diff --git a/.eslintignore b/.eslintignore
index 03caea5e..5ff9ec06 100644
--- a/.eslintignore
+++ b/.eslintignore
@@ -6,3 +6,5 @@
 /.pnp.cjs
 /.pnp.loader.mjs
 /.yarn/
+client
+common
diff --git a/.gitignore b/.gitignore
index a45e3fd1..73a897fa 100644
--- a/.gitignore
+++ b/.gitignore
@@ -32,3 +32,7 @@ junit.xml
 !.yarn/sdks
 !.yarn/versions
 .pnp.*
+
+# foundry
+/client
+/common
diff --git a/.prettierignore b/.prettierignore
index 2080674e..2a9469b0 100644
--- a/.prettierignore
+++ b/.prettierignore
@@ -8,3 +8,5 @@
 /.pnp.loader.mjs
 /.yarn/
 /.vscode/
+client
+common
diff --git a/jsconfig.json b/jsconfig.json
new file mode 100644
index 00000000..1e137104
--- /dev/null
+++ b/jsconfig.json
@@ -0,0 +1,8 @@
+{
+    "compilerOptions": {
+        "module": "es2022",
+        "target": "ES2022"
+    },
+    "exclude": ["node_modules", "dist"],
+    "include": ["src", "client", "common"]
+}
diff --git a/jsconfig.json.license b/jsconfig.json.license
new file mode 100644
index 00000000..467ee146
--- /dev/null
+++ b/jsconfig.json.license
@@ -0,0 +1,3 @@
+SPDX-FileCopyrightText: 2022 Johannes Loher
+
+SPDX-License-Identifier: MIT
diff --git a/package.json b/package.json
index 2937aaf8..482d0ffe 100644
--- a/package.json
+++ b/package.json
@@ -64,18 +64,9 @@
         "@commitlint/cli": "17.3.0",
         "@commitlint/config-conventional": "17.3.0",
         "@guanghechen/rollup-plugin-copy": "2.1.4",
-        "@league-of-foundry-developers/foundry-vtt-types": "9.280.0",
-        "@pixi/constants": "6.2.1",
-        "@pixi/core": "6.2.1",
-        "@pixi/display": "6.2.1",
-        "@pixi/graphics": "6.2.1",
-        "@pixi/math": "6.2.1",
-        "@pixi/runner": "6.2.1",
-        "@pixi/settings": "6.2.1",
-        "@pixi/utils": "6.2.1",
-        "@rollup/plugin-typescript": "10.0.0",
         "@swc/core": "1.3.20",
         "@types/fs-extra": "9.0.13",
+        "@types/jquery": "3.5.14",
         "@types/node": "18.11.9",
         "@typescript-eslint/eslint-plugin": "5.44.0",
         "@typescript-eslint/parser": "5.44.0",
@@ -85,6 +76,7 @@
         "eslint-config-prettier": "8.5.0",
         "eslint-plugin-prettier": "4.2.1",
         "fs-extra": "10.1.0",
+        "handlebars": "4.7.7",
         "npm-run-all": "4.1.5",
         "prettier": "2.8.0",
         "rimraf": "3.0.2",
diff --git a/packs/creatures.json b/packs/creatures.json
index 00019738..38df2a43 100644
--- a/packs/creatures.json
+++ b/packs/creatures.json
@@ -4,7 +4,106 @@
         "name": "Erdelementar I",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "VHt6K5ArvzyfTEje",
+                "name": "Steinpranke",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 4,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "fIoBfLmNCxGfGzEX",
+                "name": "Steinwesen",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "23wk4FP7dNTkLgB5",
+                "name": "Anfällig (Luft)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 12,
@@ -81,22 +180,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erdelementar I",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -110,11 +204,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -122,20 +215,92 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346142,
+            "modifiedTime": 1668995460492,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "22pkyKnZoRLG0nnY",
+        "name": "Teufelchen III",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "VHt6K5ArvzyfTEje",
-                "name": "Steinpranke",
+                "_id": "L9utJ9BJSLkYbUjN",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "OaZjNMhyCyxRKA8C",
+                "name": "Krallen",
                 "type": "weapon",
-                "data": {
+                "img": "icons/svg/item-bag.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {},
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -143,78 +308,100 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 4,
-                    "opponentDefense": 0
+                    "weaponBonus": 1,
+                    "opponentDefense": 0,
+                    "action": "create"
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "fIoBfLmNCxGfGzEX",
-                "name": "Steinwesen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
+                "_id": "W2e5m1533YiEPsdg",
+                "name": "Feuerstrahl",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray-small.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "23wk4FP7dNTkLgB5",
-                "name": "Anfällig (Luft)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 0,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
+                        "sourceId": "Compendium.ds4.spells.kudkdrpMU0C83vM7"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Der Zauberwirker schie&szlig;t einen Feuerstrahl auf einen Feind, dessen Schaden dem Probenergebnis entspricht.</p>",
+                    "equipped": true,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 1,
+                        "complex": ""
+                    },
+                    "allowsDefense": true,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": true,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "0r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 1,
+                        "sorcerer": 1
+                    }
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "22pkyKnZoRLG0nnY",
-        "name": "Teufelchen III",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 4,
@@ -291,30 +478,24 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "name": "Teufelchen I",
-            "img": "icons/svg/mystery-man.svg",
             "displayName": 0,
             "actorLink": false,
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
             "alpha": 1,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -322,12 +503,15 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
+                },
+                "attenuation": 0.5,
+                "color": null
             },
             "disposition": -1,
             "displayBars": 0,
@@ -345,36 +529,54 @@
                     "brightVisionDarknessMax": null
                 }
             },
-            "randomImg": false
+            "randomImg": false,
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346173,
+            "modifiedTime": 1668995460523,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "2MFCw32xgaic6YGx",
+        "name": "Riesenratte",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/giant-rat-gray.png",
         "items": [
             {
-                "_id": "L9utJ9BJSLkYbUjN",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
+                "_id": "dVCq0990d0o158yt",
+                "name": "Scharfe Zähne",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                }
-            },
-            {
-                "_id": "OaZjNMhyCyxRKA8C",
-                "name": "Krallen",
-                "type": "weapon",
-                "img": "icons/svg/item-bag.svg",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -382,97 +584,114 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0,
-                    "action": "create"
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {}
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
             },
             {
-                "_id": "W2e5m1533YiEPsdg",
-                "name": "Feuerstrahl",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray-small.svg",
-                "data": {
-                    "description": "<p>Der Zauberwirker schie&szlig;t einen Feuerstrahl auf einen Feind, dessen Schaden dem Probenergebnis entspricht.</p>",
-                    "equipped": true,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 1,
-                        "complex": ""
-                    },
-                    "allowsDefense": true,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": true,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "0r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 1,
-                        "sorcerer": 1
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
+                "_id": "BQoKmcUMRg4cmoXq",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.spells.kudkdrpMU0C83vM7"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "xMPWpgWRrjacTpYQ",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "EcGjrMRAXOOGHGY1",
+                "name": "Schwimmen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "2MFCw32xgaic6YGx",
-        "name": "Riesenratte",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/giant-rat-gray.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 4,
@@ -549,22 +768,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Riesenratte",
-            "img": "systems/ds4/assets/tokens/devin-night/giant-rat*.png",
             "displayName": 20,
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -578,11 +792,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -590,48 +803,122 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/giant-rat*.png",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346177,
+            "modifiedTime": 1668995460532,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "3iMmLEmB0NEpyFGd",
+        "name": "Jungdrache (Silber)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
         "items": [
             {
-                "_id": "dVCq0990d0o158yt",
-                "name": "Scharfe Zähne",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "BQoKmcUMRg4cmoXq",
+                "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 200000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -640,19 +927,85 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "xMPWpgWRrjacTpYQ",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -661,46 +1014,231 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "EcGjrMRAXOOGHGY1",
-                "name": "Schwimmen",
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Quecksilber-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
+                "sort": 800000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "3iMmLEmB0NEpyFGd",
-        "name": "Jungdrache (Silber)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -777,22 +1315,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -806,11 +1339,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -818,135 +1350,212 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346186,
+            "modifiedTime": 1668995460547,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "4276kgAddflo3bwN",
+        "name": "Monsterspinne",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/monster-spider.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "5KumsWj49saU3R8P",
+                "name": "Spinnenbiss",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nU2FCLS66oVDnMkw",
+                "name": "Netzflüssigkeit",
+                "type": "weapon",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "ranged",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
+                "_id": "b80BR5n1f6WvGavG",
+                "name": "Dicke Spinnenhaut",
+                "type": "armor",
+                "sort": 300000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "v7zlqw9oygaGg5RF",
+                "name": "Kletterläufer",
+                "type": "specialCreatureAbility",
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
+                "_id": "vNnnWKNHFzvSlquf",
+                "name": "Lähmungseffekt",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5maJ8tHAVZCxHGW6"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/paralysis-effect.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Netzfl&uuml;ssigkeit (nur alle 10 Kampfrunden einsetzbar) macht Ziel f&uuml;r Probenergebnis in Kamprunden bewegungsunf&auml;hig, sofern ihm nicht K&Ouml;R+ST gelingt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "vYPD5Je4xRUgTqcp",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -955,172 +1564,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Quecksilber-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
                 },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "4276kgAddflo3bwN",
-        "name": "Monsterspinne",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/monster-spider.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 12,
@@ -1197,22 +1662,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Monsterspinne",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/monster-spider.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -1226,11 +1686,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -1238,138 +1697,209 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/monster-spider.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346201,
+            "modifiedTime": 1668995460565,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "6Ezz8k1SB64HQ9o5",
+        "name": "Erwachsener Drache (Gold)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
         "items": [
             {
-                "_id": "5KumsWj49saU3R8P",
-                "name": "Spinnenbiss",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nU2FCLS66oVDnMkw",
-                "name": "Netzflüssigkeit",
-                "type": "weapon",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "ranged",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "b80BR5n1f6WvGavG",
-                "name": "Dicke Spinnenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 1,
+                    "armorValue": 5,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "v7zlqw9oygaGg5RF",
-                "name": "Kletterläufer",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "vNnnWKNHFzvSlquf",
-                "name": "Lähmungseffekt",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Netzfl&uuml;ssigkeit (nur alle 10 Kampfrunden einsetzbar) macht Ziel f&uuml;r Probenergebnis in Kamprunden bewegungsunf&auml;hig, sofern ihm nicht K&Ouml;R+ST gelingt.</p>",
-                    "experiencePoints": 25
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5maJ8tHAVZCxHGW6"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/paralysis-effect.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "vYPD5Je4xRUgTqcp",
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 600000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -1378,25 +1908,231 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Licht-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "6Ezz8k1SB64HQ9o5",
-        "name": "Erwachsener Drache (Gold)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -1473,22 +2209,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -1502,11 +2233,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -1514,92 +2244,179 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346215,
+            "modifiedTime": 1668995460575,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "6KmAeL9lVxWXIeU6",
+        "name": "Todesfee",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "0tHp37tNXFa9akK0",
+                "name": "Geisterklaue",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "quc1WJJwo4UMlkg3",
+                "name": "Körperlos",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 8,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
+                "_id": "U6mQ5sQwMjdLgUww",
+                "name": "Alterung (1 Jahr pro Schadenspunkt)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.mVs6A48mWnfV9hcL"
+                    }
                 },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "IolX9qsFGSxYN38o",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
+                "_id": "w1h6K90G0l0RXQy5",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -1609,214 +2426,280 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
+                "_id": "eSMM4Zq5UPWN31iB",
+                "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
+                "_id": "VHUCIwHGz93rL2db",
+                "name": "Nur durch Magie verletzbar",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.FCxjdPJ1L8EJd0IF"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anf&auml;lligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>",
+                    "experiencePoints": 50
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Licht-Odem",
+                "_id": "vcdY5BrydMFLsnRU",
+                "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 900000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
                     "experiencePoints": 5
                 },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "_id": "We3eGY2UjINy3lRZ",
+                "name": "Wehklagen",
+                "type": "spell",
+                "sort": 1000000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Jeder im Umkreis von 9 m um die Todesfee erleidet nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(KÖR+AU)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": true
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "9",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": null,
+                        "sorcerer": null
+                    }
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
+                "_id": "aTr4fC2AuCJ5PLGF",
+                "name": "Totenkraft",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
-                "sort": 300000,
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
+                "effects": [
+                    {
+                        "_id": "xw1OyyTdDwkNe2jC",
+                        "changes": [
+                            {
+                                "key": "system.traits.strength.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            },
+                            {
+                                "key": "system.traits.constitution.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            }
+                        ],
+                        "disabled": false,
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "icon": "icons/svg/aura.svg",
+                        "label": "GEI + AU als Bonus auf Stärke und Härte",
+                        "transfer": true,
+                        "flags": {},
+                        "tint": null,
+                        "origin": null
+                    }
+                ],
+                "folder": null,
+                "sort": 800000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
-        "effects": [],
+        "effects": [
+            {
+                "_id": "EeRWStF1rRiIO5Ar",
+                "changes": [
+                    {
+                        "key": "system.traits.strength.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    },
+                    {
+                        "key": "system.traits.constitution.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "GEI + AU als Bonus auf Stärke und Härte",
+                "origin": "Compendium.ds4.creatures.6KmAeL9lVxWXIeU6.Item.aTr4fC2AuCJ5PLGF",
+                "tint": null,
+                "transfer": false,
+                "flags": {}
+            }
+        ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "6KmAeL9lVxWXIeU6",
-        "name": "Todesfee",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 6,
@@ -1893,22 +2776,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Todesfee",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -1922,11 +2800,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -1934,20 +2811,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346224,
+            "modifiedTime": 1668995462763,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "6YqxYCWfWVm6c8qM",
+        "name": "Schlachtross",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/war-horse.png",
         "items": [
             {
-                "_id": "0tHp37tNXFa9akK0",
-                "name": "Geisterklaue",
+                "_id": "7rFkQfTzgSOYmhNP",
+                "name": "Huf",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -1956,314 +2876,116 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "DzisICBhJKo3U7PX",
+                "name": "Rammen",
+                "type": "weapon",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "quc1WJJwo4UMlkg3",
-                "name": "Körperlos",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "U6mQ5sQwMjdLgUww",
-                "name": "Alterung (1 Jahr pro Schadenspunkt)",
+                "_id": "Mx15GW5ApV4HImpy",
+                "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.mVs6A48mWnfV9hcL"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "IolX9qsFGSxYN38o",
-                "name": "Angst (2)",
+                "_id": "VQpngugF60q18Gpp",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "w1h6K90G0l0RXQy5",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "eSMM4Zq5UPWN31iB",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VHUCIwHGz93rL2db",
-                "name": "Nur durch Magie verletzbar",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anf&auml;lligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>",
-                    "experiencePoints": 50
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.FCxjdPJ1L8EJd0IF"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "vcdY5BrydMFLsnRU",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "We3eGY2UjINy3lRZ",
-                "name": "Wehklagen",
-                "type": "spell",
-                "data": {
-                    "description": "<p>Jeder im Umkreis von 9 m um die Todesfee erleidet nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(KÖR+AU)/2 des Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": true
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "9",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": null,
-                        "sorcerer": null
-                    }
-                },
-                "sort": 1000000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "aTr4fC2AuCJ5PLGF",
-                "name": "Totenkraft",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
-                "data": {
-                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
-                    "experiencePoints": 10
-                },
-                "effects": [
-                    {
-                        "_id": "xw1OyyTdDwkNe2jC",
-                        "changes": [
-                            {
-                                "key": "data.traits.strength.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            },
-                            {
-                                "key": "data.traits.constitution.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            }
-                        ],
-                        "disabled": false,
-                        "duration": {
-                            "startTime": null
-                        },
-                        "icon": "icons/svg/aura.svg",
-                        "label": "GEI + AU als Bonus auf Stärke und Härte",
-                        "transfer": true,
-                        "flags": {},
-                        "tint": null
-                    }
-                ],
-                "folder": null,
-                "sort": 800000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
-        "effects": [
-            {
-                "_id": "EeRWStF1rRiIO5Ar",
-                "changes": [
-                    {
-                        "key": "data.traits.strength.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    },
-                    {
-                        "key": "data.traits.constitution.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "GEI + AU als Bonus auf Stärke und Härte",
-                "origin": "Compendium.ds4.creatures.6KmAeL9lVxWXIeU6.Item.aTr4fC2AuCJ5PLGF",
-                "tint": null,
-                "transfer": false,
-                "flags": {}
-            }
-        ],
+        "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "6YqxYCWfWVm6c8qM",
-        "name": "Schlachtross",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/war-horse.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 12,
@@ -2340,22 +3062,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Schlachtross",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/war-horse.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -2369,11 +3086,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -2381,72 +3097,209 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/war-horse.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346236,
+            "modifiedTime": 1668995460649,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "7B1AJKsZ9OBmj46R",
+        "name": "Erwachsener Drache (Rot)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
         "items": [
             {
-                "_id": "7rFkQfTzgSOYmhNP",
-                "name": "Huf",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "DzisICBhJKo3U7PX",
-                "name": "Rammen",
-                "type": "weapon",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 5,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "Mx15GW5ApV4HImpy",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -2455,46 +3308,231 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VQpngugF60q18Gpp",
-                "name": "Sturmangriff",
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Feuer-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
+                "sort": 800000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "WG8AshF0brFilFXB",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "7B1AJKsZ9OBmj46R",
-        "name": "Erwachsener Drache (Rot)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -2571,22 +3609,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -2600,11 +3633,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -2612,20 +3644,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346243,
+            "modifiedTime": 1668995460664,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "7CvWSMFqWHvwajP1",
+        "name": "Drachenwelpe (Rot)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
         "items": [
             {
                 "_id": "fogg4p9NQnpcBTUp",
                 "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -2633,50 +3708,86 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "BwxnkXHThNRptudp",
                 "name": "Panzerschuppen",
                 "type": "armor",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
+                    "armorValue": 3,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -2686,18 +3797,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -2707,18 +3826,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "nFNJLYh2O5rOFY89",
                 "name": "Mehrere Angriffe (+1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
@@ -2728,18 +3855,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
@@ -2749,18 +3884,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "yjkoipelFXEzcy1x",
                 "name": "Feuer-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 800000,
                 "flags": {
                     "core": {
@@ -2770,18 +3913,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "LHdWF7tVc3uHC0LW",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 900000,
                 "flags": {
                     "core": {
@@ -2791,18 +3942,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "ltDNoswX7EaA2d2X",
                 "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 1000000,
                 "flags": {
                     "core": {
@@ -2812,18 +3971,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "lOr6f4vMoBBOEPB7",
                 "name": "Verschlingen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
                 "sort": 1100000,
                 "flags": {
                     "core": {
@@ -2833,18 +4000,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "XsKjxXO7k3vIMyfQ",
                 "name": "Zerstampfen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 1300000,
                 "flags": {
                     "core": {
@@ -2854,67 +4029,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "WG8AshF0brFilFXB",
+                "_id": "F5KCKyCC8nD8lrn2",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
                 "effects": [],
                 "folder": null,
                 "sort": 1150000,
-                "permission": {
-                    "default": 0
-                },
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "7CvWSMFqWHvwajP1",
-        "name": "Drachenwelpe (Rot)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -2991,22 +4156,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -3020,11 +4180,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -3032,309 +4191,178 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Feuer-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "F5KCKyCC8nD8lrn2",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346249,
+            "modifiedTime": 1668995460684,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7kXHNCARsD0nZCqr",
         "name": "Hai",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "LddIU7JRhnrzFzgr",
+                "name": "Großer Biss",
+                "type": "weapon",
+                "img": "icons/svg/item-bag.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {},
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "4QWPtzkl6EncykP4",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ncn9gc2yJOMhWGhb",
+                "name": "Schwimmen",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "Q5TlvXVEyjer5YIG",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 13,
@@ -3411,23 +4439,18 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "name": "Hai",
-            "img": "icons/svg/mystery-man.svg",
             "displayName": 20,
             "actorLink": false,
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
             "alpha": 1,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "disposition": -1,
             "displayBars": 40,
             "bar1": {
@@ -3440,11 +4463,10 @@
             "randomImg": false,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -3452,117 +4474,985 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "LddIU7JRhnrzFzgr",
-                "name": "Großer Biss",
-                "type": "weapon",
-                "img": "icons/svg/item-bag.svg",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {}
-            },
-            {
-                "_id": "4QWPtzkl6EncykP4",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                }
-            },
-            {
-                "_id": "ncn9gc2yJOMhWGhb",
-                "name": "Schwimmen",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
-                    }
-                }
-            },
-            {
-                "_id": "Q5TlvXVEyjer5YIG",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346252,
+            "modifiedTime": 1668995460696,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8E7Mm0LsiqFm6syY",
         "name": "Augenball",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "V7Qw97Fk5MJgijNs",
+                "name": "Warzenhaut",
+                "type": "armor",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "z3o1FUNSKhEWkcpX",
+                "name": "Antimagie (10 Meter)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oUR6JglLxmJZduZz"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>S&auml;mtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht f&uuml;r die eigene Magie der Kreatur oder deren Zauber.</p>",
+                    "experiencePoints": 50
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tKiwh730ZOGMICdg",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "SZ8rvHDbY67EqjDN",
+                "name": "Mehrere Angriffe (+4)",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.1JDyMkVOlho7IuiN"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 4 zus&auml;tzliche Zauberspr&uuml;che in jeder Runde aktionsfrei wirken, keinen einzelnen Zauberspruch jedoch mehr als einmal. Abklingzeiten m&uuml;ssen weiterhin ber&uuml;cksichtigt werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "v6ojDNs7V5QqwKgT",
+                "name": "Mehrere Angriffglieder (+4)",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Greift mit 5 von insgesamt 10 Augen gleichzeitig an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl letztendlich sinkt.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "coIsPp1V166g8IAm",
+                "name": "Schweben",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "kY4uQF3t99ANzx5T",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "JMp5LjImHvoKsbGo",
+                "name": "Kettenblitz",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-lightning.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.gePnhgqnsmdEbj3Z"
+                    }
+                },
+                "system": {
+                    "description": "<p>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner N&auml;he &uuml;berspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen.</p>\n<p>Getroffene Gegner in Metallr&uuml;stung d&uuml;rfen keine Abwehr gegen einen Kettenblitz w&uuml;rfeln.</p>",
+                    "equipped": true,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 3,
+                        "complex": ""
+                    },
+                    "allowsDefense": true,
+                    "spellGroups": {
+                        "lightning": true,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": true
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "5r",
+                    "minimumLevels": {
+                        "healer": 16,
+                        "wizard": 10,
+                        "sorcerer": 10
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "K3QPHlqz66xolbzw",
+                "name": "Schleudern",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.bKCGwIne0uoWZiY0"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dieser Zauberspruch, gegen den das Ziel keine Abwehr w&uuml;rfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.</p>\n<p>Das Ziel erh&auml;lt f&uuml;r die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr w&uuml;rfelt.</p>\n<p>Nach dem Fortschleudern liegt das Ziel immer am Boden.</p>",
+                    "equipped": true,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(KÖR+AU)/2 des Ziels"
+                    },
+                    "allowsDefense": true,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": true,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE / 2",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": 16,
+                        "wizard": 12,
+                        "sorcerer": 10
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "16dN0fMIjJwdhvGF",
+                "name": "Blenden",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.JldAx8a91vVO2wUf"
+                    }
+                },
+                "system": {
+                    "description": "<p>Ein glei&szlig;ender Lichtstrahl schie&szlig;t aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel (welches dagegen keine Abwehr w&uuml;rfeln darf).</p><p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen k&ouml;nnen sollte.</p><p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>",
+                    "equipped": true,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(AGI+AU)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": true,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "5r",
+                    "minimumLevels": {
+                        "healer": 1,
+                        "wizard": 5,
+                        "sorcerer": null
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "u3CLqxahFyF7kVpa",
+                "name": "Einschläfern",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(KÖR+VE)/2 des jeweiligen Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": 2,
+                        "wizard": 5,
+                        "sorcerer": 5
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BkokuzUTP9U6LtBp",
+                "name": "Gehorche",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ"
+                    }
+                },
+                "system": {
+                    "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(GEI+VE)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE / 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 12,
+                        "sorcerer": 10
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lIchGK1m7Y7fMcKG",
+                "name": "Schutzschild",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.dpz383XbGFXEsGot"
+                    }
+                },
+                "system": {
+                    "description": "<p>Das Ziel erh&auml;lt das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": true,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Berühren",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "100r",
+                    "minimumLevels": {
+                        "healer": 4,
+                        "wizard": 8,
+                        "sorcerer": 8
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "f0MedvERq1s8hy4z",
+                "name": "Schutzfeld",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.NWPoiZHCmZ7ZJud4"
+                    }
+                },
+                "system": {
+                    "description": "<p>Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von au&szlig;en her wirkungslos abprallen.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": true,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Selbst",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "100r",
+                    "minimumLevels": {
+                        "healer": 4,
+                        "wizard": 8,
+                        "sorcerer": 8
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "cnl7AuqByHHjW1zd",
+                "name": "Telekinese",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.VGeMfTNSKWzNGm6r"
+                    }
+                },
+                "system": {
+                    "description": "<p>Mit diesem Zauber l&auml;sst der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1 m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (z&auml;hlt als ganze Aktion).</p>",
+                    "equipped": true,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-1 pro (Stufe x 5) kg Gewicht"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": true,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Konzentration",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "0r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 6,
+                        "sorcerer": 8
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "D3McezCJz6afqzmR",
+                "name": "Unsichtbarkeit",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw"
+                    }
+                },
+                "system": {
+                    "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": true,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Berühren",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "minutes"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": 20,
+                        "wizard": 12,
+                        "sorcerer": 12
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "bKyT6b0j4wLXbL7O",
+                "name": "Verwirren",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln f&uuml;r die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte&hellip;</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1&ndash;5</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6&ndash;10</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; l&auml;uft verwirrt in eine zuf&auml;llige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11&ndash;15</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(GEI+AU)/2"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": 8,
+                        "wizard": 5,
+                        "sorcerer": 5
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 8,
@@ -3639,22 +5529,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Augenball",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -3668,11 +5553,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -3680,820 +5564,245 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "V7Qw97Fk5MJgijNs",
-                "name": "Warzenhaut",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "z3o1FUNSKhEWkcpX",
-                "name": "Antimagie (10 Meter)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>S&auml;mtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht f&uuml;r die eigene Magie der Kreatur oder deren Zauber.</p>",
-                    "experiencePoints": 50
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oUR6JglLxmJZduZz"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tKiwh730ZOGMICdg",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "SZ8rvHDbY67EqjDN",
-                "name": "Mehrere Angriffe (+4)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 4 zus&auml;tzliche Zauberspr&uuml;che in jeder Runde aktionsfrei wirken, keinen einzelnen Zauberspruch jedoch mehr als einmal. Abklingzeiten m&uuml;ssen weiterhin ber&uuml;cksichtigt werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.1JDyMkVOlho7IuiN"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "v6ojDNs7V5QqwKgT",
-                "name": "Mehrere Angriffglieder (+4)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Greift mit 5 von insgesamt 10 Augen gleichzeitig an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl letztendlich sinkt.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "coIsPp1V166g8IAm",
-                "name": "Schweben",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "kY4uQF3t99ANzx5T",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "JMp5LjImHvoKsbGo",
-                "name": "Kettenblitz",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-lightning.svg",
-                "data": {
-                    "description": "<p>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner N&auml;he &uuml;berspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen.</p>\n<p>Getroffene Gegner in Metallr&uuml;stung d&uuml;rfen keine Abwehr gegen einen Kettenblitz w&uuml;rfeln.</p>",
-                    "equipped": true,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 3,
-                        "complex": ""
-                    },
-                    "allowsDefense": true,
-                    "spellGroups": {
-                        "lightning": true,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": true
-                    },
-                    "maxDistance": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "5r",
-                    "minimumLevels": {
-                        "healer": 16,
-                        "wizard": 10,
-                        "sorcerer": 10
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 400000,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.gePnhgqnsmdEbj3Z"
-                    }
-                }
-            },
-            {
-                "_id": "K3QPHlqz66xolbzw",
-                "name": "Schleudern",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg",
-                "data": {
-                    "description": "<p>Dieser Zauberspruch, gegen den das Ziel keine Abwehr w&uuml;rfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.</p>\n<p>Das Ziel erh&auml;lt f&uuml;r die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr w&uuml;rfelt.</p>\n<p>Nach dem Fortschleudern liegt das Ziel immer am Boden.</p>",
-                    "equipped": true,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(KÖR+AU)/2 des Ziels"
-                    },
-                    "allowsDefense": true,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": true,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE / 2",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": 16,
-                        "wizard": 12,
-                        "sorcerer": 10
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 500000,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.bKCGwIne0uoWZiY0"
-                    }
-                }
-            },
-            {
-                "_id": "16dN0fMIjJwdhvGF",
-                "name": "Blenden",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg",
-                "data": {
-                    "description": "<p>Ein glei&szlig;ender Lichtstrahl schie&szlig;t aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel (welches dagegen keine Abwehr w&uuml;rfeln darf).</p><p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen k&ouml;nnen sollte.</p><p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>",
-                    "equipped": true,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(AGI+AU)/2 des Ziels"
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-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": true,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
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-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "rounds"
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-                    "cooldownDuration": "5r",
-                    "minimumLevels": {
-                        "healer": 1,
-                        "wizard": 5,
-                        "sorcerer": null
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-                "folder": null,
-                "sort": 100000,
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-            },
-            {
-                "_id": "u3CLqxahFyF7kVpa",
-                "name": "Einschläfern",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
-                "data": {
-                    "description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(KÖR+VE)/2 des jeweiligen Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
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-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE x 2",
-                        "unit": "meter"
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-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
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-                    "cooldownDuration": "10r",
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-                        "wizard": 5,
-                        "sorcerer": 5
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-                "effects": [],
-                "folder": null,
-                "sort": 200000,
-                "permission": {
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-                    }
-                }
-            },
-            {
-                "_id": "BkokuzUTP9U6LtBp",
-                "name": "Gehorche",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
-                "data": {
-                    "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
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-                        "complex": "-(GEI+VE)/2 des Ziels"
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-                    "spellGroups": {
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-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
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-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
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-                        "unit": "meter"
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-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
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-                    "duration": {
-                        "value": "VE / 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "1d",
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-                        "healer": null,
-                        "wizard": 12,
-                        "sorcerer": 10
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-                "effects": [],
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-                "sort": 300000,
-                "permission": {
-                    "default": 0
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-                }
-            },
-            {
-                "_id": "lIchGK1m7Y7fMcKG",
-                "name": "Schutzschild",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg",
-                "data": {
-                    "description": "<p>Das Ziel erh&auml;lt das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
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-                        "complex": ""
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-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": true,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
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-                    "maxDistance": {
-                        "value": "Berühren",
-                        "unit": "custom"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "rounds"
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-                    "cooldownDuration": "100r",
-                    "minimumLevels": {
-                        "healer": 4,
-                        "wizard": 8,
-                        "sorcerer": 8
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-                },
-                "effects": [],
-                "folder": null,
-                "sort": 700000,
-                "permission": {
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-            },
-            {
-                "_id": "f0MedvERq1s8hy4z",
-                "name": "Schutzfeld",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg",
-                "data": {
-                    "description": "<p>Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von au&szlig;en her wirkungslos abprallen.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
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-                        "complex": ""
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-                    "spellGroups": {
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-                        "water": false,
-                        "ice": false,
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-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": true,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Selbst",
-                        "unit": "custom"
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-                        "unit": "meter"
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-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "rounds"
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-                    "cooldownDuration": "100r",
-                    "minimumLevels": {
-                        "healer": 4,
-                        "wizard": 8,
-                        "sorcerer": 8
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-                "effects": [],
-                "folder": null,
-                "sort": 600000,
-                "permission": {
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-            {
-                "_id": "cnl7AuqByHHjW1zd",
-                "name": "Telekinese",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg",
-                "data": {
-                    "description": "<p>Mit diesem Zauber l&auml;sst der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1 m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (z&auml;hlt als ganze Aktion).</p>",
-                    "equipped": true,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-1 pro (Stufe x 5) kg Gewicht"
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-                    "spellGroups": {
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-                        "healing": false,
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-                        "air": false,
-                        "transport": true,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
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-                        "unit": "meter"
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-                        "unit": "meter"
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-                    "duration": {
-                        "value": "Konzentration",
-                        "unit": "custom"
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-                    "cooldownDuration": "0r",
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-                        "healer": null,
-                        "wizard": 6,
-                        "sorcerer": 8
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-                "effects": [],
-                "folder": null,
-                "sort": 800000,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "D3McezCJz6afqzmR",
-                "name": "Unsichtbarkeit",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
-                "data": {
-                    "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
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-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
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-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": true,
-                        "area": false
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-                    "maxDistance": {
-                        "value": "Berühren",
-                        "unit": "custom"
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-                        "value": "",
-                        "unit": "meter"
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-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "minutes"
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-                    "cooldownDuration": "1d",
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-                        "healer": 20,
-                        "wizard": 12,
-                        "sorcerer": 12
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-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1000000,
-                "permission": {
-                    "default": 0
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-            },
-            {
-                "_id": "bKyT6b0j4wLXbL7O",
-                "name": "Verwirren",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
-                "data": {
-                    "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln f&uuml;r die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte&hellip;</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1&ndash;5</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6&ndash;10</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; l&auml;uft verwirrt in eine zuf&auml;llige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11&ndash;15</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(GEI+AU)/2"
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-                    "spellGroups": {
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-                        "earth": false,
-                        "water": false,
-                        "ice": false,
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-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE x 2",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": 8,
-                        "wizard": 5,
-                        "sorcerer": 5
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-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1200000,
-                "permission": {
-                    "default": 0
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-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346257,
+            "modifiedTime": 1668995460713,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "95N3CQpgVqg4zz0k",
         "name": "Minotaurus",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/minotaur-brown.png",
-        "data": {
+        "items": [
+            {
+                "_id": "WnNygCJUgl9nJVDV",
+                "name": "Massive Keule",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "hZvwSk1wun8Qjlmk",
+                "name": "Horn",
+                "type": "weapon",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "CES4HTOhBcNY0c6G",
+                "name": "Huf",
+                "type": "weapon",
+                "sort": 300000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "jhC7DbwCOazDTTVU",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "mOcmV58FSVafekAU",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "gPsGJGaDRosWvEEL",
+                "name": "Fell",
+                "type": "armor",
+                "sort": 600000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 14,
@@ -4570,22 +5879,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Minotaurus",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/minotaur*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -4599,11 +5903,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -4611,117 +5914,354 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/minotaur*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346270,
+            "modifiedTime": 1668995460720,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "A4zxgFGkMQpm67TR",
+        "name": "Jungdrache (Schwarz)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
         "items": [
             {
-                "_id": "WnNygCJUgl9nJVDV",
-                "name": "Massive Keule",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "hZvwSk1wun8Qjlmk",
-                "name": "Horn",
-                "type": "weapon",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "CES4HTOhBcNY0c6G",
-                "name": "Huf",
-                "type": "weapon",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
                 },
-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "jhC7DbwCOazDTTVU",
-                "name": "Sturmangriff",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "mOcmV58FSVafekAU",
-                "name": "Zerstampfen",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
                     "experiencePoints": 15
                 },
