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343544, + "modifiedTime": 1668995457898, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "upLe2iticb6YKsIR", "name": "Brechstange", "type": "weapon", "img": "icons/tools/hand/wrench-iron-grey.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 1.5, @@ -13607,30 +18131,23 @@ "weaponBonus": 1, "opponentDefense": 0 }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343545, + "modifiedTime": 1668995457904, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "upkDR02zMILTPib6", "name": "Lanze +1", "type": "weapon", "img": "icons/weapons/polearms/spear-flared-green.webp", - "data": { - "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>", - "quantity": 1, - "price": 1252, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 1, - "opponentDefense": -1 - }, "effects": [ { "_id": "d8N240qBKaRGqkcf", @@ -13645,84 +18162,116 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>", + "quantity": 1, + "price": 1252, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 1, + "opponentDefense": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343547, + "modifiedTime": 1668995457909, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uqIQjhDGgbEuHYmd", "name": "Zauberwechseltrank", "type": "loot", "img": "icons/consumables/potions/potion-bottle-corked-blue.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Diese meist blauen Tränke gewähren für die Dauer eines Kampfes +10 auf Zauber wechseln.</p>", "quantity": 1, "price": 10, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343549, + "modifiedTime": 1668995457915, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "v7WiMqH1XylGqNOy", "name": "Geisterbote", "type": "loot", "img": "icons/commodities/materials/glass-orb-blue.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Jeder dieser mit Rauch gefüllten Behälter enthält eine Ladung des Zaubers @Compendium[ds4.spells.wnYRgIjVtIhL26eg]{Botschaft}.</p>", "quantity": 1, "price": 454, "availability": "unset", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343550, + "modifiedTime": 1668995457922, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "vqKLn65gjoced8jV", "name": "Streitaxt", "type": "weapon", "img": "icons/weapons/axes/axe-double-brown.webp", - "data": { - "description": "<p>Zweihändig, Initiative -2</p>", - "quantity": 1, - "price": 7, - "availability": "hamlet", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 3, - "opponentDefense": 0 - }, "effects": [ { "_id": "DPS3CaNXapsBzzsj", @@ -13737,34 +18286,93 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "-2" + "value": "-2", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative -2", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Zweihändig, Initiative -2</p>", + "quantity": 1, + "price": 7, + "availability": "hamlet", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": 0 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343551, + "modifiedTime": 1668995457925, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "w1bZ2431gdOQumWK", "name": "Runenbestickte Robe", "type": "armor", "img": "icons/equipment/chest/coat-leather-blue.webp", - "data": { + "effects": [ + { + "_id": "vgJWV95OeyzrjyFw", + "flags": {}, + "changes": [ + { + "key": "system.traits.aura.total", + "value": "1", + "mode": 2, + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "icon": "icons/svg/aura.svg", + "label": "Aura +1", + "tint": null, + "transfer": true, + "origin": null + } + ], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Aura +1</p>", "quantity": 1, "price": 8, @@ -13775,50 +18383,23 @@ "armorMaterialType": "cloth", "armorType": "body" }, - "effects": [ - { - "_id": "vgJWV95OeyzrjyFw", - "flags": {}, - "changes": [ - { - "key": "data.traits.aura.total", - "value": "1", - "mode": 2 - } - ], - "disabled": false, - "duration": { - "startTime": null - }, - "icon": "icons/svg/aura.svg", - "label": "Aura +1", - "tint": null, - "transfer": true - } - ], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343553, + "modifiedTime": 1668995457928, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "wy8GXE1zjaRpXL8H", "name": "Hellebarde +3", "type": "weapon", "img": "icons/weapons/polearms/halberd-crescent-glowing.webp", - "data": { - "description": "<p>Zweihändig, Initiative -2</p>", - "quantity": 1, - "price": 2754, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 5, - "opponentDefense": -3 - }, "effects": [ { "_id": "APXje5Ppu0d75HNw", @@ -13833,19 +18414,27 @@ }, "changes": [ { - 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"permission": { + "flags": {}, + "system": { + "description": "<p>Zweihändig, Initiative -2</p>", + "quantity": 1, + "price": 2754, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 5, + "opponentDefense": -3 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343558, + "modifiedTime": 1668995457931, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "xeSyfEpn3gABmKDR", "name": "Sturmrobe", "type": "armor", "img": "icons/equipment/chest/robe-layered-teal.webp", - "data": { - "description": "<p>Diese blaugraue Robe +1 mit aufgestickten Sturm- & Gewitterwolken gewährt +1 auf jeden Blitzzauber. Selbst bei Windstille wogt sie in einer leichten Brise.</p>", - "quantity": 1, - "price": 1751, - "availability": "unset", - "storageLocation": "-", - "equipped": false, - "armorValue": 0, - "armorMaterialType": "cloth", - "armorType": "body" - }, "effects": [ { "_id": "JjEEDD1H1NvKF1Vr", @@ -13912,64 +18517,88 @@ }, "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Panzerung +1 (magisch)", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Diese blaugraue Robe +1 mit aufgestickten Sturm- & Gewitterwolken gewährt +1 auf jeden Blitzzauber. Selbst bei Windstille wogt sie in einer leichten Brise.</p>", + "quantity": 1, + "price": 1751, + "availability": "unset", + "storageLocation": "-", + "equipped": false, + "armorValue": 0, + "armorMaterialType": "cloth", + "armorType": "body" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343566, + "modifiedTime": 1668995457936, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "xwjafjsWdZJBVN0A", "name": "Kompass", "type": "loot", "img": "icons/tools/navigation/compass-brass-blue-red.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 35, "availability": "village", "storageLocation": "-" }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343573, + "modifiedTime": 1668995457941, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yDq5abf47mYIw3OG", "name": "Plattenbeinschienen +3", "type": "armor", "img": "icons/equipment/leg/cuisses-plate-reticulated-steel-blue.webp", - 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"flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343577, + "modifiedTime": 1668995457944, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yfqzgTskyIgWZq8A", "name": "Schlachtgeißel", "type": "weapon", "img": "icons/weapons/maces/flail-triple-grey.webp", - "data": { - "description": "<p>Initiative -4, Bei Schlagen-Patzer trifft Angreifer sich selbst (Patzer ausgeschlossen)</p>", - "quantity": 1, - "price": 16, - "availability": "village", - "storageLocation": "-", - "equipped": false, - "attackType": "melee", - "weaponBonus": 3, - "opponentDefense": -4 - }, "effects": [ { "_id": "BdejYg7Bq6tM2ROu", @@ -14036,54 +18681,121 @@ }, "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null } ], "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "label": "Initiative -4", "transfer": true, "disabled": false, "icon": "icons/svg/aura.svg", - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Initiative -4, Bei Schlagen-Patzer trifft Angreifer sich selbst (Patzer ausgeschlossen)</p>", + "quantity": 1, + "price": 16, + "availability": "village", + "storageLocation": "-", + "equipped": false, + "attackType": "melee", + "weaponBonus": 3, + "opponentDefense": -4 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995343580, + "modifiedTime": 1668995457947, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ygiod7LPfxwz0Jbb", "name": "Wasserschlauch (5 Liter)", "type": "loot", "img": "icons/sundries/survival/waterskin-leather-brown.webp", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "", "quantity": 1, "price": 0.5, "availability": "hamlet", "storageLocation": "-" }, - 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"data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342360, + "modifiedTime": 1668995456389, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "josgKzD9UmDOvTup", "name": "Ornamentschrift", "type": "alphabet", "img": "icons/svg/book.svg", - "data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342361, + "modifiedTime": 1668995456390, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "k8FSxBda9CoLOJqZ", "name": "Kaitanische Schrift", "type": "alphabet", "img": "icons/svg/book.svg", - "data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342362, + "modifiedTime": 1668995456391, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "n2Nbg0ttFzcMxp7T", "name": "Keilschrift", "type": "alphabet", "img": "icons/svg/book.svg", - "data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342364, + "modifiedTime": 1668995456392, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "n6KU1XIzbPWups0D", "name": "Kaitanisch", "type": "language", "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg", - "data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342365, + "modifiedTime": 1668995456393, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "usEWD48iYnMHO3Ty", "name": "Zasarisch", "type": "language", "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg", - "data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342366, + "modifiedTime": 1668995456394, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "xpvHuSywc8lJa2UN", "name": "Elfisch", "type": "language", "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg", - "data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342367, + "modifiedTime": 1668995456395, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ylqXcZHRbIBeV20Z", "name": "Ahnenrunen", "type": "alphabet", "img": "icons/svg/book.svg", - "data": { - "description": "" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342375, + "modifiedTime": 1668995456396, + "lastModifiedBy": "DS4BuildSystem00" + } } ] diff --git a/packs/racial-abilities.json b/packs/racial-abilities.json index 27c8244d..929668d9 100644 --- a/packs/racial-abilities.json +++ b/packs/racial-abilities.json @@ -4,357 +4,506 @@ "name": "Klein", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Lebenskraft halbiert, aber auch schwerer zu treffen (<strong>DS4</strong> S. 44). Waffen sind zu groß, ein Kurzschwert wird zur Zweihandwaffe.</p>" - }, "effects": [ { "_id": "krC2HXyXBfo2AZsy", "changes": [ { - "key": "data.combatValues.hitPoints.total", + "key": "system.combatValues.hitPoints.total", "mode": 1, - "value": "0.5" + "value": "0.5", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Lebenskraft / 2", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Lebenskraft halbiert, aber auch schwerer zu treffen (<strong>DS4</strong> S. 44). Waffen sind zu groß, ein Kurzschwert wird zur Zweihandwaffe.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349016, + "modifiedTime": 1668995463279, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "43nqAxNU6hpBtMiY", "name": "Tollpatschig", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Tollpatschige Völker sind sehr ungeschickt und grobmotorisch – sie erhalten auf alle Proben mit Agilität einen Malus von -4.</p>" - }, "effects": [ { "_id": "RSs2hV25q3KJkFmg", "changes": [ { - "key": "data.combatValues.rangedAttack.total", + "key": "system.combatValues.rangedAttack.total", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null }, { - "key": "data.checks.climb", + "key": "system.checks.climb", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null }, { - "key": "data.checks.hide", + "key": "system.checks.hide", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null }, { - "key": "data.checks.jump", + "key": "system.checks.jump", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null }, { - "key": "data.checks.pickPocket", + "key": "system.checks.pickPocket", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null }, { - "key": "data.checks.ride", + "key": "system.checks.ride", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null }, { - "key": "data.checks.sneak", + "key": "system.checks.sneak", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null }, { - "key": "data.checks.swim", + "key": "system.checks.swim", "mode": 2, - "value": "-4" + "value": "-4", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Proben mit Agilität -4", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Tollpatschige Völker sind sehr ungeschickt und grobmotorisch – sie erhalten auf alle Proben mit Agilität einen Malus von -4.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349022, + "modifiedTime": 1668995463280, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5hd2Tk6MzudSxM2M", "name": "Untalentiert", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Der erste Rang eines Talentes kostet dieses Volk jeweils einen Talentpunkt mehr.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der erste Rang eines Talentes kostet dieses Volk jeweils einen Talentpunkt mehr.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349037, + "modifiedTime": 1668995463281, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8RPj5bUguaxQ6RLK", "name": "Zäh", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Abwehr.</p>" - }, "effects": [ { "_id": "tP2fgQrHbvuZT4eM", "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Abwehr +1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Abwehr.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349043, + "modifiedTime": 1668995463282, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Du32O8lxUjCTchh4", "name": "Zäher als sie aussehen", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder eines kleinen Volkes können den LK-Malus auf Grund ihrer Größe mit dieser Volksfähigkeit ignorieren.</p>" - }, "effects": [ { "_id": "rTPqUWomhHvmzLbv", "changes": [ { - "key": "data.combatValues.hitPoints.total", + "key": "system.combatValues.hitPoints.total", "mode": 1, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Lebenskraft x 2", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder eines kleinen Volkes können den LK-Malus auf Grund ihrer Größe mit dieser Volksfähigkeit ignorieren.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349048, + "modifiedTime": 1668995463283, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "FnyDr2OhywiARDPl", "name": "Magisch unbegabt", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes können überhaupt nicht zaubern.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes können überhaupt nicht zaubern.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349053, + "modifiedTime": 1668995463284, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Fo1LiBcGi9BoHJ9v", "name": "Arrogant", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes wirken arrogant und nehmen nur ungern Hilfe von anderen an, so auch Heilmagie nur im aller größten Notfall.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes wirken arrogant und nehmen nur ungern Hilfe von anderen an, so auch Heilmagie nur im aller größten Notfall.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349083, + "modifiedTime": 1668995463286, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "KmcfnDcxyFRRelRh", "name": "Goldgier", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Immer wenn ein Mitglied dieses Volkes etwas Wertvolles bemerkt, muss es GEI+VE+4 schaffen, oder es will es unbedingt besitzen.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Immer wenn ein Mitglied dieses Volkes etwas Wertvolles bemerkt, muss es GEI+VE+4 schaffen, oder es will es unbedingt besitzen.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349091, + "modifiedTime": 1668995463287, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "QIjVVVMR4PcO2NZc", "name": "Unsterblich", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes altern, nachdem sie erwachsen sind, nicht wie Normalsterbliche. Das Alter rafft sie nicht dahin, sie sterben nur durch Gewalt oder aus Lebensüberdruß.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes altern, nachdem sie erwachsen sind, nicht wie Normalsterbliche. Das Alter rafft sie nicht dahin, sie sterben nur durch Gewalt oder aus Lebensüberdruß.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349099, + "modifiedTime": 1668995463288, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Uui9ofMtBTX4v0Yj", "name": "Langlebig", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes altern nur noch langsam, sobald sie erwachsen sind.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes altern nur noch langsam, sobald sie erwachsen sind.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349105, + "modifiedTime": 1668995463289, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "V5S2BMm7vWJiD2hD", "name": "Zielsicher", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Fernkampf und Zielzauber.</p>" - }, "effects": [ { "_id": "YxpZ3gaKzgnl1T7S", "changes": [ { - "key": "data.combatValues.rangedAttack.total", + "key": "system.combatValues.rangedAttack.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null }, { - "key": "data.combatValues.targetedSpellcasting.total", + "key": "system.combatValues.targetedSpellcasting.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schießen, Zielzaubern +1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Fernkampf und Zielzauber.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349115, + "modifiedTime": 1668995463290, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "VTBlOswerHKLvjqI", "name": "Dunkelsicht", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes erhalten die Volksfähigkeit Dunkelsicht (<strong>DS4</strong> S. 83).</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes erhalten die Volksfähigkeit Dunkelsicht (<strong>DS4</strong> S. 83).</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349127, + "modifiedTime": 1668995463291, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "YV9KiRebanh28Jk2", "name": "Verabscheuungswürdig", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes werden von anderen Völkern verabscheut und gemieden. Sie verkaufen Waren nur zögerlich oder gegen extremen Aufpreis an dieses Volk. Ausrüstung und andere Dienstleistungen kosten das Doppelte.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes werden von anderen Völkern verabscheut und gemieden. Sie verkaufen Waren nur zögerlich oder gegen extremen Aufpreis an dieses Volk. Ausrüstung und andere Dienstleistungen kosten das Doppelte.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349134, + "modifiedTime": 1668995463292, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "b4vuLR8nbyFtCUT6", "name": "Fragil", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Dieses zartbesaitete Volk erhält -1 auf Abwehr.</p>" - }, "effects": [ { "_id": "Y9VbkphCkoVaRMjL", @@ -362,362 +511,534 @@ { "key": "", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Abwehr -1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Dieses zartbesaitete Volk erhält -1 auf Abwehr.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349138, + "modifiedTime": 1668995463294, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "cgWu5Mfd37oJ1Jw3", "name": "Geschwind", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Das Volk erhält +2 auf Initiative.</p>" - }, "effects": [ { "_id": "KFyXovHEQ71WxiR6", "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Initiative +2", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Das Volk erhält +2 auf Initiative.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349140, + "modifiedTime": 1668995463295, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ewWlk1Ud6dFVZD2u", "name": "Groß", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Lebenskraft x 2, aber auch leichter zu treffen (<strong>DS4</strong> S. 44).</p>" - }, "effects": [ { "_id": "D8cY12yVEAaNX52B", "changes": [ { - "key": "data.combatValues.hitPoints.total", + "key": "system.combatValues.hitPoints.total", "mode": 1, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Lebenskraft x 2", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Lebenskraft x 2, aber auch leichter zu treffen (<strong>DS4</strong> S. 44).</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349143, + "modifiedTime": 1668995463296, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "gIacfUxo5FToVbux", "name": "Talentiert", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes erhalten einen zusätzlichen Talentpunkt bei der Charaktererschaffung.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes erhalten einen zusätzlichen Talentpunkt bei der Charaktererschaffung.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349146, + "modifiedTime": 1668995463299, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "hPT9Q5DG9YFK1NTB", "name": "Magieresistent", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes sind weniger betroffen durch Zauber und Magie. Sämtliche magischen Auswirkungen (Schaden, aber auch Heilung, Trankeffekte oder die Zauberdauer u.ä.) werden bei ihnen halbiert, außer erlittener Elementarschaden.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes sind weniger betroffen durch Zauber und Magie. Sämtliche magischen Auswirkungen (Schaden, aber auch Heilung, Trankeffekte oder die Zauberdauer u.ä.) werden bei ihnen halbiert, außer erlittener Elementarschaden.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349149, + "modifiedTime": 1668995463300, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "jv1fgwHuCG6I8vMa", "name": "Nachtsicht", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes erhalten die Volksfähigkeit Nachtsicht (<strong>DS4</strong> S. 83).</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes erhalten die Volksfähigkeit Nachtsicht (<strong>DS4</strong> S. 83).</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349151, + "modifiedTime": 1668995463301, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nwABE3AeAUHbKd7U", "name": "Einäugig", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Das Volk erhält -1 auf Schießen und Zielzauber.</p>" - }, "effects": [ { "_id": "JOqcrV2Ns68t0SaO", "changes": [ { - "key": "data.combatValues.rangedAttack.total", + "key": "system.combatValues.rangedAttack.total", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null }, { - "key": "data.combatValues.targetedSpellcasting.total", + "key": "system.combatValues.targetedSpellcasting.total", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schießen, Zielzaubern -1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Das Volk erhält -1 auf Schießen und Zielzauber.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349152, + "modifiedTime": 1668995463303, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "qC9HBqm6nPRFg62e", "name": "Schnell", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Dieses flinke Volk erhält +1 auf Laufen.</p>" - }, "effects": [ { "_id": "jXtkQik1kgzTNeDC", "changes": [ { - "key": "data.combatValues.movement.total", + "key": "system.combatValues.movement.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Laufen +1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Dieses flinke Volk erhält +1 auf Laufen.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349154, + "modifiedTime": 1668995463306, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sFgC2eZxZIvii9OP", "name": "Magisch begabt", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes sind von der Magie berührt – es fällt ihnen unheimlich leicht, Zauber zu verstehen und zu wirken. Sie erhalten +1 auf Zaubern.</p>" - }, "effects": [ { "_id": "QxBn4JAl9dmgj5xH", "changes": [ { - "key": "data.combatValues.spellcasting.total", + "key": "system.combatValues.spellcasting.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Zaubern +1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes sind von der Magie berührt – es fällt ihnen unheimlich leicht, Zauber zu verstehen und zu wirken. Sie erhalten +1 auf Zaubern.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349156, + "modifiedTime": 1668995463308, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sXqjA4m3AsWmMo3a", "name": "Allergie gegen Metall", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes können kein Metall nutzen (auch keine Waffen und Rüstungen aus Metall) und erhalten auf Abwehr -1 bei Schaden durch Metallwaffen.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes können kein Metall nutzen (auch keine Waffen und Rüstungen aus Metall) und erhalten auf Abwehr -1 bei Schaden durch Metallwaffen.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349157, + "modifiedTime": 1668995463310, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "x35PNIYq3FCKIYCA", "name": "Leichtfüßig", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Das Volk erhält bei Schleichen und ähnlichen Proben einen Bonus von +1.</p>" - }, "effects": [ { "_id": "S4I2jS5RdAoAHLAL", "changes": [ { - "key": "data.checks.sneak", + "key": "system.checks.sneak", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schleichen +1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Das Volk erhält bei Schleichen und ähnlichen Proben einen Bonus von +1.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349158, + "modifiedTime": 1668995463312, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "xWClnNIkOvDLasgl", "name": "Langsam", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Vertreter dieses Volkes sind langsam und erhalten -1 auf Laufen.</p>" - }, "effects": [ { "_id": "sSCcqM8OaPaP6kW2", "changes": [ { - "key": "data.combatValues.movement.total", + "key": "system.combatValues.movement.total", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Laufen -1", "transfer": true, "flags": {}, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Vertreter dieses Volkes sind langsam und erhalten -1 auf Laufen.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349159, + "modifiedTime": 1668995463313, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yUyyyPRE3LvUUIGI", "name": "Ungepflegt", "type": "racialAbility", "img": "icons/svg/aura.svg", - "data": { - "description": "<p>Mitglieder dieses Volkes erhalten auf alle Proben sozialer Interaktion mit Vertretern anderer Völker einen Malus von -2.</p>" - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Mitglieder dieses Volkes erhalten auf alle Proben sozialer Interaktion mit Vertretern anderer Völker einen Malus von -2.</p>" + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349161, + "modifiedTime": 1668995463315, + "lastModifiedBy": "DS4BuildSystem00" + } } ] diff --git a/packs/special-creature-abilities.json b/packs/special-creature-abilities.json index 2911cd84..edadb10a 100644 --- a/packs/special-creature-abilities.json +++ b/packs/special-creature-abilities.json @@ -4,1010 +4,1483 @@ "name": "Zerstampfen", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png", - "data": { - "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", - "experiencePoints": 15 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995341991, + "modifiedTime": 1668995456071, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "05D4DdnbcQFoIllF", "name": "Schweben", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png", - "data": { - "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion „Rennen“ ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>", - "experiencePoints": 10 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion „Rennen“ ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995341997, + "modifiedTime": 1668995456074, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "18PDF4gqWrIRWudN", "name": "Schwimmen", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png", - "data": { - "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", - "experiencePoints": 5 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion „Rennen“ schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342002, + "modifiedTime": 1668995456078, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "1JDyMkVOlho7IuiN", "name": "Mehrere Angriffe (+4)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "data": { - "description": "<p>Kann 4 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann 4 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342005, + "modifiedTime": 1668995456083, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "1zPOH37f7Q5Rwodx", "name": "Mehrere Angriffe (+2)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "data": { - "description": "<p>Kann 2 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann 2 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342007, + "modifiedTime": 1668995456090, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "3LGUHTPC3tbVC13X", "name": "Angst (2)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 20 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 20 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342010, + "modifiedTime": 1668995456103, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5PdSHi6PY4TNV9rP", "name": "Schleudern", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png", - "data": { - "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", - "experiencePoints": 10 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342014, + "modifiedTime": 1668995456109, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5eB5a0FnygbaqWPe", "name": "Versteinern", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png", - "data": { - "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} aufgehoben werden.</p>", - "experiencePoints": 50 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} aufgehoben werden.</p>", + "experiencePoints": 50 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342017, + "modifiedTime": 1668995456120, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5maJ8tHAVZCxHGW6", "name": "Lähmungseffekt", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/paralysis-effect.png", - "data": { - "description": "<p>Der lähmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>", - "experiencePoints": 25 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der lähmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>", + "experiencePoints": 25 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342020, + "modifiedTime": 1668995456136, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "602AkdkLqx6NWprb", "name": "Werteverlust (AGI)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png", - "data": { - "description": "<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunfähig). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>", - "experiencePoints": 15 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunfähig). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342022, + "modifiedTime": 1668995456140, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "75iKq2PTrfyTw0s4", "name": "Dunkelsicht", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png", - "data": { - "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", - "experiencePoints": 7 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann selbst in völliger Dunkelheit noch sehen.</p>", + "experiencePoints": 7 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342024, + "modifiedTime": 1668995456142, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8HmrA97ZqN7nEYgm", "name": "Mehrere Angriffglieder (+3)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", - "data": { - "description": "<p>Greift mit 3 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>", - "experiencePoints": 0 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Greift mit 3 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342026, + "modifiedTime": 1668995456148, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "AjPsjbxcuNslQEuE", "name": "Umschlingen", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png", - "data": { - "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", - "experiencePoints": 10 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342029, + "modifiedTime": 1668995456162, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "BtjiEmhGyje6YghP", "name": "Sonar", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/sonar.png", - "data": { - "description": "<p>„Sieht“ per Sonar.</p>", - "experiencePoints": 10 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>„Sieht“ per Sonar.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342035, + "modifiedTime": 1668995456171, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Dt7AvP3fUbOQB4Yn", "name": "Angst (4)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 40 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 40 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342037, + "modifiedTime": 1668995456175, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "E5WqX3Em2HOAkP2e", "name": "Anfällig (Wasser)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "data": { - "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", - "experiencePoints": 0 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342040, + "modifiedTime": 1668995456177, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "FCxjdPJ1L8EJd0IF", "name": "Nur durch Magie verletzbar", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png", - "data": { - "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>", - "experiencePoints": 50 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>", + "experiencePoints": 50 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342047, + "modifiedTime": 1668995456178, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "HMCFkxVzU2b3KkSA", "name": "Bezaubern", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/charm.png", - "data": { - "description": "<p>Kann Gegner mit einem „Lockruf“ bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>", - "experiencePoints": 25 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann Gegner mit einem „Lockruf“ bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>", + "experiencePoints": 25 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342052, + "modifiedTime": 1668995456180, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ImVvi7XqDvf6D2vY", "name": "Anfällig (Luft)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "data": { - "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", - "experiencePoints": 0 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342055, + "modifiedTime": 1668995456182, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "KDDlwN9as9B4ljeA", "name": "Wesen des Lichts (Settingoption)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. 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Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>", - "experiencePoints": -1 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations-Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342062, + "modifiedTime": 1668995456196, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "R3j1CjXJckUH0CBG", "name": "Wesen der Dunkelheit (Settingoption)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png", - "data": { - "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", - "experiencePoints": 5 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342064, + "modifiedTime": 1668995456197, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "R6jT1GYF13ZijtM0", "name": "Mehrere Angriffglieder (+4)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png", - "data": { - "description": "<p>Greift mit 4 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>", - "experiencePoints": 0 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Greift mit 4 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342066, + "modifiedTime": 1668995456199, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "RwT0NBwkc1TuAR1e", "name": "Werteverlust (KÖR)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png", - "data": { - "description": "<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>", - "experiencePoints": 15 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). 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Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342116, + "modifiedTime": 1668995456225, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "mAWyVCfTFH6JiEIu", "name": "Anfällig (Erde)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png", - "data": { - "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", - "experiencePoints": 0 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342118, + "modifiedTime": 1668995456226, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "mVs6A48mWnfV9hcL", "name": "Alterung (1 Jahr pro Schadenspunkt)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png", - "data": { - "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>", - "experiencePoints": -1 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342120, + "modifiedTime": 1668995456227, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "oDM4ImE7PrIgn22E", "name": "Mehrere Angriffe (+1)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png", - "data": { - "description": "<p>Kann 1 zusätzlichen Angriff in jeder Runde aktionsfrei ausführen.</p>", - "experiencePoints": -1 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann 1 zusätzlichen Angriff in jeder Runde aktionsfrei ausführen.</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342122, + "modifiedTime": 1668995456228, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "oPTuLvZOEsXnRPed", "name": "Rost", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/rust.png", - "data": { - "description": "<p>Jeder Treffer reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. Gleiches gilt für den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>", - "experiencePoints": 10 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Jeder Treffer reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. Gleiches gilt für den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342124, + "modifiedTime": 1668995456229, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "oTLaMcZOW0eiUZCL", "name": "Gift (5)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png", - "data": { - "description": "<p>Wird Schaden verursacht, würfelt das Ziel eine „Gift trotzen“-Probe, ansonsten erhält es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>", - "experiencePoints": 50 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Wird Schaden verursacht, würfelt das Ziel eine „Gift trotzen“-Probe, ansonsten erhält es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>", + "experiencePoints": 50 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342126, + "modifiedTime": 1668995456230, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "oUR6JglLxmJZduZz", "name": "Antimagie (10 Meter)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png", - "data": { - "description": "<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>", - "experiencePoints": 50 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>", + "experiencePoints": 50 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342127, + "modifiedTime": 1668995456232, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pJjtHe2Rd0YCa35n", "name": "Nachtsicht", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png", - "data": { - "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", - "experiencePoints": 5 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>", + "experiencePoints": 5 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342130, + "modifiedTime": 1668995456234, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "rPbbTLUtSXZpdFjp", "name": "Schwarm", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/swarm.png", - "data": { - "description": "<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl / 10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>", - "experiencePoints": 0 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl / 10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>", + "experiencePoints": 0 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342134, + "modifiedTime": 1668995456239, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "rUA7XVCeDkREYfi8", "name": "Angst (1)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png", - "data": { - "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", - "experiencePoints": 10 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342142, + "modifiedTime": 1668995456240, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sDffbUUXg88Vn2Pq", "name": "Odem", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png", - "data": { - "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", - "experiencePoints": -1 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) – nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>", + "experiencePoints": -1 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342143, + "modifiedTime": 1668995456243, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uX7wuGyUjOPpYR5W", "name": "Fliegen", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png", - "data": { - "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", - "experiencePoints": 15 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion „Rennen“ im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>", + "experiencePoints": 15 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342144, + "modifiedTime": 1668995456245, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "xBZDRJORSen8qcRb", "name": "Gift (3)", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png", - "data": { - "description": "<p>Wird Schaden verursacht, würfelt das Ziel eine „Gift trotzen“-Probe, ansonsten erhält es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>", - "experiencePoints": 30 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Wird Schaden verursacht, würfelt das Ziel eine „Gift trotzen“-Probe, ansonsten erhält es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>", + "experiencePoints": 30 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342147, + "modifiedTime": 1668995456248, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ziB3j0RSbWMtq1LX", "name": "Geistesimmun", "type": "specialCreatureAbility", "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png", - "data": { - "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", - "experiencePoints": 10 - }, "effects": [], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>", + "experiencePoints": 10 + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995342149, + "modifiedTime": 1668995456249, + "lastModifiedBy": "DS4BuildSystem00" + } } ] diff --git a/packs/spells.json b/packs/spells.json index 932e443b..940810c9 100644 --- a/packs/spells.json +++ b/packs/spells.json @@ -4,7 +4,11 @@ "name": "Verteidigung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/templar-shield.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel erhält das Probenergebnis als Bonus auf seine Abwehr, bis der Zauberwirker in der nächsten Kampfrunde wieder an der Reihe ist.</p>", "equipped": false, "spellType": "spellcasting", @@ -51,20 +55,28 @@ "sorcerer": 4 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344444, + "modifiedTime": 1668995459110, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "0O56S0JDXi2y71Pu", "name": "Schutzschild stärken", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/diamond-hard.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Verdoppelt den Bonus auf die Abwehr eines @Compendium[ds4.spells.dpz383XbGFXEsGot]{Schutzschild}-Zaubers, der bereits auf das Ziel wirkt.</p>", "equipped": false, "spellType": "spellcasting", @@ -111,20 +123,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344446, + "modifiedTime": 1668995459121, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "1b32mq9AWEMuoBAs", "name": "Lichtlanze", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/sun-spear.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dies ist eine mächtigere Variante des Zaubers @Compendium[ds4.spells.lj8NQ5l4wLWmYcEt]{Lichtpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} können diesen Zauber nicht anwenden.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -171,20 +191,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344448, + "modifiedTime": 1668995459125, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "1hhpEYpQQ0oLNptl", "name": "Halt", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/skoll/halt.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg kann sich das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, nicht mehr bewegen.</p>\n<p>Die Starre endet vorzeitig, sollte das Ziel Schaden erhalten. Während der Starre ist es dem Ziel möglich, die Augen zu bewegen, zu atmen und klar zu denken. Ein erstarrter Zauberwirker könnte also immer noch seine Zauber wechseln oder gar versuchen, ohne Worte und Gesten (<strong>DS4</strong> S. 47) einen Zauber zu wagen.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -231,20 +259,28 @@ "sorcerer": 6 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344449, + "modifiedTime": 1668995459145, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "4R2OiLe4Ojht69Ea", "name": "Erdspalt", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/earth-spit.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Auf festem Boden öffnet der Zauber einen Erdspalt. Der Erdspalt ist bis zu VE in Meter breit und VE/2 in Metern lang und tief. Stehen Wesen an der Stelle, unter der der Erdspalt erscheint, können sie mit AGI+BE augenblicklich versuchen, noch in Sicherheit zu springen (zählt als freie Aktion). Wesen, die sich in der Erdspalte befinden, wenn diese sich wieder schließt, erhalten augenblicklich 2W20 nicht abwehrbaren Schaden und sind – ohne noch richtig atmen zu können – eingeschlossen.</p>", "equipped": false, "spellType": "spellcasting", @@ -291,20 +327,28 @@ "sorcerer": 14 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344451, + "modifiedTime": 1668995459148, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "4StILfq4zNUWBAgz", "name": "Heilende Strahlen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/sinusoidal-beam.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Lichtstrahlen schießen vom Heiler aus und heilen die Wunden von bis zu VE/2 Gefährten, die Lebenskraft in Höhe des Probenergebnisses dazu erhalten. Es wird nur eine Probe für diesen Zielzauber gewürfelt: Einzig der Distanzmalus (<strong>DS4</strong> S. 43) des Ziels, das am weitesten entfernt steht, wird als Malus gewertet.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -351,20 +395,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344453, + "modifiedTime": 1668995459157, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "4Wlx1LdkUK3BYctJ", "name": "Verwandlung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/ghost-ally.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker nimmt das Aussehen einer anderen Person an, die seinem Volk angehören und gleichen Geschlechts sein muss.</p>\n<p>Handelt es sich um eine bestimmte Person, die der Charakter jedoch nur flüchtig oder aus der Ferne kennt, können ihm Fehler unterlaufen, wodurch Bekannte der Zielperson mit einer Bemerken-Probe den Zauber durchschauen können.</p>\n<p>Untote Wesen u. ä. kann man mit diesem rein optischen Effekt nicht täuschen.</p>", "equipped": false, "spellType": "spellcasting", @@ -411,20 +463,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344455, + "modifiedTime": 1668995459177, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5RUGIWTftCyeJkDQ", "name": "Flackern", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/duality.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker beginnt zu flackern und ist dadurch schwieriger zu treffen. Seine Abwehr wird für die Dauer des Zaubers um seinen halbierten Wert in GEI erhöht (nur nicht gegen alles einhüllenden Flächenschaden).</p>", "equipped": false, "spellType": "spellcasting", @@ -471,20 +531,28 @@ "sorcerer": 4 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344456, + "modifiedTime": 1668995459185, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5mF59XCsZffF0cSp", "name": "Schatten", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dunkle Schatten umhüllen das Ziel (welches keine Abwehr dagegen würfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen können sollte. Augenlosen Untoten, wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten}, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -531,20 +599,28 @@ "sorcerer": 2 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344458, + "modifiedTime": 1668995459204, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "6bptWPrq5gkX2UaT", "name": "Lichtsäule", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/laser-precision.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dies ist eine mächtigere Variante des Zaubers @Compendium[ds4.spells.6bptWPrq5gkX2UaT]{Lichtsäule}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit (Settingoption)} ebenfalls einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} können diesen Zauber nicht anwenden.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung} addieren ihren Talentrang auf den PW der Zielzaubern-Probe der Lichtsäule.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -591,20 +667,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344460, + "modifiedTime": 1668995459218, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "73bT47FtQgPp9Snq", "name": "Netz", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.</p>\n<p>Vom Netz getroffene Wesen, welche keine Abwehr dagegen würfeln dürfen, halbieren für die Dauer des Zaubers Initiative, Laufen und Schlagen.</p>\n<p>Der Zauber wirkt nicht gegen Wesen, die 2+ Größenkategorien (<strong>DS4</strong> S. 104) größer sind.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -651,20 +735,28 @@ "sorcerer": 9 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344461, + "modifiedTime": 1668995459222, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "7HCeOPLYvb1SQxcV", "name": "Wächter", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/static-guard.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein magischer Wächter alarmiert bzw. weckt den Zauberwirker, sobald ein Wesen sich bis auf VE x 2 Meter oder weniger dem Zielpunkt nähert.</p>\n<p>Dies gilt nicht für Wesen, die sich während des Zaubervorgangs bereits in diesem Bereich aufhielten.</p>", "equipped": false, "spellType": "spellcasting", @@ -711,20 +803,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344463, + "modifiedTime": 1668995459229, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "7foZzrxZuX0dCh3C", "name": "Wandöffnung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker öffnet ein kreisrundes Loch von 1 m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.</p>\n<p>Nach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.</p>", "equipped": false, "spellType": "spellcasting", @@ -771,20 +871,28 @@ "sorcerer": 14 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344466, + "modifiedTime": 1668995459235, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "7yYxjxuGjTo29r10", "name": "Feuerwand", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/firewall.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker lässt eine Feuerwand erscheinen, die Ausmaße von maximal 1 m x VE m x VE m annehmen kann. Wesen, die an der Stelle stehen, wo die Feuerwand erscheint, oder durch sie hindurch springen, erhalten 2W20 abwehrbaren Schaden.</p>", "equipped": false, "spellType": "spellcasting", @@ -831,20 +939,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344467, + "modifiedTime": 1668995459240, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "7ybmodIkWDP1z1D6", "name": "Flammeninferno", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine kreisrunde Fläche mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erhält pro Kampfrunde nicht abwehrbaren Schaden in Höhe des Probenergebnisses.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -891,20 +1007,28 @@ "sorcerer": 15 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344469, + "modifiedTime": 1668995459256, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8BT2TqPHC0v2OzNe", "name": "Elementar herbeirufen (Feuer)", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber ruft ein Feuerelementar von seiner Ebene herbei. Feuerelementare (@Compendium[ds4.creatures.tYcKw69Feoy3B6hG]{Feuerelementar I}, @Compendium[ds4.creatures.huPL6cx3RadJNhL0]{Feuerelementar II}, @Compendium[ds4.creatures.mPcmJ9nHpy1AbKVr]{Feuerelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei wählen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, können ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und kämpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Aufträge:</strong> Ein Elementar kann erst auf seine Existenzebene zurückkehren, wenn es für seinen Beschwörer eine Anzahl von Aufträgen gleich dessen hablierter VE ausgeführt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: „Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entzünde die Strohdächer (Auftrag 2).“ Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Aufträge erfüllt, kehrt es augenblicklich zurück auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1–5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschwören, wird immer sein Element in irgendeiner Form benötigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschwören, wohl aber Wasserlementare. Die Größe des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden können. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Größe des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zurückkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Kerzenflamme bis Fackel</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Lagerfeuer</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Brand/Lava</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Größe des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m² Feuer-/Lavafläche</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>", "equipped": false, "spellType": "spellcasting", @@ -951,20 +1075,28 @@ "sorcerer": 16 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344471, + "modifiedTime": 1668995459258, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8Y5rUQhP8XCQM9xL", "name": "Volksgestalt", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/relationship-bounds.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bis zu VE einwilligende, humanoide Ziele (zu denen natürlich auch der Zauberwirker selbst gehören kann) in Reichweite werden in die Gestalt eines anderen humanoiden Volkes der gleichen Größenkategorie (<strong>DS4</strong> S. 104) verwandelt (nicht jedoch seine Ausrüstung).</p>\n<p>Beispielsweise könnte man einen Menschen in einen Ork oder sogar in einen uralten Zwerg verwandeln.</p>\n<p>Der Charakter behält dabei all seine Fähigkeiten und erhält umgekehrt auch keine Fähigkeiten des Volkes, in das er verwandelt wurde.</p>\n<p>Während die Stimme sich dem neuen Volk anpasst, erinnern Augen und Gesichtzüge weiterhin an die eigentliche Gestalt des verwandelten Charakters.</p>", "equipped": false, "spellType": "spellcasting", @@ -1011,20 +1143,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344473, + "modifiedTime": 1668995459260, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "919AW6tITRT8WikD", "name": "Glühender Glaube", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/glowing-hands.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Die berührte Waffe – das Ziel des Zaubers – erglüht vor heiliger Kraft. Für die Wirkungsdauer des Zaubers gilt der mit der Waffe verursachte Schaden als magisch und der WB wird um VE/2 erhöht, während die Abwehr getroffener Gegner gegen Angriffe mit dieser Waffe um VE/2 gesenkt wird.</p>", "equipped": false, "spellType": "spellcasting", @@ -1071,20 +1211,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344475, + "modifiedTime": 1668995459262, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "9GBDoyVXPXjWoLix", "name": "Elementar herbeirufen (Erde)", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber ruft ein Erdelementar von seiner Ebene herbei. Erdelementare (@Compendium[ds4.creatures.1PYYg60DHC6RA3oO]{Erdelementar I}, @Compendium[ds4.creatures.S8DNL5XpmNRSNJhD]{Erdelementar II}, @Compendium[ds4.creatures.mOQ21HFNisTfu7ve]{Erdelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei wählen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, können ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und kämpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Aufträge:</strong> Ein Elementar kann erst auf seine Existenzebene zurückkehren, wenn es für seinen Beschwörer eine Anzahl von Aufträgen gleich dessen hablierter VE ausgeführt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: „Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entzünde die Strohdächer (Auftrag 2).“ Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Aufträge erfüllt, kehrt es augenblicklich zurück auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1–5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschwören, wird immer sein Element in irgendeiner Form benötigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschwören, wohl aber Wasserlementare. Die Größe des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden können. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Größe des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zurückkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Erdboden/Kiesel/Sand</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Felsen/Findling</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Steinhügel oder größer</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Größe des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m³ Erde/Gestein</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>", "equipped": false, "spellType": "spellcasting", @@ -1131,20 +1279,28 @@ "sorcerer": 16 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344476, + "modifiedTime": 1668995459264, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "9VLNUomSaxPTdfZY", "name": "Heilendes Licht", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/sunbeams.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein vom Heiler ausgehender Lichtstrahl heilt die Lebenskraft des Ziels in Höhe des Probenergebnisses.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -1191,20 +1347,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344478, + "modifiedTime": 1668995459265, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "9gc1CF70165NXymH", "name": "Kontrollieren", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.</p>\n<p>Kontrollierte Untote unterstehen dem Zauberwirker, führen bedingungslos seine Befehle aus und können nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.</p>\n<p>Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe beträgt.</p>", "equipped": false, "spellType": "spellcasting", @@ -1251,20 +1415,28 @@ "sorcerer": 4 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344481, + "modifiedTime": 1668995459267, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "A9c19uUSIH4kvvHS", "name": "Duftnote", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/fragrance.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel wird vom Zauberwirker mit einem Duft versehen.</p><p>Dieser Geruch kann angenehm oder unangenehm sein und erleichtert bzw. erschwert sämtliche sozialen Proben des Ziels für die Wirkungsdauer um 2.</p>", "equipped": false, "spellType": "spellcasting", @@ -1311,20 +1483,28 @@ "sorcerer": 2 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344482, + "modifiedTime": 1668995459268, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ANV77WNlbZFRMssv", "name": "Teleport", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/teleport.