-                "sort": 500000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Säure-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
@@ -4730,49 +6270,86 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "gPsGJGaDRosWvEEL",
-                "name": "Fell",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
                 },
-                "sort": 600000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "TVxn2FjSGirdC90w",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "A4zxgFGkMQpm67TR",
-        "name": "Jungdrache (Schwarz)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -4849,22 +6426,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -4878,11 +6450,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -4890,93 +6461,126 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346280,
+            "modifiedTime": 1668995460725,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "ABiPZtu7q8KhWzXL",
+        "name": "Fliegendes Schwert",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "iVH3BR6wH35UTmmW",
+                "name": "Langschwert",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE"
+                    }
+                },
+                "img": "icons/weapons/swords/sword-guard-blue.webp",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 7,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
+                "_id": "r0mQXKDTdvRjlSze",
+                "name": "Metallwesen",
                 "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 5,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
+                "_id": "XfgWdbwMTVhcS3A9",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -4985,214 +6589,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Säure-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
                     "experiencePoints": 15
                 },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "TVxn2FjSGirdC90w",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "ABiPZtu7q8KhWzXL",
-        "name": "Fliegendes Schwert",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -5269,22 +6687,17 @@
                 "description": "<p><strong>Herstellung:</strong> 1513 GM + Waffenschmied</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Fliegendes Schwert",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -5298,11 +6711,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -5310,103 +6722,181 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
-        },
-        "items": [
-            {
-                "_id": "iVH3BR6wH35UTmmW",
-                "name": "Langschwert",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 7,
-                    "availability": "hamlet",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
                 },
-                "sort": 100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE"
-                    }
-                },
-                "img": "icons/weapons/swords/sword-guard-blue.webp",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
+                "attenuation": 0.5,
+                "color": null
             },
-            {
-                "_id": "r0mQXKDTdvRjlSze",
-                "name": "Metallwesen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
             },
-            {
-                "_id": "XfgWdbwMTVhcS3A9",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346283,
+            "modifiedTime": 1668995460733,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "BIyY1wlxWtJ5FRQJ",
         "name": "Kriegselefant",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "5qBHfTnJAXibKNWs",
+                "name": "Rammen",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "OehvVDNjDg4xbsW7",
+                "name": "Dickhäuter",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "QwtwJGcSVFimiHM0",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "iVORjCynScc6kVsS",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -5483,22 +6973,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Kriegselefant",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -5512,11 +6997,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -5524,120 +7008,461 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "5qBHfTnJAXibKNWs",
-                "name": "Rammen",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "OehvVDNjDg4xbsW7",
-                "name": "Dickhäuter",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "QwtwJGcSVFimiHM0",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "iVORjCynScc6kVsS",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346286,
+            "modifiedTime": 1668995460742,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "C4xijAwQdhRHz0Cs",
         "name": "Hobgoblin",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/hobgoblin-sword-purple.png",
-        "data": {
+        "items": [
+            {
+                "_id": "wTcga48GOVD8cQV3",
+                "name": "Kettenpanzer",
+                "type": "armor",
+                "img": "icons/equipment/chest/breastplate-scale-grey.webp",
+                "effects": [
+                    {
+                        "_id": "EkJB0kpYFHRMYSgl",
+                        "flags": {},
+                        "changes": [
+                            {
+                                "key": "system.combatValues.movement.total",
+                                "value": "-0.5",
+                                "mode": 2,
+                                "priority": null
+                            }
+                        ],
+                        "disabled": false,
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "icon": "icons/svg/aura.svg",
+                        "label": "Laufen -0,5",
+                        "tint": null,
+                        "transfer": true,
+                        "origin": null
+                    }
+                ],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.09Hp2c2jgoXx7cV0"
+                    }
+                },
+                "system": {
+                    "description": "<p>Laufen -0,5</p>",
+                    "quantity": 1,
+                    "price": 10,
+                    "availability": "village",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "chain",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "whLRBkMseej6C3IG",
+                "name": "Metallhelm",
+                "type": "armor",
+                "img": "icons/equipment/head/helm-barbute-reinforced.webp",
+                "effects": [
+                    {
+                        "_id": "wlQWjU1kXovR5G1J",
+                        "flags": {},
+                        "changes": [
+                            {
+                                "key": "system.combatValues.initiative.total",
+                                "value": "-1",
+                                "mode": 2,
+                                "priority": null
+                            }
+                        ],
+                        "disabled": false,
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "icon": "icons/svg/aura.svg",
+                        "label": "Initiative -1",
+                        "tint": null,
+                        "transfer": true,
+                        "origin": null
+                    }
+                ],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.fKhTsMO4YXDYY8GX"
+                    }
+                },
+                "system": {
+                    "description": "<p>Initiative -1</p>",
+                    "quantity": 1,
+                    "price": 6,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "plate",
+                    "armorType": "helmet"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "n3SYaxRnVV0nTKtq",
+                "name": "Holzschild",
+                "type": "shield",
+                "img": "icons/equipment/shield/round-wooden-boss-steel-brown.webp",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.J7d2zx4kqKEdMR1j"
+                    }
+                },
+                "system": {
+                    "description": "<p>Zerbricht bei einem Abwehr-Patzer</p>",
+                    "quantity": 1,
+                    "price": 1,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "QXzGnyknBZaJqCIc",
+                "name": "Nachtsicht",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "xAd7jo7Ni2KSl16I",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "MSuVIzM2MRDSyujQ",
+                "name": "Langschwert",
+                "type": "weapon",
+                "img": "icons/weapons/swords/sword-guard-blue.webp",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE"
+                    }
+                },
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 7,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lXtH1PL4nnpzMGkI",
+                "name": "Kurzbogen",
+                "type": "weapon",
+                "img": "icons/weapons/bows/shortbow-leather.webp",
+                "effects": [
+                    {
+                        "_id": "zgiIGlRMVCgAzrn7",
+                        "flags": {},
+                        "changes": [
+                            {
+                                "key": "system.combatValues.initiative.total",
+                                "value": "1",
+                                "mode": 2,
+                                "priority": null
+                            }
+                        ],
+                        "disabled": false,
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "icon": "icons/svg/aura.svg",
+                        "label": "Initiative +1",
+                        "tint": null,
+                        "transfer": true,
+                        "origin": null
+                    }
+                ],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.QsnvAep80sSVJToD"
+                    }
+                },
+                "system": {
+                    "description": "<p>Zweih&auml;ndig, Initiative +1</p>",
+                    "quantity": 1,
+                    "price": 6,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": false,
+                    "attackType": "ranged",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [
+            {
+                "_id": "JHK7Wjpao2TJM9FZ",
+                "changes": [
+                    {
+                        "key": "system.combatValues.movement.total",
+                        "value": "-0.5",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Laufen -0,5",
+                "origin": "Compendium.ds4.creatures.C4xijAwQdhRHz0Cs.Item.wTcga48GOVD8cQV3",
+                "tint": null,
+                "transfer": false,
+                "flags": {}
+            },
+            {
+                "_id": "ZtHVENPFHCbXGOig",
+                "changes": [
+                    {
+                        "key": "system.combatValues.initiative.total",
+                        "value": "-1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Initiative -1",
+                "origin": "Compendium.ds4.creatures.C4xijAwQdhRHz0Cs.Item.whLRBkMseej6C3IG",
+                "tint": null,
+                "transfer": false,
+                "flags": {}
+            },
+            {
+                "_id": "dNE6ol93DRVL7KwH",
+                "changes": [
+                    {
+                        "key": "system.combatValues.initiative.total",
+                        "value": "1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Initiative +1",
+                "origin": "Compendium.ds4.creatures.C4xijAwQdhRHz0Cs.Item.lXtH1PL4nnpzMGkI",
+                "tint": null,
+                "transfer": false,
+                "flags": {}
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 11,
@@ -5714,40 +7539,34 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "name": "Hobgoblin",
-            "img": "systems/ds4/assets/tokens/devin-night/hobgoblin-*.png",
             "displayName": 20,
             "actorLink": false,
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
             "alpha": 1,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "disposition": -1,
             "displayBars": 40,
             "bar1": {
                 "attribute": "combatValues.hitPoints"
             },
             "bar2": {
-                "attribute": ""
+                "attribute": null
             },
             "flags": {},
             "randomImg": true,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -5755,331 +7574,181 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/hobgoblin-*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "wTcga48GOVD8cQV3",
-                "name": "Kettenpanzer",
-                "type": "armor",
-                "img": "icons/equipment/chest/breastplate-scale-grey.webp",
-                "data": {
-                    "description": "<p>Laufen -0,5</p>",
-                    "quantity": 1,
-                    "price": 10,
-                    "availability": "village",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "chain",
-                    "armorType": "body"
-                },
-                "effects": [
-                    {
-                        "_id": "EkJB0kpYFHRMYSgl",
-                        "flags": {},
-                        "changes": [
-                            {
-                                "key": "data.combatValues.movement.total",
-                                "value": "-0.5",
-                                "mode": 2
-                            }
-                        ],
-                        "disabled": false,
-                        "duration": {
-                            "startTime": null
-                        },
-                        "icon": "icons/svg/aura.svg",
-                        "label": "Laufen -0,5",
-                        "tint": null,
-                        "transfer": true
-                    }
-                ],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.equipment.09Hp2c2jgoXx7cV0"
-                    }
-                }
-            },
-            {
-                "_id": "whLRBkMseej6C3IG",
-                "name": "Metallhelm",
-                "type": "armor",
-                "img": "icons/equipment/head/helm-barbute-reinforced.webp",
-                "data": {
-                    "description": "<p>Initiative -1</p>",
-                    "quantity": 1,
-                    "price": 6,
-                    "availability": "hamlet",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "plate",
-                    "armorType": "helmet"
-                },
-                "effects": [
-                    {
-                        "_id": "wlQWjU1kXovR5G1J",
-                        "flags": {},
-                        "changes": [
-                            {
-                                "key": "data.combatValues.initiative.total",
-                                "value": "-1",
-                                "mode": 2
-                            }
-                        ],
-                        "disabled": false,
-                        "duration": {
-                            "startTime": null
-                        },
-                        "icon": "icons/svg/aura.svg",
-                        "label": "Initiative -1",
-                        "tint": null,
-                        "transfer": true
-                    }
-                ],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.equipment.fKhTsMO4YXDYY8GX"
-                    }
-                }
-            },
-            {
-                "_id": "n3SYaxRnVV0nTKtq",
-                "name": "Holzschild",
-                "type": "shield",
-                "img": "icons/equipment/shield/round-wooden-boss-steel-brown.webp",
-                "data": {
-                    "description": "<p>Zerbricht bei einem Abwehr-Patzer</p>",
-                    "quantity": 1,
-                    "price": 1,
-                    "availability": "hamlet",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.equipment.J7d2zx4kqKEdMR1j"
-                    }
-                }
-            },
-            {
-                "_id": "QXzGnyknBZaJqCIc",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
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-                    }
-                }
-            },
-            {
-                "_id": "xAd7jo7Ni2KSl16I",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                }
-            },
-            {
-                "_id": "MSuVIzM2MRDSyujQ",
-                "name": "Langschwert",
-                "type": "weapon",
-                "img": "icons/weapons/swords/sword-guard-blue.webp",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 7,
-                    "availability": "hamlet",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
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-                        "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE"
-                    }
-                }
-            },
-            {
-                "_id": "lXtH1PL4nnpzMGkI",
-                "name": "Kurzbogen",
-                "type": "weapon",
-                "img": "icons/weapons/bows/shortbow-leather.webp",
-                "data": {
-                    "description": "<p>Zweih&auml;ndig, Initiative +1</p>",
-                    "quantity": 1,
-                    "price": 6,
-                    "availability": "hamlet",
-                    "storageLocation": "-",
-                    "equipped": false,
-                    "attackType": "ranged",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
-                },
-                "effects": [
-                    {
-                        "_id": "zgiIGlRMVCgAzrn7",
-                        "flags": {},
-                        "changes": [
-                            {
-                                "key": "data.combatValues.initiative.total",
-                                "value": "1",
-                                "mode": 2
-                            }
-                        ],
-                        "disabled": false,
-                        "duration": {
-                            "startTime": null
-                        },
-                        "icon": "icons/svg/aura.svg",
-                        "label": "Initiative +1",
-                        "tint": null,
-                        "transfer": true
-                    }
-                ],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
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-                "flags": {
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-                        "sourceId": "Compendium.ds4.equipment.QsnvAep80sSVJToD"
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-                }
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-        ],
-        "effects": [
-            {
-                "_id": "JHK7Wjpao2TJM9FZ",
-                "changes": [
-                    {
-                        "key": "data.combatValues.movement.total",
-                        "value": "-0.5",
-                        "mode": 2
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Laufen -0,5",
-                "origin": "Compendium.ds4.creatures.C4xijAwQdhRHz0Cs.Item.wTcga48GOVD8cQV3",
-                "tint": null,
-                "transfer": false,
-                "flags": {}
-            },
-            {
-                "_id": "ZtHVENPFHCbXGOig",
-                "changes": [
-                    {
-                        "key": "data.combatValues.initiative.total",
-                        "value": "-1",
-                        "mode": 2
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Initiative -1",
-                "origin": "Compendium.ds4.creatures.C4xijAwQdhRHz0Cs.Item.whLRBkMseej6C3IG",
-                "tint": null,
-                "transfer": false,
-                "flags": {}
-            },
-            {
-                "_id": "dNE6ol93DRVL7KwH",
-                "changes": [
-                    {
-                        "key": "data.combatValues.initiative.total",
-                        "value": "1",
-                        "mode": 2
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Initiative +1",
-                "origin": "Compendium.ds4.creatures.C4xijAwQdhRHz0Cs.Item.lXtH1PL4nnpzMGkI",
-                "tint": null,
-                "transfer": false,
-                "flags": {}
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346292,
+            "modifiedTime": 1668995460748,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "CIzMY691MK016h4E",
         "name": "Luftelementar I",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "PL4rUPVh5MRMW796",
+                "name": "Luftstoß",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>-1 WB/2 m</p>",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ghW7FO5d2do95peV",
+                "name": "Keine feste Gestalt",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 8,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "wqzMhcBGP8qbClRW",
+                "name": "Anfällig (Erde)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3yeOHhXD8iJrtRJL",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
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+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 6,
@@ -6156,22 +7825,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Luftelementar I",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -6185,11 +7849,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -6197,20 +7860,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346301,
+            "modifiedTime": 1668995460757,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "DNbOkqUg7jitTTbw",
+        "name": "Luftelementar III",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
                 "_id": "PL4rUPVh5MRMW796",
                 "name": "Luftstoß",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "<p>-1 WB/2 m</p>",
                     "quantity": 1,
                     "price": 0,
@@ -6218,23 +7924,31 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "meleeRanged",
-                    "weaponBonus": 1,
+                    "weaponBonus": 4,
                     "opponentDefense": 0
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-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
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+                "_stats": {
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+                    "coreVersion": null,
+                    "createdTime": null,
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             {
                 "_id": "ghW7FO5d2do95peV",
                 "name": "Keine feste Gestalt",
                 "type": "armor",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -6245,23 +7959,22 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "wqzMhcBGP8qbClRW",
                 "name": "Anfällig (Erde)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
@@ -6271,18 +7984,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "3yeOHhXD8iJrtRJL",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -6292,25 +8013,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
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-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "DNbOkqUg7jitTTbw",
-        "name": "Luftelementar III",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 15,
@@ -6387,22 +8111,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Luftelementar III",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -6416,11 +8135,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -6428,93 +8146,151 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346310,
+            "modifiedTime": 1668995460764,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "DoaYEZc7DgLJQ8yg",
+        "name": "Erwachsener Drache (Schwarz)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
         "items": [
             {
-                "_id": "PL4rUPVh5MRMW796",
-                "name": "Luftstoß",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "<p>-1 WB/2 m</p>",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": 0
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                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
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-            {
-                "_id": "ghW7FO5d2do95peV",
-                "name": "Keine feste Gestalt",
-                "type": "armor",
-                "data": {
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                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 5,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "wqzMhcBGP8qbClRW",
-                "name": "Anfällig (Erde)",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "3yeOHhXD8iJrtRJL",
+                "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -6523,25 +8299,289 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Säure-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "YH44ChGg43M1zfJV",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "DoaYEZc7DgLJQ8yg",
-        "name": "Erwachsener Drache (Schwarz)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -6618,22 +8658,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -6647,11 +8682,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -6659,72 +8693,183 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346320,
+            "modifiedTime": 1668995460767,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "EItxqEiDUOmJdy4n",
+        "name": "Troll",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/troll-blue.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "k4z8YIPc1sSdgAuf",
+                "name": "Massive Keule",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "SUbNCeLDrM29kOjI",
+                "name": "Geworfener Fels",
+                "type": "weapon",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "ranged",
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
+                "_id": "2t0pWjoVV6V1XL7m",
+                "name": "Warzenhaut",
+                "type": "armor",
+                "sort": 300000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XBYL6p6Lh2di3cL0",
+                "name": "Anfällig (Licht)",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.aOsmsf7jIK7hU9U8"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Lichtangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ut3GaXn0lU6CJO2f",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -6733,235 +8878,115 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
+                "_id": "wxRyDYdcYDvfRLsw",
+                "name": "Regeneration",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in H&ouml;he des Probenergebnisses der Regenerations-Probe (PW: K&Ouml;R). Durch Feuer oder S&auml;ure verlorene LK k&ouml;nnen nicht regeneriert werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
+                "_id": "hutBK3nVQ2TZBivP",
+                "name": "Umschlingen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Säure-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                "system": {
+                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
                     "experiencePoints": 10
                 },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "YH44ChGg43M1zfJV",
+                "_id": "275bgVmTqYULPH3V",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
-                    "default": 0
-                },
+                "sort": 800000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "EItxqEiDUOmJdy4n",
-        "name": "Troll",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/troll-blue.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -7038,20 +9063,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Troll",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/troll*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -7062,16 +9084,13 @@
                 "attribute": null
             },
             "randomImg": true,
-            "mirrorX": false,
-            "mirrorY": false,
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -7079,20 +9098,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/troll*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346327,
+            "modifiedTime": 1668995460770,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "F3zJ4xbHwN9syuK8",
+        "name": "Medusa",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/medusa-pale.png",
         "items": [
             {
-                "_id": "k4z8YIPc1sSdgAuf",
-                "name": "Massive Keule",
+                "_id": "08rqhbd0eadzrJxS",
+                "name": "Klauen",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -7101,185 +9163,206 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "opponentDefense": 0
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "SUbNCeLDrM29kOjI",
-                "name": "Geworfener Fels",
+                "_id": "YL8uGdXD9QX45OvA",
+                "name": "Schlangen",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "ranged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "2t0pWjoVV6V1XL7m",
-                "name": "Warzenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3Gxud5Mn5gy97Qie",
+                "name": "Schuppen",
+                "type": "armor",
                 "sort": 300000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "XBYL6p6Lh2di3cL0",
-                "name": "Anfällig (Licht)",
+                "_id": "MuXvP2TjwvevxLpo",
+                "name": "Blickangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Lichtangriffe.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.aOsmsf7jIK7hU9U8"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erh&auml;lt -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "ut3GaXn0lU6CJO2f",
-                "name": "Dunkelsicht",
+                "_id": "RhdH7ESwq8ukGvTy",
+                "name": "Mehrere Angriffe (+5)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Von den zahlreichen Geschwindigkeit an W&auml;nden und Decken aktionsfrei Schlangen auf ihrem Kopf k&ouml;nnen jeweils 5 in jeder Runde klettern. Kann auf Gegner herabfallen, wobei Schlagen um Nahkampfgegner angreifen.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "wxRyDYdcYDvfRLsw",
-                "name": "Regeneration",
+                "_id": "CTAZdf7uuEQ4sWA9",
+                "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in H&ouml;he des Probenergebnisses der Regenerations-Probe (PW: K&Ouml;R). Durch Feuer oder S&auml;ure verlorene LK k&ouml;nnen nicht regeneriert werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "hutBK3nVQ2TZBivP",
-                "name": "Umschlingen",
+                "_id": "NEEOtiJGhOpZ7RuW",
+                "name": "Versteinern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
-                    "experiencePoints": 10
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "275bgVmTqYULPH3V",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
+                "system": {
+                    "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem K&Ouml;R+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>",
+                    "experiencePoints": 50
                 },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "F3zJ4xbHwN9syuK8",
-        "name": "Medusa",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/medusa-pale.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 11,
@@ -7356,22 +9439,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Medusa",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/medusa*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -7385,11 +9463,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -7397,138 +9474,267 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/medusa*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346341,
+            "modifiedTime": 1668995460772,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "FYpSMLagk6Qs6MWS",
+        "name": "Erwachsener Drache (Grün)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
         "items": [
             {
-                "_id": "08rqhbd0eadzrJxS",
-                "name": "Klauen",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "YL8uGdXD9QX45OvA",
-                "name": "Schlangen",
-                "type": "weapon",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "3Gxud5Mn5gy97Qie",
-                "name": "Schuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 1,
+                    "armorValue": 5,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "MuXvP2TjwvevxLpo",
-                "name": "Blickangriff",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erh&auml;lt -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "RhdH7ESwq8ukGvTy",
-                "name": "Mehrere Angriffe (+5)",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Von den zahlreichen Geschwindigkeit an W&auml;nden und Decken aktionsfrei Schlangen auf ihrem Kopf k&ouml;nnen jeweils 5 in jeder Runde klettern. Kann auf Gegner herabfallen, wobei Schlagen um Nahkampfgegner angreifen.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
                     }
                 },
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "CTAZdf7uuEQ4sWA9",
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Giftgas-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
+                "sort": 900000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
@@ -7537,46 +9743,173 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "NEEOtiJGhOpZ7RuW",
-                "name": "Versteinern",
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem K&Ouml;R+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>",
-                    "experiencePoints": 50
-                },
-                "sort": 700000,
+                "sort": 1000000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3bhEx0YT3KTgl19E",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "FYpSMLagk6Qs6MWS",
-        "name": "Erwachsener Drache (Grün)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -7653,22 +9986,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -7682,11 +10010,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -7694,135 +10021,122 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346356,
+            "modifiedTime": 1668995460774,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "FxGhbznQbwd0jRUT",
+        "name": "Keiler",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "wQm8AMxYF0NKZhQE",
+                "name": "Hauer",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -1
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "DDaq3xgZrGuEl4Dc",
+                "name": "Dicke Borstenhaut",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "yru5VWx93wWmOXZA",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -7831,172 +10145,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Giftgas-Odem",
+                "_id": "DyCGJ2kxHV5QYgWK",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "3bhEx0YT3KTgl19E",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "FxGhbznQbwd0jRUT",
-        "name": "Keiler",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -8073,22 +10272,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Keiler",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/boar*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -8102,11 +10296,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -8114,20 +10307,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/boar*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346363,
+            "modifiedTime": 1668995460777,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "GMUTgcbmahiwgXSj",
+        "name": "Hydra",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/hydra-blue.png",
         "items": [
             {
-                "_id": "wQm8AMxYF0NKZhQE",
-                "name": "Hauer",
+                "_id": "TEjCLP10Mjf8XqCl",
+                "name": "Großer Biss",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -8136,22 +10372,30 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 2,
-                    "opponentDefense": -1
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "jcgmsC6XoKcSpu6a",
+                "name": "Schuppenpanzer",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "DDaq3xgZrGuEl4Dc",
-                "name": "Dicke Borstenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -8162,24 +10406,110 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yru5VWx93wWmOXZA",
-                "name": "Natürliche Waffen",
+                "_id": "jtnlL78QKAyrNEey",
+                "name": "Mehrere Angriffe (+5)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann mit seinen insgesamt sechs K&ouml;pfen 5 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "dnGDZ0R98VlEskVv",
+                "name": "Mehrere Angriffglieder (+5)",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.e6VuJIL8ocXQDQ2V"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Greift mit insgesamt 6 K&ouml;pfen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt.</p>",
                     "experiencePoints": 0
                 },
-                "sort": 300000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "KwCXBwhluHD0uHIW",
+                "name": "Nachtsicht",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "CIzNpB4GXHkdFsAI",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -8188,46 +10518,86 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "DyCGJ2kxHV5QYgWK",
-                "name": "Sturmangriff",
+                "_id": "HOykiW9ZmatUSUKm",
+                "name": "Regeneration",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
+                "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in H&ouml;he des Probenergebnisses der Regenerations-Probe (PW: K&Ouml;R). Durch Feuer oder S&auml;ure verlorene LK k&ouml;nnen nicht regeneriert werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "YvT74RD5F3M4DMEx",
+                "name": "Schwimmen",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "GMUTgcbmahiwgXSj",
-        "name": "Hydra",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/hydra-blue.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 14,
@@ -8304,22 +10674,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Hydra",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/hydra*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -8333,11 +10698,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -8345,20 +10709,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/hydra*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346375,
+            "modifiedTime": 1668995460780,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "GVLSLNSoMybeWhBP",
+        "name": "Basilisk",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/basilisk-green.png",
         "items": [
             {
-                "_id": "TEjCLP10Mjf8XqCl",
+                "_id": "y5i2zrZBp74DKQrQ",
                 "name": "Großer Biss",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -8369,20 +10776,28 @@
                     "weaponBonus": 2,
                     "opponentDefense": -2
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3CFakJA3eQJYSFN7",
+                "name": "Schuppenpanzer",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "jcgmsC6XoKcSpu6a",
-                "name": "Schuppenpanzer",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -8393,66 +10808,52 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "jtnlL78QKAyrNEey",
-                "name": "Mehrere Angriffe (+5)",
+                "_id": "x7vdeybwnlRnlqTu",
+                "name": "Blickangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann mit seinen insgesamt sechs K&ouml;pfen 5 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erh&auml;lt -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "dnGDZ0R98VlEskVv",
-                "name": "Mehrere Angriffglieder (+5)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Greift mit insgesamt 6 K&ouml;pfen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.e6VuJIL8ocXQDQ2V"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "KwCXBwhluHD0uHIW",
+                "_id": "kQZnCtDlaCaKc38S",
                 "name": "Nachtsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 500000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
@@ -8461,19 +10862,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "CIzNpB4GXHkdFsAI",
+                "_id": "cZa7Ms69DWYg8Pgz",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 600000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -8482,67 +10891,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "HOykiW9ZmatUSUKm",
-                "name": "Regeneration",
+                "_id": "Hn8EIElYWelAKxiD",
+                "name": "Versteinern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in H&ouml;he des Probenergebnisses der Regenerations-Probe (PW: K&Ouml;R). Durch Feuer oder S&auml;ure verlorene LK k&ouml;nnen nicht regeneriert werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 700000,
+                "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.Mh6bLPD3N29ybeLq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "YvT74RD5F3M4DMEx",
-                "name": "Schwimmen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
-                    "experiencePoints": 5
+                "system": {
+                    "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem K&Ouml;R+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>",
+                    "experiencePoints": 50
                 },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "GVLSLNSoMybeWhBP",
-        "name": "Basilisk",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/basilisk-green.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 14,
@@ -8619,22 +11018,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Basilisk",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/basilisk*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -8648,11 +11042,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -8660,20 +11053,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/basilisk*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346388,
+            "modifiedTime": 1668995460783,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "GWNFUkgxocfKchIQ",
+        "name": "Reitkeiler",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png",
         "items": [
             {
-                "_id": "y5i2zrZBp74DKQrQ",
-                "name": "Großer Biss",
+                "_id": "nUiNfU3pFgeeoRNR",
+                "name": "Hauer",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -8682,22 +11118,30 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "opponentDefense": -1
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pSQjVkwbjngPoEPZ",
+                "name": "Dicke Borstenhaut",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "3CFakJA3eQJYSFN7",
-                "name": "Schuppenpanzer",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -8708,66 +11152,23 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "x7vdeybwnlRnlqTu",
-                "name": "Blickangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erh&auml;lt -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.l4ewILWP2zbiSM97"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "kQZnCtDlaCaKc38S",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "cZa7Ms69DWYg8Pgz",
+                "_id": "VfFAFdeQ7jhTlAz1",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 500000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -8776,46 +11177,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "Hn8EIElYWelAKxiD",
-                "name": "Versteinern",
+                "_id": "MMjbCu5tz7v52LOJ",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem K&Ouml;R+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>",
-                    "experiencePoints": 50
-                },
-                "sort": 600000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5eB5a0FnygbaqWPe"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "GWNFUkgxocfKchIQ",
-        "name": "Reitkeiler",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/boar-brown-1.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -8892,22 +11304,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Reitkeiler",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/boar*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -8921,11 +11328,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -8933,72 +11339,238 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/boar*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346399,
+            "modifiedTime": 1668995460786,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "GeUXlf57uWcGVGRH",
+        "name": "Drachenwelpe (Silber)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
         "items": [
             {
-                "_id": "nUiNfU3pFgeeoRNR",
-                "name": "Hauer",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -1
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "pSQjVkwbjngPoEPZ",
-                "name": "Dicke Borstenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VfFAFdeQ7jhTlAz1",
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -9007,46 +11579,202 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "MMjbCu5tz7v52LOJ",
-                "name": "Sturmangriff",
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Quecksilber-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
+                "sort": 800000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "GeUXlf57uWcGVGRH",
-        "name": "Drachenwelpe (Silber)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -9123,22 +11851,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -9152,11 +11875,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -9164,92 +11886,150 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346414,
+            "modifiedTime": 1668995460789,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "GnW2ELzTtLoJmUQ1",
+        "name": "Gargyl",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/gargoyle-gray.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "XGrSqryhxGUlUJkC",
+                "name": "Steinklaue",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "e28wsq9gdMv8u94N",
+                "name": "Steinwesen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
+                "_id": "ur7rgX6JTOwscpm5",
+                "name": "Anfällig (Luft)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
+                "_id": "XSowCGPLnuUUt0gb",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -9259,18 +12039,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
+                "_id": "IEf4b9ukDhSecShW",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -9280,40 +12068,85 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
+                "_id": "7x3a6bQcUXDNNjfx",
+                "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "ILpCHZ6o5GV4NakU",
+                "name": "Kletterläufer",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "iZL3YxmtOHvZvYgW",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 800000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -9322,61 +12155,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Quecksilber-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
+                "_id": "FydhkYVuUuHNXzxS",
                 "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
+                "sort": 900000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
@@ -9385,88 +12184,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
                 },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "GnW2ELzTtLoJmUQ1",
-        "name": "Gargyl",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/gargoyle-gray.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 7,
@@ -9543,22 +12282,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Gargyl",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/gargoyle*.png",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -9572,11 +12306,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -9584,20 +12317,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/gargoyle*.png",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346440,
+            "modifiedTime": 1668995460797,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "HSgR2FXUmsT2zfIc",
+        "name": "Golem, Knochen-",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "XGrSqryhxGUlUJkC",
-                "name": "Steinklaue",
+                "_id": "KzEfCqb54s8Ju7x1",
+                "name": "Knochenpranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -9608,68 +12384,22 @@
                     "weaponBonus": 2,
                     "opponentDefense": 0
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "e28wsq9gdMv8u94N",
-                "name": "Steinwesen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ur7rgX6JTOwscpm5",
-                "name": "Anfällig (Luft)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XSowCGPLnuUUt0gb",
+                "_id": "lB0BTGi2Qp2IpbTp",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -9679,40 +12409,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "IEf4b9ukDhSecShW",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "7x3a6bQcUXDNNjfx",
+                "_id": "QTbksMwiH60vH9lT",
                 "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
@@ -9721,88 +12438,144 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "ILpCHZ6o5GV4NakU",
-                "name": "Kletterläufer",
+                "_id": "7HsvjAKlmOXSvm6e",
+                "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
                     "experiencePoints": 10
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "y8yRArJSJhHTdPXU",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
                 "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "iZL3YxmtOHvZvYgW",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "FydhkYVuUuHNXzxS",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 900000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "43U10Znpq4coew6C",
+                "name": "Mehrere Angriffe (+3)",
+                "type": "specialCreatureAbility",
+                "sort": 550000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.LM5xia0xVIlhQsLG"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann mit seinen insgesamt vier Armen 3 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "Lu7kcH5ekEpY8YDU",
+                "name": "Mehrere Angriffglieder (+4)",
+                "type": "specialCreatureAbility",
+                "sort": 575000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Greift mit insgesamt 4 Armen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "HSgR2FXUmsT2zfIc",
-        "name": "Golem, Knochen-",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -9879,22 +12652,17 @@
                 "description": "<p><strong>Herstellung:</strong> 2613 GM + Schreinern</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Golem, Knochen-",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -9908,11 +12676,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -9920,90 +12687,155 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346447,
+            "modifiedTime": 1668995460802,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "HgTRHAjq1YBk40sO",
+        "name": "Echsenmensch",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/lizard-man-green-dark.png",
         "items": [
             {
-                "_id": "KzEfCqb54s8Ju7x1",
-                "name": "Knochenpranke",
+                "_id": "5X3YrQ6PeuexE5QD",
+                "name": "Speer",
                 "type": "weapon",
-                "data": {
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.oWvJfxEBr83QxO9Q"
+                    }
+                },
+                "img": "icons/weapons/polearms/spear-hooked-simple.webp",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Zerbricht bei Schie&szlig;en-Patzer</p>",
+                    "quantity": 1,
+                    "price": 1,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "CylYyspqzzOiD3QA",
+                "name": "Schuppenpanzer",
+                "type": "armor",
+                "sort": 300000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "lB0BTGi2Qp2IpbTp",
-                "name": "Dunkelsicht",
+                "_id": "tOY9c09eNSqmJHki",
+                "name": "Nachtsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "QTbksMwiH60vH9lT",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "7HsvjAKlmOXSvm6e",
+                "_id": "G0avaPXmxplRB8al",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
@@ -10012,88 +12844,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "y8yRArJSJhHTdPXU",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "43U10Znpq4coew6C",
-                "name": "Mehrere Angriffe (+3)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann mit seinen insgesamt vier Armen 3 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-                    "experiencePoints": -1
                 },
-                "sort": 550000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.LM5xia0xVIlhQsLG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
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-                "name": "Mehrere Angriffglieder (+4)",
-                "type": "specialCreatureAbility",
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-                    "experiencePoints": 0
-                },
-                "sort": 575000,
-                "flags": {
-                    "core": {
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-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
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+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
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         "sort": 0,
-        "permission": {
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-        },
-        "flags": {}
-    },
-    {
-        "_id": "HgTRHAjq1YBk40sO",
-        "name": "Echsenmensch",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/lizard-man-green-dark.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -10170,22 +12942,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Echsenmensch",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/lizard-man*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -10199,11 +12966,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -10211,124 +12977,120 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/lizard-man*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "5X3YrQ6PeuexE5QD",
-                "name": "Speer",
-                "type": "weapon",
-                "data": {
-                    "description": "<p>Zerbricht bei Schie&szlig;en-Patzer</p>",
-                    "quantity": 1,
-                    "price": 1,
-                    "availability": "hamlet",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.equipment.oWvJfxEBr83QxO9Q"
-                    }
-                },
-                "img": "icons/weapons/polearms/spear-hooked-simple.webp",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "CylYyspqzzOiD3QA",
-                "name": "Schuppenpanzer",
-                "type": "armor",
-                "data": {
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-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
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-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-            },
-            {
-                "_id": "tOY9c09eNSqmJHki",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
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-                "permission": {
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-                }
-            },
-            {
-                "_id": "G0avaPXmxplRB8al",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346458,
+            "modifiedTime": 1668995460805,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "HgfrjXKUApOXvkUX",
         "name": "Pony",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/horse-brown.png",
-        "data": {
+        "items": [
+            {
+                "_id": "jpyXagx6Gqji5I09",
+                "name": "Huf, in Notwehr",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
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+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "7I2yvv1ctfP1BND7",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
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+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -10405,22 +13167,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Pony",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/horse*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
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-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
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             "displayBars": 40,
@@ -10434,11 +13191,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -10446,20 +13202,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/horse*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346482,
+            "modifiedTime": 1668995460807,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "HjpxMlpyjPr3hd3r",
+        "name": "Adler",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/eagle.png",
         "items": [
             {
-                "_id": "jpyXagx6Gqji5I09",
-                "name": "Huf, in Notwehr",
+                "_id": "9vJL3lyC4RTQCZ7e",
+                "name": "Krallen",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -10467,27 +13266,87 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 2,
+                    "weaponBonus": 1,
                     "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "zYQAanmjVsNytqBl",
+                "name": "Federkleid",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "7I2yvv1ctfP1BND7",
+                "_id": "ysyoJA3dYTu4XXvt",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "k9Ng7RdfvSRN5JVW",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 200000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -10496,25 +13355,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "zUXT2ZkY12TAu5CU",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
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         "sort": 0,
-        "permission": {
-            "default": 0
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-        "flags": {}
-    },
-    {
-        "_id": "HjpxMlpyjPr3hd3r",
-        "name": "Adler",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/eagle.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 3,
@@ -10591,22 +13482,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Adler",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/eagle.png",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -10620,11 +13506,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -10632,20 +13517,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/eagle.png",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346489,
+            "modifiedTime": 1668995460809,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "InLjj4RGxfkDrtXr",
+        "name": "Bär",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/bear-1.png",
         "items": [
             {
-                "_id": "9vJL3lyC4RTQCZ7e",
-                "name": "Krallen",
+                "_id": "qZayWokGcZreHpfI",
+                "name": "Pranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -10653,23 +13581,31 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ayDGYJevUkbQ3N0c",
+                "name": "Fell",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "zYQAanmjVsNytqBl",
-                "name": "Federkleid",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -10680,45 +13616,23 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "ysyoJA3dYTu4XXvt",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "k9Ng7RdfvSRN5JVW",
+                "_id": "PKewYpkEmAWTc1j5",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 400000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -10727,46 +13641,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "zUXT2ZkY12TAu5CU",
-                "name": "Sturzangriff",
+                "_id": "WbEsNLQpzoWJlJyj",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "InLjj4RGxfkDrtXr",
-        "name": "Bär",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/bear-1.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 12,
@@ -10843,22 +13768,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Bär",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/bear*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -10872,11 +13792,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -10884,20 +13803,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/bear*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346499,
+            "modifiedTime": 1668995460812,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "JGpIh3oCK1Vx3NnZ",
+        "name": "Kriegsdämon",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "qZayWokGcZreHpfI",
+                "_id": "bXEiQJc7aJmLW1K4",
                 "name": "Pranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -10905,51 +13867,87 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "N6MfjihlDL9hfse6",
+                "name": "Dämonenhaut",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ayDGYJevUkbQ3N0c",
-                "name": "Fell",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 1,
+                    "armorValue": 2,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "PKewYpkEmAWTc1j5",
+                "_id": "BDsxMEuEKfjEgFk3",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "AHJhJgRCvw2dKx78",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -10958,19 +13956,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "WbEsNLQpzoWJlJyj",
+                "_id": "DURD01IkVxPAwlxf",
                 "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
@@ -10979,25 +13985,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "hvOFruV5fmieLXnk",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "JGpIh3oCK1Vx3NnZ",
-        "name": "Kriegsdämon",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 15,
@@ -11074,22 +14112,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Kriegsdämon",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -11103,11 +14136,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -11115,72 +14147,122 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346506,
+            "modifiedTime": 1668995460814,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "KlpfMH3L3pL82SSd",
+        "name": "Erwachsener Drache (Weiss)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
         "items": [
             {
-                "_id": "bXEiQJc7aJmLW1K4",
-                "name": "Pranke",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "N6MfjihlDL9hfse6",
-                "name": "Dämonenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 5,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "BDsxMEuEKfjEgFk3",
+                "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -11189,19 +14271,85 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "AHJhJgRCvw2dKx78",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 400000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -11210,67 +14358,231 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "DURD01IkVxPAwlxf",
-                "name": "Sturmangriff",
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Frost-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
+                "sort": 800000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "hvOFruV5fmieLXnk",
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "27WSvh2zN2Th7iAs",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 600000,
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "KlpfMH3L3pL82SSd",
-        "name": "Erwachsener Drache (Weiss)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -11347,22 +14659,17 @@
                 "description": "<h1>Drachenarten</h1>\n<table style=\"width: 634px;\" border=\"1\">\n<tbody>\n<tr>\n<td>Farbe</td>\n<td>Odem</td>\n<td>Wesen...</td>\n</tr>\n<tr>\n<td>Blau</td>\n<td>Blitz-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Bronze</td>\n<td>Schallwellen-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Gelb</td>\n<td>Sandsturm-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Gold</td>\n<td>Licht-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Gr&uuml;n</td>\n<td>Giftgas-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Rot</td>\n<td>Feuer-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Schwarz</td>\n<td>S&auml;ure-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Silber</td>\n<td>Quecksilber-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Weiss</td>\n<td>Frost-</td>\n<td>...der Dunkelheit</td>\n</tr>\n</tbody>\n</table>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -11376,11 +14683,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -11388,20 +14694,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346527,
+            "modifiedTime": 1668995460818,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "Ko3jVM757Kr89IQr",
+        "name": "Erwachsener Drache (Bronze)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
         "items": [
             {
                 "_id": "fogg4p9NQnpcBTUp",
                 "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -11412,20 +14761,28 @@
                     "weaponBonus": 5,
                     "opponentDefense": -5
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "BwxnkXHThNRptudp",
                 "name": "Panzerschuppen",
                 "type": "armor",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -11436,23 +14793,22 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -11462,18 +14818,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -11483,18 +14847,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "nFNJLYh2O5rOFY89",
                 "name": "Mehrere Angriffe (+1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
@@ -11504,18 +14876,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
@@ -11525,18 +14905,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "yjkoipelFXEzcy1x",
-                "name": "Frost-Odem",
+                "name": "Schallwellen-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 800000,
                 "flags": {
                     "core": {
@@ -11546,18 +14934,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "LHdWF7tVc3uHC0LW",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 900000,
                 "flags": {
                     "core": {
@@ -11567,18 +14963,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "ltDNoswX7EaA2d2X",
                 "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 1000000,
                 "flags": {
                     "core": {
@@ -11588,18 +14992,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "lOr6f4vMoBBOEPB7",
                 "name": "Verschlingen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
                 "sort": 1100000,
                 "flags": {
                     "core": {
@@ -11609,18 +15021,55 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "XsKjxXO7k3vIMyfQ",
                 "name": "Zerstampfen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 1300000,
                 "flags": {
                     "core": {
@@ -11630,18 +15079,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "pX6BSfPqftBLxuhf",
                 "name": "Angst (3)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
@@ -11651,46 +15108,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "27WSvh2zN2Th7iAs",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
                 },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "Ko3jVM757Kr89IQr",
-        "name": "Erwachsener Drache (Bronze)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -11767,22 +15206,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -11796,11 +15230,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -11808,72 +15241,122 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346542,
+            "modifiedTime": 1668995460823,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "LgtcLrKtCa496ih6",
+        "name": "Kampfdämon",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "bXEiQJc7aJmLW1K4",
+                "name": "Pranke",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 3,
+                    "opponentDefense": -3
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "N6MfjihlDL9hfse6",
+                "name": "Dämonenhaut",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
+                "_id": "BDsxMEuEKfjEgFk3",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -11882,61 +15365,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "AHJhJgRCvw2dKx78",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -11945,172 +15394,86 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Schallwellen-Odem",
+                "_id": "DURD01IkVxPAwlxf",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
+                "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
+                "_id": "hvOFruV5fmieLXnk",
+                "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
+                "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
                     "experiencePoints": 5
                 },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
                 },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "LgtcLrKtCa496ih6",
-        "name": "Kampfdämon",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -12187,22 +15550,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Kampfdämon",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -12216,11 +15574,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -12228,20 +15585,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346560,
+            "modifiedTime": 1668995460832,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "LtsbT2DHYKs9Catm",
+        "name": "Hoher Dämon",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
                 "_id": "bXEiQJc7aJmLW1K4",
                 "name": "Pranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -12249,23 +15649,31 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 3,
-                    "opponentDefense": -3
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "N6MfjihlDL9hfse6",
                 "name": "Dämonenhaut",
                 "type": "armor",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -12276,23 +15684,22 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "BDsxMEuEKfjEgFk3",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
@@ -12302,18 +15709,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "AHJhJgRCvw2dKx78",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -12323,18 +15738,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "DURD01IkVxPAwlxf",
                 "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -12344,18 +15767,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "hvOFruV5fmieLXnk",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
@@ -12365,25 +15796,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "LtsbT2DHYKs9Catm",
-        "name": "Hoher Dämon",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 7,
@@ -12460,22 +15894,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Hoher Dämon",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -12489,11 +15918,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -12501,20 +15929,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346576,
+            "modifiedTime": 1668995460842,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "O2maANGDJHPLX8aE",
+        "name": "Unwolf",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/nether-wolf.png",
         "items": [
             {
-                "_id": "bXEiQJc7aJmLW1K4",
-                "name": "Pranke",
+                "_id": "9olbXmWVzPkmPhvu",
+                "name": "Biss",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -12522,72 +15993,119 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "p3zhDhgstlj2JMxe",
+                "name": "Feuerodem",
+                "type": "weapon",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "N6MfjihlDL9hfse6",
-                "name": "Dämonenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "ranged",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
-                "sort": 200000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "hcB5LcidhVSW5rI7",
+                "name": "Brennendes Fell",
+                "type": "armor",
+                "sort": 300000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "BDsxMEuEKfjEgFk3",
-                "name": "Dunkelsicht",
+                "_id": "MPb5ZrTIutJ291XD",
+                "name": "Anfällig (Wasser)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "AHJhJgRCvw2dKx78",
+                "_id": "fMULyKcCpn2tVMPO",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -12596,19 +16114,56 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "DURD01IkVxPAwlxf",
+                "_id": "qLG2ZZPYGAbLzpBf",
+                "name": "Odem",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "4851TNs45Q3hSrU1",
                 "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
@@ -12617,19 +16172,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "hvOFruV5fmieLXnk",
+                "_id": "NXxoBj91nyeyBm4M",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 600000,
+                "sort": 800000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
@@ -12638,25 +16201,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "O2maANGDJHPLX8aE",
-        "name": "Unwolf",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/nether-wolf.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 11,
@@ -12733,22 +16299,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Unwolf",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/nether-wolf.png",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -12762,11 +16323,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -12774,117 +16334,209 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/nether-wolf.png",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346597,
+            "modifiedTime": 1668995460893,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "OsCyBwPcejWRSqLr",
+        "name": "Erwachsener Drache (Silber)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
         "items": [
             {
-                "_id": "9olbXmWVzPkmPhvu",
-                "name": "Biss",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "p3zhDhgstlj2JMxe",
-                "name": "Feuerodem",
-                "type": "weapon",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "ranged",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "hcB5LcidhVSW5rI7",
-                "name": "Brennendes Fell",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 1,
+                    "armorValue": 5,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "MPb5ZrTIutJ291XD",
-                "name": "Anfällig (Wasser)",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "fMULyKcCpn2tVMPO",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 500000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -12893,19 +16545,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "qLG2ZZPYGAbLzpBf",
-                "name": "Odem",
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Quecksilber-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
+                "sort": 800000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
@@ -12914,67 +16574,202 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "4851TNs45Q3hSrU1",
-                "name": "Sturmangriff",
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "NXxoBj91nyeyBm4M",
-                "name": "Wesen der Dunkelheit (Settingoption)",
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 800000,
+                "sort": 1000000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "OsCyBwPcejWRSqLr",
-        "name": "Erwachsener Drache (Silber)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -13051,22 +16846,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -13080,11 +16870,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -13092,135 +16881,209 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346608,
+            "modifiedTime": 1668995460957,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "P3mlpN2JrbnDtLwJ",
+        "name": "Mumie",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "MxXeRwM7Mw1OqmAC",
+                "name": "Fäulnispranke",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "Icq7W8YrjXTIlb7C",
+                "name": "Bandagen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "cloth",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
+                "_id": "Kf2kAdMidDaK1SVD",
+                "name": "Anfällig (Feuer)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C"
+                    }
                 },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yUtiK9PSMcNcvXfr",
+                "name": "Angst (1)",
+                "type": "specialCreatureAbility",
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
+                "_id": "F3UjrYhsbCLoyFm3",
+                "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "hewKWM2G62KKAj7L",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -13229,172 +17092,183 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Quecksilber-Odem",
+                "_id": "PFpQT1jYCeKy2yuk",
+                "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 900000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
                     "experiencePoints": 5
                 },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
+                "_id": "nX0rcnKD1xHYwysw",
+                "name": "Totenkraft",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
+                "effects": [
+                    {
+                        "_id": "xw1OyyTdDwkNe2jC",
+                        "changes": [
+                            {
+                                "key": "system.traits.strength.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            },
+                            {
+                                "key": "system.traits.constitution.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            }
+                        ],
+                        "disabled": false,
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "icon": "icons/svg/aura.svg",
+                        "label": "GEI + AU als Bonus auf Stärke und Härte",
+                        "transfer": true,
+                        "flags": {},
+                        "tint": null,
+                        "origin": null
+                    }
+                ],
+                "folder": null,
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
+                    }
+                },
+                "system": {
+                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "fdt4YJVWp3XylED1",
+                "name": "Werteverlust (KÖR)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png",
+                "effects": [],
+                "folder": null,
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.RwT0NBwkc1TuAR1e"
+                    }
+                },
+                "system": {
+                    "description": "<p>Pro schadensverursachendem Treffer wird K&Ouml;R um 1 gesenkt (bei K&Ouml;R Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;wird 1 verlorener Attributspunkt regeneriert.</p>",
                     "experiencePoints": 15
                 },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
                 },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
-        "effects": [],
+        "effects": [
+            {
+                "_id": "xOFATK3tVf0XChho",
+                "changes": [
+                    {
+                        "key": "system.traits.strength.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    },
+                    {
+                        "key": "system.traits.constitution.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "GEI + AU als Bonus auf Stärke und Härte",
+                "origin": "Compendium.ds4.creatures.P3mlpN2JrbnDtLwJ.Item.nX0rcnKD1xHYwysw",
+                "tint": null,
+                "transfer": false,
+                "flags": {}
+            }
+        ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "P3mlpN2JrbnDtLwJ",
-        "name": "Mumie",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 12,
@@ -13471,22 +17345,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Mumie",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -13500,11 +17369,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -13512,20 +17380,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346620,
+            "modifiedTime": 1668995462861,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "PKPmkOMLDGwS9QZJ",
+        "name": "Dämonenfürst",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "MxXeRwM7Mw1OqmAC",
-                "name": "Fäulnispranke",
+                "_id": "bXEiQJc7aJmLW1K4",
+                "name": "Pranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -13533,114 +17444,87 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "N6MfjihlDL9hfse6",
+                "name": "Dämonenhaut",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "Icq7W8YrjXTIlb7C",
-                "name": "Bandagen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "cloth",
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "Kf2kAdMidDaK1SVD",
-                "name": "Anfällig (Feuer)",
+                "_id": "BDsxMEuEKfjEgFk3",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yUtiK9PSMcNcvXfr",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "F3UjrYhsbCLoyFm3",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "hewKWM2G62KKAj7L",
+                "_id": "AHJhJgRCvw2dKx78",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 600000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -13649,19 +17533,56 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "PFpQT1jYCeKy2yuk",
+                "_id": "DURD01IkVxPAwlxf",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "hvOFruV5fmieLXnk",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 900000,
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
@@ -13670,118 +17591,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nX0rcnKD1xHYwysw",
-                "name": "Totenkraft",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
-                "data": {
-                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
-                    "experiencePoints": 10
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
                 },
-                "effects": [
-                    {
-                        "_id": "xw1OyyTdDwkNe2jC",
-                        "changes": [
-                            {
-                                "key": "data.traits.strength.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            },
-                            {
-                                "key": "data.traits.constitution.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            }
-                        ],
-                        "disabled": false,
-                        "duration": {
-                            "startTime": null
-                        },
-                        "icon": "icons/svg/aura.svg",
-                        "label": "GEI + AU als Bonus auf Stärke und Härte",
-                        "transfer": true,
-                        "flags": {},
-                        "tint": null
-                    }
-                ],
-                "folder": null,
-                "sort": 700000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
-                    }
-                }
-            },
-            {
-                "_id": "fdt4YJVWp3XylED1",
-                "name": "Werteverlust (KÖR)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png",
-                "data": {
-                    "description": "<p>Pro schadensverursachendem Treffer wird K&Ouml;R um 1 gesenkt (bei K&Ouml;R Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;wird 1 verlorener Attributspunkt regeneriert.</p>",
-                    "experiencePoints": 15
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 800000,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.RwT0NBwkc1TuAR1e"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
-        "effects": [
-            {
-                "_id": "xOFATK3tVf0XChho",
-                "changes": [
-                    {
-                        "key": "data.traits.strength.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    },
-                    {
-                        "key": "data.traits.constitution.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "GEI + AU als Bonus auf Stärke und Härte",
-                "origin": "Compendium.ds4.creatures.P3mlpN2JrbnDtLwJ.Item.nX0rcnKD1xHYwysw",
-                "tint": null,
-                "transfer": false,
-                "flags": {}
-            }
-        ],
+        "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "PKPmkOMLDGwS9QZJ",
-        "name": "Dämonenfürst",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 20,
@@ -13858,22 +17689,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Dämonenfürst",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -13887,11 +17713,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -13899,20 +17724,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346629,
+            "modifiedTime": 1668995461020,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "PVuNoFILDAHpqGsa",
+        "name": "Raubkatze",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/feline-predator-panther.png",
         "items": [
             {
-                "_id": "bXEiQJc7aJmLW1K4",
+                "_id": "LZJzGcDrnXdAEPkP",
                 "name": "Pranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -13920,72 +17788,148 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
+                    "weaponBonus": 2,
+                    "opponentDefense": -1
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "8Um85s0Ayigqse3B",
+                "name": "Biss",
+                "type": "weapon",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "N6MfjihlDL9hfse6",
-                "name": "Dämonenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -1
                 },
-                "sort": 200000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "J1JDirHXfexacI9G",
+                "name": "Fell",
+                "type": "armor",
+                "sort": 300000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "BDsxMEuEKfjEgFk3",
-                "name": "Dunkelsicht",
+                "_id": "h9DFDddV6zHABNNR",
+                "name": "Mehrere Angriffe (+1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "AHJhJgRCvw2dKx78",
+                "_id": "X8PG6Z929me6Fewo",
+                "name": "Nachtsicht",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "vyDe0soNx67ZePNM",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 400000,
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -13994,67 +17938,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "DURD01IkVxPAwlxf",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
                 },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "hvOFruV5fmieLXnk",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "PVuNoFILDAHpqGsa",
-        "name": "Raubkatze",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/feline-predator-panther.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 7,
@@ -14131,22 +18036,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Raubkatze",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/feline-predator*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -14160,11 +18060,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -14172,165 +18071,268 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/feline-predator*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "LZJzGcDrnXdAEPkP",
-                "name": "Pranke",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -1
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "8Um85s0Ayigqse3B",
-                "name": "Biss",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -1
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "J1JDirHXfexacI9G",
-                "name": "Fell",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
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-                "permission": {
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-                }
-            },
-            {
-                "_id": "h9DFDddV6zHABNNR",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 400000,
-                "flags": {
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-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "X8PG6Z929me6Fewo",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 500000,
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-                    }
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-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
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-                }
-            },
-            {
-                "_id": "vyDe0soNx67ZePNM",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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-                "sort": 600000,
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-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346633,
+            "modifiedTime": 1668995461060,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QWC9LW1g4aMUHZNc",
         "name": "Riesenechse",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/giant-lizard-olive.png",
-        "data": {
+        "items": [
+            {
+                "_id": "0EPSA2vb34Nilg91",
+                "name": "Grausamer Biss",
+                "type": "weapon",
+                "img": "icons/svg/item-bag.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {},
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 4,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "2C5NsY0F4qndyWGS",
+                "name": "Schuppenpanzer",
+                "type": "armor",
+                "img": "icons/svg/item-bag.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {},
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "I5qUZBkW7JLwuCze",
+                "name": "Kletterläufer",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "xtiIwy6EYYRPkXN9",
+                "name": "Nachtsicht",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "OBlOP38tzoxwhNuj",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "WiyqJV69YblM42Ot",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "T8SibpTZqhohwVkB",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt. Befreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 15,
@@ -14407,40 +18409,34 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "name": "Riesenechse",
-            "img": "systems/ds4/assets/tokens/devin-night/giant-lizard*.png",
             "displayName": 20,
             "actorLink": false,
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
             "alpha": 1,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "disposition": -1,
             "displayBars": 40,
             "bar1": {
                 "attribute": "combatValues.hitPoints"
             },
             "bar2": {
-                "attribute": ""
+                "attribute": null
             },
             "flags": {},
             "randomImg": true,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -14448,21 +18444,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/giant-lizard*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346636,
+            "modifiedTime": 1668995461076,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "Qm2toXbf6EVmvRS1",
+        "name": "Hund",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dog-pitbull-2.png",
         "items": [
             {
-                "_id": "0EPSA2vb34Nilg91",
-                "name": "Grausamer Biss",
+                "_id": "j0NbwyhdJPipL7Rl",
+                "name": "Biss",
                 "type": "weapon",
-                "img": "icons/svg/item-bag.svg",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -14470,161 +18508,88 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 4,
+                    "weaponBonus": 1,
                     "opponentDefense": 0
                 },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {}
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
             },
             {
-                "_id": "2C5NsY0F4qndyWGS",
-                "name": "Schuppenpanzer",
+                "_id": "PlB4iu4DBqxypeR0",
+                "name": "Fell",
                 "type": "armor",
-                "img": "icons/svg/item-bag.svg",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
+                    "armorValue": 1,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {}
-            },
-            {
-                "_id": "I5qUZBkW7JLwuCze",
-                "name": "Kletterläufer",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
-                "data": {
-                    "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
-                    "experiencePoints": 10
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.Kbb8qlLeVahzxy5N"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "xtiIwy6EYYRPkXN9",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                }
-            },
-            {
-                "_id": "OBlOP38tzoxwhNuj",
+                "_id": "lmc1Llwdx3k697VS",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
                     }
-                }
-            },
-            {
-                "_id": "WiyqJV69YblM42Ot",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
                 },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "sort": 0,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                }
-            },
-            {
-                "_id": "T8SibpTZqhohwVkB",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt. Befreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "Qm2toXbf6EVmvRS1",
-        "name": "Hund",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dog-pitbull-2.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 5,
@@ -14701,22 +18666,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Hund",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dog*.png",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -14730,11 +18690,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -14742,20 +18701,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dog*.png",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346645,
+            "modifiedTime": 1668995461103,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "QudriM5XZhEC7D6v",
+        "name": "Oger",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/ogre-blue.png",
         "items": [
             {
-                "_id": "j0NbwyhdJPipL7Rl",
-                "name": "Biss",
+                "_id": "hYNvoybPpmNB7ldb",
+                "name": "Massive Keule",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -14763,23 +18765,31 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "M90M3KCsByyNno2f",
+                "name": "Felle",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "PlB4iu4DBqxypeR0",
-                "name": "Fell",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -14787,54 +18797,114 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "armorValue": 1,
-                    "armorMaterialType": "natural",
+                    "armorMaterialType": "cloth",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "lmc1Llwdx3k697VS",
-                "name": "Natürliche Waffen",
+                "_id": "yIAptcyyzAytAPRc",
+                "name": "Nachtsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "u8EFs9MhGH4cjqzI",
+                "name": "Umschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "THrZ1zvzJTdJ0413",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "QudriM5XZhEC7D6v",
-        "name": "Oger",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/ogre-blue.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 12,
@@ -14911,22 +18981,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Oger",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/ogre*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -14934,17 +18999,16 @@
                 "attribute": "combatValues.hitPoints"
             },
             "bar2": {
-                "attribute": ""
+                "attribute": null
             },
             "randomImg": true,
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -14952,141 +19016,442 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/ogre*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "hYNvoybPpmNB7ldb",
-                "name": "Massive Keule",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "M90M3KCsByyNno2f",
-                "name": "Felle",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "cloth",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yIAptcyyzAytAPRc",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "u8EFs9MhGH4cjqzI",
-                "name": "Umschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "THrZ1zvzJTdJ0413",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346647,
+            "modifiedTime": 1668995461120,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "RWNocIHuXIWwUwJu",
         "name": "Jungdrache (Gold)",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
-        "data": {
+        "items": [
+            {
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Licht-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -15163,22 +19528,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -15192,11 +19552,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -15204,309 +19563,149 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Licht-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346651,
+            "modifiedTime": 1668995461126,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Rvu16XzEjizdqNsu",
         "name": "Skelett",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/skeleton-green.png",
-        "data": {
+        "items": [
+            {
+                "_id": "PhvbJ2VSw3ivWS3F",
+                "name": "Knochenklaue",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "jmoVrv9FCX28B4PJ",
+                "name": "Geistesimmun",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "e5PbQLkYj3kldXil",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -15583,22 +19782,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Skelett",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/skeleton*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -15612,11 +19806,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -15624,20 +19817,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/skeleton*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346657,
+            "modifiedTime": 1668995461131,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "RxSUSzQBSTFYHOlV",
+        "name": "Niederer Dämon",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "PhvbJ2VSw3ivWS3F",
-                "name": "Knochenklaue",
+                "_id": "bXEiQJc7aJmLW1K4",
+                "name": "Pranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -15646,47 +19882,144 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 1,
-                    "opponentDefense": 0
+                    "opponentDefense": -1
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "N6MfjihlDL9hfse6",
+                "name": "Dämonenhaut",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "jmoVrv9FCX28B4PJ",
-                "name": "Geistesimmun",
+                "_id": "BDsxMEuEKfjEgFk3",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 200000,
+                "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "e5PbQLkYj3kldXil",
+                "_id": "AHJhJgRCvw2dKx78",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "DURD01IkVxPAwlxf",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "hvOFruV5fmieLXnk",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 300000,
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
@@ -15695,25 +20028,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "RxSUSzQBSTFYHOlV",
-        "name": "Niederer Dämon",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 5,
@@ -15790,22 +20126,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Niederer Dämon",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -15819,11 +20150,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -15831,20 +20161,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346666,
+            "modifiedTime": 1668995461134,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "S8DNL5XpmNRSNJhD",
+        "name": "Erdelementar II",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "bXEiQJc7aJmLW1K4",
-                "name": "Pranke",
+                "_id": "VHt6K5ArvzyfTEje",
+                "name": "Steinpranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -15852,141 +20225,88 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": -1
+                    "weaponBonus": 4,
+                    "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "fIoBfLmNCxGfGzEX",
+                "name": "Steinwesen",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "N6MfjihlDL9hfse6",
-                "name": "Dämonenhaut",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
+                    "armorValue": 4,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "BDsxMEuEKfjEgFk3",
-                "name": "Dunkelsicht",
+                "_id": "23wk4FP7dNTkLgB5",
+                "name": "Anfällig (Luft)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "AHJhJgRCvw2dKx78",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
                     "experiencePoints": 0
                 },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "DURD01IkVxPAwlxf",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
                 },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "hvOFruV5fmieLXnk",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "S8DNL5XpmNRSNJhD",
-        "name": "Erdelementar II",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 17,
@@ -16063,22 +20383,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erdelementar II",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -16092,11 +20407,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -16104,20 +20418,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346676,
+            "modifiedTime": 1668995461139,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "SQv63FQBjA5jW5xv",
+        "name": "Einhorn",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "VHt6K5ArvzyfTEje",
-                "name": "Steinpranke",
+                "_id": "o8CRX0tj3mrixbeV",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -16125,78 +20482,302 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 4,
-                    "opponentDefense": 0
+                    "weaponBonus": 1,
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "fIoBfLmNCxGfGzEX",
-                "name": "Steinwesen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "23wk4FP7dNTkLgB5",
-                "name": "Anfällig (Luft)",
+                "_id": "k4syi7gvtjmG6yVt",
+                "name": "Angst (1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
-                    "experiencePoints": 0
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                    }
                 },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ywm8DSneqBXy2Pk9",
+                "name": "Geistesimmun",
+                "type": "specialCreatureAbility",
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "RWRBDrcHL1YK6MvZ",
+                "name": "Nachtsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "m78risNOMkOZtoix",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Horn oder Hufe) in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "WLc6j329EiSfsRj5",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ysPz3YM2HzR9rptL",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "As31RtyHN8S4aN7O",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "mwMtV9vS293KeF3Q",
+                "name": "Spurt",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/run.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.KUbT1gBeThcLY7vU"
+                    }
+                },
+                "system": {
+                    "description": "<p>Der Laufen-Wert des Ziels wird f&uuml;r die Dauer des Zaubers verdoppelt.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": -2,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": true,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Berühren",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "100r",
+                    "minimumLevels": {
+                        "healer": 7,
+                        "wizard": 7,
+                        "sorcerer": 7
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "SQv63FQBjA5jW5xv",
-        "name": "Einhorn",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -16273,22 +20854,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Einhorn",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -16302,11 +20878,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -16314,20 +20889,92 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346679,
+            "modifiedTime": 1668995461142,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "SxbO1iTrXYGbdMoC",
+        "name": "Teufelchen II",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "o8CRX0tj3mrixbeV",
-                "name": "Mehrere Angriffe",
+                "_id": "L9utJ9BJSLkYbUjN",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "OaZjNMhyCyxRKA8C",
+                "name": "Krallen",
                 "type": "weapon",
-                "data": {
+                "img": "icons/svg/item-bag.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {},
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -16336,243 +20983,27 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 1,
-                    "opponentDefense": -2
+                    "opponentDefense": 0,
+                    "action": "create"
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "k4syi7gvtjmG6yVt",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ywm8DSneqBXy2Pk9",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "RWRBDrcHL1YK6MvZ",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "m78risNOMkOZtoix",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Horn oder Hufe) in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "WLc6j329EiSfsRj5",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ysPz3YM2HzR9rptL",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "As31RtyHN8S4aN7O",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "mwMtV9vS293KeF3Q",
-                "name": "Spurt",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/run.svg",
-                "data": {
-                    "description": "<p>Der Laufen-Wert des Ziels wird f&uuml;r die Dauer des Zaubers verdoppelt.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": -2,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": true,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Berühren",
-                        "unit": "custom"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "100r",
-                    "minimumLevels": {
-                        "healer": 7,
-                        "wizard": 7,
-                        "sorcerer": 7
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.KUbT1gBeThcLY7vU"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
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             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "SxbO1iTrXYGbdMoC",
-        "name": "Teufelchen II",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 8,
@@ -16649,30 +21080,24 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "name": "Teufelchen I",
-            "img": "icons/svg/mystery-man.svg",
             "displayName": 0,
             "actorLink": false,
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
             "alpha": 1,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -16680,12 +21105,15 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
+                },
+                "attenuation": 0.5,
+                "color": null
             },
             "disposition": -1,
             "displayBars": 0,
@@ -16703,36 +21131,54 @@
                     "brightVisionDarknessMax": null
                 }
             },
-            "randomImg": false
+            "randomImg": false,
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346686,
+            "modifiedTime": 1668995461146,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "T9YRYe0vnR4Qg4UM",
+        "name": "Schatten",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/shadow.png",
         "items": [
             {
-                "_id": "L9utJ9BJSLkYbUjN",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
+                "_id": "yFI8eLZ0z1PSjGYH",
+                "name": "Geisterklaue",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                }
-            },
-            {
-                "_id": "OaZjNMhyCyxRKA8C",
-                "name": "Krallen",
-                "type": "weapon",
-                "img": "icons/svg/item-bag.svg",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -16740,33 +21186,175 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0,
-                    "action": "create"
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {}
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "PxhF7w8cBdqE2pBa",
+                "name": "Körperlos",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 8,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "gfZuHfJiCyZUskwn",
+                "name": "Alterung (1 Jahr pro Treffer)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.e9F812racwKeZPgR"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>",
+                    "experiencePoints": 1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "po7mBrqpDWKlXbtu",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LAAz2aBZoHatDHqJ",
+                "name": "Geistesimmun",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "6eLzanLV8RG4p2Da",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "T9YRYe0vnR4Qg4UM",
-        "name": "Schatten",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/shadow.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 11,
@@ -16843,22 +21431,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Schatten",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/shadow.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -16872,11 +21455,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -16884,93 +21466,180 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/shadow.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346694,
+            "modifiedTime": 1668995461151,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "US32MfI48tX5x8Kz",
+        "name": "Drachenwelpe (Blau)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
         "items": [
             {
-                "_id": "yFI8eLZ0z1PSjGYH",
-                "name": "Geisterklaue",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "PxhF7w8cBdqE2pBa",
-                "name": "Körperlos",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "gfZuHfJiCyZUskwn",
-                "name": "Alterung (1 Jahr pro Treffer)",
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>",
-                    "experiencePoints": 1
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.e9F812racwKeZPgR"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "po7mBrqpDWKlXbtu",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -16979,67 +21648,260 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "LAAz2aBZoHatDHqJ",
-                "name": "Geistesimmun",
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
+                "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "6eLzanLV8RG4p2Da",
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Blitz-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "2lkp7kvBk98s2WcR",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 600000,
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "US32MfI48tX5x8Kz",
-        "name": "Drachenwelpe (Blau)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -17116,22 +21978,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -17145,11 +22002,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -17157,44 +22013,95 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346697,
+            "modifiedTime": 1668995461156,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "WYvb8G0z5GuNi7kO",
+        "name": "Rostassel",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/rust-bug.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "FQMPNxKTTpOynbsK",
+                "name": "Tentakelfühler",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
+                    "attackType": "melee",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "b1YoPObYAlp0qgLo",
+                "name": "Chitinpanzer",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -17205,45 +22112,23 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
+                "_id": "oT9c8PFOqW9NjOKA",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -17252,61 +22137,85 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
+                "_id": "OgwADTLcESeGWMih",
+                "name": "Mehrere Angriffe (+3)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.LM5xia0xVIlhQsLG"
                     }
                 },
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann mit seinen insgesamt vier Tentakelf&uuml;hlern 3 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
+                "_id": "vZZ50RNjZbkNI0Ha",
+                "name": "Mehrere Angriffglieder (+3)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.8HmrA97ZqN7nEYgm"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Greift mit insgesamt vier Tentakelf&uuml;hlern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt</p>",
                     "experiencePoints": 0
                 },
-                "sort": 700000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "iuxp4uQYS1XdH0gG",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -17315,151 +22224,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Blitz-Odem",
+                "_id": "pBC4SwfIsoVZ5Org",
+                "name": "Rost",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
+                "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oPTuLvZOEsXnRPed"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/rust.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                "system": {
+                    "description": "<p>Jeder Treffer der Tentakelf&uuml;hler reduziert die PA eines zuf&auml;lligen, metallischen, nichtmagischen R&uuml;stungsst&uuml;ckes des Ziels um 1. Gleiches gilt f&uuml;r den WB nichtmagischer Metallwaffen, die die Rostassel treffen.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "2lkp7kvBk98s2WcR",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "WYvb8G0z5GuNi7kO",
-        "name": "Rostassel",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/rust-bug.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 8,
@@ -17536,22 +22351,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Rostassel",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/rust-bug.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -17565,11 +22375,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -17577,20 +22386,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/rust-bug.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346701,