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber teleportiert den Zauberwirker und bis zu VE Begleiter an einen ihm bekannten Ort. War der Zauberwirker nur einmal dort und kennt ihn nur flüchtig, wird der PW der Zaubern-Probe halbiert. Bei einem Teleport-Patzer erscheinen die Charaktere in einem Objekt (zu tief im Boden, ein naher Baum) und erhalten W20 nicht abwehrbaren Schaden (2W20, wenn der Ort nur flüchtig bekannt ist).</p>", "equipped": false, "spellType": "spellcasting", @@ -1371,20 +1551,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344484, + "modifiedTime": 1668995459270, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ASvdS1fyjmRS1Xb6", "name": "Magische Waffe", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/pointy-sword.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber verleiht einer Waffe magische Kräfte. Ihr WB erhöht sich für die Dauer des Zaubers um +1 und der mit ihr verursachte Schaden gilt als magisch, verletzt beispielsweise also auch körperlose Wesen wie Geister.</p>", "equipped": false, "spellType": "spellcasting", @@ -1431,20 +1619,28 @@ "sorcerer": 1 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344485, + "modifiedTime": 1668995459271, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "AyTRXMB9PBeVsmus", "name": "Feueratem", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/fire-breath.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Aus dem Mund des Zauberwirkers schießt eine lodernde Säule, die alle hintereinander stehenden Gegner in einer 1 m breiten, geraden Schneise in Flammen hüllt. Der feurige Atem verursacht nicht abwehrbaren Schaden in Höhe des Probenergebnisses.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -1491,20 +1687,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344487, + "modifiedTime": 1668995459273, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "BGnY1p1qZXwpzXFA", "name": "Zeitstop", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker hält die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.</p><p>Andere Objekte und Lebewesen können nicht bewegt werden – sie sind starr in der Zeit eingefroren.</p>", "equipped": false, "spellType": "spellcasting", @@ -1551,20 +1755,28 @@ "sorcerer": 20 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344490, + "modifiedTime": 1668995459276, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "BdBUObZr9RahUqxA", "name": "Tarnender Nebel", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/fog.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine Nebelwolke mit einem Radius von maximal VE in Metern entsteht.</p><p>Angriffe gegen Ziele in der Nebelwolke werden um 8 erschwert, gleichsam erhalten alle innerhalb des Nebels -8 auf alle Proben, bei denen man besser sehen können sollte. Eine Nebelwolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>", "equipped": false, "spellType": "spellcasting", @@ -1611,20 +1823,28 @@ "sorcerer": 3 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344494, + "modifiedTime": 1668995459278, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "CrZ8L7oaWvPjLou0", "name": "Einschläfern", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u. ä. erwachen kann.</p>", "equipped": false, "spellType": "spellcasting", @@ -1671,20 +1891,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344499, + "modifiedTime": 1668995459280, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "DNplbUwfxszg5UbZ", "name": "Wechselzauber", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/magick-trick.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Präpariert einen Zauberspruch des Zauberwirkers, um einmalig aktionsfrei zu diesem zu wechseln.</p>", "equipped": false, "spellType": "spellcasting", @@ -1731,20 +1959,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344503, + "modifiedTime": 1668995459282, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "DPFRVvfvmhCfcm7E", "name": "Stoßgebet", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/kneeling.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine Druckwelle heiliger Macht schießt aus dem Heiler und bringt Gegner in einem Radius gleich seiner doppelten Stufe in Metern zu Fall.</p>", "equipped": false, "spellType": "spellcasting", @@ -1791,20 +2027,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344507, + "modifiedTime": 1668995459287, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "DjvQzdWEmm8h7G4X", "name": "Fluch", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/voodoo-doll.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker benötigt etwas vom Ziel in seinem Besitz, wie beispielsweise ein Haar, ein Kleidungsstück o. ä., das beim Zaubern – ob erfolgreich oder nicht – zerstört wird. Das Ziel wird verflucht und erhält auf alle Proben -2, bis die Zauberdauer verstrichen ist oder der Fluch mittels @Compendium[ds4.spells.tBWEyulMfJFzPuWM]{Magie bannen} schon vorher entfernt wird.</p>\n<p>Ein Ziel kann mehrmals verflucht werden. Alle Flüche müssen einzeln gebannt werden, stammen sie nicht vom selben Zauberwirker.</p>", "equipped": false, "spellType": "spellcasting", @@ -1851,20 +2095,28 @@ "sorcerer": 2 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344510, + "modifiedTime": 1668995459289, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "EXqdD6yddQ4c0zAw", "name": "Unsichtbarkeit", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.</p>", "equipped": false, "spellType": "spellcasting", @@ -1911,20 +2163,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344512, + "modifiedTime": 1668995459291, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "FJE2X2GXFDs9LT7J", "name": "Heilende Hand", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/sbed/health-normal.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Durch Hand auflegen wird bei dem Ziel Lebenskraft in Höhe des Probenergebnisses geheilt.</p>", "equipped": false, "spellType": "spellcasting", @@ -1971,20 +2231,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344515, + "modifiedTime": 1668995459293, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "GPaDrKIFw2kjzryU", "name": "Blut kochen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/skoll/blood.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Blut des Ziels beginnt auf magische Art und Weise zu kochen, ohne dass es gerinnt.</p><p>Der innerlich wirkende Schaden entspricht dem doppelten Probenergebnis, das Ziel würfelt seine Abwehr ohne die Panzerungsboni seiner Gegenstände.</p><p>Der Zauber ist gegen Wesen ohne Blut – wie beispielsweise viele Untote – nicht einsetzbar.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -2031,20 +2299,28 @@ "sorcerer": 13 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344518, + "modifiedTime": 1668995459295, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Gc5G9kixOqNbuwp1", "name": "Frostwaffe", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/sparkling-sabre.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann eine Waffe in eisige Kälte hüllen. Für die Dauer des Zauberspruchs wird der WB der Waffe um +1 erhöht und ihr Schaden gilt als magisch. Ein Immersieg bei einem Angriff friert den Gegner für eine Kampfrunde lang ein, als wirke auf ihn der Zauber @Compendium[ds4.spells.1hhpEYpQQ0oLNptl]{Halt}. <em>Frostwaffe</em> ist nicht mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge} kombinierbar.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -2091,20 +2367,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344526, + "modifiedTime": 1668995459297, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "GpdYH1BAO4tIf6Fj", "name": "Tiere besänftigen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/paw-heart.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Aggressive Tiere im Wirkungsradius können mit diesem Zauber besänftigt werden. Magische Wesen (wie beispielsweise @Compendium[ds4.creatures.SQv63FQBjA5jW5xv]{Einhörner} oder @Compendium[ds4.creatures.O2maANGDJHPLX8aE]{Unwölfe}) sind gegen den Zauber immun, ebenso Tiere, die unter einem Kontrollzauber wie @Compendium[ds4.spells.TVsayZ3WkUxyzKbL]{Tierbeherschung} o.ä. stehen.</p>", "equipped": false, "spellType": "spellcasting", @@ -2151,20 +2435,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344530, + "modifiedTime": 1668995459298, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "HWjB5kPr3AZbFOFZ", "name": "Heilendes Feld", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/chained-heart.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber heilt bei allen Gefährten im Wirkungsradius die Lebenskraft um das Probenergebnis.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -2211,20 +2503,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344535, + "modifiedTime": 1668995459300, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ITWKevUdrtyBHjgR", "name": "Verkleinern", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/contract.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das freiwillige Ziel – samt seiner Ausrüstung – wird auf ein Zehntel seiner Körpergröße verkleinert. Charaktere nehmen die Größenkategorie „winzig“ (<strong>DS4</strong> S. 104) an.</p><p>Für die Dauer des Zauberspruchs werden KÖR, ST und HÄ halbiert und Laufen durch 10 geteilt.</p>", "equipped": false, "spellType": "spellcasting", @@ -2271,20 +2571,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344543, + "modifiedTime": 1668995459301, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "JldAx8a91vVO2wUf", "name": "Blenden", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein gleißender Lichtstrahl schießt aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel (welches dagegen keine Abwehr würfeln darf).</p><p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen können sollte.</p><p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -2331,20 +2639,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344548, + "modifiedTime": 1668995459303, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "JvK5b8DXdHgaByjP", "name": "Manabrot", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/sliced-bread.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker bündelt die magische Energien um sich herum und erschafft daraus warmes, aber geschmackloses Manabrot.</p>\n<p>Maximal kann der Zauberwirker eine Anzahl von Manabrot gleich seiner halbierten Stufe erschaffen. Jeder der blau-violetten, teigähnlichen Klumpen, entspricht einer ganzen Mahlzeit (von denen ein Erwachsener 3 pro Tag benötigt) für eine Person.</p>", "equipped": false, "spellType": "spellcasting", @@ -2391,20 +2707,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344550, + "modifiedTime": 1668995459304, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "KIyVOdiXZnXJIAh6", "name": "Stolpern", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, stürzt augenblicklich zu Boden.</p><p>Misslingt ihm außerdem eine Probe auf AGI+GE, lässt er alles Gehaltene fallen.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -2451,20 +2775,28 @@ "sorcerer": 3 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344552, + "modifiedTime": 1668995459307, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "KUbT1gBeThcLY7vU", "name": "Spurt", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/run.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Laufen-Wert des Ziels wird für die Dauer des Zaubers verdoppelt.</p>", "equipped": false, "spellType": "spellcasting", @@ -2511,20 +2843,28 @@ "sorcerer": 7 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344553, + "modifiedTime": 1668995459309, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "KhmJCaFuP7Tgdw7q", "name": "Magische Barriere", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/stone-wall.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker erschafft ein unbewegliches, würfelförmiges Kraftfeld mit einer Größe von maximal VE/2 m³, welches sämtliche Magie- und Zaubersprucheffekte nach innen und außen hin komplett abblockt. Weder @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerbälle}, noch @Compendium[ds4.spells.WkZBOsMblhcrPRUF]{Lauschen}- oder @Compendium[ds4.spells.ANV77WNlbZFRMssv]{Teleport}-Zauber können diese magische Barriere durchbrechen.</p>\n<p>Die magische Barriere verschwindet, sofern der Zauerwirker sie nicht – nach Ablauf der Spruchdauer – durch ununterbrochene Konzentration (zählt als ganze Aktion) aufrecht erhält.</p>", "equipped": false, "spellType": "spellcasting", @@ -2571,20 +2911,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344555, + "modifiedTime": 1668995459311, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "L4pdDXSYAOgtWIbd", "name": "Licht", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/explosion-rays.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das berührte, leblose Ziel – beipielsweise ein Stab oder eine kleine, abdeckbare Münze – leuchtet fackelhell auf.</p>", "equipped": false, "spellType": "spellcasting", @@ -2631,20 +2979,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344558, + "modifiedTime": 1668995459313, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "L6NrH3AEmS2I3NWG", "name": "Springen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</p>", "equipped": false, "spellType": "spellcasting", @@ -2691,20 +3047,28 @@ "sorcerer": 3 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344560, + "modifiedTime": 1668995459315, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "MKlGqhjQa3GZu4gq", "name": "Ebenentor", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Öffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schließt sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>", "equipped": false, "spellType": "spellcasting", @@ -2751,20 +3115,28 @@ "sorcerer": 16 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344563, + "modifiedTime": 1668995459317, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "MpqPWr2l8qV4oQyL", "name": "Geben und Nehmen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/heart-inside.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel des Zaubers erhält 50 % des Schadens, den es per Schlagen im Nahkampf verursacht (also abzüglich des Abwehrwurfs des Gegners), in Form von heilender Magie auf die eigene Lebenskraft gutgeschrieben.</p>", "equipped": false, "spellType": "spellcasting", @@ -2811,20 +3183,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344567, + "modifiedTime": 1668995459318, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "NRfYtF7tFoNMe1cR", "name": "Steinwand", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/brick-wall.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker erschafft eine Steinwand, die Ausmaße von bis zu 1 m x VE m x VE m annehmen kann und nicht wieder verschwindet.</p>\n<p>Die Steinwand muss auf festen Boden stehen und kann nicht an einem Ort erscheinen, wo sich bereits etwas befindet.</p>\n<p>Die Steinwand hat eine Abwehr gleich der dreifachen Stufe des Zauberwirkers, für den Fall, dass jemand sie mit Gewalt durchdringen will. Jeder einzelne Kubikmeter der Steinwand verfügt über LK in Höhe der Stufe des Zauberwirkers.</p>", "equipped": false, "spellType": "spellcasting", @@ -2871,20 +3251,28 @@ "sorcerer": 14 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344573, + "modifiedTime": 1668995459319, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "NWPoiZHCmZ7ZJud4", "name": "Schutzfeld", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von außen her wirkungslos abprallen.</p>", "equipped": false, "spellType": "spellcasting", @@ -2931,20 +3319,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344578, + "modifiedTime": 1668995459321, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "NcK7zXn0IeCfqjkl", "name": "Freund", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/lovers.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg hält das Ziel den Zauberwirker (und nur ihn!) für einen sehr guten Freund.</p>\n<p>Das Ziel wird ihm alles anvertrauen, was er auch einem sehr guten Freund verraten würde und alles für ihn machen, was er auch für einen guten Freund tun würde.</p>", "equipped": false, "spellType": "spellcasting", @@ -2991,20 +3387,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344584, + "modifiedTime": 1668995459322, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "NwLeietvcarS6zP5", "name": "Fliegen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/hand-wing.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel kann fliegen. Die Fortbewegungsgeschwindigkeit ist im Flug doppelt so hoch wie am Boden (zusätzlich kann man sie wie beim „Rennen“ verdoppeln). Ein Charakter mit Laufen 4,5 m fliegt also 9 m in einer Kampfrunde, „rennend“ 18 m.</p>", "equipped": false, "spellType": "spellcasting", @@ -3051,20 +3455,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344588, + "modifiedTime": 1668995459324, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ONhSaLNmvvacgCjA", "name": "Giftbann", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/foamy-disc.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Neutralisiert augenblicklich ein nichtmagisches Gift, sofern es noch nicht zu spät ist.</p>", "equipped": false, "spellType": "spellcasting", @@ -3111,20 +3523,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344594, + "modifiedTime": 1668995459325, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "OODDFguw5Y113ywm", "name": "Wahnsinn", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/mad-scientist.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel des Zaubers wird auf der Stelle wahnsinnig und zu einem sabbernden Schwachsinnigen, dessen Geist fortan auf 0 gesenkt ist.</p>\n<p>Nur der Zauberspruch @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} kann diesen Effekt bannen, wofür pro wiederherzustellenden Punkt in GEI der Spruch jeweils einmal auf das Ziel angewendet werden muss.</p>", "equipped": false, "spellType": "spellcasting", @@ -3171,20 +3591,28 @@ "sorcerer": 15 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344599, + "modifiedTime": 1668995459327, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "PXIVHRBpLwlzrk3L", "name": "Elementar herbeirufen (Luft)", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber ruft ein Luftelementar von seiner Ebene herbei. Luftlementare (@Compendium[ds4.creatures.CIzMY691MK016h4E]{Luftelementar I}, @Compendium[ds4.creatures.wYVw1a5UjPS09YxS]{Luftelementar II}, @Compendium[ds4.creatures.DNbOkqUg7jitTTbw]{Luftelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei wählen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, können ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und kämpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Aufträge:</strong> Ein Elementar kann erst auf seine Existenzebene zurückkehren, wenn es für seinen Beschwörer eine Anzahl von Aufträgen gleich dessen hablierter VE ausgeführt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: „Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entzünde die Strohdächer (Auftrag 2).“ Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Aufträge erfüllt, kehrt es augenblicklich zurück auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1–5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschwören, wird immer sein Element in irgendeiner Form benötigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschwören, wohl aber Wasserlementare. Die Größe des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden können. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Größe des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zurückkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Leichte Brise/Windiges Wetter</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Stürmisch</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Gewittersturm</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Größe des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m³ Luft</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>", "equipped": false, "spellType": "spellcasting", @@ -3231,20 +3659,28 @@ "sorcerer": 16 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344601, + "modifiedTime": 1668995459329, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "QVcmtKpmT5HzIwur", "name": "Vertreiben", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/chalk-outline-murder.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Vertreibt eine Anzahl von Untoten im Wirkungsbereich gleich der halbierten Stufe des Zauberwirkers.</p>\n<p>Für die Dauer der Vertreibung ziehen sich die Untoten so schnell wie möglich von dem Zauberwirker zurück bis auf eine Distanz von Probenergebnis x 5 m.</p>\n<p>Bis zum Ablauf des Zaubers können die Untoten niemanden in seinem Wirkungsbereich angreifen.</p>\n<p>Der Effekt endet bei jedem Untoten, der Schaden erleidet.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche betroffen sind. Alternativ kann auch ein bestimmter Untoter als Ziel der Vertreibung bestimmt werden.</p>\n<p>Wird beim Vertreiben ein Immersieg gewürfelt, erhalten die betroffenen Untoten zusätzlichen abwehrbaren Schaden in der tatsächlichen Höhe des Immersiegs.</p>", "equipped": false, "spellType": "spellcasting", @@ -3291,20 +3727,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344603, + "modifiedTime": 1668995459331, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "QZW2p3k9uGuYKCbN", "name": "Balancieren", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/tightrope.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel kann absolut sicher mit seinem reinen Laufen-Wert über dünne Seile u. ä. balancieren.</p>\n<p>Sobald der Zauber gewirkt wurde, gilt der Balancieren-Effekt und endet, nachdem der Charakter eine Strecke in Höhe des eigenen, doppelten Laufen-Wertes in Metern zurückgelegt hat.</p>", "equipped": false, "spellType": "spellcasting", @@ -3351,20 +3795,28 @@ "sorcerer": 6 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344604, + "modifiedTime": 1668995459333, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "QuuHhHmliyC5N55q", "name": "Feuerlanze", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dies ist eine mächtigere Variante des Zaubers @Compendium[ds4.spells.kudkdrpMU0C83vM7]{Feuerstrahl}.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -3411,20 +3863,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344608, + "modifiedTime": 1668995459335, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "QzcgykKQKztABe2a", "name": "Heiliger Hammer", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/hammer-drop.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein Hammer aus hellem Licht erscheint innerhalb eines Radius von VE in Metern um den Heiler herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches kämpft er völlig selbstständig, hört jedoch auf gedankliche Kampfkommandos des Zauberwirkers wie „Halte den Dämon auf“ oder „Helfe dem Paladin“.</p>\n<p>Bewegt sich der Charakter, wandert der Wirkungsbereich des Hammers mit ihm mit, so dass die heilige Waffe niemals mehr als VE x 2 in Metern von ihm entfernt sein kann. Der heilige Hammer verschwindet, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer abgelaufen ist.</p>\n<p>Sämtliche Kampfwerte des heiligen Hammers entsprechen der Stufe des Heilers +8. Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Heilers entspricht.</p>", "equipped": false, "spellType": "spellcasting", @@ -3471,20 +3931,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344613, + "modifiedTime": 1668995459338, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "RUfE7hqqHCKMEMbh", "name": "Schattenklinge", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/blade-fall.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Die verzauberte Klinge verströmt rauchartige Schatten voll dunkler Magie. Die folgenden Effekte gelten nur, wenn ein Charakter mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} die Waffe benutzt:</p>\n<p>Für die Dauer des Zauberspruchs wird der WB der Waffe um +1 erhöht und ihr Schaden gilt als magisch. Jedesmal, wenn mit der Waffe Schaden verursacht wird, sinkt die Abwehr des Ziels um 1. Dieser Effekt endet, wenn die Zauberdauer abgelaufen ist.</p>\n<p><em>Schattenklinge</em> ist nicht mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge}, @Compendium[ds4.spells.Gc5G9kixOqNbuwp1]{Frostwaffe}, @Compendium[ds4.spells.919AW6tITRT8WikD]{Glühender Glaube} oder @Compendium[ds4.spells.cggG4v6EBPmEZuAQ]{Waffe des Lichts} kombinierbar.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können diesen Zauber nicht anwenden.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -3531,20 +3999,28 @@ "sorcerer": 7 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344617, + "modifiedTime": 1668995459340, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "SPnYNGggFb8XRICE", "name": "Schweben", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/angel-wings.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel kann statt zu laufen auch lotrecht hoch und runter schweben.</p><p>Der Laufen-Wert beim Schweben ist dabei genau so hoch, wie am Boden (man kann im Schweben nicht rennen).</p>", "equipped": false, "spellType": "spellcasting", @@ -3591,20 +4067,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344620, + "modifiedTime": 1668995459342, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "SaLY0K9FQRb1TQoQ", "name": "Versetzte Stimme", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/lips.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann das von ihm Gesagte an einen bis zu VE x 10 Meter entfernten Punkt verlagern (eine klare Sichtlinie vorausgesetzt).</p>\n<p>Dieser Punkt kann eine freie Stelle im Raum sein oder auch ein Kleidungsstück einer Person.</p>\n<p>Jeder in Hörweite dieses Punktes kann den Zauberwirker hören.</p>", "equipped": false, "spellType": "spellcasting", @@ -3651,20 +4135,28 @@ "sorcerer": 3 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344624, + "modifiedTime": 1668995459344, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Senq5ub2Cx0agJgi", "name": "Blitz", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/bolt-spell-cast.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker schießt einen Blitz auf einen Feind. Gegner in Metallrüstung dürfen keine Abwehr gegen Blitze würfeln.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -3711,20 +4203,28 @@ "sorcerer": 7 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344630, + "modifiedTime": 1668995459347, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "SgDFje4OTxqPEzoA", "name": "Terror", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/terror.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg fliehen betroffene Ziele – maximal eine Anzahl gleich der Stufe des Zauberwirkers – so schnell wie möglich in panischer Angst und können erst nach Ablauf der Zauberdauer wieder umkehren.</p><p>Der Effekt endet bei jedem Fliehenden, der Schaden erleidet.</p>", "equipped": false, "spellType": "spellcasting", @@ -3771,20 +4271,28 @@ "sorcerer": 7 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344636, + "modifiedTime": 1668995459349, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "TKkpNdYo6cbFq7Pt", "name": "Wasser weihen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/holy-water.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Berührtes, reines Wasser wird zu heiligem @Compendium[ds4.equipment.RoXGTPdisjn6AdYK]{Weihwasser}. Bei jeder Anwendung des Zaubers stellt der Heiler eine Anzahl an Weihwassereinheiten (etwa 1/2 Liter) gleich dem halbierten Probenergebnis her, genügend „normales“ Wasser als Rohstoff vorausgesetzt.</p>", "equipped": false, "spellType": "spellcasting", @@ -3831,20 +4339,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344639, + "modifiedTime": 1668995459352, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "TKx3LO5ZWQuKpK04", "name": "Schutzkuppel", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/shiny-omega.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine Schutzkuppel mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, solange er sich konzentriert (zählt als ganze Aktion).</p>\n<p>Die unbewegliche Kuppel ist von beiden Seiten unpassierbar – weder Angriffe, Personen noch Zauber wie @Compendium[ds4.spells.ANV77WNlbZFRMssv]{Teleport} gelangen hindurch.</p>", "equipped": false, "spellType": "spellcasting", @@ -3891,20 +4407,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344643, + "modifiedTime": 1668995459359, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "TVsayZ3WkUxyzKbL", "name": "Tierbeherschung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/charging-bull.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg wird das Tier zu einem willenlosen Sklaven des Zauberwirkers. Es befolgt alle seine einsilbigen Befehle, auch wenn diese den eigenen Tod bedeuten können.</p><p>Ein Zauberwirker kann niemals mehr als VE Tiere gleichzeitig durch diesen Zauber beherrschen.</p><p>Endet der Zauber, nimmt das Tier wieder sein ursprüngliches Verhalten an.</p>", "equipped": false, "spellType": "spellcasting", @@ -3951,20 +4475,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344646, + "modifiedTime": 1668995459365, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "USNJNNF2jDaS6BDQ", "name": "Zauberleiter", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/ladder.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine magische Leiter entsteht, die bis zu VE x Zauberwirkerstufe Meter hoch sein kann.</p><p>Die Leiter steht fest im Raum und benötigt keinen Halt. Sie bleibt, solange der Zauberwirker sich ununterbrochen konzentriert (zählt als ganze Aktion).</p>", "equipped": false, "spellType": "spellcasting", @@ -4011,20 +4543,28 @@ "sorcerer": 4 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344664, + "modifiedTime": 1668995459367, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "VGeMfTNSKWzNGm6r", "name": "Telekinese", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Mit diesem Zauber lässt der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1 m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (zählt als ganze Aktion).</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -4071,20 +4611,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344670, + "modifiedTime": 1668995459371, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "VIRaUl51s1vnDHUt", "name": "Bannen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/magic-palm.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber vernichtet feindliche Dämonen, Elementare und Untote im Wirkungsradius. Maximal wird eine Anzahl von Wesenheiten vernichtet, die der halbierten Stufe des Zauberwirkers entspricht. Bei zu vielen Wesenheiten entscheidet der Zufall, welche betroffen sind. Alternativ können auch bestimmte, einzelne Wesenheiten als Ziel des Bannes bestimmt werden. Pro misslungenen Bannversuch steigt die Schwierigkeit um 2.</p>", "equipped": false, "spellType": "spellcasting", @@ -4131,20 +4679,28 @@ "sorcerer": 14 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344676, + "modifiedTime": 1668995459375, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "VjvrapwDmBvGYmfj", "name": "Arkanes Schwert", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches kämpft es völlig selbstständig, hört jedoch auf gedankliche Kampfkommandos seines Beschwöreres wie „Greif den großen Troll an“ oder „Schütze mich“.</p>\n<p>Bewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.</p>\n<p>Das Schwert löst sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.</p>\n<p>Sämtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.</p>\n<p>Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.</p>", "equipped": false, "spellType": "spellcasting", @@ -4191,20 +4747,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344678, + "modifiedTime": 1668995459381, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "WETUfLs0pbo1odAp", "name": "Versetzen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/body-swapping.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das einwilligende Ziel wird bis zu Probenergebnis / 2 Meter weit teleportiert, eine klare Sichtlinie vorausgesetzt.</p><p>Reicht die ermittelte Entfernung nicht aus, um den Zielpunkt zu erreichen, wird der Charakter dennoch – so weit wie möglich – in dessen Richtung versetzt.</p>", "equipped": false, "spellType": "spellcasting", @@ -4251,20 +4815,28 @@ "sorcerer": 6 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344681, + "modifiedTime": 1668995459385, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "WkZBOsMblhcrPRUF", "name": "Lauschen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/human-ear.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann sein Hörzentrum an einen bis zu VE x 5 Meter entfernten Punkt verlagern (eine klare Sichtlinie vorausgesetzt) und vernimmt dadurch alles, was dort zu hören ist, als würde er sich dort befinden.</p><p>Dieser Punkt kann eine freie Stelle im Raum sein oder auch ein Kleidungsstück des Belauschten.</p>", "equipped": false, "spellType": "spellcasting", @@ -4311,20 +4883,28 @@ "sorcerer": 2 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344685, + "modifiedTime": 1668995459390, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ZF5cwMCnw4Uf1MCz", "name": "Segen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/holy-hand-grenade.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker und bis zu VE x 2 Kameraden in VE x 2 Meter Umkreis werden gesegnet.</p>\n<p>Für die Dauer des Zauberspruchs erhalten sie auf alle Proben einen PW-Bonus von +1.</p>", "equipped": false, "spellType": "spellcasting", @@ -4371,20 +4951,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344690, + "modifiedTime": 1668995459395, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ZXBYdYAtcs3FoTAx", "name": "Reinigen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/shower.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber reinigt eine ungewaschene Person, einen Gegenstand (wie einen schlammbesudelten Umhang) oder auch eine Mahlzeit (von Bakterien, Fäulnis und Gift).</p>", "equipped": false, "spellType": "spellcasting", @@ -4431,20 +5019,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344695, + "modifiedTime": 1668995459410, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ZdlsX5F803JJEat6", "name": "Magische Rüstung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-mail.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Die Lebenskraft des Charakters erhöht sich um das Wurfergebnis. Erhält der Zauberwirker Schaden, kostet ihn das zuerst immer die (nicht heilbare) Lebenskraft der magischen Rüstung, bevor es an die eigene Lebenskraft geht. Die LK der magischen Rüstung bleiben erhalten, bis sie durch Schaden verloren sind, oder wenn der Charakter den Zauber abermals anwendet.</p>", "equipped": false, "spellType": "spellcasting", @@ -4491,20 +5087,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344699, + "modifiedTime": 1668995459415, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "aDitBSXiHFI67zDZ", "name": "Wolke der Reue", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/tear-tracks.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine unsichtbare Wolke der Reue mit einem Radius von maximal VE in Metern entsteht.</p><p>Jeder Charakter innerhalb der Wolke empfindet ein unterschwelliges Schuldgefühl, wirkt leicht verunsichert und erhält dadurch -1 auf alle Proben.</p><p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>", "equipped": false, "spellType": "spellcasting", @@ -4551,20 +5155,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344707, + "modifiedTime": 1668995459419, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "apMuLg0knKnmC2Wv", "name": "Körperexplosion", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/mine-explosion.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauber versucht das Ziel zur Explosion zu bringen. Der verursachte Schaden entspricht dem vierfachen Probenergebnis, das Ziel würfelt Abwehr ohne Panzerungsboni von Gegenständen.</p>\n<p>Der Zauber ist gegen körperlose Wesen – wie beispielsweise @Compendium[ds4.creatures.cE5kI3uqXWQrCaI5]{Geister} – nicht einsetzbar.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -4611,20 +5223,28 @@ "sorcerer": 20 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344714, + "modifiedTime": 1668995459424, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "b5RFJWPaYbpXNpsv", "name": "Schattenlanze", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dies ist eine mächtigere Variante des Zaubers @Compendium[ds4.spells.tPFiElqQuvih76gd]{Schattenpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können diesen Zauber nicht anwenden.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -4671,20 +5291,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344719, + "modifiedTime": 1668995459428, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "bGs9MiTMj6k4d1Nl", "name": "Skelette erwecken", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/skoll/raise-skeleton.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Schwarzmagier kann eine maximale Anzahl von @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten} (<strong>DS4</strong> S. 122) im Wirkungsradius gleich seiner eigenen Stufe zu untotem Leben erwecken. Die Skelette benötigen drei Kampfrunden, um sich zu erheben, danach wollen sie ihren Erwecker vernichten, um wieder Erlösung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können den Zauber nicht anwenden.</p>", "equipped": false, "spellType": "spellcasting", @@ -4731,20 +5359,28 @@ "sorcerer": 6 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344722, + "modifiedTime": 1668995459430, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "bKCGwIne0uoWZiY0", "name": "Schleudern", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauberspruch, gegen den das Ziel keine Abwehr würfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.</p>\n<p>Das Ziel erhält für die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr würfelt.</p>\n<p>Nach dem Fortschleudern liegt das Ziel immer am Boden.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -4791,20 +5427,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344726, + "modifiedTime": 1668995459437, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "c9confMPTK2Q7AfX", "name": "Niesanfall", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/energy-breath.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg kann das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, sich vor lauter Niesen nur (mit halbiertem Laufen-Wert) bewegen, bis der Spruchwirker wieder an der Reihe ist.</p>\n<p>Der Niesanfall endet vorzeitig, sollte das Ziel Schaden erhalten.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -4851,20 +5495,28 @@ "sorcerer": 3 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344729, + "modifiedTime": 1668995459445, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "cggG4v6EBPmEZuAQ", "name": "Waffe des Lichts", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/aspergillum.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Die anvisierte Waffe erstrahlt mit der heiligen Kraft des Lichts.</p>\n<p>Die folgenden Effekte gelten nur, wenn ein Charakter mit dem Talent <strong>Diener des Lichts</strong> die Waffe benutzt:</p>\n<p>Für die Dauer des Zauberspruchs wird der WB der Waffe um +1 erhöht und ihr Schaden gilt als magisch.</p>\n<p>Jedesmal, wenn mit der Waffe Schaden verursacht wird, erhöht sich die Abwehr des Waffenträgers um 1.</p>\n<p>Dieser Effekt endet, wenn die Zauberdauer abgelaufen ist oder der Charakter die Waffe fallen lässt.</p>\n<p><em>Waffe des Lichts</em> kann man nicht mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge}, @Compendium[ds4.spells.Gc5G9kixOqNbuwp1]{Frostwaffe} oder @Compendium[ds4.spells.RUfE7hqqHCKMEMbh]{Schattenklinge} kombinieren.</p>\n<p>Charaktere mit dem Talent <strong>Diener der Dunkelheit</strong> können diesen Zauber nicht anwenden.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -4911,20 +5563,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344734, + "modifiedTime": 1668995459458, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "d1PUhzL8wuBe3mTl", "name": "Magie entdecken", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/sparkles.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Scheitert ein Zauberwirker, die Magie einer Örtlichkeit, eines Objektes oder eines Wesen zu erspüren (<strong>DS4</strong> S. 47), kann er sämtliche Magie im Wirkungsbreich – nur für ihn sichtbar – mit Hilfe dieses Zaubers für kurze Zeit aufleuchten sehen, sofern sie nicht verborgen ist (unter einem Umhang, in einer Truhe usw.).</p>\n<p>Betrachtet man Zauberwirker, leuchten diese ebenfalls kurz auf, je heller, desto mächtiger ist die Magie in ihnen.</p>", "equipped": false, "spellType": "spellcasting", @@ -4971,20 +5631,28 @@ "sorcerer": 1 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344738, + "modifiedTime": 1668995459463, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "dPGm1Ji2U0fJxnT3", "name": "Schatten erwecken", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form tödlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequältem Unleben erwecken. Die Schatten benötigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erlösung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können den Zauber nicht anwenden.</p>", "equipped": false, "spellType": "spellcasting", @@ -5031,20 +5699,28 @@ "sorcerer": 13 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344742, + "modifiedTime": 1668995459468, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "dpz383XbGFXEsGot", "name": "Schutzschild", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel erhält das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</p>", "equipped": false, "spellType": "spellcasting", @@ -5091,20 +5767,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344746, + "modifiedTime": 1668995459479, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "dt2E4g7iwVqTSlMl", "name": "Kleiner Terror", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/cathelineau/dread.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg fliehen betroffene Ziele – maximal eine Anzahl gleich der halbierten Stufe des Zauberwirkers – so schnell wie möglich in panischer Angst und können erst nach Ablauf der Zauberdauer wieder umkehren. Der Effekt endet bei jedem Fliehenden, der Schaden erleidet.</p>", "equipped": false, "spellType": "spellcasting", @@ -5151,20 +5835,28 @@ "sorcerer": 4 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344750, + "modifiedTime": 1668995459485, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "duf86LKvOIyDXJbc", "name": "Wiederbelebung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/heart-wings.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber belebt einen Charakter, der nicht eines natürlichen Todes starb, wieder zum Leben mit 1 LK.</p>\n<p>Das Ziel darf höchstens seit W20 Tagen tot sein und verliert bei der Wiederbelebung permanent 1 Punkt KÖR (<strong>DS4</strong> S. 42).</p>\n<p>Charaktere mit KÖR 1 können folglich also nicht mehr mit Hilfe dieses Zauberspruchs wiederbelebt bleiben.</p>\n<p>Zu beachten ist, dass dieser Zauber keine besonderen Verletzungen heilt – beispielsweise sollte ein aufgeschlitzte Kehle oder ein zerstampfter Körper vor der Wiederbelebung mit dem Zauber @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} behandelt werden, um ein erneutes Ableben gleich nach der Wiederbelebung zu verhindern.</p>", "equipped": false, "spellType": "spellcasting", @@ -5211,20 +5903,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344757, + "modifiedTime": 1668995459492, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "dzYAc9ti7ghhkyiX", "name": "Magisches Schloss", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber verschließt auf magische Weise eine Klappe, Truhe, Tür oder ähnliche Öffnung.</p>\n<p>Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu öffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme öffnen.</p>\n<p>Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verstärken.</p>", "equipped": false, "spellType": "spellcasting", @@ -5271,20 +5971,28 @@ "sorcerer": 1 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344760, + "modifiedTime": 1668995459496, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "eMeuOnBODch7D9dm", "name": "Rost", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/rusty-sword.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber lässt bei Erfolg eine nichtmagische Waffe oder ein nichtmagisches Rüstungsteil aus Metall augenblicklich zu rostigem Staub zerfallen.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -5331,20 +6039,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344764, + "modifiedTime": 1668995459501, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "eMilydZd4gqDUsff", "name": "Trugbild", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausmaße maximal VE/2 Kubikmeter betragen können. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) – abzüglich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe – durchschaubar.</p>", "equipped": false, "spellType": "spellcasting", @@ -5391,20 +6107,28 @@ "sorcerer": 7 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344792, + "modifiedTime": 1668995459508, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "eNefaoD15JrT4ixR", "name": "Durchsicht", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/sunglasses.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann durch nichtmagische, unbelebte Objekte VE/2 Meter weit sehen.</p>", "equipped": false, "spellType": "spellcasting", @@ -5451,20 +6175,28 @@ "sorcerer": 3 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344798, + "modifiedTime": 1668995459513, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "eYy2tF4LpHth18t6", "name": "Federgleich", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/two-feathers.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel – samt seiner getragenen Ausrüstung – kann aus einer Höhe gleich dem doppelten Probenergebniss in Metern sanft wie ein Feder ungelenkt zu Boden gleiten (1 m pro Kampfrunde).</p>\n<p>Der federgleiche Fall muss spätestens 1 Minute, nachdem der Zauber gewirkt wurde, begonnen werden, sonst verfällt sein Effekt.</p>", "equipped": false, "spellType": "spellcasting", @@ -5511,20 +6243,28 @@ "sorcerer": 3 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344808, + "modifiedTime": 1668995459517, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ftDPIhLCVRLRpOix", "name": "Elementar herbeirufen (Wasser)", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber ruft ein Wasserelementar von seiner Ebene herbei. Wasserelementare (@Compendium[ds4.creatures.ZJF6ieo8O0GXfgwz]{Wasserelementar I}, @Compendium[ds4.creatures.Xn7g2PB1rXvllwRi]{Wasserelementar II}, @Compendium[ds4.creatures.dlrDPQ3is4NkzZJB]{Wasserelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei wählen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, können ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und kämpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Aufträge:</strong> Ein Elementar kann erst auf seine Existenzebene zurückkehren, wenn es für seinen Beschwörer eine Anzahl von Aufträgen gleich dessen hablierter VE ausgeführt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: „Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entzünde die Strohdächer (Auftrag 2).“ Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Aufträge erfüllt, kehrt es augenblicklich zurück auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1–5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschwören, wird immer sein Element in irgendeiner Form benötigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschwören, wohl aber Wasserlementare. Die Größe des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden können. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Größe des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zurückkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\"><strong>Wasser:</strong> Pfütze/Regen/Wassertonne</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\"><strong>Wasser:</strong> Brunnen/Teich/Weiher o.ä.</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\"><strong>Wasser:</strong> Fluss/Meer/See</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Größe des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m² Wasserfläche</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>", "equipped": false, "spellType": "spellcasting", @@ -5571,20 +6311,28 @@ "sorcerer": 16 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344817, + "modifiedTime": 1668995459519, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "gJ3Z8y7i6LWjSMKJ", "name": "Flammenklinge", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/shard-sword.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann eine Metallklinge in lodernde Flammen hüllen. Dabei handelt es sich um ein magisches Feuer, das keinen Sauerstoff benötigt und dessen Flammenfarbe der Zauberwirker frei bestimmen kann.</p>\n<p>Für die Dauer des Zauberspruchs wird der WB der Waffe um +1 erhöht und ihr Schaden gilt als magisch.</p>\n<p>Ein Immersieg bei einem Angriff erzeugt eine kleine Explosion, wodurch der erwürfelte Schaden in dieser Kampfrunde um zusätzliche W20 erhöht wird.</p>\n<p><em>Flammenklinge</em> ist nicht mit @Compendium[ds4.spells.Gc5G9kixOqNbuwp1]{Frostwaffe} kombinierbar.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -5631,20 +6379,28 @@ "sorcerer": 4 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344829, + "modifiedTime": 1668995459523, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "gLzyooEA8RBya37o", "name": "Putzteufel", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/magic-broom.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker erschafft einen kleinen, magischen Diener, der für ihn unglaublich flink putzt, aufräumt und packt.</p>\n<p>Ansonsten ist der Putzteufel völlig unütz, befolgt keine andersartigen Befehle und verpufft bei Schaden.</p>", "equipped": false, "spellType": "spellcasting", @@ -5691,20 +6447,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344835, + "modifiedTime": 1668995459528, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "gePnhgqnsmdEbj3Z", "name": "Kettenblitz", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-lightning.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker schießt einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner Nähe überspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen.</p>\n<p>Getroffene Gegner in Metallrüstung dürfen keine Abwehr gegen einen Kettenblitz würfeln.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -5751,20 +6515,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344849, + "modifiedTime": 1668995459532, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "htK3mzAMFbTwYRTR", "name": "Heilbeeren", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/cherry.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Heiler benötigt frische Beeren, kleine Nüsse, schmackhafte Blätter o. ä. für diesen Zauber. Insgesamt wird von ihnen eine Anzahl gleich dem Probenergebnis (bei Druiden x 2) mit einem Heileffekt versehen: Jede Heilbeere heilt augenblicklich 1 LK (pro Aktion können bis zu 10 Heilbeeren verzehrt werden). Die Heilbeeren verlieren nach VE Tagen ihre Wirkung, oder wenn der Heiler den Zauber erneut anwendet.</p>", "equipped": false, "spellType": "spellcasting", @@ -5811,20 +6583,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344856, + "modifiedTime": 1668995459536, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "iH2NtsJtMfG0ZAU3", "name": "Frostschock", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Ein Eisstrahl schießt aus den Händen des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zulässig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erhält.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -5871,20 +6651,28 @@ "sorcerer": 16 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344862, + "modifiedTime": 1668995459538, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ifRUXwqnjd1SCcRG", "name": "Feuerball", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/fire-tail.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker schießt einen flammenden Ball auf seine Gegner, der in einer feurigen Explosion – ihr Radius entspricht der VE des Zauberwirkers in Metern – endet, welche nicht abwehrbaren Schaden in Höhe des Probenergebnisses verursacht.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -5931,20 +6719,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344864, + "modifiedTime": 1668995459540, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ip0DVeb1YeNrEeUu", "name": "Öffnen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/padlock-open.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Öffnet ein Schloss, ohne es zu beschädigen. Der normalerweise immer +0 betragende Schlosswert (SW) kann durch bessere Qualität oder den Zauberspruch @Compendium[ds4.spells.dzYAc9ti7ghhkyiX]{Magisches Schloss} erhöht werden.</p>\n<p>Misslingt der Zauber, kann der Zauberwirker es erneut versuchen. Jeder Folgewurf senkt den PW der Zaubern-Proben bei diesem speziellen Schloss jedoch um jeweils 2.</p>\n<p>Dieser kumulative Malus gegen dieses eine Schloss erlischt erst, wenn der Zauberwirker eine neue Stufe erreicht.</p>", "equipped": false, "spellType": "spellcasting", @@ -5991,20 +6787,28 @@ "sorcerer": 1 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344866, + "modifiedTime": 1668995459542, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kOCHuBrtIXOwoZ1J", "name": "Zaubertrick", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/magic-hat.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauberspruch erzeugt kleine, unschädliche Illusionen. Beispielsweise kann der Zauberwirker schwebende Bälle zaubern oder die Illusion eines Kaninchens aus einem Hut ziehen.</p>", "equipped": false, "spellType": "spellcasting", @@ -6051,20 +6855,28 @@ "sorcerer": 1 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344867, + "modifiedTime": 1668995459544, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kudkdrpMU0C83vM7", "name": "Feuerstrahl", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray-small.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker schießt einen Feuerstrahl auf einen Feind, dessen Schaden dem Probenergebnis entspricht.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -6111,20 +6923,28 @@ "sorcerer": 1 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344868, + "modifiedTime": 1668995459545, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "l8o3vG0kW9qvFmBY", "name": "Nahrung zaubern", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/potato.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker bündelt die magische Energien um sich herum und erschafft daraus die Grundzutat einer einfachen Mahlzeit, wie etwa Linsen, Reis oder Rüben.</p><p>Maximal kann der Zauberwirker genügend Zutaten für eine Anzahl von Mahlzeiten (von denen ein Erwachsener 3 pro Tag benötigt) gleich seiner Stufe erschaffen</p>", "equipped": false, "spellType": "spellcasting", @@ -6171,20 +6991,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344869, + "modifiedTime": 1668995459547, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "lQJvJQFzSxfriOlc", "name": "Tanz", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/ballerina-shoes.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, kann für die Dauer des Zauberspruchs nur tanzen (und dabei höchstens 1 m pro Kampfrunde laufen).</p><p>Das groteske Schauspiel endet vorzeitig, sollte das Ziel Schaden erhalten.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -6231,20 +7059,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344870, + "modifiedTime": 1668995459548, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "lSIJsq1WJbNTpV9F", "name": "Giftschutz", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/aura.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel erhält einen Bonus auf Abwehr-Proben gegen Gifte in Höhe der Stufe des Zauberwirkers. Der alleinige Bonus (ohne den normalen Abwehr-Wert) wirkt auch gegen Gifte, bei denen normalerweise keine Abwehr erlaubt ist.</p>", "equipped": false, "spellType": "spellcasting", @@ -6291,20 +7127,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344871, + "modifiedTime": 1668995459552, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "lj8NQ5l4wLWmYcEt", "name": "Lichtpfeil", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/middle-arrow.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Gegen den Schaden dieses Zielzaubers erhalten @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit (Settingoption)} einen Malus von 2 auf ihre Abwehr.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} können diesen Zauber nicht anwenden.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -6351,20 +7195,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344872, + "modifiedTime": 1668995459556, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "mBFPKvtK3Rmq7CFY", "name": "Zombies erwecken", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/skoll/raise-zombie.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Schwarzmagier kann eine maximale Anzahl an Leichen gleich seiner eigenen Stufe im Wirkungsradius zu untotem Leben erwecken.</p>\n<p>Die @Compendium[ds4.creatures.rLUCyWfSBebB8cSC]{Zombies} (<strong>DS4</strong> S. 125) benötigen drei Kampfrunden, um sich zu erheben, danach wollen sie ihren Erwecker vernichten, um wieder Erlösung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können den Zauber nicht anwenden.</p>", "equipped": false, "spellType": "spellcasting", @@ -6411,20 +7263,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344873, + "modifiedTime": 1668995459558, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "mYZ3gFtRJASLL9pv", "name": "Wasserwandeln", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/walk.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel des Zaubers kann eine Anzahl von Runden gleich dem Probenergebnis auf Wasser laufen, als befände es sich an Land.</p>", "equipped": false, "spellType": "spellcasting", @@ -6471,20 +7331,28 @@ "sorcerer": 9 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344875, + "modifiedTime": 1668995459559, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "mg3rChUVQrZ09gCW", "name": "Schattensäule", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/bubbling-beam.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dies ist eine mächtigere Variante des Zaubers @Compendium[ds4.spells.b5RFJWPaYbpXNpsv]{Schattenlanze}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} ebenfalls einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können diesen Zauber nicht anwenden.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung} addieren ihren Talentrang auf den PW der Zielzaubern-Probe Schattensäule.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -6531,20 +7399,28 @@ "sorcerer": 15 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344876, + "modifiedTime": 1668995459563, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nR6Wbt9k2c8SBVpT", "name": "Unsichtbares sehen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible-face.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel erhält für die Dauer des Zauberspruchs die Fähigkeit, unsichtbare Objekte und Lebewesen ganz normal erkennen zu können.</p>\n<p>Magie, magische Effekte – bis auf den Zauberspruch @Compendium[ds4.spells.EXqdD6yddQ4c0zAw]{Unsichtbarkeit} – oder auch verborgene Fallen gelten nicht als unsichtbar in Bezug auf diesen Zauberspruch.</p>", "equipped": false, "spellType": "spellcasting", @@ -6591,20 +7467,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344878, + "modifiedTime": 1668995459565, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "niQVUxJHzdMDlwXc", "name": "Verwirren", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte…</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1–5</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6–10</td>\n<td style=\"width: 44.3333%; height: 29px;\">… läuft verwirrt in eine zufällige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11–15</td>\n<td style=\"width: 44.3333%; height: 29px;\">… steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">… greift die eigenen Verbündeten an</td>\n</tr>\n</tbody>\n</table>", "equipped": false, "spellType": "spellcasting", @@ -6651,20 +7535,28 @@ "sorcerer": 5 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344879, + "modifiedTime": 1668995459567, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pFPofa4TEi69slEy", "name": "Heilende Aura", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/beams-aura.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Heiler und alle seine Gefährten in einem Radius von VE in Metern erhalten 1 LK jede Kampfrunde geheilt.</p>", "equipped": false, "spellType": "spellcasting", @@ -6711,20 +7603,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344880, + "modifiedTime": 1668995459568, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pUhIT77TSIDrv9Pi", "name": "Magie identifizieren", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/magic-axe.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Offenbart dem Zauberwirker die Quelle und/oder Funktion der Magie eines Objektes oder einer Örtlichkeit.</p>", "equipped": false, "spellType": "spellcasting", @@ -6771,20 +7671,28 @@ "sorcerer": 1 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344882, + "modifiedTime": 1668995459570, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pmYcjLXv1EB9bM59", "name": "Allheilung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/healing.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber heilt sämtliche Verletzungen und schließt jede noch so große Wunde, ohne Narben zu hinterlassen. Selbst abgetrennte Gliedmaßen (sofern nicht mehr als W20 Stunden abgetrennt) lassen sich mit diesem Spruch wieder anfügen.</p>", "equipped": false, "spellType": "spellcasting", @@ -6831,20 +7739,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344883, + "modifiedTime": 1668995459571, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "rojd8AL3iXmGfc5m", "name": "Schweig", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/silenced.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, verstummt für die Dauer des Zauberspruchs. Verstummte Zauberwirker können solange nur wortlos zaubern (<strong>DS4</strong> S. 47).</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -6891,20 +7807,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344886, + "modifiedTime": 1668995459584, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "s31yIj9viKMLyaen", "name": "Schutzschild dehnen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/alarm-clock.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Verdoppelt die erwürfelte Dauer eines @Compendium[ds4.spells.dpz383XbGFXEsGot]{Schutzschild}-Zaubers, der bereits auf das Ziel wirkt.</p>", "equipped": false, "spellType": "spellcasting", @@ -6951,20 +7875,28 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344888, + "modifiedTime": 1668995459586, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "s3nfDjJjDtiHGKzm", "name": "Verdampfen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/smoking-orb.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel beginnt vor magischer Hitze regelrecht zu verdampfen. Der innerlich wirkende Schaden entspricht dem dreifachen Probenergebnis, das Ziel würfelt seine Abwehr ohne die Panzerungsboni von seinen Gegenständen.</p>\n<p>Der Zauber ist gegen wasserlose Wesen – wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skelette} oder @Compendium[ds4.creatures.tYcKw69Feoy3B6hG]{Feuerelementare} – nicht einsetzbar.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -7011,20 +7943,28 @@ "sorcerer": 18 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344889, + "modifiedTime": 1668995459588, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sKCHnXV6c4w1CJWf", "name": "Totengespräch", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/half-dead.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann den Geist eines Toten befragen, dieser muss ihm antworten, allerdings nicht automatisch wahrheitsgemäß.</p>\n<p>Maximal wirkt der Zauber VE Minuten oder bis dem Geist VE Fragen gestellt wurden, die dieser nur mit „Ja“ oder „Nein“ beantwortet. Der Geist versteht die Sprache des Zauberwirkers und antwortet in dieser.</p>", "equipped": false, "spellType": "spellcasting", @@ -7071,20 +8011,28 @@ "sorcerer": 9 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344891, + "modifiedTime": 1668995459590, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "tBWEyulMfJFzPuWM", "name": "Magie bannen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/magic-swirl.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker bannt permanent einen Zauberspruch oder magischen Effekt. Die Probe wird durch die Stufe des Wesens, welches den Zauber wirkte, gemindert.</p>\n<p>Versucht man den Zauberspruch gegen ein magisches Wesen (worunter auch Zauberwirker fallen) anzuwenden, gilt dessen halbierte LK als Malus auf die Probe. Bei einem Erfolg wird das Ziel aber nicht automatisch gebannt, sondern erhält nicht abwehrbaren Schaden in Höhe des doppelten Probenergebnisses. Stirbt das Ziel, verschwindet es spurlos samt seiner getragenen Ausrüstung.</p>\n<p>Sollte der bannende Charakter die Probe jedoch nicht schaffen, kann er selbst zum Ziel des Zaubers werden: Der Zauberwirker würfelt augenblicklich und aktionsfrei erneut den Zauber – allerdings ist er diesmal selbst das Ziel. Alle angewendeten, verstärkenden Zaubereffekte (beispielsweise durch Talente), gelten auch bei diesem zweiten Wurf.</p>\n<p>Die gleiche Prozedur kommt zur Anwendung, wenn der Zauberwirker versucht, den magischen Effekt eines Gegenstandes zu bannen. Der ZB-Malus bei Gegenständen entspricht dabei der Stufesumme all derjenigen, die diesen Gegenstand erschufen.</p>", "equipped": false, "spellType": "spellcasting", @@ -7131,20 +8079,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344893, + "modifiedTime": 1668995459592, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "tPFiElqQuvih76gd", "name": "Schattenpfeil", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/energy-arrow.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Gegen den Schaden dieses Zielzaubers erhalten @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können diesen Zauber nicht anwenden.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -7191,20 +8147,28 @@ "sorcerer": 2 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344895, + "modifiedTime": 1668995459593, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "tZJoj1PGrRGe9eMV", "name": "Gasgestalt", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Das Ziel – samt seiner getragenen Ausrüstung – wird gasförmig und kann durch jede noch so kleine Öffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht möglich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>", "equipped": false, "spellType": "spellcasting", @@ -7251,20 +8215,28 @@ "sorcerer": 18 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344896, + "modifiedTime": 1668995459594, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "tqJ8DBLXcnCfrG3t", "name": "Verlangsamen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/snail.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieser Zauber halbiert den Laufen-Wert von einer maximalen Anzahl von Zielen gleich der halbierten Stufe des Zauberwirkers.</p>", "equipped": false, "spellType": "spellcasting", @@ -7311,20 +8283,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344897, + "modifiedTime": 1668995459596, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uAgln8KHIaeK9G1I", "name": "Zauberabklang", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/backward-time.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Mit diesem Zauber kann versucht werden, die Abklingzeit eines zuvor (innerhalb der letzten VE Kamfprunden) erfolgreich gewirkten Zauberspruchs wieder auf Null zu senken.</p><p>Misslingt die Probe, kann man den <em>Zauberabklang</em> bei diesem speziellen Zauberspruch erst wieder versuchen, wenn der Zauberwirker ihn abermals gewirkt hat.</p>", "equipped": false, "spellType": "spellcasting", @@ -7371,20 +8351,28 @@ "sorcerer": 9 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344898, + "modifiedTime": 1668995459598, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "uryiDdwKAwbASnuH", "name": "Vergrößern", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/expand.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Die Körpergröße des freiwilligen Ziels – samt seiner Ausrüstung – verdoppelt sich augenblicklich. Charaktere nehmen die Größenkategorie „groß“ (<strong>DS4</strong> S. 104) an.</p><p>Für die Dauer des Zauberspruchs werden KÖR, ST und HÄ sowie Laufen verdoppelt.</p>", "equipped": false, "spellType": "spellcasting", @@ -7431,20 +8419,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344899, + "modifiedTime": 1668995459599, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "wZYElRaDmhqgzUvQ", "name": "Gehorche", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.</p>", "equipped": false, "spellType": "spellcasting", @@ -7491,20 +8487,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344901, + "modifiedTime": 1668995459601, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "wnYRgIjVtIhL26eg", "name": "Botschaft", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/envelope.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Beauftragt ein geisterhaftes Abbild des Zaubernden bei einem ihm bekannten Wesen in Reichweite zu erscheinen und bis zu VE x 2 Wortsilben zu zitieren.</p>", "equipped": false, "spellType": "spellcasting", @@ -7551,20 +8555,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344902, + "modifiedTime": 1668995459602, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "xR5aBGFz3916e82x", "name": "Spionage", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/spy.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker begibt sich in einen tranceähnlichen Zustand, in dem seine optischen und akustischen Sinne sich von seinem Körper lösen können.</p>\n<p>Sein unsichtbarer, hörender Blick bewegt sich mit einer konstanten Geschwindigkeit von VE Meter pro Kampfrunde und kann durch die kleinsten Öffnungen dringen. Der Zauberwirker sieht und hört dabei alles, als wäre er selbst vor Ort.</p>", "equipped": false, "spellType": "spellcasting", @@ -7611,20 +8623,28 @@ "sorcerer": 4 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344903, + "modifiedTime": 1668995459603, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "xs7tx8K3ZdQ76u0b", "name": "Wolke des Todes", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht.</p>\n<p>Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen können sollte.</p>\n<p>Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.</p>\n<p>Sollte der Schwarzmagier über das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} verfügen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.</p>\n<p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>", "equipped": false, "spellType": "spellcasting", @@ -7671,20 +8691,28 @@ "sorcerer": 13 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344904, + "modifiedTime": 1668995459604, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yHUqMy4NoAtu9Tnh", "name": "Durchlässig", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/lorc/icicles-aura.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker wird mit samt seiner getragenen Ausrüstung durchlässig und kann für VE/2 Kampfrunden durch nichtmagische, unbelebte Objekte schreiten.</p>", "equipped": false, "spellType": "spellcasting", @@ -7731,20 +8759,28 @@ "sorcerer": 12 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344905, + "modifiedTime": 1668995459606, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yy43TiBbip28QRhs", "name": "Dämonen beschwören", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/skoll/pentacle.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Mit diesem Zauber beschwört der Zauberwirker einen Dämon aus einer anderen Existenzebene. Der Charakter kann dabei frei wählen, was für eine Dämonenart (@Compendium[ds4.creatures.RxSUSzQBSTFYHOlV]{Niederer Dämon}, @Compendium[ds4.creatures.LtsbT2DHYKs9Catm]{Hoher Dämon}, @Compendium[ds4.creatures.LgtcLrKtCa496ih6]{Kampfdämon}, @Compendium[ds4.creatures.JGpIh3oCK1Vx3NnZ]{Kriegsdämon},@Compendium[ds4.creatures.PKPmkOMLDGwS9QZJ]{Dämonenfürst}, <strong>DS4</strong> S. 107-108) er beschwören will und ob die Kreatur fliegen können soll (was ihre Beschwörung aber auch erschwert). Alle Dämonen hassen die niederen Wesen, die es wagen, sie zu beschwören, können ihnen bei einer erfolgreichen Beschwörung aber nichts anhaben. Beschworene Dämonen können nur jemanden angreifen, wenn ihr Beschwörer es ihnen befiehlt oder sie selbst angegriffen werden.</p>\n<p><strong>Aufträge: </strong>Ein Dämon kann erst auf seine Existenzebene zurückkehren, wenn er für seinen Beschwörer eine Anzahl von Aufträgen gleich dessen VE ausgeführt hat (Dämonen verstehen immer die Sprache ihres Beschwörers).</p>\n<p>Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: „Folge der Straße bis zur nächsten Ortschaft (Auftrag 1) und vernichte jeden, dem Du unterwegs begegnest (Auftrag 2).“</p>\n<p>Wird der Dämon von seinem Beschwörer vor Ablauf der Zauberdauer (VE x 2 Stunden) entlassen oder hat er alle seine Aufträge erfüllt, kehrt er augenblicklich zurück auf seine Existenzebene.</p>\n<p><strong>Beschwörungskreise:</strong> Um einen Dämon zu beschwören, wird immer ein Beschwörungskreis benötigt. Dieser kann hastig auf den Boden gekritzelt oder in langen Stunden aufwendig gezeichnet werden.</p>\n<p>Je mehr Arbeit in einem Beschwörungskreis steckt, desto eher gelingt die Beschwörung: Jeder Beschwörungskreis verfügt über einen Beschwörenbonus (BB), der die Zaubern-Probe beim Beschwören erleichtert.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 19px;\">\n<th style=\"width: 74.107%; height: 19px; text-align: center;\">Beschwörungskreis zeichnen</th>\n<th style=\"width: 24.9756%; height: 19px; text-align: center;\">BB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Innerhalb 1 Kampfrunde gekritzelt</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">-2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Innerhalb weniger Minuten gefertigt</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+0</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Pro Zeichenstunde (max. VE Stunden)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+1</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Mit Blut gezeichnet</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Nachts gezeichnet</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">13 brennende Kerzen auf Kreis stellen</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+1</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 19px;\">\n<th style=\"width: 74.107%; height: 19px; text-align: center;\">Weitere Modifikatoren (Kreis nötig)</th>\n<th style=\"width: 24.9756%; height: 19px; text-align: center;\">BB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Bestimmter Dämon (Name bekannt)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Dämon soll fliegen können</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">-KÖR / 2*</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Singsang zum Ende (max. VE / 2 Rd.)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+1 / Rd.</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Todesopfer (intelligentes Wesen)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+KÖR**</td>\n</tr>\n</tbody>\n</table>\n<p>*: KÖR des Dämonen<br />**: KÖR des Opfers</p>\n<p><em><strong>Beispiel:</strong><br />Ein hoher Dämon (KÖR 7 AU 3 = ZB -10), der zudem auch noch fliegen können soll (KÖR 7 / 2 = 3,5, aufgerundet zu 4), würde die Zaubern-Probe um -14 erschweren.</em></p>\n<p><em style=\"font-family: var(--font-primary); font-size: var(--font-size-14);\">Ein Beschwörer mit VE 8 könnte, um diesen Malus zu reduzieren, maximal 8 Stunden (+8) in </em><em>der Nacht (+2) den Beschwörungskreis zeichnen und 13 Kerzen ringsum entzünden (+2).</em></p>\n<p><em>Würde er die ihm möglichen 4 Kampfrunden (VE / 2) vor der eigentlichen Beschwörung noch einen Singsang anstimmen, wäre der endgültige ZB sogar +2 (= -14 + 8 + 2 + 2 + 4).</em></p>\n<p><strong>Misslungenes Beschwören:</strong> Ein Dämon wird auch beschworen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Beschwörers und kann frei handeln. Ein fehlerhaft beschworener Dämon hat nur ein Ziel vor Augen: Augenblicklich seinen Beschwörer zu vernichten, wodurch er wieder auf seine Existenzebene zurückkehren kann (ansonsten müsste er die Zauberdauer abwarten, ein inakzeptabler Zustand).</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} können den Zauber nicht anwenden.</p>", "equipped": false, "spellType": "spellcasting", @@ -7791,20 +8827,28 @@ "sorcerer": 10 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344906, + "modifiedTime": 1668995459608, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "zWol1q702sjg2b7K", "name": "Verborgenes sehen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/secret-door.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann unbelebte Dinge – die verborgen oder absichtlich versteckt sind (Fallen, Geheimtüren u.ä.) – mit Hilfe dieses Zaubers für kurze Zeit aufleuchten sehen, selbst wenn sie durch etwas verdeckt sind, wie ein Vorhang oder ein Behältnis.</p><p>Der Zauber funktioniert nicht bei magischen oder unsichtbaren Objekten.</p>", "equipped": false, "spellType": "spellcasting", @@ -7851,20 +8895,28 @@ "sorcerer": 8 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344907, + "modifiedTime": 1668995459609, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "zcuCpowoHDs7eIHn", "name": "Wasser teilen", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/zigzag-hieroglyph.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann jegliche Gewässer teilen und eine 1 m breite Schneise bis zu Grund in sie schlagen, ihre Länge einzig und allein begrenzt durch den Entfernungsmalus auf Zielzauber (<strong>DS4</strong> S. 43).</p>\n<p>Wird der Zauber gegen flüssige Wesen wie beispielsweise @Compendium[ds4.creatures.ZJF6ieo8O0GXfgwz]{Wasserelementare} eingesetzt, entspricht das Wurfergebnis nicht abwehrbaren Schaden, während die Zauberdauer nur noch augenblicklich ist.</p>", "equipped": false, "spellType": "targetedSpellcasting", @@ -7911,12 +8963,16 @@ "sorcerer": null } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995344908, + "modifiedTime": 1668995459611, + "lastModifiedBy": "DS4BuildSystem00" + } } ] diff --git a/packs/talents.json b/packs/talents.json index 632f613b..9c93d4a1 100644 --- a/packs/talents.json +++ b/packs/talents.json @@ -4,7 +4,11 @@ "name": "Elementare bündeln", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Elementarist auf Wunsch bei einer Herbeirufung eine weitere Elementarstufe (I) herbeirufen.</p>\n<p>Der Elementarist muss vor der Herbeirufung schon festlegen, wie viele der zusätzlichen Elementare einzeln oder gebündelt – wodurch sich ihre Stufen (<strong>DS4</strong> S. 53) bis maximal III addieren – erscheinen sollen. Ein zusätzliches Elementarportal oder Proben werden dafür nicht benötigt, aber der ZB entsprechend gesenkt.</p>\n<p>Sollte die Herbeirufung misslingen, wenden sich alle Elementare – gebündelte wie ungebündelte – gegen den Elementaristen.</p>", "rank": { "base": 0, @@ -12,20 +16,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349428, + "modifiedTime": 1668995463435, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "1VAiKGCnqKfNC8AE", "name": "Waffenloser Meister", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Kampfmönch ist ein Meister des waffenlosen Kampfes, der WB seiner unbewaffneten Angriffe beträgt +1 pro Talentrang.</p>\n<p>Der normalerweise gültige Bonus von +5 auf Abwehr gegen waffenlose Angriffe entfällt bei seinen Gegnern, deren Abwehr außerdem noch pro Talentrang um 1 gesenkt wird. Außerdem erhält ein waffenloser Meister +1 auf Abwehr und Initiative pro Talentrang, sofern er keinen Schild und keine Art von Rüstungen bis auf Stoff trägt.</p>", "rank": { "base": 0, @@ -33,20 +45,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349448, + "modifiedTime": 1668995463478, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "2ASdMhcx0hN3ZpPc", "name": "Explosionskontrolle", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter eine Person (auch sich selbst) vor der Wirkung eines seiner eigenen Flächenzauber verschonen. Pro Talentrang kann er das Talent einmal pro Kampf einsetzen.</p>", "rank": { "base": 0, @@ -54,20 +74,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349453, + "modifiedTime": 1668995463484, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "2jZY66sVnHSIFq7P", "name": "Frontheiler", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Heiler einmal alle 24 Stunden die Abklingzeit eines Heilzaubers (so auch @Compendium[ds4.spells.duf86LKvOIyDXJbc]{Wiederbelebung}) ignorieren.</p>", "rank": { "base": 0, @@ -75,20 +103,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349456, + "modifiedTime": 1668995463506, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "2zY11r1tKxBzNB0e", "name": "Mächtige Erweckung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Nekromant Punkte in Höhe von GEI/2 auf die Kampfwerte eines jeden von ihm erweckten Untoten beliebig verteilen.</p>", "rank": { "base": 0, @@ -96,20 +132,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349457, + "modifiedTime": 1668995463514, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "3AkPGw4beW52LIAY", "name": "Rüstträger", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter ist es gewohnt, schwere Rüstung zu tragen und sich in ihr zu bewegen. Der durch Rüstung verursachte Malus auf Laufen wird pro Talentrang um 0,5 gemindert.</p>", "rank": { "base": 0, @@ -117,20 +161,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349459, + "modifiedTime": 1668995463516, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "42FNsShgm1B6MClC", "name": "Ich muss weg!", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter in jedem Kampf für jeweils eine Runde sämtliche gegen ihn gerichteten Nahkampfangriffe komplett ignorieren.</p>\n<p>Dabei darf er aber seine Gegner nicht attackieren, sondern muss sich dabei um mindestens 2 m von ihnen entfernen.</p>", "rank": { "base": 0, @@ -138,20 +190,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349462, + "modifiedTime": 1668995463518, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5LXCr1G1Hmx622V0", "name": "Standhaft", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang sinkt die Lebenskraft-Grenze, ab der ein Charakter bewusstlos wird, um jeweils 3.</p>\n<p>Ein Charakter mit Standhaft III wird also erst mit -9 LK bewusstlos, statt schon bei Null. Alles natürlich nur unter der Voraussetzung, dass man so viele negative LK auch überleben kann (<strong>DS4</strong> S. 42).</p>", "rank": { "base": 0, @@ -159,40 +219,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349463, + "modifiedTime": 1668995463520, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5eEaKiUSzWBhG8Bn", "name": "Beute Schätzen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter erhält pro Talentrang einen Bonus von +3, wenn er den Wert eines Gegenstandes schätzt.</p>\n<p>Auch kann er mit GEI+AU spüren, ob dieser magisch ist (nicht aber im Anschluss mit GEI+VE, wie Zauberwirker, seine Funktionsweise erkennen), worauf der gleiche Bonus angerechnet wird.</p>", - "rank": { - "base": 0, - "max": 5, - "mod": 0 - } - }, "effects": [ { "_id": "HHnWhHQf9ibLVCAP", "changes": [ { - "key": "data.checks.appraise", + "key": "system.checks.appraise", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schätzen +3", @@ -206,22 +269,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter erhält pro Talentrang einen Bonus von +3, wenn er den Wert eines Gegenstandes schätzt.</p>\n<p>Auch kann er mit GEI+AU spüren, ob dieser magisch ist (nicht aber im Anschluss mit GEI+VE, wie Zauberwirker, seine Funktionsweise erkennen), worauf der gleiche Bonus angerechnet wird.</p>", + "rank": { + "base": 0, + "max": 5, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349465, + "modifiedTime": 1668995463521, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "5nve4XNc1bJdfZNN", "name": "Teufelchen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Beschwörer erhält pro Talentrang ein kleines, fliegendes Teufelchen als Begleiter, das ihn im Kampf unterstützt. Teufelchen können nur Knurrlaute von sich geben, verstehen aber simple Worte und einsilbige Befehle ihres Beschwörers.</p>\n<p>Sobald der Charakter es befiehlt oder das Teufelchen über weniger als 1 LK verfügt, kehrt es zurück auf seine Existenzebene, von wo es erst nach frühestens W20 Stunden wiederkehren kann, sofern der Charakter dies wünscht.</p>\n<p>Es ist nicht möglich, die Talente @Compendium[ds4.talents.KwGcyAzyqbz7oiTl]{Vertrauter} oder @Compendium[ds4.talents.tkLyvmSYvVslMXVE]{Vertrautenband} auf ein Teufelchen anzuwenden.</p>\n<p>Es gibt drei Arten von Teufelchen (@Compendium[ds4.creatures.aqbcBjeCJUHJ5uVj]{Teufelchen I}, @Compendium[ds4.creatures.SxbO1iTrXYGbdMoC]{Teufelchen II}, @Compendium[ds4.creatures.22pkyKnZoRLG0nnY]{Teufelchen III}), auf die man durch weitere Talentränge Zugang erhält. Bei Erwerb eines Talentranges wird festgelegt, um was für ein Teufelchen es sich dabei handelt. Es ist auch immer möglich, ein rangniedrigeres Teufelchen erneut auszuwählen.</p>", "rank": { "base": 0, @@ -229,45 +313,49 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349466, + "modifiedTime": 1668995463524, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "61Dz3XpStwlMfsbL", "name": "Jäger", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter wandert oft durch die Wildnis und erhält durch dieses Talent +2 auf Proben, mit denen Spuren gelesen, Wild gejagt oder die richtige Marschrichtung wiedergefunden werden soll.</p>\n<p>Pro Talentrang kann außerdem eine Mahlzeit (von denen 3 einer Tagesration entsprechen) problemlos beschafft werden (Beeren pflücken, Kleintier erlegen usw.).</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "1YQV8nWWzoU30KHR", "changes": [ { - "key": "data.checks.startFire", + "key": "system.checks.startFire", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.readTracks", + "key": "system.checks.readTracks", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Jagdproben +2", @@ -281,22 +369,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter wandert oft durch die Wildnis und erhält durch dieses Talent +2 auf Proben, mit denen Spuren gelesen, Wild gejagt oder die richtige Marschrichtung wiedergefunden werden soll.</p>\n<p>Pro Talentrang kann außerdem eine Mahlzeit (von denen 3 einer Tagesration entsprechen) problemlos beschafft werden (Beeren pflücken, Kleintier erlegen usw.).</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349470, + "modifiedTime": 1668995463526, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "6YJLvjCIUmhqlaFb", "name": "Herausforderer der Elemente", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Elementarist einmal alle 24 Stunden die Abklingzeit des Zauberspruchs Elementar Harbeirufen (@Compendium[ds4.spells.9GBDoyVXPXjWoLix]{Erde}, @Compendium[ds4.spells.8BT2TqPHC0v2OzNe]{Feuer}, @Compendium[ds4.spells.PXIVHRBpLwlzrk3L]{Luft}, @Compendium[ds4.spells.ftDPIhLCVRLRpOix]{Wasser}) ignorieren. Alternativ kann dies auch bei einem Zauber angewendet werden, der Elementarschaden verursacht.</p>", "rank": { "base": 0, @@ -304,40 +413,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349472, + "modifiedTime": 1668995463528, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "6oXmRM21CLfELqKv", "name": "Verheerer", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter versteht es, seine Magie verheerend einzusetzen:</p>\n<p>Die Abwehr des Gegners wird gegen Schaden durch die Zauberangriffe des Charakters (mittels Zaubern oder Zielzaubern) um 1 pro Talentrang gesenkt.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "aqgIfpGWXYeXn1y6", "changes": [ { - "key": "data.opponentDefense", + "key": "system.opponentDefense", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Gegnerabwehr bei Zaubern/Zielzaubern -1", @@ -347,46 +459,62 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.allowsDefense" + "condition": "'@item.type' === 'spell' && @item.system.allowsDefense" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "6z0JXGEqdzDTWQ7f", - "name": "Kämpfer", - "type": "talent", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist ein geübter Nahkämpfer: Er erhält pro Talentrang auf Schlagen einen Bonus von +1.</p>", + "flags": {}, + "system": { + "description": "<p>Der Charakter versteht es, seine Magie verheerend einzusetzen:</p>\n<p>Die Abwehr des Gegners wird gegen Schaden durch die Zauberangriffe des Charakters (mittels Zaubern oder Zielzaubern) um 1 pro Talentrang gesenkt.</p>", "rank": { "base": 0, "max": 3, "mod": 0 } }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349474, + "modifiedTime": 1668995464091, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "6z0JXGEqdzDTWQ7f", + "name": "Kämpfer", + "type": "talent", + "img": "icons/svg/item-bag.svg", "effects": [ { "_id": "XkW7XqOCXg2e4OTo", "changes": [ { - "key": "data.combatValues.meleeAttack.total", + "key": "system.combatValues.meleeAttack.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schlagen +1", @@ -400,22 +528,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist ein geübter Nahkämpfer: Er erhält pro Talentrang auf Schlagen einen Bonus von +1.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349475, + "modifiedTime": 1668995463532, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "7H5VfdfMACJbv8bz", "name": "Dämonenbrut", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Dämonologe auf Wunsch bei einer Beschwörung einen weiteren Dämon gleichen Typs beschwören. Ein zusätzlicher Beschwörungskreis oder eine weitere Probe werden dafür nicht benötigt.</p>\n<p>Sollte die Beschwörung misslingen, wendet sich die gesamte Dämonenbrut gegen ihren Beschwörer.</p>", "rank": { "base": 0, @@ -423,20 +572,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349478, + "modifiedTime": 1668995463577, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "7ZBxxxx32wacXkHS", "name": "Sensenspötter", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Nekromant kann dem Tod ein Schnippchen schlagen:</p>\n<p>Sobald er regeltechnisch stirbt, kann er noch eine weitere Runde pro Talentrang handeln, als ober er noch am Leben wäre, vorausgesetzt, er ist nicht enthauptet, explodiert, zerstampft u. ä.</p>\n<p>Sollte der Nekromant bei Eintritt des Todes bereits bewusstlos sein, bleibt er dies weiterhin, kann allerdings in dieser Zeit verarztet und geheilt werden, als wäre er noch am Leben.</p>", "rank": { "base": 0, @@ -444,40 +601,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349479, + "modifiedTime": 1668995463584, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8D01Z1kDIDcsuVCn", "name": "Feuermagier", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Zauberwirker ist geübt im Umgang mit Feuermagie. Er erhält auf alle Zauber, die einen Feuereffekt haben, einen Bonus von +1 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "MbXCCUny8g0DURC5", "changes": [ { - "key": "data.spellModifier.numerical", + "key": "system.spellModifier.numerical", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Feuerzauber +1", @@ -487,26 +647,47 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.spellGroups.fire" + "condition": "'@item.type' === 'spell' && @item.system.spellGroups.fire" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Zauberwirker ist geübt im Umgang mit Feuermagie. Er erhält auf alle Zauber, die einen Feuereffekt haben, einen Bonus von +1 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349480, + "modifiedTime": 1668995464113, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8apgKsktW4pyWmMq", "name": "Hinterhältiger Angriff", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Einmal pro Kampf kann der Attentäter einen Gegner mit einem hinterhältigen Angriff im Nahkampf attackieren, sofern er einen Dolch, ein Messer oder eine Würgewaffe (Draht, Schur usw.) dafür benutzt und das Opfer sich des Angriffs nicht gewahr ist. Dafür wird in dieser Runde sein Wert in Schlagen um GE – multipliziert mit dem Talentrang – erhöht.</p>\n<p>Wurde durch den hinterhältigen Angriff der Kampf eröffnet, kann das Ziel (sofern der hinterhältigen Angriff auch gelang) in dieser Runde nicht mehr agieren.</p>", "rank": { "base": 0, @@ -514,20 +695,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349481, + "modifiedTime": 1668995463657, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8nkrwGAE0HPoAAEm", "name": "Gezieltes Gift", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Attentäter kennt die Stellen, wo man im Kampf den Gegner treffen muss, damit ein Waffengift seine Wirkung ideal entfalten kann.</p>\n<p>Pro Talentrang werden bei seinen Angriffen mit vergifteten Waffen Schadensgifte um +2 Schaden, Betäubungsgifte um +2 Minuten und Lähmungsgifte um +2 Runden erhöht.</p>", "rank": { "base": 0, @@ -535,20 +724,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349482, + "modifiedTime": 1668995463659, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8pylauN1hY933vrQ", "name": "Bärengestalt", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Druide kann sich pro Talentrang einmal alle 24 Stunden samt seiner Ausrüstung (magische Boni von Gegenständen wirken dadurch weiterhin) in einen @Compendium[ds4.creatures.InLjj4RGxfkDrtXr]{Bären} (<strong>DS4</strong> S. 106) verwandeln. Alternativ kann in Absprache mit dem Spielleiter bei Talenterwerb auch ein anderes „großes“ (<strong>DS4</strong> S. 104) Tier gewählt werden. Die Verwandlung dauert 1 Runde. Der Effekt endet auf Wunsch des Druiden oder durch seinen Tod. Erlittener Schaden bleibt nach der Rückverwandlung gänzlich bestehen.</p>\n<p>GEI, VE und AU des Druiden verändern sich nicht, jedoch nehmen alle anderen Attribute, Eigenschaften und Kampfwerte die Werte des Tieres an.</p>", "rank": { "base": 0, @@ -556,20 +753,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349484, + "modifiedTime": 1668995463660, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "8wHCsoZEQp3rScWe", "name": "Parade", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter hat gelernt, die Nahkampfangriffe seiner Gegner zu parieren.</p>\n<p>Sofern er eine Nahkampfwaffe gezogen hat, erhält der Charakter pro Talentrang +1 auf seine Abwehr gegen jeden Nahkampfangriff, dessen er sich bewusst ist und der nicht von hinten erfolgt.</p>", "rank": { "base": 0, @@ -577,20 +782,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349485, + "modifiedTime": 1668995463661, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "9hpucJC8WArBiXUR", "name": "Tod entrinnen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Sobald der Charakter weniger als 1 LK besitzt, aber immer noch lebt, heilt er automatisch nach 5 Runden (-1 Runde pro Talentrang) 1 LK pro Talentrang pro Runde.</p>\n<p>Sobald seine LK wieder im positiven Bereich sind, endet der Heileffekt und der Charakter ist augenblicklich voll einsatzfähig.</p>", "rank": { "base": 0, @@ -598,45 +811,49 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349487, + "modifiedTime": 1668995463666, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "9qdc56F4XTntYoo9", "name": "Akrobat", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist ein geübter Kletterer und Turner. Auf alle Proben, bei denen es um athletisches Geschick, Balancieren oder Kletterkunst geht, erhält der Charakter einen Bonus von +2 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "ouQeQaI46fM2mq4D", "changes": [ { - "key": "data.checks.climb", + "key": "system.checks.climb", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.jump", + "key": "system.checks.jump", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Akrobatische Proben +2", @@ -650,22 +867,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist ein geübter Kletterer und Turner. Auf alle Proben, bei denen es um athletisches Geschick, Balancieren oder Kletterkunst geht, erhält der Charakter einen Bonus von +2 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349488, + "modifiedTime": 1668995463667, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "9y7I3NIFuFC5lG4s", "name": "Blocker", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter versteht es, im Kampf seinen Schild geschickt einzusetzen.</p>\n<p>In jeder Kampfrunde, in der er keine offensive Handlung unternimmt, dabei einen Schild führt und sich nicht einen Schritt bewegt, erhält er pro Talentrang +2 auf seine Abwehr gegen alle Angriffe, derer er sich bewusst ist und die nicht von hinten erfolgen. Zusätzlich kann er mit demselben Bonus KÖR+HÄ aktionsfrei würfeln, um im Kampf nicht zurückgedrängt zu werden (<strong>DS4</strong> S. 44). Einmal pro Kampf kann ein Blocker pro Talentrang einen Patzer bei der Abwehr wiederholen, auch wenn er gerade eine offensiv Handlung unternimmt.</p>", "rank": { "base": 0, @@ -673,20 +911,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349489, + "modifiedTime": 1668995463668, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "AM8Wp2ZVwWgbUXQz", "name": "Macht des Blutes", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Blutmagier einmal pro Tag den Probenwert einer beliebigen Probe um den Wert ihres enthaltenen Attributs erhöhen.</p>\n<p>Beispielsweise könnte der Probenwert einer Klettern-Probe (AGI+ST) um den Wert in Agilität erhöht werden.</p>\n<p>Es ist möglich, mehrere Talentränge in einer einzigen Probe zu vereinen.</p>\n<p>Allerdings erhält der Blutmagier jedesmal beim Einsatz des Talents 2 Punkte nicht abwehrbaren Schaden pro eingesetzten Talentrang.</p>\n<p>Eine Kombination mit dem Talent @Compendium[ds4.talents.XiwLao8lZi3JL0ku]{Zaubermacht} ist möglich (dessen dabei eingesetzte Talentränge verursachen aber keinen Schaden beim Blutmagier).</p>", "rank": { "base": 0, @@ -694,20 +940,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349491, + "modifiedTime": 1668995463669, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "AT9Bi7Tsr8k3HujP", "name": "Vergeltung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Im Kampf kann der Charakter einmal pro Talentrang seinen Wert in Schlagen für eine Runde um seinen vierfachen Talentrang in @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} bzw. @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} erhöhen.</p>\n<p>Es ist nicht mögliche, mehrere Talentränge von Vergeltung in einer einzelnen Probe zu vereinen.</p>\n<p>Eine Kombination mit Talenten wie beispielsweise @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb} ist allerdings uneingeschränkt möglich.</p>", "rank": { "base": 0, @@ -715,20 +969,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349492, + "modifiedTime": 1668995463670, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Bp7OVgurG40CR1Mw", "name": "Knechtschaft", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter jeder selbst beschworenen bzw. selbst herbeigerufenen Wesenheit eine weitere Frage stellen bzw. einen weiteren Auftrag erteilen und die Zeit, die das Wesen ihm dienen muss, um 1 Stunde verlängern.</p>", "rank": { "base": 0, @@ -736,20 +998,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349493, + "modifiedTime": 1668995463671, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "DUexlPzqyH2xPxYP", "name": "Meister seiner Klasse", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann das primäre Attribut seiner Klasse um +1 steigern:</p>\n<p>Krieger steigern KÖR, Späher steigern AGI und Zauberwirker steigern GEI.</p>", "rank": { "base": 0, @@ -757,20 +1027,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349495, + "modifiedTime": 1668995463671, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "DZcu8KQFWChBVPRR", "name": "Dämonen zerschmettern", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden einen Nahkampfangriff gegen einen Dämonen führen, der nicht abgewehrt werden kann.</p>\n<p>Vor dem Angriffswurf muss angesagt werden, dass das Talent zum Einsatz kommen soll, welches mit Talenten wie @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb} und/oder @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung} kombiniert werden kann.</p>", "rank": { "base": 0, @@ -778,20 +1056,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349497, + "modifiedTime": 1668995463672, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "FoY7VbBTatyHOrb8", "name": "Untote Horden", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang erhöht sich die Anzahl der erweckbaren und kontrollierbaren Untoten (entspricht der Stufe des Charakters) um 3.</p>", "rank": { "base": 0, @@ -799,20 +1085,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349498, + "modifiedTime": 1668995463673, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "G3fbdAorLMCa2hGu", "name": "Meucheln", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Senkt die Abwehr des Gegners gegen Schaden durch das Talent @Compendium[ds4.talents.8apgKsktW4pyWmMq]{Hinterhältiger Angriff} um 5 pro Talentrang.</p>\n<p>Gegen Ziele, die 2+ Größenkategorien (<strong>DS4</strong> S. 104) größer sind, ist das Talent wirkungslos.</p>", "rank": { "base": 0, @@ -820,20 +1114,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349500, + "modifiedTime": 1668995463673, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "GVuVyP3uLw3Fkiwf", "name": "Prügler", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Wird bei einem Angriff mit stumpfen Waffen, Äxten oder zweihändigen Waffen ein Immersieg erzielt, wird die Abwehr des Gegners gegen diesen Angriff pro Talentrang um 5 gesenkt.</p>", "rank": { "base": 0, @@ -841,45 +1143,49 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349501, + "modifiedTime": 1668995463674, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "GWVLcfQ2fm3Hc0zP", "name": "Schütze", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist ein geübter Fernkämpfer: Er erhält auf Schießen und Zielzauber einen Bonus von +1 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "v4ruKzcrriNyrgvE", "changes": [ { - "key": "data.combatValues.rangedAttack.total", + "key": "system.combatValues.rangedAttack.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null }, { - "key": "data.combatValues.targetedSpellcasting.total", + "key": "system.combatValues.targetedSpellcasting.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schießen und Zielzauber +1", @@ -893,22 +1199,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist ein geübter Fernkämpfer: Er erhält auf Schießen und Zielzauber einen Bonus von +1 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349503, + "modifiedTime": 1668995463675, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "HFCY3fxIbeXapRan", "name": "Elementen trotzen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden erlittenen Schaden durch die Elemente (beispielsweise durch Blitze, Eis oder Feuer) aller Art ignorieren.</p>\n<p>Dies gilt auch für Schaden, der normalerweise nicht abgewehrt werden kann (beispielsweise durch den Zauberspruch @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerball}).</p>\n<p>Die schützende Wirkung wird als freie Aktion ausgelöst und hält eine ununterbrochene Anzahl von Runden gleich dem dreifachen Talentrang an.</p>", "rank": { "base": 0, @@ -916,20 +1243,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349504, + "modifiedTime": 1668995463676, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "IB1OJ65TseuSw9ZI", "name": "Wissensegebiet", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird für jedes Wissensgebiet (Alte Sagen, Mathematik, Naturkunde, Sternenkunde, Zwergische Religion usw.) individuell erlernt, kann also mehrmals bis Höchstrang III erworben werden.</p>\n<p>Man beherrscht das jeweilige Wissensgebiet und erhält auf alle diesbezüglichen Proben einen Bonus von +3 pro Talentrang, den man für dieses Wissensgebiet erworben hat.</p>", "rank": { "base": 0, @@ -937,20 +1272,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349505, + "modifiedTime": 1668995463676, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "IIvsBSAqFFUFqALo", "name": "Sattelschütze", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent gestattet dem Charakter, während des Reitens mit einer Schusswaffe zu schießen, die mit beiden Händen gehalten wird.</p>\n<p>Dennoch gibt es bei diesem schwierigen Manöver immer noch einen Malus von -5 im Trab und -10 im Galopp auf die Schießen-Probe (<strong>DS4</strong> S. 92).</p>\n<p>Durch den zweiten und dritten Talentrang in Sattelschütze kann dieser Malus jedoch um jeweils 5 gemindert werden.</p>\n<p>Der Charakter benötigt mindestens einen Talentrang im Talent @Compendium[ds4.talents.bA8wUU0bKouuxkQ5]{Reiten}, um Sattelschütze erwerben zu können.</p>", "rank": { "base": 0, @@ -958,40 +1301,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349506, + "modifiedTime": 1668995463677, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "IfyKb7y4YoUTssTs", "name": "Tiermeister", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter hat ein Gespür für Tiere und erhält auf alle Proben im Umgang mit ihnen +3 (dieser Bonus zählt auch auf Reiten-Proben, um die Reitgeschwindigkeit oder die Richtung zu ändern).</p>\n<p>Einmal alle 24 Stunden pro Talentrang kann er außerdem eine beliebige Anzahl wilder, aggressiver oder selbst ausgehungerter Tiere dazu bringen, ihn und zwei Begleiter pro Talentrang zu verschonen (es sei denn, sie greifen ihrerseits die Tiere an).</p>\n<p>Dies ist auch bei tollwütigen oder kontrollierten Tieren möglich, sofern hier dem Charakter eine Probe gegen GEI+AU+Talentrang gelingt (zählt als ganze Aktion, ein Versuch pro Talentrang).</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "oelEFuhY9y6DsxXO", "changes": [ { - "key": "data.checks.ride", + "key": "system.checks.ride", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Reiten +3", @@ -1005,22 +1351,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter hat ein Gespür für Tiere und erhält auf alle Proben im Umgang mit ihnen +3 (dieser Bonus zählt auch auf Reiten-Proben, um die Reitgeschwindigkeit oder die Richtung zu ändern).</p>\n<p>Einmal alle 24 Stunden pro Talentrang kann er außerdem eine beliebige Anzahl wilder, aggressiver oder selbst ausgehungerter Tiere dazu bringen, ihn und zwei Begleiter pro Talentrang zu verschonen (es sei denn, sie greifen ihrerseits die Tiere an).</p>\n<p>Dies ist auch bei tollwütigen oder kontrollierten Tieren möglich, sofern hier dem Charakter eine Probe gegen GEI+AU+Talentrang gelingt (zählt als ganze Aktion, ein Versuch pro Talentrang).</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349508, + "modifiedTime": 1668995463678, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "JbGKvhxVEAdczQib", "name": "Aderschlitzer", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Wird bei einem Angriff mit einem Messer, Dolch oder Einhandschwert bzw. mit einer Schußwaffe ein Würfelergebnis erzielt, welches gleich oder kleiner als der Talentrang in Aderschlitzer ist, wird die Abwehr des Gegners gegen diesen Angriff pro Talentrang um 5 gesenkt.</p>", "rank": { "base": 0, @@ -1028,20 +1395,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349509, + "modifiedTime": 1668995463679, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "JldVU3O4mmDWqk8s", "name": "Spruchmeister", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Zauberwirker kann einmal alle 24 Stunden die Abklingzeit eines bestimmten Zauberspruchs ignorieren. Bei Erwerb eines Talentranges muss festgelegt werden, um welchen Zauber es sich dabei handelt. Werden mehrere Talentränge in ein und den selben Zauberspruch investiert, kann seine Abklingzeit einmal mehr pro Talentrang innerhalb der 24 Stunden ignoriert werden. Zaubersprüche, deren reguläre Abklingzeit mehr als 24 Stunden beträgt, können nicht gewählt werden.</p>", "rank": { "base": 0, @@ -1049,45 +1424,49 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349511, + "modifiedTime": 1668995463680, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "KgOHPx5oQHKBuVPc", "name": "Bildung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter hat einen gewissen Grad an Bildung erworben.</p>\n<p>Im Gegensatz zu dem Talent @Compendium[ds4.talents.IB1OJ65TseuSw9ZI]{Wissensegebiet}, welches nur einzelne Themengebiete umfasst, erhält man durch das Talent Bildung einen +2 Bonus pro Talentrang auf alle Proben, bei denen es um Allgemeinwissen oder das Lösen von Rätseln geht.</p>", - "rank": { - "base": 0, - "max": 5, - "mod": 0 - } - }, "effects": [ { "_id": "JbL6BC0HyUKyxBvd", "changes": [ { - "key": "data.checks.decipherScript", + "key": "system.checks.decipherScript", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.communicate", + "key": "system.checks.communicate", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Bildungsproben +2", @@ -1101,22 +1480,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter hat einen gewissen Grad an Bildung erworben.</p>\n<p>Im Gegensatz zu dem Talent @Compendium[ds4.talents.IB1OJ65TseuSw9ZI]{Wissensegebiet}, welches nur einzelne Themengebiete umfasst, erhält man durch das Talent Bildung einen +2 Bonus pro Talentrang auf alle Proben, bei denen es um Allgemeinwissen oder das Lösen von Rätseln geht.</p>", + "rank": { + "base": 0, + "max": 5, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349513, + "modifiedTime": 1668995463681, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "KwGcyAzyqbz7oiTl", "name": "Vertrauter", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang schließt sich Spähern ein Tier (Falke, Hund, Pferd, Wolf usw.), Zauberwirkern ein Kleintier (Katze, Kröte, Rabe usw.) und Paladinen ein Schlachtross an. Ein Druide kann jede Art von Tier bis Größenkategorie “groß” (<strong>DS4</strong> S. 104) wählen.</p>\n<p>Die treuen Tiere befolgen einfache, einsilbige Befehle wie „Platz!“ und „Fass!“ und haben Verstand +1, auch wenn mit ihnen keine intelligente Kommunikation möglich ist und sie auch nicht zum heimlichen Auskundschaften etc. abgerichtet werden können. Ein Vertrauter gewährt seinem Besitzer, sofern er nicht mehr als AU x 5 (des Charakters) in Metern von ihm entfernt ist, einen Bonus von +1 auf einen von zwei Kampfwerten:</p>\n<table style=\"width: 100%; height: 145px;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 50%; height: 29px;\">Klasse</th>\n<th style=\"width: 50%; height: 29px;\">Vertrautenbonus</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td style=\"width: 50%; height: 29px;\">Späher</td>\n<td style=\"width: 50%; height: 29px;\">Initiative oder Schießen</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"width: 50%; height: 29px;\">Zauberwirker</td>\n<td style=\"width: 50%; height: 29px;\">Zaubern oder Zielzaubern</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"width: 50%; height: 29px;\"><em>Paladin</em></td>\n<td style=\"width: 50%; height: 29px;\">Abwehr oder Schlagen</td>\n</tr>\n</tbody>\n</table>\n<p>Der zu erhöhende Kampfwert wird bei Erhalt des Vertrauten ausgewählt.</p>\n<p>Wird ein Vertrauter getötet, erleidet der Charakter im selben Moment W20/2 nicht abwehrbaren Schaden und der Bonus auf den Kampfwert erlischt. Wird der Vertraute nicht wiederbelebt, kann für seinen Talentrang ein neuer Vertrauter gewählt werden, allerdings erst nach frühestens W20 Wochen. Bis dahin hat der Charakter temporär KÖR-1.</p>", "rank": { "base": 0, @@ -1124,40 +1524,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349514, + "modifiedTime": 1668995463681, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "MIYh9GTkm7xIquWK", "name": "Beschwörer", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist ein Experte im Beschwören von Dämonen. Er erhält auf alle Versuche, Dämonen zu beschwören und diese zu kontrollieren einen Bonus von +2 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "1Lrnk4tNGWXSdCd1", "changes": [ { - "key": "data.spellModifier.numerical", + "key": "system.spellModifier.numerical", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Dämonologie +2", @@ -1167,26 +1570,47 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.spellGroups.demonology" + "condition": "'@item.type' === 'spell' && @item.system.spellGroups.demonology" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist ein Experte im Beschwören von Dämonen. Er erhält auf alle Versuche, Dämonen zu beschwören und diese zu kontrollieren einen Bonus von +2 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349517, + "modifiedTime": 1668995464153, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "MbPRlVBm0JsBoA6X", "name": "Einbetten", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird benötigt, um magische Gegenstände herzustellen (<strong>DS4</strong> S. 101). Jeder Talentrang reduziert die Herstellungsdauer von magischen Gegenständen und gibt +1 auf Einbetten- Proben, um diese zu fertigen.</p>\n<p>Einbetten hilft zwar auch bei der Herstellung von Tränken bzw. Schriftrollen, dennoch wird dafür zunächst immer noch das Talent @Compendium[ds4.talents.XUyuomVVOxuSSKXl]{Alchemie} bzw. @Compendium[ds4.talents.t56WOCnxZwQWhajW]{Runenkunde} benötigt.</p>", "rank": { "base": 0, @@ -1194,40 +1618,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349520, + "modifiedTime": 1668995463684, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "MdIritgH5eEAngSY", "name": "Fürsorger", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist geübt im Umgang mit heilender und schützender Magie.</p>\n<p>Er erhält auf alle Heil- und Schutzzauber +1 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "d2tT2smyOwGtpzlC", "changes": [ { - "key": "data.spellModifier.numerical", + "key": "system.spellModifier.numerical", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Heil- und Schutzzauber +1", @@ -1237,46 +1664,62 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && (@item.data.spellGroups.healing || @item.data.spellGroups.protection)" + "condition": "'@item.type' === 'spell' && (@item.system.spellGroups.healing || @item.system.spellGroups.protection)" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "Mz5glQvRowlF5U8X", - "name": "Manipulator", - "type": "talent", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist ein Meister der magischen Beeinflussung des Geistes.</p>\n<p>Er erhält auf alle geistesbeeinflussenden Zauber einen Bonus von +1.</p>", + "flags": {}, + "system": { + "description": "<p>Der Charakter ist geübt im Umgang mit heilender und schützender Magie.</p>\n<p>Er erhält auf alle Heil- und Schutzzauber +1 pro Talentrang.</p>", "rank": { "base": 0, "max": 3, "mod": 0 } }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349522, + "modifiedTime": 1668995464171, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "Mz5glQvRowlF5U8X", + "name": "Manipulator", + "type": "talent", + "img": "icons/svg/item-bag.svg", "effects": [ { "_id": "WS2cnABb8FYRhtpJ", "changes": [ { - "key": "data.spellModifier.numerical", + "key": "system.spellModifier.numerical", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Geistesbeeinflusende Zauber +1", @@ -1286,51 +1729,68 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.spellGroups.mindAffecting" + "condition": "'@item.type' === 'spell' && @item.system.spellGroups.mindAffecting" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "NR3BzKbROxHjpGrs", - "name": "Schlossknacker", - "type": "talent", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Pro Talentrang erhält der Charakter einen Bonus von +2 auf sämtliche Proben, um Schlösser zu öffnen.</p>\n<p>Außerdem kann pro Talentrang ein weiteres Mal versucht werden, ein und das selbe Schloss zu öffnen, ohne bereits einen Malus zu erhalten (<strong>DS4</strong> S. 93).</p>\n<p>Schlossknacker ist mit dem @Compendium[ds4.talents.VqzpRGrHclPSGLP0]{Diebeskunst} kombinierbar.</p>", + "flags": {}, + "system": { + "description": "<p>Der Charakter ist ein Meister der magischen Beeinflussung des Geistes.</p>\n<p>Er erhält auf alle geistesbeeinflussenden Zauber einen Bonus von +1.</p>", "rank": { "base": 0, "max": 3, "mod": 0 } }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349524, + "modifiedTime": 1668995464188, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "NR3BzKbROxHjpGrs", + "name": "Schlossknacker", + "type": "talent", + "img": "icons/svg/item-bag.svg", "effects": [ { "_id": "8JquYZA8S06MnE0n", "changes": [ { - "key": "data.checks.openLock", + "key": "system.checks.openLock", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.workMechanism", + "key": "system.checks.workMechanism", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schloss/Mechanismus öffnen +1", @@ -1344,22 +1804,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Pro Talentrang erhält der Charakter einen Bonus von +2 auf sämtliche Proben, um Schlösser zu öffnen.</p>\n<p>Außerdem kann pro Talentrang ein weiteres Mal versucht werden, ein und das selbe Schloss zu öffnen, ohne bereits einen Malus zu erhalten (<strong>DS4</strong> S. 93).</p>\n<p>Schlossknacker ist mit dem @Compendium[ds4.talents.VqzpRGrHclPSGLP0]{Diebeskunst} kombinierbar.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349526, + "modifiedTime": 1668995463688, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "NSBiWy4FTIu6Y2Vv", "name": "Präziser Schuss", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Späher einmal alle 24 Stunden mit einem Fernkampfangriff einen präzisen Schuss abfeuern, gegen den keine Abwehr gewürfelt wird.</p>\n<p>Der präzise Schuss muss vor dem Würfeln der Schießen-Probe angesagt werden und kann pro Talentrang mit einem Talentrang eines anderen Talents (beispielsweise @Compendium[ds4.talents.srLA4jC8lsZbp3nT]{Fieser Schuss}) kombiniert werden.</p>", "rank": { "base": 0, @@ -1367,20 +1848,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349527, + "modifiedTime": 1668995463688, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Nu7TKGp987s5mHA0", "name": "Instrument", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird für jedes Instrument (Flöte, Mandoline, Harfe, Trommel usw.) individuell erlernt, kann also mehrmals bis Höchstrang III erworben werden.</p>\n<p>Man beherrscht das jeweilige Instrument und erhält auf alle diesbezüglichen Proben einen Bonus von +3 pro Talentrang, den man für dieses Instrument erworben hat.</p>", "rank": { "base": 0, @@ -1388,20 +1877,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349529, + "modifiedTime": 1668995463689, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ODepf0g8Us5jBqLm", "name": "Blutige Heilung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Blutmagier einmal pro Kampf (außerhalb eines Kampfes beliebig oft) versuchen, sich mit der Kraft des eigenen Blutes zu heilen (zählt als eine freie Aktion, die einmal pro Runde möglich ist), was allerdings auch misslingen kann.</p>\n<p>Der Charakter würfelt dafür mit einem Probenwert gleich seiner eigenen Stufe.</p>\n<p>Bei einem Erfolg wird er um das doppelte Probenergebnis geheilt, bei einem Misserfolg erleidet er jedoch nicht abwehrbaren Schaden gleich seinem doppelten Talentrang. Bei einem Patzer ist das Talent außerdem W20 Stunden nicht mehr einsetzbar.</p>\n<p>Wird bei der blutigen Heilung das Talent @Compendium[ds4.talents.AM8Wp2ZVwWgbUXQz]{Macht des Blutes} angewendet, wird als dessen Bonus das Attribut KÖR bzw. GEI verwendet, was immer höher ist.</p>", "rank": { "base": 0, @@ -1409,40 +1906,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349530, + "modifiedTime": 1668995463690, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "OYneDZJStjhuDp41", "name": "Scharfschütze", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Im Fernkampf zielt der Charakter auf die verletzliche Körperpartien seines Ziels:</p>\n<p>Die Abwehr des Gegners wird gegen die Fernkampfangriffe des Charakters mittels Schießen um 1 pro Talentrang gesenkt.