+            "modifiedTime": 1668995461160,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "WboyONCY2UZildi9",
+        "name": "Baumherr",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "FQMPNxKTTpOynbsK",
-                "name": "Tentakelfühler",
+                "_id": "CM1yKVLm6mhG2eQE",
+                "name": "Asthiebe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -17598,71 +22450,86 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
+                    "weaponBonus": 2,
                     "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "sZw8glq3cnPHu6yq",
+                "name": "Dicke Rinde",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "b1YoPObYAlp0qgLo",
-                "name": "Chitinpanzer",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 3,
+                    "armorValue": 2,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "oT9c8PFOqW9NjOKA",
-                "name": "Dunkelsicht",
+                "_id": "X9jyAzrnyxuikyg3",
+                "name": "Anfällig (Feuer)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "OgwADTLcESeGWMih",
+                "_id": "B1Sw09kZopPZB8ys",
                 "name": "Mehrere Angriffe (+3)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann mit seinen insgesamt vier Tentakelf&uuml;hlern 3 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -17672,39 +22539,55 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 3 zus&auml;tzliche Asthiebe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "vZZ50RNjZbkNI0Ha",
-                "name": "Mehrere Angriffglieder (+3)",
+                "_id": "x0mAm5abWWHlKJLz",
+                "name": "Nachtsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Greift mit insgesamt vier Tentakelf&uuml;hlern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.8HmrA97ZqN7nEYgm"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "iuxp4uQYS1XdH0gG",
+                "_id": "2bA1MnqkTTwKtMoS",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
@@ -17714,46 +22597,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "pBC4SwfIsoVZ5Org",
-                "name": "Rost",
+                "_id": "fKCcOlyaebvj1HuL",
+                "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Jeder Treffer der Tentakelf&uuml;hler reduziert die PA eines zuf&auml;lligen, metallischen, nichtmagischen R&uuml;stungsst&uuml;ckes des Ziels um 1. Gleiches gilt f&uuml;r den WB nichtmagischer Metallwaffen, die die Rostassel treffen.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oPTuLvZOEsXnRPed"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/rust.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
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+                "_stats": {
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-        "name": "Baumherr",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 20,
@@ -17830,22 +22724,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
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             "name": "Baumherr",
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-            "img": "icons/svg/mystery-man.svg",
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             "height": 2,
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@@ -17859,11 +22748,10 @@
             "alpha": 1,
             "light": {
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-                "angle": 0,
+                "angle": 360,
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                 "coloration": 1,
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                 "saturation": 0,
                 "contrast": 0,
@@ -17871,71 +22759,121 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
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-                }
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+                "color": null
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+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
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+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
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+            "detectionModes": []
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+            "systemVersion": "1.18.1",
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+            "createdTime": 1668995346710,
+            "modifiedTime": 1668995461165,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "Xn7g2PB1rXvllwRi",
+        "name": "Wasserelementar II",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "CM1yKVLm6mhG2eQE",
-                "name": "Asthiebe",
+                "_id": "HPT4hAgQnGf1gbJR",
+                "name": "Wasserstrahl",
                 "type": "weapon",
-                "data": {
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-                    "quantity": 1,
-                    "price": 0,
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-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>-1 WB / 2 Meter</p>",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": 0
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+                "ownership": {
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+                "_stats": {
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+                    "coreVersion": null,
+                    "createdTime": null,
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             {
-                "_id": "sZw8glq3cnPHu6yq",
-                "name": "Dicke Rinde",
+                "_id": "OIKYSareGFhHJxAB",
+                "name": "Keine feste Gestalt",
                 "type": "armor",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
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                     "quantity": 1,
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-                    "armorValue": 2,
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                     "armorMaterialType": "natural",
                     "armorType": "body"
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-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
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-                "_id": "X9jyAzrnyxuikyg3",
+                "_id": "NKUKD1KfNTpKZygj",
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                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
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@@ -17945,109 +22883,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
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-                "_id": "B1Sw09kZopPZB8ys",
-                "name": "Mehrere Angriffe (+3)",
+                "_id": "VCmj5YFjcDb1Slay",
+                "name": "Schwimmen",
                 "type": "specialCreatureAbility",
-                "data": {
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+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
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-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
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-                "permission": {
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-                "_id": "x0mAm5abWWHlKJLz",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
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-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "2bA1MnqkTTwKtMoS",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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-                "effects": [],
-                "folder": null,
-                "permission": {
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-        "name": "Wasserelementar II",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 11,
@@ -18124,22 +23010,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Wasserelementar II",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
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             "displayBars": 40,
@@ -18153,11 +23034,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -18165,120 +23045,239 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
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-                }
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+                "attenuation": 0.5,
+                "color": null
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+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
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+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
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+            "detectionModes": []
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-        "items": [
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-                "name": "Wasserstrahl",
-                "type": "weapon",
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     {
         "_id": "XxrCtx56f0njVodK",
         "name": "Schlingwurzelbusch",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
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+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
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+                "name": "Gehölz",
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+                "sort": 200000,
+                "flags": {},
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+                    "armorMaterialType": "natural",
+                    "armorType": "body"
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+            {
+                "_id": "3YSmdA5G9MS2g4Dn",
+                "name": "Geistesimmun",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
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+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
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+                "_id": "0QUScCjMSupBxEo4",
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+                "type": "specialCreatureAbility",
+                "sort": 400000,
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+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "SMDvuSaB2M06xcg5",
+                "name": "Umschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
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+                    "coreVersion": null,
+                    "createdTime": null,
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+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 6,
@@ -18355,22 +23354,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Schlingwurzelbusch",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
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-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
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             "displayBars": 40,
@@ -18384,11 +23378,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -18396,20 +23389,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346736,
+            "modifiedTime": 1668995461172,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "Z5eEkZjZ525N90ai",
+        "name": "Eulerich",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/owldritch-brown.png",
         "items": [
             {
-                "_id": "eOBJ9tJLFizjQW0e",
-                "name": "Wurzelhiebe",
+                "_id": "3yCyEbqp9F3TgJkS",
+                "name": "Pranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
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                     "quantity": 1,
                     "price": 0,
@@ -18418,22 +23454,59 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3L2HJX2p7uIpxTjJ",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "gzsgGDcT6pGXHxIZ",
+                "name": "Federkleid",
+                "type": "armor",
+                "sort": 300000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
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-            },
-            {
-                "_id": "23MVIoRbK0X5AudH",
-                "name": "Gehölz",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -18444,114 +23517,24 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
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-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "3YSmdA5G9MS2g4Dn",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
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-                "sort": 300000,
-                "flags": {
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-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
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-                "permission": {
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-                "_id": "0QUScCjMSupBxEo4",
-                "name": "Mehrere Angriffe (+4)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 4 zus&auml;tzliche Hiebe mit seinen unz&auml;hligen Wurzeln in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
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-                },
-                "sort": 400000,
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-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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-                "permission": {
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-            },
-            {
-                "_id": "uoE0EQZy2aEQGJWp",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "SMDvuSaB2M06xcg5",
-                "name": "Umschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
-                "flags": {
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-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
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+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
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-        "permission": {
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-        "_id": "Z5eEkZjZ525N90ai",
-        "name": "Eulerich",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/owldritch-brown.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 14,
@@ -18628,22 +23611,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Eulerich",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/owldritch*.png",
             "width": 2,
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-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
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             "displayBars": 40,
@@ -18657,11 +23635,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -18669,20 +23646,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/owldritch*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346738,
+            "modifiedTime": 1668995461176,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "Z7Dt5epXbuKn20US",
+        "name": "Riesenkrake",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "3yCyEbqp9F3TgJkS",
-                "name": "Pranke",
+                "_id": "uhUCjZsudH4tikXb",
+                "name": "Fangarme",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -18691,77 +23711,142 @@
                     "equipped": true,
                     "attackType": "melee",
                     "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "opponentDefense": 0
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "3L2HJX2p7uIpxTjJ",
-                "name": "Dunkelsicht",
+                "_id": "dm1gTdRLMsRP3dYJ",
+                "name": "Mehrere Angriffe (+5)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 200000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YvkRgHyCkwhn3uzg"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann mit seinen insgesamt sechs Fangarmen 5 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
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             },
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-                "_id": "gzsgGDcT6pGXHxIZ",
-                "name": "Federkleid",
-                "type": "armor",
-                "data": {
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-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
+                "_id": "Pk39V01Z4NKJ07oI",
+                "name": "Mehrere Angriffglieder (+5)",
+                "type": "specialCreatureAbility",
                 "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.e6VuJIL8ocXQDQ2V"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Greift mit insgesamt 6 Fangarmen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg btrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "JQuu3LzkV71R3eHr",
+                "name": "Umschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "E5gJyppsFCHmEQLT",
+                "name": "Schwimmen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
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-        "permission": {
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-        "_id": "Z7Dt5epXbuKn20US",
-        "name": "Riesenkrake",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 22,
@@ -18838,22 +23923,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Riesenkrake",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
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             "displayBars": 40,
@@ -18867,11 +23947,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
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                 "saturation": 0,
                 "contrast": 0,
@@ -18879,111 +23958,151 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
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                     "max": 1
-                }
-            }
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+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
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@@ -18992,25 +24111,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
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-        "name": "Wasserelementar I",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
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@@ -19087,22 +24209,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
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@@ -19116,11 +24233,10 @@
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@@ -19128,120 +24244,117 @@
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+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl / 10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schw&auml;rme k&ouml;nnen Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>",
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@@ -19318,22 +24431,17 @@
                 "description": ""
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@@ -19347,11 +24455,10 @@
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@@ -19359,72 +24466,442 @@
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+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Sandsturm-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "d4qTXCVuiStZW2tY",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -19501,22 +24978,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -19530,11 +25002,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -19542,309 +25013,121 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Sandsturm-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "d4qTXCVuiStZW2tY",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346771,
+            "modifiedTime": 1668995461206,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "aqbcBjeCJUHJ5uVj",
         "name": "Teufelchen I",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "L9utJ9BJSLkYbUjN",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "OaZjNMhyCyxRKA8C",
+                "name": "Krallen",
+                "type": "weapon",
+                "img": "icons/svg/item-bag.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {},
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0,
+                    "action": "create"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 7,
@@ -19921,30 +25204,24 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "name": "Teufelchen I",
-            "img": "icons/svg/mystery-man.svg",
             "displayName": 0,
             "actorLink": false,
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
             "alpha": 1,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -19952,12 +25229,15 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
+                },
+                "attenuation": 0.5,
+                "color": null
             },
             "disposition": -1,
             "displayBars": 0,
@@ -19975,36 +25255,54 @@
                     "brightVisionDarknessMax": null
                 }
             },
-            "randomImg": false
+            "randomImg": false,
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346774,
+            "modifiedTime": 1668995461212,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "asPZBajREGsJYoht",
+        "name": "Pferd",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/horse-white.png",
         "items": [
             {
-                "_id": "L9utJ9BJSLkYbUjN",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
+                "_id": "fEZBZH6sYKbblf6g",
+                "name": "Huf, in Notwehr",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                }
-            },
-            {
-                "_id": "OaZjNMhyCyxRKA8C",
-                "name": "Krallen",
-                "type": "weapon",
-                "img": "icons/svg/item-bag.svg",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -20012,33 +25310,56 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0,
-                    "action": "create"
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {}
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "zsouNfDc7ZOepbeR",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "asPZBajREGsJYoht",
-        "name": "Pferd",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/horse-white.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -20115,22 +25436,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Pferd",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/horse*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -20144,11 +25460,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -20156,48 +25471,209 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/horse*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346777,
+            "modifiedTime": 1668995461217,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "bEKen2GJBc6d0nix",
+        "name": "Erwachsener Drache (Gelb)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
         "items": [
             {
-                "_id": "fEZBZH6sYKbblf6g",
-                "name": "Huf, in Notwehr",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 5,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "zsouNfDc7ZOepbeR",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 200000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -20206,25 +25682,231 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Sandsturm-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XdTwK8lRxVvGfKja",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "bEKen2GJBc6d0nix",
-        "name": "Erwachsener Drache (Gelb)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -20301,22 +25983,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -20330,11 +26007,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -20342,92 +26018,179 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346793,
+            "modifiedTime": 1668995461222,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "cE5kI3uqXWQrCaI5",
+        "name": "Geist",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/ghost-1.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "EGknWGHQszJHJHnV",
+                "name": "Geisterklaue",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "FR4dQPwgDCH9Ruox",
+                "name": "Körperlos",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 8,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
+                "_id": "U95WXWQaKfIPiJZK",
+                "name": "Alterung (1 Jahr pro Schadenspunkt)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.mVs6A48mWnfV9hcL"
+                    }
                 },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "QkZT7930qdhuLFxw",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
+                "_id": "I31y8QW6HoMJn5Ar",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -20437,214 +26200,313 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
+                "_id": "2VOjRedLceEPleW7",
+                "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
+                "_id": "2NixNLo8G3DqU3pt",
+                "name": "Nur durch Magie verletzbar",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.FCxjdPJ1L8EJd0IF"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anf&auml;lligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>",
+                    "experiencePoints": 50
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Sandsturm-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XdTwK8lRxVvGfKja",
+                "_id": "DNSCPQ1kOSiiyvOK",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
-                    "default": 0
-                },
+                "sort": 900000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "jP3c9iA0GT4gwt3c",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "02uWHUcM8MBPKqb6",
+                "name": "Totenkraft",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
+                "effects": [
+                    {
+                        "_id": "xw1OyyTdDwkNe2jC",
+                        "changes": [
+                            {
+                                "key": "system.traits.strength.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            },
+                            {
+                                "key": "system.traits.constitution.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            }
+                        ],
+                        "disabled": false,
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "icon": "icons/svg/aura.svg",
+                        "label": "GEI + AU als Bonus auf Stärke und Härte",
+                        "transfer": true,
+                        "flags": {},
+                        "tint": null,
+                        "origin": null
+                    }
+                ],
+                "folder": null,
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
+                    }
+                },
+                "system": {
+                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "YZgaOumzBst1OTtb",
+                "name": "Terror",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/terror.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.SgDFje4OTxqPEzoA"
+                    }
+                },
+                "system": {
+                    "description": "<p>Bei Erfolg fliehen betroffene Ziele &ndash; maximal eine Anzahl gleich der Stufe des Zauberwirkers &ndash; so schnell wie m&ouml;glich in panischer Angst und k&ouml;nnen erst nach Ablauf der Zauberdauer wieder umkehren.</p><p>Der Effekt endet bei jedem Fliehenden, der Schaden erleidet.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(GEI+VE)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE",
+                        "unit": "minutes"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": 5,
+                        "wizard": 9,
+                        "sorcerer": 7
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
-        "effects": [],
+        "effects": [
+            {
+                "_id": "RzCEjaZBI6Rk6bt4",
+                "changes": [
+                    {
+                        "key": "system.traits.strength.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    },
+                    {
+                        "key": "system.traits.constitution.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "GEI + AU als Bonus auf Stärke und Härte",
+                "origin": "Compendium.ds4.creatures.cE5kI3uqXWQrCaI5.Item.02uWHUcM8MBPKqb6",
+                "tint": null,
+                "transfer": false,
+                "flags": {}
+            }
+        ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "cE5kI3uqXWQrCaI5",
-        "name": "Geist",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/ghost-1.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 1,
@@ -20721,22 +26583,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Geist",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/ghost*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -20750,11 +26607,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -20762,20 +26618,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/ghost*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346804,
+            "modifiedTime": 1668995462941,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "cf8BOIAxMKvuxYYW",
+        "name": "Golem, Stein-",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "EGknWGHQszJHJHnV",
-                "name": "Geisterklaue",
+                "_id": "KzEfCqb54s8Ju7x1",
+                "name": "Steinpranke",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -20783,114 +26682,116 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
+                    "weaponBonus": 4,
+                    "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "HjZd5t1xvRNoHZdX",
+                "name": "Steinwesen",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "FR4dQPwgDCH9Ruox",
-                "name": "Körperlos",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 8,
+                    "armorValue": 4,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "U95WXWQaKfIPiJZK",
-                "name": "Alterung (1 Jahr pro Schadenspunkt)",
+                "_id": "clWF2wt2WK7eWuxW",
+                "name": "Zerstampfen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 300000,
+                "sort": 800000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.mVs6A48mWnfV9hcL"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "QkZT7930qdhuLFxw",
-                "name": "Angst (2)",
+                "_id": "lB0BTGi2Qp2IpbTp",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "I31y8QW6HoMJn5Ar",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "2VOjRedLceEPleW7",
+                "_id": "QTbksMwiH60vH9lT",
                 "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
@@ -20899,224 +26800,86 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "2NixNLo8G3DqU3pt",
-                "name": "Nur durch Magie verletzbar",
+                "_id": "7HsvjAKlmOXSvm6e",
+                "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anf&auml;lligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>",
-                    "experiencePoints": 50
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
                 },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "y8yRArJSJhHTdPXU",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
                 "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.FCxjdPJ1L8EJd0IF"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "DNSCPQ1kOSiiyvOK",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "jP3c9iA0GT4gwt3c",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "02uWHUcM8MBPKqb6",
-                "name": "Totenkraft",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
-                "data": {
-                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
                     "experiencePoints": 10
                 },
-                "effects": [
-                    {
-                        "_id": "xw1OyyTdDwkNe2jC",
-                        "changes": [
-                            {
-                                "key": "data.traits.strength.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            },
-                            {
-                                "key": "data.traits.constitution.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            }
-                        ],
-                        "disabled": false,
-                        "duration": {
-                            "startTime": null
-                        },
-                        "icon": "icons/svg/aura.svg",
-                        "label": "GEI + AU als Bonus auf Stärke und Härte",
-                        "transfer": true,
-                        "flags": {},
-                        "tint": null
-                    }
-                ],
-                "folder": null,
-                "sort": 800000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
-                    }
-                }
-            },
-            {
-                "_id": "YZgaOumzBst1OTtb",
-                "name": "Terror",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/terror.svg",
-                "data": {
-                    "description": "<p>Bei Erfolg fliehen betroffene Ziele &ndash; maximal eine Anzahl gleich der Stufe des Zauberwirkers &ndash; so schnell wie m&ouml;glich in panischer Angst und k&ouml;nnen erst nach Ablauf der Zauberdauer wieder umkehren.</p><p>Der Effekt endet bei jedem Fliehenden, der Schaden erleidet.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(GEI+VE)/2 des Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "VE",
-                        "unit": "minutes"
-                    },
-                    "cooldownDuration": "1d",
-                    "minimumLevels": {
-                        "healer": 5,
-                        "wizard": 9,
-                        "sorcerer": 7
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.SgDFje4OTxqPEzoA"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
-        "effects": [
-            {
-                "_id": "RzCEjaZBI6Rk6bt4",
-                "changes": [
-                    {
-                        "key": "data.traits.strength.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    },
-                    {
-                        "key": "data.traits.constitution.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "GEI + AU als Bonus auf Stärke und Härte",
-                "origin": "Compendium.ds4.creatures.cE5kI3uqXWQrCaI5.Item.02uWHUcM8MBPKqb6",
-                "tint": null,
-                "transfer": false,
-                "flags": {}
-            }
-        ],
+        "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "cf8BOIAxMKvuxYYW",
-        "name": "Golem, Stein-",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 18,
@@ -21193,22 +26956,17 @@
                 "description": "<p><strong>Herstellung:</strong> 3338 GM + Steinmetz</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Golem, Stein-",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -21222,11 +26980,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -21234,44 +26991,95 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346809,
+            "modifiedTime": 1668995461239,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "clsDFbLFEIbh6Mg4",
+        "name": "Jungdrache (Bronze)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
         "items": [
             {
-                "_id": "KzEfCqb54s8Ju7x1",
-                "name": "Steinpranke",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
+                    "attackType": "meleeRanged",
                     "weaponBonus": 4,
-                    "opponentDefense": 0
+                    "opponentDefense": -4
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "HjZd5t1xvRNoHZdX",
-                "name": "Steinwesen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -21282,44 +27090,22 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "clWF2wt2WK7eWuxW",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lB0BTGi2Qp2IpbTp",
+                "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -21329,40 +27115,143 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "QTbksMwiH60vH9lT",
-                "name": "Geistesimmun",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "7HsvjAKlmOXSvm6e",
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Schallwellen-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
+                "sort": 900000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
@@ -21371,46 +27260,173 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "y8yRArJSJhHTdPXU",
-                "name": "Sturmangriff",
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 700000,
+                "sort": 1000000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "clsDFbLFEIbh6Mg4",
-        "name": "Jungdrache (Bronze)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -21487,22 +27503,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -21516,11 +27527,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -21528,72 +27538,58 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346812,
+            "modifiedTime": 1668995461244,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "dFL9UUXHq9heme4T",
+        "name": "Tentakelhirn",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
+                "_id": "DuBcMQTb1e7mIe79",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
+                "sort": 100000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -21602,235 +27598,154 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
+                "_id": "z80WCPwmoMsdzYWD",
+                "name": "Schweben",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Schallwellen-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
                 "sort": 200000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "8lyV8jx9ZVqPA4kF",
+                "name": "Werteverlust (GEI)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.m52MTRs1GMXScTki"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Pro schadensverursachenden Treffer mit dem Gedankenzehrerstrahl-Zauber wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3sJtgHHEkOmTNLEL",
+                "name": "Gedankenzehrerstrahl",
+                "type": "spell",
+                "sort": 400000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nicht sichtbar; verursacht mental Schaden und f&uuml;hrt zu <strong>Werteverlust</strong></p>",
+                    "equipped": true,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": true,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "0r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": null,
+                        "sorcerer": null
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "dFL9UUXHq9heme4T",
-        "name": "Tentakelhirn",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 4,
@@ -21907,22 +27822,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Tentakelhirn",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -21936,11 +27846,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -21948,153 +27857,181 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "DuBcMQTb1e7mIe79",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "z80WCPwmoMsdzYWD",
-                "name": "Schweben",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "8lyV8jx9ZVqPA4kF",
-                "name": "Werteverlust (GEI)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Pro schadensverursachenden Treffer mit dem Gedankenzehrerstrahl-Zauber wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} wird 1 verlorener Attributspunkt regeneriert.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.m52MTRs1GMXScTki"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "3sJtgHHEkOmTNLEL",
-                "name": "Gedankenzehrerstrahl",
-                "type": "spell",
-                "data": {
-                    "description": "<p>Nicht sichtbar; verursacht mental Schaden und f&uuml;hrt zu <strong>Werteverlust</strong></p>",
-                    "equipped": true,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": true,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "0r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": null,
-                        "sorcerer": null
-                    }
-                },
-                "sort": 400000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346817,
+            "modifiedTime": 1668995461257,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "dlrDPQ3is4NkzZJB",
         "name": "Wasserelementar III",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "HPT4hAgQnGf1gbJR",
+                "name": "Wasserstrahl",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>-1 WB / 2 Meter</p>",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 4,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "OIKYSareGFhHJxAB",
+                "name": "Keine feste Gestalt",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 8,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "NKUKD1KfNTpKZygj",
+                "name": "Anfällig (Feuer)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VCmj5YFjcDb1Slay",
+                "name": "Schwimmen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 15,
@@ -22171,22 +28108,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Wasserelementar III",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -22200,11 +28132,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -22212,120 +28143,268 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "HPT4hAgQnGf1gbJR",
-                "name": "Wasserstrahl",
-                "type": "weapon",
-                "data": {
-                    "description": "<p>-1 WB / 2 Meter</p>",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": 0
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "OIKYSareGFhHJxAB",
-                "name": "Keine feste Gestalt",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "NKUKD1KfNTpKZygj",
-                "name": "Anfällig (Feuer)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.XhAfEVVoSADC880C"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VCmj5YFjcDb1Slay",
-                "name": "Schwimmen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346824,
+            "modifiedTime": 1668995461262,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "dnX0uQXQCEnGs7dM",
         "name": "Golem, Eisen-",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "KzEfCqb54s8Ju7x1",
+                "name": "Eisenpranke",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
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+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 6,
+                    "opponentDefense": 0
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+                "ownership": {
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+            },
+            {
+                "_id": "HjZd5t1xvRNoHZdX",
+                "name": "Metallwesen",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
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+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 5,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "clWF2wt2WK7eWuxW",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
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+                }
+            },
+            {
+                "_id": "lB0BTGi2Qp2IpbTp",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "QTbksMwiH60vH9lT",
+                "name": "Geistesimmun",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "7HsvjAKlmOXSvm6e",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
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+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "y8yRArJSJhHTdPXU",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 20,
@@ -22402,22 +28481,17 @@
                 "description": "<p><strong>Herstellung:</strong> 3750 GM + R&uuml;stungsschmied</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Golem, Eisen-",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -22431,11 +28505,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -22443,44 +28516,95 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346836,
+            "modifiedTime": 1668995461266,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "e1oy4levSO4VOQx8",
+        "name": "Erwachsener Drache (Blau)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
         "items": [
             {
-                "_id": "KzEfCqb54s8Ju7x1",
-                "name": "Eisenpranke",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 6,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 5,
+                    "opponentDefense": -5
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "HjZd5t1xvRNoHZdX",
-                "name": "Metallwesen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -22491,44 +28615,22 @@
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "clWF2wt2WK7eWuxW",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lB0BTGi2Qp2IpbTp",
+                "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -22538,40 +28640,143 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "QTbksMwiH60vH9lT",
-                "name": "Geistesimmun",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "7HsvjAKlmOXSvm6e",
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Blitz-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
+                "sort": 900000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
@@ -22580,46 +28785,173 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "y8yRArJSJhHTdPXU",
-                "name": "Sturmangriff",
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 700000,
+                "sort": 1000000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "pX6BSfPqftBLxuhf",
+                "name": "Angst (3)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 30
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "6oHGA6nCXRiuAY2O",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "e1oy4levSO4VOQx8",
-        "name": "Erwachsener Drache (Blau)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 24,
@@ -22696,22 +29028,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erwachsener Drache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
             "width": 4,
             "height": 4,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -22725,11 +29052,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -22737,20 +29063,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346843,
+            "modifiedTime": 1668995461272,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "htgryhd630WQgeD8",
+        "name": "Jungdrache (Rot)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
         "items": [
             {
                 "_id": "fogg4p9NQnpcBTUp",
                 "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -22758,50 +29127,57 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "meleeRanged",
-                    "weaponBonus": 5,
-                    "opponentDefense": -5
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "BwxnkXHThNRptudp",
                 "name": "Panzerschuppen",
                 "type": "armor",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
+                    "armorValue": 4,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -22811,18 +29187,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -22832,18 +29216,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "nFNJLYh2O5rOFY89",
                 "name": "Mehrere Angriffe (+1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
@@ -22853,18 +29245,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
@@ -22874,18 +29274,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "yjkoipelFXEzcy1x",
-                "name": "Blitz-Odem",
+                "name": "Feuer-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 800000,
                 "flags": {
                     "core": {
@@ -22895,18 +29303,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "LHdWF7tVc3uHC0LW",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 900000,
                 "flags": {
                     "core": {
@@ -22916,18 +29332,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "ltDNoswX7EaA2d2X",
                 "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 1000000,
                 "flags": {
                     "core": {
@@ -22937,18 +29361,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "lOr6f4vMoBBOEPB7",
                 "name": "Verschlingen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
                 "sort": 1100000,
                 "flags": {
                     "core": {
@@ -22958,18 +29390,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "XsKjxXO7k3vIMyfQ",
                 "name": "Zerstampfen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 1300000,
                 "flags": {
                     "core": {
@@ -22979,67 +29419,86 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "pX6BSfPqftBLxuhf",
-                "name": "Angst (3)",
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 30
-                },
-                "sort": 300000,
+                "sort": 200000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
                     }
                 },
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "6oHGA6nCXRiuAY2O",
+                "_id": "HFksDdMTR1oh3gDo",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
                 "effects": [],
                 "folder": null,
                 "sort": 1150000,
-                "permission": {
-                    "default": 0
-                },
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "htgryhd630WQgeD8",
-        "name": "Jungdrache (Rot)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -23116,22 +29575,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -23145,11 +29599,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -23157,93 +29610,151 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346846,
+            "modifiedTime": 1668995461278,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "huPL6cx3RadJNhL0",
+        "name": "Feuerelementar II",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "JI4hW2uyULt2cKs2",
+                "name": "Flammenhieb",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 3,
+                    "opponentDefense": 0
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "eofu8kICYeEpxUT1",
+                "name": "Keine feste Gestalt",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 8,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
+                "_id": "c95cnrJtMG20InKV",
+                "name": "Anfällig (Wasser)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
+                "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
+                "_id": "xtwmRcp2CEGdK5C6",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -23252,214 +29763,28 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Feuer-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
                     "experiencePoints": 15
                 },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "HFksDdMTR1oh3gDo",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "huPL6cx3RadJNhL0",
-        "name": "Feuerelementar II",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 13,
@@ -23536,22 +29861,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Feuerelementar II",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -23565,11 +29885,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -23577,20 +29896,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346851,
+            "modifiedTime": 1668995461283,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "iIvMTzBji28VVQ0v",
+        "name": "Schimmerross",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "JI4hW2uyULt2cKs2",
-                "name": "Flammenhieb",
+                "_id": "NB8EGOwqOiFbSwRT",
+                "name": "Huf, in Notwehr",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -23598,99 +29960,85 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 3,
+                    "weaponBonus": 2,
                     "opponentDefense": 0
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "eofu8kICYeEpxUT1",
-                "name": "Keine feste Gestalt",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "c95cnrJtMG20InKV",
-                "name": "Anfällig (Wasser)",
+                "_id": "EpT6dAyNtbw1l4TN",
+                "name": "Nachtsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
-                    "experiencePoints": 0
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
                 },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "Di77ms6LCDcCtam5",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "xtwmRcp2CEGdK5C6",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
                 },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "iIvMTzBji28VVQ0v",
-        "name": "Schimmerross",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -23767,22 +30115,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Schimmerross",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -23796,11 +30139,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -23808,69 +30150,238 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346860,
+            "modifiedTime": 1668995461291,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "kFieLVdVz8XittRw",
+        "name": "Drachenwelpe (Grün)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
         "items": [
             {
-                "_id": "NB8EGOwqOiFbSwRT",
-                "name": "Huf, in Notwehr",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "EpT6dAyNtbw1l4TN",
-                "name": "Nachtsicht",
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 200000,
+                "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "Di77ms6LCDcCtam5",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -23879,25 +30390,202 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Giftgas-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "qYO8vFpNBw2wQLIJ",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "kFieLVdVz8XittRw",
-        "name": "Drachenwelpe (Grün)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -23974,22 +30662,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -24003,11 +30686,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -24015,93 +30697,90 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346875,
+            "modifiedTime": 1668995461297,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "lZgvjMSqh5FuA1JK",
+        "name": "Ratte",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/rat-brown-2.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "CtIA409ycFJcoNdq",
+                "name": "Spitze Zähne",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
+                "_id": "LNrmUjNRidA3PoHN",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
+                "sort": 200000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -24110,61 +30789,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "XcMeQEVeni94uQWk",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -24173,151 +30818,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Giftgas-Odem",
+                "_id": "bvbaa9gsGyGocDA0",
+                "name": "Schwimmen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "qYO8vFpNBw2wQLIJ",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
                     "experiencePoints": 5
                 },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "lZgvjMSqh5FuA1JK",
-        "name": "Ratte",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/rat-brown-2.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 2,
@@ -24394,22 +30945,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Ratte",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/rat*.png",
             "width": 1,
             "height": 1,
-            "scale": 0.5,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -24423,11 +30969,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -24435,20 +30980,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/rat*.png",
+                "scaleX": 0.5,
+                "scaleY": 0.5,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346882,
+            "modifiedTime": 1668995461310,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "lys4bJc7GL5f5ORp",
+        "name": "Vampirfledermaus",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/vampire-bat.png",
         "items": [
             {
-                "_id": "CtIA409ycFJcoNdq",
-                "name": "Spitze Zähne",
+                "_id": "G08O3BP9HQ0mLjAQ",
+                "name": "Krallen",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -24459,45 +31047,81 @@
                     "weaponBonus": 1,
                     "opponentDefense": 0
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "LNrmUjNRidA3PoHN",
-                "name": "Dunkelsicht",
+                "_id": "hdTEWmE6saO2W7FI",
+                "name": "Sonar",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 200000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.BtjiEmhGyje6YghP"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/sonar.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>&bdquo;Sieht&ldquo; per Sonar.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "XcMeQEVeni94uQWk",
+                "_id": "OfL0gyUOJjAOW3xA",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "eH5vkCneA5sLHkmp",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -24506,46 +31130,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "bvbaa9gsGyGocDA0",
-                "name": "Schwimmen",
+                "_id": "1zKUlljm7MEYc3l8",
+                "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "lys4bJc7GL5f5ORp",
-        "name": "Vampirfledermaus",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/vampire-bat.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 5,
@@ -24622,22 +31257,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Vampirfledermaus",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/vampire-bat.png",
             "width": 1,
             "height": 1,
-            "scale": 0.5,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -24651,11 +31281,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -24663,138 +31292,189 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/vampire-bat.png",