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "jJ2oSM9Bs4dDApiH", "changes": [ { - "key": "data.opponentDefenseForAttackType.ranged", + "key": "system.opponentDefenseForAttackType.ranged", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Gegnerabwehr bei Fernkampfangriffen", @@ -1452,26 +1952,47 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'weapon' && ('@item.data.attackType' === 'ranged' || '@item.data.attackType' === 'meleeRanged')" + "condition": "'@item.type' === 'weapon' && ('@item.system.attackType' === 'ranged' || '@item.system.attackType' === 'meleeRanged')" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Im Fernkampf zielt der Charakter auf die verletzliche Körperpartien seines Ziels:</p>\n<p>Die Abwehr des Gegners wird gegen die Fernkampfangriffe des Charakters mittels Schießen um 1 pro Talentrang gesenkt.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349532, + "modifiedTime": 1668995464202, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "PRkbeuKFTWd8Ja3Q", "name": "Panzerung zerschmettern", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Jedesmal, wenn ein Charakter mit einem Nahkampfangriff bei einem Gegner Schaden verursacht, sinkt der PA-Wert eines zufällig zu ermittelnden Rüstungsteils des Opfers um 1 Punkt pro Talentrang.</p>\n<p>Welches einzelne Rüstungsteil der getragenen Panzerung betroffen ist, wird zufällig ermittelt.</p>\n<p>Wird dabei ein magisches Rüstungsteil getroffen, zeigt das Talent allerdings keine Wirkung.</p>\n<p>Sinkt der PA-Wert eines Rüstungsteils auf Null oder niedriger, gilt es als zerstört, kann aber von einem findigen Handwerker wieder repariert werden (<strong>DS4</strong> S. 88).</p>\n<p>Gegen natürliche Rüstungen (Chitinpanzer, Drachenschuppen, Hornpanzer u. ä.) ist das Talent dagegen wirkungslos.</p>", "rank": { "base": 0, @@ -1479,20 +2000,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349533, + "modifiedTime": 1668995463691, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Q98LHOFZmKVoafp8", "name": "Todeskraft", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Immer wenn in Reichweite von 2+Talentrang in Metern ein Lebewesen, von mindestens „kleiner“ Größenkategorie (<strong>DS4</strong> S. 104), zu Tode kommt, regeneriert der Nekromant 2 LK pro Talentrang in Todeskraft.</p>", "rank": { "base": 0, @@ -1500,40 +2029,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349534, + "modifiedTime": 1668995463692, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "RJauLusDDQWo77JU", "name": "Schwimmen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter kann schwimmen (<strong>DS4</strong> S. 93) und erhält pro Talentrang auf alle diesbezüglichen Proben +3.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "neVzXXAck47nnOFM", "changes": [ { - "key": "data.checks.swim", + "key": "system.checks.swim", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schwimmen +3", @@ -1547,22 +2079,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter kann schwimmen (<strong>DS4</strong> S. 93) und erhält pro Talentrang auf alle diesbezüglichen Proben +3.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349536, + "modifiedTime": 1668995463693, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "RTLVQgPmjiPDdTFw", "name": "Rundumschlag", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann mit einer Zweihandwaffe per Rundumschlag pro Talentrang einen weiteren, angrenzende Gegner mit seinem Schlag treffen. Für jeden weiteren Feind, den er per Rundumschlag treffen will, wird der Schlagen-Wert (es wird nur eine einzige Probe für den ganzen Rundumschlag gewürfelt) um 1 und die Abwehr um 2 gesenkt, bis der Charakter wieder an der Reihe ist.</p>\n<p>Kampfmönche können dieses Talent nur waffenlos in Verbindung mit dem Talent @Compendium[ds4.talents.1VAiKGCnqKfNC8AE]{Waffenloser Meister} benutzen. Dabei kann der Talentrang von Rundumschlag nie höher sein als der von Waffenloser Meister.</p>", "rank": { "base": 0, @@ -1570,40 +2123,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349541, + "modifiedTime": 1668995463694, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "TQG9TbBb9S0nHogC", "name": "Schnelle Reflexe", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter kann schnell reagieren. Im Kampf erhält er pro Talentrang einen Bonus von +2 auf seine Initiative.</p>\n<p>Zusätzlich kann man pro Talentrang einmal im Kampf eine Waffe als freie Aktion ziehen, wechseln oder vom Boden aufheben.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "XEVDTsOyhPJIytd9", "changes": [ { - "key": "data.combatValues.initiative.total", + "key": "system.combatValues.initiative.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Initiative +2", @@ -1617,42 +2173,58 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter kann schnell reagieren. Im Kampf erhält er pro Talentrang einen Bonus von +2 auf seine Initiative.</p>\n<p>Zusätzlich kann man pro Talentrang einmal im Kampf eine Waffe als freie Aktion ziehen, wechseln oder vom Boden aufheben.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349543, + "modifiedTime": 1668995463696, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "UUYS4u0DmEbGzXxI", "name": "Genesung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>War ein Charakter vorübergehend tot und hat dadurch Punkte des Attributs KÖR eingebüßt, kann pro Talentrang +1 KÖR wiederhergestellt werden.</p>\n<p>Es ist mit diesem Talent nicht möglich, KÖR über den ursprünglichen Wert zu steigern.</p>", - "rank": { - "base": 0, - "max": 5, - "mod": 0 - } - }, "effects": [ { "_id": "j6Npl52FgDvkTwk7", "changes": [ { - "key": "data.attributes.body.total", + "key": "system.attributes.body.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Körper +1", @@ -1666,62 +2238,82 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>War ein Charakter vorübergehend tot und hat dadurch Punkte des Attributs KÖR eingebüßt, kann pro Talentrang +1 KÖR wiederhergestellt werden.</p>\n<p>Es ist mit diesem Talent nicht möglich, KÖR über den ursprünglichen Wert zu steigern.</p>", + "rank": { + "base": 0, + "max": 5, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349544, + "modifiedTime": 1668995463697, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "VqzpRGrHclPSGLP0", "name": "Diebeskunst", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter erhält einen Bonus von +2 pro Talentrang auf alle Proben, bei denen es darum geht, Fallen zu entdecken und zu entschärfen, fremde Taschen zu leeren, Schlösser zu öffnen oder Glücksspiele zu manipulieren.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "HQXZuzxIk1xmD1FQ", "changes": [ { - "key": "data.checks.disableTraps", + "key": "system.checks.disableTraps", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.openLock", + "key": "system.checks.openLock", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.pickPocket", + "key": "system.checks.pickPocket", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.workMechanism", + "key": "system.checks.workMechanism", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.search", + "key": "system.checks.search", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Diebeskunstproben +2", @@ -1735,22 +2327,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter erhält einen Bonus von +2 pro Talentrang auf alle Proben, bei denen es darum geht, Fallen zu entdecken und zu entschärfen, fremde Taschen zu leeren, Schlösser zu öffnen oder Glücksspiele zu manipulieren.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349546, + "modifiedTime": 1668995463698, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "WMXI5ckyEdlC29j4", "name": "Heldenglück", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter ist wahrlich vom Glück gesegnet, kann er doch einmal pro Talentrang alle 24 Stunden einen beliebigen Würfelwurf wiederholen.</p>\n<p>Sollte das neue Wurfergebnis ebenfalls nicht gefallen, kann man erneut die Probe wiederholen, sofern man noch über weitere Talentränge verfügt.</p>", "rank": { "base": 0, @@ -1758,20 +2371,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349548, + "modifiedTime": 1668995463699, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Wwvj3V65hIe0JWul", "name": "Diener des Lichts", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter dient den Mächten des Lichts. Er erhält gegen alle Angriffe von @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit}/@Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Dienern der Dunkelheit} einen Bonus von +1 pro Talentrang auf seine Abwehr. Gleiches gilt bei Schaden von Schattenzaubern.</p>\n<p>Charaktere, die gegen die Prinzipien des Lichts verstoßen (beispielsweise sinnlos Morden) verlieren Talentränge ersatzlos.</p>\n<p>Charaktere mit diesem Talent können nicht das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} erlernen.</p>", "rank": { "base": 0, @@ -1779,20 +2400,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349549, + "modifiedTime": 1668995463700, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "XNjKX9xKkktkwAHk", "name": "Kann ich mal vorbei?", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Meisterdieb kann einmal alle 24 Stunden pro Talentrang eine Zielperson durch Ansprechen, Vorbeidrängeln etc. derart ablenken, dass sämtliche Bemerken-Proben gegen Taschendiebstahl u.ä. dieser Person für Talentrang in Runden um die Stufe des Meisterdiebes erschwert werden.</p>", "rank": { "base": 0, @@ -1800,20 +2429,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349551, + "modifiedTime": 1668995463700, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "XUyuomVVOxuSSKXl", "name": "Alchemie", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird benötigt, um magische Tränke zu brauen (<strong>DS4</strong> S. 101).</p>\n<p>Jeder Talentrang reduziert die Zubereitungsdauer von Tränken und gibt +1 auf Proben, um diese herzustellen oder zu identifizieren (<strong>DS4</strong> S. 47).</p>", "rank": { "base": 0, @@ -1821,20 +2458,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349553, + "modifiedTime": 1668995463701, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "XiwLao8lZi3JL0ku", "name": "Zaubermacht", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Zaubern oder Zielzaubern eine Runde lang um den Wert von Geist erhöhen, sofern es sich dabei um einen Zauber handelt, der andere schädigt oder heilt. Es ist möglich, mehrere Talentränge in einem einzigen Zauber zu vereinen.</p>", "rank": { "base": 0, @@ -1842,20 +2487,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349554, + "modifiedTime": 1668995463702, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "Y6nYTc9XJnmV9ZxX", "name": "Glückspilz", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter ist ein wahrer Glückspilz, kann er doch einmal pro Talentrang alle 24 Stunden einen Patzer ignorieren und den jeweiligen Wurf wiederholen.</p>\n<p>Sollte der neue Wurf ebenfalls ein Patzer sein, man aber über mehr als einen Talentrang verfügt, kann dieser ebenfalls ausgeglichen werden.</p>", "rank": { "base": 0, @@ -1863,20 +2516,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349556, + "modifiedTime": 1668995463703, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "YPFshcSE5pZS0dto", "name": "Schmerzhafter Wechsel", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf zu einem beliebigen, nicht aktiven Zauber wechseln (zählt als freie Aktion), wodurch er jedoch augenblicklich W20/2 abwehrbaren Schaden erleidet.</p>", "rank": { "base": 0, @@ -1884,40 +2545,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349557, + "modifiedTime": 1668995463704, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ZnT8LMCRqZS3zpJO", "name": "Brutaler Hieb", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Schlagen für einen Angriff um den Wert von KÖR erhöhen.</p>\n<p>Es ist möglich, mehrere Talentränge in einem einzigen Schlag zu vereinen.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "aC7UEoDRrwhs7j3U", "changes": [ { - "key": "data.checks.featOfStrength", + "key": "system.checks.featOfStrength", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Kraftakt +1", @@ -1931,42 +2595,58 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "ZvswuU2GqxDQwgpM", - "name": "Einstecker", - "type": "talent", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter versteht es, ordentlich Schaden einzustecken.</p>\n<p>Pro Talentrang steigt die Lebenskraft (LK) um +3.</p>", + "flags": {}, + "system": { + "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Schlagen für einen Angriff um den Wert von KÖR erhöhen.</p>\n<p>Es ist möglich, mehrere Talentränge in einem einzigen Schlag zu vereinen.</p>", "rank": { "base": 0, "max": 3, "mod": 0 } }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349558, + "modifiedTime": 1668995463704, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "ZvswuU2GqxDQwgpM", + "name": "Einstecker", + "type": "talent", + "img": "icons/svg/item-bag.svg", "effects": [ { "_id": "2rmByR3ov2nUHHEj", "changes": [ { - "key": "data.combatValues.hitPoints.total", + "key": "system.combatValues.hitPoints.total", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Lebenskraft +3", @@ -1980,25 +2660,34 @@ } } }, - "tint": null + "tint": null, + "origin": null }, { "_id": "ulUx8SX4R1q1ikhw", "changes": [ { - "key": "data.checks.defyPoison", + "key": "system.checks.defyPoison", "mode": 2, - "value": "1" + "value": "1", + "priority": null }, { - "key": "data.checks.resistDisease", + "key": "system.checks.resistDisease", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Gift/Krankheit trotzen +1", @@ -2012,62 +2701,82 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter versteht es, ordentlich Schaden einzustecken.</p>\n<p>Pro Talentrang steigt die Lebenskraft (LK) um +3.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349560, + "modifiedTime": 1668995463705, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "aojENPok9Guo3JN1", "name": "Wahrnehmung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist ein aufmerksamer Beobachter. Auf alle Bemerken-Proben erhält er +2 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 5, - "mod": 0 - } - }, "effects": [ { "_id": "qxrTP7Cs4mFS7lLU", "changes": [ { - "key": "data.checks.perception", + "key": "system.checks.perception", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.wakeUp", + "key": "system.checks.wakeUp", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.decipherScript", + "key": "system.checks.decipherScript", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.readTracks", + "key": "system.checks.readTracks", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.search", + "key": "system.checks.search", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Wahrnehmungsproben +2", @@ -2081,42 +2790,58 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist ein aufmerksamer Beobachter. Auf alle Bemerken-Proben erhält er +2 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 5, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349562, + "modifiedTime": 1668995463706, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "bA8wUU0bKouuxkQ5", "name": "Reiten", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Charaktere mit diesem Talent haben reiten gelernt, können also problemlos die Richtung oder Geschwindigkeit ihres Reittieres um einen Schritt ändern und vom Pferderücken aus angreifen (<strong>DS4</strong> S. 92).</p>\n<p>Pro Talentrang erhalten sie bei Sprüngen oder Proben, um die Reitrichtung oder die Geschwindigkeit um mehr als einen Schritt zu wechseln, einen Bonus von +2. Im berittenen Kampf erhalten sie pro Talentrang +1 auf Schlagen-Proben gegen unberittene Gegner.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "d5V2GjfkccIubrfY", "changes": [ { - "key": "data.checks.ride", + "key": "system.checks.ride", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Reiten +2", @@ -2130,22 +2855,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Charaktere mit diesem Talent haben reiten gelernt, können also problemlos die Richtung oder Geschwindigkeit ihres Reittieres um einen Schritt ändern und vom Pferderücken aus angreifen (<strong>DS4</strong> S. 92).</p>\n<p>Pro Talentrang erhalten sie bei Sprüngen oder Proben, um die Reitrichtung oder die Geschwindigkeit um mehr als einen Schritt zu wechseln, einen Bonus von +2. Im berittenen Kampf erhalten sie pro Talentrang +1 auf Schlagen-Proben gegen unberittene Gegner.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349567, + "modifiedTime": 1668995463708, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "bu9alxaRfnzzTyX1", "name": "Macht des Blutes", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Blutmagier einmal pro Tag den Probenwert einer beliebigen Probe um den Wert ihres enthaltenen Attributs erhöhen. Beispielsweise könnte der Probenwert einer Klettern-Probe (AGI+ST) um den Wert in Agilität erhöht werden. Es ist möglich, mehrere Talentränge in einer einzigen Probe zu vereinen. Allerdings erhält der Blutmagier jedesmal beim Einsatz des Talents 2 Punkte nicht abwehrbaren Schaden pro eingesetzten Talentrang.</p>\n<p>Eine Kombination mit dem Talent @Compendium[ds4.talents.XiwLao8lZi3JL0ku]{Zaubermacht} ist möglich (dessen dabei eingesetzte Talentränge verursachen aber keinen Schaden beim Blutmagier).</p>", "rank": { "base": 0, @@ -2153,20 +2899,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349571, + "modifiedTime": 1668995463709, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "cLkCx5hxP7rVYUqD", "name": "In Deckung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter versteht es, im Kampf geschickt in die Defensive zu gehen.</p>\n<p>Pro Talentrang werden in jeder Kampfrunde, in der er keine offensive Handlung unternimmt, alle Angriffe gegen ihn um 2 gesenkt, sofern er sich ihrer bewusst ist.</p>", "rank": { "base": 0, @@ -2174,20 +2928,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349573, + "modifiedTime": 1668995463712, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "de0VlXllMzMK8lga", "name": "Homonkulus", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Erzmagier erschafft Kraft seiner Magie einen kleinen, magischen, humanoiden Begleiter, der ihm beim Zaubern helfen kann.</p>\n<p>Der Homunkulus hat KÖR, AGI und GEI jeweils 4 und verfügt über 6 Punkte für Eigenschaften, die der Erzmagier frei verteilen kann.</p>\n<p>Homunkuli sind klein (halbe LK, zu treffen -2) und können nur Grunzlaute von sich geben, verstehen aber simple Worte und einsilbige Befehle ihres Erschaffers.</p>\n<p>Befindet sich der Homunkulus nicht mehr als AU x 5 (des Charakters) in Metern von dem Erzmagier entfernt, kann er ihm pro Talentrang einen aufteilbaren Bonus von +2 auf VE und/oder AU geben.</p>\n<p>Die genaue Verteilung kann der Erzmagier jede Runde als freie Handlung umändern. Es ist nicht möglich, die Talente @Compendium[ds4.talents.KwGcyAzyqbz7oiTl]{Vertrauter} oder @Compendium[ds4.talents.tkLyvmSYvVslMXVE]{Vertrautenband} auf Homunkuli anzuwenden.</p>\n<p>Homunkuli sind äußerst feige und scheuen den Kampf. Sie ergreifen die Flucht, sobald sie Schaden erhalten und kehren erst zu ihrem Erschaffer zurück, wenn die Gefahr vorüber ist, dann jedoch so schnell wie möglich. Dank der Fähigkeit, ihren Erschaffer und seine Gemütslage zu spüren, stellt dies für sie kein Problem dar.</p>\n<p>Stirbt ein Homunkulus, kann der Erzmagier innerhalb von W20 Stunden einen neuen erschaffen, sofern er in dieser Zeit Zugang zu einem Alchimistenlabor hat.</p>", "rank": { "base": 0, @@ -2195,40 +2957,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349576, + "modifiedTime": 1668995463714, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "dtynnRNkxg59Nqz4", "name": "Verletzen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Im Nahkampf zielt der Charakter auf die verletzlichen Körperpartien seines Gegenübers:</p>\n<p>Die Abwehr des Gegners wird gegen die Nahkampfangriffe des Charakters mittels Schlagen um 1 pro Talentrang gesenkt.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "x1FVRsSyjHwOfYRs", "changes": [ { - "key": "data.opponentDefenseForAttackType.melee", + "key": "system.opponentDefenseForAttackType.melee", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Gegnerabwehr bei Nahkampfangriffen -1", @@ -2238,26 +3003,47 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'weapon' && ('@item.data.attackType' === 'melee' || '@item.data.attackType' === 'meleeRanged')" + "condition": "'@item.type' === 'weapon' && ('@item.system.attackType' === 'melee' || '@item.system.attackType' === 'meleeRanged')" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Im Nahkampf zielt der Charakter auf die verletzlichen Körperpartien seines Gegenübers:</p>\n<p>Die Abwehr des Gegners wird gegen die Nahkampfangriffe des Charakters mittels Schlagen um 1 pro Talentrang gesenkt.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349581, + "modifiedTime": 1668995464279, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "fIrcapAlXMqto18X", "name": "Unersättliches Beschwören", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Dämonologe einmal alle 24 Stunden die Abklingzeit des Zauberspruchs Dämonen beschwören ignorieren.</p>", "rank": { "base": 0, @@ -2265,55 +3051,61 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349586, + "modifiedTime": 1668995463720, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "g4XI9wikUdxoCFNg", "name": "Ritual der Narben", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Pro Talentrang erhält der Charakter permanent einen magischen Bonus von +2 auf seine Abwehr. Die gesamte Haut des Charakters ist nach diesem Ritual durch vernarbte Runen entstellt, was ihm bei Proben auf soziale Interaktion einen Malus von -1 pro Talentrang einbringt. Außerdem hat das Ritual seinen Preis:</p>\n<p>Der Charakter verliert pro Talentrang permanent 1 Punkt Lebenskraft (LK).</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "t1DVGkDGOwrjFccz", "changes": [ { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.combatValues.hitPoints.total", + "key": "system.combatValues.hitPoints.total", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null }, { - "key": "data.checks.flirt", + "key": "system.checks.flirt", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null }, { - "key": "data.checks.haggle", + "key": "system.checks.haggle", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Abwehr +2, soziale Proben -1, Lebenskraft -1", @@ -2327,42 +3119,58 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Pro Talentrang erhält der Charakter permanent einen magischen Bonus von +2 auf seine Abwehr. Die gesamte Haut des Charakters ist nach diesem Ritual durch vernarbte Runen entstellt, was ihm bei Proben auf soziale Interaktion einen Malus von -1 pro Talentrang einbringt. Außerdem hat das Ritual seinen Preis:</p>\n<p>Der Charakter verliert pro Talentrang permanent 1 Punkt Lebenskraft (LK).</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349592, + "modifiedTime": 1668995463725, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "gwCc6niwZL45wklE", "name": "Wechsler", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter hat gelernt, sich auf das Auswechseln seines aktiven Zaubers zu konzentrieren: Er erhält auf Proben, um seine Zauber zu wechseln, pro Talentrang einen Bonus von +2.</p>", - "rank": { - "base": 0, - "max": 5, - "mod": 0 - } - }, "effects": [ { "_id": "nxzOItIzbsdQSbby", "changes": [ { - "key": "data.checks.changeSpell", + "key": "system.checks.changeSpell", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Zauber wechseln +2", @@ -2376,22 +3184,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter hat gelernt, sich auf das Auswechseln seines aktiven Zaubers zu konzentrieren: Er erhält auf Proben, um seine Zauber zu wechseln, pro Talentrang einen Bonus von +2.</p>", + "rank": { + "base": 0, + "max": 5, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349596, + "modifiedTime": 1668995463729, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "h8rhfVd2pINsa4d2", "name": "Ausweichen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf einen gegen ihn gerichteten Nahkampfangriff komplett ignorieren (zählt als freie Aktion). Dass der Charakter einem Angriff ausweichen will, muss angesagt werden, bevor feststeht, ob dieser Schlag ihn trifft oder nicht. Gegen Angriffe von Gegnern, die 2+ Größenkategorien (<strong>DS4</strong> S. 104) größer sind, ist das Talent wirkungslos.</p>", "rank": { "base": 0, @@ -2399,20 +3228,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349602, + "modifiedTime": 1668995463732, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "hAfZhfLqCjPvho3u", "name": "Diener der Dunkelheit", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter dient den Mächten der Dunkelheit. Er erhält auf alle Angriffe gegen @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts}/@Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} einen Bonus von +1 pro Talentrang. Gleiches gilt für seine Abwehr gegen Schaden von Lichtzaubern.</p>\n<p>Charakter mit diesem Talent können nicht das Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} erlernen.</p>", "rank": { "base": 0, @@ -2420,20 +3257,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349604, + "modifiedTime": 1668995463735, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "hGuQT644hBIM8G4J", "name": "Arkane Explosion", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden sein magisches Potenzial in einer kugelförmigen, arkanen Explosion entladen, deren Mittelpunkt er bildet.</p>\n<p>Die Kugel hat einen festen Durchmesser von Stufe/2 Meter und verursacht nicht abwehrbaren Schaden mit einem Probenwert von 10 pro Talentrang.</p>\n<p>Pro Gefährten, der im Explosionsradius steht, kann der Charakter GEI+VE würfeln, um ihn vor dem Schaden zu bewahren.</p>\n<p>Das Talent @Compendium[ds4.talents.2ASdMhcx0hN3ZpPc]{Explosionskontrolle} kann hier ebenfalls angewendet werden.</p>", "rank": { "base": 0, @@ -2441,20 +3286,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349605, + "modifiedTime": 1668995463738, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "hUfTQbzMpbOH03qq", "name": "Blutschild", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Blutmagier kann für das Opfern von 2 LK seine Abwehr für W20 Runden um +2 erhöhen (zählt als freie Aktion).</p>\n<p>Pro weiteren Talentrang können zwei weitere LK geopfert werden, welche die Abwehr um weitere +2 erhöhen.</p>", "rank": { "base": 0, @@ -2462,20 +3315,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349606, + "modifiedTime": 1668995463744, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "iI1SP1214SpIzBCW", "name": "Perfektion", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann die Boni auf Schlagen und Gegnerabwehr eines bereits erworbenen @Compendium[ds4.talents.v9ocoi91dKJahAe3]{Waffenkennertalents} für eine einzelne Waffenart pro Talentrang um +1 steigern.</p>", "rank": { "base": 0, @@ -2483,20 +3344,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349607, + "modifiedTime": 1668995463750, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "iP5aZcqriVLjdVcd", "name": "Tiergestalt", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Druide kann sich pro Talentrang einmal alle 24 Stunden samt seiner Ausrüstung (magische Boni von Gegenständen wirken dadurch weiterhin) in ein Tier der Größenkategorie „normal“ (<strong>DS4</strong> S. 104) oder kleiner verwandeln, wie beispielsweise eine Maus, eine Katze oder ein Wolf, aber keine magischen, giftigen oder flugfähigen Tiere.</p>\n<p>Die Verwandlung dauert eine Runde und kann jederzeit rückgängig gemacht werden, erlittener Schaden bleibt nach der Rückverwandlung gänzlich bestehen.</p>\n<p>GEI, VE und AU des Druiden verändern sich in Tiergestalt nicht, jedoch nehmen alle anderen Attribute, Eigenschaften und Kampfwerte die Werte des Tieres an, nicht jedoch Spezialangriffe wie beispielsweise den Giftbiss einer Schlange.</p>\n<p>In Tiergestalt ist es dem Druiden nicht möglich, zu sprechen oder zu zaubern, wohl aber, Gesprochenes zu verstehen und die Sinne des Tieres einzusetzen.</p>\n<p>Zauber, die beispielsweise Tiere kontrollieren, haben auf den verwandelten Druiden keinen Einfluss.</p>", "rank": { "base": 0, @@ -2504,20 +3373,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349608, + "modifiedTime": 1668995463751, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "inRlUNgoiaHm4pf6", "name": "Verdrücken", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann sich bei den Aktionen Aufstehen und Rennen zusätzlich um einen Meter pro Talentrang bewegen.</p>\n<p>Zusätzlich kann er, gefesselt oder in Ketten gelegt, zweimal pro Talentrang versuchen, sich mit AGI+BE aus einer Fessel oder Schelle zu winden (man benötigt beispielsweise 2 erfolgreiche Proben, um beide Hände aus Handschellen zu befreien).</p>", "rank": { "base": 0, @@ -2525,20 +3402,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349610, + "modifiedTime": 1668995463752, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "jmjtmMy7DnG205xR", "name": "Schlachtruf", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf als freie Aktion einen Schlachtruf ausstoßen, der auf ihn und drei Kameraden pro Talentrang in Hörweite wirkt:</p>\n<p>Durch den Schlachtruf ermutigt, erhalten sie für W20/2 Runden einen Bonus von +1 pro Talentrang auf alle Angriffe.</p>\n<p>Ein Charakter kann immer nur von einem Schlachtruf profitieren.</p>", "rank": { "base": 0, @@ -2546,20 +3431,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349612, + "modifiedTime": 1668995463754, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kZti1KQIbf4UPvI7", "name": "Zauber auslösen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Meisterdieb kann, wie ein Zauberwirker, Zaubersprüche von Schriftrollen oder aus Zauberbüchern ablesen und dadurch auslösen, wodurch die Schrift des Zaubers verblasst und er verschwindet.</p>\n<p>Pro Talentrang wird eine der drei Zauberklassen Heiler, Zauberer oder Schwarzmagier gewählt und fortan kann der Charakter alle Zauber, die dieser Klasse zugänglich sind, unabhängig von seiner Stufe ablesen und auslösen.</p>", "rank": { "base": 0, @@ -2567,20 +3460,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349613, + "modifiedTime": 1668995463756, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "kqm5iBvDGn8NQ4BR", "name": "Bändiger", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Einmal pro Talentrang kann der Charakter mit GEI+AU versuchen, einer selbst beschworenen bzw. selbst herbeigerufenen Wesenheit, die er nicht unter seine Kontrolle bringen konnte (die Probe auf Zaubern also misslang), dennoch seinen Willen aufzuzwingen (jeder Versuch zählt als eine ganze Aktion). Bei einem Erfolg kann der Charakter versuchen, noch ein weiteres Wesen (sofern vorhanden) in der gleichen Runde zu bändigen (zählt nun als freie Aktion), insgesamt jedoch nicht mehr zusätzliche Wesenheiten pro Runde, als sein Talentrang beträgt.</p>", "rank": { "base": 0, @@ -2588,40 +3489,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349615, + "modifiedTime": 1668995463757, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "l0le4xG5t0gUh2Y1", "name": "Kletterass", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter erhält auf alle Klettern- Probe einen Bonus von +2 pro Talentrang und die normale Klettergeschwindigkeit von Laufen/2 wird pro Talentrang um 1 m erhöht.</p>\n<p>Außerdem kann der Charakter an überhängenden Wänden oder gar kopfüber an Decken ganz „normal“ klettern (also diesbezügliche Mali ignorieren), sofern diese nicht gänzlich eben sind, sondern über Vorsprünge, Stalagtiten, Mauerfugen o. ä. verfügen.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "GlAlx4yvg5rCHu20", "changes": [ { - "key": "data.checks.climb", + "key": "system.checks.climb", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Klettern +2", @@ -2635,42 +3539,58 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "lDqu4RpV5Nr6BnPW", - "name": "Schlitzohr", - "type": "talent", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Auf alle Proben sozialer Interaktion, bei denen geblufft, gefeilscht oder verhandelt wird, erhält der Charakter einen Bonus von +3 pro Talentrang.</p>", + "flags": {}, + "system": { + "description": "<p>Der Charakter erhält auf alle Klettern- Probe einen Bonus von +2 pro Talentrang und die normale Klettergeschwindigkeit von Laufen/2 wird pro Talentrang um 1 m erhöht.</p>\n<p>Außerdem kann der Charakter an überhängenden Wänden oder gar kopfüber an Decken ganz „normal“ klettern (also diesbezügliche Mali ignorieren), sofern diese nicht gänzlich eben sind, sondern über Vorsprünge, Stalagtiten, Mauerfugen o. ä. verfügen.</p>", "rank": { "base": 0, "max": 3, "mod": 0 } }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349617, + "modifiedTime": 1668995463761, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "lDqu4RpV5Nr6BnPW", + "name": "Schlitzohr", + "type": "talent", + "img": "icons/svg/item-bag.svg", "effects": [ { "_id": "ZFoibqksWVXEfiOB", "changes": [ { - "key": "data.checks.haggle", + "key": "system.checks.haggle", "mode": 2, - "value": "3" + "value": "3", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Feilschen +3", @@ -2684,42 +3604,58 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Auf alle Proben sozialer Interaktion, bei denen geblufft, gefeilscht oder verhandelt wird, erhält der Charakter einen Bonus von +3 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349619, + "modifiedTime": 1668995463763, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "lXzQsIobk5yaZ47a", "name": "Rüstzauberer", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Pro Talentrang kann ein Panzerungsmalus (PA) in Höhe von 2 beim Zaubern/Zielzaubern ignoriert werden. Beispielsweise benötigt es 2 Talentränge, um ungehindert in einem @Compendium[ds4.equipment.t13RJoXrsS0HAyIQ]{Plattenpanzer} (PA 3) samt @Compendium[ds4.equipment.fKhTsMO4YXDYY8GX]{Metallhelm} (PA 1) zaubern zu können.</p>", - "rank": { - "base": 0, - "max": 1, - "mod": 0 - } - }, "effects": [ { "_id": "BBiQrltkYi3Jo0Am", "changes": [ { - "key": "data.armorValueSpellMalus", + "key": "system.armorValueSpellMalus", "mode": 2, - "value": "-2" + "value": "-2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Panzerungs-Zaubermalus -2", @@ -2733,22 +3669,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Pro Talentrang kann ein Panzerungsmalus (PA) in Höhe von 2 beim Zaubern/Zielzaubern ignoriert werden. Beispielsweise benötigt es 2 Talentränge, um ungehindert in einem @Compendium[ds4.equipment.t13RJoXrsS0HAyIQ]{Plattenpanzer} (PA 3) samt @Compendium[ds4.equipment.fKhTsMO4YXDYY8GX]{Metallhelm} (PA 1) zaubern zu können.</p>", + "rank": { + "base": 0, + "max": 1, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349620, + "modifiedTime": 1668995463767, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "lim7XMqSaQ0nrHkO", "name": "Kraft der Bestie", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Druide alle seine zur Verfügung stehenden Kampfwerte in @Compendium[ds4.talents.sSKiZ5hdQMBnAYRA]{Adler-}, @Compendium[ds4.talents.8pylauN1hY933vrQ]{Bären-} oder @Compendium[ds4.talents.iP5aZcqriVLjdVcd]{Tiergestalt} um jeweils +2 erhöhen.</p>", "rank": { "base": 0, @@ -2756,20 +3713,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349622, + "modifiedTime": 1668995463769, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "lvBKtlBcyVldzsrw", "name": "Friedvoller Hieb", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden einen friedvollen Hieb mittels eines waffenlosen Angriffs ausführen. Das Resultat wird wie gewohnt ermittelt (also abzüglich der Abwehr), allerdings wird kein Schaden erzeugt, stattdessen ist das Opfer für 1 Runde pro letztendlich erhaltenem Schadenspunkt gelähmt.</p>\n<p>Wird das gelähmte Ziel anderweitig angegriffen, wozu auch geistesbeeinflussende Zauber u. ä. zählen, endet die Wirkung.</p>\n<p>Gegen Ziele, die 2+ Größenkategorien (<strong>DS4</strong> S. 104) größer sind, ist das Talent wirkungslos.</p>", "rank": { "base": 0, @@ -2777,20 +3742,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349623, + "modifiedTime": 1668995463777, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "ml6GkLIsqDII9Mcp", "name": "Untote zerschmettern", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden einen Nahkampfangriff gegen einen Untoten führen, der nicht abgewehrt werden kann.</p>\n<p>Vor dem Angriffswurf muss angesagt werden, dass das Talent zum Einsatz kommen soll, welches mit Talenten wie @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb} und/oder @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung} kombiniert werden kann.</p>", "rank": { "base": 0, @@ -2798,20 +3771,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349624, + "modifiedTime": 1668995463783, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nMxDermxN1pUziUJ", "name": "Gerüstet", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Jeder Rang dieses Talentes gestattet es dem Charakter, die nächste Klasse (Stoff, Leder, Kette, Platte) von Rüstungen zu tragen. So kann ein Kleriker, der das Talent erstmalig erwirbt, Rüstungen aus Kette wie ein Späher tragen (allerdings weiterhin keine Helme, <strong>DS4</strong> S. 41), statt wie bislang nur Rüstungen aus Stoff oder Leder.</p>\n<p>Die normalen Abzügen durch die Rüstung in Höhe ihrer PA, beispielsweise beim Zaubern, bleiben allerdings bestehen. Um diese zu senken, wird das Talent @Compendium[ds4.talents.lXzQsIobk5yaZ47a]{Rüstzauberer} benötigt.</p>", "rank": { "base": 0, @@ -2819,20 +3800,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349626, + "modifiedTime": 1668995463785, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "nbDef1IPNyYcXmua", "name": "Meister aller Klassen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann eines seiner drei Attribute (KÖR, AGI oder GEI) um +1 steigern.</p>", "rank": { "base": 0, @@ -2840,40 +3829,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349627, + "modifiedTime": 1668995463787, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "oxWYfqhbcsDoaaUJ", "name": "Nekromantie", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter kennt sich sehr gut mit nekromantischen Zaubern aus.</p>\n<p>Er erhält auf alle Zauber, die Untote bannen, erwecken oder kontrollieren, einen Bonus von +2 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "pgGKKWy5nLTSdp8l", "changes": [ { - "key": "data.spellModifier.numerical", + "key": "system.spellModifier.numerical", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Nekromantie +1", @@ -2883,51 +3875,68 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.spellGroups.necromancy" + "condition": "'@item.type' === 'spell' && @item.system.spellGroups.necromancy" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "pAOP7wkvhtsNIPQ8", - "name": "Charmant", - "type": "talent", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Auf sämtliche Proben sozialer Interaktion, beispielsweise um sympathisch aufzutreten oder eine Geschichte glaubhafter zu berichten, erhält der Charakter pro Talentrang einen Bonus von +2 (bei Vertretern des anderen Geschlechts sogar +3).</p>\n<p><strong><em>Settingoption:<br /></em></strong><em>In vielen Settings ist es Zwergen verwehrt, </em><em>dieses Talent zu erlernen.</em></p>\n<p> </p>", + "flags": {}, + "system": { + "description": "<p>Der Charakter kennt sich sehr gut mit nekromantischen Zaubern aus.</p>\n<p>Er erhält auf alle Zauber, die Untote bannen, erwecken oder kontrollieren, einen Bonus von +2 pro Talentrang.</p>", "rank": { "base": 0, "max": 3, "mod": 0 } }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349628, + "modifiedTime": 1668995464314, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "pAOP7wkvhtsNIPQ8", + "name": "Charmant", + "type": "talent", + "img": "icons/svg/item-bag.svg", "effects": [ { "_id": "PzOc07kYoWYygECD", "changes": [ { - "key": "data.checks.flirt", + "key": "system.checks.flirt", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.haggle", + "key": "system.checks.haggle", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Soziale Proben +2", @@ -2941,47 +3950,64 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Auf sämtliche Proben sozialer Interaktion, beispielsweise um sympathisch aufzutreten oder eine Geschichte glaubhafter zu berichten, erhält der Charakter pro Talentrang einen Bonus von +2 (bei Vertretern des anderen Geschlechts sogar +3).</p>\n<p><strong><em>Settingoption:<br /></em></strong><em>In vielen Settings ist es Zwergen verwehrt, </em><em>dieses Talent zu erlernen.</em></p>\n<p> </p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349630, + "modifiedTime": 1668995463789, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pC1K0VHWTpaJqwtt", "name": "Raserei", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Berserker kann pro Talentrang seine Abwehr um 1 Punkt mindern und dadurch seinen Wert in Schlagen um +2 erhöhen.</p>\n<p>Diese Umschichtung kann jede Runde geändert werden (zählt als freie Aktion).</p>", - "rank": { - "base": 0, - "max": 5, - "mod": 0 - } - }, "effects": [ { "_id": "YPU4v5VXXeRcscmP", "changes": [ { - "key": "data.combatValues.meleeAttack.total", + "key": "system.combatValues.meleeAttack.total", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.combatValues.defense.total", + "key": "system.combatValues.defense.total", "mode": 2, - "value": "-1" + "value": "-1", + "priority": null } ], "disabled": true, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Schlagen +2, Abwehr -1", @@ -2995,22 +4021,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Berserker kann pro Talentrang seine Abwehr um 1 Punkt mindern und dadurch seinen Wert in Schlagen um +2 erhöhen.</p>\n<p>Diese Umschichtung kann jede Runde geändert werden (zählt als freie Aktion).</p>", + "rank": { + "base": 0, + "max": 5, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349631, + "modifiedTime": 1668995463791, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pDPVZpnhvlabmcvT", "name": "Langfinger", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Bei Versuchen, Leute zu bestehlen, kann der Meisterdieb einmal alle 24 Stunden pro Talentrang AGI zu seiner Probe auf Taschendiebstahl dazu addieren.</p>\n<p>Es ist möglich, mehrere Talentränge in einer einzelnen Probe zu vereinen. Ebenso ist es natürlich mit @Compendium[ds4.talents.VqzpRGrHclPSGLP0]{Diebeskunst} kombinierbar.</p>", "rank": { "base": 0, @@ -3018,20 +4065,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349632, + "modifiedTime": 1668995463793, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "pEH7q5M85j50f45J", "name": "Mächtige Beschwörung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Dämonologe Punkte in Höhe von seinem Wert in GEI bei jedem seiner beschworenen Dämonen auf dessen Kampfwerte beliebig verteilen.</p>", "rank": { "base": 0, @@ -3039,20 +4094,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349635, + "modifiedTime": 1668995463794, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "qnYeR3a3LNUJ329t", "name": "Zehrender Spurt", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Blutmagier kann für das Opfern von 1 LK (zählt als freie Aktion) seinen Wert in Laufen für W20/2 Runden um 2 m erhöhen. Pro weiterem Talentrang kann ein zusätzlicher LK geopfert werden, um Laufen um weitere 2 m zu erhöhen.</p>", "rank": { "base": 0, @@ -3060,20 +4123,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349636, + "modifiedTime": 1668995463795, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "rCRPchtSJye0K5nt", "name": "Zauberwaffe", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird pro Talentrang an eine bestimmte Nahkampfwaffe gebunden – so kann der Charakter beispielsweise in sein Lieblingsschwert zwei Talentränge investieren und einen dritten Talentrang beispielsweise in einen Bihänder. Pro Talentrang erhält der Charakter +1 auf Zielzaubern, sofern er die jeweilige Waffe in den Händen hält.</p>\n<p>Desweiteren kann er pro gebundenen Talentrang einen seiner Zauber an die Waffe binden, um sie wie einen Zauberstab für diesen Zauber zu nutzen. Wird eine Zauberwaffe zerstört, sind die investierten Talentränge nicht verloren und können (nach Ablauf von W20 Wochen) an eine andere Waffe gebunden werden.</p>", "rank": { "base": 0, @@ -3081,20 +4152,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349637, + "modifiedTime": 1668995463797, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "rXXw5aS0pCr5amWa", "name": "Zwei Waffen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang wird der Malus von -10 auf Schlagen und Abwehr beim Kampf mit zwei Waffen um jeweils 2 Punkte gemindert.</p>", "rank": { "base": 0, @@ -3102,20 +4181,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349638, + "modifiedTime": 1668995463798, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "rbHZFVutiQ25glBq", "name": "Totenrufer", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Nekromant einmal alle 24 Stunden die Abklingzeit eines Zaubers zum Erwecken von Untoten ignorieren.</p>", "rank": { "base": 0, @@ -3123,20 +4210,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349639, + "modifiedTime": 1668995463800, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "s37iJhz4IQVhCWbe", "name": "Sehnenschneider", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann im Kampf einmal pro Talentrang einem Gegner die „Sehnen schneiden“. Er muss dies vor dem entsprechendem Nahkampfangriff ansagen. Für diese Aktion wird die Abwehr des Charakters halbiert, bis er in der nächsten Kampfrunde wieder an der Reihe ist.</p>\n<p>Wird beim Gegner ein Schaden erzielt, wird dieser Schaden halbiert und der Laufen- Wert des Gegners um 0,5 pro Talentrang gesenkt. Wird kein Schaden verursacht, zählt dies nicht als Talenteinsatz und ein erneuter Versuch ist möglich. Die Verletzung kann nur auf magische Weise geheilt werden (einfachste Heilmagie reicht allerdings).</p>", "rank": { "base": 0, @@ -3144,20 +4239,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349640, + "modifiedTime": 1668995463801, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sSKiZ5hdQMBnAYRA", "name": "Adlergestalt", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Druide kann sich pro Talentrang einmal alle 24 Stunden samt seiner Ausrüstung (magische Boni von Gegenständen wirken dadurch weiterhin) in einen flugfähigen @Compendium[ds4.creatures.HjpxMlpyjPr3hd3r]{Adler} (<strong>DS4</strong> S. 106) verwandeln. Auch kann er die Gestalt kleinerer Vögel annehmen. Die Verwandlung dauert 1 Runde. Der Effekt endet auf Wunsch des Druiden oder durch seinen Tod. Erlittener Schaden bleibt nach der Rückverwandlung gänzlich bestehen.</p>\n<p>GEI, VE und AU des Druiden verändern sich dabei nicht, jedoch nehmen alle anderen Attribute, Eigenschaften und Kampfwerte die Werte eines Adlers an.</p>\n<p>In Adlergestalt ist es dem Druiden nicht möglich, zu sprechen oder zu zaubern, wohl aber, Gesprochenes zu verstehen und die Sinne des Adlers einzusetzen. Zauber, die beispielsweise Tiere kontrollieren, haben auf den Druiden in Adlergestalt keinen Einfluss.</p>", "rank": { "base": 0, @@ -3165,20 +4268,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349641, + "modifiedTime": 1668995463802, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sThruiUnwaN9KHrP", "name": "Dämonenzauber", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Dämonologe einem einzelnen seiner beschworenen Dämonen einen seiner eigenen Zaubersprüche beibringen (dauert eine Aktion), mit Ausnahme des Zauberspruchs @Compendium[ds4.spells.yy43TiBbip28QRhs]{Dämonen beschwören}. Der jeweilige Dämon hat für die Dauer seiner Beschwörung den jeweiligen Zauber aktiv und kann ihn nach den normalen Regeln einsetzen.</p>", "rank": { "base": 0, @@ -3186,20 +4297,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349643, + "modifiedTime": 1668995463805, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "soobr7uyQgDm3DoN", "name": "Stabbindung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird rangweise an einen bestimmten Kampfstab gebunden – so kann der Charakter beispielsweise in einen Kampfstab zwei Talentränge investieren und einen dritten Talentrang beispielsweise in einen Ersatzkampfstab.</p>\n<p>Der Kampfstab wird durch diesen Vorgang magisch, zerbricht also nicht einfach bei einem Schlagen-Patzer.</p>\n<p>Pro jeweiligen Talentrang erhält der Charakter +1 auf Zielzauber (zusätzlich zu dem normalen, nichtmagischen +1 Bonus des Kampfstabs), sofern er den Stab hält.</p>\n<p>Desweiteren bindet er pro investierten Talentrang einen seiner Zauber an den Stab, wodurch er den Kampfstab wie einen Zauberstab für diesen Zauber benutzen kann. Wird ein Kampfstab wider Erwarten zerstört, sind die investierten Talentränge nicht verloren und können – nach Ablauf von W20 Wochen – an einen anderen Stab gebunden werden.</p>", "rank": { "base": 0, @@ -3207,55 +4326,61 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349644, + "modifiedTime": 1668995463807, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sqGJRKlgFoD2vLCD", "name": "Heimlichkeit", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist ein geübter Schleicher und versteht sich darauf, nicht bemerkt zu werden.</p>\n<p>Er erhält +2 auf alle Proben, bei denen es darum geht, leise zu sein, sich zu verbergen, nicht bemerkt zu werden oder etwas heimlich zu tun, wie beispielsweise Taschendiebstahl.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "MBeD0OrohtuDdSFy", "changes": [ { - "key": "data.checks.hide", + "key": "system.checks.hide", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.pickPocket", + "key": "system.checks.pickPocket", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.sneak", + "key": "system.checks.sneak", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "data.checks.search", + "key": "system.checks.search", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Heimlichkeitsproben +2", @@ -3269,22 +4394,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist ein geübter Schleicher und versteht sich darauf, nicht bemerkt zu werden.</p>\n<p>Er erhält +2 auf alle Proben, bei denen es darum geht, leise zu sein, sich zu verbergen, nicht bemerkt zu werden oder etwas heimlich zu tun, wie beispielsweise Taschendiebstahl.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349645, + "modifiedTime": 1668995463808, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "sqWBOfkvuv7ZTrVM", "name": "Kreiszeichner", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter ist ein Meister im Zeichnen von Beschwörungskreisen und kann pro Talentrang 2 weitere Stunden Arbeit in sie investieren. Zusätzlich wird der Zeitaufwand von jeder Stunden, die an dem Kreis gezeichnet wird, um 15 Minuten pro Talentrang gesenkt. Außerdem gewährt das Talent +1 pro Talentrang beim Beschwören, selbst wenn dies nur mit einem improvisierten Beschwörungskreis geschieht.</p>", "rank": { "base": 0, @@ -3292,20 +4438,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349647, + "modifiedTime": 1668995463810, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "srLA4jC8lsZbp3nT", "name": "Fieser Schuss", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Schießen einen Angriff lang um den Wert von Agilität erhöhen. Es ist möglich, mehrere Talentränge in einem einzigen Schuß zu vereinen. Zielzauber profitieren nicht von diesem Talent.</p>", "rank": { "base": 0, @@ -3313,20 +4467,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349648, + "modifiedTime": 1668995463811, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "t56WOCnxZwQWhajW", "name": "Runenkunde", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird benötigt, will man Schriftrollen herstellen (<strong>DS4</strong> S. 101). Jeder Talentrang reduziert die Zubereitungsdauer von Schriftrollen und gibt +1 auf Proben, um diese zu fertigen, oder gefundene Schriftrollen zu identifizieren. Es handelt sich bei den magischen Runen auf einer Schriftrolle um keine tatsächlichen Schriftzeichen, die man lesen, geschweige denn übersetzen könnte.</p>", "rank": { "base": 0, @@ -3334,20 +4496,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349649, + "modifiedTime": 1668995463813, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "tkLyvmSYvVslMXVE", "name": "Vertrautenband", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Schafft ein besonderes Band zwischen dem Charakter und einem einzelnen seiner Vertrauten, wodurch beide sich telepathisch miteinander verständigen (einfache Kommunikation wie „Gefahr?“, „Flieh!“ oder „Hilf mir!“) können.</p>\n<p>Zusätzlich wird pro Talentrang ein Bonus von +3 auf die Eigenschaften des Vertrauten verteilt.</p>\n<p>Jedesmal, wenn der Charakter um eine Stufe aufsteigt, erhält dieses Tier außerdem +1 auf eine beliebige Eigenschaft. Wird das Tier getötet, erlischt das Band, wird jedoch bei Wiederbelebung des Tieres erneuert. Ist dies nicht der Fall, sind die Talentränge nicht verloren und können für ein neues Vertrautenband mit einem anderen Vertrauten eingesetzt werden.</p>", "rank": { "base": 0, @@ -3355,40 +4525,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349650, + "modifiedTime": 1668995463814, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "tmFeIA1PSVHqGGjx", "name": "Vernichtender Schlag", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Pro Talentrang kann der Krieger einmal alle 24 Stunden mit einem Nahkampfangriff einen vernichtenden Schlag ausführen, gegen den keine Abwehr gewürfelt wird.</p>\n<p>Der vernichtende Schlag muss vor dem Würfeln der Schlagen-Probe angekündigt werden und kann pro Talentrang mit maximal einem Talentrang eines anderen Talents (beispielsweise @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb}) kombiniert werden.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "rK7expqsrPV5t8f1", "changes": [ { - "key": "data.checks.featOfStrength", + "key": "system.checks.featOfStrength", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Kraftakt +1", @@ -3402,42 +4575,58 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { - "default": 0 - }, - "flags": {} - }, - { - "_id": "v5axYsQQ2w57Iu4p", - "name": "Flink", - "type": "talent", - "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist schnell und gut zu Fuß. Der Wert für Laufen wird pro Erwerb des Talents um 1 erhöht.</p>", + "flags": {}, + "system": { + "description": "<p>Pro Talentrang kann der Krieger einmal alle 24 Stunden mit einem Nahkampfangriff einen vernichtenden Schlag ausführen, gegen den keine Abwehr gewürfelt wird.</p>\n<p>Der vernichtende Schlag muss vor dem Würfeln der Schlagen-Probe angekündigt werden und kann pro Talentrang mit maximal einem Talentrang eines anderen Talents (beispielsweise @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb}) kombiniert werden.</p>", "rank": { "base": 0, "max": 3, "mod": 0 } }, + "ownership": { + "default": 0 + }, + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349652, + "modifiedTime": 1668995463815, + "lastModifiedBy": "DS4BuildSystem00" + } + }, + { + "_id": "v5axYsQQ2w57Iu4p", + "name": "Flink", + "type": "talent", + "img": "icons/svg/item-bag.svg", "effects": [ { "_id": "fDKyU3R0ACgW9uw3", "changes": [ { - "key": "data.combatValues.movement.total", + "key": "system.combatValues.movement.total", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Laufen +1", @@ -3451,22 +4640,43 @@ } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist schnell und gut zu Fuß. Der Wert für Laufen wird pro Erwerb des Talents um 1 erhöht.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349653, + "modifiedTime": 1668995463817, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "v9ocoi91dKJahAe3", "name": "Waffenkenner", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Charakter besondere Kenntnisse im Umgang mit einer bestimmten Art von Nahkampfwaffe erlangen (beispielsweise Dolche, Langschwerter oder Streitäxte).</p>\n<p>Er erhält im Kampf mit dieser Waffenart Schlagen +1 und die Abwehr des Gegners wird um 1 gesenkt. Es ist nicht möglich, Waffenkenner mehrmals für ein und dieselbe Waffenart zu erlangen, jedoch kann der Talentrang mit Hilfe des Talents @Compendium[ds4.talents.iI1SP1214SpIzBCW]{Perfektion} weiter ausgebaut werden.</p>", "rank": { "base": 0, @@ -3474,20 +4684,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349654, + "modifiedTime": 1668995463818, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "vnEDVqVCsZuf8NYN", "name": "Handwerk", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent wird für jede Handwerksart (Bogenbauer, Schreiner, Steinmetz, Waffenschmied usw.) individuell erlernt, kann also mehrmals bis Höchstrang III erworben werden.</p>\n<p>Man beherrscht das jeweilige Handwerk und erhält auf alle diesbezüglichen Proben, sei es um Gegenstände herzustellen oder beschädigte Ausrüstung zu reparieren (<strong>DS4</strong> S. 88), einen Bonus von +3 pro Talentrang, den man für dieses Handwerk erworben hat.</p>", "rank": { "base": 0, @@ -3495,20 +4713,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349655, + "modifiedTime": 1668995463819, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "w2Dn16q2f0gBxTch", "name": "Abklingen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Dieses Talent senkt die Zauberabklingzeit jedes Zaubers um 1 Runde pro Talentrang. Es ist jedoch nicht möglich, die Abklingzeit eines Zaubers unter Null zu senken.</p>", "rank": { "base": 0, @@ -3516,40 +4742,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349656, + "modifiedTime": 1668995463820, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "w34myctr1EDmXSPI", "name": "Herr der Elemente", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Charakter ist geübt im Freisetzen elementarer Kräfte.</p>\n<p>Er erhält auf alle Zauber, die Schaden verursachen, der auf den Elementen Erde, Feuer, Luft (hierzu zählen auch Blitzzauber) oder Wasser (hierzu zählen auch Eiszauber) basiert, einen Bonus von +1 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 5, - "mod": 0 - } - }, "effects": [ { "_id": "UZeS8KqoBFS8oY35", "changes": [ { - "key": "data.spellModifier.numerical", + "key": "system.spellModifier.numerical", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Elementarschadenszauber +1", @@ -3559,26 +4788,47 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.spellGroups.damage && (@item.data.spellGroups.lightning || @item.data.spellGroups.earth || @item.data.spellGroups.water || @item.data.spellGroups.ice || @item.data.spellGroups.fire || @item.data.spellGroups.air)" + "condition": "'@item.type' === 'spell' && @item.system.spellGroups.damage && (@item.system.spellGroups.lightning || @item.system.spellGroups.earth || @item.system.spellGroups.water || @item.system.spellGroups.ice || @item.system.spellGroups.fire || @item.system.spellGroups.air)" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Charakter ist geübt im Freisetzen elementarer Kräfte.</p>\n<p>Er erhält auf alle Zauber, die Schaden verursachen, der auf den Elementen Erde, Feuer, Luft (hierzu zählen auch Blitzzauber) oder Wasser (hierzu zählen auch Eiszauber) basiert, einen Bonus von +1 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 5, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349657, + "modifiedTime": 1668995464335, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "wpZ1LCG8nLu4PSc9", "name": "Mächtige Herbeirufung", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Pro Talentrang kann der Elementarist Punkte in Höhe von seinem Wert in GEI bei jedem seiner herbeigerufenen Elementare auf dessen Kampfwerte beliebig verteilen.</p>", "rank": { "base": 0, @@ -3586,20 +4836,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349657, + "modifiedTime": 1668995463823, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yCHMzXoqCRrNU5Br", "name": "Schnutz vor Elementen", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Charakter kann jederzeit die Wirkung der Außentemperatur auf ihn um bis zu 15 °C pro Talentrang variieren und damit für ihn den Aufenthalt in besonders kalten oder heißen Gebieten angenehmer zu machen.</p>\n<p>Pro Talentrang kann er diese Wirkung auf zwei willige Gefährten in VE Meter Umkreis ausdehnen.