+                "scaleX": 0.5,
+                "scaleY": 0.5,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "G08O3BP9HQ0mLjAQ",
-                "name": "Krallen",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "hdTEWmE6saO2W7FI",
-                "name": "Sonar",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>&bdquo;Sieht&ldquo; per Sonar.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.BtjiEmhGyje6YghP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/sonar.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "OfL0gyUOJjAOW3xA",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
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         "name": "Ork",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/orc-blue.png",
-        "data": {
+        "items": [
+            {
+                "_id": "YozSzwoqjCJcs2NR",
+                "name": "Speer",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.oWvJfxEBr83QxO9Q"
+                    }
+                },
+                "img": "icons/weapons/polearms/spear-hooked-simple.webp",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Zerbricht bei Schie&szlig;en-Patzer</p>",
+                    "quantity": 1,
+                    "price": 1,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
+                },
+                "ownership": {
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+                    "createdTime": null,
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+                }
+            },
+            {
+                "_id": "KlJJytTJybNcvjU3",
+                "name": "Lederpanzer",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.60MhQmXh0c2cT5nx"
+                    }
+                },
+                "img": "icons/equipment/chest/breastplate-banded-leather-brown.webp",
+                "effects": [],
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+                    "quantity": 1,
+                    "price": 4,
+                    "availability": "hamlet",
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+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "leather",
+                    "armorType": "body"
+                },
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+                "_stats": {
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+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "rL8UVTzpLdTVqd9W",
+                "name": "Nachtsicht",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
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+                },
+                "_stats": {
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+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "0x83GMWxMjm02G5r",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
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+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -24871,22 +31551,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Ork",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/orc*.png",
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             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
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-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
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             "displayBars": 40,
@@ -24900,11 +31575,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -24912,128 +31586,152 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
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-                }
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+                "attenuation": 0.5,
+                "color": null
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+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
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+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
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+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
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+            "detectionModes": []
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-                "_id": "YozSzwoqjCJcs2NR",
-                "name": "Speer",
-                "type": "weapon",
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-                    "quantity": 1,
-                    "price": 1,
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-                "img": "icons/weapons/polearms/spear-hooked-simple.webp",
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-                "name": "Lederpanzer",
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-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
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-        "folder": null,
-        "sort": 0,
-        "permission": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995461317,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "mOQ21HFNisTfu7ve",
         "name": "Erdelementar III",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "VHt6K5ArvzyfTEje",
+                "name": "Steinpranke",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 4,
+                    "opponentDefense": 0
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+                "ownership": {
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+                "_stats": {
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+                    "createdTime": null,
+                    "modifiedTime": null,
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+            },
+            {
+                "_id": "fIoBfLmNCxGfGzEX",
+                "name": "Steinwesen",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
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+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
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+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "23wk4FP7dNTkLgB5",
+                "name": "Anfällig (Luft)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
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+                "_stats": {
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+                    "modifiedTime": null,
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+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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                     "base": 22,
@@ -25110,22 +31808,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Erdelementar III",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -25139,11 +31832,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -25151,20 +31843,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346894,
+            "modifiedTime": 1668995461320,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "mPcmJ9nHpy1AbKVr",
+        "name": "Feuerelementar III",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "VHt6K5ArvzyfTEje",
-                "name": "Steinpranke",
+                "_id": "JI4hW2uyULt2cKs2",
+                "name": "Flammenhieb",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
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                     "quantity": 1,
                     "price": 0,
@@ -25175,75 +31910,114 @@
                     "weaponBonus": 4,
                     "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
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+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "eofu8kICYeEpxUT1",
+                "name": "Keine feste Gestalt",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
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-            {
-                "_id": "fIoBfLmNCxGfGzEX",
-                "name": "Steinwesen",
-                "type": "armor",
-                "data": {
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                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 4,
+                    "armorValue": 8,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
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+                    "createdTime": null,
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             {
-                "_id": "23wk4FP7dNTkLgB5",
-                "name": "Anfällig (Luft)",
+                "_id": "c95cnrJtMG20InKV",
+                "name": "Anfällig (Wasser)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
-                    "experiencePoints": 0
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                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
                     }
                 },
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
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+            {
+                "_id": "xtwmRcp2CEGdK5C6",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "mPcmJ9nHpy1AbKVr",
-        "name": "Feuerelementar III",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 18,
@@ -25320,22 +32094,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Feuerelementar III",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -25349,11 +32118,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -25361,93 +32129,151 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346897,
+            "modifiedTime": 1668995461323,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "nDRdljcZzkonbU0s",
+        "name": "Jungdrache (Blau)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
         "items": [
             {
-                "_id": "JI4hW2uyULt2cKs2",
-                "name": "Flammenhieb",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 4,
-                    "opponentDefense": 0
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "eofu8kICYeEpxUT1",
-                "name": "Keine feste Gestalt",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "c95cnrJtMG20InKV",
-                "name": "Anfällig (Wasser)",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "xtwmRcp2CEGdK5C6",
+                "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -25456,25 +32282,289 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Blitz-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "bH4dBG5AeJ442465",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "nDRdljcZzkonbU0s",
-        "name": "Jungdrache (Blau)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -25551,22 +32641,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -25580,11 +32665,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -25592,135 +32676,151 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346901,
+            "modifiedTime": 1668995461326,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "nZ9u6G3D3Q9oUXM8",
+        "name": "Wolf",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/wolf-2.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "CbeR35FgiGzc1xtl",
+                "name": "Kräftiger Biss",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -1
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "PZ9G8IZoP5eiPQEx",
+                "name": "Wolfspelz",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
+                "_id": "ZDZ9qHG17DjQWhSE",
+                "name": "Nachtsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
+                "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "nvwGqdzQA4Mf37Ci",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -25729,172 +32829,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Blitz-Odem",
+                "_id": "PQZ9xUYQyQHv8gEy",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
+                "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "bH4dBG5AeJ442465",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "nZ9u6G3D3Q9oUXM8",
-        "name": "Wolf",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/wolf-2.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 8,
@@ -25971,22 +32956,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Wolf",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/wolf*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -26000,11 +32980,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -26012,141 +32991,1846 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/wolf*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "CbeR35FgiGzc1xtl",
-                "name": "Kräftiger Biss",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -1
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "PZ9G8IZoP5eiPQEx",
-                "name": "Wolfspelz",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ZDZ9qHG17DjQWhSE",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nvwGqdzQA4Mf37Ci",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "PQZ9xUYQyQHv8gEy",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346909,
+            "modifiedTime": 1668995461329,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oVKL6zJ2kYMmBuYx",
         "name": "Leichnam",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/lich.png",
-        "data": {
+        "items": [
+            {
+                "_id": "J2eP8hBIWtgayfhH",
+                "name": "Angst (1)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "sNIMYcSm0y83hby7",
+                "name": "Geistesimmun",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "exyyjDtEIdHRcx4n",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "L6i191M3m9QXN9aJ",
+                "name": "Totenkraft",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
+                "effects": [
+                    {
+                        "_id": "xw1OyyTdDwkNe2jC",
+                        "changes": [
+                            {
+                                "key": "system.traits.strength.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            },
+                            {
+                                "key": "system.traits.constitution.total",
+                                "mode": 2,
+                                "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                                "priority": null
+                            }
+                        ],
+                        "disabled": false,
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "icon": "icons/svg/aura.svg",
+                        "label": "GEI + AU als Bonus auf Stärke und Härte",
+                        "transfer": true,
+                        "flags": {},
+                        "tint": null,
+                        "origin": null
+                    }
+                ],
+                "folder": null,
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
+                    }
+                },
+                "system": {
+                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "Yv7u9FcT21lq7xW8",
+                "name": "Robe +3",
+                "type": "armor",
+                "img": "icons/equipment/chest/robe-layered-purple.webp",
+                "effects": [
+                    {
+                        "_id": "Qpy3XcHOokbU7ZaS",
+                        "flags": {},
+                        "changes": [
+                            {
+                                "key": "system.combatValues.defense.total",
+                                "value": "3",
+                                "mode": 2,
+                                "priority": null
+                            }
+                        ],
+                        "duration": {
+                            "startTime": null,
+                            "seconds": null,
+                            "combat": null,
+                            "rounds": null,
+                            "turns": null,
+                            "startRound": null,
+                            "startTurn": null
+                        },
+                        "label": "Panzerung +3 (magisch)",
+                        "transfer": true,
+                        "disabled": false,
+                        "icon": null,
+                        "origin": null,
+                        "tint": null
+                    }
+                ],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.cFMcSg7PFIcQvf0B"
+                    }
+                },
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 3251,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 0,
+                    "armorMaterialType": "cloth",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "quDuDAGeMVUvF3WD",
+                "name": "Arkanes Schwert",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.VjvrapwDmBvGYmfj"
+                    }
+                },
+                "system": {
+                    "description": "<p>Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches k&auml;mpft es v&ouml;llig selbstst&auml;ndig, h&ouml;rt jedoch auf gedankliche Kampfkommandos seines Beschw&ouml;reres wie &bdquo;Greif den gro&szlig;en Troll an&ldquo; oder &bdquo;Sch&uuml;tze mich&ldquo;.</p>\n<p>Bewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.</p>\n<p>Das Schwert l&ouml;st sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.</p>\n<p>S&auml;mtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.</p>\n<p>Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": true,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE x 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 10,
+                        "sorcerer": 8
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "NeFjvRQWZSKtxAMm",
+                "name": "Ebenentor",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.MKlGqhjQa3GZu4gq"
+                    }
+                },
+                "system": {
+                    "description": "<p>&Ouml;ffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schlie&szlig;t sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": -8,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE",
+                        "unit": "minutes"
+                    },
+                    "cooldownDuration": "d20d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 18,
+                        "sorcerer": 16
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "1q93yorTXMMaRAcg",
+                "name": "Einschläfern",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(KÖR+VE)/2 des jeweiligen Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": 2,
+                        "wizard": 5,
+                        "sorcerer": 5
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "29SYRu3tP8sSILyX",
+                "name": "Flammeninferno",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.7ybmodIkWDP1z1D6"
+                    }
+                },
+                "system": {
+                    "description": "<p>Eine kreisrunde Fl&auml;che mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erh&auml;lt pro Kampfrunde nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
+                    "equipped": false,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 5,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": true,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": true
+                    },
+                    "maxDistance": {
+                        "value": "VE x 10",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 15,
+                        "sorcerer": 15
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "wRp2U7ZSNdZndBmq",
+                "name": "Frostschock",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.iH2NtsJtMfG0ZAU3"
+                    }
+                },
+                "system": {
+                    "description": "<p>Ein Eisstrahl schie&szlig;t aus den H&auml;nden des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zul&auml;ssig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erh&auml;lt.</p>",
+                    "equipped": false,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 3,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": true,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 10",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 12,
+                        "sorcerer": 16
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3ybAKe4uHnD5q5zD",
+                "name": "Gasgestalt",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.tZJoj1PGrRGe9eMV"
+                    }
+                },
+                "system": {
+                    "description": "<p>Das Ziel &ndash; samt seiner getragenen Ausr&uuml;stung &ndash; wird gasf&ouml;rmig und kann durch jede noch so kleine &Ouml;ffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht m&ouml;glich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": true,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": true,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Berühren",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb. x 5",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 15,
+                        "sorcerer": 18
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tYncs86pwaeg5XAl",
+                "name": "Gehorche",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ"
+                    }
+                },
+                "system": {
+                    "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(GEI+VE)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE / 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 12,
+                        "sorcerer": 10
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "MaTZSyGMQDIMXhLe",
+                "name": "Kontrollieren",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.9gc1CF70165NXymH"
+                    }
+                },
+                "system": {
+                    "description": "<p>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.</p>\n<p>Kontrollierte Untote unterstehen dem Zauberwirker, f&uuml;hren bedingungslos seine Befehle aus und k&ouml;nnen nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.</p>\n<p>Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe betr&auml;gt.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(GEI+AU)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": true,
+                        "transmutation": false,
+                        "area": true
+                    },
+                    "maxDistance": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Bis erlöst",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 8,
+                        "sorcerer": 4
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "bu4UNbRP2WGwKFLg",
+                "name": "Magisches Schloss",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.dzYAc9ti7ghhkyiX"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dieser Zauber verschlie&szlig;t auf magische Weise eine Klappe, Truhe, T&uuml;r oder &auml;hnliche &Ouml;ffnung.</p>\n<p>Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu &ouml;ffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme &ouml;ffnen.</p>\n<p>Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verst&auml;rken.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Berühren",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Bis Schloss geöffnet",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "5r",
+                    "minimumLevels": {
+                        "healer": 3,
+                        "wizard": 1,
+                        "sorcerer": 1
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "WFfjqz7dfZrxNdOn",
+                "name": "Netz",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.73bT47FtQgPp9Snq"
+                    }
+                },
+                "system": {
+                    "description": "<p>Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.</p>\n<p>Vom Netz getroffene Wesen, welche keine Abwehr dagegen w&uuml;rfeln d&uuml;rfen, halbieren f&uuml;r die Dauer des Zaubers Initiative, Laufen und Schlagen.</p>\n<p>Der Zauber wirkt nicht gegen Wesen, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind.</p>",
+                    "equipped": false,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(AGI+ST)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb. / 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": 4,
+                        "wizard": 9,
+                        "sorcerer": 9
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h4Xf5AZuuDR1HwdD",
+                "name": "Schatten",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.5mF59XCsZffF0cSp"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dunkle Schatten umh&uuml;llen das Ziel (welches keine Abwehr dagegen w&uuml;rfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen k&ouml;nnen sollte. Augenlosen Untoten, wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten}, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</p>",
+                    "equipped": false,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(AGI+AU)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": true,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb. / 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "5r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 6,
+                        "sorcerer": 2
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "sZicJQ2tu0pHKLT3",
+                "name": "Schatten erwecken",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.dPGm1Ji2U0fJxnT3"
+                    }
+                },
+                "system": {
+                    "description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form t&ouml;dlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequ&auml;ltem Unleben erwecken. Die Schatten ben&ouml;tigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": true,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": true,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": null,
+                        "sorcerer": 13
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "80m8uuYxkvkMY8O6",
+                "name": "Schattenlanze",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.b5RFJWPaYbpXNpsv"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.tPFiElqQuvih76gd]{Schattenpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>",
+                    "equipped": false,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 5,
+                        "complex": ""
+                    },
+                    "allowsDefense": true,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": true,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 10",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "0r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 15,
+                        "sorcerer": 10
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "eVZKdojeGbmnlO7r",
+                "name": "Springen",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.L6NrH3AEmS2I3NWG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": true,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Selbst",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": 5,
+                        "wizard": 2,
+                        "sorcerer": 3
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "TyemqVxXHyajaeQ0",
+                "name": "Stolpern",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.KIyVOdiXZnXJIAh6"
+                    }
+                },
+                "system": {
+                    "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, st&uuml;rzt augenblicklich zu Boden.</p><p>Misslingt ihm au&szlig;erdem eine Probe auf AGI+GE, l&auml;sst er alles Gehaltene fallen.</p>",
+                    "equipped": false,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(AGI+AU)/2 des Ziels"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "100r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 4,
+                        "sorcerer": 3
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "8yzQEtT02oPB3gQT",
+                "name": "Trugbild",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.eMilydZd4gqDUsff"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausma&szlig;e maximal VE/2 Kubikmeter betragen k&ouml;nnen. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) &ndash; abz&uuml;glich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe &ndash; durchschaubar.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": -2,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE / 2",
+                        "unit": "hours"
+                    },
+                    "cooldownDuration": "100r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 5,
+                        "sorcerer": 7
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "WcTIZrzNl287ClsD",
+                "name": "Unsichtbarkeit",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw"
+                    }
+                },
+                "system": {
+                    "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": true,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Berühren",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "minutes"
+                    },
+                    "cooldownDuration": "1d",
+                    "minimumLevels": {
+                        "healer": 20,
+                        "wizard": 12,
+                        "sorcerer": 12
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "WgItN1MKxhGmbISB",
+                "name": "Verwirren",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc"
+                    }
+                },
+                "system": {
+                    "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln f&uuml;r die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte&hellip;</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1&ndash;5</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6&ndash;10</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; l&auml;uft verwirrt in eine zuf&auml;llige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11&ndash;15</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": "-(GEI+AU)/2"
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": true,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": 8,
+                        "wizard": 5,
+                        "sorcerer": 5
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "sNZcw4ywoelqwcFi",
+                "name": "Wandöffnung",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.7foZzrxZuX0dCh3C"
+                    }
+                },
+                "system": {
+                    "description": "<p>Der Zauberwirker &ouml;ffnet ein kreisrundes Loch von 1 m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.</p>\n<p>Nach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": true,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Berühren",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb. / 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "100r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 6,
+                        "sorcerer": 14
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "m0sMPFGCoDjzT9jz",
+                "name": "Wolke des Todes",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.xs7tx8K3ZdQ76u0b"
+                    }
+                },
+                "system": {
+                    "description": "<p>Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht.</p>\n<p>Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen k&ouml;nnen sollte.</p>\n<p>Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.</p>\n<p>Sollte der Schwarzmagier &uuml;ber das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit}&nbsp;verf&uuml;gen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.</p>\n<p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": -4,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": true,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": true,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": true
+                    },
+                    "maxDistance": {
+                        "value": "VE x 5",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb. x 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "100r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": null,
+                        "sorcerer": 13
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ozbaYB7x9IHkkxz2",
+                "name": "Zeitstop",
+                "type": "spell",
+                "img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.BGnY1p1qZXwpzXFA"
+                    }
+                },
+                "system": {
+                    "description": "<p>Der Zauberwirker h&auml;lt die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.</p><p>Andere Objekte und Lebewesen k&ouml;nnen nicht bewegt werden &ndash; sie sind starr in der Zeit eingefroren.</p>",
+                    "equipped": false,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": -5,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "Selbst",
+                        "unit": "custom"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Prb.",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "d20d",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": 15,
+                        "sorcerer": 20
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [
+            {
+                "_id": "fmyWjY4g3kUO22no",
+                "changes": [
+                    {
+                        "key": "system.traits.strength.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    },
+                    {
+                        "key": "system.traits.constitution.total",
+                        "mode": 2,
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "GEI + AU als Bonus auf Stärke und Härte",
+                "origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.L6i191M3m9QXN9aJ",
+                "tint": null,
+                "transfer": false,
+                "flags": {}
+            },
+            {
+                "_id": "Z7hdBZ7Rm4qFPnHo",
+                "changes": [
+                    {
+                        "key": "system.combatValues.defense.total",
+                        "value": "3",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": 0,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "label": "Panzerung +3 (magisch)",
+                "origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.Yv7u9FcT21lq7xW8",
+                "transfer": false,
+                "flags": {},
+                "icon": null,
+                "tint": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 7,
@@ -26223,22 +34907,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Leichnam",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/lich.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -26246,17 +34925,16 @@
                 "attribute": "combatValues.hitPoints"
             },
             "bar2": {
-                "attribute": ""
+                "attribute": null
             },
             "randomImg": false,
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -26264,1573 +34942,91 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/lich.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "J2eP8hBIWtgayfhH",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "sNIMYcSm0y83hby7",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "exyyjDtEIdHRcx4n",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "L6i191M3m9QXN9aJ",
-                "name": "Totenkraft",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
-                "data": {
-                    "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
-                    "experiencePoints": 10
-                },
-                "effects": [
-                    {
-                        "_id": "xw1OyyTdDwkNe2jC",
-                        "changes": [
-                            {
-                                "key": "data.traits.strength.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            },
-                            {
-                                "key": "data.traits.constitution.total",
-                                "mode": 2,
-                                "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                            }
-                        ],
-                        "disabled": false,
-                        "duration": {
-                            "startTime": null
-                        },
-                        "icon": "icons/svg/aura.svg",
-                        "label": "GEI + AU als Bonus auf Stärke und Härte",
-                        "transfer": true,
-                        "flags": {},
-                        "tint": null
-                    }
-                ],
-                "folder": null,
-                "sort": 500000,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
-                    }
-                }
-            },
-            {
-                "_id": "Yv7u9FcT21lq7xW8",
-                "name": "Robe +3",
-                "type": "armor",
-                "img": "icons/equipment/chest/robe-layered-purple.webp",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 3251,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 0,
-                    "armorMaterialType": "cloth",
-                    "armorType": "body"
-                },
-                "effects": [
-                    {
-                        "_id": "Qpy3XcHOokbU7ZaS",
-                        "flags": {},
-                        "changes": [
-                            {
-                                "key": "data.combatValues.defense.total",
-                                "value": "3",
-                                "mode": 2
-                            }
-                        ],
-                        "duration": {
-                            "startTime": null
-                        },
-                        "label": "Panzerung +3 (magisch)",
-                        "transfer": true,
-                        "disabled": false
-                    }
-                ],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.equipment.cFMcSg7PFIcQvf0B"
-                    }
-                }
-            },
-            {
-                "_id": "quDuDAGeMVUvF3WD",
-                "name": "Arkanes Schwert",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg",
-                "data": {
-                    "description": "<p>Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches k&auml;mpft es v&ouml;llig selbstst&auml;ndig, h&ouml;rt jedoch auf gedankliche Kampfkommandos seines Beschw&ouml;reres wie &bdquo;Greif den gro&szlig;en Troll an&ldquo; oder &bdquo;Sch&uuml;tze mich&ldquo;.</p>\n<p>Bewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.</p>\n<p>Das Schwert l&ouml;st sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.</p>\n<p>S&auml;mtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.</p>\n<p>Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": true,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "VE x 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "1d",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 10,
-                        "sorcerer": 8
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.VjvrapwDmBvGYmfj"
-                    }
-                }
-            },
-            {
-                "_id": "NeFjvRQWZSKtxAMm",
-                "name": "Ebenentor",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg",
-                "data": {
-                    "description": "<p>&Ouml;ffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schlie&szlig;t sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": -8,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "VE",
-                        "unit": "minutes"
-                    },
-                    "cooldownDuration": "d20d",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 18,
-                        "sorcerer": 16
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.MKlGqhjQa3GZu4gq"
-                    }
-                }
-            },
-            {
-                "_id": "1q93yorTXMMaRAcg",
-                "name": "Einschläfern",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
-                "data": {
-                    "description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(KÖR+VE)/2 des jeweiligen Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE x 2",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": 2,
-                        "wizard": 5,
-                        "sorcerer": 5
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0"
-                    }
-                }
-            },
-            {
-                "_id": "29SYRu3tP8sSILyX",
-                "name": "Flammeninferno",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg",
-                "data": {
-                    "description": "<p>Eine kreisrunde Fl&auml;che mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erh&auml;lt pro Kampfrunde nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
-                    "equipped": false,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 5,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": true,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": true
-                    },
-                    "maxDistance": {
-                        "value": "VE x 10",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "VE",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "1d",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 15,
-                        "sorcerer": 15
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.7ybmodIkWDP1z1D6"
-                    }
-                }
-            },
-            {
-                "_id": "wRp2U7ZSNdZndBmq",
-                "name": "Frostschock",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg",
-                "data": {
-                    "description": "<p>Ein Eisstrahl schie&szlig;t aus den H&auml;nden des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zul&auml;ssig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erh&auml;lt.</p>",
-                    "equipped": false,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 3,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": true,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 10",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 12,
-                        "sorcerer": 16
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.iH2NtsJtMfG0ZAU3"
-                    }
-                }
-            },
-            {
-                "_id": "3ybAKe4uHnD5q5zD",
-                "name": "Gasgestalt",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg",
-                "data": {
-                    "description": "<p>Das Ziel &ndash; samt seiner getragenen Ausr&uuml;stung &ndash; wird gasf&ouml;rmig und kann durch jede noch so kleine &Ouml;ffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht m&ouml;glich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": true,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": true,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Berühren",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb. x 5",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "1d",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 15,
-                        "sorcerer": 18
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.tZJoj1PGrRGe9eMV"
-                    }
-                }
-            },
-            {
-                "_id": "tYncs86pwaeg5XAl",
-                "name": "Gehorche",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
-                "data": {
-                    "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(GEI+VE)/2 des Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 2",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "VE / 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "1d",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 12,
-                        "sorcerer": 10
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ"
-                    }
-                }
-            },
-            {
-                "_id": "MaTZSyGMQDIMXhLe",
-                "name": "Kontrollieren",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg",
-                "data": {
-                    "description": "<p>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.</p>\n<p>Kontrollierte Untote unterstehen dem Zauberwirker, f&uuml;hren bedingungslos seine Befehle aus und k&ouml;nnen nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.</p>\n<p>Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe betr&auml;gt.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(GEI+AU)/2 des Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": true,
-                        "transmutation": false,
-                        "area": true
-                    },
-                    "maxDistance": {
-                        "value": "VE x 2",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Bis erlöst",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 8,
-                        "sorcerer": 4
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.9gc1CF70165NXymH"
-                    }
-                }
-            },
-            {
-                "_id": "bu4UNbRP2WGwKFLg",
-                "name": "Magisches Schloss",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg",
-                "data": {
-                    "description": "<p>Dieser Zauber verschlie&szlig;t auf magische Weise eine Klappe, Truhe, T&uuml;r oder &auml;hnliche &Ouml;ffnung.</p>\n<p>Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu &ouml;ffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme &ouml;ffnen.</p>\n<p>Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verst&auml;rken.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Berühren",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Bis Schloss geöffnet",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "5r",
-                    "minimumLevels": {
-                        "healer": 3,
-                        "wizard": 1,
-                        "sorcerer": 1
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.dzYAc9ti7ghhkyiX"
-                    }
-                }
-            },
-            {
-                "_id": "WFfjqz7dfZrxNdOn",
-                "name": "Netz",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg",
-                "data": {
-                    "description": "<p>Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.</p>\n<p>Vom Netz getroffene Wesen, welche keine Abwehr dagegen w&uuml;rfeln d&uuml;rfen, halbieren f&uuml;r die Dauer des Zaubers Initiative, Laufen und Schlagen.</p>\n<p>Der Zauber wirkt nicht gegen Wesen, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind.</p>",
-                    "equipped": false,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(AGI+ST)/2 des Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb. / 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": 4,
-                        "wizard": 9,
-                        "sorcerer": 9
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.73bT47FtQgPp9Snq"
-                    }
-                }
-            },
-            {
-                "_id": "h4Xf5AZuuDR1HwdD",
-                "name": "Schatten",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg",
-                "data": {
-                    "description": "<p>Dunkle Schatten umh&uuml;llen das Ziel (welches keine Abwehr dagegen w&uuml;rfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen k&ouml;nnen sollte. Augenlosen Untoten, wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten}, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</p>",
-                    "equipped": false,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(AGI+AU)/2 des Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": true,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb. / 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "5r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 6,
-                        "sorcerer": 2
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.5mF59XCsZffF0cSp"
-                    }
-                }
-            },
-            {
-                "_id": "sZicJQ2tu0pHKLT3",
-                "name": "Schatten erwecken",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg",
-                "data": {
-                    "description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form t&ouml;dlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequ&auml;ltem Unleben erwecken. Die Schatten ben&ouml;tigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": true,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": true,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "1d",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": null,
-                        "sorcerer": 13
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.dPGm1Ji2U0fJxnT3"
-                    }
-                }
-            },
-            {
-                "_id": "80m8uuYxkvkMY8O6",
-                "name": "Schattenlanze",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg",
-                "data": {
-                    "description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.tPFiElqQuvih76gd]{Schattenpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>",
-                    "equipped": false,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 5,
-                        "complex": ""
-                    },
-                    "allowsDefense": true,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": true,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 10",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "0r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 15,
-                        "sorcerer": 10
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.b5RFJWPaYbpXNpsv"
-                    }
-                }
-            },
-            {
-                "_id": "eVZKdojeGbmnlO7r",
-                "name": "Springen",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg",
-                "data": {
-                    "description": "<p>Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": true,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Selbst",
-                        "unit": "custom"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": 5,
-                        "wizard": 2,
-                        "sorcerer": 3
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.L6NrH3AEmS2I3NWG"
-                    }
-                }
-            },
-            {
-                "_id": "TyemqVxXHyajaeQ0",
-                "name": "Stolpern",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg",
-                "data": {
-                    "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, st&uuml;rzt augenblicklich zu Boden.</p><p>Misslingt ihm au&szlig;erdem eine Probe auf AGI+GE, l&auml;sst er alles Gehaltene fallen.</p>",
-                    "equipped": false,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(AGI+AU)/2 des Ziels"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "100r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 4,
-                        "sorcerer": 3
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.KIyVOdiXZnXJIAh6"
-                    }
-                }
-            },
-            {
-                "_id": "8yzQEtT02oPB3gQT",
-                "name": "Trugbild",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg",
-                "data": {
-                    "description": "<p>Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausma&szlig;e maximal VE/2 Kubikmeter betragen k&ouml;nnen. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) &ndash; abz&uuml;glich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe &ndash; durchschaubar.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": -2,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "VE / 2",
-                        "unit": "hours"
-                    },
-                    "cooldownDuration": "100r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 5,
-                        "sorcerer": 7
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.eMilydZd4gqDUsff"
-                    }
-                }
-            },
-            {
-                "_id": "WcTIZrzNl287ClsD",
-                "name": "Unsichtbarkeit",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
-                "data": {
-                    "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": true,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Berühren",
-                        "unit": "custom"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "minutes"
-                    },
-                    "cooldownDuration": "1d",
-                    "minimumLevels": {
-                        "healer": 20,
-                        "wizard": 12,
-                        "sorcerer": 12
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw"
-                    }
-                }
-            },
-            {
-                "_id": "WgItN1MKxhGmbISB",
-                "name": "Verwirren",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
-                "data": {
-                    "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln f&uuml;r die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte&hellip;</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1&ndash;5</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6&ndash;10</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; l&auml;uft verwirrt in eine zuf&auml;llige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11&ndash;15</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": "-(GEI+AU)/2"
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": true,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "VE x 2",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": 8,
-                        "wizard": 5,
-                        "sorcerer": 5
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc"
-                    }
-                }
-            },
-            {
-                "_id": "sNZcw4ywoelqwcFi",
-                "name": "Wandöffnung",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg",
-                "data": {
-                    "description": "<p>Der Zauberwirker &ouml;ffnet ein kreisrundes Loch von 1 m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.</p>\n<p>Nach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": true,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Berühren",
-                        "unit": "custom"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb. / 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "100r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 6,
-                        "sorcerer": 14
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.7foZzrxZuX0dCh3C"
-                    }
-                }
-            },
-            {
-                "_id": "m0sMPFGCoDjzT9jz",
-                "name": "Wolke des Todes",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg",
-                "data": {
-                    "description": "<p>Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht.</p>\n<p>Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen k&ouml;nnen sollte.</p>\n<p>Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.</p>\n<p>Sollte der Schwarzmagier &uuml;ber das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit}&nbsp;verf&uuml;gen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.</p>\n<p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": -4,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": true,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": true,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": true
-                    },
-                    "maxDistance": {
-                        "value": "VE x 5",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb. x 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "100r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": null,
-                        "sorcerer": 13
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.xs7tx8K3ZdQ76u0b"
-                    }
-                }
-            },
-            {
-                "_id": "ozbaYB7x9IHkkxz2",
-                "name": "Zeitstop",
-                "type": "spell",
-                "img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg",
-                "data": {
-                    "description": "<p>Der Zauberwirker h&auml;lt die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.</p><p>Andere Objekte und Lebewesen k&ouml;nnen nicht bewegt werden &ndash; sie sind starr in der Zeit eingefroren.</p>",
-                    "equipped": false,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": -5,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "Selbst",
-                        "unit": "custom"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Prb.",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "d20d",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": 15,
-                        "sorcerer": 20
-                    }
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.spells.BGnY1p1qZXwpzXFA"
-                    }
-                }
-            }
-        ],
-        "effects": [
-            {
-                "_id": "fmyWjY4g3kUO22no",
-                "changes": [
-                    {
-                        "key": "data.traits.strength.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    },
-                    {
-                        "key": "data.traits.constitution.total",
-                        "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "GEI + AU als Bonus auf Stärke und Härte",
-                "origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.L6i191M3m9QXN9aJ",
-                "tint": null,
-                "transfer": false,
-                "flags": {}
-            },
-            {
-                "_id": "Z7hdBZ7Rm4qFPnHo",
-                "changes": [
-                    {
-                        "key": "data.combatValues.defense.total",
-                        "value": "3",
-                        "mode": 2
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": 0
-                },
-                "label": "Panzerung +3 (magisch)",
-                "origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.Yv7u9FcT21lq7xW8",
-                "transfer": false,
-                "flags": {}
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346928,
+            "modifiedTime": 1668995463108,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ojzkDbyYSlpHtGHq",
         "name": "Kobold",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/kobold-green.png",
-        "data": {
+        "items": [
+            {
+                "_id": "hnuIJBq2btoSK88F",
+                "name": "Kleiner Knüppel",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 1,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 3,
@@ -27907,22 +35103,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Kobold",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/kobold*.png",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -27936,11 +35127,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -27948,54 +35138,442 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
-        },
-        "items": [
-            {
-                "_id": "hnuIJBq2btoSK88F",
-                "name": "Kleiner Knüppel",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 1,
-                    "opponentDefense": 0
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/kobold*.png",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346953,
+            "modifiedTime": 1668995461337,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "owGq4n7KX2P1o9em",
         "name": "Drachenwelpe (Gold)",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
-        "data": {
+        "items": [
+            {
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Licht-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -28072,22 +35650,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -28101,11 +35674,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -28113,156 +35685,151 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346962,
+            "modifiedTime": 1668995461339,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "rLUCyWfSBebB8cSC",
+        "name": "Zombie",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/zombie-female-red.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "NdunVanOXm7hG0rX",
+                "name": "Fäulnispranke",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ZjRYyfjMWlmtGUJ0",
+                "name": "Merkt nichts",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
+                "_id": "HT4yv3mKyIcwaLKr",
+                "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "rCzeYlfYzbGpNQOe",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -28271,151 +35838,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Licht-Odem",
+                "_id": "Y2r3v6U8Grn619HR",
+                "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
+                "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
                     "experiencePoints": 5
                 },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
                 },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "rLUCyWfSBebB8cSC",
-        "name": "Zombie",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/zombie-female-red.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 13,
@@ -28492,22 +35965,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Zombie",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/zombie*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -28521,11 +35989,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -28533,20 +36000,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/zombie*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346978,
+            "modifiedTime": 1668995461342,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "rULL0cHbyACJsHDC",
+        "name": "Riese",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "NdunVanOXm7hG0rX",
-                "name": "Fäulnispranke",
+                "_id": "ndjWMSfPfmPY9AUY",
+                "name": "Baumstamm",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -28554,120 +36064,149 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "p8OAUiSFSEBq94mf",
+                "name": "Geworfener Fels",
+                "type": "weapon",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ZjRYyfjMWlmtGUJ0",
-                "name": "Merkt nichts",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "ranged",
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
                 },
-                "sort": 200000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "xbi9dJjtVxeUoLK4",
+                "name": "Felle",
+                "type": "armor",
+                "sort": 300000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "cloth",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "HT4yv3mKyIcwaLKr",
-                "name": "Geistesimmun",
+                "_id": "eTfSg6U4xZdJN7ec",
+                "name": "Umschlingen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "rCzeYlfYzbGpNQOe",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "Y2r3v6U8Grn619HR",
-                "name": "Wesen der Dunkelheit (Settingoption)",
+                "_id": "nFyr7vCp12na7Z3c",
+                "name": "Zerstampfen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "rULL0cHbyACJsHDC",
-        "name": "Riese",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 27,
@@ -28744,22 +36283,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Riese",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -28773,11 +36307,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -28785,117 +36318,354 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346989,
+            "modifiedTime": 1668995461345,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "raKKehH8QctnDtMM",
+        "name": "Jungdrache (Weiss)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
         "items": [
             {
-                "_id": "ndjWMSfPfmPY9AUY",
-                "name": "Baumstamm",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "p8OAUiSFSEBq94mf",
-                "name": "Geworfener Fels",
-                "type": "weapon",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "attackType": "ranged",
+                    "attackType": "meleeRanged",
                     "weaponBonus": 4,
                     "opponentDefense": -4
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "xbi9dJjtVxeUoLK4",
-                "name": "Felle",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "cloth",
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "eTfSg6U4xZdJN7ec",
-                "name": "Umschlingen",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
-                    "experiencePoints": 10
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "nFyr7vCp12na7Z3c",
-                "name": "Zerstampfen",
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
                     "experiencePoints": 15
                 },
-                "sort": 500000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Frost-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
@@ -28904,25 +36674,86 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "frBW7LCCpTlwh7hr",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "raKKehH8QctnDtMM",
-        "name": "Jungdrache (Weiss)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -28999,22 +36830,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -29028,11 +36854,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -29040,93 +36865,122 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995346999,
+            "modifiedTime": 1668995461352,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "s56U2LeRInrje3xh",
+        "name": "Harpyie",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/harpy-brown.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "lwAvXPfZk0RxGnDi",
+                "name": "Krallenklaue",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 4,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "62o19BMYU8dc4Qwa",
+                "name": "Federkleid",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
+                "_id": "nEwzPUfWSwdHPNIe",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -29135,40 +36989,56 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
+                "_id": "mgxKRHjfYd8eRdl4",
+                "name": "Nachtsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
+                "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "iJ5vdPZt9tIyY3g4",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -29177,61 +37047,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Frost-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
+                "_id": "6L8whKMrzwGWDTCg",
                 "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
@@ -29240,109 +37076,125 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
+                "_id": "GZfpSw5mnT7CLpYH",
+                "name": "Lockruf",
+                "type": "spell",
+                "sort": 800000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</span></p>",
+                    "equipped": true,
+                    "spellType": "spellcasting",
+                    "spellModifier": {
+                        "numerical": 0,
+                        "complex": ""
+                    },
+                    "allowsDefense": false,
+                    "spellGroups": {
+                        "lightning": false,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": false,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 2",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "VE / 2",
+                        "unit": "rounds"
+                    },
+                    "cooldownDuration": "10r",
+                    "minimumLevels": {
+                        "healer": null,
+                        "wizard": null,
+                        "sorcerer": null
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VXyznv68DT2Guc0A",
+                "name": "Bezaubern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charm.png",
+                "effects": [],
+                "folder": null,
+                "sort": 0,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.HMCFkxVzU2b3KkSA"
+                    }
+                },
+                "system": {
+                    "description": "<p>Kann Gegner mit einem &bdquo;Lockruf&ldquo; bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>",
                     "experiencePoints": 25
                 },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "frBW7LCCpTlwh7hr",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1150000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "s56U2LeRInrje3xh",
-        "name": "Harpyie",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/harpy-brown.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 8,
@@ -29419,22 +37271,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Harpyie",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/harpy*.png",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -29448,11 +37295,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -29460,243 +37306,185 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/harpy*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "lwAvXPfZk0RxGnDi",
-                "name": "Krallenklaue",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "62o19BMYU8dc4Qwa",
-                "name": "Federkleid",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nEwzPUfWSwdHPNIe",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "mgxKRHjfYd8eRdl4",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "iJ5vdPZt9tIyY3g4",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "6L8whKMrzwGWDTCg",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "GZfpSw5mnT7CLpYH",
-                "name": "Lockruf",
-                "type": "spell",
-                "data": {
-                    "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</span></p>",
-                    "equipped": true,
-                    "spellType": "spellcasting",
-                    "spellModifier": {
-                        "numerical": 0,
-                        "complex": ""
-                    },
-                    "allowsDefense": false,
-                    "spellGroups": {
-                        "lightning": false,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": false,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 2",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "VE / 2",
-                        "unit": "rounds"
-                    },
-                    "cooldownDuration": "10r",
-                    "minimumLevels": {
-                        "healer": null,
-                        "wizard": null,
-                        "sorcerer": null
-                    }
-                },
-                "sort": 800000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VXyznv68DT2Guc0A",
-                "name": "Bezaubern",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charm.png",
-                "data": {
-                    "description": "<p>Kann Gegner mit einem &bdquo;Lockruf&ldquo; bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>",
-                    "experiencePoints": 25
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 0,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.HMCFkxVzU2b3KkSA"
-                    }
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347013,
+            "modifiedTime": 1668995461360,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "s7yuHMW75JDcFQYB",
         "name": "Lebende Rüstung",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "c9cGRVHyd3IPSSbX",
+                "name": "Langschwert",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE"
+                    }
+                },
+                "img": "icons/weapons/swords/sword-guard-blue.webp",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 7,
+                    "availability": "hamlet",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "5t0R0cwzApnRQpSR",
+                "name": "Metallwesen",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 5,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "JxIUfRCSTQ3e5BFg",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "SoGfBCWyVZsQGBLk",
+                "name": "Geistesimmun",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -29773,22 +37561,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Lebende Rüstung",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -29802,11 +37585,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -29814,76 +37596,90 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347048,
+            "modifiedTime": 1668995461363,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "sCBrVIDh2umWr63g",
+        "name": "Golem, Kristall-",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "c9cGRVHyd3IPSSbX",
-                "name": "Langschwert",
+                "_id": "KzEfCqb54s8Ju7x1",
+                "name": "Kirstallpranke",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 7,
-                    "availability": "hamlet",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
                 "sort": 100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.equipment.htmQWmMCQN620KrE"
-                    }
-                },
-                "img": "icons/weapons/swords/sword-guard-blue.webp",
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "5t0R0cwzApnRQpSR",
-                "name": "Metallwesen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 5,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "JxIUfRCSTQ3e5BFg",
+                "_id": "lB0BTGi2Qp2IpbTp",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 300000,
+                "sort": 400000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
@@ -29892,19 +37688,27 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "SoGfBCWyVZsQGBLk",
+                "_id": "QTbksMwiH60vH9lT",
                 "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
@@ -29913,25 +37717,190 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "7HsvjAKlmOXSvm6e",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "y8yRArJSJhHTdPXU",
+                "name": "Sturmangriff",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "mJi3ylBo7yPG5vMw",
+                "name": "Kristallwesen",
+                "type": "armor",
+                "sort": 800000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "aa8a89EaVy8fjgLn",
+                "name": "Blitz",
+                "type": "spell",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.spells.Senq5ub2Cx0agJgi"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/game-icons/delapouite/bolt-spell-cast.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind. Gegner in Metallr&uuml;stung d&uuml;rfen keine Abwehr gegen Blitze w&uuml;rfeln.</p>",
+                    "equipped": false,
+                    "spellType": "targetedSpellcasting",
+                    "spellModifier": {
+                        "numerical": 3,
+                        "complex": ""
+                    },
+                    "allowsDefense": true,
+                    "spellGroups": {
+                        "lightning": true,
+                        "earth": false,
+                        "water": false,
+                        "ice": false,
+                        "fire": false,
+                        "healing": false,
+                        "light": false,
+                        "air": false,
+                        "transport": false,
+                        "damage": true,
+                        "shadow": false,
+                        "protection": false,
+                        "mindAffecting": false,
+                        "demonology": false,
+                        "necromancy": false,
+                        "transmutation": false,
+                        "area": false
+                    },
+                    "maxDistance": {
+                        "value": "VE x 10",
+                        "unit": "meter"
+                    },
+                    "effectRadius": {
+                        "value": "",
+                        "unit": "meter"
+                    },
+                    "duration": {
+                        "value": "Sofort",
+                        "unit": "custom"
+                    },
+                    "cooldownDuration": "1r",
+                    "minimumLevels": {
+                        "healer": 10,
+                        "wizard": 7,
+                        "sorcerer": 7
+                    }
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "sCBrVIDh2umWr63g",
-        "name": "Golem, Kristall-",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 8,
@@ -30008,22 +37977,17 @@
                 "description": "<p><strong>Herstellung:</strong> 2513 GM + Steinmetz</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Golem, Kristall-",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -30037,11 +38001,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -30049,20 +38012,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347061,
+            "modifiedTime": 1668995461366,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "tYcKw69Feoy3B6hG",
+        "name": "Feuerelementar I",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "KzEfCqb54s8Ju7x1",
-                "name": "Kirstallpranke",
+                "_id": "JI4hW2uyULt2cKs2",
+                "name": "Flammenhieb",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -30073,202 +38079,114 @@
                     "weaponBonus": 2,
                     "opponentDefense": 0
                 },
-                "sort": 100000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "eofu8kICYeEpxUT1",
+                "name": "Keine feste Gestalt",
+                "type": "armor",
+                "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lB0BTGi2Qp2IpbTp",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "QTbksMwiH60vH9lT",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "7HsvjAKlmOXSvm6e",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "y8yRArJSJhHTdPXU",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 700000,
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-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "mJi3ylBo7yPG5vMw",
-                "name": "Kristallwesen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 3,
+                    "armorValue": 8,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 800000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
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+                },
+                "_stats": {
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+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "aa8a89EaVy8fjgLn",
-                "name": "Blitz",
-                "type": "spell",
-                "data": {
-                    "description": "<p>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind. Gegner in Metallr&uuml;stung d&uuml;rfen keine Abwehr gegen Blitze w&uuml;rfeln.</p>",
-                    "equipped": false,
-                    "spellType": "targetedSpellcasting",
-                    "spellModifier": {
-                        "numerical": 3,
-                        "complex": ""
-                    },
-                    "allowsDefense": true,
-                    "spellGroups": {
-                        "lightning": true,
-                        "earth": false,
-                        "water": false,
-                        "ice": false,
-                        "fire": false,
-                        "healing": false,
-                        "light": false,
-                        "air": false,
-                        "transport": false,
-                        "damage": true,
-                        "shadow": false,
-                        "protection": false,
-                        "mindAffecting": false,
-                        "demonology": false,
-                        "necromancy": false,
-                        "transmutation": false,
-                        "area": false
-                    },
-                    "maxDistance": {
-                        "value": "VE x 10",
-                        "unit": "meter"
-                    },
-                    "effectRadius": {
-                        "value": "",
-                        "unit": "meter"
-                    },
-                    "duration": {
-                        "value": "Sofort",
-                        "unit": "custom"
-                    },
-                    "cooldownDuration": "1r",
-                    "minimumLevels": {
-                        "healer": 10,
-                        "wizard": 7,
-                        "sorcerer": 7
-                    }
-                },
-                "sort": 900000,
+                "_id": "c95cnrJtMG20InKV",
+                "name": "Anfällig (Wasser)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.spells.Senq5ub2Cx0agJgi"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
                     }
                 },
-                "img": "systems/ds4/assets/icons/game-icons/delapouite/bolt-spell-cast.svg",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "xtwmRcp2CEGdK5C6",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "tYcKw69Feoy3B6hG",
-        "name": "Feuerelementar I",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -30345,22 +38263,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Feuerelementar I",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -30374,11 +38287,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -30386,93 +38298,180 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347078,
+            "modifiedTime": 1668995461370,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "tchJggykZKx2ctBv",
+        "name": "Drachenwelpe (Bronze)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
         "items": [
             {
-                "_id": "JI4hW2uyULt2cKs2",
-                "name": "Flammenhieb",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "eofu8kICYeEpxUT1",
-                "name": "Keine feste Gestalt",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "c95cnrJtMG20InKV",
-                "name": "Anfällig (Wasser)",
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.E5WqX3Em2HOAkP2e"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "xtwmRcp2CEGdK5C6",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -30481,25 +38480,260 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Schallwellen-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yTFT0UXNa9s9pbM4",
+                "name": "Wesen des Lichts (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "tchJggykZKx2ctBv",
-        "name": "Drachenwelpe (Bronze)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -30576,22 +38810,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -30605,11 +38834,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -30617,156 +38845,122 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347091,
+            "modifiedTime": 1668995461374,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "ttzlBKtMWz981WF3",
+        "name": "Alligator",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/alligator-green.png",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "Z4ZEuB2l0vo2dJcK",
+                "name": "Großer Biss",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ACGvtQk97Udg1rih",
+                "name": "Schuppenpanzer",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
+                "_id": "Buv9Nzqx0hpPPsew",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
+                "sort": 300000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -30775,151 +38969,86 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Schallwellen-Odem",
+                "_id": "ree4HN3j8tv7b18k",
+                "name": "Schwimmen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
+                "sort": 400000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yTFT0UXNa9s9pbM4",
-                "name": "Wesen des Lichts (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
                     "experiencePoints": 5
                 },
-                "sort": 1200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
+                "_id": "8Aq23UcNNFecGbk9",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
+                "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "ttzlBKtMWz981WF3",
-        "name": "Alligator",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/alligator-green.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 12,
@@ -30996,22 +39125,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Alligator",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/alligator*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -31025,11 +39149,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -31037,72 +39160,238 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/alligator*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347112,
+            "modifiedTime": 1668995461379,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "uomniEHbTAek8ERH",
+        "name": "Drachenwelpe (Gelb)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
         "items": [
             {
-                "_id": "Z4ZEuB2l0vo2dJcK",
-                "name": "Großer Biss",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ACGvtQk97Udg1rih",
-                "name": "Schuppenpanzer",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "Buv9Nzqx0hpPPsew",
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 300000,
+                "sort": 700000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
@@ -31111,67 +39400,202 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "ree4HN3j8tv7b18k",
-                "name": "Schwimmen",
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Sandsturm-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
+                "sort": 800000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "8Aq23UcNNFecGbk9",
-                "name": "Sturmangriff",
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 500000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3wfMRBF49WH74mt2",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "uomniEHbTAek8ERH",
-        "name": "Drachenwelpe (Gelb)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -31248,22 +39672,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -31277,11 +39696,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -31289,309 +39707,213 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-yellow.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Sandsturm-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "3wfMRBF49WH74mt2",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1200000,
-                "permission": {
-                    "default": 0
-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347121,
+            "modifiedTime": 1668995461383,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "vXmTcBUKZkB2UBD7",
         "name": "Goblin",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/goblin-knife.png",
-        "data": {
+        "items": [
+            {
+                "_id": "joNh3JSsqfqXk4lU",
+                "name": "Ast",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "effects": [],
+                "img": "icons/svg/item-bag.svg",
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": false,
+                    "attackType": "melee",
+                    "weaponBonus": 0,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ftCrAdxpJlnc85aU",
+                "name": "Messer",
+                "type": "weapon",
+                "sort": 200000,
+                "flags": {},
+                "effects": [],
+                "img": "icons/svg/item-bag.svg",
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 0,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "G6OoqVDTk9jwOU7r",
+                "name": "Fellflicken",
+                "type": "armor",
+                "sort": 300000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 1,
+                    "armorMaterialType": "cloth",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "uHVUAMh8QgcoNDno",
+                "name": "Nachtsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yW9EtSEtM40owDQt",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 5,
@@ -31668,22 +39990,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Goblin",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/goblin*.png",
             "width": 1,
             "height": 1,
-            "scale": 0.7,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -31697,11 +40014,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -31709,144 +40025,442 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/goblin*.png",
+                "scaleX": 0.7,
+                "scaleY": 0.7,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "joNh3JSsqfqXk4lU",
-                "name": "Ast",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": false,
-                    "attackType": "melee",
-                    "weaponBonus": 0,
-                    "opponentDefense": 0
-                },
-                "sort": 100000,
-                "flags": {},
-                "effects": [],
-                "img": "icons/svg/item-bag.svg",
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ftCrAdxpJlnc85aU",
-                "name": "Messer",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 0,
-                    "opponentDefense": 0
-                },
-                "sort": 200000,
-                "flags": {},
-                "effects": [],
-                "img": "icons/svg/item-bag.svg",
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "G6OoqVDTk9jwOU7r",
-                "name": "Fellflicken",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 1,
-                    "armorMaterialType": "cloth",
-                    "armorType": "body"
-                },
-                "sort": 300000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "uHVUAMh8QgcoNDno",
-                "name": "Nachtsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yW9EtSEtM40owDQt",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347151,
+            "modifiedTime": 1668995461392,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "vsIywRHMnJM7u4ts",
         "name": "Jungdrache (Grün)",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
-        "data": {
+        "items": [
+            {
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 4,
+                    "opponentDefense": -4
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 4,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 500000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Giftgas-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "tWwaC91MGIR4k3Uy",
+                "name": "Angst (2)",
+                "type": "specialCreatureAbility",
+                "sort": 200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 20
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "CdZkMCsLB0EwUdqv",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1150000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 16,
@@ -31923,22 +40537,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Jungdrache",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
             "width": 3,
             "height": 3,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -31952,11 +40561,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -31964,20 +40572,63 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347174,
+            "modifiedTime": 1668995461396,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "vsKKpweX6I1TQYBj",
+        "name": "Drachenwelpe (Weiß)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
         "items": [
             {
                 "_id": "fogg4p9NQnpcBTUp",
                 "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
@@ -31985,50 +40636,86 @@
                     "storageLocation": "-",
                     "equipped": true,
                     "attackType": "meleeRanged",
-                    "weaponBonus": 4,
-                    "opponentDefense": -4
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "BwxnkXHThNRptudp",
                 "name": "Panzerschuppen",
                 "type": "armor",
-                "data": {
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 4,
+                    "armorValue": 3,
                     "armorMaterialType": "natural",
                     "armorType": "body"
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "VFP6bNPYcASg0JWE",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -32038,18 +40725,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
@@ -32059,18 +40754,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "nFNJLYh2O5rOFY89",
                 "name": "Mehrere Angriffe (+1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 600000,
                 "flags": {
                     "core": {
@@ -32080,18 +40783,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "h5HdNw0r06ffdOwr",
                 "name": "Natürliche Waffen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 700000,
                 "flags": {
                     "core": {
@@ -32101,18 +40812,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "yjkoipelFXEzcy1x",
-                "name": "Giftgas-Odem",
+                "name": "Frost-Odem",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
                 "sort": 800000,
                 "flags": {
                     "core": {
@@ -32122,18 +40841,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "LHdWF7tVc3uHC0LW",
                 "name": "Schleudern",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 900000,
                 "flags": {
                     "core": {
@@ -32143,18 +40870,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "ltDNoswX7EaA2d2X",
                 "name": "Sturzangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
-                    "experiencePoints": 10
-                },
                 "sort": 1000000,
                 "flags": {
                     "core": {
@@ -32164,18 +40899,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "lOr6f4vMoBBOEPB7",
                 "name": "Verschlingen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
                 "sort": 1100000,
                 "flags": {
                     "core": {
@@ -32185,18 +40928,26 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
                 "_id": "XsKjxXO7k3vIMyfQ",
                 "name": "Zerstampfen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 1300000,
                 "flags": {
                     "core": {
@@ -32206,67 +40957,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "tWwaC91MGIR4k3Uy",
-                "name": "Angst (2)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 20
-                },
-                "sort": 200000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "CdZkMCsLB0EwUdqv",
+                "_id": "xUH4ga5oyxeT3mW2",
                 "name": "Wesen der Dunkelheit (Settingoption)",
                 "type": "specialCreatureAbility",
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
                 "effects": [],
                 "folder": null,
                 "sort": 1150000,
-                "permission": {
-                    "default": 0
-                },
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
                     }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "vsKKpweX6I1TQYBj",
-        "name": "Drachenwelpe (Weiß)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -32343,22 +41084,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -32372,11 +41108,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -32384,309 +41119,181 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Frost-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 900000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
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-                    "experiencePoints": 10
-                },
-                "sort": 1000000,
-                "flags": {
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-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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-                },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
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-                }
-            },
-            {
-                "_id": "xUH4ga5oyxeT3mW2",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
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-                "sort": 1150000,
-                "permission": {
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-                },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347204,
+            "modifiedTime": 1668995461402,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "wBgO5Hc4oHKfRN6f",
         "name": "Riesenschlange",
         "type": "creature",
         "img": "systems/ds4/assets/tokens/devin-night/giant-snake-brown.png",
-        "data": {
+        "items": [
+            {
+                "_id": "ndAkzrcRKXbgY9rR",
+                "name": "Großer Biss",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "melee",
+                    "weaponBonus": 2,
+                    "opponentDefense": -2
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "vyuWg112c2jjiFgN",
+                "name": "Schuppenpanzer",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 2,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "RX89OLfp965CuRDs",
+                "name": "Gift (1)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.TY1ZV1YsyaFtfX7U"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "2QXz0iopabnNNlQA",
+                "name": "Umschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -32763,22 +41370,17 @@
                 "description": ""
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Riesenschlange",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/giant-snake*.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -32792,11 +41394,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -32804,120 +41405,181 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/giant-snake*.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "ndAkzrcRKXbgY9rR",
-                "name": "Großer Biss",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 2,
-                    "opponentDefense": -2
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "vyuWg112c2jjiFgN",
-                "name": "Schuppenpanzer",
-                "type": "armor",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "armorValue": 2,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
-                },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "RX89OLfp965CuRDs",
-                "name": "Gift (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.TY1ZV1YsyaFtfX7U"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "2QXz0iopabnNNlQA",
-                "name": "Umschlingen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
-                    "experiencePoints": 10
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.AjPsjbxcuNslQEuE"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347214,
+            "modifiedTime": 1668995461406,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "wYVw1a5UjPS09YxS",
         "name": "Luftelementar II",
         "type": "creature",
         "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "items": [
+            {
+                "_id": "PL4rUPVh5MRMW796",
+                "name": "Luftstoß",
+                "type": "weapon",
+                "sort": 100000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>-1 WB/2 m</p>",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 2,
+                    "opponentDefense": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ghW7FO5d2do95peV",
+                "name": "Keine feste Gestalt",
+                "type": "armor",
+                "sort": 200000,
+                "flags": {},
+                "img": "icons/svg/mystery-man.svg",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 8,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "wqzMhcBGP8qbClRW",
+                "name": "Anfällig (Erde)",
+                "type": "specialCreatureAbility",
+                "sort": 300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "3yeOHhXD8iJrtRJL",
+                "name": "Fliegen",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            }
+        ],
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -32994,22 +41656,17 @@
                 "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Luftelementar II",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 1,
             "height": 1,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -33023,11 +41680,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -33035,93 +41691,180 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347220,
+            "modifiedTime": 1668995461408,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "wqgUDJc7Qb28hBBo",
+        "name": "Drachenwelpe (schwarz)",
+        "type": "creature",
+        "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
         "items": [
             {
-                "_id": "PL4rUPVh5MRMW796",
-                "name": "Luftstoß",
+                "_id": "fogg4p9NQnpcBTUp",
+                "name": "Mehrere Angriffe",
                 "type": "weapon",
-                "data": {
-                    "description": "<p>-1 WB/2 m</p>",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 2,
-                    "opponentDefense": 0
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ghW7FO5d2do95peV",
-                "name": "Keine feste Gestalt",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 8,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "meleeRanged",
+                    "weaponBonus": 3,
+                    "opponentDefense": -2
                 },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "BwxnkXHThNRptudp",
+                "name": "Panzerschuppen",
+                "type": "armor",
                 "sort": 200000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "",
+                    "quantity": 1,
+                    "price": 0,
+                    "availability": "unset",
+                    "storageLocation": "-",
+                    "equipped": true,
+                    "armorValue": 3,
+                    "armorMaterialType": "natural",
+                    "armorType": "body"
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "wqzMhcBGP8qbClRW",
-                "name": "Anfällig (Erde)",
+                "_id": "4JCW7iKb2e9I2ZSj",
+                "name": "Angst (1)",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>",
-                    "experiencePoints": 0
-                },
                 "sort": 300000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.mAWyVCfTFH6JiEIu"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "3yeOHhXD8iJrtRJL",
+                "_id": "VFP6bNPYcASg0JWE",
+                "name": "Dunkelsicht",
+                "type": "specialCreatureAbility",
+                "sort": 400000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "o4o3thrxtXrhRWYT",
                 "name": "Fliegen",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
-                "sort": 400000,
+                "sort": 500000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
@@ -33130,25 +41873,260 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "nFNJLYh2O5rOFY89",
+                "name": "Mehrere Angriffe (+1)",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "h5HdNw0r06ffdOwr",
+                "name": "Natürliche Waffen",
+                "type": "specialCreatureAbility",
+                "sort": 700000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+                    "experiencePoints": 0
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "yjkoipelFXEzcy1x",
+                "name": "Säure-Odem",
+                "type": "specialCreatureAbility",
+                "sort": 800000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+                    "experiencePoints": -1
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "LHdWF7tVc3uHC0LW",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 900000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "ltDNoswX7EaA2d2X",
+                "name": "Sturzangriff",
+                "type": "specialCreatureAbility",
+                "sort": 1000000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                    "experiencePoints": 10
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "lOr6f4vMoBBOEPB7",
+                "name": "Verschlingen",
+                "type": "specialCreatureAbility",
+                "sort": 1100000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
+                    "experiencePoints": 25
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "XsKjxXO7k3vIMyfQ",
+                "name": "Zerstampfen",
+                "type": "specialCreatureAbility",
+                "sort": 1300000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
+                    }
+                },
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
+                "effects": [],
+                "folder": null,
+                "system": {
+                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+                    "experiencePoints": 15
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "hoqMl7N1bv8BKJA5",
+                "name": "Wesen der Dunkelheit (Settingoption)",
+                "type": "specialCreatureAbility",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
+                "effects": [],
+                "folder": null,
+                "sort": 1200000,
+                "flags": {
+                    "core": {
+                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
+                    }
+                },
+                "system": {
+                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+                    "experiencePoints": 5
+                },
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "wqgUDJc7Qb28hBBo",
-        "name": "Drachenwelpe (schwarz)",
-        "type": "creature",
-        "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 9,
@@ -33225,22 +42203,17 @@
                 "description": null
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Drachenwelpe",
             "displayName": 20,
-            "img": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -33254,11 +42227,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -33266,92 +42238,89 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "systems/ds4/assets/tokens/devin-night/dragon-black.png",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347224,
+            "modifiedTime": 1668995461410,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "yisaQaEFqduLmAJe",
+        "name": "Golem, Lehm-",
+        "type": "creature",
+        "img": "icons/svg/mystery-man.svg",
         "items": [
             {
-                "_id": "fogg4p9NQnpcBTUp",
-                "name": "Mehrere Angriffe",
+                "_id": "KzEfCqb54s8Ju7x1",
+                "name": "Lehmpranke",
                 "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "meleeRanged",
-                    "weaponBonus": 3,
-                    "opponentDefense": -2
-                },
                 "sort": 100000,
                 "flags": {},
                 "img": "icons/svg/mystery-man.svg",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "BwxnkXHThNRptudp",
-                "name": "Panzerschuppen",
-                "type": "armor",
-                "data": {
+                "system": {
                     "description": "",
                     "quantity": 1,
                     "price": 0,
                     "availability": "unset",
                     "storageLocation": "-",
                     "equipped": true,
-                    "armorValue": 3,
-                    "armorMaterialType": "natural",
-                    "armorType": "body"
+                    "attackType": "melee",
+                    "weaponBonus": 3,
+                    "opponentDefense": 0
                 },
-                "sort": 200000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "4JCW7iKb2e9I2ZSj",
-                "name": "Angst (1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "VFP6bNPYcASg0JWE",
+                "_id": "lB0BTGi2Qp2IpbTp",
                 "name": "Dunkelsicht",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
                 "sort": 400000,
                 "flags": {
                     "core": {
@@ -33361,103 +42330,56 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
+                "system": {
+                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+                    "experiencePoints": 7
+                },
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "o4o3thrxtXrhRWYT",
-                "name": "Fliegen",
+                "_id": "QTbksMwiH60vH9lT",
+                "name": "Geistesimmun",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-                    "experiencePoints": 15
-                },
                 "sort": 500000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "nFNJLYh2O5rOFY89",
-                "name": "Mehrere Angriffe (+1)",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "h5HdNw0r06ffdOwr",
-                "name": "Natürliche Waffen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-                    "experiencePoints": 0
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "yjkoipelFXEzcy1x",
-                "name": "Säure-Odem",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-                    "experiencePoints": -1
-                },
-                "sort": 800000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "LHdWF7tVc3uHC0LW",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+                "system": {
+                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 900000,
+                "ownership": {
+                    "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
+                }
+            },
+            {
+                "_id": "7HsvjAKlmOXSvm6e",
+                "name": "Schleudern",
+                "type": "specialCreatureAbility",
+                "sort": 600000,
                 "flags": {
                     "core": {
                         "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
@@ -33466,109 +42388,57 @@
                 "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "ltDNoswX7EaA2d2X",
-                "name": "Sturzangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
+                "system": {
+                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
                     "experiencePoints": 10
                 },
-                "sort": 1000000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
+                "ownership": {
                     "default": 0
+                },
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             },
             {
-                "_id": "lOr6f4vMoBBOEPB7",
-                "name": "Verschlingen",
+                "_id": "y8yRArJSJhHTdPXU",
+                "name": "Sturmangriff",
                 "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
-                    "experiencePoints": 25
-                },
-                "sort": 1100000,
+                "sort": 700000,
                 "flags": {
                     "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
+                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
                     }
                 },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
+                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
                 "effects": [],
                 "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "XsKjxXO7k3vIMyfQ",
-                "name": "Zerstampfen",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-                    "experiencePoints": 15
+                "system": {
+                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+                    "experiencePoints": 10
                 },
-                "sort": 1300000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "hoqMl7N1bv8BKJA5",
-                "name": "Wesen der Dunkelheit (Settingoption)",
-                "type": "specialCreatureAbility",
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-                "data": {
-                    "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
-                    "experiencePoints": 5
-                },
-                "effects": [],
-                "folder": null,
-                "sort": 1200000,
-                "permission": {
+                "ownership": {
                     "default": 0
                 },
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
-                    }
+                "_stats": {
+                    "systemId": null,
+                    "systemVersion": null,
+                    "coreVersion": null,
+                    "createdTime": null,
+                    "modifiedTime": null,
+                    "lastModifiedBy": null
                 }
             }
         ],
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "yisaQaEFqduLmAJe",
-        "name": "Golem, Lehm-",
-        "type": "creature",
-        "img": "icons/svg/mystery-man.svg",
-        "data": {
+        "flags": {},
+        "system": {
             "attributes": {
                 "body": {
                     "base": 10,
@@ -33645,22 +42515,17 @@
                 "description": "<p><strong>Herstellung:</strong> 2338 GM + Steinmetz</p>"
             }
         },
-        "token": {
+        "ownership": {
+            "default": 0
+        },
+        "prototypeToken": {
             "flags": {},
             "name": "Golem, Lehm-",
             "displayName": 20,
-            "img": "icons/svg/mystery-man.svg",
             "width": 2,
             "height": 2,
-            "scale": 1,
-            "mirrorX": false,
-            "mirrorY": false,
             "lockRotation": false,
             "rotation": 0,
-            "vision": false,
-            "dimSight": 0,
-            "brightSight": 0,
-            "sightAngle": 0,
             "actorLink": false,
             "disposition": -1,
             "displayBars": 40,
@@ -33674,11 +42539,10 @@
             "alpha": 1,
             "light": {
                 "alpha": 0.5,
-                "angle": 0,
+                "angle": 360,
                 "bright": 0,
                 "coloration": 1,
                 "dim": 0,
-                "gradual": true,
                 "luminosity": 0.5,
                 "saturation": 0,
                 "contrast": 0,
@@ -33686,130 +42550,45 @@
                 "animation": {
                     "speed": 5,
                     "intensity": 5,
-                    "reverse": false
+                    "reverse": false,
+                    "type": null
                 },
                 "darkness": {
                     "min": 0,
                     "max": 1
-                }
-            }
+                },
+                "attenuation": 0.5,
+                "color": null
+            },
+            "texture": {
+                "src": "icons/svg/mystery-man.svg",
+                "scaleX": 1,
+                "scaleY": 1,
+                "offsetX": 0,
+                "offsetY": 0,
+                "rotation": 0,
+                "tint": null
+            },
+            "sight": {
+                "angle": 360,
+                "enabled": false,
+                "range": 0,
+                "brightness": 1,
+                "visionMode": "basic",
+                "color": null,
+                "attenuation": 0.1,
+                "saturation": 0,
+                "contrast": 0
+            },
+            "detectionModes": []
         },
-        "items": [
-            {
-                "_id": "KzEfCqb54s8Ju7x1",