</p>\n<p>Außerdem kann er pro Talentrang einmal alle 24 Stunden – als freie Aktion – seine Abwehr gegen Elementarschaden (beispielsweise durch Blitz-, Eis- oder Feuerzauber), gegen den ein Abwehrwurf zulässig ist (also beispielsweise nicht beim Zauberspruch @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerball}), pro Talentrang um 5 erhöhen.</p>", "rank": { "base": 0, @@ -3607,20 +4865,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349659, + "modifiedTime": 1668995463824, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yIcgnr9Xr7Kwocaj", "name": "Abklingendes Blut", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Der Blutmagier kann für das Opfern von bis zu 1 LK pro Talentrang (zählt als freie Aktion) die Abklingzeit eines gerade abklingenden Zauberspruchs um jeweils 1 Runde senken.</p>\n<p>Pro weiterem Talentrang kann ein weiterer LK geopfert werden, wodurch die Abklingzeit um eine weitere Runde gesenkt wird.</p>\n<p><strong>Abklingendes Blut</strong> ist mit dem Talent @Compendium[ds4.talents.w2Dn16q2f0gBxTch]{Abklingen} kombinierbar.</p>", "rank": { "base": 0, @@ -3628,20 +4894,28 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349660, + "modifiedTime": 1668995463825, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "yMVciLvr77vbTw6r", "name": "Magieresistent", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Gegen den Charakter gerichtete Zauber werden um +2 pro Talentrang erschwert. Dies gilt jedoch nicht für Zauber, die Elementarschaden (beispielsweise mit Blitzen, Eis oder Feuer) verursachen.</p>", "rank": { "base": 0, @@ -3649,40 +4923,43 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349660, + "modifiedTime": 1668995463826, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "zhzVJz6WhSMMeTuY", "name": "Blitzmacher", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { - "description": "<p>Der Zauberwirker ist geübt im Umgang mit Zaubersprüchen, die Blitze erzeugen.</p>\n<p>Er erhält auf alle Zauber, die Blitzschaden verursachen, einen Bonus von +1 pro Talentrang.</p>", - "rank": { - "base": 0, - "max": 3, - "mod": 0 - } - }, "effects": [ { "_id": "zcVXFPGvCoUuso15", "changes": [ { - "key": "data.spellModifier.numerical", + "key": "system.spellModifier.numerical", "mode": 2, - "value": "1" + "value": "1", + "priority": null } ], "disabled": false, "duration": { - "startTime": null + "startTime": null, + "seconds": null, + "combat": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "icon": "icons/svg/aura.svg", "label": "Blitzschadenszauber +1", @@ -3692,26 +4969,47 @@ "itemEffectConfig": { "applyToItems": true, "itemName": "", - "condition": "'@item.type' === 'spell' && @item.data.spellGroups.lightning && @item.data.spellGroups.damage" + "condition": "'@item.type' === 'spell' && @item.system.spellGroups.lightning && @item.system.spellGroups.damage" } } }, - "tint": null + "tint": null, + "origin": null } ], "folder": null, "sort": 0, - "permission": { + "flags": {}, + "system": { + "description": "<p>Der Zauberwirker ist geübt im Umgang mit Zaubersprüchen, die Blitze erzeugen.</p>\n<p>Er erhält auf alle Zauber, die Blitzschaden verursachen, einen Bonus von +1 pro Talentrang.</p>", + "rank": { + "base": 0, + "max": 3, + "mod": 0 + } + }, + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349662, + "modifiedTime": 1668995464348, + "lastModifiedBy": "DS4BuildSystem00" + } }, { "_id": "zvZelUv5qQz3adKN", "name": "Salve", "type": "talent", "img": "icons/svg/item-bag.svg", - "data": { + "effects": [], + "folder": null, + "sort": 0, + "flags": {}, + "system": { "description": "<p>Einmal pro Kampf kann der Charakter mit einer Fernkampfwaffe einen zusätzlichen Schuss pro Talentrang abfeuern. Bei mehreren Talenträngen können die zusätzlichen Schüsse alle zusammen in einer Runde gebündelt abgefeuert werden oder aufgeteilt in einzelnen Runden.</p>\n<p>Die einzelnen Schüsse werden dabei als eigenständige Angriffe behandelt, können also beispielsweise nicht mehrfach durch das Talent @Compendium[ds4.talents.srLA4jC8lsZbp3nT]{Fieser Schuss} aufgebessert werden.</p>", "rank": { "base": 0, @@ -3719,12 +5017,16 @@ "mod": 0 } }, - "effects": [], - "folder": null, - "sort": 0, - "permission": { + "ownership": { "default": 0 }, - "flags": {} + "_stats": { + "systemId": "ds4", + "systemVersion": "1.18.1", + "coreVersion": "10.290", + "createdTime": 1668995349663, + "modifiedTime": 1668995463829, + "lastModifiedBy": "DS4BuildSystem00" + } } ] diff --git a/spec/tsconfig.json b/spec/tsconfig.json index a5662b44..23db97a9 100644 --- a/spec/tsconfig.json +++ b/spec/tsconfig.json @@ -1,7 +1,4 @@ { "extends": "../tsconfig.json", - "compilerOptions": { - "types": ["@league-of-foundry-developers/foundry-vtt-types"] - }, "include": ["../src", "./"] } diff --git a/src/apps/active-effect-config.ts b/src/apps/active-effect-config.js similarity index 58% rename from src/apps/active-effect-config.ts rename to src/apps/active-effect-config.js index f26494e8..10ede23b 100644 --- a/src/apps/active-effect-config.ts +++ b/src/apps/active-effect-config.js @@ -3,21 +3,28 @@ // SPDX-License-Identifier: MIT export class DS4ActiveEffectConfig extends ActiveEffectConfig { - static override get defaultOptions(): DocumentSheetOptions { + /** @override */ + static get defaultOptions() { return foundry.utils.mergeObject(super.defaultOptions, { template: "systems/ds4/templates/sheets/active-effect/active-effect-config.hbs", }); } - override activateListeners(html: JQuery<HTMLElement>): void { + /** + * @override + * @param {JQuery} html + */ + activateListeners(html) { super.activateListeners(html); - const checkbox = html[0]?.querySelector<HTMLInputElement>( - 'input[name="flags.ds4.itemEffectConfig.applyToItems"]', - ); - checkbox?.addEventListener("change", () => this.toggleItemEffectConfig(checkbox.checked)); + const checkbox = html[0]?.querySelector('input[name="flags.ds4.itemEffectConfig.applyToItems"]'); + checkbox?.addEventListener("change", () => this.#toggleItemEffectConfig(checkbox.checked)); } - private toggleItemEffectConfig(active: boolean) { + /** + * Toggle the visibility of the item effect config section + * @param {boolean} active The target state + */ + #toggleItemEffectConfig(active) { const elements = this.element[0]?.querySelectorAll(".ds4-item-effect-config"); elements?.forEach((element) => { if (active) { diff --git a/src/apps/actor/base-sheet.ts b/src/apps/actor/base-sheet.js similarity index 69% rename from src/apps/actor/base-sheet.ts rename to src/apps/actor/base-sheet.js index bb2e5fa4..1a059acd 100644 --- a/src/apps/actor/base-sheet.ts +++ b/src/apps/actor/base-sheet.js @@ -13,15 +13,12 @@ import { notifications } from "../../ui/notifications"; import { enforce, getCanvas, getGame } from "../../utils/utils"; import { disableOverriddenFields } from "../sheet-helpers"; -import type { ModifiableDataBaseTotal } from "../../documents/common/common-data"; -import type { DS4Settings } from "../../settings"; -import type { DS4Item } from "../../documents/item/item"; - /** * The base sheet class for all {@link DS4Actor}s. */ -export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetData> { - static override get defaultOptions(): ActorSheet.Options { +export class DS4ActorSheet extends ActorSheet { + /** @override */ + static get defaultOptions() { return foundry.utils.mergeObject(super.defaultOptions, { classes: ["sheet", "ds4-actor-sheet"], height: 635, @@ -36,16 +33,18 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD }); } - override get template(): string { + /** @override */ + get template() { const basePath = "systems/ds4/templates/sheets/actor"; if (!getGame().user?.isGM && this.actor.limited) return `${basePath}/limited-sheet.hbs`; - return `${basePath}/${this.actor.data.type}-sheet.hbs`; + return `${basePath}/${this.actor.type}-sheet.hbs`; } - override async getData(): Promise<DS4ActorSheetData> { + /** @override */ + async getData(options = {}) { const itemsByType = Object.fromEntries( Object.entries(this.actor.itemTypes).map(([itemType, items]) => { - return [itemType, items.map((item) => item.data).sort((a, b) => (a.sort || 0) - (b.sort || 0))]; + return [itemType, [...items].sort((a, b) => (a.sort || 0) - (b.sort || 0))]; }), ); @@ -54,39 +53,48 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD ...effect.toObject(), sourceName: await effect.getCurrentSourceName(), factor: effect.factor, - isEffectivelyEnabled: !effect.data.disabled && !effect.isSurpressed, + isEffectivelyEnabled: !effect.disabled && !effect.isSurpressed, }; }); const enrichedEffects = await Promise.all(enrichedEffectPromises); - const data = { - ...this.addTooltipsToData(await super.getData()), + const context = { + ...this.addTooltipsToData(await super.getData(options)), config: DS4, itemsByType, enrichedEffects, settings: getDS4Settings(), }; - return data; + return context; } /** - * Adds tooltips to the attributes, traits, and combatValues of the actor data of the given {@link ActorSheet.Data}. + * Adds tooltips to the attributes, traits, and combatValues of the given context object. + * @param {object} context + * @protected */ - protected addTooltipsToData(data: ActorSheet.Data): ActorSheet.Data { - const valueGroups = [data.data.data.attributes, data.data.data.traits, data.data.data.combatValues]; + addTooltipsToData(context) { + const valueGroups = [ + context.data.system.attributes, + context.data.system.traits, + context.data.system.combatValues, + ]; valueGroups.forEach((valueGroup) => { - Object.values(valueGroup).forEach((attribute: ModifiableDataBaseTotal<number> & { tooltip?: string }) => { + Object.values(valueGroup).forEach((attribute) => { attribute.tooltip = this.getTooltipForValue(attribute); }); }); - return data; + return context; } /** * Generates a tooltip for a given attribute, trait, or combatValue. + * @param {import("../../documents/common/common-data").ModifiableDataBaseTotal<number>} value The value to get a tooltip for + * @returns {string} The tooltip + * @protected */ - protected getTooltipForValue(value: ModifiableDataBaseTotal<number>): string { + getTooltipForValue(value) { return `${value.base} (${getGame().i18n.localize("DS4.TooltipBaseValue")}) + ${ value.mod } (${getGame().i18n.localize("DS4.TooltipModifier")}) ➞ ${getGame().i18n.localize("DS4.TooltipEffects")} ➞ ${ @@ -94,7 +102,11 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD }`; } - override activateListeners(html: JQuery): void { + /** + * @param {JQuery} html + * @override + */ + activateListeners(html) { super.activateListeners(html); if (!this.options.editable) return; @@ -123,9 +135,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Handles a click on an element of this sheet to control an embedded item of the actor corresponding to this sheet. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onControlItem(event: JQuery.ClickEvent): void { + onControlItem(event) { event.preventDefault(); const a = event.currentTarget; switch (a.dataset["action"]) { @@ -141,25 +154,23 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Creates a new embedded item using the initial data defined in the HTML dataset of the clicked element. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onCreateItem(event: JQuery.ClickEvent): void { - const { type, ...data } = foundry.utils.deepClone(event.currentTarget.dataset); + onCreateItem(event) { + const { type } = foundry.utils.deepClone(event.currentTarget.dataset); const name = getGame().i18n.localize(`DS4.New${type.capitalize()}Name`); - const itemData = { - name: name, - type: type, - data: data, - }; + const itemData = { name, type }; Item.create(itemData, { parent: this.actor, pack: this.actor.pack ?? undefined }); } /** * Opens the sheet of the embedded item corresponding to the clicked element. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onEditItem(event: JQuery.ClickEvent): void { + onEditItem(event) { const id = $(event.currentTarget) .parents(embeddedDocumentListEntryProperties.Item.selector) .data(embeddedDocumentListEntryProperties.Item.idDataAttribute); @@ -172,9 +183,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Deletes the embedded item corresponding to the clicked element. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onDeleteItem(event: JQuery.ClickEvent): void { + onDeleteItem(event) { const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.Item.selector); this.actor.deleteEmbeddedDocuments("Item", [li.data(embeddedDocumentListEntryProperties.Item.idDataAttribute)]); li.slideUp(200, () => this.render(false)); @@ -184,9 +196,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD * Applies a change to a property of an embedded item depending on the `data-property` attribute of the * {@link HTMLInputElement} that has been changed and its new value. * - * @param event - The originating change event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onChangeItem(event: JQuery.ChangeEvent): void { + onChangeItem(event) { return this.onChangeEmbeddedDocument(event, "Item"); } @@ -194,9 +207,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD * Handles a click on an element of this sheet to control an embedded effect of the actor corresponding to this * sheet. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onControlEffect(event: JQuery.ClickEvent): void { + onControlEffect(event) { event.preventDefault(); const a = event.currentTarget; switch (a.dataset["action"]) { @@ -212,18 +226,20 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Creates a new embedded effect. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onCreateEffect(): void { + onCreateEffect() { DS4ActiveEffect.createDefault(this.actor); } /** * Opens the sheet of the embedded effect corresponding to the clicked element. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onEditEffect(event: JQuery.ClickEvent): void { + onEditEffect(event) { const id = $(event.currentTarget) .parents(embeddedDocumentListEntryProperties.ActiveEffect.selector) .data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute); @@ -235,9 +251,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Deletes the embedded item corresponding to the clicked element. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onDeleteEffect(event: JQuery.ClickEvent): void { + onDeleteEffect(event) { const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.ActiveEffect.selector); const id = li.data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute); this.actor.deleteEmbeddedDocuments("ActiveEffect", [id]); @@ -248,9 +265,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD * Applies a change to a property of an embedded effect depending on the `data-property` attribute of the * {@link HTMLInputElement} that has been changed and its new value. * - * @param event - The originating change event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onChangeEffect(event: JQuery.ChangeEvent): void { + onChangeEffect(event) { return this.onChangeEmbeddedDocument(event, "ActiveEffect"); } @@ -258,10 +276,11 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD * Applies a change to a property of an embedded document of the actor belonging to this sheet. The change depends * on the `data-property` attribute of the {@link HTMLInputElement} that has been changed and its new value. * - * @param event - The originating change event - * @param documentName - The name of the embedded document to be changed. + * @param {JQuery.ChangeEvent} event The originating click event + * @param {"Item" | "ActiveEffect"} documentName The name of the embedded document to be changed. + * @protected */ - protected onChangeEmbeddedDocument(event: JQuery.ChangeEvent, documentName: "Item" | "ActiveEffect"): void { + onChangeEmbeddedDocument(event, documentName) { event.preventDefault(); const element = $(event.currentTarget).get(0); enforce(element instanceof HTMLInputElement); @@ -284,17 +303,19 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD * - text input: `string` * - number: `number` * - * @param element - The input element to parse the value from + * @param {HTMLInputElement} element The input element to parse the value from + * @returns {boolean | string | number} The parsed data + * @protected */ - protected parseValue(element: HTMLInputElement): boolean | string | number { + parseValue(element) { switch (element.type) { case "checkbox": { const inverted = Boolean(element.dataset["inverted"]); - const value: boolean = element.checked; + const value = element.checked; return inverted ? !value : value; } case "text": { - const value: string = element.value; + const value = element.value; return value; } case "number": { @@ -311,9 +332,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Handle clickable item rolls. - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onRollItem(event: JQuery.ClickEvent): void { + onRollItem(event) { event.preventDefault(); const id = $(event.currentTarget) .parents(embeddedDocumentListEntryProperties.Item.selector) @@ -325,17 +347,22 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Handle clickable check rolls. - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onRollCheck(event: JQuery.ClickEvent): void { + onRollCheck(event) { event.preventDefault(); event.currentTarget.blur(); const check = event.currentTarget.dataset["check"]; this.actor.rollCheck(check).catch((e) => notifications.error(e, { log: true })); } - override _onDragStart(event: DragEvent): void { - const target = event.currentTarget as HTMLElement; + /** + * @param {DragEvent} event + * @override + */ + _onDragStart(event) { + const target = event.currentTarget; if (!(target instanceof HTMLElement)) return super._onDragStart(event); const check = target.dataset.check; @@ -356,9 +383,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD /** * Sort items according to the item list header that has been clicked. - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onSortItems(event: JQuery.ClickEvent<unknown, unknown, HTMLElement>): void { + onSortItems(event) { event.preventDefault(); const target = event.currentTarget; const type = target.parentElement?.dataset["type"]; @@ -366,29 +394,32 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD const dataPath = target.dataset["dataPath"]; enforce(dataPath !== undefined, `Could not find property 'dataPath' in the dataset of ${target}`); const dataPath2 = target.dataset["dataPath2"]; + /** @type {import("../../documents/item/item").DS4Item[]}*/ const items = this.actor.items.filter((item) => item.type === type); - items.sort((a, b) => a.data.sort - b.data.sort); + items.sort((a, b) => a.sort - b.sort); - const sortFunction = - (invert: boolean) => - (a: DS4Item, b: DS4Item): number => { - const propertyA = getProperty(a.data, dataPath); - const propertyB = getProperty(b.data, dataPath); - const comparison = - typeof propertyA === "string" || typeof propertyB === "string" - ? compareAsStrings(propertyA, propertyB, invert) - : compareAsNumbers(propertyA, propertyB, invert); + /** + * @param {boolean} invert Whether or not to inverse the sort order + * @returns {(a: import("../../documents/item/item").DS4Item, b: import("../../documents/item/item").DS4Item) => number} A function for sorting items + */ + const sortFunction = (invert) => (a, b) => { + const propertyA = getProperty(a, dataPath); + const propertyB = getProperty(b, dataPath); + const comparison = + typeof propertyA === "string" || typeof propertyB === "string" + ? compareAsStrings(propertyA, propertyB, invert) + : compareAsNumbers(propertyA, propertyB, invert); - if (comparison === 0 && dataPath2 !== undefined) { - const propertyA = getProperty(a.data, dataPath); - const propertyB = getProperty(b.data, dataPath); - return typeof propertyA === "string" || typeof propertyB === "string" - ? compareAsStrings(propertyA, propertyB, invert) - : compareAsNumbers(propertyA, propertyB, invert); - } + if (comparison === 0 && dataPath2 !== undefined) { + const propertyA = getProperty(a, dataPath); + const propertyB = getProperty(b, dataPath); + return typeof propertyA === "string" || typeof propertyB === "string" + ? compareAsStrings(propertyA, propertyB, invert) + : compareAsNumbers(propertyA, propertyB, invert); + } - return comparison; - }; + return comparison; + }; const sortedItems = [...items].sort(sortFunction(false)); const wasSortedAlready = !sortedItems.find((item, index) => item !== items[index]); @@ -405,15 +436,20 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD this.actor.updateEmbeddedDocuments("Item", updates); } - protected override async _onDropItem(event: DragEvent, data: ActorSheet.DropData.Item): Promise<unknown> { - const item = await Item.fromDropData(data); - if (item && !this.actor.canOwnItemType(item.data.type)) { + /** + * @param {DragEvent} event + * @param {object} data + * @override + */ + async _onDropItem(event, data) { + const item = await Item.implementation.fromDropData(data); + if (item && !this.actor.canOwnItemType(item.type)) { notifications.warn( getGame().i18n.format("DS4.WarningActorCannotOwnItem", { actorName: this.actor.name, - actorType: this.actor.data.type, + actorType: this.actor.type, itemName: item.name, - itemType: item.data.type, + itemType: item.type, }), ); return false; @@ -422,19 +458,6 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD } } -interface DS4ActorSheetData extends ActorSheet.Data { - config: typeof DS4; - itemsByType: Record<string, foundry.data.ItemData[]>; - enrichedEffects: EnrichedActiveEffectDataSource[]; - settings: DS4Settings; -} - -type ActiveEffectDataSource = foundry.data.ActiveEffectData["_source"]; - -interface EnrichedActiveEffectDataSource extends ActiveEffectDataSource { - sourceName: string; -} - /** * This object contains information about specific properties embedded document list entries for each different type. */ @@ -449,10 +472,24 @@ const embeddedDocumentListEntryProperties = Object.freeze({ }, }); -const compareAsStrings = (a: { toString(): string }, b: { toString(): string }, invert: boolean): number => { +/** + * Compare two stringifiables as strings. + * @param {{ toString(): string }} a The thing to compare with + * @param {{ toString(): string }} b The thing to compare + * @param {boolean} invert Should the comparison be inverted? + * @return {number} A number that indicates the result of the comparison + */ +const compareAsStrings = (a, b, invert) => { return invert ? b.toString().localeCompare(a.toString()) : a.toString().localeCompare(b.toString()); }; -const compareAsNumbers = (a: number, b: number, invert: boolean): number => { +/** + * Compare two number. + * @param {number} a The number to compare with + * @param {number} b The number to compare + * @param {boolean} invert Should the comparison be inverted? + * @return {number} A number that indicates the result of the comparison + */ +const compareAsNumbers = (a, b, invert) => { return invert ? b - a : a - b; }; diff --git a/src/apps/actor/character-sheet.ts b/src/apps/actor/character-sheet.js similarity index 55% rename from src/apps/actor/character-sheet.ts rename to src/apps/actor/character-sheet.js index f6ec0649..1632146f 100644 --- a/src/apps/actor/character-sheet.ts +++ b/src/apps/actor/character-sheet.js @@ -8,9 +8,18 @@ import { DS4ActorSheet } from "./base-sheet"; * The Sheet class for DS4 Character Actors */ export class DS4CharacterActorSheet extends DS4ActorSheet { - static override get defaultOptions(): ActorSheet.Options { + static get defaultOptions() { return foundry.utils.mergeObject(super.defaultOptions, { classes: ["sheet", "ds4-actor-sheet", "ds4-character-sheet"], }); } + + /** @override */ + async getData(options = {}) { + const context = await super.getData(options); + context.data.system.profile.biography = await TextEditor.enrichHTML(context.data.system.profile.biography, { + async: true, + }); + return context; + } } diff --git a/src/apps/actor/creature-sheet.ts b/src/apps/actor/creature-sheet.js similarity index 53% rename from src/apps/actor/creature-sheet.ts rename to src/apps/actor/creature-sheet.js index 53b75523..55ed2c6d 100644 --- a/src/apps/actor/creature-sheet.ts +++ b/src/apps/actor/creature-sheet.js @@ -8,9 +8,19 @@ import { DS4ActorSheet } from "./base-sheet"; * The Sheet class for DS4 Creature Actors */ export class DS4CreatureActorSheet extends DS4ActorSheet { - static override get defaultOptions(): ActorSheet.Options { + static get defaultOptions() { return foundry.utils.mergeObject(super.defaultOptions, { classes: ["sheet", "ds4-actor-sheet", "ds4-creature-sheet"], }); } + + /** @override */ + async getData(options = {}) { + const context = await super.getData(options); + context.data.system.baseInfo.description = await TextEditor.enrichHTML( + context.data.system.baseInfo.description, + { async: true }, + ); + return context; + } } diff --git a/src/apps/dialog-with-listeners.ts b/src/apps/dialog-with-listeners.js similarity index 53% rename from src/apps/dialog-with-listeners.ts rename to src/apps/dialog-with-listeners.js index b2b053bc..f2412575 100644 --- a/src/apps/dialog-with-listeners.ts +++ b/src/apps/dialog-with-listeners.js @@ -2,18 +2,20 @@ // // SPDX-License-Identifier: MIT +/** + * @typedef {DialogOptions} DialogWithListenersOptions + * @property {(html: JQuery, app: DialogWithListeners) => void} [activateAdditionalListeners] An optional function to attach additional listeners to the dialog + */ + /** * A simple extension to the {@link Dialog} class that allows attaching additional listeners. */ -export class DialogWithListeners extends Dialog<DialogWithListenersOptions> { - override activateListeners(html: JQuery): void { +export class DialogWithListeners extends Dialog { + /** @override */ + activateListeners(html) { super.activateListeners(html); if (this.options.activateAdditionalListeners !== undefined) { this.options.activateAdditionalListeners(html, this); } } } - -interface DialogWithListenersOptions extends DialogOptions { - activateAdditionalListeners?: ((html: JQuery, app: DialogWithListeners) => void) | undefined; -} diff --git a/src/apps/item-sheet.ts b/src/apps/item-sheet.js similarity index 74% rename from src/apps/item-sheet.ts rename to src/apps/item-sheet.js index 3062419b..438ea8ad 100644 --- a/src/apps/item-sheet.ts +++ b/src/apps/item-sheet.js @@ -6,7 +6,6 @@ import { DS4 } from "../config"; import { DS4ActiveEffect } from "../documents/active-effect"; -import { isDS4ItemDataTypePhysical } from "../documents/item/item-data-source-base"; import { notifications } from "../ui/notifications"; import { enforce, getGame } from "../utils/utils"; import { disableOverriddenFields } from "./sheet-helpers"; @@ -14,8 +13,9 @@ import { disableOverriddenFields } from "./sheet-helpers"; /** * The Sheet class for DS4 Items */ -export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> { - static override get defaultOptions(): ItemSheet.Options { +export class DS4ItemSheet extends ItemSheet { + /** @override */ + static get defaultOptions() { return foundry.utils.mergeObject(super.defaultOptions, { classes: ["sheet", "ds4-item-sheet"], height: 400, @@ -25,23 +25,29 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> }); } - override get template(): string { + /** @override */ + get template() { const basePath = "systems/ds4/templates/sheets/item"; - return `${basePath}/${this.item.data.type}-sheet.hbs`; + return `${basePath}/${this.item.type}-sheet.hbs`; } - override async getData(): Promise<DS4ItemSheetData> { - const data = { - ...(await super.getData()), + /** @override */ + async getData(options = {}) { + const superContext = await super.getData(options); + superContext.data.system.description = await TextEditor.enrichHTML(superContext.data.system.description, { + async: true, + }); + const context = { + ...superContext, config: DS4, isOwned: this.item.isOwned, actor: this.item.actor, - isPhysical: isDS4ItemDataTypePhysical(this.item.data.data), }; - return data; + return context; } - override _getSubmitData(updateData = {}) { + /** @override */ + _getSubmitData(updateData = {}) { const data = super._getSubmitData(updateData); // Prevent submitting overridden values const overrides = foundry.utils.flattenObject(this.item.overrides); @@ -51,9 +57,8 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> return data; } - override setPosition( - options: Partial<Application.Position> = {}, - ): (Application.Position & { height: number }) | void { + /** @override */ + setPosition(options = {}) { const position = super.setPosition(options); if (position) { const sheetBody = this.element.find(".sheet-body"); @@ -64,7 +69,11 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> return position; } - override activateListeners(html: JQuery): void { + /** + * @override + * @param {JQuery} html + */ + activateListeners(html) { super.activateListeners(html); if (!this.options.editable) return; @@ -78,9 +87,10 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> * Handles a click on an element of this sheet to control an embedded effect of the item corresponding to this * sheet. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onControlEffect(event: JQuery.ClickEvent): void { + onControlEffect(event) { event.preventDefault(); if (this.item.isOwned) { return notifications.warn(getGame().i18n.localize("DS4.WarningManageActiveEffectOnOwnedItem")); @@ -98,17 +108,19 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> /** * Creates a new embedded effect. + * @protected */ - protected onCreateEffect(): void { + onCreateEffect() { DS4ActiveEffect.createDefault(this.item); } /** * Opens the sheet of the embedded effect corresponding to the clicked element. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @porotected */ - protected onEditEffect(event: JQuery.ClickEvent): void { + onEditEffect(event) { const id = $(event.currentTarget) .parents(embeddedDocumentListEntryProperties.ActiveEffect.selector) .data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute); @@ -120,9 +132,10 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> /** * Deletes the embedded item corresponding to the clicked element. * - * @param event - The originating click event + * @param {JQuery.ClickEvent} event The originating click event + * @protected */ - protected onDeleteEffect(event: JQuery.ClickEvent): void { + onDeleteEffect(event) { const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.ActiveEffect.selector); const id = li.data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute); this.item.deleteEmbeddedDocuments("ActiveEffect", [id]); @@ -130,13 +143,6 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> } } -interface DS4ItemSheetData extends ItemSheet.Data<ItemSheet.Options> { - config: typeof DS4; - isOwned: boolean; - actor: DS4ItemSheet["item"]["actor"]; - isPhysical: boolean; -} - /** * This object contains information about specific properties embedded document list entries for each different type. */ diff --git a/src/apps/sheet-helpers.ts b/src/apps/sheet-helpers.js similarity index 65% rename from src/apps/sheet-helpers.ts rename to src/apps/sheet-helpers.js index dad3c75a..a098e250 100644 --- a/src/apps/sheet-helpers.ts +++ b/src/apps/sheet-helpers.js @@ -4,11 +4,13 @@ import { getGame } from "../utils/utils"; -export function disableOverriddenFields( - form: HTMLElement | null, - overrides: Record<string, unknown>, - selector: (key: string) => string, -): void { +/** + * Disable elements in the given form that match the selector returned for overridden properties. + * @param {HTMLElement | null} form The form in which to disable fields + * @param {Record<string, unknown>} overrides The set of overrides of the underlying document + * @param {(key: string) => string} selector A function that generates a selector, based on a property key + */ +export function disableOverriddenFields(form, overrides, selector) { const inputs = ["INPUT", "SELECT", "TEXTAREA", "BUTTON"]; const titleAddition = `(${getGame().i18n.localize("DS4.TooltipNotEditableDueToEffects")})`; diff --git a/src/dice/check-evaluation.ts b/src/dice/check-evaluation.ts index 753c7d8f..608c503e 100644 --- a/src/dice/check-evaluation.ts +++ b/src/dice/check-evaluation.ts @@ -99,7 +99,13 @@ function shouldUseCoupForLastSubCheck( ); } -interface SubCheckResult extends DieWithSubCheck, DiceTerm.Result {} +interface SubCheckResult extends DieWithSubCheck { + active?: boolean; + discarded?: boolean; + success?: boolean; + failure?: boolean; + count?: number; +} function evaluateDiceWithSubChecks( results: DieWithSubCheck[], diff --git a/src/dice/check-factory.ts b/src/dice/check-factory.js similarity index 59% rename from src/dice/check-factory.ts rename to src/dice/check-factory.js index 0952bc93..30836836 100644 --- a/src/dice/check-factory.ts +++ b/src/dice/check-factory.js @@ -7,70 +7,96 @@ import { DialogWithListeners } from "../apps/dialog-with-listeners"; import { DS4 } from "../config"; import { getGame } from "../utils/utils"; -/** - * Provides default values for all arguments the `CheckFactory` expects. - */ -class DefaultCheckOptions implements DS4CheckFactoryOptions { - readonly maximumCoupResult = 1; - readonly minimumFumbleResult = 20; - readonly useSlayingDice = false; - readonly rollMode: keyof CONFIG.Dice.RollModes = "publicroll"; - readonly flavor: undefined; - - mergeWith(other: Partial<DS4CheckFactoryOptions>): DS4CheckFactoryOptions { - return { ...this, ...other }; - } -} - -/** - * Singleton reference for default value extraction. - */ -const defaultCheckOptions = new DefaultCheckOptions(); +/** @typedef {"publicroll" | "gmroll" | "gmroll" | "selfroll"} RollModes */ /** * Most basic class responsible for generating the chat formula and passing it to the chat as roll. */ class CheckFactory { - constructor( - private checkTargetNumber: number, - private checkModifier: number, - options: Partial<DS4CheckFactoryOptions> = {}, - ) { - this.options = defaultCheckOptions.mergeWith(options); + /** + * @param {number} checkTargetNumber The check target number for this check factory + * @param {number} checkModifier The check modifier for this check factory + * @param {Partial<DS4CheckFactoryOptions>} [options] Options for this check factory + */ + constructor(checkTargetNumber, checkModifier, options = {}) { + this.#checkTargetNumber = checkTargetNumber; + this.#checkModifier = checkModifier; + this.#options = foundry.utils.mergeObject(this.constructor.defaultOptions, options); } - private options: DS4CheckFactoryOptions; + /** + * The check target number for this check factory. + * @type {number} + */ + #checkTargetNumber; - async execute(): Promise<ChatMessage | undefined> { + /** + * The check modifier for this check factory. + * @type {number} + */ + #checkModifier; + + /** + * The options for this check factory. + * @type {DS4CheckFactoryOptions} + */ + #options; + + /** + * The default options of thos CheckFactory class. Upon instantiation, they are merged with the explicitly provided options. + * @type {DS4CheckFactoryOptions} + */ + static get defaultOptions() { + return { + maximumCoupResult: 1, + minimumFumbleResult: 20, + useSlayingDice: false, + rollMode: "publicroll", + }; + } + + /** + * Execute this check factory. + * @returns {Promise<ChatMessage | undefined>} A promise that resolves to the created chat message for the roll */ + async execute() { const innerFormula = ["ds", this.createCheckTargetNumberModifier(), this.createCoupFumbleModifier()].filterJoin( "", ); - const formula = this.options.useSlayingDice ? `{${innerFormula}}x` : innerFormula; + const formula = this.#options.useSlayingDice ? `{${innerFormula}}x` : innerFormula; const roll = Roll.create(formula); - const speaker = this.options.speaker ?? ChatMessage.getSpeaker(); + const speaker = this.#options.speaker ?? ChatMessage.getSpeaker(); return roll.toMessage( { speaker, - flavor: this.options.flavor, - flags: this.options.flavorData ? { ds4: { flavorData: this.options.flavorData } } : undefined, + flavor: this.#options.flavor, + flags: this.#options.flavorData ? { ds4: { flavorData: this.#options.flavorData } } : undefined, }, - { rollMode: this.options.rollMode, create: true }, + { rollMode: this.#options.rollMode, create: true }, ); } - createCheckTargetNumberModifier(): string { - const totalCheckTargetNumber = this.checkTargetNumber + this.checkModifier; - return totalCheckTargetNumber >= 0 ? `v${this.checkTargetNumber + this.checkModifier}` : "v0"; + /** + * Create the check target number modifier for this roll. + * @returns string + */ + createCheckTargetNumberModifier() { + const totalCheckTargetNumber = this.#checkTargetNumber + this.#checkModifier; + return totalCheckTargetNumber >= 0 ? `v${this.#checkTargetNumber + this.#checkModifier}` : "v0"; } - createCoupFumbleModifier(): string | null { + /** + * Create the coup fumble modifier for this roll. + * @returns {string | null} + */ + createCoupFumbleModifier() { const isMinimumFumbleResultRequired = - this.options.minimumFumbleResult !== defaultCheckOptions.minimumFumbleResult; - const isMaximumCoupResultRequired = this.options.maximumCoupResult !== defaultCheckOptions.maximumCoupResult; + this.#options.minimumFumbleResult !== this.constructor.defaultOptions.minimumFumbleResult; + const isMaximumCoupResultRequired = + this.#options.maximumCoupResult !== this.constructor.defaultOptions.maximumCoupResult; if (isMinimumFumbleResultRequired || isMaximumCoupResultRequired) { - return `c${this.options.maximumCoupResult ?? ""}:${this.options.minimumFumbleResult ?? ""}`; + return `c${this.#options.maximumCoupResult ?? ""}:${this.#options.minimumFumbleResult ?? ""}`; } else { return null; } @@ -79,19 +105,18 @@ class CheckFactory { /** * Asks the user for all unknown/necessary information and passes them on to perform a roll. - * @param checkTargetNumber - The Check Target Number ("CTN") - * @param options - Options changing the behavior of the roll and message. + * @param {number} checkTargetNumber The Check Target Number ("CTN") + * @param {Partial<DS4CheckFactoryOptions>} [options={}] Options changing the behavior of the roll and message. + * @returns {Promise<ChateMessage|undefined>} A promise that resolves to the chat message created by the roll */ -export async function createCheckRoll( - checkTargetNumber: number, - options: Partial<DS4CheckFactoryOptions> = {}, -): Promise<ChatMessage | unknown> { +export async function createCheckRoll(checkTargetNumber, options = {}) { // Ask for additional required data; const interactiveRollData = await askForInteractiveRollData(checkTargetNumber, options); const newTargetValue = interactiveRollData.checkTargetNumber ?? checkTargetNumber; const checkModifier = interactiveRollData.checkModifier ?? 0; - const newOptions: Partial<DS4CheckFactoryOptions> = { + /** @type {Partial<DS4CheckFactoryOptions>} */ + const newOptions = { maximumCoupResult: interactiveRollData.maximumCoupResult ?? options.maximumCoupResult, minimumFumbleResult: interactiveRollData.minimumFumbleResult ?? options.minimumFumbleResult, useSlayingDice: getGame().settings.get("ds4", "useSlayingDiceForAutomatedChecks"), @@ -117,26 +142,25 @@ export async function createCheckRoll( * @notes * At the moment, this asks for more data than it will do after some iterations. * - * @returns The data given by the user. + * @param {number} checkTargetNumber The check target number + * @param {Partial<DS4CheckFactoryOptions>} [options={}] Predefined roll options + * @param {template?: string | undefined; title?: string | undefined} [additionalOptions={}] Additional options to use for the dialog + * @returns {Promise<Partial<IntermediateInteractiveRollData>>} A promise that resolves to the data given by the user. */ -async function askForInteractiveRollData( - checkTargetNumber: number, - options: Partial<DS4CheckFactoryOptions> = {}, - { template, title }: { template?: string; title?: string } = {}, -): Promise<Partial<IntermediateInteractiveRollData>> { +async function askForInteractiveRollData(checkTargetNumber, options = {}, { template, title } = {}) { const usedTemplate = template ?? "systems/ds4/templates/dialogs/roll-options.hbs"; const usedTitle = title ?? getGame().i18n.localize("DS4.DialogRollOptionsDefaultTitle"); const id = foundry.utils.randomID(); const templateData = { title: usedTitle, checkTargetNumber: checkTargetNumber, - maximumCoupResult: options.maximumCoupResult ?? defaultCheckOptions.maximumCoupResult, - minimumFumbleResult: options.minimumFumbleResult ?? defaultCheckOptions.minimumFumbleResult, + maximumCoupResult: options.maximumCoupResult ?? this.constructor.defaultOptions.maximumCoupResult, + minimumFumbleResult: options.minimumFumbleResult ?? this.constructor.defaultOptions.minimumFumbleResult, rollMode: options.rollMode ?? getGame().settings.get("core", "rollMode"), rollModes: CONFIG.Dice.rollModes, checkModifiers: Object.entries(DS4.i18n.checkModifiers).map(([key, translation]) => { if (key in DS4.checkModifiers) { - const value = DS4.checkModifiers[key as keyof typeof DS4.checkModifiers]; + const value = DS4.checkModifiers[key]; const label = `${translation} (${value >= 0 ? `+${value}` : value})`; return { value, label }; } @@ -146,7 +170,7 @@ async function askForInteractiveRollData( }; const renderedHtml = await renderTemplate(usedTemplate, templateData); - const dialogPromise = new Promise<HTMLFormElement>((resolve) => { + const dialogPromise = new Promise((resolve) => { new DialogWithListeners( { title: usedTitle, @@ -190,7 +214,7 @@ async function askForInteractiveRollData( .parent(".form-group"); html.find(`#check-modifier-${id}`).on("change", (event) => { if ( - (event.currentTarget as HTMLSelectElement).value === "custom" && + event.currentTarget.value === "custom" && checkModifierCustomFormGroup.hasClass("ds4-hidden") ) { checkModifierCustomFormGroup.removeClass("ds4-hidden"); @@ -211,9 +235,10 @@ async function askForInteractiveRollData( /** * Extracts Dialog data from the returned DOM element. - * @param formData - The filed dialog + * @param {HTMLFormElement} formData The filed dialog + * @returns {Partial<IntermediateInteractiveRollData>} */ -function parseDialogFormData(formData: HTMLFormElement): Partial<IntermediateInteractiveRollData> { +function parseDialogFormData(formData) { const chosenCheckTargetNumber = parseInt(formData["check-target-number"]?.value); const chosenCheckModifier = formData["check-modifier"]?.value; @@ -237,11 +262,10 @@ function parseDialogFormData(formData: HTMLFormElement): Partial<IntermediateInt /** * Contains data that needs retrieval from an interactive Dialog. + * @typedef {object} InteractiveRollData + * @property {number} checkModifier + * @property {RollModes} rollMode */ -interface InteractiveRollData { - checkModifier: number; - rollMode: keyof CONFIG.Dice.RollModes; -} /** * Contains *CURRENTLY* necessary Data for drafting a roll. @@ -255,23 +279,29 @@ interface InteractiveRollData { * They will and should be removed once effects and data retrieval is in place. * If a "raw" roll dialog is necessary, create another pre-processing Dialog * class asking for the required information. - * This interface should then be replaced with the `InteractiveRollData`. + * This interface should then be replaced with the {@link InteractiveRollData}. + * @typedef {object} IntermediateInteractiveRollData + * @property {number} checkTargetNumber + * @property {number} maximumCoupResult + * @property {number} minimumFumbleResult */ -interface IntermediateInteractiveRollData extends InteractiveRollData { - checkTargetNumber: number; - maximumCoupResult: number; - minimumFumbleResult: number; -} /** * The minimum behavioral options that need to be passed to the factory. + * @typedef {object} DS4CheckFactoryOptions + * @property {number} maximumCoupResult + * @property {number} minimumFumbleResult + * @property {boolean} useSlayingDice + * @property {RollModes} rollMode + * @property {string} [flavor] + * @property {Record<string, string | number | null>} [flavorData] + * @property {ChatSpeakerData} [speaker] + */ + +/** + * @typedef {object} ChatSpeakerData + * @property {string | null} [scene] + * @property {string | null} [actor] + * @property {string | null} [token] + * @property {string | null} [alias] */ -export interface DS4CheckFactoryOptions { - maximumCoupResult: number; - minimumFumbleResult: number; - useSlayingDice: boolean; - rollMode: keyof CONFIG.Dice.RollModes; - flavor?: string; - flavorData?: Record<string, string | number | null>; - speaker?: ReturnType<typeof ChatMessage.getSpeaker>; -} diff --git a/src/dice/check.ts b/src/dice/check.js similarity index 78% rename from src/dice/check.ts rename to src/dice/check.js index ce9e983a..ff389693 100644 --- a/src/dice/check.ts +++ b/src/dice/check.js @@ -16,7 +16,7 @@ import { evaluateCheck, getRequiredNumberOfDice } from "./check-evaluation"; * - Roll a check with a racial ability that makes `5` a coup and default fumble: `/r dsv19c5` */ export class DS4Check extends DiceTerm { - constructor({ modifiers = [], results = [], options }: Partial<DiceTerm.TermData> = {}) { + constructor({ modifiers = [], results = [], options } = {}) { super({ faces: 20, results, @@ -65,34 +65,44 @@ export class DS4Check extends DiceTerm { } } - coup: boolean | null = null; - fumble: boolean | null = null; + /** @type {boolean | null} */ + coup = null; + /** @type {boolean | null} */ + fumble = null; canFumble = true; checkTargetNumber = DS4Check.DEFAULT_CHECK_TARGET_NUMBER; minimumFumbleResult = DS4Check.DEFAULT_MINIMUM_FUMBLE_RESULT; maximumCoupResult = DS4Check.DEFAULT_MAXIMUM_COUP_RESULT; - override get expression(): string { + /** @override */ + get expression() { return `ds${this.modifiers.join("")}`; } - override get total(): string | number | null | undefined { + /** @override */ + get total() { if (this.fumble) return 0; return super.total; } - override _evaluateSync({ minimize = false, maximize = false } = {}): this { + /** @override */ + _evaluateSync({ minimize = false, maximize = false } = {}) { super._evaluateSync({ minimize, maximize }); this.evaluateResults(); return this; } - override roll({ minimize = false, maximize = false } = {}): DiceTerm.Result { + /** @override */ + roll({ minimize = false, maximize = false } = {}) { // Swap minimize / maximize because in DS4, the best possible roll is a 1 and the worst possible roll is a 20 return super.roll({ minimize: maximize, maximize: minimize }); } - evaluateResults(): void { + /** + * Perform additional evaluation after the individual results have been evaluated. + * @protected + */ + evaluateResults() { const dice = this.results.map((die) => die.result); const results = evaluateCheck(dice, this.checkTargetNumber, { maximumCoupResult: this.maximumCoupResult, @@ -108,18 +118,19 @@ export class DS4Check extends DiceTerm { * @remarks "min" and "max" are filtered out because they are irrelevant for * {@link DS4Check}s and only result in some dice rolls being highlighted * incorrectly. + * @override */ - override getResultCSS(result: DiceTerm.Result): (string | null)[] { + getResultCSS(result) { return super.getResultCSS(result).filter((cssClass) => cssClass !== "min" && cssClass !== "max"); } - static readonly DEFAULT_CHECK_TARGET_NUMBER = 10; - static readonly DEFAULT_MAXIMUM_COUP_RESULT = 1; - static readonly DEFAULT_MINIMUM_FUMBLE_RESULT = 20; - static override DENOMINATION = "s"; - static override MODIFIERS = { - c: (): void => undefined, // Modifier is consumed in constructor for maximumCoupResult / minimumFumbleResult - v: (): void => undefined, // Modifier is consumed in constructor for checkTargetNumber - n: (): void => undefined, // Modifier is consumed in constructor for canFumble + static DEFAULT_CHECK_TARGET_NUMBER = 10; + static DEFAULT_MAXIMUM_COUP_RESULT = 1; + static DEFAULT_MINIMUM_FUMBLE_RESULT = 20; + static DENOMINATION = "s"; + static MODIFIERS = { + c: () => undefined, // Modifier is consumed in constructor for maximumCoupResult / minimumFumbleResult + v: () => undefined, // Modifier is consumed in constructor for checkTargetNumber + n: () => undefined, // Modifier is consumed in constructor for canFumble }; } diff --git a/src/dice/roll.ts b/src/dice/roll.js similarity index 74% rename from src/dice/roll.ts rename to src/dice/roll.js index fa86f212..bbb557ed 100644 --- a/src/dice/roll.ts +++ b/src/dice/roll.js @@ -5,19 +5,17 @@ import { getGame } from "../utils/utils"; import { DS4Check } from "./check"; -export class DS4Roll<D extends Record<string, unknown> = Record<string, unknown>> extends Roll<D> { - static override CHAT_TEMPLATE = "systems/ds4/templates/dice/roll.hbs"; +export class DS4Roll extends Roll { + /** @override */ + static CHAT_TEMPLATE = "systems/ds4/templates/dice/roll.hbs"; /** + * @override * @remarks * This only differs from {@link Roll#render} in that it provides `isCoup` and `isFumble` properties to the roll * template if the first dice term is a ds4 check. */ - override async render({ - flavor, - template = (this.constructor as typeof DS4Roll).CHAT_TEMPLATE, - isPrivate = false, - }: Parameters<Roll["render"]>[0] = {}): Promise<string> { + async render({ flavor, template = this.constructor.CHAT_TEMPLATE, isPrivate = false } = {}) { if (!this._evaluated) await this.evaluate({ async: true }); const firstDiceTerm = this.dice[0]; const isCoup = firstDiceTerm instanceof DS4Check && firstDiceTerm.coup; diff --git a/src/dice/slaying-dice-modifier.ts b/src/dice/slaying-dice-modifier.js similarity index 89% rename from src/dice/slaying-dice-modifier.ts rename to src/dice/slaying-dice-modifier.js index 7f091e07..5eb879bf 100644 --- a/src/dice/slaying-dice-modifier.ts +++ b/src/dice/slaying-dice-modifier.js @@ -6,11 +6,15 @@ import { getGame } from "../utils/utils"; import { DS4Check } from "./check"; -export function registerSlayingDiceModifier(): void { +export function registerSlayingDiceModifier() { PoolTerm.MODIFIERS.x = slay; } -function slay(this: PoolTerm, modifier: string): void { +/** + * @this {PoolTerm} + * @param {string} modifier + */ +function slay(modifier) { const rgx = /[xX]/; const match = modifier.match(rgx); if (!match || !this.rolls) return; diff --git a/src/documents/active-effect.js b/src/documents/active-effect.js new file mode 100644 index 00000000..a3a2d077 --- /dev/null +++ b/src/documents/active-effect.js @@ -0,0 +1,196 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { mathEvaluator } from "../expression-evaluation/evaluator"; +import { getGame } from "../utils/utils"; + +/** + * @typedef {object} ItemEffectConfig + * @property {boolean} [applyToItems] Whether or not to apply this effect to owned items instead of the actor + * @property {string} [itemName] Only apply this effect to items with this name + * @property {string} [condition] Only apply this effect to items where this condition is fullfilled + */ + +/** + * @typedef {object} DS4ActiveEffectFlags + * @property {ItemEffectConfig} [itemEffectConfig] Configuration for applying this effect to owned items + */ + +/** + * @typedef {Record<string, unknown>} ActiveEffectFlags + * @property {DS4ActiveEffectFlags} [ds4] Flags for DS4 + */ + +export class DS4ActiveEffect extends ActiveEffect { + /** + * A fallback icon that can be used if no icon is defined for the effect. + */ + static FALLBACK_ICON = "icons/svg/aura.svg"; + + /** + * A cached reference to the source document to avoid recurring database lookups + * @type {foundry.abstract.Document | undefined | null} + * @protected + */ + source = undefined; + + /** + * Whether or not this effect is currently surpressed. + * @type {boolean} + */ + get isSurpressed() { + const originatingItem = this.originatingItem; + if (!originatingItem) { + return false; + } + return originatingItem.isNonEquippedEuipable(); + } + + /** + * The item which this effect originates from if it has been transferred from an item to an actor. + * @return {import("./item/item").DS4Item | undefined} + */ + get originatingItem() { + if (!(this.parent instanceof Actor)) { + return; + } + const itemIdRegex = /Item\.([a-zA-Z0-9]+)/; + const itemId = this.origin?.match(itemIdRegex)?.[1]; + if (!itemId) { + return; + } + return this.parent.items.get(itemId); + } + + /** + * The number of times this effect should be applied. + * @type {number} + */ + get factor() { + return this.originatingItem?.activeEffectFactor ?? 1; + } + + /** @override */ + apply(document, change) { + change.value = Roll.replaceFormulaData(change.value, document); + try { + change.value = DS4ActiveEffect.safeEval(change.value).toString(); + } catch (e) { + // this is a valid case, e.g., if the effect change simply is a string + } + return super.apply(document, change); + } + + /** + * Gets the current source name based on the cached source object. + * @returns {Promise<string>} The current source name + */ + async getCurrentSourceName() { + const game = getGame(); + const origin = await this.getSource(); + if (origin === null) return game.i18n.localize("None"); + return origin.name ?? game.i18n.localize("Unknown"); + } + + /** + * Gets the source document for this effect. Uses the cached {@link DS4ActiveEffect#source} if it has already been + * set. + * @protected + * @returns {Promise<foundry.abstract.Document | null>} + */ + async getSource() { + if (this.source === undefined) { + this.source = this.origin != null ? await fromUuid(this.origin) : null; + } + return this.source; + } + + /** + * Create a new {@link DS4ActiveEffect} using default values. + * + * @param {import("./item/item").DS4Item | import("./actor/actor").DS4Actor} parent The parent of the effect. + * @returns {Promise<DS4ActiveEffect | undefined>} A promise that resolved to the created effect or udifined of the + * creation was prevented. + */ + static async createDefault(parent) { + const createData = { + label: getGame().i18n.localize(`DS4.NewEffectLabel`), + icon: this.FALLBACK_ICON, + }; + + return this.create(createData, { parent, pack: parent.pack ?? undefined }); + } + + /** + * Safely evaluate a mathematical expression. + * @param {string} expression The expression to evaluate + * @returns {number | `${number | boolean}`} The numeric result of the expression + * @throws If the expression could not be evaluated or did not produce a numeric resilt + */ + static safeEval(expression) { + const result = mathEvaluator.evaluate(expression); + if (!Number.isNumeric(result)) { + throw new Error(`mathEvaluator.evaluate produced a non-numeric result from expression "${expression}"`); + } + return result; + } + + /** + * Apply the given effects to the gicen Actor or item. + * @param {import("./item/item").DS4Item | import("./actor/actor").DS4Actor} document The Actor or Item to which to apply the effects + * @param {DS4ActiveEffect[]} effetcs The effects to apply + * @param {(change: EffectChangeData) => boolean} [predicate=() => true] Apply only changes that fullfill this predicate + */ + static applyEffetcs(document, effetcs, predicate = () => true) { + /** @type {Record<string, unknown>} */ + const overrides = {}; + + // Organize non-disabled and -surpressed effects by their application priority + const changesWithEffect = effetcs.flatMap((e) => e.getFactoredChangesWithEffect(predicate)); + changesWithEffect.sort((a, b) => (a.change.priority ?? 0) - (b.change.priority ?? 0)); + + // Apply all changes + for (const changeWithEffect of changesWithEffect) { + const result = changeWithEffect.effect.apply(document, changeWithEffect.change); + if (result !== null) overrides[changeWithEffect.change.key] = result; + } + + // Expand the set of final overrides + document.overrides = foundry.utils.expandObject({ + ...foundry.utils.flattenObject(document.overrides), + ...overrides, + }); + } + + /** + * Get the array of changes for this effect, considering the {@link DS4ActiveEffect#factor}. + * @param {(change: EffectChangeData) => boolean} [predicate=() => true] An optional predicate to filter which changes should be considered + * @returns {EffectChangeDataWithEffect[]} The array of changes from this effect, considering the factor. + * @protected + */ + getFactoredChangesWithEffect(predicate = () => true) { + if (this.disabled || this.isSurpressed) { + return []; + } + + return this.changes.filter(predicate).flatMap((change) => { + change.priority = change.priority ?? change.mode * 10; + return Array(this.factor).fill({ effect: this, change }); + }); + } +} + +/** + * @typedef {object} EffectChangeDataWithEffect + * @property {DS4ActiveEffect} effect + * @property {EffectChangeData} change + */ + +/** + * @typedef {object} EffectChangeData + * @property {string} key The attribute path in the Actor or Item data which the change modifies + * @property {string} value The value of the change effect + * @property {number} mode The modification mode with which the change is applied + * @property {number} priority The priority level with which this change is applied + */ diff --git a/src/documents/active-effect.ts b/src/documents/active-effect.ts deleted file mode 100644 index cbc816b9..00000000 --- a/src/documents/active-effect.ts +++ /dev/null @@ -1,180 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { mathEvaluator } from "../expression-evaluation/evaluator"; -import { getGame } from "../utils/utils"; - -import type { DS4Actor } from "./actor/actor"; -import type { DS4Item } from "./item/item"; - -declare global { - interface DocumentClassConfig { - ActiveEffect: typeof DS4ActiveEffect; - } - interface FlagConfig { - ActiveEffect: { - ds4?: { - itemEffectConfig?: { - applyToItems?: boolean; - itemName?: string; - condition?: string; - }; - }; - }; - } -} - -type PromisedType<T> = T extends Promise<infer U> ? U : T; - -export class DS4ActiveEffect extends ActiveEffect { - /** - * A fallback icon that can be used if no icon is defined for the effect. - */ - static FALLBACK_ICON = "icons/svg/aura.svg"; - - /** - * A cached reference to the source document to avoid recurring database lookups - */ - protected source: PromisedType<ReturnType<typeof fromUuid>> | undefined = undefined; - - /** - * Whether or not this effect is currently surpressed. - */ - get isSurpressed(): boolean { - const originatingItem = this.originatingItem; - if (!originatingItem) { - return false; - } - return originatingItem.isNonEquippedEuipable(); - } - - /** - * The item which this effect originates from if it has been transferred from an item to an actor. - */ - get originatingItem(): DS4Item | undefined { - if (!(this.parent instanceof Actor)) { - return; - } - const itemIdRegex = /Item\.([a-zA-Z0-9]+)/; - const itemId = this.data.origin?.match(itemIdRegex)?.[1]; - if (!itemId) { - return; - } - return this.parent.items.get(itemId); - } - - /** - * The number of times this effect should be applied. - */ - get factor(): number { - return this.originatingItem?.activeEffectFactor ?? 1; - } - - override apply(document: DS4Actor | DS4Item, change: EffectChangeData): unknown { - change.value = Roll.replaceFormulaData(change.value, document.data); - try { - change.value = DS4ActiveEffect.safeEval(change.value).toString(); - } catch (e) { - // this is a valid case, e.g., if the effect change simply is a string - } - // eslint-disable-next-line @typescript-eslint/ban-ts-comment - // @ts-expect-error In the types and foundry's documentation, only actors are allowed, but the implementation actually works for all kinds of documents - return super.apply(document, change); - } - - /** - * Gets the current source name based on the cached source object. - */ - async getCurrentSourceName(): Promise<string> { - const game = getGame(); - const origin = await this.getSource(); - if (origin === null) return game.i18n.localize("None"); - return origin.name ?? game.i18n.localize("Unknown"); - } - - /** - * Gets the source document for this effect. Uses the cached {@link DS4ActiveEffect#source} if it has already been - * set. - */ - protected async getSource(): ReturnType<typeof fromUuid> { - if (this.source === undefined) { - this.source = this.data.origin !== undefined ? await fromUuid(this.data.origin) : null; - } - return this.source; - } - - /** - * Create a new {@link DS4ActiveEffect} using default data. - * - * @param parent The parent {@link DS4Actor} or {@link DS4Item} of the effect. - * @returns A promise that resolved to the created effect or udifined of the creation was prevented. - */ - static async createDefault(parent: DS4Actor | DS4Item): Promise<DS4ActiveEffect | undefined> { - const createData = { - label: getGame().i18n.localize(`DS4.NewEffectLabel`), - icon: this.FALLBACK_ICON, - }; - - return this.create(createData, { parent, pack: parent.pack ?? undefined }); - } - - static safeEval(expression: string): number | `${number | boolean}` { - const result = mathEvaluator.evaluate(expression); - if (!Number.isNumeric(result)) { - throw new Error(`mathEvaluator.evaluate produced a non-numeric result from expression "${expression}"`); - } - return result as number | `${number | boolean}`; - } - - /** - * Apply the given effects to the gicen Actor or item. - * @param document The Actor or Item to which to apply the effects - * @param effetcs The effects to apply - * @param predicate Apply only changes that fullfill this predicate - */ - static applyEffetcs( - document: DS4Actor | DS4Item, - effetcs: DS4ActiveEffect[], - predicate: (change: EffectChangeData) => boolean = () => true, - ): void { - const overrides: Record<string, unknown> = {}; - - // Organize non-disabled and -surpressed effects by their application priority - const changesWithEffect = effetcs.flatMap((e) => e.getFactoredChangesWithEffect(predicate)); - changesWithEffect.sort((a, b) => (a.change.priority ?? 0) - (b.change.priority ?? 0)); - - // Apply all changes - for (const changeWithEffect of changesWithEffect) { - const result = changeWithEffect.effect.apply(document, changeWithEffect.change); - if (result !== null) overrides[changeWithEffect.change.key] = result; - } - - // Expand the set of final overrides - document.overrides = foundry.utils.expandObject({ - ...foundry.utils.flattenObject(document.overrides), - ...overrides, - }); - } - - /** - * Get the array of changes for this effect, considering the {@link DS4ActiveEffect#factor}. - * @param predicate An optional predicate to filter which changes should be considered - * @returns The array of changes from this effect, considering the factor. - */ - protected getFactoredChangesWithEffect( - predicate: (change: EffectChangeData) => boolean = () => true, - ): EffectChangeDataWithEffect[] { - if (this.data.disabled || this.isSurpressed) { - return []; - } - - return this.data.changes.filter(predicate).flatMap((change) => { - change.priority = change.priority ?? change.mode * 10; - return Array<EffectChangeDataWithEffect>(this.factor).fill({ effect: this, change }); - }); - } -} - -type EffectChangeData = foundry.data.ActiveEffectData["changes"][number]; -type EffectChangeDataWithEffect = { effect: DS4ActiveEffect; change: EffectChangeData }; diff --git a/src/documents/actor/actor.js b/src/documents/actor/actor.js new file mode 100644 index 00000000..9cf91eef --- /dev/null +++ b/src/documents/actor/actor.js @@ -0,0 +1,491 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// SPDX-FileCopyrightText: 2021 Oliver RÜmpelein +// +// SPDX-License-Identifier: MIT + +import { DS4 } from "../../config"; +import { createCheckRoll } from "../../dice/check-factory"; +import { mathEvaluator } from "../../expression-evaluation/evaluator"; +import { logger } from "../../utils/logger"; +import { getGame } from "../../utils/utils"; +import { DS4ActiveEffect } from "../active-effect"; +import { isAttribute, isTrait } from "./actor-data-source-base"; + +/** + * The Actor class for DS4 + */ +export class DS4Actor extends Actor { + /** @override */ + prepareData() { + this.prepareBaseData(); + this.prepareEmbeddedDocuments(); + this.prepareIntermediateData(); + this.applyActiveEffectsToBaseData(); + this.prepareDerivedData(); + this.applyActiveEffectsToDerivedData(); + this.prepareFinalDerivedData(); + } + + /** @override */ + prepareBaseData() { + this.system.rolling = { + minimumFumbleResult: 20, + maximumCoupResult: 1, + }; + + Object.values(this.system.attributes).forEach( + (attribute) => (attribute.total = attribute.base + attribute.mod), + ); + + Object.values(this.system.traits).forEach((trait) => (trait.total = trait.base + trait.mod)); + } + + /** @override */ + prepareEmbeddedDocuments() { + super.prepareEmbeddedDocuments(); + this.applyActiveEffectsToItems(); + } + + /** + * Apply transformations to the Actor data after embedded documents have been prepared, but before effects have been + * applied to the Actor. + */ + prepareIntermediateData() { + this.system.armorValueSpellMalus = this.armorValueSpellMalusOfEquippedItems; + } + + /** + * The effects that should be applioed to this actor. + * @type {import("../active-effect").DS4ActiveEffect[]} + * @protected + */ + get actorEffects() { + return this.effects.filter((effect) => !effect.flags.ds4?.itemEffectConfig?.applyToItems); + } + + /** + * Get the effects of this actor that should be applied to the given item. + * @param {import("../item/item").DS4Item} item The item for which to get effects + * @returns {import("../active-effect").DS4ActiveEffect[]} The array of effects that are candidates to be applied to the item + */ + itemEffects(item) { + return this.effects.filter((effect) => { + const { applyToItems, itemName, condition } = effect.flags.ds4?.itemEffectConfig ?? {}; + + if (!applyToItems || (itemName !== undefined && itemName !== "" && itemName !== item.name)) { + return false; + } + + if (condition !== undefined && condition !== "") { + try { + const replacedCondition = DS4Actor.replaceFormulaData(condition, { + item, + actor: this, + effect, + }); + return replacedCondition !== undefined ? Boolean(mathEvaluator.evaluate(replacedCondition)) : false; + } catch (error) { + logger.warn(error); + return false; + } + } + + return true; + }); + } + + /** + * Replace placholders in a formula with data. + * @param {string} formula The formular to enricht with data + * @param {object} data The data to use for enriching + * @returns {string | undefined} The Enriched formula or undefined, if it contains placeholders that cannot be resolved + * @protected + */ + static replaceFormulaData(formula, data) { + const dataRgx = new RegExp(/@([a-z.0-9_\-]+)/gi); + try { + return formula.replace(dataRgx, (_, term) => { + const value = foundry.utils.getProperty(data, term); + if (value == null) { + throw new Error(); + } + return String(value).trim(); + }); + } catch { + return undefined; + } + } + + /** + * We override this with an empty implementation because we have our own custom way of applying + * {@link ActiveEffect}s and {@link Actor#prepareEmbeddedDocuments} calls this. + * @override + */ + applyActiveEffects() { + return; + } + + /** + * Apply active effects to items. + * + * @remarks + * Talents are handled before all other item types, because if the total rank of a talent is affected by any + * effects, that affects how many times effects provided by this talent need to be applied. At the moment, there is + * no special ordering among talents. This means that having a talents that provide effects that adjust the total + * rank of talents can lead to nondeterministic behavior and thus must be avoided. + */ + applyActiveEffectsToItems() { + /* Handle talents before all other item types, because their rank might be affected, which in turn affects how + many times effects provided by that talent are applied */ + for (const item of this.itemTypes.talent) { + this.applyActiveEffectsToItem(item); + } + for (const item of this.items) { + if (item.type === "talent") continue; + this.applyActiveEffectsToItem(item); + } + } + + /** + * Apply effects to the given item. + * @param {import("../item/item").DS4Item} item The item to which to apply effects + * @protected + */ + applyActiveEffectsToItem(item) { + item.overrides = {}; + DS4ActiveEffect.applyEffetcs(item, this.itemEffects(item)); + } + + /** + * Apply effects to base data + * @protected + */ + applyActiveEffectsToBaseData() { + this.overrides = {}; + DS4ActiveEffect.applyEffetcs( + this, + this.actorEffects, + (change) => + !this.derivedDataProperties.includes(change.key) && + !this.finalDerivedDataProperties.includes(change.key), + ); + } + + /** + * Apply effects to derived data + * @protected + */ + applyActiveEffectsToDerivedData() { + DS4ActiveEffect.applyEffetcs(this, this.actorEffects, (change) => + this.derivedDataProperties.includes(change.key), + ); + } + + /** + * Apply transformations to the Actor data after effects have been applied to the base data. + * @override + */ + prepareDerivedData() { + this.system.armorValueSpellMalus = Math.max(this.system.armorValueSpellMalus, 0); + this.prepareCombatValues(); + this.prepareChecks(); + } + + /** + * The list of properties that are derived from others, given in dot notation. + * @returns {string[]} The list of derived propertie + */ + get derivedDataProperties() { + const combatValueProperties = Object.keys(DS4.i18n.combatValues).map( + (combatValue) => `system.combatValues.${combatValue}.total`, + ); + const checkProperties = Object.keys(DS4.i18n.checks) + .filter((check) => check !== "defend") + .map((check) => `system.checks.${check}`); + return combatValueProperties.concat(checkProperties); + } + + /** + * Apply final transformations to the Actor data after all effects have been applied. + */ + prepareFinalDerivedData() { + Object.values(this.system.attributes).forEach((attribute) => (attribute.total = Math.ceil(attribute.total))); + Object.values(this.system.traits).forEach((trait) => (trait.total = Math.ceil(trait.total))); + Object.entries(this.system.combatValues) + .filter(([key]) => key !== "movement") + .forEach(([, combatValue]) => (combatValue.total = Math.ceil(combatValue.total))); + Object.keys(this.system.checks).forEach((key) => { + this.system.checks[key] = Math.ceil(this.system.checks[key]); + }); + + this.system.combatValues.hitPoints.max = this.system.combatValues.hitPoints.total; + this.system.checks.defend = this.system.combatValues.defense.total; + } + + /** + * The list of properties that are completely derived (i.e. {@link ActiveEffect}s cannot be applied to them), + * given in dot notation. + * @type {string[]} + */ + get finalDerivedDataProperties() { + return ["system.combatValues.hitPoints.max", "system.checks.defend"]; + } + + /** + * The list of item types that can be owned by this actor. + * @type {import("../item/item-data-source").ItemType[]} + */ + get ownableItemTypes() { + return ["weapon", "armor", "shield", "equipment", "loot", "spell"]; + } + + /** + * Checks whether or not the given item type can be owned by the actor. + * @param {import("../item/item-data-source").ItemType} itemType The item type to check + * @returns {boolean} Whether or not this actor can own the given item type + */ + canOwnItemType(itemType) { + return this.ownableItemTypes.includes(itemType); + } + + /** + * Prepares the combat values of the actor. + * @protected + */ + prepareCombatValues() { + const system = this.system; + + system.combatValues.hitPoints.base = system.attributes.body.total + system.traits.constitution.total + 10; + system.combatValues.defense.base = + system.attributes.body.total + system.traits.constitution.total + this.armorValueOfEquippedItems; + system.combatValues.initiative.base = system.attributes.mobility.total + system.traits.agility.total; + system.combatValues.movement.base = system.attributes.mobility.total / 2 + 1; + system.combatValues.meleeAttack.base = system.attributes.body.total + system.traits.strength.total; + system.combatValues.rangedAttack.base = system.attributes.mobility.total + system.traits.dexterity.total; + system.combatValues.spellcasting.base = + system.attributes.mind.total + system.traits.aura.total - system.armorValueSpellMalus; + system.combatValues.targetedSpellcasting.base = + system.attributes.mind.total + system.traits.dexterity.total - system.armorValueSpellMalus; + + Object.values(system.combatValues).forEach( + (combatValue) => (combatValue.total = combatValue.base + combatValue.mod), + ); + } + + /** + * The total armor value of the equipped items. + * @type {number} + * @protected + */ + get armorValueOfEquippedItems() { + return this.equippedItemsWithArmor.map((item) => item.system.armorValue).reduce((a, b) => a + b, 0); + } + + /** + * The armor value spell malus from equipped items. + * @type {number} + * @protected + */ + get armorValueSpellMalusOfEquippedItems() { + return this.equippedItemsWithArmor + .filter((item) => !(item.type === "armor" && ["cloth", "natural"].includes(item.system.armorMaterialType))) + .reduce((sum, item) => sum + item.system.armorValue, 0); + } + + /** + * The equipped items of this actor that provide armor. + * @type {(import("../item/armor/armor").DS4Armor | import("../item/shield/shield").DS4Shield)[]} + * @protected + */ + get equippedItemsWithArmor() { + return this.items.filter((item) => (item.type === "armor" || item.type === "shield") && item.system.equipped); + } + + /** + * Prepares the check target numbers of checks for the actor. + * @protected + */ + prepareChecks() { + const system = this.system; + system.checks = { + appraise: system.attributes.mind.total + system.traits.intellect.total, + changeSpell: system.attributes.mind.total + system.traits.intellect.total, + climb: system.attributes.mobility.total + system.traits.strength.total, + communicate: system.attributes.mind.total + system.traits.dexterity.total + this.itemTypes.language.length, + decipherScript: system.attributes.mind.total + system.traits.intellect.total, + defend: 0, // assigned in prepareFinalDerivedData as it must always match data.combatValues.defense.total and is not changeable by effects + defyPoison: system.attributes.body.total + system.traits.constitution.total, + disableTraps: system.attributes.mind.total + system.traits.dexterity.total, + featOfStrength: system.attributes.body.total + system.traits.strength.total, + flirt: system.attributes.mind.total + system.traits.aura.total, + haggle: + system.attributes.mind.total + Math.max(system.traits.intellect.total, system.traits.intellect.total), + hide: system.attributes.mobility.total + system.traits.agility.total, + identifyMagic: system.attributes.mind.total + system.traits.intellect.total, + jump: system.attributes.mobility.total + system.traits.agility.total, + knowledge: system.attributes.mind.total + system.traits.intellect.total, + openLock: system.attributes.mind.total + system.traits.dexterity.total, + perception: Math.max(system.attributes.mind.total + system.traits.intellect.total, 8), + pickPocket: system.attributes.mobility.total + system.traits.dexterity.total, + readTracks: system.attributes.mind.total + system.traits.intellect.total, + resistDisease: system.attributes.body.total + system.traits.constitution.total, + ride: system.attributes.mobility.total + Math.max(system.traits.agility.total, system.traits.aura.total), + search: Math.max(system.attributes.mind.total + system.traits.intellect.total, 8), + senseMagic: system.attributes.mind.total + system.traits.aura.total, + sneak: system.attributes.mobility.total + system.traits.agility.total, + startFire: system.attributes.mind.total + system.traits.dexterity.total, + swim: system.attributes.mobility.total + system.traits.strength.total, + wakeUp: system.attributes.mind.total + system.traits.intellect.total, + workMechanism: + system.attributes.mind.total + Math.max(system.traits.dexterity.total, system.traits.intellect.total), + }; + } + + /** + * Handle how changes to a Token attribute bar are applied to the Actor. + * This only differs from the base implementation by also allowing negative values. + * @param {string} attribute The attribute path + * @param {number} value The target attribute value + * @param {boolean} [isDelta=false] Whether the number represents a relative change (true) or an absolute change (false) + * @param {boolean} [isBar=true] Whether the new value is part of an attribute bar, or just a direct value + * @returns {Promise<DS4Actor>} The updated Actor document + * @override + */ + async modifyTokenAttribute(attribute, value, isDelta = false, isBar = true) { + const current = foundry.utils.getProperty(this.system, attribute); + + // Determine the updates to make to the actor data + /** @type {Record<string, number>} */ + let updates; + if (isBar) { + if (isDelta) value = Math.min(Number(current.value) + value, current.max); + updates = { [`system.${attribute}.value`]: value }; + } else { + if (isDelta) value = Number(current) + value; + updates = { [`system.${attribute}`]: value }; + } + + // Call a hook to handle token resource bar updates + const allowed = Hooks.call("modifyTokenAttribute", { attribute, value, isDelta, isBar }, updates); + return allowed !== false ? this.update(updates) : this; + } + + /** + * Roll for a given check. + * @param {import("./actor-data-properties-base").Check} check The check to perform + * @param {import("../common/roll-options").RollOptions} [options={}] Additional options to customize the roll + * @returns {Promise<void>} A promise that resolves once the roll has been performed + */ + async rollCheck(check, options = {}) { + const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker }); + await createCheckRoll(this.system.checks[check], { + rollMode: getGame().settings.get("core", "rollMode"), + maximumCoupResult: this.system.rolling.maximumCoupResult, + minimumFumbleResult: this.system.rolling.minimumFumbleResult, + flavor: "DS4.ActorCheckFlavor", + flavorData: { actor: speaker.alias ?? this.name, check: DS4.i18nKeys.checks[check] }, + speaker, + }); + } + + /** + * Roll a generic check. A dialog is presented to select the combination of + * Attribute and Trait to perform the check against. + * @param {import("../common/roll-options").RollOptions} [options={}] Additional options to customize the roll + * @returns {Promise<void>} A promise that resolves once the roll has been performed + */ + async rollGenericCheck(options = {}) { + const attributeAndTrait = await this.selectAttributeAndTrait(); + if (!attributeAndTrait) { + return; + } + const { attribute, trait } = attributeAndTrait; + const checkTargetNumber = this.system.attributes[attribute].total + this.system.traits[trait].total; + const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker }); + await createCheckRoll(checkTargetNumber, { + rollMode: getGame().settings.get("core", "rollMode"), + maximumCoupResult: this.system.rolling.maximumCoupResult, + minimumFumbleResult: this.system.rolling.minimumFumbleResult, + flavor: "DS4.ActorGenericCheckFlavor", + flavorData: { + actor: speaker.alias ?? this.name, + attribute: DS4.i18n.attributes[attribute], + trait: DS4.i18n.traits[trait], + }, + speaker, + }); + } + + /** + * Prompt the use to select an attribute and a trait. + * @returns {Promise<AttributeAndTrait | null>} + * @protected + */ + async selectAttributeAndTrait() { + const attributeIdentifier = "attribute-trait-selection-attribute"; + const traitIdentifier = "attribute-trait-selection-trait"; + return Dialog.prompt({ + title: getGame().i18n.localize("DS4.DialogAttributeTraitSelection"), + content: await renderTemplate("systems/ds4/templates/dialogs/simple-select-form.hbs", { + selects: [ + { + label: getGame().i18n.localize("DS4.Attribute"), + identifier: attributeIdentifier, + options: Object.fromEntries( + Object.entries(DS4.i18n.attributes).map(([attribute, translation]) => [ + attribute, + `${translation} (${this.system.attributes[attribute].total})`, + ]), + ), + }, + { + label: getGame().i18n.localize("DS4.Trait"), + identifier: traitIdentifier, + options: Object.fromEntries( + Object.entries(DS4.i18n.traits).map(([trait, translation]) => [ + trait, + `${translation} (${this.system.traits[trait].total})`, + ]), + ), + }, + ], + }), + label: getGame().i18n.localize("DS4.GenericOkButton"), + callback: (html) => { + const selectedAttribute = html.find(`#${attributeIdentifier}`).val(); + if (!isAttribute(selectedAttribute)) { + throw new Error( + getGame().i18n.format("DS4.ErrorUnexpectedAttribute", { + actualAttribute: selectedAttribute, + expectedTypes: Object.keys(DS4.i18n.attributes) + .map((attribute) => `'${attribute}'`) + .join(", "), + }), + ); + } + const selectedTrait = html.find(`#${traitIdentifier}`).val(); + if (!isTrait(selectedTrait)) { + throw new Error( + getGame().i18n.format("DS4.ErrorUnexpectedTrait", { + actualTrait: selectedTrait, + expectedTypes: Object.keys(DS4.i18n.traits) + .map((attribute) => `'${attribute}'`) + .join(", "), + }), + ); + } + return { + attribute: selectedAttribute, + trait: selectedTrait, + }; + }, + rejectClose: false, + }); + } +} + +/** + * @typedef {object} AttributeAndTrait + * @property {keyof typeof DS4.i18n.attributes} attribute + * @property {keyof typeof DS4.i18n.traits} trait + */ diff --git a/src/documents/actor/actor.ts b/src/documents/actor/actor.ts deleted file mode 100644 index 16b6506a..00000000 --- a/src/documents/actor/actor.ts +++ /dev/null @@ -1,476 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// SPDX-FileCopyrightText: 2021 Oliver RÜmpelein -// -// SPDX-License-Identifier: MIT - -import { DS4 } from "../../config"; -import { createCheckRoll } from "../../dice/check-factory"; -import { mathEvaluator } from "../../expression-evaluation/evaluator"; -import { logger } from "../../utils/logger"; -import { getGame } from "../../utils/utils"; -import { DS4ActiveEffect } from "../active-effect"; -import { isAttribute, isTrait } from "./actor-data-source-base"; - -import type { ModifiableDataBaseTotal } from "../common/common-data"; -import type { DS4ArmorDataProperties } from "../item/armor/armor-data-properties"; -import type { DS4Item } from "../item/item"; -import type { ItemType } from "../item/item-data-source"; -import type { DS4ShieldDataProperties } from "../item/shield/shield-data-properties"; -import type { Check } from "./actor-data-properties-base"; - -declare global { - interface DocumentClassConfig { - Actor: typeof DS4Actor; - } -} - -/** - * The Actor class for DS4 - */ -export class DS4Actor extends Actor { - override prepareData(): void { - this.data.reset(); - this.prepareBaseData(); - this.prepareEmbeddedDocuments(); - this.prepareIntermediateData(); - this.applyActiveEffectsToBaseData(); - this.prepareDerivedData(); - this.applyActiveEffectsToDerivedData(); - this.prepareFinalDerivedData(); - } - - override prepareBaseData(): void { - const data = this.data; - - data.data.rolling = { - minimumFumbleResult: 20, - maximumCoupResult: 1, - }; - - const attributes = data.data.attributes; - Object.values(attributes).forEach( - (attribute: ModifiableDataBaseTotal<number>) => (attribute.total = attribute.base + attribute.mod), - ); - - const traits = data.data.traits; - Object.values(traits).forEach( - (trait: ModifiableDataBaseTotal<number>) => (trait.total = trait.base + trait.mod), - ); - } - - override prepareEmbeddedDocuments() { - super.prepareEmbeddedDocuments(); - this.applyActiveEffectsToItems(); - } - - /** - * Apply transformations to the Actor data after embedded documents have been prepared, but before effects have been - * applied to the Actor. - */ - prepareIntermediateData() { - this.data.data.armorValueSpellMalus = this.armorValueSpellMalusOfEquippedItems; - } - - protected get actorEffects() { - return this.effects.filter((effect) => !effect.data.flags.ds4?.itemEffectConfig?.applyToItems); - } - - /** - * Get the effects of this actor that should be applied to the given item. - * @param item The item for which to get effects - * @returns The array of effects that are candidates to be applied to the item - */ - itemEffects(item: DS4Item) { - return this.effects.filter((effect) => { - const { applyToItems, itemName, condition } = effect.data.flags.ds4?.itemEffectConfig ?? {}; - - if (!applyToItems || (itemName !== undefined && itemName !== "" && itemName !== item.name)) { - return false; - } - - if (condition !== undefined && condition !== "") { - try { - const replacedCondition = DS4Actor.replaceFormulaData(condition, { - item: item.data, - actor: this.data, - effect: effect.data, - }); - return replacedCondition !== undefined ? Boolean(mathEvaluator.evaluate(replacedCondition)) : false; - } catch (error) { - logger.warn(error); - return false; - } - } - - return true; - }); - } - - protected static replaceFormulaData(formula: string, data: object): string | undefined { - const dataRgx = new RegExp(/@([a-z.0-9_\-]+)/gi); - try { - return formula.replace(dataRgx, (_, term) => { - const value = foundry.utils.getProperty(data, term); - if (value == null) { - throw new Error(); - } - return String(value).trim(); - }); - } catch { - return undefined; - } - } - - /** - * We override this with an empty implementation because we have our own custom way of applying - * {@link ActiveEffect}s and {@link Actor#prepareEmbeddedDocuments} calls this. - */ - override applyActiveEffects(): void { - return; - } - - /** - * Apply active effects to items. - * - * @remarks - * Talents are handled before all other item types, because if the total rank of a talent is affected by any - * effects, that affects how many times effects provided by this talent need to be applied. At the moment, there is - * no special ordering among talents. This means that having a talents that provide effects that adjust the total - * rank of talents can lead to nondeterministic behavior and thus must be avoided. - */ - applyActiveEffectsToItems(): void { - /* Handle talents before all other item types, because their rank might be affected, which in turn affects how - many times effects provided by that talent are applied */ - for (const item of this.itemTypes.talent) { - this.applyActiveEffectsToItem(item); - } - for (const item of this.items) { - if (item.type === "talent") continue; - this.applyActiveEffectsToItem(item); - } - } - - protected applyActiveEffectsToItem(item: DS4Item) { - item.overrides = {}; - DS4ActiveEffect.applyEffetcs(item, this.itemEffects(item)); - } - - applyActiveEffectsToBaseData(): void { - this.overrides = {}; - DS4ActiveEffect.applyEffetcs( - this, - this.actorEffects, - (change) => - !this.derivedDataProperties.includes(change.key) && - !this.finalDerivedDataProperties.includes(change.key), - ); - } - - applyActiveEffectsToDerivedData(): void { - DS4ActiveEffect.applyEffetcs(this, this.actorEffects, (change) => - this.derivedDataProperties.includes(change.key), - ); - } - - /** - * Apply transformations to the Actor data after effects have been applied to the base data. - */ - override prepareDerivedData(): void { - this.data.data.armorValueSpellMalus = Math.max(this.data.data.armorValueSpellMalus, 0); - this.prepareCombatValues(); - this.prepareChecks(); - } - - /** - * The list of properties that are derived from others, given in dot notation. - */ - get derivedDataProperties(): Array<string> { - const combatValueProperties = Object.keys(DS4.i18n.combatValues).map( - (combatValue) => `data.combatValues.${combatValue}.total`, - ); - const checkProperties = Object.keys(DS4.i18n.checks) - .filter((check) => check !== "defend") - .map((check) => `data.checks.${check}`); - return combatValueProperties.concat(checkProperties); - } - - /** - * Apply final transformations to the Actor data after all effects have been applied. - */ - prepareFinalDerivedData(): void { - Object.values(this.data.data.attributes).forEach( - (attribute: ModifiableDataBaseTotal<number>) => (attribute.total = Math.ceil(attribute.total)), - ); - Object.values(this.data.data.traits).forEach( - (trait: ModifiableDataBaseTotal<number>) => (trait.total = Math.ceil(trait.total)), - ); - Object.entries(this.data.data.combatValues) - .filter(([key]) => key !== "movement") - .map(([, value]) => value) - .forEach( - (combatValue: ModifiableDataBaseTotal<number>) => (combatValue.total = Math.ceil(combatValue.total)), - ); - (Object.keys(this.data.data.checks) as (keyof typeof this.data.data.checks)[]).forEach((key) => { - this.data.data.checks[key] = Math.ceil(this.data.data.checks[key]); - }); - - this.data.data.combatValues.hitPoints.max = this.data.data.combatValues.hitPoints.total; - this.data.data.checks.defend = this.data.data.combatValues.defense.total; - } - - /** - * The list of properties that are completely derived (i.e. {@link ActiveEffect}s cannot be applied to them), - * given in dot notation. - */ - get finalDerivedDataProperties(): string[] { - return ["data.combatValues.hitPoints.max", "data.checks.defend"]; - } - - /** - * The list of item types that can be owned by this actor. - */ - get ownableItemTypes(): Array<ItemType> { - return ["weapon", "armor", "shield", "equipment", "loot", "spell"]; - } - - /** - * Checks whether or not the given item type can be owned by the actor. - * @param itemType - The item type to check - */ - canOwnItemType(itemType: ItemType): boolean { - return this.ownableItemTypes.includes(itemType); - } - - /** - * Prepares the combat values of the actor. - */ - protected prepareCombatValues(): void { - const data = this.data.data; - - data.combatValues.hitPoints.base = data.attributes.body.total + data.traits.constitution.total + 10; - data.combatValues.defense.base = - data.attributes.body.total + data.traits.constitution.total + this.armorValueOfEquippedItems; - data.combatValues.initiative.base = data.attributes.mobility.total + data.traits.agility.total; - data.combatValues.movement.base = data.attributes.mobility.total / 2 + 1; - data.combatValues.meleeAttack.base = data.attributes.body.total + data.traits.strength.total; - data.combatValues.rangedAttack.base = data.attributes.mobility.total + data.traits.dexterity.total; - data.combatValues.spellcasting.base = - data.attributes.mind.total + data.traits.aura.total - data.armorValueSpellMalus; - data.combatValues.targetedSpellcasting.base = - data.attributes.mind.total + data.traits.dexterity.total - data.armorValueSpellMalus; - - Object.values(data.combatValues).forEach( - (combatValue: ModifiableDataBaseTotal<number>) => (combatValue.total = combatValue.base + combatValue.mod), - ); - } - - /** - * The total armor value of the equipped items. - */ - protected get armorValueOfEquippedItems(): number { - return this.equippedItemsWithArmor.map((item) => item.data.data.armorValue).reduce((a, b) => a + b, 0); - } - - /** - * The armor value spell malus from equipped items. - */ - protected get armorValueSpellMalusOfEquippedItems(): number { - return this.equippedItemsWithArmor - .filter( - (item) => - !(item.data.type === "armor" && ["cloth", "natural"].includes(item.data.data.armorMaterialType)), - ) - .map((item) => item.data.data.armorValue) - .reduce((a, b) => a + b, 0); - } - - protected get equippedItemsWithArmor() { - return this.items - .filter( - (item): item is DS4Item & { data: DS4ArmorDataProperties | DS4ShieldDataProperties } => - item.data.type === "armor" || item.data.type === "shield", - ) - .filter((item) => item.data.data.equipped); - } - - /** - * Prepares the check target numbers of checks for the actor. - */ - protected prepareChecks(): void { - const data = this.data.data; - data.checks = { - appraise: data.attributes.mind.total + data.traits.intellect.total, - changeSpell: data.attributes.mind.total + data.traits.intellect.total, - climb: data.attributes.mobility.total + data.traits.strength.total, - communicate: data.attributes.mind.total + data.traits.dexterity.total + this.itemTypes.language.length, - decipherScript: data.attributes.mind.total + data.traits.intellect.total, - defend: 0, // assigned in prepareFinalDerivedData as it must always match data.combatValues.defense.total and is not changeable by effects - defyPoison: data.attributes.body.total + data.traits.constitution.total, - disableTraps: data.attributes.mind.total + data.traits.dexterity.total, - featOfStrength: data.attributes.body.total + data.traits.strength.total, - flirt: data.attributes.mind.total + data.traits.aura.total, - haggle: data.attributes.mind.total + Math.max(data.traits.intellect.total, data.traits.intellect.total), - hide: data.attributes.mobility.total + data.traits.agility.total, - identifyMagic: data.attributes.mind.total + data.traits.intellect.total, - jump: data.attributes.mobility.total + data.traits.agility.total, - knowledge: data.attributes.mind.total + data.traits.intellect.total, - openLock: data.attributes.mind.total + data.traits.dexterity.total, - perception: Math.max(data.attributes.mind.total + data.traits.intellect.total, 8), - pickPocket: data.attributes.mobility.total + data.traits.dexterity.total, - readTracks: data.attributes.mind.total + data.traits.intellect.total, - resistDisease: data.attributes.body.total + data.traits.constitution.total, - ride: data.attributes.mobility.total + Math.max(data.traits.agility.total, data.traits.aura.total), - search: Math.max(data.attributes.mind.total + data.traits.intellect.total, 8), - senseMagic: data.attributes.mind.total + data.traits.aura.total, - sneak: data.attributes.mobility.total + data.traits.agility.total, - startFire: data.attributes.mind.total + data.traits.dexterity.total, - swim: data.attributes.mobility.total + data.traits.strength.total, - wakeUp: data.attributes.mind.total + data.traits.intellect.total, - workMechanism: - data.attributes.mind.total + Math.max(data.traits.dexterity.total, data.traits.intellect.total), - }; - } - - /** - * Handle how changes to a Token attribute bar are applied to the Actor. - * This only differs from the base implementation by also allowing negative values. - */ - override async modifyTokenAttribute( - attribute: string, - value: number, - isDelta = false, - isBar = true, - ): Promise<this | undefined> { - const current = foundry.utils.getProperty(this.data.data, attribute); - - // Determine the updates to make to the actor data - let updates: Record<string, number>; - if (isBar) { - if (isDelta) value = Math.min(Number(current.value) + value, current.max); - updates = { [`data.${attribute}.value`]: value }; - } else { - if (isDelta) value = Number(current) + value; - updates = { [`data.${attribute}`]: value }; - } - - // Call a hook to handle token resource bar updates - const allowed = Hooks.call("modifyTokenAttribute", { attribute, value, isDelta, isBar }, updates); - return allowed !== false ? this.update(updates) : this; - } - - /** - * Roll for a given check. - * @param check - The check to perform - * @param options - Additional options to customize the roll - */ - async rollCheck( - check: Check, - options: { speaker?: { token?: TokenDocument; alias?: string } } = {}, - ): Promise<void> { - const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker }); - await createCheckRoll(this.data.data.checks[check], { - rollMode: getGame().settings.get("core", "rollMode"), - maximumCoupResult: this.data.data.rolling.maximumCoupResult, - minimumFumbleResult: this.data.data.rolling.minimumFumbleResult, - flavor: "DS4.ActorCheckFlavor", - flavorData: { actor: speaker.alias ?? this.name, check: DS4.i18nKeys.checks[check] }, - speaker, - }); - } - - /** - * Roll a generic check. A dialog is presented to select the combination of - * Attribute and Trait to perform the check against. - * @param options - Additional options to customize the roll - */ - async rollGenericCheck(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> { - const attributeAndTrait = await this.selectAttributeAndTrait(); - if (!attributeAndTrait) { - return; - } - const { attribute, trait } = attributeAndTrait; - const checkTargetNumber = this.data.data.attributes[attribute].total + this.data.data.traits[trait].total; - const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker }); - await createCheckRoll(checkTargetNumber, { - rollMode: getGame().settings.get("core", "rollMode"), - maximumCoupResult: this.data.data.rolling.maximumCoupResult, - minimumFumbleResult: this.data.data.rolling.minimumFumbleResult, - flavor: "DS4.ActorGenericCheckFlavor", - flavorData: { - actor: speaker.alias ?? this.name, - attribute: DS4.i18n.attributes[attribute], - trait: DS4.i18n.traits[trait], - }, - speaker, - }); - } - - protected async selectAttributeAndTrait(): Promise<{ - attribute: keyof typeof DS4.i18n.attributes; - trait: keyof typeof DS4.i18n.traits; - } | null> { - const attributeIdentifier = "attribute-trait-selection-attribute"; - const traitIdentifier = "attribute-trait-selection-trait"; - return Dialog.prompt({ - title: getGame().i18n.localize("DS4.DialogAttributeTraitSelection"), - content: await renderTemplate("systems/ds4/templates/dialogs/simple-select-form.hbs", { - selects: [ - { - label: getGame().i18n.localize("DS4.Attribute"), - identifier: attributeIdentifier, - options: Object.fromEntries( - (Object.entries(DS4.i18n.attributes) as [keyof typeof DS4.i18n.attributes, string][]).map( - ([attribute, translation]) => [ - attribute, - `${translation} (${this.data.data.attributes[attribute].total})`, - ], - ), - ), - }, - { - label: getGame().i18n.localize("DS4.Trait"), - identifier: traitIdentifier, - options: Object.fromEntries( - (Object.entries(DS4.i18n.traits) as [keyof typeof DS4.i18n.traits, string][]).map( - ([trait, translation]) => [ - trait, - `${translation} (${this.data.data.traits[trait].total})`, - ], - ), - ), - }, - ], - }), - label: getGame().i18n.localize("DS4.GenericOkButton"), - callback: (html) => { - const selectedAttribute = html.find(`#${attributeIdentifier}`).val(); - if (!isAttribute(selectedAttribute)) { - throw new Error( - getGame().i18n.format("DS4.ErrorUnexpectedAttribute", { - actualAttribute: selectedAttribute, - expectedTypes: Object.keys(DS4.i18n.attributes) - .map((attribute) => `'${attribute}'`) - .join(", "), - }), - ); - } - const selectedTrait = html.find(`#${traitIdentifier}`).val(); - if (!isTrait(selectedTrait)) { - throw new Error( - getGame().i18n.format("DS4.ErrorUnexpectedTrait", { - actualTrait: selectedTrait, - expectedTypes: Object.keys(DS4.i18n.traits) - .map((attribute) => `'${attribute}'`) - .join(", "), - }), - ); - } - return { - attribute: selectedAttribute, - trait: selectedTrait, - }; - }, - rejectClose: false, - }); - } -} diff --git a/src/documents/actor/character/character.js b/src/documents/actor/character/character.js new file mode 100644 index 00000000..d757a3ea --- /dev/null +++ b/src/documents/actor/character/character.js @@ -0,0 +1,23 @@ +// SPDX-FileCopyrightText: 2022 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { DS4Actor } from "../actor"; + +export class DS4Character extends DS4Actor { + /** @override */ + prepareFinalDerivedData() { + super.prepareFinalDerivedData(); + this.system.slayerPoints.max = 3; + } + + /** @override */ + get finalDerivedDataProperties() { + return [...super.finalDerivedDataProperties, "system.slayerPoints.max"]; + } + + /** @override */ + get ownableItemTypes() { + return [...super.ownableItemTypes, "talent", "racialAbility", "language", "alphabet"]; + } +} diff --git a/src/documents/actor/character/character.ts b/src/documents/actor/character/character.ts deleted file mode 100644 index bda2cb65..00000000 --- a/src/documents/actor/character/character.ts +++ /dev/null @@ -1,26 +0,0 @@ -// SPDX-FileCopyrightText: 2022 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { DS4Actor } from "../actor"; - -import type { ItemType } from "../../item/item-data-source"; - -export class DS4Character extends DS4Actor { - override prepareFinalDerivedData(): void { - super.prepareFinalDerivedData(); - this.data.data.slayerPoints.max = 3; - } - - override get finalDerivedDataProperties(): string[] { - return [...super.finalDerivedDataProperties, "data.slayerPoints.max"]; - } - - override get ownableItemTypes(): Array<ItemType> { - return [...super.ownableItemTypes, "talent", "racialAbility", "language", "alphabet"]; - } -} - -export interface DS4Character { - data: foundry.data.ActorData & { type: "character"; _source: { type: "character" } }; -} diff --git a/src/documents/actor/creature/creature.ts b/src/documents/actor/creature/creature.ts index 1690195a..594812f3 100644 --- a/src/documents/actor/creature/creature.ts +++ b/src/documents/actor/creature/creature.ts @@ -11,7 +11,3 @@ export class DS4Creature extends DS4Actor { return [...super.ownableItemTypes, "specialCreatureAbility"]; } } - -export interface DS4Creature { - data: foundry.data.ActorData & { type: "creature"; _source: { type: "creature" } }; -} diff --git a/src/documents/actor/proxy.ts b/src/documents/actor/proxy.js similarity index 73% rename from src/documents/actor/proxy.ts rename to src/documents/actor/proxy.js index e5eb2f44..5a2434a8 100644 --- a/src/documents/actor/proxy.ts +++ b/src/documents/actor/proxy.js @@ -8,7 +8,11 @@ import { DS4Character } from "./character/character"; import { DS4Creature } from "./creature/creature"; const handler = { - construct(_: typeof DS4Actor, args: ConstructorParameters<typeof DS4Actor>) { + /** + * @param {typeof import("./actor").DS4Actor} + * @param {unknown[]} args + */ + construct(_, args) { switch (args[0]?.type) { case "character": return new DS4Character(...args); @@ -20,4 +24,5 @@ const handler = { }, }; -export const DS4ActorProxy: typeof DS4Actor = new Proxy(DS4Actor, handler); +/** @type {typeof import("./actor").DS4Actor} */ +export const DS4ActorProxy = new Proxy(DS4Actor, handler); diff --git a/src/documents/chat-message.js b/src/documents/chat-message.js new file mode 100644 index 00000000..dc93a837 --- /dev/null +++ b/src/documents/chat-message.js @@ -0,0 +1,31 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { getGame } from "../utils/utils"; + +/** + * @typedef {object} DS4ChatMessageFlags + * @property {Record<string, string | number | null>} [flavorData] Data to use for localizing the flavor of the chat message + */ + +/** + * @typedef {Record<string, unknown>} ChatMessageFlags + * @property {DS4ChatMessageFlags} [ds4] Flags for DS4 + */ + +export class DS4ChatMessage extends ChatMessage { + prepareData() { + super.prepareData(); + if (this.flavor) { + const game = getGame(); + const flavorData = Object.fromEntries( + Object.entries(this.flags.ds4?.flavorData ?? {}).map(([key, value]) => [ + key, + typeof value === "string" ? game.i18n.localize(value) : value, + ]), + ); + this.flavor = game.i18n.format(this.flavor, flavorData); + } + } +} diff --git a/src/documents/chat-message.ts b/src/documents/chat-message.ts deleted file mode 100644 index ac99b9d5..00000000 --- a/src/documents/chat-message.ts +++ /dev/null @@ -1,31 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { getGame } from "../utils/utils"; - -declare global { - interface FlagConfig { - ChatMessage: { - ds4?: { - flavorData?: Record<string, string | number | null>; - }; - }; - } -} - -export class DS4ChatMessage extends ChatMessage { - override prepareData(): void { - super.prepareData(); - if (this.data.flavor) { - const game = getGame(); - const flavorData = Object.fromEntries( - Object.entries(this.data.flags.ds4?.flavorData ?? {}).map(([key, value]) => [ - key, - typeof value === "string" ? game.i18n.localize(value) : value, - ]), - ); - this.data.flavor = game.i18n.format(this.data.flavor, flavorData); - } - } -} diff --git a/src/documents/common/roll-options.js b/src/documents/common/roll-options.js new file mode 100644 index 00000000..89a813ea --- /dev/null +++ b/src/documents/common/roll-options.js @@ -0,0 +1,16 @@ +// SPDX-FileCopyrightText: 2022 Johannes Loher +// +// SPDX-License-Identifier: MIT + +/** + * @typedef {object} RollOptions + * @property {Speaker} speaker + */ + +/** + * @typedef {object} Speaker + * @property {TokenDocument} [token] + * @property {string} [alias] + */ + +export {} diff --git a/src/documents/item/alphabet/alphabet.ts b/src/documents/item/alphabet/alphabet.ts index d710b896..be6e5301 100644 --- a/src/documents/item/alphabet/alphabet.ts +++ b/src/documents/item/alphabet/alphabet.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4Alphabet extends DS4Item {} - -export interface DS4Alphabet { - data: foundry.data.ItemData & { type: "alphabet"; _source: { type: "alphabet" } }; -} diff --git a/src/documents/item/armor/armor.ts b/src/documents/item/armor/armor.ts index 9c18fb6e..531d0d7c 100644 --- a/src/documents/item/armor/armor.ts +++ b/src/documents/item/armor/armor.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4Armor extends DS4Item {} - -export interface DS4Armor { - data: foundry.data.ItemData & { type: "armor"; _source: { type: "armor" } }; -} diff --git a/src/documents/item/equipment/equipment.ts b/src/documents/item/equipment/equipment.ts index f5e7d455..748177d5 100644 --- a/src/documents/item/equipment/equipment.ts +++ b/src/documents/item/equipment/equipment.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4Equipment extends DS4Item {} - -export interface DS4Equipment { - data: foundry.data.ItemData & { type: "equipment"; _source: { type: "equipment" } }; -} diff --git a/src/documents/item/item-data-source-base.ts b/src/documents/item/item-data-source-base.ts index dbd1a06b..161bb32b 100644 --- a/src/documents/item/item-data-source-base.ts +++ b/src/documents/item/item-data-source-base.ts @@ -17,10 +17,6 @@ export interface DS4ItemDataSourceDataPhysical { storageLocation: string; } -export function isDS4ItemDataTypePhysical(input: foundry.data.ItemData["data"]): boolean { - return "quantity" in input && "price" in input && "availability" in input && "storageLocation" in input; -} - export interface DS4ItemDataSourceDataEquipable { equipped: boolean; } diff --git a/src/documents/item/item.js b/src/documents/item/item.js new file mode 100644 index 00000000..e55740b0 --- /dev/null +++ b/src/documents/item/item.js @@ -0,0 +1,57 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// SPDX-FileCopyrightText: 2021 Gesina Schwalbe +// +// SPDX-License-Identifier: MIT + +import { getGame } from "../../utils/utils"; + +/** + * The Item class for DS4 + */ +export class DS4Item extends Item { + /** + * An object that tracks the changes to the data model which were applied by active effects + * @type {Record<string, unknown>} + */ + overrides = {}; + + /** @override */ + prepareDerivedData() { + this.system.rollable = false; + } + + /** + * Is this item a non-equipped equipable? + * @returns {boolean} Whether the item is a non-equpped equibale or not + */ + isNonEquippedEuipable() { + return "equipped" in this.system && !this.system.equipped; + } + + /** + * The number of times that active effect changes originating from this item should be applied. + * @returns {number | undefined} The number of times the effect should be applied + */ + get activeEffectFactor() { + return 1; + } + + /** + * The list of item types that are rollable. + * @returns {import("../item/item-data-source").ItemType[]} The rollable item types + */ + static get rollableItemTypes() { + return ["weapon", "spell"]; + } + + /** + * Roll a check for an action with this item. + * @param {import("../common/roll-options").RollOptions} [options={}] Additional options to customize the roll + * @returns {Promise<void>} A promise that resolves once the roll has been performed + * @abstract + */ + // eslint-disable-next-line @typescript-eslint/no-unused-vars + async roll(options = {}) { + throw new Error(getGame().i18n.format("DS4.ErrorRollingForItemTypeNotPossible", { type: this.type })); + } +} diff --git a/src/documents/item/item.ts b/src/documents/item/item.ts deleted file mode 100644 index 50015e37..00000000 --- a/src/documents/item/item.ts +++ /dev/null @@ -1,60 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// SPDX-FileCopyrightText: 2021 Gesina Schwalbe -// -// SPDX-License-Identifier: MIT - -import { getGame } from "../../utils/utils"; - -import type { ItemType } from "./item-data-source"; - -declare global { - interface DocumentClassConfig { - Item: typeof DS4Item; - } - - // eslint-disable-next-line @typescript-eslint/no-namespace - namespace Hooks { - interface StaticCallbacks { - "ds4.rollItem": (item: DS4Item) => void; - } - } -} - -/** - * The Item class for DS4 - */ -export class DS4Item extends Item { - /** An object that tracks the changes to the data model which were applied by active effects */ - overrides: Record<string, unknown> = {}; - - override prepareDerivedData(): void { - this.data.data.rollable = false; - } - - isNonEquippedEuipable(): boolean { - return "equipped" in this.data.data && !this.data.data.equipped; - } - - /** - * The number of times that active effect changes originating from this item should be applied. - */ - get activeEffectFactor(): number | undefined { - return 1; - } - - /** - * The list of item types that are rollable. - */ - static get rollableItemTypes(): ItemType[] { - return ["weapon", "spell"]; - } - - /** - * Roll a check for an action with this item. - * @param options - Additional options to customize the roll - */ - // eslint-disable-next-line @typescript-eslint/no-unused-vars - async roll(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> { - throw new Error(getGame().i18n.format("DS4.ErrorRollingForItemTypeNotPossible", { type: this.data.type })); - } -} diff --git a/src/documents/item/language/language.ts b/src/documents/item/language/language.ts index 0faf53da..2d8d45ec 100644 --- a/src/documents/item/language/language.ts +++ b/src/documents/item/language/language.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4Language extends DS4Item {} - -export interface DS4Language { - data: foundry.data.ItemData & { type: "language"; _source: { type: "language" } }; -} diff --git a/src/documents/item/loot/loot.ts b/src/documents/item/loot/loot.ts index 34528207..ba90a2fd 100644 --- a/src/documents/item/loot/loot.ts +++ b/src/documents/item/loot/loot.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4Loot extends DS4Item {} - -export interface DS4Loot { - data: foundry.data.ItemData & { type: "loot"; _source: { type: "loot" } }; -} diff --git a/src/documents/item/proxy.ts b/src/documents/item/proxy.js similarity index 88% rename from src/documents/item/proxy.ts rename to src/documents/item/proxy.js index b978bc30..ff8c1a8a 100644 --- a/src/documents/item/proxy.ts +++ b/src/documents/item/proxy.js @@ -17,7 +17,11 @@ import { DS4Talent } from "./talent/talent"; import { DS4Weapon } from "./weapon/weapon"; const handler = { - construct(_: typeof DS4Item, args: ConstructorParameters<typeof DS4Item>) { + /** + * @param {typeof import("./item").DS4Item} + * @param {unknown[]} args + */ + construct(_, args) { switch (args[0]?.type) { case "alphabet": return new DS4Alphabet(...args); @@ -47,4 +51,5 @@ const handler = { }, }; -export const DS4ItemProxy: typeof DS4Item = new Proxy(DS4Item, handler); +/** @type {typeof import("./item").DS4Item} */ +export const DS4ItemProxy = new Proxy(DS4Item, handler); diff --git a/src/documents/item/racial-ability/racial-ability.ts b/src/documents/item/racial-ability/racial-ability.ts index 526f2533..b3b360d9 100644 --- a/src/documents/item/racial-ability/racial-ability.ts +++ b/src/documents/item/racial-ability/racial-ability.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4RacialAbility extends DS4Item {} - -export interface DS4RacialAbility { - data: foundry.data.ItemData & { type: "racialAbility"; _source: { type: "racialAbility" } }; -} diff --git a/src/documents/item/shield/shield.ts b/src/documents/item/shield/shield.ts index 16a6e683..0da6a219 100644 --- a/src/documents/item/shield/shield.ts +++ b/src/documents/item/shield/shield.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4Shield extends DS4Item {} - -export interface DS4Shield { - data: foundry.data.ItemData & { type: "shield"; _source: { type: "shield" } }; -} diff --git a/src/documents/item/special-creature-ability/special-creature-ability.ts b/src/documents/item/special-creature-ability/special-creature-ability.ts index 1919ae88..57e90988 100644 --- a/src/documents/item/special-creature-ability/special-creature-ability.ts +++ b/src/documents/item/special-creature-ability/special-creature-ability.ts @@ -5,7 +5,3 @@ import { DS4Item } from "../item"; export class DS4SpecialCreatureAbility extends DS4Item {} - -export interface DS4SpecialCreatureAbility { - data: foundry.data.ItemData & { type: "specialCreatureAbility"; _source: { type: "specialCreatureAbility" } }; -} diff --git a/src/documents/item/spell/spell.ts b/src/documents/item/spell/spell.js similarity index 57% rename from src/documents/item/spell/spell.ts rename to src/documents/item/spell/spell.js index 6fe74b9a..8aa1f48b 100644 --- a/src/documents/item/spell/spell.ts +++ b/src/documents/item/spell/spell.js @@ -2,30 +2,32 @@ // // SPDX-License-Identifier: MIT -import { createCheckRoll, DS4CheckFactoryOptions } from "../../../dice/check-factory"; +import { createCheckRoll } from "../../../dice/check-factory"; import { notifications } from "../../../ui/notifications"; import { getGame } from "../../../utils/utils"; import { DS4Item } from "../item"; import { calculateSpellPrice } from "./calculate-spell-price"; export class DS4Spell extends DS4Item { - override prepareDerivedData(): void { - this.data.data.rollable = this.data.data.equipped; - this.data.data.price = calculateSpellPrice(this.data.data); - if (this.data.data.allowsDefense) { - this.data.data.opponentDefense = 0; + /** @override */ + prepareDerivedData() { + this.system.rollable = this.system.equipped; + this.system.price = calculateSpellPrice(this.system); + if (this.system.allowsDefense) { + this.system.opponentDefense = 0; } } - override async roll(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> { + /** @override */ + async roll(options = {}) { const game = getGame(); - if (!this.data.data.equipped) { + if (!this.system.equipped) { return notifications.warn( game.i18n.format("DS4.WarningItemMustBeEquippedToBeRolled", { name: this.name, id: this.id, - type: this.data.type, + type: this.type, }), ); } @@ -34,27 +36,28 @@ export class DS4Spell extends DS4Item { throw new Error(game.i18n.format("DS4.ErrorCannotRollUnownedItem", { name: this.name, id: this.id })); } - const ownerDataData = this.actor.data.data; - const hasComplexModifier = this.data.data.spellModifier.complex !== ""; + const ownerSystemData = this.actor.system; + const hasComplexModifier = this.system.spellModifier.complex !== ""; if (hasComplexModifier === undefined) { notifications.info( game.i18n.format("DS4.InfoManuallyEnterSpellModifier", { name: this.name, - spellModifier: this.data.data.spellModifier.complex, + spellModifier: this.system.spellModifier.complex, }), ); } - const spellType = this.data.data.spellType; - const opponentDefense = this.data.data.opponentDefense; + const spellType = this.system.spellType; + const opponentDefense = this.system.opponentDefense; const checkTargetNumber = - ownerDataData.combatValues[spellType].total + - (hasComplexModifier ? 0 : this.data.data.spellModifier.numerical); + ownerSystemData.combatValues[spellType].total + + (hasComplexModifier ? 0 : this.system.spellModifier.numerical); const speaker = ChatMessage.getSpeaker({ actor: this.actor, ...options.speaker }); const flavor = opponentDefense !== undefined && opponentDefense !== 0 ? "DS4.ItemSpellCheckFlavorWithOpponentDefense" : "DS4.ItemSpellCheckFlavor"; - const flavorData: DS4CheckFactoryOptions["flavorData"] = { + /** @type {import("../../../dice/check-factory").DS4CheckFactoryOptions["flavorData"]} */ + const flavorData = { actor: speaker.alias ?? this.actor.name, spell: this.name, }; @@ -64,17 +67,19 @@ export class DS4Spell extends DS4Item { await createCheckRoll(checkTargetNumber, { rollMode: game.settings.get("core", "rollMode"), - maximumCoupResult: ownerDataData.rolling.maximumCoupResult, - minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult, + maximumCoupResult: ownerSystemData.rolling.maximumCoupResult, + minimumFumbleResult: ownerSystemData.rolling.minimumFumbleResult, flavor: flavor, flavorData: flavorData, speaker, }); + /** + * A hook event that fires after an item is rolled. + * @function ds4.rollItem + * @memberof hookEvents + * @param {DS4Item} item Item being rolled. + */ Hooks.callAll("ds4.rollItem", this); } } - -export interface DS4Spell { - data: foundry.data.ItemData & { type: "spell"; _source: { type: "spell" } }; -} diff --git a/src/documents/item/talent/talent.js b/src/documents/item/talent/talent.js new file mode 100644 index 00000000..bd2760b9 --- /dev/null +++ b/src/documents/item/talent/talent.js @@ -0,0 +1,18 @@ +// SPDX-FileCopyrightText: 2022 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { DS4Item } from "../item"; + +export class DS4Talent extends DS4Item { + /** @override */ + prepareDerivedData() { + super.prepareDerivedData(); + this.system.rank.total = this.system.rank.base + this.system.rank.mod; + } + + /** @override */ + get activeEffectFactor() { + return this.system.rank.total; + } +} diff --git a/src/documents/item/talent/talent.ts b/src/documents/item/talent/talent.ts deleted file mode 100644 index 9d4875c9..00000000 --- a/src/documents/item/talent/talent.ts +++ /dev/null @@ -1,21 +0,0 @@ -// SPDX-FileCopyrightText: 2022 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { DS4Item } from "../item"; - -export class DS4Talent extends DS4Item { - override prepareDerivedData(): void { - super.prepareDerivedData(); - const data = this.data.data; - data.rank.total = data.rank.base + data.rank.mod; - } - - override get activeEffectFactor(): number | undefined { - return this.data.data.rank.total; - } -} - -export interface DS4Talent { - data: foundry.data.ItemData & { type: "talent"; _source: { type: "talent" } }; -} diff --git a/src/documents/item/weapon/weapon.ts b/src/documents/item/weapon/weapon.js similarity index 63% rename from src/documents/item/weapon/weapon.ts rename to src/documents/item/weapon/weapon.js index 3eaae806..ee38a4f7 100644 --- a/src/documents/item/weapon/weapon.ts +++ b/src/documents/item/weapon/weapon.js @@ -3,32 +3,34 @@ // SPDX-License-Identifier: MIT import { DS4 } from "../../../config"; -import { createCheckRoll, DS4CheckFactoryOptions } from "../../../dice/check-factory"; +import { createCheckRoll } from "../../../dice/check-factory"; import { notifications } from "../../../ui/notifications"; import { getGame } from "../../../utils/utils"; import { DS4Item } from "../item"; export class DS4Weapon extends DS4Item { - override prepareDerivedData(): void { - const data = this.data.data; - data.rollable = data.equipped; - data.opponentDefenseForAttackType = {}; - if (data.attackType === "melee" || data.attackType === "meleeRanged") { - data.opponentDefenseForAttackType.melee = data.opponentDefense; + /** @override */ + prepareDerivedData() { + const system = this.system; + system.rollable = system.equipped; + system.opponentDefenseForAttackType = {}; + if (system.attackType === "melee" || system.attackType === "meleeRanged") { + system.opponentDefenseForAttackType.melee = system.opponentDefense; } - if (data.attackType === "ranged" || data.attackType === "meleeRanged") { - data.opponentDefenseForAttackType.ranged = data.opponentDefense; + if (system.attackType === "ranged" || system.attackType === "meleeRanged") { + system.opponentDefenseForAttackType.ranged = system.opponentDefense; } } - override async roll(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> { + /** @override */ + async roll(options = {}) { const game = getGame(); - if (!this.data.data.equipped) { + if (!this.system.equipped) { return notifications.warn( game.i18n.format("DS4.WarningItemMustBeEquippedToBeRolled", { name: this.name, id: this.id, - type: this.data.type, + type: this.type, }), ); } @@ -37,18 +39,19 @@ export class DS4Weapon extends DS4Item { throw new Error(game.i18n.format("DS4.ErrorCannotRollUnownedItem", { name: this.name, id: this.id })); } - const ownerDataData = this.actor.data.data; - const weaponBonus = this.data.data.weaponBonus; + const ownerSystemData = this.actor.system; + const weaponBonus = this.system.weaponBonus; const attackType = await this.getPerformedAttackType(); - const opponentDefense = this.data.data.opponentDefenseForAttackType[attackType]; - const combatValue = `${attackType}Attack` as const; - const checkTargetNumber = ownerDataData.combatValues[combatValue].total + weaponBonus; + const opponentDefense = this.system.opponentDefenseForAttackType[attackType]; + const combatValue = `${attackType}Attack`; + const checkTargetNumber = ownerSystemData.combatValues[combatValue].total + weaponBonus; const speaker = ChatMessage.getSpeaker({ actor: this.actor, ...options.speaker }); const flavor = opponentDefense !