-                "name": "Lehmpranke",
-                "type": "weapon",
-                "data": {
-                    "description": "",
-                    "quantity": 1,
-                    "price": 0,
-                    "availability": "unset",
-                    "storageLocation": "-",
-                    "equipped": true,
-                    "attackType": "melee",
-                    "weaponBonus": 3,
-                    "opponentDefense": 0
-                },
-                "sort": 100000,
-                "flags": {},
-                "img": "icons/svg/mystery-man.svg",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "lB0BTGi2Qp2IpbTp",
-                "name": "Dunkelsicht",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-                    "experiencePoints": 7
-                },
-                "sort": 400000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "QTbksMwiH60vH9lT",
-                "name": "Geistesimmun",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 500000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "7HsvjAKlmOXSvm6e",
-                "name": "Schleudern",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 600000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            },
-            {
-                "_id": "y8yRArJSJhHTdPXU",
-                "name": "Sturmangriff",
-                "type": "specialCreatureAbility",
-                "data": {
-                    "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-                    "experiencePoints": 10
-                },
-                "sort": 700000,
-                "flags": {
-                    "core": {
-                        "sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
-                    }
-                },
-                "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-                "effects": [],
-                "folder": null,
-                "permission": {
-                    "default": 0
-                }
-            }
-        ],
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995347232,
+            "modifiedTime": 1668995461413,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     }
 ]
diff --git a/packs/items.json b/packs/items.json
index 19210253..a9f78ff1 100644
--- a/packs/items.json
+++ b/packs/items.json
@@ -4,17 +4,6 @@
         "name": "Plattenpanzer +2",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-layered-steel.webp",
-        "data": {
-            "description": null,
-            "quantity": 1,
-            "price": 5300,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 3,
-            "armorMaterialType": "plate",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "uOEN4xXL3IcebbJO",
@@ -29,34 +18,93 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 5300,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 3,
+            "armorMaterialType": "plate",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342624,
+            "modifiedTime": 1668995456636,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "09Hp2c2jgoXx7cV0",
         "name": "Kettenpanzer",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-scale-grey.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "EkJB0kpYFHRMYSgl",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.movement.total",
+                        "value": "-0.5",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Laufen -0,5",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Laufen -0,5</p>",
             "quantity": 1,
             "price": 10,
@@ -67,40 +115,28 @@
             "armorMaterialType": "chain",
             "armorType": "body"
         },
-        "effects": [
-            {
-                "_id": "EkJB0kpYFHRMYSgl",
-                "flags": {},
-                "changes": [
-                    {
-                        "key": "data.combatValues.movement.total",
-                        "value": "-0.5",
-                        "mode": 2
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": null
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Laufen -0,5",
-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342626,
+            "modifiedTime": 1668995456637,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0C9YNorSbYM5eyBj",
         "name": "Zauberköcher",
         "type": "equipment",
         "img": "icons/containers/ammunition/arrows-quiver-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Jeder Pfeil, der aus diesem K&ouml;cher gezogen wird, hat f&uuml;r die Dauer einer Kampfrunde einen magischen Waffenbonus von +1.</p>",
             "quantity": 1,
             "price": 750.1,
@@ -108,20 +144,28 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342627,
+            "modifiedTime": 1668995456639,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0EwYRuQCBmE3LIm2",
         "name": "Krummschwert",
         "type": "weapon",
         "img": "icons/weapons/swords/scimitar-broad.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 7,
@@ -132,30 +176,23 @@
             "weaponBonus": 2,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342629,
+            "modifiedTime": 1668995456640,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0P2wJM5qG1VupfXq",
         "name": "Streitaxt +3",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-double-blue.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
-            "quantity": 1,
-            "price": 3257,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 6,
-            "opponentDefense": -3
-        },
         "effects": [
             {
                 "_id": "DPS3CaNXapsBzzsj",
@@ -170,19 +207,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "aNtjz1DteptmA3ce",
@@ -197,42 +242,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
+            "quantity": 1,
+            "price": 3257,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 6,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342630,
+            "modifiedTime": 1668995456642,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0SrSqLjQ5CMNbwXV",
         "name": "Holzschild +2",
         "type": "shield",
         "img": "icons/equipment/shield/round-wooden-reinforced-boss-steel.webp",
-        "data": {
-            "description": null,
-            "quantity": 1,
-            "price": 3251,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 1
-        },
         "effects": [
             {
                 "_id": "eu80ImNhR1gsT7jg",
@@ -247,44 +310,58 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 3251,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342631,
+            "modifiedTime": 1668995456644,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0UDiL2xAlGCEeckL",
         "name": "Schlachtbeil",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-battle-black.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -6, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 20,
-            "availability": "city",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 4,
-            "opponentDefense": -4
-        },
         "effects": [
             {
                 "_id": "atmWPMxgNoeole7n",
@@ -299,34 +376,93 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-6"
+                        "value": "-6",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -6",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -6, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 20,
+            "availability": "city",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -4
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342632,
+            "modifiedTime": 1668995456650,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0Vd79Orsle4PUqs2",
         "name": "Gürtel der Trollstärke",
         "type": "equipment",
         "img": "icons/equipment/waist/belt-armored-studded-steel.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "43bRMhcEqMvQvRQU",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.traits.strength.total",
+                        "value": "3",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Stärke +3 (magisch)",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser mit kleinen Eisenplatten beschlagene G&uuml;rtel erh&ouml;ht die <em>St&auml;rke</em> seines Tr&auml;gers um 3.</p>",
             "quantity": 1,
             "price": 3250.05,
@@ -334,69 +470,50 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [
-            {
-                "_id": "43bRMhcEqMvQvRQU",
-                "flags": {},
-                "changes": [
-                    {
-                        "key": "data.traits.strength.total",
-                        "value": "3",
-                        "mode": 2
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": null
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Stärke +3 (magisch)",
-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342634,
+            "modifiedTime": 1668995456658,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0cAWFZtQfLF7q1ZX",
         "name": "Elfenbogen +1",
         "type": "weapon",
         "img": "icons/weapons/bows/longbow-recurve-leather-brown.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 2325,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 4,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "QScLkDv6gysh119m",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "UPsfGYjye47se1Gw",
@@ -411,42 +528,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 2325,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 4,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342635,
+            "modifiedTime": 1668995456661,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0e8GeSHxVf72FXvT",
         "name": "Turmschild",
         "type": "shield",
         "img": "icons/equipment/shield/heater-steel-boss-red.webp",
-        "data": {
-            "description": "<p>Laufen -1</p>",
-            "quantity": 1,
-            "price": 15,
-            "availability": "village",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 2
-        },
         "effects": [
             {
                 "_id": "ScAKi1eiWow9Y1ZZ",
@@ -461,44 +596,58 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.movement.total",
+                        "key": "system.combatValues.movement.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Laufen -1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Laufen -1</p>",
+            "quantity": 1,
+            "price": 15,
+            "availability": "village",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342637,
+            "modifiedTime": 1668995456665,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0f8ivq3Mveb3s3Fs",
         "name": "Zwergenaxt",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-double-engraved.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -1</p>",
-            "quantity": 1,
-            "price": 60,
-            "availability": "dwarves",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -2
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         "effects": [
             {
                 "_id": "Ytio5tOcCUO91MQ0",
@@ -513,63 +662,87 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -1",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -1</p>",
+            "quantity": 1,
+            "price": 60,
+            "availability": "dwarves",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342638,
+            "modifiedTime": 1668995456668,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0vIgZkHBeEPut73w",
         "name": "Elfenbogen +3",
         "type": "weapon",
         "img": "icons/weapons/bows/longbow-recurve.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 3325,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 6,
-            "opponentDefense": -3
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         "effects": [
             {
                 "_id": "QScLkDv6gysh119m",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "azjxgNJkYNvxg622",
@@ -584,63 +757,87 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 3325,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 6,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342641,
+            "modifiedTime": 1668995456674,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0wgXMtaVpVJabEun",
         "name": "Dolch +3",
         "type": "weapon",
         "img": "icons/weapons/daggers/dagger-double-engraved-black.webp",
-        "data": {
-            "description": "<p>Initiative +1</p>",
-            "quantity": 1,
-            "price": 1752,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -3
-        },
         "effects": [
             {
                 "_id": "9jtH6ER0s0I8SPyi",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "JLc9UYdHy4aAeqA2",
@@ -655,44 +852,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Initiative +1</p>",
+            "quantity": 1,
+            "price": 1752,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342643,
+            "modifiedTime": 1668995456677,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "12WbnUt5h84JQxMp",
         "name": "Kettenpanzer +2",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-scale-grey.webp",
-        "data": {
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-            "armorValue": 2,
-            "armorMaterialType": "chain",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "gPN9UcowmdjdyGyn",
@@ -707,84 +920,116 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
+            "price": 4260,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 2,
+            "armorMaterialType": "chain",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342645,
+            "modifiedTime": 1668995456681,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "19bmt5UJrT3T36wE",
         "name": "Heiltrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-round-corked-red.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses oftmals rote Getr&auml;nk heilt W20 Lebenskraft.</p>",
             "quantity": 1,
             "price": 10,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342647,
+            "modifiedTime": 1668995456689,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1HjmUAR5mf59yXlw",
         "name": "Unverwundbartrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-flask-corked-shiny-red.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter erh&auml;lt f&uuml;r W20 Runden +20 auf seine Abwehr durch diesen meist roten, flockigen Trank. Dieser Bonus gilt auch bei Schaden, gegen den normalerweise keine Abwehr zul&auml;ssig ist.</p>",
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             "price": 1000,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342649,
+            "modifiedTime": 1668995456696,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1IWsAaMSnz1Q9ZWd",
         "name": "Schleuder +2",
         "type": "weapon",
         "img": "icons/weapons/slings/slingshot-wood.webp",
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-            "quantity": 1,
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-            "weaponBonus": 2,
-            "opponentDefense": -2
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@@ -799,63 +1044,87 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                 "duration": {
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Distanzmalus -1 pro 2 m</p>",
+            "quantity": 1,
+            "price": 1250.1,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 2,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342651,
+            "modifiedTime": 1668995456702,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1hmprC7XVhIPemy5",
         "name": "Kurzbogen +2",
         "type": "weapon",
         "img": "icons/weapons/bows/shortbow-recurve.webp",
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-            "quantity": 1,
-            "price": 1756,
-            "availability": "unset",
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-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 3,
-            "opponentDefense": -2
-        },
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             {
                 "_id": "zgiIGlRMVCgAzrn7",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "VkuGm7hES83WX4HD",
@@ -870,64 +1139,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative +1</p>",
+            "quantity": 1,
+            "price": 1756,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 3,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342654,
+            "modifiedTime": 1668995456706,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1uHuQJcCjjxzvP4C",
         "name": "Teleporttrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-bottle-fumes-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser rauchige, wirbelnde Trank wirkt den Zauber @Compendium[ds4.spells.ANV77WNlbZFRMssv]{Teleport}&nbsp;auf den Trinker (keine Probe notwendig), nicht jedoch auf weitere Charaktere.</p>",
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             "price": 1000,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342655,
+            "modifiedTime": 1668995456714,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1uYooTtDWgzB9FI9",
         "name": "Rüstung des Löwen",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-layered-gold.webp",
-        "data": {
-            "description": "<p>Eine Plattenr&uuml;stung +2 mit verzierten L&ouml;wenk&ouml;pfen, die <em>Laufen</em> +1,5 m gew&auml;hrt.</p>",
-            "quantity": 1,
-            "price": 6800,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 3,
-            "armorMaterialType": "plate",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "uOEN4xXL3IcebbJO",
@@ -942,73 +1235,107 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "iIT1kOsyMJn0mIte",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.movement.total",
+                        "key": "system.combatValues.movement.total",
                         "value": "1.5",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Laufen +1,5 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Eine Plattenr&uuml;stung +2 mit verzierten L&ouml;wenk&ouml;pfen, die <em>Laufen</em> +1,5 m gew&auml;hrt.</p>",
+            "quantity": 1,
+            "price": 6800,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 3,
+            "armorMaterialType": "plate",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342658,
+            "modifiedTime": 1668995456723,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1vrVO2sqFqC4AA1k",
         "name": "Wechselring",
         "type": "equipment",
         "img": "icons/equipment/finger/ring-cabochon-white-blue.webp",
-        "data": {
-            "description": "<p>Mittels <strong>Wechsler +V</strong> verleiht dieser Ring +10 auf Proben, um die eigenen Zauber zu wechseln.</p>",
-            "quantity": 1,
-            "price": 1502,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false
-        },
         "effects": [
             {
                 "_id": "uaLYD6951CS9od5d",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "5"
+                        "value": "5",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Wechsler +V",
@@ -1022,32 +1349,38 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mittels <strong>Wechsler +V</strong> verleiht dieser Ring +10 auf Proben, um die eigenen Zauber zu wechseln.</p>",
+            "quantity": 1,
+            "price": 1502,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342664,
+            "modifiedTime": 1668995456728,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "2BNzuiU6wc3r9ByF",
         "name": "Plattenarmschienen +3",
         "type": "armor",
         "img": "icons/equipment/wrist/bracer-armored-steel-blue.webp",
-        "data": {
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-            "quantity": 1,
-            "price": 4257,
-            "availability": "unset",
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-            "armorValue": 1,
-            "armorMaterialType": "plate",
-            "armorType": "vambrace"
-        },
         "effects": [
             {
                 "_id": "PIRBFfHOrmdREhnH",
@@ -1062,44 +1395,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 4257,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "plate",
+            "armorType": "vambrace"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342668,
+            "modifiedTime": 1668995456733,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "2C0GH1sYXj8QtRTK",
         "name": "Krummsäbel +2",
         "type": "weapon",
         "img": "icons/weapons/swords/scimitar-guard-brown.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 1756,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -2
-        },
         "effects": [
             {
                 "_id": "xjUL1B0P5jhze3vQ",
@@ -1114,44 +1463,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 1756,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342675,
+            "modifiedTime": 1668995456737,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "2JQowFF6ZjF90OFI",
         "name": "Hellebarde",
         "type": "weapon",
         "img": "icons/weapons/polearms/halberd-engraved-black.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -2, Zerbricht bei Schlagen-Patzer</p>",
-            "quantity": 1,
-            "price": 1754,
-            "availability": "village",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 2,
-            "opponentDefense": 0
-        },
         "effects": [
             {
                 "_id": "APXje5Ppu0d75HNw",
@@ -1166,34 +1531,65 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2, Zerbricht bei Schlagen-Patzer</p>",
+            "quantity": 1,
+            "price": 1754,
+            "availability": "village",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342678,
+            "modifiedTime": 1668995456740,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "2XfoxOYNOTar9OAt",
         "name": "Abklingring",
         "type": "equipment",
         "img": "icons/equipment/finger/ring-band-engraved-scrolls-silver.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser einfache Abklingring senkt die Abklingzeit s&auml;mtlicher Zauber seines Tr&auml;gers um 1.</p>",
             "quantity": 1,
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@@ -1201,50 +1597,51 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
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         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342685,
+            "modifiedTime": 1668995456742,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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         "_id": "2jgIyVHZYJroSUFY",
         "name": "Atemfreitrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-conical-bubbling-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Trinker dieses sprudelnden Trankes braucht f&uuml;r K&Ouml;R in Stunden nicht zu atmen.</p>",
             "quantity": 1,
             "price": 200,
             "availability": "unset",
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-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342690,
+            "modifiedTime": 1668995456744,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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         "name": "Flegel +1",
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         "img": "icons/weapons/maces/flail-cube-grey.webp",
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-            "opponentDefense": -1
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@@ -1259,19 +1656,27 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
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                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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@@ -1286,63 +1691,87 @@
                 },
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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+                    "combat": null,
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+                    "turns": null,
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                 "label": "Initiative +1 (magisch)",
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                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
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+            "quantity": 1,
+            "price": 1758,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -1
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+        "ownership": {
             "default": 0
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+        "_stats": {
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+            "createdTime": 1668995342692,
+            "modifiedTime": 1668995456746,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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         "_id": "2ydkhz5gDjxAiaYy",
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         "type": "weapon",
         "img": "icons/weapons/swords/greatsword-crossguard-engraved-green.webp",
-        "data": {
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-            "availability": "unset",
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                 "_id": "DaKTtdhRO45QZuDJ",
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                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "-2",
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+                    "startRound": null,
+                    "startTurn": null
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                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative -2",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
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@@ -1357,44 +1786,60 @@
                 },
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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+                    "combat": null,
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+                    "startRound": null,
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                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
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+            "price": 2260,
+            "availability": "unset",
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+            "equipped": false,
+            "attackType": "melee",
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+            "opponentDefense": -5
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+            "lastModifiedBy": "DS4BuildSystem00"
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         "_id": "34fD45Yzi3s2cSgy",
         "name": "Lederpanzer (Für Reittiere) +3",
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-            "price": 4262,
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-            "armorMaterialType": "leather",
-            "armorType": "body"
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@@ -1409,44 +1854,60 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "3"
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                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
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                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
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-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
+            "price": 4262,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342696,
+            "modifiedTime": 1668995456753,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "3ZCLI6UN4i0zTeuv",
         "name": "Krummschwert +2",
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-            "opponentDefense": -2
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@@ -1461,104 +1922,144 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
+            "price": 2257,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -2
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+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342698,
+            "modifiedTime": 1668995456755,
+            "lastModifiedBy": "DS4BuildSystem00"
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     {
         "_id": "3pdw4CN8Wc9oCKX5",
         "name": "Schloss: Einfach (SW: 0)",
         "type": "loot",
         "img": "icons/containers/chest/chest-reinforced-steel-oak-tan.webp",
-        "data": {
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+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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             "quantity": 1,
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             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
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     {
         "_id": "3zqSBuiQWIsIov4h",
         "name": "Kletterausrüstung",
         "type": "loot",
         "img": "icons/sundries/survival/rope-wrapped-loops-grey.webp",
-        "data": {
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-        "folder": null,
-        "sort": 0,
-        "permission": {
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+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "4E9WdEs1JaWrCYim",
         "name": "Wagen (4 Räder)",
         "type": "loot",
         "img": "icons/commodities/wood/wood-wheel-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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             "quantity": 1,
             "price": 35,
             "availability": "hamlet",
             "storageLocation": "-"
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-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995456760,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "55AkLjiaIn0SWO9k",
         "name": "Rüstung des Kriegers",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-collared-steel.webp",
-        "data": {
-            "description": "<p>Diese aufwendig verzierte Plattenr&uuml;stung +2 gew&auml;hrt ihrem Tr&auml;ger +1 auf <em>K&ouml;rper</em>.</p>",
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-            "price": 7300,
-            "availability": "unset",
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-            "armorValue": 3,
-            "armorMaterialType": "plate",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "uOEN4xXL3IcebbJO",
@@ -1573,56 +2074,63 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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                 ],
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "TZoEpatdi8z1nreX",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.attributes.body.total",
+                        "key": "system.attributes.body.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
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                 ],
                 "disabled": false,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Körper +1 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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-        "flags": {}
-    },
-    {
-        "_id": "5DY52CR03xXJHG6m",
-        "name": "Plattenpanzer +3",
-        "type": "armor",
-        "img": "icons/equipment/chest/breastplate-gorget-steel.webp",
-        "data": {
-            "description": null,
+        "flags": {},
+        "system": {
+            "description": "<p>Diese aufwendig verzierte Plattenr&uuml;stung +2 gew&auml;hrt ihrem Tr&auml;ger +1 auf <em>K&ouml;rper</em>.</p>",
             "quantity": 1,
-            "price": 6300,
+            "price": 7300,
             "availability": "unset",
             "storageLocation": "-",
             "equipped": false,
@@ -1630,6 +2138,23 @@
             "armorMaterialType": "plate",
             "armorType": "body"
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342708,
+            "modifiedTime": 1668995456762,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "5DY52CR03xXJHG6m",
+        "name": "Plattenpanzer +3",
+        "type": "armor",
+        "img": "icons/equipment/chest/breastplate-gorget-steel.webp",
         "effects": [
             {
                 "_id": "wz2krJzwVba18XvV",
@@ -1644,34 +2169,65 @@
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                 "changes": [
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
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-                        "value": "3"
+                        "value": "3",
+                        "priority": null
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+                    "seconds": null,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
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                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "quantity": 1,
+            "price": 6300,
+            "availability": "unset",
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+            "equipped": false,
+            "armorValue": 3,
+            "armorMaterialType": "plate",
+            "armorType": "body"
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+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995456765,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "5KxdKllRXuau0Uhm",
         "name": "Breitschwert",
         "type": "weapon",
         "img": "icons/weapons/swords/sword-broad-worn.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 8,
@@ -1682,30 +2238,23 @@
             "weaponBonus": 1,
             "opponentDefense": -2
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995456767,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5MrsKOS4sAxpMv2U",
         "name": "Lanze +2",
         "type": "weapon",
         "img": "icons/weapons/polearms/spear-flared-blue.webp",
-        "data": {
-            "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>",
-            "quantity": 1,
-            "price": 1752,
-            "availability": "unset",
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@@ -1720,63 +2269,87 @@
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                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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                 ],
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>",
+            "quantity": 1,
+            "price": 1752,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342718,
+            "modifiedTime": 1668995456769,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5cqP2SvMe5j0BD3t",
         "name": "Immertreff",
         "type": "weapon",
         "img": "icons/weapons/bows/longbow-gold-pink.webp",
-        "data": {
-            "description": "<p>Ein t&ouml;dlicher Langbogen +2 mit <strong>Fieser Schuss +II</strong> und <strong>Scharfsch&uuml;tze +II</strong>.</p>\n<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
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-            "price": 10660,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 4,
-            "opponentDefense": -2
-        },
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             {
                 "_id": "XsqzwEX1AvYJyczG",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "iUXn0CQKZw6Rr1yH",
@@ -1791,32 +2364,47 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "QN5NueLJpTY2Vwat",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Fieser Schuss +II",
@@ -1830,20 +2418,28 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "rDzmy3Xb0qQfErWi",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Scharfschütze +II",
@@ -1857,22 +2453,46 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Ein t&ouml;dlicher Langbogen +2 mit <strong>Fieser Schuss +II</strong> und <strong>Scharfsch&uuml;tze +II</strong>.</p>\n<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 10660,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 4,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342725,
+            "modifiedTime": 1668995456771,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "60MhQmXh0c2cT5nx",
         "name": "Lederpanzer",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-banded-leather-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 4,
@@ -1883,30 +2503,23 @@
             "armorMaterialType": "leather",
             "armorType": "body"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342726,
+            "modifiedTime": 1668995456775,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "6QehiJpVqqA9bW3P",
         "name": "Hammer +2",
         "type": "weapon",
         "img": "icons/weapons/hammers/shorthammer-double-steel-embossed.webp",
-        "data": {
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-            "quantity": 1,
-            "price": 1757,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -3
-        },
         "effects": [
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                 "_id": "xQlGUPOpB6Me9OgF",
@@ -1921,44 +2534,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 1757,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342728,
+            "modifiedTime": 1668995456777,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "6UBvjMJd6n5P5YWv",
         "name": "Gewänder des Adlers",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-banded-simple-leather-brown.webp",
-        "data": {
-            "description": "<p>Diese hellbeige, mit Adlerfedern verzierte Lederr&uuml;stung +1 gew&auml;hrt +1 auf <em>Geist</em>.</p>",
-            "quantity": 1,
-            "price": 4254,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 1,
-            "armorMaterialType": "leather",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "CUa4rA1A1cwWac46",
@@ -1973,82 +2602,114 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 ],
                 "duration": {
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "cl2PqWeAtDsBjz8k",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.attributes.mind.total",
+                        "key": "system.attributes.mind.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
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                 "duration": {
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+                    "startTime": null,
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Geist +1 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Diese hellbeige, mit Adlerfedern verzierte Lederr&uuml;stung +1 gew&auml;hrt +1 auf <em>Geist</em>.</p>",
+            "quantity": 1,
+            "price": 4254,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342730,
+            "modifiedTime": 1668995456779,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "6WqPqjMQMMPjV99U",
         "name": "Kurzbogen +1",
         "type": "weapon",
         "img": "icons/weapons/bows/shortbow-recurve-leather.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative +1</p>",
-            "quantity": 1,
-            "price": 1256,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 2,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "zgiIGlRMVCgAzrn7",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "8iny3Tt6i6g5EcYh",
@@ -2063,64 +2724,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 "duration": {
-                    "startTime": null
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative +1</p>",
+            "quantity": 1,
+            "price": 1256,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 2,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342732,
+            "modifiedTime": 1668995456781,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "74iFRkzvOwLxOxOq",
         "name": "Trank der Lebenskraft",
         "type": "loot",
         "img": "icons/consumables/potions/potion-bottle-corked-labeled-red.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Diese meist blutroten Tr&auml;nke erh&ouml;hen die Lebenskraft um W20 f&uuml;r W20 Stunden.</p>",
             "quantity": 1,
             "price": 500,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342735,
+            "modifiedTime": 1668995456784,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7CCoTap4GzN1uSNw",
         "name": "Krummschwert +1",
         "type": "weapon",
         "img": "icons/weapons/swords/scimitar-guard-wood.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 1757,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "Vg3Q9A7QIXHrABFk",
@@ -2135,64 +2820,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 1757,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995456786,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7JCc96rbTbTSASbT",
         "name": "Metallbesteck",
         "type": "loot",
         "img": "icons/tools/cooking/fork-steel-grey.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 4,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342741,
+            "modifiedTime": 1668995456788,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7g4vNrJOoX0v4Byu",
         "name": "Keule +3",
         "type": "weapon",
         "img": "icons/weapons/clubs/club-banded-brown.webp",
-        "data": {
-            "description": null,
-            "quantity": 1,
-            "price": 2250.2,
-            "availability": "unset",
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-            "attackType": "melee",
-            "weaponBonus": 4,
-            "opponentDefense": -3
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             {
                 "_id": "8y8e8BsFQZZkwUXk",
@@ -2207,44 +2916,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 2250.2,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342744,
+            "modifiedTime": 1668995456792,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "830D1zHS3v0Gx4nB",
         "name": "Schlagring +2",
         "type": "weapon",
         "img": "icons/weapons/fist/fist-knuckles-spiked-stone.webp",
-        "data": {
-            "description": "<p>Wie waffenlos, Gegner aber kein Abwehr-Bonus</p>",
-            "quantity": 1,
-            "price": 1251,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
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-            "opponentDefense": -2
-        },
         "effects": [
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                 "_id": "iQZLQlcUQgnYg0Hs",
@@ -2259,44 +2984,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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                 ],
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
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@@ -2311,61 +3052,87 @@
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@@ -2380,44 +3147,58 @@
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@@ -2432,84 +3213,116 @@
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@@ -2524,44 +3337,60 @@
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@@ -2576,19 +3405,27 @@
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@@ -2603,34 +3440,93 @@
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@@ -2641,69 +3537,50 @@
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@@ -2718,64 +3595,88 @@
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@@ -2790,94 +3691,136 @@
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@@ -2891,32 +3834,38 @@
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@@ -2931,44 +3880,60 @@
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@@ -2983,44 +3948,60 @@
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@@ -3035,63 +4016,87 @@
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+            "availability": "unset",
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@@ -3106,19 +4111,27 @@
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@@ -3133,44 +4146,60 @@
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@@ -3185,83 +4214,115 @@
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@@ -3276,64 +4337,88 @@
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+            "availability": "unset",
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+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "vambraceGreaves"
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@@ -3348,19 +4433,27 @@
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@@ -3375,64 +4468,88 @@
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@@ -3447,63 +4564,87 @@
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@@ -3518,32 +4659,47 @@
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@@ -3557,52 +4713,69 @@
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@@ -3617,57 +4790,80 @@
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                 "label": "Laufen -1",
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@@ -3681,32 +4877,41 @@
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@@ -3721,34 +4926,65 @@
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-        "data": {
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+        "system": {
             "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4), Zerbricht bei Schlagen-Patzer</p>",
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@@ -3759,30 +4995,23 @@
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@@ -3797,34 +5026,65 @@
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         "name": "Schleuder",
         "type": "weapon",
         "img": "icons/weapons/slings/slingshot-wood.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Distanzmalus -1 pro 2 m</p>",
             "quantity": 1,
             "price": 0.1,
@@ -3835,20 +5095,28 @@
             "weaponBonus": 0,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342812,
+            "modifiedTime": 1668995456987,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ElUWNqUWZB4dH3QS",
         "name": "Schwebenamulett",
         "type": "equipment",
         "img": "icons/equipment/neck/amulet-moth-gold-green.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauber @Compendium[ds4.spells.SPnYNGggFb8XRICE]{Schweben}&nbsp;wurde in dieses Amulett gebettet.</p>",
             "quantity": 1,
             "price": 1515,
@@ -3856,49 +5124,50 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342813,
+            "modifiedTime": 1668995456992,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "EwjFWRaLhR33wP92",
         "name": "Langbogen +1",
         "type": "weapon",
         "img": "icons/weapons/bows/bow-ornamental-silver-black.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 1760,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 3,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "XsqzwEX1AvYJyczG",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
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                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "zQsujP8ZT0cwdtqk",
@@ -3913,44 +5182,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 1760,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 3,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342814,
+            "modifiedTime": 1668995456995,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "F1XnlA28XCnT7Y0V",
         "name": "Kurzschwert +3",
         "type": "weapon",
         "img": "icons/weapons/swords/shortsword-guard-gold-red.webp",
-        "data": {
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-            "quantity": 1,
-            "price": 2256,
-            "availability": "unset",
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-            "attackType": "melee",
-            "weaponBonus": 4,
-            "opponentDefense": -3
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                 "_id": "FZMhm4De8EXj7dBZ",
@@ -3965,44 +5250,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
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                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
+            "price": 2256,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342815,
+            "modifiedTime": 1668995457000,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FFCSMuHlDKiT0MxR",
         "name": "Robe +1",
         "type": "armor",
         "img": "icons/equipment/chest/robe-layered-white.webp",
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-            "quantity": 1,
-            "price": 1251,
-            "availability": "unset",
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-            "equipped": false,
-            "armorValue": 0,
-            "armorMaterialType": "cloth",
-            "armorType": "body"
-        },
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             {
                 "_id": "JjEEDD1H1NvKF1Vr",
@@ -4017,42 +5318,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 1251,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 0,
+            "armorMaterialType": "cloth",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342816,
+            "modifiedTime": 1668995457006,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FKg3YI1EtiNfDcYO",
         "name": "Metallschild +3",
         "type": "shield",
         "img": "icons/equipment/shield/heater-steel-spiral.webp",
-        "data": {
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-            "quantity": 1,
-            "price": 4258,
-            "availability": "unset",
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-            "equipped": false,
-            "armorValue": 1
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             {
                 "_id": "KZBNNdOmSqFkXC0X",
@@ -4067,64 +5386,86 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
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                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
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+            "quantity": 1,
+            "price": 4258,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342817,
+            "modifiedTime": 1668995457011,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FPriMnCQK7DQHzJa",
         "name": "Karren (2 Räder)",
         "type": "loot",
         "img": "icons/commodities/wood/wood-wheel-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 15,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342819,
+            "modifiedTime": 1668995457013,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FVnS20q8S7LrAdFj",
         "name": "Plattenbeinschienen +2",
         "type": "armor",
         "img": "icons/equipment/leg/cuisses-reticulated-black.webp",
-        "data": {
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-            "quantity": 1,
-            "price": 3258,
-            "availability": "unset",
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-            "equipped": false,
-            "armorValue": 1,
-            "armorMaterialType": "plate",
-            "armorType": "greaves"
-        },
         "effects": [
             {
                 "_id": "Zw9tFdr75QWyt8lO",
@@ -4139,44 +5480,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "quantity": 1,
+            "price": 3258,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "plate",
+            "armorType": "greaves"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342821,
+            "modifiedTime": 1668995457017,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FVrbrxqVURPP3Yee",
         "name": "Söldnertreu",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-scale-grey.webp",
-        "data": {
-            "description": "<p>Diese mit blauen Stoffr&auml;ndern ges&auml;umte Kettenr&uuml;stung +1 gew&auml;hrt ihrem Tr&auml;ger +1 auf <em>Schlagen</em>.</p>",
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-            "price": 3760,
-            "availability": "unset",
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-            "equipped": false,
-            "armorValue": 2,
-            "armorMaterialType": "chain",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "C7jqj8julpambLpm",
@@ -4191,53 +5548,92 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "qTM84JzHmlfYXGCb",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.meleeAttack.total",
+                        "key": "system.combatValues.meleeAttack.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schlagen +1 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Diese mit blauen Stoffr&auml;ndern ges&auml;umte Kettenr&uuml;stung +1 gew&auml;hrt ihrem Tr&auml;ger +1 auf <em>Schlagen</em>.</p>",
+            "quantity": 1,
+            "price": 3760,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 2,
+            "armorMaterialType": "chain",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342825,
+            "modifiedTime": 1668995457022,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FbfsU0H1E7wCxm0q",
         "name": "Krummsäbel",
         "type": "weapon",
         "img": "icons/weapons/swords/scimitar-worn-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 6,
@@ -4248,30 +5644,23 @@
             "weaponBonus": 1,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342827,
+            "modifiedTime": 1668995457027,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FfVzLWtmCVRwFI4n",
         "name": "Hammer +1",
         "type": "weapon",
         "img": "icons/weapons/hammers/shorthammer-double-steel.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 1.257,
-            "availability": "unset",
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-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 2,
-            "opponentDefense": -2
-        },
         "effects": [
             {
                 "_id": "rqEqNTsSgoto2la8",
@@ -4286,34 +5675,93 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 1.257,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342829,
+            "modifiedTime": 1668995457029,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Fl2OHl2zMi281SbE",
         "name": "Dolch",
         "type": "weapon",
         "img": "icons/weapons/daggers/dagger-black.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "9jtH6ER0s0I8SPyi",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.initiative.total",
+                        "value": "1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
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+                    "seconds": null,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Initiative +1",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Initiative +1</p>",
             "quantity": 1,
             "price": 2,
@@ -4324,70 +5772,51 @@
             "weaponBonus": 0,
             "opponentDefense": 0
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-        "effects": [
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-                "_id": "9jtH6ER0s0I8SPyi",
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-                "icon": "icons/svg/aura.svg",
-                "label": "Initiative +1",
-                "tint": null,
-                "transfer": true
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@@ -4402,44 +5831,60 @@
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+            "price": 750.1,
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@@ -4454,34 +5899,93 @@
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+            "attackType": "melee",
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         "name": "Schwere Armbrust",
         "type": "weapon",
         "img": "icons/weapons/crossbows/crossbow-heavy-black.webp",
-        "data": {
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@@ -4492,40 +5996,28 @@
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@@ -4536,30 +6028,23 @@
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             "armorType": "vambraceGreaves"
         },
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-        "folder": null,
-        "sort": 0,
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@@ -4574,64 +6059,88 @@
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+        "sort": 0,
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             "description": "<p>Verschnaufen +1 oder nat&uuml;rliches Heilergebnis +1</p>",
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@@ -4646,63 +6155,87 @@
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+            "availability": "unset",
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+            "attackType": "meleeRanged",
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                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
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@@ -4717,44 +6250,60 @@
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+            "availability": "unset",
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+            "attackType": "melee",
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@@ -4769,96 +6318,135 @@
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+            "availability": "unset",
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+            "armorType": "vambraceGreaves"
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         "name": "Rucksack",
         "type": "loot",
         "img": "icons/containers/bags/pack-leather-white-tan.webp",
-        "data": {
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-        "permission": {
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         "_id": "IHKj37AVchphOWGZ",
         "name": "Aderschlitz",
         "type": "weapon",
         "img": "icons/weapons/daggers/dagger-bone-barbed.webp",
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-                        "key": "data.combatValues.initiative.total",
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                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
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                 "_id": "VdOm09p88rltMp73",
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                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +2 (magisch)",
@@ -4872,20 +6460,28 @@
                         }
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@@ -4899,32 +6495,41 @@
                         }
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@@ -4939,19 +6544,27 @@
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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@@ -4966,44 +6579,60 @@
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@@ -5018,34 +6647,65 @@