== undefined && opponentDefense !== 0 ? "DS4.ItemWeaponCheckFlavorWithOpponentDefense" : "DS4.ItemWeaponCheckFlavor"; - const flavorData: DS4CheckFactoryOptions["flavorData"] = { + /** @type {import("../../../dice/check-factory").DS4CheckFactoryOptions["flavorData"]} */ + const flavorData = { actor: speaker.alias ?? this.actor.name, weapon: this.name, }; @@ -58,8 +61,8 @@ export class DS4Weapon extends DS4Item { await createCheckRoll(checkTargetNumber, { rollMode: getGame().settings.get("core", "rollMode"), - maximumCoupResult: ownerDataData.rolling.maximumCoupResult, - minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult, + maximumCoupResult: ownerSystemData.rolling.maximumCoupResult, + minimumFumbleResult: ownerSystemData.rolling.minimumFumbleResult, speaker, flavor, flavorData, @@ -68,9 +71,14 @@ export class DS4Weapon extends DS4Item { Hooks.callAll("ds4.rollItem", this); } - private async getPerformedAttackType(): Promise<"melee" | "ranged"> { - if (this.data.data.attackType !== "meleeRanged") { - return this.data.data.attackType; + /** + * Get the attack type to perform with this weapon. If there are multiple options prompt the user for a choice. + * @returns {Promise<"melee" | "ranged">} The attack type to perform + * @protected + */ + async getPerformedAttackType() { + if (this.system.attackType !== "meleeRanged") { + return this.system.attackType; } const { melee, ranged } = { ...DS4.i18n.attackTypes }; @@ -102,7 +110,3 @@ export class DS4Weapon extends DS4Item { }); } } - -export interface DS4Weapon { - data: foundry.data.ItemData & { type: "weapon"; _source: { type: "weapon" } }; -} diff --git a/src/documents/token-document.ts b/src/documents/token-document.js similarity index 54% rename from src/documents/token-document.ts rename to src/documents/token-document.js index 4aa855e6..3b3502d3 100644 --- a/src/documents/token-document.ts +++ b/src/documents/token-document.js @@ -5,23 +5,21 @@ import { getGame } from "../utils/utils"; import { DS4ActorProxy } from "./actor/proxy"; -let fallbackData: foundry.data.ActorData["data"] | undefined = undefined; +/** @type {object | undefined} */ +let fallbackData = undefined; function getFallbackData() { if (!fallbackData) { - fallbackData = {} as foundry.data.ActorData["data"]; + fallbackData = {}; for (const type of getGame().system.template.Actor?.types ?? []) { - foundry.utils.mergeObject( - fallbackData, - new DS4ActorProxy({ type: type as foundry.data.ActorData["type"], name: "temporary" }).data.data, - ); + foundry.utils.mergeObject(fallbackData, new DS4ActorProxy({ type, name: "temporary" }).system); } } return fallbackData; } export class DS4TokenDocument extends TokenDocument { - static override getTrackedAttributes(data?: foundry.data.ActorData["data"], _path: string[] = []) { + static getTrackedAttributes(data, _path = []) { if (!data) { data = getFallbackData(); } diff --git a/src/global.d.ts b/src/global.d.ts deleted file mode 100644 index 91fc6c12..00000000 --- a/src/global.d.ts +++ /dev/null @@ -1,21 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -declare global { - namespace ClientSettings { - interface Values { - "ds4.systemMigrationVersion": number; - "ds4.useSlayingDiceForAutomatedChecks": boolean; - "ds4.showSlayerPoints": boolean; - } - } - - namespace PoolTerm { - interface Modifiers { - x: (this: PoolTerm, modifier: string) => void; - } - } -} - -export {}; diff --git a/src/handlebars/handlebars-partials.ts b/src/handlebars/handlebars-partials.js similarity index 94% rename from src/handlebars/handlebars-partials.ts rename to src/handlebars/handlebars-partials.js index 1992b551..eb2c1b14 100644 --- a/src/handlebars/handlebars-partials.ts +++ b/src/handlebars/handlebars-partials.js @@ -4,7 +4,11 @@ // // SPDX-License-Identifier: MIT -export async function registerHandlebarsPartials(): Promise<void> { +/** + * Register the Handlebars partials for DS4. + * @returns {Promise<void>} A promise that resolves once all partials have been registered + */ +export async function registerHandlebarsPartials() { const templatePaths = [ "systems/ds4/templates/sheets/actor/components/actor-header.hbs", "systems/ds4/templates/sheets/actor/components/actor-progression.hbs", diff --git a/src/hooks/hotbar-drop.js b/src/hooks/hotbar-drop.js new file mode 100644 index 00000000..40af8ca2 --- /dev/null +++ b/src/hooks/hotbar-drop.js @@ -0,0 +1,35 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { createRollCheckMacro } from "../macros/roll-check"; +import { createRollItemMacro } from "../macros/roll-item"; + +export function registerForHotbarDropHook() { + Hooks.on("hotbarDrop", onHotbarDrop); +} + +/** + * @typedef {Record<string, unknown>} DropData + * @property {string} type + */ + +/** + * Handle a drop event on the hotbar + * @param {Hotbar} hotbar The hotbar on which something wqas + * @param {DropData} data The drop data associated to the drop event + * @param {string} slot The slot on the hotbar that somethingwas dropped on + * @returns {void | false} + */ +function onHotbarDrop(hotbar, data, slot) { + switch (data.type) { + case "Item": { + createRollItemMacro(data, slot); + return false; + } + case "Check": { + createRollCheckMacro(data, slot); + return false; + } + } +} diff --git a/src/hooks/hotbar-drop.ts b/src/hooks/hotbar-drop.ts deleted file mode 100644 index 438cb630..00000000 --- a/src/hooks/hotbar-drop.ts +++ /dev/null @@ -1,48 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { isCheck } from "../documents/actor/actor-data-properties-base"; -import { DS4Item } from "../documents/item/item"; -import { createRollCheckMacro } from "../macros/roll-check"; -import { createRollItemMacro } from "../macros/roll-item"; -import { notifications } from "../ui/notifications"; -import { getGame } from "../utils/utils"; - -export function registerForHotbarDropHook(): void { - Hooks.on("hotbarDrop", async (hotbar: Hotbar, data: HotbarDropData, slot: string) => { - switch (data.type) { - case "Item": { - if (!isItemDropData(data) || !("data" in data)) { - return notifications.warn( - getGame().i18n.localize("DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems"), - ); - } - const itemData = data.data; - - if (!DS4Item.rollableItemTypes.includes(itemData.type)) { - return notifications.warn( - getGame().i18n.format("DS4.WarningItemIsNotRollable", { - name: itemData.name, - id: itemData._id, - type: itemData.type, - }), - ); - } - return createRollItemMacro(itemData, slot); - } - case "Check": { - if (!("data" in data) || typeof data.data !== "string" || !isCheck(data.data)) { - return notifications.warn(getGame().i18n.localize("DS4.WarningInvalidCheckDropped")); - } - return createRollCheckMacro(data.data, slot); - } - } - }); -} - -type HotbarDropData = ActorSheet.DropData.Item | ({ type: string } & Partial<Record<string, unknown>>); - -function isItemDropData(dropData: HotbarDropData): dropData is ActorSheet.DropData.Item { - return dropData.type === "Item"; -} diff --git a/src/hooks/init.ts b/src/hooks/init.js similarity index 85% rename from src/hooks/init.ts rename to src/hooks/init.js index 19de9032..804f60b4 100644 --- a/src/hooks/init.ts +++ b/src/hooks/init.js @@ -27,10 +27,7 @@ import { preloadFonts } from "../ui/fonts"; import { logger } from "../utils/logger"; import { getGame } from "../utils/utils"; -import type { DS4Actor } from "../documents/actor/actor"; -import type { DS4Item } from "../documents/item/item"; - -export function registerForInitHook(): void { +export function registerForInitHook() { Hooks.once("init", init); } @@ -81,20 +78,3 @@ async function init() { await registerHandlebarsPartials(); registerHandlebarsHelpers(); } - -declare global { - interface Game { - ds4: { - DS4Actor: typeof DS4Actor; - DS4Item: typeof DS4Item; - DS4: typeof DS4; - createCheckRoll: typeof createCheckRoll; - migration: typeof migration; - macros: typeof macros; - }; - } - - interface CONFIG { - DS4: typeof DS4; - } -} diff --git a/src/hooks/ready.ts b/src/hooks/ready.js similarity index 81% rename from src/hooks/ready.ts rename to src/hooks/ready.js index 91c9c0cb..a04a0c0a 100644 --- a/src/hooks/ready.ts +++ b/src/hooks/ready.js @@ -4,7 +4,7 @@ import { migration } from "../migration/migration"; -export function registerForReadyHook(): void { +export function registerForReadyHook() { Hooks.once("ready", () => { migration.migrate(); }); diff --git a/src/hooks/render.ts b/src/hooks/render.js similarity index 64% rename from src/hooks/render.ts rename to src/hooks/render.js index b12c9ebe..bb59bcb8 100644 --- a/src/hooks/render.ts +++ b/src/hooks/render.js @@ -7,7 +7,7 @@ * @remarks The render hooks of all classes in the class hierarchy are called, so e.g. for a {@link Dialog}, both the * "renderDialog" hook and the "renderApplication" hook are called (in this order). */ -export function registerForRenderHooks(): void { +export function registerForRenderHooks() { ["renderApplication", "renderActorSheet", "renderItemSheet"].forEach((hook) => { Hooks.on(hook, selectTargetInputOnFocus); }); @@ -16,11 +16,11 @@ export function registerForRenderHooks(): void { /** * Select the text of input elements in given application when focused via an on focus listener. * - * @param app - The application in which to activate the listener. - * @param html - The {@link JQuery} representing the HTML of the application. + * @param {Application} app The application in which to activate the listener. + * @param {JQuery} html The {@link JQuery} representing the HTML of the application. */ -function selectTargetInputOnFocus(app: Application, html: JQuery) { - html.find("input").on("focus", (ev: JQuery.FocusEvent<HTMLInputElement>) => { +function selectTargetInputOnFocus(app, html) { + html.find("input").on("focus", (ev) => { ev.currentTarget.select(); }); } diff --git a/src/hooks/setup.ts b/src/hooks/setup.js similarity index 74% rename from src/hooks/setup.ts rename to src/hooks/setup.js index 6c339f51..50527e28 100644 --- a/src/hooks/setup.ts +++ b/src/hooks/setup.js @@ -8,7 +8,7 @@ import { DS4 } from "../config"; import { getGame } from "../utils/utils"; -export function registerForSetupHook(): void { +export function registerForSetupHook() { Hooks.once("setup", () => { localizeAndSortConfigObjects(); }); @@ -28,17 +28,23 @@ function localizeAndSortConfigObjects() { "checkModifiers", ]; - const localizeObject = <T extends { [s: string]: string }>(obj: T, sort = true): T => { - const localized = Object.entries(obj).map(([key, value]): [string, string] => { + /** + * @template {Record<string, string>} T + * @param {T} obj The object to localize + * @param {boolean} [sort=true] whether or not to sort the object + * @returns {T} the localized object + */ + const localizeObject = (obj, sort = true) => { + const localized = Object.entries(obj).map(([key, value]) => { return [key, getGame().i18n.localize(value)]; }); if (sort) localized.sort((a, b) => a[1].localeCompare(b[1])); - return Object.fromEntries(localized) as T; + return Object.fromEntries(localized); }; DS4.i18n = Object.fromEntries( Object.entries(DS4.i18n).map(([key, value]) => { return [key, localizeObject(value, !noSort.includes(key))]; }), - ) as typeof DS4.i18n; + ); } diff --git a/src/macros/helpers.ts b/src/macros/helpers.js similarity index 74% rename from src/macros/helpers.ts rename to src/macros/helpers.js index 3542c7b8..8484a07e 100644 --- a/src/macros/helpers.ts +++ b/src/macros/helpers.js @@ -4,14 +4,12 @@ import { getCanvas, getGame } from "../utils/utils"; -import type { DS4Actor } from "../documents/actor/actor"; - /** * Gets the currently active actor and token based on how {@link ChatMessage} * determines the current speaker. - * @returns The currently active {@link DS4Actor} and {@link TokenDocument}. + * @returns {{actor?: import("../documents/actor/actor").DS4Actor, token?: TokenDocument}} The currently active actor and token. */ -export function getActiveActorAndToken(): { actor?: DS4Actor; token?: TokenDocument } { +export function getActiveActorAndToken() { const speaker = ChatMessage.getSpeaker(); const speakerToken = speaker.token ? getCanvas().tokens?.get(speaker.token)?.document : undefined; diff --git a/src/macros/roll-check.js b/src/macros/roll-check.js new file mode 100644 index 00000000..9e3ec68e --- /dev/null +++ b/src/macros/roll-check.js @@ -0,0 +1,62 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { DS4 } from "../config"; +import { isCheck } from "../documents/actor/actor-data-properties-base"; +import { notifications } from "../ui/notifications"; +import { getGame } from "../utils/utils"; +import { getActiveActorAndToken } from "./helpers"; + +/** + * Creates a macro from a check drop. + * Get an existing roll check macro if one exists, otherwise create a new one. + * @param {object} data The check drop data + * @param {string} slot The hotbar slot to use + * @returns {Promise<void>} A promise that resolves when the macro has been created. + */ +export async function createRollCheckMacro(data, slot) { + if (!("data" in data) || typeof data.data !== "string" || !isCheck(data.data)) { + return notifications.warn(getGame().i18n.localize("DS4.WarningInvalidCheckDropped")); + } + const macro = await getOrCreateRollCheckMacro(data.data); + await getGame().user?.assignHotbarMacro(macro ?? null, slot); +} + +/** + * @param {import("../documents/actor/actor-data-properties-base").Check} check The name of the check to perform + * @returns {Promise<Macro|undefined>} A promise that resolves to the created macro + */ +async function getOrCreateRollCheckMacro(check) { + const command = `game.ds4.macros.rollCheck("${check}");`; + + const existingMacro = getGame().macros?.find((m) => m.name === DS4.i18n.checks[check] && m.command === command); + if (existingMacro) { + return existingMacro; + } + + return Macro.create( + { + command, + name: DS4.i18n.checks[check], + type: "script", + img: DS4.icons.checks[check], + flags: { "ds4.checkMacro": true }, + }, + { renderSheet: false }, + ); +} + +/** + * Executes the roll check macro for the given check. + * @param {import("../documents/actor/actor-data-properties-base").Check} check The name of the check to perform + * @returns {Promise<void>} A promise that resolves once the check has been performed. + */ +export async function rollCheck(check) { + const { actor, token } = getActiveActorAndToken(); + if (!actor) { + return notifications.warn(getGame().i18n.localize("DS4.WarningMustControlActorToUseRollCheckMacro")); + } + + return actor.rollCheck(check, { speaker: { token } }).catch((e) => notifications.error(e, { log: true })); +} diff --git a/src/macros/roll-check.ts b/src/macros/roll-check.ts deleted file mode 100644 index 45fa601e..00000000 --- a/src/macros/roll-check.ts +++ /dev/null @@ -1,54 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { DS4 } from "../config"; -import { notifications } from "../ui/notifications"; -import { getGame } from "../utils/utils"; -import { getActiveActorAndToken } from "./helpers"; - -import type { Check } from "../documents/actor/actor-data-properties-base"; -/** - * Creates a macro from a check drop. - * Get an existing roll check macro if one exists, otherwise create a new one. - * @param check - The name of the check to perform. - * @param slot - The hotbar slot to use. - */ -export async function createRollCheckMacro(check: Check, slot: string): Promise<void> { - const macro = await getOrCreateRollCheckMacro(check); - getGame().user?.assignHotbarMacro(macro ?? null, slot); -} - -async function getOrCreateRollCheckMacro(check: Check): Promise<Macro | undefined> { - const command = `game.ds4.macros.rollCheck("${check}");`; - - const existingMacro = getGame().macros?.find( - (m) => m.name === DS4.i18n.checks[check] && m.data.command === command, - ); - if (existingMacro) { - return existingMacro; - } - - return Macro.create( - { - command, - name: DS4.i18n.checks[check], - type: "script", - img: DS4.icons.checks[check], - flags: { "ds4.checkMacro": true }, - }, - { renderSheet: false }, - ); -} - -/** - * Executes the roll check macro for the given check. - */ -export async function rollCheck(check: Check): Promise<void> { - const { actor, token } = getActiveActorAndToken(); - if (!actor) { - return notifications.warn(getGame().i18n.localize("DS4.WarningMustControlActorToUseRollCheckMacro")); - } - - return actor.rollCheck(check, { speaker: { token } }).catch((e) => notifications.error(e, { log: true })); -} diff --git a/src/macros/roll-item.ts b/src/macros/roll-item.js similarity index 55% rename from src/macros/roll-item.ts rename to src/macros/roll-item.js index a30d02cd..9f7b0dc2 100644 --- a/src/macros/roll-item.ts +++ b/src/macros/roll-item.js @@ -2,22 +2,42 @@ // // SPDX-License-Identifier: MIT +import { DS4Item } from "../documents/item/item"; import { notifications } from "../ui/notifications"; import { getGame } from "../utils/utils"; import { getActiveActorAndToken } from "./helpers"; /** - * Creates a macro from an item drop. + * Create a macro from an item drop. * Get an existing roll item macro if one exists, otherwise create a new one. - * @param itemData - The item data - * @param slot - The hotbar slot to use + * @param {object} data The item drop data + * @param {string} slot The hotbar slot to use + * @returns {Promise<void>} A promise that resolves once the macro has been created. */ -export async function createRollItemMacro(itemData: foundry.data.ItemData["_source"], slot: string): Promise<void> { +export async function createRollItemMacro(data, slot) { + const item = await Item.implementation.fromDropData(data); + if (!item.parent) { + return notifications.warn(getGame().i18n.localize("DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems")); + } + if (!DS4Item.rollableItemTypes.includes(item.type)) { + return notifications.warn( + getGame().i18n.format("DS4.WarningItemIsNotRollable", { + name: item.name, + id: item.id, + type: item.type, + }), + ); + } + const macro = await getOrCreateRollItemMacro(itemData); - getGame().user?.assignHotbarMacro(macro ?? null, slot); + await getGame().user?.assignHotbarMacro(macro ?? null, slot); } -async function getOrCreateRollItemMacro(itemData: foundry.data.ItemData["_source"]): Promise<Macro | undefined> { +/** + * @param {object} itemData The item data + * @returns {Promise<Macro | undefined>} A promise that resolves to the created macro + */ +async function getOrCreateRollItemMacro(itemData) { const command = `game.ds4.macros.rollItem("${itemData._id}");`; const existingMacro = getGame().macros?.find((m) => m.name === itemData.name && m.data.command === command); @@ -39,8 +59,10 @@ async function getOrCreateRollItemMacro(itemData: foundry.data.ItemData["_source /** * Executes the roll item macro for the item associated to the given `itemId`. + * @param {string} itemId The id of the item to roll + * @returns {Promise<void>} A promise that resolves once the item has been rolled. */ -export async function rollItem(itemId: string): Promise<void> { +export async function rollItem(itemId) { const { actor, token } = getActiveActorAndToken(); if (!actor) { return notifications.warn(getGame().i18n.localize("DS4.WarningMustControlActorToUseRollItemMacro")); diff --git a/src/migration/001.ts b/src/migration/001.js similarity index 78% rename from src/migration/001.ts rename to src/migration/001.js index c01252fa..1ea3b956 100644 --- a/src/migration/001.ts +++ b/src/migration/001.js @@ -10,15 +10,17 @@ import { migrateScenes, } from "./migrationHelpers"; -async function migrate(): Promise<void> { +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { await migrateActors(getActorUpdateData); await migrateScenes(getSceneUpdateData); await migrateCompendiums(migrateCompendium); } -function getActorUpdateData(): Record<string, unknown> { +/** @type {import("./migrationHelpers").ActorUpdateDataGetter} */ +function getActorUpdateData() { const updateData = { - data: { + system: { combatValues: [ "hitPoints", "defense", @@ -28,7 +30,7 @@ function getActorUpdateData(): Record<string, unknown> { "rangedAttack", "spellcasting", "targetedSpellcasting", - ].reduce((acc: Partial<Record<string, { "-=base": null }>>, curr) => { + ].reduce((acc, curr) => { acc[curr] = { "-=base": null }; return acc; }, {}), @@ -40,6 +42,7 @@ function getActorUpdateData(): Record<string, unknown> { const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData); const migrateCompendium = getCompendiumMigrator({ getActorUpdateData, getSceneUpdateData }); +/** @type {import("./migration").Migration} */ export const migration = { migrate, migrateCompendium, diff --git a/src/migration/002.ts b/src/migration/002.js similarity index 74% rename from src/migration/002.ts rename to src/migration/002.js index 0c1ccb53..17d9fe90 100644 --- a/src/migration/002.ts +++ b/src/migration/002.js @@ -12,18 +12,18 @@ import { migrateScenes, } from "./migrationHelpers"; -async function migrate(): Promise<void> { +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { await migrateItems(getItemUpdateData); await migrateActors(getActorUpdateData); await migrateScenes(getSceneUpdateData); await migrateCompendiums(migrateCompendium); } -function getItemUpdateData( - itemData: Partial<foundry.data.ItemData["_source"]>, -): DeepPartial<foundry.data.ItemData["_source"]> | undefined { +/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */ +function getItemUpdateData(itemData) { if (!["equipment", "trinket"].includes(itemData.type ?? "")) return undefined; - return { type: itemData.type === "equipment" ? ("loot" as const) : ("equipment" as const) }; + return { type: itemData.type === "equipment" ? "loot" : "equipment" }; } const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData); @@ -33,6 +33,7 @@ const migrateCompendium = getCompendiumMigrator( { migrateToTemplateEarly: false }, ); +/** @type {import("./migration").Migration} */ export const migration = { migrate, migrateCompendium, diff --git a/src/migration/003.ts b/src/migration/003.js similarity index 79% rename from src/migration/003.ts rename to src/migration/003.js index a2870ad5..28df66dd 100644 --- a/src/migration/003.ts +++ b/src/migration/003.js @@ -12,17 +12,19 @@ import { migrateScenes, } from "./migrationHelpers"; -async function migrate(): Promise<void> { +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { await migrateItems(getItemUpdateData); await migrateActors(getActorUpdateData); await migrateScenes(getSceneUpdateData); await migrateCompendiums(migrateCompendium); } -function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) { +/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */ +function getItemUpdateData(itemData) { if (!["loot"].includes(itemData.type ?? "")) return undefined; return { - data: { + system: { "-=equipped": null, }, }; @@ -35,6 +37,7 @@ const migrateCompendium = getCompendiumMigrator( { migrateToTemplateEarly: false }, ); +/** @type {import("./migration").Migration} */ export const migration = { migrate, migrateCompendium, diff --git a/src/migration/004.ts b/src/migration/004.js similarity index 73% rename from src/migration/004.ts rename to src/migration/004.js index e0483376..3f1b9168 100644 --- a/src/migration/004.ts +++ b/src/migration/004.js @@ -12,20 +12,21 @@ import { migrateScenes, } from "./migrationHelpers"; -async function migrate(): Promise<void> { +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { await migrateItems(getItemUpdateData); await migrateActors(getActorUpdateData); await migrateScenes(getSceneUpdateData); await migrateCompendiums(migrateCompendium); } -function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) { +/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */ +function getItemUpdateData(itemData) { if (itemData.type !== "spell") return; - // @ts-expect-error the type of cooldownDuration was UnitData<TemporalUnit> at the point for this migration, but it changed later on - const cooldownDurationUnit: string | undefined = itemData.data?.cooldownDuration.unit; + const cooldownDurationUnit = itemData.system?.cooldownDuration.unit; - const updateData: Record<string, unknown> = { - data: { + const updateData = { + system: { "-=scrollPrice": null, minimumLevels: { healer: null, wizard: null, sorcerer: null }, cooldownDuration: { @@ -40,6 +41,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData); const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData); const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData }); +/** @type {import("./migration").Migration} */ export const migration = { migrate, migrateCompendium, diff --git a/src/migration/005.ts b/src/migration/005.js similarity index 81% rename from src/migration/005.ts rename to src/migration/005.js index 16919ce6..e91903ee 100644 --- a/src/migration/005.ts +++ b/src/migration/005.js @@ -21,23 +21,23 @@ const hoursPerDay = 24; const roundsPerDay = hoursPerDay / roundsPerHour; const secondsPerDay = secondsPerMinute * minutesPerHour * hoursPerDay; -async function migrate(): Promise<void> { +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { await migrateItems(getItemUpdateData); await migrateActors(getActorUpdateData); await migrateScenes(getSceneUpdateData); await migrateCompendiums(migrateCompendium); } -function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) { +/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */ +function getItemUpdateData(itemData) { if (itemData.type !== "spell") return; - // @ts-expect-error the type of cooldownDuration is changed from UnitData<TemporalUnit> to CooldownDuation with this migration - const cooldownDurationUnit: string | undefined = itemData.data?.cooldownDuration.unit; - // @ts-expect-error the type of cooldownDuration is changed from UnitData<TemporalUnit> to CooldownDuation with this migration - const cooldownDurationValue: string | undefined = itemData.data?.cooldownDuration.value; + const cooldownDurationUnit = itemData.system?.cooldownDuration.unit; + const cooldownDurationValue = itemData.system?.cooldownDuration.value; const cooldownDuration = migrateCooldownDuration(cooldownDurationValue, cooldownDurationUnit); - const updateData: Record<string, unknown> = { - data: { + const updateData = { + system: { cooldownDuration, }, }; @@ -88,7 +88,13 @@ function migrateCooldownDuration(cooldownDurationValue = "", cooldownDurationUni } } -function getRounds(unit: string, value: number): number { +/** + * Given a unit and a value, return the correct number of rounds + * @param {string} unit The unit + * @param {number} value The value + * @returns {number} The number of rounds + */ +function getRounds(unit, value) { switch (unit) { case "rounds": { return value; @@ -112,6 +118,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData); const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData); const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData }); +/** @type {import("./migration").Migration} */ export const migration = { migrate, migrateCompendium, diff --git a/src/migration/006.ts b/src/migration/006.js similarity index 70% rename from src/migration/006.ts rename to src/migration/006.js index 6ce4a9c0..0f49cfc1 100644 --- a/src/migration/006.ts +++ b/src/migration/006.js @@ -12,27 +12,26 @@ import { migrateScenes, } from "./migrationHelpers"; -import type { DS4SpellDataSourceData } from "../documents/item/spell/spell-data-source"; - -async function migrate(): Promise<void> { +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { await migrateItems(getItemUpdateData); await migrateActors(getActorUpdateData); await migrateScenes(getSceneUpdateData); await migrateCompendiums(migrateCompendium); } -function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) { +/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */ +function getItemUpdateData(itemData) { if (itemData.type !== "spell") return; - // @ts-expect-error spellCategory is removed with this migration - const spellCategory: string | undefined = itemData.data?.spellCategory; + const spellCategory = itemData.system?.spellCategory; const spellGroups = migrateSpellCategory(spellCategory); // @ts-expect-error bonus is removed with this migration - const bonus: string | undefined = itemData.data?.bonus; + const bonus = itemData.system?.bonus; const spellModifier = migrateBonus(bonus); - const updateData: Record<string, unknown> = { - data: { + const updateData = { + system: { spellGroups, "-=spellCategory": null, spellModifier, @@ -42,7 +41,12 @@ function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) return updateData; } -function migrateSpellCategory(spellCategory: string | undefined): DS4SpellDataSourceData["spellGroups"] { +/** + * Migrate a spell category to spell groups. + * @param {string | undefined} spellCategory The spell category + * @returns {import("../documents/item/spell/spell-data-source").DS4SpellDataSourceData["spellGroups"]} The spell groups for the given category + */ +function migrateSpellCategory(spellCategory) { const spellGroups = { lightning: false, earth: false, @@ -95,7 +99,12 @@ function migrateSpellCategory(spellCategory: string | undefined): DS4SpellDataSo return spellGroups; } -function migrateBonus(bonus: string | undefined): DS4SpellDataSourceData["spellModifier"] { +/** + * Migrate a spell bonus to a spell modifier. + * @param {string | undefined} bonus The spell bonus + * @returns {import("../documents/item/spell/spell-data-source").DS4SpellDataSourceData["spellModifier"]} The spell modifier + */ +function migrateBonus(bonus) { const spellModifier = { numerical: 0, complex: "" }; if (bonus) { if (Number.isNumeric(bonus)) { @@ -111,6 +120,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData); const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData); const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData }); +/** @type {import("./migration").Migration} */ export const migration = { migrate, migrateCompendium, diff --git a/src/migration/007.ts b/src/migration/007.js similarity index 78% rename from src/migration/007.ts rename to src/migration/007.js index 4ff6a2ea..540901ea 100644 --- a/src/migration/007.ts +++ b/src/migration/007.js @@ -12,18 +12,20 @@ import { migrateScenes, } from "./migrationHelpers"; -async function migrate(): Promise<void> { +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { await migrateItems(getItemUpdateData); await migrateActors(getActorUpdateData); await migrateScenes(getSceneUpdateData); await migrateCompendiums(migrateCompendium); } -function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) { +/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */ +function getItemUpdateData(itemData) { if (itemData.type !== "spell") return; return { - data: { + system: { allowsDefense: false, }, }; @@ -33,6 +35,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData); const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData); const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData }); +/** @type {import("./migration").Migration} */ export const migration = { migrate, migrateCompendium, diff --git a/src/migration/008.js b/src/migration/008.js new file mode 100644 index 00000000..bb04b1da --- /dev/null +++ b/src/migration/008.js @@ -0,0 +1,61 @@ +// SPDX-FileCopyrightText: 2022 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { + getActorUpdateDataGetter, + getCompendiumMigrator, + getItemUpdateDataGetter, + getSceneUpdateDataGetter, + migrateActors, + migrateCompendiums, + migrateItems, + migrateScenes, +} from "./migrationHelpers"; + +/** @type {import("./migration").Migration["migrate"]} */ +async function migrate() { + await migrateItems(getItemUpdateData); + await migrateActors(getActorUpdateData); + await migrateScenes(getSceneUpdateData); + await migrateCompendiums(migrateCompendium); +} + +/** @type {import("./migrationHelpers").EffectUpdateDataGetter} */ +function getEffectUpdateData(effectData) { + const data = foundry.utils.deepClone(effectData); + let hasUpdates = false; + if ("changes" in data) { + for (const change of data.changes) { + const newValue = change.value.replaceAll(/@data\./g, "@system."); + if (newValue !== change.value) { + hasUpdates = true; + change.value = newValue; + } + } + } + + /** @type {string | undefined} */ + const condition = data.flags?.ds4?.itemEffectConfig?.condition; + if (condition !== undefined) { + const newCondition = condition.replaceAll(/(@actor|@item|@effect)\.data/g, "$1.system"); + if (newCondition !== condition) { + hasUpdates = true; + data.flags.ds4.itemEffectConfig.condition = newCondition; + } + } + if (hasUpdates) { + return data; + } +} + +const getItemUpdateData = getItemUpdateDataGetter(getEffectUpdateData); +const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData, getEffectUpdateData); +const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData); +const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData }); + +/** @type {import("./migration").Migration} */ +export const migration = { + migrate, + migrateCompendium, +}; diff --git a/src/migration/migration.ts b/src/migration/migration.js similarity index 72% rename from src/migration/migration.ts rename to src/migration/migration.js index b110ac86..093559a7 100644 --- a/src/migration/migration.ts +++ b/src/migration/migration.js @@ -12,8 +12,13 @@ import { migration as migration004 } from "./004"; import { migration as migration005 } from "./005"; import { migration as migration006 } from "./006"; import { migration as migration007 } from "./007"; +import { migration as migration008 } from "./008"; -async function migrate(): Promise<void> { +/** + * Perform migrations. + * @returns {Promise<void>} A promise that resolves once all migrations have completed + */ +async function migrate() { if (!getGame().user?.isGM) { return; } @@ -30,7 +35,13 @@ async function migrate(): Promise<void> { return migrateFromTo(oldMigrationVersion, targetMigrationVersion); } -async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion: number): Promise<void> { +/** + * Migrate from a given version to another version. + * @param {number} oldMigrationVersion The old migration version + * @param {number} targetMigrationVersion The migration version to migrate to + * @returns {Promise<void>} A promise the resolves once the migration is complete + */ +async function migrateFromTo(oldMigrationVersion, targetMigrationVersion) { if (!getGame().user?.isGM) { return; } @@ -76,11 +87,14 @@ async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion } } -async function migrateCompendiumFromTo( - pack: CompendiumCollection<CompendiumCollection.Metadata>, - oldMigrationVersion: number, - targetMigrationVersion: number, -): Promise<void> { +/** + * Migrate a compendium pack from a given version to another version. + * @param {CompendiumCollection} pack The compendium pack to migrate + * @param {number} oldMigrationVersion The old version number + * @param {number} targetMigrationVersion The target version number + * @returns {Promise<void>} A promise that resolves once the migration is complete + */ +async function migrateCompendiumFromTo(pack, oldMigrationVersion, targetMigrationVersion) { if (!getGame().user?.isGM) { return; } @@ -128,20 +142,32 @@ async function migrateCompendiumFromTo( } } -function getCurrentMigrationVersion(): number { +/** + * Get the current migration version. + * @returns {number} The current migration version + */ +function getCurrentMigrationVersion() { return getGame().settings.get("ds4", "systemMigrationVersion"); } -function getTargetMigrationVersion(): number { +/** + * Get the target migration version. + * @returns {number} The target migration version + */ +function getTargetMigrationVersion() { return migrations.length; } -interface Migration { - migrate: () => Promise<void>; - migrateCompendium: (pack: CompendiumCollection<CompendiumCollection.Metadata>) => Promise<void>; -} +/** + * @typedef {object} Migration + * @property {() => Promise<void>} migrate + * @property {import("./migrationHelpers").CompendiumMigrator} migrateCompendium + */ -const migrations: Migration[] = [ +/** + * @type {Migration[]} + */ +const migrations = [ migration001, migration002, migration003, @@ -149,9 +175,15 @@ const migrations: Migration[] = [ migration005, migration006, migration007, + migration008, ]; -function isFirstWorldStart(migrationVersion: number): boolean { +/** + * DOes the migration version indicate the world is being started for the first time? + * @param {number} migrationVersion A migration version + * @returns {boolean} Whether the migration version indicates it is the first start of the world + */ +function isFirstWorldStart(migrationVersion) { return migrationVersion < 0; } diff --git a/src/migration/migrationHelpers.js b/src/migration/migrationHelpers.js new file mode 100644 index 00000000..46b3304c --- /dev/null +++ b/src/migration/migrationHelpers.js @@ -0,0 +1,250 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { DS4Actor } from "../documents/actor/actor"; +import { DS4Item } from "../documents/item/item"; +import { logger } from "../utils/logger"; +import { getGame } from "../utils/utils"; + +/** @typedef {(effectData: object) => Record<string, unknown> | undefined} EffectUpdateDataGetter */ + +/** @typedef {(itemData: object) => Record<string, unknown> | undefined} ItemUpdateDataGetter */ + +/** + * Migrate world items. + * @param {ItemUpdateDataGetter} getItemUpdateData A function for getting the update data for a given item data object + * @returns {Promise<void>} A promise that resolves once the migration is complete + */ +export async function migrateItems(getItemUpdateData) { + for (const item of getGame().items ?? []) { + try { + const updateData = getItemUpdateData(item.toObject()); + if (updateData) { + logger.info(`Migrating Item document ${item.name} (${item.id})`); + await item.update(updateData), { enforceTypes: false }; + } + } catch (err) { + logger.error(`Error during migration of Item document ${item.name} (${item.id}), continuing anyways.`, err); + } + } +} + +/** @typedef {(actorData: object>) => Record<string, unknown> | undefined} ActorUpdateDataGetter */ + +/** + * Migrate world actors. + * @param {ActorUpdateDataGetter} getActorUpdateData A function for getting the update data for a given actor data object + * @returns {Promise<void>} A promise that resolves once the migration is complete + */ +export async function migrateActors(getActorUpdateData) { + for (const actor of getGame().actors ?? []) { + try { + const updateData = getActorUpdateData(actor.toObject()); + if (updateData) { + logger.info(`Migrating Actor document ${actor.name} (${actor.id})`); + await actor.update(updateData); + } + } catch (err) { + logger.error( + `Error during migration of Actor document ${actor.name} (${actor.id}), continuing anyways.`, + err, + ); + } + } +} + +/** @typedef {(scene: Scene) => Record<string, unknown> | undefined} SceneUpdateDataGetter */ + +/** + * Migrate world scenes. + * @param {SceneUpdateDataGetter} getSceneUpdateData A function for getting the update data for a given scene data object + * @returns {Promise<void>} A promise that resolves once the migration is complete + */ +export async function migrateScenes(getSceneUpdateData) { + for (const scene of getGame().scenes ?? []) { + try { + const updateData = getSceneUpdateData(scene); + if (updateData) { + logger.info(`Migrating Scene document ${scene.name} (${scene.id})`); + await scene.update(updateData); + // We need to clear the old syntehtic actors from the cache + scene.tokens.forEach((t) => (t._actor = null)); + } + } catch (err) { + logger.error( + `Error during migration of Scene document ${scene.name} (${scene.id}), continuing anyways.`, + err, + ); + } + } +} + +/** @typedef {(pack: CompendiumCollection) => Promise<void>} CompendiumMigrator */ + +/** + * Migrate world compendium packs. + * @param {CompendiumMigrator} migrateCompendium A function for migrating a single compendium pack + * @returns {Promise<void>} A promise that resolves once the migration is complete + */ +export async function migrateCompendiums(migrateCompendium) { + for (const compendium of getGame().packs ?? []) { + if (compendium.metadata.package !== "world") continue; + if (!["Actor", "Item", "Scene"].includes(compendium.metadata.type)) continue; + await migrateCompendium(compendium); + } +} + +/** + * Get a function to create item update data based on the given function to update embedded documents. + * @param {EffectUpdateDataGetter} [getEffectUpdateData] A function to generate effect update data + * @returns {ItemUpdateDataGetter} A function to get item update data + */ +export function getItemUpdateDataGetter(getEffectUpdateData) { + return (itemData) => { + let hasEffectUpdates = false; + const effects = itemData.effects?.map((effectData) => { + const update = getEffectUpdateData(effectData); + if (update) { + hasEffectUpdates = true; + return foundry.utils.mergeObject(effectData, update, { inplace: false, performDeletions: true }); + } else { + return effectData; + } + }); + return hasEffectUpdates ? { effects } : undefined; + }; +} + +/** + * Get a function to create actor update data based on the given function to update embedded documents. + * @param {ItemUpdateDataGetter} [getItemUpdateData] A function to generate item update data + * @param {EffectUpdateDataGetter} [getEffectUpdateData] A function to generate effect update data + * @returns {ActorUpdateDataGetter} A function to get actor update data + */ +export function getActorUpdateDataGetter(getItemUpdateData, getEffectUpdateData) { + return (actorData) => { + let hasItemUpdates = false; + const items = actorData.items?.map((itemData) => { + const update = getItemUpdateData?.(itemData); + if (update) { + hasItemUpdates = true; + return foundry.utils.mergeObject(itemData, update, { inplace: false, performDeletions: true }); + } else { + return itemData; + } + }); + let hasEffectUpdates = false; + const effects = actorData.effects?.map((effectData) => { + const update = getEffectUpdateData?.(effectData); + if (update) { + hasEffectUpdates = true; + return foundry.utils.mergeObject(effectData, update, { inplace: false, performDeletions: true }); + } else { + return effectData; + } + }); + const result = { + items: hasItemUpdates ? items : undefined, + effects: hasEffectUpdates ? effects : undefined, + }; + return hasItemUpdates | hasEffectUpdates ? result : undefined; + }; +} + +/** + * Get a function to create scene update data that adjusts the actors of the tokens of the scene according to the given function. + * @param {ActorUpdateDataGetter} [getItemUpdateData] The function to generate actor update data + * @returns {SceneUpdateDataGetter} A function to get scene update data + */ +export function getSceneUpdateDataGetter(getActorUpdateData) { + return (scene) => { + const tokens = scene.tokens.map((token) => { + const t = token.toObject(); + if (!t.actorId || t.actorLink) { + t.actorData = {}; + } else if (!getGame().actors?.has(t.actorId)) { + t.actorId = null; + t.actorData = {}; + } else if (!t.actorLink) { + const actorData = foundry.utils.deepClone(t.actorData); + actorData.type = token.actor?.type; + const update = getActorUpdateData?.(actorData); + if (update !== undefined) { + ["items", "effects"].forEach((embeddedName) => { + const embeddedUpdates = update[embeddedName]; + if (!embeddedUpdates?.length) return; + const updates = new Map(embeddedUpdates.flatMap((u) => (u && u._id ? [[u._id, u]] : []))); + const originals = t.actorData[embeddedName]; + if (!originals) return; + originals.forEach((original) => { + if (!original._id) return; + const update = updates.get(original._id); + if (update) foundry.utils.mergeObject(original, update, { performDeletions: true }); + }); + delete update[embeddedName]; + }); + foundry.utils.mergeObject(t.actorData, update); + } + } + return t; + }); + return { tokens }; + }; +} + +/** + * @typedef {object} UpdateDataGetters + * @property {ItemUpdateDataGetter} [getItemUpdateData] + * @property {ActorUpdateDataGetter} [getActorUpdateData] + * @property {SceneUpdateDataGetter} [getSceneUpdateData] + */ + +/** + * Get a compendium migrator for the given update data getters. + * @param {UpdateDataGetters} [updateDataGetters={}] The functions to use for getting update data + * @param {{migrateToTemplateEarly?: boolean}} [options={}] Additional options for the compendium migrator + * @returns {CompendiumMigrator} The resulting compendium migrator + */ +export function getCompendiumMigrator( + { getItemUpdateData, getActorUpdateData, getSceneUpdateData } = {}, + { migrateToTemplateEarly = true } = {}, +) { + return async (pack) => { + const type = pack.metadata.type; + if (!["Actor", "Item", "Scene"].includes(type)) return; + const wasLocked = pack.locked; + await pack.configure({ locked: false }); + if (migrateToTemplateEarly) { + await pack.migrate(); + } + + const documents = await pack.getDocuments(); + + for (const doc of documents) { + try { + logger.info(`Migrating document ${doc.name} (${doc.id}) in compendium ${pack.collection}`); + if (doc instanceof DS4Item && getItemUpdateData) { + const updateData = getItemUpdateData(doc.toObject()); + updateData && (await doc.update(updateData)); + } else if (doc instanceof DS4Actor && getActorUpdateData) { + const updateData = getActorUpdateData(doc.toObject()); + updateData && (await doc.update(updateData)); + } else if (doc instanceof Scene && getSceneUpdateData) { + const updateData = getSceneUpdateData(doc); + updateData && (await doc.update(updateData)); + } + } catch (err) { + logger.error( + `Error during migration of document ${doc.name} (${doc.id}) in compendium ${pack.collection}, continuing anyways.`, + err, + ); + } + } + + if (!migrateToTemplateEarly) { + await pack.migrate(); + } + await pack.configure({ locked: wasLocked }); + }; +} diff --git a/src/migration/migrationHelpers.ts b/src/migration/migrationHelpers.ts deleted file mode 100644 index 1e25b6f0..00000000 --- a/src/migration/migrationHelpers.ts +++ /dev/null @@ -1,186 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { DS4Actor } from "../documents/actor/actor"; -import { DS4Item } from "../documents/item/item"; -import { logger } from "../utils/logger"; -import { getGame } from "../utils/utils"; - -type ItemUpdateDataGetter = ( - itemData: Partial<foundry.data.ItemData["_source"]>, -) => DeepPartial<foundry.data.ItemData["_source"]> | Record<string, unknown> | undefined; - -export async function migrateItems(getItemUpdateData: ItemUpdateDataGetter): Promise<void> { - for (const item of getGame().items ?? []) { - try { - const updateData = getItemUpdateData(item.toObject()); - if (updateData) { - logger.info(`Migrating Item document ${item.name} (${item.id})`); - await item.update(updateData), { enforceTypes: false }; - } - } catch (err) { - logger.error(`Error during migration of Item document ${item.name} (${item.id}), continuing anyways.`, err); - } - } -} - -type ActorUpdateDataGetter = ( - itemData: Partial<foundry.data.ActorData["_source"]>, -) => DeepPartial<foundry.data.ActorData["_source"]> | undefined; - -export async function migrateActors(getActorUpdateData: ActorUpdateDataGetter): Promise<void> { - for (const actor of getGame().actors ?? []) { - try { - const updateData = getActorUpdateData(actor.toObject()); - if (updateData) { - logger.info(`Migrating Actor document ${actor.name} (${actor.id})`); - await actor.update(updateData); - } - } catch (err) { - logger.error( - `Error during migration of Actor document ${actor.name} (${actor.id}), continuing anyways.`, - err, - ); - } - } -} - -type SceneUpdateDataGetter = (sceneData: foundry.data.SceneData) => DeepPartial<foundry.data.SceneData["_source"]>; - -export async function migrateScenes(getSceneUpdateData: SceneUpdateDataGetter): Promise<void> { - for (const scene of getGame().scenes ?? []) { - try { - const updateData = getSceneUpdateData(scene.data); - if (updateData) { - logger.info(`Migrating Scene document ${scene.name} (${scene.id})`); - await scene.update( - updateData as DeepPartial<Parameters<foundry.data.SceneData["_initializeSource"]>[0]>, - ); - } - } catch (err) { - logger.error( - `Error during migration of Scene document ${scene.name} (${scene.id}), continuing anyways.`, - err, - ); - } - } -} - -type CompendiumMigrator = (compendium: CompendiumCollection<CompendiumCollection.Metadata>) => Promise<void>; - -export async function migrateCompendiums(migrateCompendium: CompendiumMigrator): Promise<void> { - for (const compendium of getGame().packs ?? []) { - if (compendium.metadata.package !== "world") continue; - if (!["Actor", "Item", "Scene"].includes(compendium.metadata.type)) continue; - await migrateCompendium(compendium); - } -} - -export function getActorUpdateDataGetter(getItemUpdateData: ItemUpdateDataGetter): ActorUpdateDataGetter { - return ( - actorData: Partial<foundry.data.ActorData["_source"]>, - ): DeepPartial<foundry.data.ActorData["_source"]> | undefined => { - let hasItemUpdates = false; - const items = actorData.items?.map((itemData) => { - const update = getItemUpdateData(itemData); - if (update) { - hasItemUpdates = true; - return { ...itemData, ...update }; - } else { - return itemData; - } - }); - return hasItemUpdates ? { items } : undefined; - }; -} - -export function getSceneUpdateDataGetter(getActorUpdateData: ActorUpdateDataGetter): SceneUpdateDataGetter { - return (sceneData: foundry.data.SceneData) => { - const tokens = sceneData.tokens.map((token: TokenDocument) => { - const t = token.toObject(); - if (!t.actorId || t.actorLink) { - t.actorData = {}; - } else if (!getGame().actors?.has(t.actorId)) { - t.actorId = null; - t.actorData = {}; - } else if (!t.actorLink) { - const actorData = foundry.utils.deepClone(t.actorData); - actorData.type = token.actor?.type; - const update = getActorUpdateData(actorData); - if (update !== undefined) { - ["items" as const, "effects" as const].forEach((embeddedName) => { - const embeddedUpdates = update[embeddedName]; - if (embeddedUpdates === undefined || !embeddedUpdates.length) return; - const updates = new Map(embeddedUpdates.flatMap((u) => (u && u._id ? [[u._id, u]] : []))); - const originals = t.actorData[embeddedName]; - if (!originals) return; - originals.forEach((original) => { - if (!original._id) return; - const update = updates.get(original._id); - if (update) foundry.utils.mergeObject(original, update); - }); - delete update[embeddedName]; - }); - foundry.utils.mergeObject(t.actorData, update); - } - } - return t; - }); - return { tokens }; - }; -} - -export function getCompendiumMigrator( - { - getItemUpdateData, - getActorUpdateData, - getSceneUpdateData, - }: { - getItemUpdateData?: ItemUpdateDataGetter; - getActorUpdateData?: ActorUpdateDataGetter; - getSceneUpdateData?: SceneUpdateDataGetter; - } = {}, - { migrateToTemplateEarly = true } = {}, -) { - return async (compendium: CompendiumCollection<CompendiumCollection.Metadata>): Promise<void> => { - const type = compendium.metadata.type; - if (!["Actor", "Item", "Scene"].includes(type)) return; - const wasLocked = compendium.locked; - await compendium.configure({ locked: false }); - if (migrateToTemplateEarly) { - await compendium.migrate(); - } - - const documents = await compendium.getDocuments(); - - for (const doc of documents) { - try { - logger.info(`Migrating document ${doc.name} (${doc.id}) in compendium ${compendium.collection}`); - if (doc instanceof DS4Item && getItemUpdateData) { - const updateData = getItemUpdateData(doc.toObject()); - updateData && (await doc.update(updateData)); - } else if (doc instanceof DS4Actor && getActorUpdateData) { - const updateData = getActorUpdateData(doc.toObject()); - updateData && (await doc.update(updateData)); - } else if (doc instanceof Scene && getSceneUpdateData) { - const updateData = getSceneUpdateData(doc.data as foundry.data.SceneData); - updateData && - (await doc.update( - updateData as DeepPartial<Parameters<foundry.data.SceneData["_initializeSource"]>[0]>, - )); - } - } catch (err) { - logger.error( - `Error during migration of document ${doc.name} (${doc.id}) in compendium ${compendium.collection}, continuing anyways.`, - err, - ); - } - } - - if (!migrateToTemplateEarly) { - await compendium.migrate(); - } - await compendium.configure({ locked: wasLocked }); - }; -} diff --git a/src/settings.ts b/src/settings.js similarity index 75% rename from src/settings.ts rename to src/settings.js index 516d34f6..a7798c71 100644 --- a/src/settings.ts +++ b/src/settings.js @@ -4,11 +4,11 @@ import { getGame } from "./utils/utils"; -export function registerSystemSettings(): void { +export function registerSystemSettings() { const game = getGame(); /** - * Track the migrations version of the latest migration that has been applied + * Track the migration version of the latest migration that has been applied. */ game.settings.register("ds4", "systemMigrationVersion", { name: "System Migration Version", @@ -37,13 +37,18 @@ export function registerSystemSettings(): void { }); } -export interface DS4Settings { - systemMigrationVersion: number; - useSlayingDiceForAutomatedChecks: boolean; - showSlayerPoints: boolean; -} +/** + * @typedef DS4Settings + * @property {number} systemMigrationVersion + * @property {boolean} useSlayingDiceForAutomatedChecks + * @property {boolean} showSlayerPoints + */ -export function getDS4Settings(): DS4Settings { +/** + * Get the current values for DS4 settings. + * @returns {DS4Settings} + */ +export function getDS4Settings() { const game = getGame(); return { systemMigrationVersion: game.settings.get("ds4", "systemMigrationVersion"), diff --git a/src/ui/notifications.js b/src/ui/notifications.js new file mode 100644 index 00000000..fd5a55f7 --- /dev/null +++ b/src/ui/notifications.js @@ -0,0 +1,61 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { logger } from "../utils/logger"; +import { getNotificationsSafe } from "../utils/utils"; + +/** + * @typedef {Object} NotificationOptions + * @property {boolean} [permanent=false] + * @property {boolean} [log=false] + */ + +/** + * @typedef {(message: string, options?: NotificationOptions) => void} NotificationFunction + */ + +/** + * @typedef {"info" | "warn" | "error"} NotificationType + */ + +/** + * @param {NotificationType} type The type of the notification + * @returns {NotificationFunction} + */ +function getNotificationFunction(type) { + return (message, { permanent = false, log = false } = {}) => { + if (ui.notifications) { + ui.notifications[type](message, { permanent }); + if (log) { + logger[type](message); + } + } else { + logger[type](message); + } + }; +} + +/** + * @param {string} message + * @param {NotificationType} type + * @param {NotificationOptions} [options={}] + */ +function notify(message, type, { permanent = false, log = false } = {}) { + const notifications = getNotificationsSafe(); + if (notifications) { + notifications.notify(message, type, { permanent }); + if (log) { + logger.getLoggingFunction(type)(message); + } + } else { + logger.getLoggingFunction(type)(message); + } +} + +export const notifications = Object.freeze({ + info: getNotificationFunction("info"), + warn: getNotificationFunction("warn"), + error: getNotificationFunction("error"), + notify, +}); diff --git a/src/ui/notifications.ts b/src/ui/notifications.ts deleted file mode 100644 index 7e830beb..00000000 --- a/src/ui/notifications.ts +++ /dev/null @@ -1,38 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { logger } from "../utils/logger"; - -function getNotificationFunction(type: "info" | "warn" | "error") { - return (message: string, { permanent = false, log = false }: { permanent?: boolean; log?: boolean } = {}): void => { - if (ui.notifications) { - ui.notifications[type](message, { permanent }); - if (log) { - logger[type](message); - } - } else { - logger[type](message); - } - }; -} - -export const notifications = Object.freeze({ - info: getNotificationFunction("info"), - warn: getNotificationFunction("warn"), - error: getNotificationFunction("error"), - notify: ( - message: string, - type: "info" | "warning" | "error" = "info", - { permanent = false, log = false }: { permanent?: boolean; log?: boolean } = {}, - ): void => { - if (ui.notifications) { - ui.notifications.notify(message, type, { permanent }); - if (log) { - logger.getLoggingFunction(type)(message); - } - } else { - logger.getLoggingFunction(type)(message); - } - }, -}); diff --git a/src/utils/utils.js b/src/utils/utils.js new file mode 100644 index 00000000..dcb8cdf4 --- /dev/null +++ b/src/utils/utils.js @@ -0,0 +1,61 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +/** + * Tests if the given `value` is truthy. + * + * If it is not truthy, an {@link Error} is thrown, which depends on the given `message` parameter: + * - If `message` is a string`, it is used to construct a new {@link Error} which then is thrown. + * - If `message` is an instance of {@link Error}, it is thrown. + * - If `message` is `undefined`, an {@link Error} with a default message is thrown. + * @param {unknown} value The value to check for truthyness + * @param {string | Error} [message] An error message to use when the check fails + * @returns {asserts value} + */ +export function enforce(value, message) { + if (!value) { + if (!message) { + message = + getGameSafe()?.i18n.localize("DS4.ErrorUnexpectedError") ?? + "There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12)."; + } + throw message instanceof Error ? message : new Error(message); + } +} + +/** + * A wrapper that returns the canvas, if it is ready. + * @throws if the canvas is not ready yet + * @returns {Canvas} + */ +export function getCanvas() { + enforce(canvas instanceof Canvas && canvas.ready, getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized")); + return canvas; +} + +/** + * A wrapper that returns the game, if it already exists. + * @throws {Error} if the game is not ready yet + * @returns {Game} + */ +export function getGame() { + enforce(game instanceof Game, "Game is not initialized yet."); + return game; +} + +/** + * A wrapper that returns the game, or `undefined` if it doesn't exist yet + * @returns {Game | undefined} + */ +export function getGameSafe() { + return game instanceof Game ? game : undefined; +} + +/** + * A wrapper that returns `ui.notifications`, or `undefined` if it doesn't exist yet + * @returns {Notifications | undefined} + */ +export function getNotificationsSafe() { + return ui.notifications instanceof Notifications ? ui.notifications : undefined; +} diff --git a/src/utils/utils.ts b/src/utils/utils.ts deleted file mode 100644 index 44cce905..00000000 --- a/src/utils/utils.ts +++ /dev/null @@ -1,40 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -/** - * Tests if the given `value` is truthy. - * - * If it is not truthy, an {@link Error} is thrown, which depends on the given `message` parameter: - * - If `message` is a string`, it is used to construct a new {@link Error} which then is thrown. - * - If `message` is an instance of {@link Error}, it is thrown. - * - If `message` is `undefined`, an {@link Error} with a default message is thrown. - */ -export function enforce(value: unknown, message?: string | Error): asserts value { - if (!value) { - if (!message) { - message = - getGameSafe()?.i18n.localize("DS4.ErrorUnexpectedError") ?? - "There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12)."; - } - throw message instanceof Error ? message : new Error(message); - } -} - -export function getCanvas(): Canvas { - if (!(canvas instanceof Canvas) || !canvas.ready) { - throw new Error(getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized")); - } - return canvas; -} - -export function getGame(): Game { - if (!(game instanceof Game)) { - throw new Error("Game is not initialized yet."); - } - return game; -} - -export function getGameSafe(): Game | undefined { - return game instanceof Game ? game : undefined; -} diff --git a/system.json b/system.json index b8284abe..767965a1 100644 --- a/system.json +++ b/system.json @@ -1,5 +1,5 @@ { - "name": "ds4", + "id": "ds4", "title": "Dungeonslayers 4", "description": "An implementation of the <a href='https://www.dungeonslayers.net'>Dungeonslayers</a> 4 game system for Foundry Virtual Tabletop.", "authors": [ @@ -34,14 +34,12 @@ "bugs": "https://git.f3l.de/dungeonslayers/ds4/-/issues", "changelog": "https://git.f3l.de/dungeonslayers/ds4/-/releases/v1.18.2", "version": "1.18.2", - "minimumCoreVersion": "9.238", - "compatibleCoreVersion": "9", - "esmodules": [ - "ds4.js" - ], - "styles": [ - "css/ds4.css" - ], + "compatibility": { + "minimum": "10.290", + "verified": "10" + }, + "esmodules": ["ds4.js"], + "styles": ["css/ds4.css"], "languages": [ { "lang": "en", diff --git a/templates/sheets/actor/components/actor-progression.hbs b/templates/sheets/actor/components/actor-progression.hbs index bfb3a860..13e5b5f4 100644 --- a/templates/sheets/actor/components/actor-progression.hbs +++ b/templates/sheets/actor/components/actor-progression.hbs @@ -8,40 +8,41 @@ SPDX-License-Identifier: MIT <div class="ds4-actor-progression"> <div class="ds4-actor-progression__entry"> - <h2 class="ds4-actor-progression__label"><label for="data.combatValues.hitPoints.value-{{data._id}}" + <h2 class="ds4-actor-progression__label"><label for="system.combatValues.hitPoints.value-{{data._id}}" title="{{localize 'DS4.CombatValuesHitPointsCurrent'}}">{{localize "DS4.CombatValuesHitPointsCurrentAbbr"}}</label> </h2> - <input class="ds4-actor-progression__input" type="number" name="data.combatValues.hitPoints.value" - id="data.combatValues.hitPoints.value-{{data._id}}" value="{{data.data.combatValues.hitPoints.value}}" + <input class="ds4-actor-progression__input" type="number" name="system.combatValues.hitPoints.value" + id="system.combatValues.hitPoints.value-{{data._id}}" value="{{data.system.combatValues.hitPoints.value}}" data-dtype="Number" /> </div> {{#if (eq data.type "character")}} {{#if settings.showSlayerPoints}} <div class="ds4-actor-progression__entry"> - <h2 class="ds4-actor-progression__label"><label for="data.slayersPoints.value-{{data._id}}" + <h2 class="ds4-actor-progression__label"><label for="system.slayersPoints.value-{{data._id}}" title="{{localize 'DS4.CharacterSlayerPoints'}}">{{localize "DS4.CharacterSlayerPointsAbbr"}}</label> </h2> <input class="ds4-actor-progression__input ds4-actor-progression__input--slayer-points" type="number" - max="{{data.data.slayerPoints.max}}" min="0" step="1" name="data.slayerPoints.value" - id="data.slayersPoints.value-{{data._id}}" value="{{data.data.slayerPoints.value}}" data-dtype="Number" /> + max="{{data.system.slayerPoints.max}}" min="0" step="1" name="system.slayerPoints.value" + id="system.slayersPoints.value-{{data._id}}" value="{{data.system.slayerPoints.value}}" + data-dtype="Number" /> </div> {{/if}} <div class="ds4-actor-progression__entry"> - <h2 class="ds4-actor-progression__label"><label for="data.progression.level-{{data._id}}" + <h2 class="ds4-actor-progression__label"><label for="system.progression.level-{{data._id}}" title="{{localize 'DS4.CharacterProgressionLevel'}}">{{localize "DS4.CharacterProgressionLevelAbbr"}}</label> </h2> - <input class="ds4-actor-progression__input" type="number" min="0" name="data.progression.level" - id="data.progression.level-{{data._id}}" value="{{data.data.progression.level}}" data-dtype="Number" /> + <input class="ds4-actor-progression__input" type="number" min="0" name="system.progression.level" + id="system.progression.level-{{data._id}}" value="{{data.system.progression.level}}" data-dtype="Number" /> </div> <div class="ds4-actor-progression__entry"> - <h2 class="ds4-actor-progression__label"><label for="data.progression.experiencePoints-{{data._id}}" + <h2 class="ds4-actor-progression__label"><label for="system.progression.experiencePoints-{{data._id}}" title="{{localize 'DS4.CharacterProgressionExperiencePoints'}}">{{localize "DS4.CharacterProgressionExperiencePointsAbbr"}}</label> </h2> - <input class="ds4-actor-progression__input" type="number" min="0" name="data.progression.experiencePoints" - id="data.progression.experiencePoints-{{data._id}}" value="{{data.data.progression.experiencePoints}}" + <input class="ds4-actor-progression__input" type="number" min="0" name="system.progression.experiencePoints" + id="system.progression.experiencePoints-{{data._id}}" value="{{data.system.progression.experiencePoints}}" data-dtype="Number" /> </div> {{/if}} diff --git a/templates/sheets/actor/components/biography.hbs b/templates/sheets/actor/components/biography.hbs index 12e00c03..b8e1befb 100644 --- a/templates/sheets/actor/components/biography.hbs +++ b/templates/sheets/actor/components/biography.hbs @@ -5,6 +5,6 @@ SPDX-License-Identifier: MIT --}} <div class="ds4-biography"> - {{editor content=data.data.profile.biography target="data.profile.biography" button=true owner=owner - editable=editable}} + {{editor data.system.profile.biography target="system.profile.biography" button=true owner=owner + editable=editable engine="prosemirror"}} </div> diff --git a/templates/sheets/actor/components/character-properties.hbs b/templates/sheets/actor/components/character-properties.hbs index 6d337395..ddc02909 100644 --- a/templates/sheets/actor/components/character-properties.hbs +++ b/templates/sheets/actor/components/character-properties.hbs @@ -9,55 +9,56 @@ SPDX-License-Identifier: MIT <div class="ds4-actor-properties"> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.race-{{data._id}}">{{config.i18n.characterBaseInfo.race}}</label> - <input type="text" name="data.baseInfo.race" id="data.baseInfo.race-{{data._id}}" - value="{{data.data.baseInfo.race}}" data-dtype="String" /> + for="system.baseInfo.race-{{data._id}}">{{config.i18n.characterBaseInfo.race}}</label> + <input type="text" name="system.baseInfo.race" id="system.baseInfo.race-{{data._id}}" + value="{{data.system.baseInfo.race}}" data-dtype="String" /> </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.culture-{{data._id}}">{{config.i18n.characterBaseInfo.culture}}</label> - <input id="data.baseInfo.culture-{{data._id}}" type="text" name="data.baseInfo.culture" - value="{{data.data.baseInfo.culture}}" data-dtype="String" /> + for="system.baseInfo.culture-{{data._id}}">{{config.i18n.characterBaseInfo.culture}}</label> + <input id="system.baseInfo.culture-{{data._id}}" type="text" name="system.baseInfo.culture" + value="{{data.system.baseInfo.culture}}" data-dtype="String" /> </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.progression.progressPoints.used-{{data._id}}">{{config.i18n.characterProgression.progressPoints}}</label> + for="system.progression.progressPoints.used-{{data._id}}">{{config.i18n.characterProgression.progressPoints}}</label> <div class="ds4-actor-properties__property-multi-input"> - <input id="data.progression.progressPoints.used-{{data._id}}" type="number" - name="data.progression.progressPoints.used" value="{{data.data.progression.progressPoints.used}}" + <input id="system.progression.progressPoints.used-{{data._id}}" type="number" + name="system.progression.progressPoints.used" value="{{data.system.progression.progressPoints.used}}" data-dtype="Number" /> <span class="input-divider"> / </span> - <label class="ds4-hidden" for="data.progression.progressPoints.total-{{data._id}}">Total + <label class="ds4-hidden" for="system.progression.progressPoints.total-{{data._id}}">Total Progression Points</label> - <input type="number" id="data.progression.progressPoints.total-{{data._id}}" - name="data.progression.progressPoints.total" value="{{data.data.progression.progressPoints.total}}" + <input type="number" id="system.progression.progressPoints.total-{{data._id}}" + name="system.progression.progressPoints.total" value="{{data.system.progression.progressPoints.total}}" data-dtype="Number" /> </div> </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.progression.talentPoints.used-{{data._id}}">{{config.i18n.characterProgression.talentPoints}}</label> + for="system.progression.talentPoints.used-{{data._id}}">{{config.i18n.characterProgression.talentPoints}}</label> <div class="ds4-actor-properties__property-multi-input"> - <input type="number" name="data.progression.talentPoints.used" - id="data.progression.talentPoints.used-{{data._id}}" value="{{data.data.progression.talentPoints.used}}" - data-dtype="Number" /> + <input type="number" name="system.progression.talentPoints.used" + id="system.progression.talentPoints.used-{{data._id}}" + value="{{data.system.progression.talentPoints.used}}" data-dtype="Number" /> <span class="input-divider"> / </span> - <label for="data.progression.talentPoints.total-{{data._id}}" class="ds4-hidden">Total Talent Points</label> - <input type="number" name="data.progression.talentPoints.total" - id="data.progression.talentPoints.total-{{data._id}}" - value="{{data.data.progression.talentPoints.total}}" data-dtype="Number" /> + <label for="system.progression.talentPoints.total-{{data._id}}" class="ds4-hidden">Total Talent + Points</label> + <input type="number" name="system.progression.talentPoints.total" + id="system.progression.talentPoints.total-{{data._id}}" + value="{{data.system.progression.talentPoints.total}}" data-dtype="Number" /> </div> </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.class-{{data._id}}">{{config.i18n.characterBaseInfo.class}}</label> - <input type="text" id="data.baseInfo.class-{{data._id}}" name="data.baseInfo.class" - value="{{data.data.baseInfo.class}}" data-dtype="String" /> + for="system.baseInfo.class-{{data._id}}">{{config.i18n.characterBaseInfo.class}}</label> + <input type="text" id="system.baseInfo.class-{{data._id}}" name="system.baseInfo.class" + value="{{data.system.baseInfo.class}}" data-dtype="String" /> </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.heroClass-{{data._id}}">{{config.i18n.characterBaseInfo.heroClass}}</label> - <input type="text" id="data.baseInfo.heroClass-{{data._id}}" name="data.baseInfo.heroClass" - value="{{data.data.baseInfo.heroClass}}" data-dtype="String" /> + for="system.baseInfo.heroClass-{{data._id}}">{{config.i18n.characterBaseInfo.heroClass}}</label> + <input type="text" id="system.baseInfo.heroClass-{{data._id}}" name="system.baseInfo.heroClass" + value="{{data.system.baseInfo.heroClass}}" data-dtype="String" /> </div> </div> diff --git a/templates/sheets/actor/components/checks.hbs b/templates/sheets/actor/components/checks.hbs index 4accdae7..f0bbc30e 100644 --- a/templates/sheets/actor/components/checks.hbs +++ b/templates/sheets/actor/components/checks.hbs @@ -7,6 +7,6 @@ SPDX-License-Identifier: MIT <div class="ds4-checks"> {{#each config.i18n.checks as |check-label check-key|}} {{> systems/ds4/templates/sheets/actor/components/check.hbs check-key=check-key check-target-number=(lookup - ../data.data.checks check-key) check-label=check-label}} + ../data.system.checks check-key) check-label=check-label}} {{/each}} </div> diff --git a/templates/sheets/actor/components/combat-value.hbs b/templates/sheets/actor/components/combat-value.hbs index 3037f92d..78177d69 100644 --- a/templates/sheets/actor/components/combat-value.hbs +++ b/templates/sheets/actor/components/combat-value.hbs @@ -25,8 +25,8 @@ SPDX-License-Identifier: MIT title="{{combat-value-title}} {{localize 'DS4.TooltipBaseValue'}}">{{combat-value-data.base}}</span> <span>+</span> <input class="ds4-combat-value__formula-modifier" type="number" - id="data.combatValues.{{combat-value-key}}.mod-{{actor-id}}" - name="data.combatValues.{{combat-value-key}}.mod" value='{{combat-value-data.mod}}' data-dtype="Number" + id="system.combatValues.{{combat-value-key}}.mod-{{actor-id}}" + name="system.combatValues.{{combat-value-key}}.mod" value='{{combat-value-data.mod}}' data-dtype="Number" title="{{combat-value-title}} {{localize 'DS4.TooltipModifier'}}" /> </div> </div> diff --git a/templates/sheets/actor/components/combat-values.hbs b/templates/sheets/actor/components/combat-values.hbs index 63ebe6e6..e71f548e 100644 --- a/templates/sheets/actor/components/combat-values.hbs +++ b/templates/sheets/actor/components/combat-values.hbs @@ -8,7 +8,7 @@ SPDX-License-Identifier: MIT <div class="ds4-combat-values"> {{#each config.i18n.combatValues as |combat-value-title combat-value-key|}} {{> systems/ds4/templates/sheets/actor/components/combat-value.hbs combat-value-key=combat-value-key - combat-value-data=(lookup ../data.data.combatValues combat-value-key) combat-value-label=(lookup + combat-value-data=(lookup ../data.system.combatValues combat-value-key) combat-value-label=(lookup ../config.i18n.combatValuesSheet combat-value-key) combat-value-title=combat-value-title actor-id=../data._id}} {{/each}} diff --git a/templates/sheets/actor/components/core-value.hbs b/templates/sheets/actor/components/core-value.hbs index 0d24a838..498178eb 100644 --- a/templates/sheets/actor/components/core-value.hbs +++ b/templates/sheets/actor/components/core-value.hbs @@ -15,17 +15,17 @@ SPDX-License-Identifier: MIT --}} <div class="ds4-core-value ds4-core-value--{{core-value-variant}}"> - <label for="data.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}" + <label for="system.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}" class="ds4-core-value__label">{{core-value-label}}</label> <div class="ds4-core-value__value"> <input class="ds4-core-value__value-input" type="number" - name="data.{{core-value-variant}}s.{{core-value-key}}.base" - id="data.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}" value='{{core-value-data.base}}' + name="system.{{core-value-variant}}s.{{core-value-key}}.base" + id="system.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}" value='{{core-value-data.base}}' data-dtype="Number" title="{{core-value-label}} {{localize 'DS4.TooltipBaseValue'}}" /> <span>+</span> <input class="ds4-core-value__value-input" type="number" - name="data.{{core-value-variant}}s.{{core-value-key}}.mod" - id="data.{{core-value-variant}}s.{{core-value-key}}.mod-{{actor-id}}" value='{{core-value-data.mod}}' + name="system.{{core-value-variant}}s.{{core-value-key}}.mod" + id="system.{{core-value-variant}}s.{{core-value-key}}.mod-{{actor-id}}" value='{{core-value-data.mod}}' data-dtype="Number" title="{{core-value-label}} {{localize 'DS4.TooltipModifier'}}" /> <span class="ds4-core-value__value-arrow">➞</span> <span class="ds4-core-value__value-total" diff --git a/templates/sheets/actor/components/core-values.hbs b/templates/sheets/actor/components/core-values.hbs index 68aab3d2..57ba03dd 100644 --- a/templates/sheets/actor/components/core-values.hbs +++ b/templates/sheets/actor/components/core-values.hbs @@ -8,12 +8,12 @@ SPDX-License-Identifier: MIT <div class="ds4-core-values"> {{#each config.i18n.attributes as |attribute-label attribute-key|}} {{> systems/ds4/templates/sheets/actor/components/core-value.hbs core-value-label=attribute-label - core-value-key=attribute-key core-value-data=(lookup ../data.data.attributes + core-value-key=attribute-key core-value-data=(lookup ../data.system.attributes attribute-key) core-value-variant="attribute" actor-id=../data._id}} {{/each}} {{#each config.i18n.traits as |trait-label trait-key|}} {{> systems/ds4/templates/sheets/actor/components/core-value.hbs core-value-label=trait-label core-value-key=trait-key - core-value-data=(lookup ../data.data.traits trait-key) core-value-variant="trait" actor-id=../data._id}} + core-value-data=(lookup ../data.system.traits trait-key) core-value-variant="trait" actor-id=../data._id}} {{/each}} </div> diff --git a/templates/sheets/actor/components/creature-properties.hbs b/templates/sheets/actor/components/creature-properties.hbs index a0d99f96..303b7197 100644 --- a/templates/sheets/actor/components/creature-properties.hbs +++ b/templates/sheets/actor/components/creature-properties.hbs @@ -9,10 +9,10 @@ SPDX-License-Identifier: MIT <div class="ds4-actor-properties"> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.creatureType-{{data._id}}">{{config.i18n.creatureBaseInfo.creatureType}}</label> - <select class="ds4-actor-properties__property-select" id="data.baseInfo.creatureType-{{data._id}}" - name="data.baseInfo.creatureType" data-dtype="String"> - {{#select data.data.baseInfo.creatureType}} + for="system.baseInfo.creatureType-{{data._id}}">{{config.i18n.creatureBaseInfo.creatureType}}</label> + <select class="ds4-actor-properties__property-select" id="system.baseInfo.creatureType-{{data._id}}" + name="system.baseInfo.creatureType" data-dtype="String"> + {{#select data.system.baseInfo.creatureType}} {{#each config.i18n.creatureTypes as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -21,22 +21,22 @@ SPDX-License-Identifier: MIT </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.loot-{{data._id}}">{{config.i18n.creatureBaseInfo.loot}}</label> - <input type="text" id="data.baseInfo.loot-{{data._id}}" name="data.baseInfo.loot" - value="{{data.data.baseInfo.loot}}" data-dtype="String" /> + for="system.baseInfo.loot-{{data._id}}">{{config.i18n.creatureBaseInfo.loot}}</label> + <input type="text" id="system.baseInfo.loot-{{data._id}}" name="system.baseInfo.loot" + value="{{data.system.baseInfo.loot}}" data-dtype="String" /> </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.foeFactor-{{data._id}}">{{config.i18n.creatureBaseInfo.foeFactor}}</label> - <input type="text" id="data.baseInfo.foeFactor-{{data._id}}" name="data.baseInfo.foeFactor" - value="{{data.data.baseInfo.foeFactor}}" data-dtype="Number" /> + for="system.baseInfo.foeFactor-{{data._id}}">{{config.i18n.creatureBaseInfo.foeFactor}}</label> + <input type="text" id="system.baseInfo.foeFactor-{{data._id}}" name="system.baseInfo.foeFactor" + value="{{data.system.baseInfo.foeFactor}}" data-dtype="Number" /> </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.sizeCategory-{{data._id}}">{{config.i18n.creatureBaseInfo.sizeCategory}}</label> - <select class="ds4-actor-properties__property-select" id="data.baseInfo.sizeCategory-{{data._id}}" - name="data.baseInfo.sizeCategory" data-dtype="String"> - {{#select data.data.baseInfo.sizeCategory}} + for="system.baseInfo.sizeCategory-{{data._id}}">{{config.i18n.creatureBaseInfo.sizeCategory}}</label> + <select class="ds4-actor-properties__property-select" id="system.baseInfo.sizeCategory-{{data._id}}" + name="system.baseInfo.sizeCategory" data-dtype="String"> + {{#select data.system.baseInfo.sizeCategory}} {{#each config.i18n.creatureSizeCategories as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -45,8 +45,8 @@ SPDX-License-Identifier: MIT </div> <div class="ds4-actor-properties__property"> <label class="ds4-actor-properties__property-label" - for="data.baseInfo.experiencePoints-{{data._id}}">{{config.i18n.creatureBaseInfo.experiencePoints}}</label> - <input type="text" id="data.baseInfo.experiencePoints-{{data._id}}" name="data.baseInfo.experiencePoints" - value="{{data.data.baseInfo.experiencePoints}}" data-dtype="Number" /> + for="system.baseInfo.experiencePoints-{{data._id}}">{{config.i18n.creatureBaseInfo.experiencePoints}}</label> + <input type="text" id="system.baseInfo.experiencePoints-{{data._id}}" name="system.baseInfo.experiencePoints" + value="{{data.system.baseInfo.experiencePoints}}" data-dtype="Number" /> </div> </div> diff --git a/templates/sheets/actor/components/currency.hbs b/templates/sheets/actor/components/currency.hbs index 2ec01ffa..b9b019a2 100644 --- a/templates/sheets/actor/components/currency.hbs +++ b/templates/sheets/actor/components/currency.hbs @@ -8,9 +8,9 @@ SPDX-License-Identifier: MIT <h4 class="ds4-currency-title">{{localize 'DS4.CharacterCurrency'}}</h4> <div class="ds4-currency"> - {{#each data.data.currency as |value key|}} - <label for="data.currency.{{key}}" class="flex05">{{lookup ../config.i18n.characterCurrency key}}</label> + {{#each data.system.currency as |value key|}} + <label for="system.currency.{{key}}" class="flex05">{{lookup ../config.i18n.characterCurrency key}}</label> <input class="ds4-currency__value ds4-currency__value--{{key}}" type="number" min="0" step="1" - name="data.currency.{{key}}" id="data.currency.{{key}}" value="{{value}}" data-dtype="Number" /> + name="system.currency.{{key}}" id="system.currency.{{key}}" value="{{value}}" data-dtype="Number" /> {{/each}} </div> diff --git a/templates/sheets/actor/components/description.hbs b/templates/sheets/actor/components/description.hbs index d9577545..dac3ba05 100644 --- a/templates/sheets/actor/components/description.hbs +++ b/templates/sheets/actor/components/description.hbs @@ -5,6 +5,6 @@ SPDX-License-Identifier: MIT --}} <div class="ds4-description"> - {{editor content=data.data.baseInfo.description target="data.baseInfo.description" button=true owner=owner - editable=editable}} + {{editor data.system.baseInfo.description target="system.baseInfo.description" button=true owner=owner + editable=editable engine="prosemirror"}} </div> diff --git a/templates/sheets/actor/components/item-list-entry.hbs b/templates/sheets/actor/components/item-list-entry.hbs index 43e06d3a..8d883a79 100644 --- a/templates/sheets/actor/components/item-list-entry.hbs +++ b/templates/sheets/actor/components/item-list-entry.hbs @@ -19,24 +19,24 @@ SPDX-License-Identifier: MIT {{!-- equipped --}} {{#if isEquipable}} <input class="ds4-embedded-document-list__editable ds4-embedded-document-list__editable--checkbox change-item" type="checkbox" {{checked - itemData.data.equipped}} data-dtype="Boolean" data-property="data.equipped" + itemData.system.equipped}} data-dtype="Boolean" data-property="system.equipped" title="{{localize 'DS4.ItemEquipped'}}"> {{/if}} {{!-- image --}} - {{> systems/ds4/templates/sheets/shared/components/rollable-image.hbs rollable=(and itemData.data.rollable @root/editable) + {{> systems/ds4/templates/sheets/shared/components/rollable-image.hbs rollable=(and itemData.system.rollable @root/editable) src=itemData.img alt=(localize "DS4.DocumentImageAltText" name=itemData.name) title=itemData.name rollableTitle=(localize "DS4.RollableImageRollableTitle" name=itemData.name) rollableClass="rollable-item"}} {{!-- amount --}} {{#if hasQuantity}} - <input class="ds4-embedded-document-list__editable change-item" type="number" min="0" step="1" value="{{itemData.data.quantity}}" - data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" /> + <input class="ds4-embedded-document-list__editable change-item" type="number" min="0" step="1" value="{{itemData.system.quantity}}" + data-dtype="Number" data-property="system.quantity" title="{{localize 'DS4.Quantity'}}" /> {{/if}} {{!-- name --}} <input class="ds4-embedded-document-list__editable change-item" type="text" value="{{itemData.name}}" data-dtype="String" - data-property="name" title="{{htmlToPlainText itemData.data.description}}" /> + data-property="name" title="{{htmlToPlainText itemData.system.description}}" /> {{!-- item type specifics --}} {{#if @partial-block }} @@ -45,8 +45,8 @@ SPDX-License-Identifier: MIT {{!-- description --}} {{#unless hideDescription}} - <div class="ds4-embedded-document-list__description" title="{{htmlToPlainText itemData.data.description}}"> - {{{itemData.data.description}}}</div> + <div class="ds4-embedded-document-list__description" title="{{htmlToPlainText itemData.system.description}}"> + {{{itemData.system.description}}}</div> {{/unless}} {{!-- control button group --}} diff --git a/templates/sheets/actor/components/item-list-header.hbs b/templates/sheets/actor/components/item-list-header.hbs index c0cec80c..9778e98e 100644 --- a/templates/sheets/actor/components/item-list-header.hbs +++ b/templates/sheets/actor/components/item-list-header.hbs @@ -18,7 +18,7 @@ SPDX-License-Identifier: MIT <li class="ds4-embedded-document-list__row ds4-embedded-document-list__row--header" data-type={{type}}> {{!-- equipped --}} {{#if isEquipable}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.equipped" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.equipped" title="{{localize 'DS4.SortByItemEquipped'}}"> {{localize 'DS4.ItemEquippedAbbr'}}</div> {{/if}} @@ -28,7 +28,7 @@ SPDX-License-Identifier: MIT {{!-- amount --}} {{#if hasQuantity}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.quantity" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.quantity" title="{{localize 'DS4.SortByQuantity'}}">#</div> {{/if}} @@ -44,7 +44,7 @@ SPDX-License-Identifier: MIT {{!-- description --}} {{#unless hideDescription}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.description" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.description" title="{{localize 'DS4.SortByDescription'}}">{{localize 'DS4.Description'}}</div> {{/unless}} diff --git a/templates/sheets/actor/components/items-overview.hbs b/templates/sheets/actor/components/items-overview.hbs index 63f27e8d..659c1010 100644 --- a/templates/sheets/actor/components/items-overview.hbs +++ b/templates/sheets/actor/components/items-overview.hbs @@ -13,19 +13,19 @@ SPDX-License-Identifier: MIT {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true type='weapon'}} {{!-- attack type --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.attackType" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.attackType" title="{{localize 'DS4.SortByAttackType'}}"> {{localize 'DS4.AttackTypeAbbr'}}</div> {{!-- weapon bonus --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.weaponBonus" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.weaponBonus" title="{{localize 'DS4.SortByWeaponBonus'}}"> {{localize 'DS4.WeaponBonusAbbr'}} </div> {{!-- opponent defense --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.opponentDefense" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.opponentDefense" title="{{localize 'DS4.SortByOpponentDefense'}}"> {{localize 'DS4.OpponentDefenseAbbr'}} </div> @@ -36,24 +36,24 @@ SPDX-License-Identifier: MIT hasQuantity=true}} {{!-- attack type --}} <img class="ds4-embedded-document-list__image" - src="{{lookup @root/config.icons.attackTypes itemData.data.attackType}}" - title="{{lookup @root/config.i18n.attackTypes itemData.data.attackType}}" /> + src="{{lookup @root/config.icons.attackTypes itemData.system.attackType}}" + title="{{lookup @root/config.i18n.attackTypes itemData.system.attackType}}" /> {{!-- weapon bonus --}} - <div>{{ itemData.data.weaponBonus}}</div> + <div>{{ itemData.system.weaponBonus}}</div> {{!-- opponent defense --}} <div> - {{#if itemData.data.opponentDefenseForAttackType.melee includeZero=true}} - {{#if itemData.data.opponentDefenseForAttackType.ranged includeZero=true}} + {{#if itemData.system.opponentDefenseForAttackType.melee includeZero=true}} + {{#if itemData.system.opponentDefenseForAttackType.ranged includeZero=true}} <span - title="{{localize 'DS4.OpponentDefenseMelee'}}">{{itemData.data.opponentDefenseForAttackType.melee}}</span>/<span - title="{{localize 'DS4.OpponentDefenseRanged'}}">{{itemData.data.opponentDefenseForAttackType.ranged}}</span> + title="{{localize 'DS4.OpponentDefenseMelee'}}">{{itemData.system.opponentDefenseForAttackType.melee}}</span>/<span + title="{{localize 'DS4.OpponentDefenseRanged'}}">{{itemData.system.opponentDefenseForAttackType.ranged}}</span> {{else}} - {{itemData.data.opponentDefenseForAttackType.melee}} + {{itemData.system.opponentDefenseForAttackType.melee}} {{/if}} {{else}} - {{itemData.data.opponentDefenseForAttackType.ranged}} + {{itemData.system.opponentDefenseForAttackType.ranged}} {{/if}} </div> {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}} @@ -70,15 +70,15 @@ documentType='item' type='weapon'}} {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true type="armor"}} {{!-- armor material type --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorMaterialType" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorMaterialType" title="{{localize 'DS4.SortByArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div> {{!-- armor type --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorType" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorType" title="{{localize 'DS4.SortByArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div> {{!-- armor value --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorValue" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorValue" title="{{localize 'DS4.SortByArmorValue'}}"> {{localize 'DS4.ArmorValueAbbr'}} </div> @@ -88,17 +88,17 @@ documentType='item' type='weapon'}} {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData isEquipable=true hasQuantity=true}} {{!-- armor material type --}} - <div title="{{lookup @root/config.i18n.armorMaterialTypes itemData.data.armorMaterialType}}"> - {{lookup @root/config.i18n.armorMaterialTypesAbbr itemData.data.armorMaterialType}} + <div title="{{lookup @root/config.i18n.armorMaterialTypes itemData.system.armorMaterialType}}"> + {{lookup @root/config.i18n.armorMaterialTypesAbbr itemData.system.armorMaterialType}} </div> {{!-- armor type --}} - <div title="{{lookup @root/config.i18n.armorTypes itemData.data.armorType}}"> - {{lookup @root/config.i18n.armorTypesAbbr itemData.data.armorType}} + <div title="{{lookup @root/config.i18n.armorTypes itemData.system.armorType}}"> + {{lookup @root/config.i18n.armorTypesAbbr itemData.system.armorType}} </div> {{!-- armor value --}} - <div>{{ itemData.data.armorValue}}</div> + <div>{{ itemData.system.armorValue}}</div> {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}} {{/each}} </ol> @@ -113,7 +113,7 @@ documentType='item' type='armor'}} {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true type='shield'}} {{!-- armor value --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorValue" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorValue" title="{{localize 'DS4.SortByArmorValue'}}"> {{localize 'DS4.ArmorValueAbbr'}} </div> @@ -122,7 +122,7 @@ documentType='item' type='armor'}} {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData isEquipable=true hasQuantity=true}} {{!-- armor value --}} - <div>{{itemData.data.armorValue}}</div> + <div>{{itemData.system.armorValue}}</div> {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}} {{/each}} </ol> @@ -137,7 +137,7 @@ documentType='item' type='shield'}} {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true type='equipment'}} {{!-- storage location --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.storageLocation" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.storageLocation" title="{{localize 'DS4.SortByStorageLocation'}}">{{localize 'DS4.StorageLocation'}}</div> {{/systems/ds4/templates/sheets/actor/components/item-list-header.hbs}} {{#each itemsByType.equipment as |itemData id|}} @@ -145,7 +145,7 @@ documentType='item' type='shield'}} hasQuantity=true}} {{!-- storage location --}} <input class="ds4-embedded-document-list__editable change-item" type="text" - value="{{itemData.data.storageLocation}}" data-dtype="String" data-property="data.storageLocation" + value="{{itemData.system.storageLocation}}" data-dtype="String" data-property="system.storageLocation" title="{{localize 'DS4.StorageLocation'}}"> {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}} {{/each}} @@ -160,14 +160,14 @@ documentType='item' type='equipment'}} <ol class="ds4-embedded-document-list ds4-embedded-document-list--loot item-list"> {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs hasQuantity=true type='loot'}} {{!-- storage location --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.storageLocation" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.storageLocation" title="{{localize 'DS4.SortByStorageLocation'}}">{{localize 'DS4.StorageLocation'}}</div> {{/systems/ds4/templates/sheets/actor/components/item-list-header.hbs}} {{#each itemsByType.loot as |itemData id|}} {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData hasQuantity=true}} {{!-- storage location --}} <input class="ds4-embedded-document-list__editable change-item" type="text" - value="{{itemData.data.storageLocation}}" data-dtype="String" data-property="data.storageLocation" + value="{{itemData.system.storageLocation}}" data-dtype="String" data-property="system.storageLocation" title="{{localize 'DS4.StorageLocation'}}"> {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}} {{/each}} diff --git a/templates/sheets/actor/components/profile.hbs b/templates/sheets/actor/components/profile.hbs index 790412ef..86884939 100644 --- a/templates/sheets/actor/components/profile.hbs +++ b/templates/sheets/actor/components/profile.hbs @@ -6,24 +6,24 @@ SPDX-License-Identifier: MIT --}} <div class="ds4-profile"> - {{#each data.data.profile as |profile-data-value profile-data-key|}} + {{#each data.system.profile as |profile-data-value profile-data-key|}} {{#if (and (ne profile-data-key 'biography') (ne profile-data-key 'specialCharacteristics'))}} <div class="ds4-profile__entry"> - <label class="ds4-profile__entry-label" for="data.profile.{{profile-data-key}}"> + <label class="ds4-profile__entry-label" for="system.profile.{{profile-data-key}}"> {{lookup ../config.i18n.characterProfile profile-data-key}} </label> - <input class="ds4-profile__entry-input" type="text" name="data.profile.{{profile-data-key}}" + <input class="ds4-profile__entry-input" type="text" name="system.profile.{{profile-data-key}}" value="{{profile-data-value}}" data-dtype="{{lookup ../config.i18n.characterProfileDTypes profile-data-key}}" /> </div> {{/if}} {{/each}} <div class="ds4-profile__entry"> - <label class="ds4-profile__entry-label" for="data.profile.specialCharacteristics"> + <label class="ds4-profile__entry-label" for="system.profile.specialCharacteristics"> {{lookup config.i18n.characterProfile 'specialCharacteristics'}} </label> <textarea class="ds4-profile__entry-input ds4-profile__entry-input--multiline" - name="data.profile.specialCharacteristics" data-dtype="String" - rows="4">{{data.data.profile.specialCharacteristics}}</textarea> + name="system.profile.specialCharacteristics" data-dtype="String" + rows="4">{{data.system.profile.specialCharacteristics}}</textarea> </div> </div> diff --git a/templates/sheets/actor/tabs/character-abilities.hbs b/templates/sheets/actor/tabs/character-abilities.hbs index 64ac89d1..6fae5cca 100644 --- a/templates/sheets/actor/tabs/character-abilities.hbs +++ b/templates/sheets/actor/tabs/character-abilities.hbs @@ -12,13 +12,13 @@ SPDX-License-Identifier: MIT <ol class="ds4-embedded-document-list ds4-embedded-document-list--talent item-list"> {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs type='talent'}} {{!-- rank --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.rank.total" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.rank.total" title="{{localize 'DS4.SortByTalentRank'}}">{{localize 'DS4.TalentRank'}}</div> {{/systems/ds4/templates/sheets/actor/components/item-list-header.hbs}} {{#each itemsByType.talent as |itemData id|}} {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData}} {{!-- rank --}} - <div>{{toRomanNumerals itemData.data.rank.total}}</div> + <div>{{toRomanNumerals itemData.system.rank.total}}</div> {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}} {{/each}} </ol> diff --git a/templates/sheets/actor/tabs/spells.hbs b/templates/sheets/actor/tabs/spells.hbs index 787357d3..c49aa92f 100644 --- a/templates/sheets/actor/tabs/spells.hbs +++ b/templates/sheets/actor/tabs/spells.hbs @@ -50,12 +50,12 @@ titleKey=titleKey}} {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hideDescription=true type='spell'}} {{!-- spell type --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.spellType" + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.spellType" title="{{localize 'DS4.SortBySpellType'}}">{{localize 'DS4.SpellTypeAbbr'}}</div> {{!-- spell modifier --}} - <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.spellModifier.complex" - data-data-path2="data.spellModifier.numerical" title="{{localize 'DS4.SortBySpellModifier'}}">{{localize + <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.spellModifier.complex" + data-data-path2="system.spellModifier.numerical" title="{{localize 'DS4.SortBySpellModifier'}}">{{localize 'DS4.SpellModifierAbbr'}}</div> {{!-- max. distance --}} @@ -73,23 +73,23 @@ titleKey=titleKey}} hideDescription=true}} {{!-- spell type --}} <img class="ds4-embedded-document-list__image" - src="{{lookup @root/config.icons.spellTypes itemData.data.spellType}}" - title="{{lookup @root/config.i18n.spellTypes itemData.data.spellType}}" /> + src="{{lookup @root/config.icons.spellTypes itemData.system.spellType}}" + title="{{lookup @root/config.i18n.spellTypes itemData.system.spellType}}" /> {{!-- spell modifier --}} - <div title="{{localize 'DS4.SpellModifier'}}">{{#if (eq itemData.data.spellModifier.complex - '')}}{{itemData.data.spellModifier.numerical}}{{else}}{{itemData.data.spellModifier.complex}}{{/if}}</div> + <div title="{{localize 'DS4.SpellModifier'}}">{{#if (eq itemData.system.spellModifier.complex + '')}}{{itemData.system.spellModifier.numerical}}{{else}}{{itemData.system.spellModifier.complex}}{{/if}}</div> {{!-- max. distance --}} - {{> distanceUnit titleKey='DS4.SpellDistance' unitDatum=itemData.data.maxDistance + {{> distanceUnit titleKey='DS4.SpellDistance' unitDatum=itemData.system.maxDistance config=@root/config}} {{!-- duration --}} - {{> temporalUnit titleKey='DS4.SpellDuration' unitDatum=itemData.data.duration config=@root/config}} + {{> temporalUnit titleKey='DS4.SpellDuration' unitDatum=itemData.system.duration config=@root/config}} {{!-- cooldown duration --}} <div title="{{localize 'DS4.CooldownDuration'}}">{{lookup @root/config.i18n.cooldownDurations - itemData.data.cooldownDuration}}</div> + itemData.system.cooldownDuration}}</div> {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}} {{/each}} diff --git a/templates/sheets/item/components/properties/armor.hbs b/templates/sheets/item/components/properties/armor.hbs index b226ff63..5dd7e9f6 100644 --- a/templates/sheets/item/components/properties/armor.hbs +++ b/templates/sheets/item/components/properties/armor.hbs @@ -7,10 +7,10 @@ SPDX-License-Identifier: MIT <div class="ds4-item-properties ds4-item-properties--armor"> <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesArmor'}}</h4> <div class="form-group"> - <label for="data.armorType-{{data._id}}">{{localize "DS4.ArmorType"}}</label> + <label for="system.armorType-{{data._id}}">{{localize "DS4.ArmorType"}}</label> <div class="form-fields"> - <select id="data.armorType-{{data._id}}" name="data.armorType" data-dtype="String"> - {{#select data.data.armorType}} + <select id="system.armorType-{{data._id}}" name="system.armorType" data-dtype="String"> + {{#select data.system.armorType}} {{#each config.i18n.armorTypes as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -19,10 +19,10 @@ SPDX-License-Identifier: MIT </div> </div> <div class="form-group"> - <label for="data.armorMaterialType-{{data._id}}">{{localize "DS4.ArmorMaterialType"}}</label> + <label for="system.armorMaterialType-{{data._id}}">{{localize "DS4.ArmorMaterialType"}}</label> <div class="form-fields"> - <select id="data.armorMaterialType-{{data._id}}" name="data.armorMaterialType" data-dtype="String"> - {{#select data.data.armorMaterialType}} + <select id="system.armorMaterialType-{{data._id}}" name="system.armorMaterialType" data-dtype="String"> + {{#select data.system.armorMaterialType}} {{#each config.i18n.armorMaterialTypes as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} diff --git a/templates/sheets/item/components/properties/equipable.hbs b/templates/sheets/item/components/properties/equipable.hbs index f8245089..899effd3 100644 --- a/templates/sheets/item/components/properties/equipable.hbs +++ b/templates/sheets/item/components/properties/equipable.hbs @@ -7,8 +7,8 @@ SPDX-License-Identifier: MIT <div class="ds4-item-properties ds4-item-properties--equipable"> <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesEquipable'}}</h4> <div class="form-group"> - <label for="data.equipped-{{data._id}}">{{localize "DS4.ItemEquipped"}}</label> - <input id="data.equipped-{{data._id}}" data-dtype="Boolean" type="checkbox" name="data.equipped" {{checked - data.data.equipped}} /> + <label for="system.equipped-{{data._id}}">{{localize "DS4.ItemEquipped"}}</label> + <input id="system.equipped-{{data._id}}" data-dtype="Boolean" type="checkbox" name="system.equipped" {{checked + data.system.equipped}} /> </div> </div> diff --git a/templates/sheets/item/components/properties/physical.hbs b/templates/sheets/item/components/properties/physical.hbs index 889e4895..ef330748 100644 --- a/templates/sheets/item/components/properties/physical.hbs +++ b/templates/sheets/item/components/properties/physical.hbs @@ -7,15 +7,15 @@ SPDX-License-Identifier: MIT <div class="ds4-item-properties ds4-item-properties--physical"> <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesPhysical'}}</h4> <div class="form-group"> - <label for="data.price-{{data._id}}">{{localize "DS4.PriceGold"}}</label> - <input id="data.price-{{data._id}}" data-dtype="Number" type="number" min="0" max="99999" step="0.01" - placeholder="0" name="data.price" value="{{data.data.price}}" /> + <label for="system.price-{{data._id}}">{{localize "DS4.PriceGold"}}</label> + <input id="system.price-{{data._id}}" data-dtype="Number" type="number" min="0" max="99999" step="0.01" + placeholder="0" name="system.price" value="{{data.system.price}}" /> </div> <div class="form-group"> - <label for="data.availability-{{data._id}}">{{localize "DS4.ItemAvailability"}}</label> + <label for="system.availability-{{data._id}}">{{localize "DS4.ItemAvailability"}}</label> <div class="form-fields"> - <select id="data.availability-{{data._id}}" name="data.availability" data-dtype="String"> - {{#select data.data.availability}} + <select id="system.availability-{{data._id}}" name="system.availability" data-dtype="String"> + {{#select data.system.availability}} {{#each config.i18n.itemAvailabilities as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -25,14 +25,14 @@ SPDX-License-Identifier: MIT </div> {{#if isOwned}} <div class="form-group"> - <label for="data.quantity-{{data._id}}">{{localize "DS4.Quantity"}}</label> - <input id="data.quantity-{{data._id}}" data-dtype="Number" type="number" name="data.quantity" placeholder="0" - value="{{data.data.quantity}}" /> + <label for="system.quantity-{{data._id}}">{{localize "DS4.Quantity"}}</label> + <input id="system.quantity-{{data._id}}" data-dtype="Number" type="number" name="system.quantity" placeholder="0" + value="{{data.system.quantity}}" /> </div> <div class="form-group"> - <label for="data.storageLocation-{{data._id}}">{{localize "DS4.StorageLocation"}}</label> - <input id="data.storageLocation-{{data._id}}" data-dtype="String" type="text" name="data.storageLocation" - value="{{data.data.storageLocation}}" /> + <label for="system.storageLocation-{{data._id}}">{{localize "DS4.StorageLocation"}}</label> + <input id="system.storageLocation-{{data._id}}" data-dtype="String" type="text" name="system.storageLocation" + value="{{data.system.storageLocation}}" /> </div> {{/if}} </div> diff --git a/templates/sheets/item/components/properties/protective.hbs b/templates/sheets/item/components/properties/protective.hbs index 7152eabf..50190196 100644 --- a/templates/sheets/item/components/properties/protective.hbs +++ b/templates/sheets/item/components/properties/protective.hbs @@ -7,8 +7,8 @@ SPDX-License-Identifier: MIT <div class="ds4-item-properties ds4-item-properties--protective"> <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesProtective'}}</h4> <div class="form-group"> - <label for="data.armorValue-{{data._id}}">{{localize "DS4.ArmorValue"}}</label> - <input id="data.armorValue-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" placeholder="0" - name="data.armorValue" value="{{data.data.armorValue}}" /> + <label for="system.armorValue-{{data._id}}">{{localize "DS4.ArmorValue"}}</label> + <input id="system.armorValue-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" placeholder="0" + name="system.armorValue" value="{{data.system.armorValue}}" /> </div> </div> diff --git a/templates/sheets/item/components/properties/special-creature-ability.hbs b/templates/sheets/item/components/properties/special-creature-ability.hbs index 6dc2d3f5..293f2697 100644 --- a/templates/sheets/item/components/properties/special-creature-ability.hbs +++ b/templates/sheets/item/components/properties/special-creature-ability.hbs @@ -7,9 +7,9 @@ SPDX-License-Identifier: MIT <div class="ds4-item-properties ds4-item-properties--special-creature-ability"> <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesSpecialCreatureAbility'}}</h4> <div class="form-group"> - <label for="data.experiencePoints-{{data._id}}">{{localize + <label for="system.experiencePoints-{{data._id}}">{{localize "DS4.SpecialCreatureAbilityExperiencePoints"}}</label> - <input id="data.experiencePoints-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" - placeholder="0" name="data.experiencePoints" value="{{data.data.experiencePoints}}" /> + <input id="system.experiencePoints-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" + placeholder="0" name="system.experiencePoints" value="{{data.system.experiencePoints}}" /> </div> </div> diff --git a/templates/sheets/item/components/properties/spell.hbs b/templates/sheets/item/components/properties/spell.hbs index adfa4a7c..38870700 100644 --- a/templates/sheets/item/components/properties/spell.hbs +++ b/templates/sheets/item/components/properties/spell.hbs @@ -7,29 +7,29 @@ SPDX-License-Identifier: MIT <div class="ds4-item-properties ds4-item-properties--spell"> <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesSpell'}}</h4> <div class="form-group"> - <label for="data.spellModifier.numerical-{{data._id}}" + <label for="system.spellModifier.numerical-{{data._id}}" title="{{localize 'DS4.SpellModifierNumericalDescription'}}">{{localize "DS4.SpellModifierNumerical"}}</label> <div class="form-fields"> - <input id="data.spellModifier.numerical-{{data._id}}" data-dtype="Number" type="number" - name="data.spellModifier.numerical" placeholder="0" value="{{data.data.spellModifier.numerical}}" /> + <input id="system.spellModifier.numerical-{{data._id}}" data-dtype="Number" type="number" + name="system.spellModifier.numerical" placeholder="0" value="{{data.system.spellModifier.numerical}}" /> </div> </div> <div class="form-group"> - <label for="data.spellModifier.complex-{{data._id}}" + <label for="system.spellModifier.complex-{{data._id}}" title="{{localize 'DS4.SpellModifierComplexDescription'}}">{{localize "DS4.SpellModifierComplex"}}</label> <div class="form-fields"> - <input id="data.spellModifier.complex-{{data._id}}" data-dtype="String" type="text" - name="data.spellModifier.complex" value="{{data.data.spellModifier.complex}}" /> + <input id="system.spellModifier.complex-{{data._id}}" data-dtype="String" type="text" + name="system.spellModifier.complex" value="{{data.system.spellModifier.complex}}" /> </div> </div> <div class="form-group"> - <label for="data.spellType-{{data._id}}" title="{{localize 'DS4.SpellTypeDescription'}}">{{localize + <label for="system.spellType-{{data._id}}" title="{{localize 'DS4.SpellTypeDescription'}}">{{localize "DS4.SpellType"}}</label> <div class="form-fields"> - <select id="data.spellType-{{data._id}}" name="data.spellType" data-dtype="String"> - {{#select data.data.spellType}} + <select id="system.spellType-{{data._id}}" name="system.spellType" data-dtype="String"> + {{#select data.system.spellType}} {{#each config.i18n.spellTypes as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -40,10 +40,10 @@ SPDX-License-Identifier: MIT <div class="form-group slim"> <label title="{{localize 'DS4.SpellDistanceDescription'}}">{{localize "DS4.SpellDistance"}}</label> <div class="form-fields"> - <input data-dtype="String" type="text" name="data.maxDistance.value" - value="{{data.data.maxDistance.value}}" /> - <select name="data.maxDistance.unit" data-dtype="String"> - {{#select data.data.maxDistance.unit}} + <input data-dtype="String" type="text" name="system.maxDistance.value" + value="{{data.system.maxDistance.value}}" /> + <select name="system.maxDistance.unit" data-dtype="String"> + {{#select data.system.maxDistance.unit}} {{#each config.i18n.distanceUnits as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -54,10 +54,10 @@ SPDX-License-Identifier: MIT <div class="form-group slim"> <label title="{{localize 'DS4.SpellEffectRadiusDescription'}}">{{localize "DS4.SpellEffectRadius"}}</label> <div class="form-fields"> - <input data-dtype="String" type="text" name="data.effectRadius.value" - value="{{data.data.effectRadius.value}}" /> - <select name="data.effectRadius.unit" data-dtype="String"> - {{#select data.data.effectRadius.unit}} + <input data-dtype="String" type="text" name="system.effectRadius.value" + value="{{data.system.effectRadius.value}}" /> + <select name="system.effectRadius.unit" data-dtype="String"> + {{#select data.system.effectRadius.unit}} {{#each config.i18n.distanceUnits as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -68,9 +68,9 @@ SPDX-License-Identifier: MIT <div class="form-group slim"> <label title="{{localize 'DS4.SpellDurationDescription'}}">{{localize "DS4.SpellDuration"}}</label> <div class="form-fields"> - <input data-dtype="String" type="text" name="data.duration.value" value="{{data.data.duration.value}}" /> - <select name="data.duration.unit" data-dtype="String"> - {{#select data.data.duration.unit}} + <input data-dtype="String" type="text" name="system.duration.value" value="{{data.system.duration.value}}" /> + <select name="system.duration.unit" data-dtype="String"> + {{#select data.system.duration.unit}} {{#each config.i18n.temporalUnits as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -79,11 +79,11 @@ SPDX-License-Identifier: MIT </div> </div> <div class="form-group"> - <label for="data.cooldownDuration-{{data._id}}" + <label for="system.cooldownDuration-{{data._id}}" title="{{localize 'DS4.CooldownDurationDescription'}}">{{localize "DS4.CooldownDuration"}}</label> <div class="form-fields"> - <select id="data.cooldownDuration-{{data._id}}" name="data.cooldownDuration" data-dtype="String"> - {{#select data.data.cooldownDuration}} + <select id="system.cooldownDuration-{{data._id}}" name="system.cooldownDuration" data-dtype="String"> + {{#select data.system.cooldownDuration}} {{#each config.i18n.cooldownDurations as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -97,42 +97,42 @@ SPDX-License-Identifier: MIT <div class="ds4-checkbox-grid"> {{#each config.i18n.spellGroups as |value key|}} <div class="ds4-checkbox-grid__item"> - <input class="ds4-checkbox-grid__checkbox" id="data.spellGroups.{{key}}-{{../data._id}}" - name="data.spellGroups.{{key}}" data-dtype="Boolean" type="checkbox" {{checked (lookup - ../data.data.spellGroups key)}} /> - <label for="data.spellGroups.{{key}}-{{../data._id}}">{{value}}</label> + <input class="ds4-checkbox-grid__checkbox" id="system.spellGroups.{{key}}-{{../data._id}}" + name="system.spellGroups.{{key}}" data-dtype="Boolean" type="checkbox" {{checked (lookup + ../data.system.spellGroups key)}} /> + <label for="system.spellGroups.{{key}}-{{../data._id}}">{{value}}</label> </div> {{/each}} </div> </div> <div class="form-group"> - <label for="data.allowsDefense-{{data._id}}" title="{{localize 'DS4.SpellAllowsDefenseDescription'}}">{{localize + <label for="system.allowsDefense-{{data._id}}" title="{{localize 'DS4.SpellAllowsDefenseDescription'}}">{{localize "DS4.SpellAllowsDefense"}}</label> <div class="form-fields"> - <input id="data.allowsDefense-{{data._id}}" data-dtype="Boolean" type="checkbox" name="data.allowsDefense" - {{checked data.data.allowsDefense}} /> + <input id="system.allowsDefense-{{data._id}}" data-dtype="Boolean" type="checkbox" name="system.allowsDefense" + {{checked data.system.allowsDefense}} /> </div> </div> <div class="form-group slim"> <label title="{{localize 'DS4.SpellMinimumLevelDescription'}}">{{localize "DS4.SpellMinimumLevel"}}</label> <div class="form-fields"> - <label for="data.minimumLevels.healer-{{data._id}}">{{localize "DS4.SpellCasterClassHealer"}}</label> - <input id="data.minimumLevels.healer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" - name="data.minimumLevels.healer" placeholder="–" value="{{data.data.minimumLevels.healer}}" /> - <label for="data.minimumLevels.wizard-{{data._id}}">{{localize "DS4.SpellCasterClassWizard"}}</label> - <input id="data.minimumLevels.wizard-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" - name="data.minimumLevels.wizard" placeholder="–" value="{{data.data.minimumLevels.wizard}}" /> - <label for="data.minimumLevels.sorcerer-{{data._id}}">{{localize + <label for="system.minimumLevels.healer-{{data._id}}">{{localize "DS4.SpellCasterClassHealer"}}</label> + <input id="system.minimumLevels.healer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" + name="system.minimumLevels.healer" placeholder="–" value="{{data.system.minimumLevels.healer}}" /> + <label for="system.minimumLevels.wizard-{{data._id}}">{{localize "DS4.SpellCasterClassWizard"}}</label> + <input id="system.minimumLevels.wizard-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" + name="system.minimumLevels.wizard" placeholder="–" value="{{data.system.minimumLevels.wizard}}" /> + <label for="system.minimumLevels.sorcerer-{{data._id}}">{{localize "DS4.SpellCasterClassSorcerer"}}</label> - <input id="data.minimumLevels.sorcerer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" - name="data.minimumLevels.sorcerer" placeholder="–" value="{{data.data.minimumLevels.sorcerer}}" /> + <input id="system.minimumLevels.sorcerer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" + name="system.minimumLevels.sorcerer" placeholder="–" value="{{data.system.minimumLevels.sorcerer}}" /> </div> </div> <div class="form-group"> - <label for="data.price-{{data._id}}" title="{{localize 'DS4.SpellPriceDescription'}}">{{localize + <label for="system.price-{{data._id}}" title="{{localize 'DS4.SpellPriceDescription'}}">{{localize "DS4.SpellPrice"}}</label> <div class="form-fields"> - <span id="data.price-{{data._id}}">{{data.data.price}}</span> + <span id="system.price-{{data._id}}">{{data.system.price}}</span> </div> </div> </div> diff --git a/templates/sheets/item/components/properties/talent.hbs b/templates/sheets/item/components/properties/talent.hbs index 3dce85cf..bb8e70b3 100644 --- a/templates/sheets/item/components/properties/talent.hbs +++ b/templates/sheets/item/components/properties/talent.hbs @@ -9,18 +9,18 @@ SPDX-License-Identifier: MIT <div class="form-group slim"> <label>{{localize "DS4.TalentRank"}}</label> <div class="form-fields"> - <label for="data.rank.base-{{data._id}}">{{localize "DS4.TalentRankBase"}}</label> - <input id="data.rank.base-{{data._id}}" data-dtype="Number" type="number" min="0" - max="{{data.data.rank.max}}" step="1" name="data.rank.base" value="{{data.data.rank.base}}" /> - <label for="data.rank.max-{{data._id}}">{{localize "DS4.TalentRankMax"}}</label> - <input id="data.rank.max-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" - name="data.rank.max" value="{{data.data.rank.max}}" /> + <label for="system.rank.base-{{data._id}}">{{localize "DS4.TalentRankBase"}}</label> + <input id="system.rank.base-{{data._id}}" data-dtype="Number" type="number" min="0" + max="{{data.system.rank.max}}" step="1" name="system.rank.base" value="{{data.system.rank.base}}" /> + <label for="system.rank.max-{{data._id}}">{{localize "DS4.TalentRankMax"}}</label> + <input id="system.rank.max-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" + name="system.rank.max" value="{{data.system.rank.max}}" /> <br /> - <label for="data.rank.mod-{{data._id}}">{{localize "DS4.TalentRankMod"}}</label> - <input id="data.rank.mod-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" - name="data.rank.mod" value="{{data.data.rank.mod}}" /> - <label for="data.rank.total-{{data._id}}">{{localize "DS4.TalentRankTotal"}}</label> - <span id="data.rank.total-{{data._id}}">{{data.data.rank.total}}</span> + <label for="system.rank.mod-{{data._id}}">{{localize "DS4.TalentRankMod"}}</label> + <input id="system.rank.mod-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" + name="system.rank.mod" value="{{data.system.rank.mod}}" /> + <label for="system.rank.total-{{data._id}}">{{localize "DS4.TalentRankTotal"}}</label> + <span id="system.rank.total-{{data._id}}">{{data.system.rank.total}}</span> </div> </div> </div> diff --git a/templates/sheets/item/components/properties/weapon.hbs b/templates/sheets/item/components/properties/weapon.hbs index 0458d054..c3173183 100644 --- a/templates/sheets/item/components/properties/weapon.hbs +++ b/templates/sheets/item/components/properties/weapon.hbs @@ -7,10 +7,10 @@ SPDX-License-Identifier: MIT <div class="ds4-item-properties ds4-item-properties--weapon"> <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesWeapon'}}</h4> <div class="form-group"> - <label for="data.attackType-{{data._id}}">{{localize "DS4.AttackType"}}</label> + <label for="system.attackType-{{data._id}}">{{localize "DS4.AttackType"}}</label> <div class="form-fields"> - <select id="data.attackType-{{data._id}}" name="data.attackType" data-dtype="String"> - {{#select data.data.attackType}} + <select id="system.attackType-{{data._id}}" name="system.attackType" data-dtype="String"> + {{#select data.system.attackType}} {{#each config.i18n.attackTypes as |value key|}} <option value="{{key}}">{{value}}</option> {{/each}} @@ -19,13 +19,13 @@ SPDX-License-Identifier: MIT </div> </div> <div class="form-group"> - <label for="data.weaponBonus-{{data._id}}">{{localize "DS4.WeaponBonus"}}</label> - <input id="data.weaponBonus-{{data._id}}" data-dtype="Number" type="number" name="data.weaponBonus" - placeholder="0" value="{{data.data.weaponBonus}}" /> + <label for="system.weaponBonus-{{data._id}}">{{localize "DS4.WeaponBonus"}}</label> + <input id="system.weaponBonus-{{data._id}}" data-dtype="Number" type="number" name="system.weaponBonus" + placeholder="0" value="{{data.system.weaponBonus}}" /> </div> <div class="form-group"> - <label for="data.opponentDefense-{{data._id}}">{{localize "DS4.OpponentDefense"}}</label> - <input id="data.opponentDefense-{{data._id}}" data-dtype="Number" type="number" name="data.opponentDefense" - placeholder="0" value="{{data.data.opponentDefense}}" /> + <label for="system.opponentDefense-{{data._id}}">{{localize "DS4.OpponentDefense"}}</label> + <input id="system.opponentDefense-{{data._id}}" data-dtype="Number" type="number" name="system.opponentDefense" + placeholder="0" value="{{data.system.opponentDefense}}" /> </div> </div> diff --git a/templates/sheets/item/tabs/description.hbs b/templates/sheets/item/tabs/description.hbs index 2bd1e97c..cde3089c 100644 --- a/templates/sheets/item/tabs/description.hbs +++ b/templates/sheets/item/tabs/description.hbs @@ -5,6 +5,6 @@ SPDX-License-Identifier: MIT --}} <div class="ds4-sheet-tab tab description" data-group="primary" data-tab="description"> - {{editor content=data.data.description target="data.description" button=true owner=owner - editable=editable}} + {{editor data.system.description target="system.description" button=true owner=owner + editable=editable engine="prosemirror"}} </div> diff --git a/tools/json-pack-tools.js b/tools/json-pack-tools.js index d20495f5..f791aa74 100644 --- a/tools/json-pack-tools.js +++ b/tools/json-pack-tools.js @@ -18,6 +18,7 @@ function cleanPackEntry(entry, cleanSourceId = true) { } }); if (entry.permission) entry.permission = { default: 0 }; + if (entry._stats?.lastModifiedBy) entry._stats.lastModifiedBy = "DS4BuildSystem00"; const embeddedDocumentCollections = [ "drawings", diff --git a/tsconfig.json b/tsconfig.json index cfb0eda8..e1c0203f 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -1,8 +1,9 @@ { "compilerOptions": { + "outDir": "dist", "target": "ES2021", "lib": ["ES2021", "DOM"], - "types": ["@league-of-foundry-developers/foundry-vtt-types"], + "types": ["@types/jquery", "handlebars"], "esModuleInterop": true, "moduleResolution": "node", "forceConsistentCasingInFileNames": true, @@ -10,7 +11,9 @@ "noUncheckedIndexedAccess": true, "noImplicitOverride": true, "resolveJsonModule": true, - 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