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                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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-                        "value": "2"
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+            "attackType": "meleeRanged",
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         "name": "Holzschild",
         "type": "shield",
         "img": "icons/equipment/shield/round-wooden-boss-steel-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Zerbricht bei einem Abwehr-Patzer</p>",
             "quantity": 1,
             "price": 1,
@@ -5054,49 +6714,50 @@
             "equipped": false,
             "armorValue": 1
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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         "img": "icons/weapons/staves/staff-ornate.webp",
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                 "_id": "1aNTAQBai6qAcWGM",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
                         "value": "1",
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                 "icon": "icons/svg/aura.svg",
                 "label": "Zielzaubern +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
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                 "_id": "jMu0Mqf6qy2Df8vI",
@@ -5111,44 +6772,60 @@
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
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                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
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+                "origin": null
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-        "permission": {
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+            "price": 2250.5,
+            "availability": "unset",
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+            "equipped": false,
+            "attackType": "melee",
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+            "opponentDefense": -3
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+        "_stats": {
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@@ -5163,44 +6840,60 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
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         "folder": null,
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-        "permission": {
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+            "price": 3254,
+            "availability": "unset",
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+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "JZDsSUkQGVf0aOjH",
         "name": "Flegel +2",
         "type": "weapon",
         "img": "icons/weapons/maces/flail-spiked-grey.webp",
-        "data": {
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-            "quantity": 1,
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-            "availability": "unset",
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-            "opponentDefense": -2
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@@ -5215,19 +6908,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
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                 ],
                 "duration": {
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                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
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             {
                 "_id": "PD6vgViNBP4QaxMK",
@@ -5242,44 +6943,60 @@
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                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                 ],
                 "duration": {
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                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "quantity": 1,
+            "price": 2258,
+            "availability": "unset",
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+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995457099,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "JZkzRagRS8TKZplw",
         "name": "Zwergenaxt +1",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-double-engraved-runes.webp",
-        "data": {
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-            "opponentDefense": -3
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                 "_id": "Ytio5tOcCUO91MQ0",
@@ -5294,19 +7011,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
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                 ],
                 "duration": {
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                 "label": "Initiative -1",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
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             },
             {
                 "_id": "armx56Psy1qosJib",
@@ -5321,103 +7046,143 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
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                 ],
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                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -1</p>",
+            "quantity": 1,
+            "price": 2310,
+            "availability": "unset",
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+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995342881,
+            "modifiedTime": 1668995457109,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "JjM6nTZzV28ioIFq",
         "name": "Feuerstein & Zunder",
         "type": "loot",
         "img": "icons/commodities/stone/geode-raw-white.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 0.05,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
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+            "modifiedTime": 1668995457126,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "JlcYB53S1wQRfmUG",
         "name": "Stärketrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-bottle-corked-stopper-yellow.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser nach Schwei&szlig; riechende Trank verdoppelt ST f&uuml;r ST in Runden.</p>",
             "quantity": 1,
             "price": 150,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
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     {
         "_id": "K4fd3AlpMoK1EZeg",
         "name": "Skrupelloser Bogen",
         "type": "weapon",
         "img": "icons/weapons/bows/shortbow-recurve-red.webp",
-        "data": {
-            "description": "<p>Ein Kurzbogen +1 mit @Compendium[ds4.spells.dt2E4g7iwVqTSlMl]{Kleiner Terror}, der Feinde angeblich immer in den R&uuml;cken trifft.</p>\n<p>Zweih&auml;ndig, Initiative +1</p>",
-            "quantity": 1,
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         "effects": [
             {
                 "_id": "zgiIGlRMVCgAzrn7",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
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+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
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+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "8iny3Tt6i6g5EcYh",
@@ -5432,44 +7197,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Ein Kurzbogen +1 mit @Compendium[ds4.spells.dt2E4g7iwVqTSlMl]{Kleiner Terror}, der Feinde angeblich immer in den R&uuml;cken trifft.</p>\n<p>Zweih&auml;ndig, Initiative +1</p>",
+            "quantity": 1,
+            "price": 2006,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 2,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995457141,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KGk7UFwLwrsdPuQe",
         "name": "Robe der Macht",
         "type": "armor",
         "img": "icons/equipment/chest/robe-collared-pink.webp",
-        "data": {
-            "description": "<p>Diese violette Robe +3 verleiht ihrem Tr&auml;ger +1 auf <em>Geist</em>.</p>",
-            "quantity": 1,
-            "price": 5251,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 0,
-            "armorMaterialType": "cloth",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "Qpy3XcHOokbU7ZaS",
@@ -5484,63 +7265,87 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "tGAxxMZu2cj0Pzs2",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.attributes.mind.total",
+                        "key": "system.attributes.mind.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Geist +1 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Diese violette Robe +3 verleiht ihrem Tr&auml;ger +1 auf <em>Geist</em>.</p>",
+            "quantity": 1,
+            "price": 5251,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 0,
+            "armorMaterialType": "cloth",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342888,
+            "modifiedTime": 1668995457144,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KJsCiqvtPqjyu65Y",
         "name": "Plattenbeinschienen +1",
         "type": "armor",
         "img": "icons/equipment/leg/cuisses-reticulated-steel.webp",
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-            "price": 2258,
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-            "armorMaterialType": "plate",
-            "armorType": "greaves"
-        },
         "effects": [
             {
                 "_id": "I32OnPe7rgPEHtEk",
@@ -5555,34 +7360,93 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
+            "price": 2258,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "plate",
+            "armorType": "greaves"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
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+            "createdTime": 1668995342891,
+            "modifiedTime": 1668995457147,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KOdzXkLHuNkCciAa",
         "name": "Bihänder",
         "type": "weapon",
         "img": "icons/weapons/swords/greatsword-guard.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "DaKTtdhRO45QZuDJ",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.initiative.total",
+                        "value": "-2",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Initiative -2",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Zweih&auml;ndig, Initiative -2, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
             "quantity": 1,
             "price": 10,
@@ -5593,48 +7457,23 @@
             "weaponBonus": 3,
             "opponentDefense": -4
         },
-        "effects": [
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-                "flags": {},
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-                        "mode": 2
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-                "duration": {
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-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Initiative -2",
-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342893,
+            "modifiedTime": 1668995457150,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KefO4lxHxwddpFFu",
         "name": "Holzschild +3",
         "type": "shield",
         "img": "icons/equipment/shield/round-wooden-boss-gold-brown.webp",
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             {
                 "_id": "AkDi2TNzgpT2ZfrH",
@@ -5649,44 +7488,58 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
+            "price": 4251,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342895,
+            "modifiedTime": 1668995457152,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KyhMB9Jn8Vaxs4eF",
         "name": "Axt +3",
         "type": "weapon",
         "img": "icons/weapons/axes/shortaxe-yellow.webp",
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-            "quantity": 1,
-            "price": 2256,
-            "availability": "unset",
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-            "attackType": "melee",
-            "weaponBonus": 4,
-            "opponentDefense": -3
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         "effects": [
             {
                 "_id": "yaR4SKssj8gYJB91",
@@ -5701,82 +7554,116 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 2256,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342897,
+            "modifiedTime": 1668995457157,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "L2ZE2l98snBZw5DZ",
         "name": "Federkiel",
         "type": "loot",
         "img": "icons/tools/scribal/ink-quill-pink.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 0.1,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342898,
+            "modifiedTime": 1668995457161,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "LAI81qZlbkr7MlGY",
         "name": "Verkleinerungstrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-flask-corked-yellow.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Verkleinert den Trinkenden auf ein Zehntel seiner normalen Gr&ouml;&szlig;e f&uuml;r W20 Minuten. K&Ouml;R, ST und H&Auml; werden solange halbiert und die Kampfwerte entsprechend angepasst.</p>",
             "quantity": 1,
             "price": 100,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342900,
+            "modifiedTime": 1668995457164,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Li5rC0lvytKRAc31",
         "name": "Turmschild +2",
         "type": "shield",
         "img": "icons/equipment/shield/heater-steel-gold.webp",
-        "data": {
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-            "price": 4265,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 2
-        },
         "effects": [
             {
                 "_id": "yfHGGfxxGvmHG6b9",
@@ -5791,64 +7678,86 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 4265,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342901,
+            "modifiedTime": 1668995457167,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "LoY2CnEEWfxbvjEt",
         "name": "Zaubertrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-pear-corked-pink.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Erh&ouml;ht die Werte von <em>Zaubern</em> und <em>Zielzauber</em> f&uuml;r die Dauer eines Kampfes um +1.</p>",
             "quantity": 1,
             "price": 25,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342903,
+            "modifiedTime": 1668995457170,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "MO1ga2aLjjkBZRzt",
         "name": "Kurzschwert +2",
         "type": "weapon",
         "img": "icons/weapons/swords/shortsword-guard-silver.webp",
-        "data": {
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-            "price": 1756,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -2
-        },
         "effects": [
             {
                 "_id": "qkDy1MWD6Fkk97e6",
@@ -5863,44 +7772,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 1756,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342906,
+            "modifiedTime": 1668995457173,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "N3RcggWJuKGtKZyP",
         "name": "Schlachtbeil +1",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-battle-blackened.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -6, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 2770,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 5,
-            "opponentDefense": -5
-        },
         "effects": [
             {
                 "_id": "atmWPMxgNoeole7n",
@@ -5915,19 +7840,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-6"
+                        "value": "-6",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -6",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "aHr33jsfG78BJ7m2",
@@ -5942,44 +7875,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
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                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
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@@ -5994,19 +7943,27 @@
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@@ -6021,63 +7978,87 @@
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-                "transfer": true
+                "transfer": true,
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@@ -6092,44 +8073,60 @@
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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@@ -6144,64 +8141,88 @@
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
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                 "disabled": false,
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+            "armorMaterialType": "cloth",
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         "name": "Abklingtrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-round-corked-blue.webp",
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+        "folder": null,
+        "sort": 0,
+        "flags": {},
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-        "sort": 0,
-        "permission": {
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@@ -6216,19 +8237,27 @@
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-                        "key": "data.combatValues.initiative.total",
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@@ -6243,44 +8272,60 @@
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-                        "key": "data.combatValues.initiative.total",
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                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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+        "system": {
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+            "availability": "unset",
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+            "attackType": "melee",
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@@ -6295,54 +8340,121 @@
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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+            "availability": "unset",
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+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -3
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         "_id": "OZU7ietSpnivKPVt",
         "name": "Schwebentrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-bulb-corked-green.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses meist gr&uuml;nliche Getr&auml;nk wirkt den Zauber <em>Schweben</em> (Probenwert 20; Patzer ausgeschlossen).</p>",
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             "availability": "unset",
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-        "folder": null,
-        "sort": 0,
-        "permission": {
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         "_id": "OaG6IhVfS6EmHRux",
         "name": "Elfenstiefel",
         "type": "equipment",
         "img": "icons/equipment/feet/boots-leather-green.webp",
-        "data": {
+        "effects": [
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+                "_id": "mdjigDqsRTZyFNmC",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.movement.total",
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+                "duration": {
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+                "label": "Laufen +1 (magisch)",
+                "tint": null,
+                "transfer": true,
+                "origin": null
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+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Diese bequemen Stiefel erh&ouml;hen den <em>Laufen</em>-Wert um 1.</p>",
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@@ -6350,40 +8462,28 @@
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-                "tint": null,
-                "transfer": true
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-        "folder": null,
-        "sort": 0,
-        "permission": {
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         "name": "Waffenlos",
         "type": "weapon",
         "img": "icons/equipment/hand/gauntlet-tooled-leather-brown.webp",
-        "data": {
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+        "sort": 0,
+        "flags": {},
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             "quantity": 1,
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@@ -6394,40 +8494,43 @@
             "weaponBonus": 0,
             "opponentDefense": 5
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
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         "img": "icons/equipment/back/cloak-collared-leaves-green.webp",
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                 "changes": [
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-                        "key": "data.checks.hide",
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@@ -6441,20 +8544,28 @@
                         }
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+                "origin": null
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-                        "key": "data.rank.total",
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                 "icon": "icons/svg/aura.svg",
                 "label": "Heimlichkeit +III",
@@ -6468,32 +8579,38 @@
                         }
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         "folder": null,
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-        "permission": {
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+            "description": "<p>Dieser Umhang, in den Feengarn eingewebt wurde, verleiht zus&auml;tzlich zu seiner eingebetteten <strong>Heimlichkeit +III</strong> auf Verbergen-Proben +3.</p>",
+            "quantity": 1,
+            "price": 875.5,
+            "availability": "unset",
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+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342929,
+            "modifiedTime": 1668995457196,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "PPNAghq5SEhO1zNM",
         "name": "Stahlflamme",
         "type": "weapon",
         "img": "icons/weapons/swords/sword-guard-red.webp",
-        "data": {
-            "description": "<p>Dieses Langschwert +1 mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge}&nbsp;kam schon in vielen Kriegen zum Einsatz.</p>",
-            "quantity": 1,
-            "price": 1757,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "l7qeGLLyuz7VXAAd",
@@ -6508,64 +8625,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Dieses Langschwert +1 mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge}&nbsp;kam schon in vielen Kriegen zum Einsatz.</p>",
+            "quantity": 1,
+            "price": 1757,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342931,
+            "modifiedTime": 1668995457198,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "PQfSHYKxPqia6nG3",
         "name": "Kristallkugel",
         "type": "loot",
         "img": "icons/tools/laboratory/alembic-glass-ball-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauber @Compendium[ds4.spells.xR5aBGFz3916e82x]{Spionage}&nbsp;ist in diese &auml;u&szlig;erst zerbrechliche Kugel eingebettet.</p>",
             "quantity": 1,
             "price": 1485,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342932,
+            "modifiedTime": 1668995457200,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "PTiDNLKc0l9rD7Kb",
         "name": "Axt +2",
         "type": "weapon",
         "img": "icons/weapons/axes/shortaxe-hammer-steel.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 1756,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -2
-        },
         "effects": [
             {
                 "_id": "8wzWUlPPd92HiwJs",
@@ -6580,63 +8721,87 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 1756,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342934,
+            "modifiedTime": 1668995457201,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "PihP9eVyE4UEi1jj",
         "name": "Leichte Armbrust +2",
         "type": "weapon",
         "img": "icons/weapons/crossbows/crossbow-simple-black.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
-            "quantity": 1,
-            "price": 2258,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 4,
-            "opponentDefense": -2
-        },
         "effects": [
             {
                 "_id": "gMm2PnBADqXBrCi1",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "-2",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative -2",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "63yxBIQ4ZvuvtVsV",
@@ -6651,34 +8816,65 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
+            "quantity": 1,
+            "price": 2258,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 4,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342939,
+            "modifiedTime": 1668995457203,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Q61SvqiQUoVfU99X",
         "name": "Fackel",
         "type": "weapon",
         "img": "icons/sundries/lights/torch-black.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Brennt 2h</p>",
             "quantity": 1,
             "price": 0.01,
@@ -6689,20 +8885,28 @@
             "weaponBonus": 1,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342941,
+            "modifiedTime": 1668995457205,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QNDLfvjiv9szUTYT",
         "name": "Morgenstern",
         "type": "weapon",
         "img": "icons/weapons/maces/mace-flanged-steel.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 7,
@@ -6713,30 +8917,23 @@
             "weaponBonus": 1,
             "opponentDefense": -1
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342942,
+            "modifiedTime": 1668995457207,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QNJVRtALi17otgDU",
         "name": "Lederpanzer (Für Reittiere) +2",
         "type": "armor",
         "img": "icons/commodities/leather/leather-leaf-tan.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 3262,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 1,
-            "armorMaterialType": "leather",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "9qPThLRf5cwflety",
@@ -6751,63 +8948,87 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 3262,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342944,
+            "modifiedTime": 1668995457208,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QhJllncFlQu7BGDw",
         "name": "Feindfeger",
         "type": "weapon",
         "img": "icons/weapons/swords/greatsword-crossguard-steel.webp",
-        "data": {
-            "description": "<p>Unscheinbar aussehender Bih&auml;nder +2 mit <strong>Rundumschlag +II</strong>.</p>\n<p>Zweih&auml;ndig, Initiative -2, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 9760,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 5,
-            "opponentDefense": -6
-        },
         "effects": [
             {
                 "_id": "DaKTtdhRO45QZuDJ",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "-2",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative -2",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "0GrRl4XU2UrvbDxs",
@@ -6822,32 +9043,47 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "Oz0U5fEJSQ7HPQDG",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Rundumschlag +II",
@@ -6861,25 +9097,17 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "QmyAtIDJfnBZvZFg",
-        "name": "Bihänder +2",
-        "type": "weapon",
-        "img": "icons/weapons/swords/greatsword-guard-jewel-green.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -2, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Unscheinbar aussehender Bih&auml;nder +2 mit <strong>Rundumschlag +II</strong>.</p>\n<p>Zweih&auml;ndig, Initiative -2, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
             "quantity": 1,
-            "price": 2760,
+            "price": 9760,
             "availability": "unset",
             "storageLocation": "-",
             "equipped": false,
@@ -6887,25 +9115,50 @@
             "weaponBonus": 5,
             "opponentDefense": -6
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342946,
+            "modifiedTime": 1668995457210,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "QmyAtIDJfnBZvZFg",
+        "name": "Bihänder +2",
+        "type": "weapon",
+        "img": "icons/weapons/swords/greatsword-guard-jewel-green.webp",
         "effects": [
             {
                 "_id": "DaKTtdhRO45QZuDJ",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "-2",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative -2",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "0GrRl4XU2UrvbDxs",
@@ -6920,44 +9173,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 2760,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 5,
+            "opponentDefense": -6
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342948,
+            "modifiedTime": 1668995457212,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Qncx0jbmnD2KJAfG",
         "name": "Schlachtbeil +2",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-battle-engraved-purple.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -6, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 3270,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 6,
-            "opponentDefense": -6
-        },
         "effects": [
             {
                 "_id": "atmWPMxgNoeole7n",
@@ -6972,19 +9241,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-6"
+                        "value": "-6",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -6",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "Qdjy0578meoXi49p",
@@ -6999,54 +9276,121 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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@@ -7057,50 +9401,23 @@
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@@ -7115,84 +9432,116 @@
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+                        "key": "system.combatValues.initiative.total",
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                 "transfer": true,
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         "img": "icons/tools/navigation/hourglass-grey.webp",
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             "availability": "village",
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         "_id": "RD0HKxmbhfluw73R",
         "name": "Sack",
         "type": "loot",
         "img": "icons/containers/bags/sack-simple-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
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             "quantity": 1,
             "price": 0.8,
             "availability": "hamlet",
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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         "name": "Orkspalter",
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         "img": "icons/weapons/axes/axe-double-engraved-runes.webp",
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@@ -7207,19 +9556,27 @@
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+                    "turns": null,
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                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
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@@ -7234,32 +9591,47 @@
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                     {
-                        "key": "data.combatValues.initiative.total",
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                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "qr1bY5zTm5ViDmnd",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                 "duration": {
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+                    "rounds": null,
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                 "label": "Brutaler Hieb +II",
@@ -7273,51 +9645,68 @@
                         }
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                 },
-                "tint": null
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+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "price": 4310,
+            "availability": "unset",
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+            "opponentDefense": -3
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     },
     {
         "_id": "RKKhoedvylYWFBN3",
         "name": "Kurzbogen +3",
         "type": "weapon",
         "img": "icons/weapons/bows/shortbow-recurve-blue.webp",
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-                "transfer": true
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@@ -7332,63 +9721,87 @@
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-                        "key": "data.combatValues.initiative.total",
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                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "price": 2256,
+            "availability": "unset",
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+            "equipped": false,
+            "attackType": "ranged",
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+            "opponentDefense": -3
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+        "ownership": {
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+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "RWSRxi9np1UrEi7N",
         "name": "Schwere Armbrust +3",
         "type": "weapon",
         "img": "icons/weapons/crossbows/crossbow-ornamental-black.webp",
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                 "changes": [
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+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative -4",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
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             {
                 "_id": "SlJV88ZHTV0VORzk",
@@ -7403,74 +9816,149 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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-                        "value": "3"
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                 ],
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                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
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+            "price": 3265,
+            "availability": "unset",
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+            "attackType": "ranged",
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+            "opponentDefense": -5
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             "default": 0
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     {
         "_id": "RlA4PIa9hnsqoqFi",
         "name": "Verjüngungstrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-tube-corked-orange.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Trinkende wird augenblicklich W20 Jahre j&uuml;nger.</p>",
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             "price": 5000,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
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+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "RoXGTPdisjn6AdYK",
         "name": "Weihwasser (1/2 Liter)",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-conical-corked-labeled-shell-cyan.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Weihwasser verursacht gegen D&auml;monen und Untote nicht abwehrbaren Schaden. Jede Einheit Weihwasser hat einen anderen Angriffswert, der mit W20 ermittelt wird. Dieser Wert wird erst ausgew&uuml;rfelt, wenn das Weihwasser den D&auml;monen bzw. Untoten trifft, es sei denn, es wird vorher in Bezug auf seinen Schadenswert von einem Zauberwirker mit GEI+AU, gefolgt von GEI+VE, erfolgreich analysiert.</p>\n<p>Eine Weihwassereinheit kann man auf eine Waffe/ein Geschoss auftragen (ben&ouml;tigt 1 Aktion) und dann einen normalen Angriff mit Schlagen bzw. Schie&szlig;en w&uuml;rfeln. Ist dieser erfolgreich, wird bei D&auml;monen und Untoten neben dem normalen Schaden auch noch ein Angriff f&uuml;r das Weihwasser gew&uuml;rfelt, der nicht abwehrbaren Schaden verursacht. Nach dem ersten Treffer ist die Einheit Weihwasser aufgebraucht.</p>\n<p>Alternativ kann man Weihwassereinheiten in zerbrechliche Phiolen (WB +0; 2 GM) f&uuml;llen und diese im Nah- oder Fernkampf gegen D&auml;monen und Untote einsetzen, wobei die zerbrechlichen Gef&auml;&szlig;e zerspringen. In solchen F&auml;llen verursacht nur das Weihwasser Schaden, nicht die Schie&szlig;en-Probe.</p>\n<p>Weihwasser kann au&szlig;erdem dazu benutzt werden, in sch&uuml;tzenden Linien oder Kreisen (1 m pro Einheit) auf den Boden gesch&uuml;ttet zu werden, um f&uuml;r eine gewisse Zeit D&auml;monen bzw. Untote aufzuhalten, die das Weihwasser nicht passieren k&ouml;nnen.</p>",
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             "price": 0.1,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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         },
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "RsKimH7snoPFlg4L",
         "name": "Plattenarmschienen",
         "type": "armor",
         "img": "icons/equipment/wrist/bracer-armored-steel.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "DxcTuYT1mUpj9RdQ",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.movement.total",
+                        "value": "-0.5",
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+                    "turns": null,
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+                "icon": "icons/svg/aura.svg",
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+                "tint": null,
+                "transfer": true,
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@@ -7850,44 +10415,60 @@
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@@ -7902,44 +10483,60 @@
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@@ -7954,44 +10551,60 @@
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@@ -8006,84 +10619,116 @@
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@@ -8098,44 +10743,60 @@
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@@ -8150,19 +10811,27 @@
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@@ -8177,83 +10846,115 @@
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@@ -8268,62 +10969,88 @@
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+        "flags": {},
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@@ -8338,74 +11065,106 @@
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@@ -8419,42 +11178,71 @@
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@@ -8462,30 +11250,23 @@
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@@ -8500,54 +11281,93 @@
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         "img": "icons/equipment/neck/choker-chain-thick-silver.webp",
-        "data": {
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+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Diese schlichte Silberkette heilt in jeder Kamfprunde 1 LK.</p>",
             "quantity": 1,
             "price": null,
@@ -8555,30 +11375,23 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "VxyrCBfVdbRD5nj8",
         "name": "Wurfmesser +3",
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@@ -8593,54 +11406,93 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
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+                    "turns": null,
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                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
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-        "permission": {
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+        "system": {
+            "description": "<p>Distanzmalus -1 pro 2 m</p>",
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+            "price": 1752,
+            "availability": "unset",
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+            "attackType": "meleeRanged",
+            "weaponBonus": 3,
+            "opponentDefense": -3
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+        "ownership": {
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-        "flags": {}
+        "_stats": {
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         "_id": "W2dHT0OENc5kNwnZ",
         "name": "Konzentrationstrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-bottle-corked-white.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser oft graue Trank verdoppelt GEI f&uuml;r GEI in Runden.</p>",
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             "price": 200,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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-        "flags": {}
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         "_id": "WP62N2sjGz3eIN18",
         "name": "Robe",
         "type": "armor",
         "img": "icons/equipment/chest/robe-layered-teal.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 1,
@@ -8651,49 +11503,50 @@
             "armorMaterialType": "cloth",
             "armorType": "body"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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     {
         "_id": "WiW9Sad1D2HjkNMz",
         "name": "Langbogen +3",
         "type": "weapon",
         "img": "icons/weapons/bows/bow-recurve-black.webp",
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                 "_id": "XsqzwEX1AvYJyczG",
                 "flags": {},
                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
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+                        "mode": 2,
+                        "priority": null
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+                    "startTime": null,
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
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                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
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             {
                 "_id": "B6tNz4B208qZf3JU",
@@ -8708,64 +11561,88 @@
                 },
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
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                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 2760,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 5,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
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+        "_stats": {
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+            "modifiedTime": 1668995457341,
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+        }
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     {
         "_id": "Wjcv3WZW3j4jg9XY",
         "name": "Vergrößerungstrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-bulb-corked-purple.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Vergr&ouml;&szlig;ert den Trinkenden auf das Doppelte seiner normalen Gr&ouml;&szlig;e f&uuml;r W20/2 Minuten. K&Ouml;R, ST und H&Auml; werden verdoppelt und die Kampfwerte entsprechend angepasst.</p>",
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             "availability": "unset",
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-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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+        "_stats": {
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+            "coreVersion": "10.290",
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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         "_id": "XBCdDIpdR1weOhiy",
         "name": "Plattenarmschienen +1",
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-            "armorType": "vambrace"
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@@ -8780,63 +11657,87 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
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+                        "value": "1",
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+                    "seconds": null,
+                    "combat": null,
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+                    "turns": null,
+                    "startRound": null,
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                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         "folder": null,
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-        "permission": {
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+        "system": {
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+            "quantity": 1,
+            "price": 2257,
+            "availability": "unset",
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+            "armorValue": 1,
+            "armorMaterialType": "plate",
+            "armorType": "vambrace"
+        },
+        "ownership": {
             "default": 0
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+        "_stats": {
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+            "modifiedTime": 1668995457345,
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     {
         "_id": "XSXEDiMN27cuEoOx",
         "name": "Leichte Armbrust +3",
         "type": "weapon",
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-            "price": 2758,
-            "availability": "unset",
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "-2",
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+                        "priority": null
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+                    "turns": null,
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                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative -2",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
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@@ -8851,62 +11752,88 @@
                 },
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-                        "key": "data.combatValues.initiative.total",
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                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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+                "origin": null
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         ],
         "folder": null,
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+        "system": {
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+            "quantity": 1,
+            "price": 2758,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 5,
+            "opponentDefense": -3
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+        "ownership": {
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+        "_stats": {
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         "_id": "XiW3k793840i0rdo",
         "name": "Schutztrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-pear-corked-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Erh&ouml;ht f&uuml;r W20 Runden die Abwehr um +2.</p>",
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             "price": 50,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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         "_id": "XyDt7MThnLkDCldV",
         "name": "Metallschild +2",
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-            "armorValue": 1
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@@ -8921,44 +11848,58 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
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-                        "value": "2"
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+                    "turns": null,
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                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         "sort": 0,
-        "permission": {
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+        "system": {
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+            "quantity": 1,
+            "price": 3258,
+            "availability": "unset",
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+            "equipped": false,
+            "armorValue": 1
+        },
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+        "_stats": {
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     {
         "_id": "YSl6qdVC6fDYVkFQ",
         "name": "Schlachtgeißel +2",
         "type": "weapon",
         "img": "icons/weapons/maces/flail-triple-grey.webp",
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                 "_id": "BdejYg7Bq6tM2ROu",
@@ -8973,19 +11914,27 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
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+                    "combat": null,
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                 "label": "Initiative -4",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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+                "tint": null,
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                 "_id": "OF7IAa9tUBoz23TD",
@@ -9000,34 +11949,120 @@
                 },
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-                        "key": "data.combatValues.initiative.total",
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                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
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+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Initiative -4, Bei Schlagen-Patzer trifft Angreifer sich selbst (Patzer ausgeschlossen)</p>",
+            "quantity": 1,
+            "price": 2766,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 5,
+            "opponentDefense": -6
+        },
+        "ownership": {
             "default": 0
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     {
         "_id": "ZLDJNdtwxbdiJOP2",
         "name": "Kundschafterpanzer",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-scale-leather.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "EkJB0kpYFHRMYSgl",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.movement.total",
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+                "duration": {
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+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Laufen -0,5",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            },
+            {
+                "_id": "mq2ViimrfXr7sGC7",
+                "flags": {},
+                "changes": [
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+                        "key": "system.traits.agility.total",
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+                "icon": "icons/svg/aura.svg",
+                "label": "Bewegung +1 (magisch)",
+                "tint": null,
+                "transfer": true,
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             "description": "<p>Diese mit braunen Fellschulterpolstern verzierte Kettenr&uuml;stung gew&auml;hrt ihrem Tr&auml;ger +1 auf <em>Bewegung</em>.</p>\n<p>Laufen -0,5</p>",
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             "price": 1260,
@@ -9038,99 +12073,84 @@
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             "armorType": "body"
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-                "_id": "EkJB0kpYFHRMYSgl",
-                "flags": {},
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-                "icon": "icons/svg/aura.svg",
-                "label": "Laufen -0,5",
-                "tint": null,
-                "transfer": true
-            },
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-                "duration": {
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-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
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+            "modifiedTime": 1668995457358,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
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         "_id": "Zl8ZkPrwHibRYWPh",
         "name": "Allsichttrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-vial-corked-labeled-purple.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>F&uuml;r W20 Minuten kann der Trinker Magie, Unsichtbares und Verborgenes (Fallen, Geheimt&uuml;ren usw.) automatisch erkennen.</p>",
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             "availability": "unset",
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-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
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+            "modifiedTime": 1668995457361,
+            "lastModifiedBy": "DS4BuildSystem00"
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         "_id": "ZyML0QPctIXK8A4c",
         "name": "Laterne",
         "type": "loot",
         "img": "icons/sundries/lights/lantern-iron-yellow.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
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             "quantity": 1,
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             "availability": "hamlet",
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-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
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+            "modifiedTime": 1668995457362,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "aJ9xkECmqeBUhING",
         "name": "Schlagring",
         "type": "weapon",
         "img": "icons/weapons/fist/fist-knuckles-spiked-grey.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Wie waffenlos, Gegner aber kein Abwehr-Bonus</p>",
             "quantity": 1,
             "price": 1,
@@ -9141,20 +12161,28 @@
             "weaponBonus": 0,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
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-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995457364,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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         "_id": "aNGn2tplXGSikyV7",
         "name": "Lederpanzer (Für Reittiere)",
         "type": "armor",
         "img": "icons/commodities/leather/leather-leaf-tan.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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             "quantity": 1,
             "price": 12,
@@ -9165,40 +12193,56 @@
             "armorMaterialType": "leather",
             "armorType": "body"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995457366,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
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         "_id": "aUKnYWOr7Fjy9sVX",
         "name": "Seil (10m)",
         "type": "loot",
         "img": "icons/sundries/survival/rope-wrapped-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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             "quantity": 1,
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995343090,
+            "modifiedTime": 1668995457367,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "abxhFbHx3dzRUPt8",
         "name": "Feuerballzepter",
         "type": "equipment",
         "img": "icons/weapons/wands/wand-carved-fire.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein Zepter, in das der Zauber @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerball} eingebettet wurde, dessen Aklingzeit man 2x/Tag ignorieren kann.</p>",
             "quantity": 1,
             "price": 7630,
@@ -9206,49 +12250,50 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
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+            "modifiedTime": 1668995457375,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "ajO71RuOPNlINZID",
         "name": "Dolch +2",
         "type": "weapon",
         "img": "icons/weapons/daggers/dagger-straight-green.webp",
-        "data": {
-            "description": "<p>Initiative +1</p>",
-            "quantity": 1,
-            "price": 1252,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 2,
-            "opponentDefense": -2
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             {
                 "_id": "9jtH6ER0s0I8SPyi",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "oxrYsZM08ENZAhge",
@@ -9263,64 +12308,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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                 ],
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Initiative +1</p>",
+            "quantity": 1,
+            "price": 1252,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995457379,
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+        }
     },
     {
         "_id": "an96cOOwr3YujKpe",
         "name": "Ruderboot (2 Mann)",
         "type": "loot",
         "img": "icons/tools/nautical/steering-wheel.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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             "quantity": 1,
             "price": 25,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
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         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995343095,
+            "modifiedTime": 1668995457382,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "bVeWMNBKPWRqrFGj",
         "name": "Lanze +3",
         "type": "weapon",
         "img": "icons/weapons/polearms/spear-flared-purple.webp",
-        "data": {
-            "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>",
-            "quantity": 1,
-            "price": 2252,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -3
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         "effects": [
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@@ -9335,54 +12404,80 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>",
+            "quantity": 1,
+            "price": 2252,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
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+            "modifiedTime": 1668995457383,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "c3YlvFbZJD6LbhVi",
         "name": "Kriegshorn",
         "type": "equipment",
         "img": "icons/commodities/treasure/horn-carved-banded.webp",
-        "data": {
-            "description": "<p>Der Klang des Horns feuert die Kampfgef&auml;hrten mit seinem eingebetteten <strong>Schlachtruf +I</strong> an.</p>",
-            "quantity": 1,
-            "price": 2750.05,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false
-        },
         "effects": [
             {
                 "_id": "DZXHZOg7edkW2RS2",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schlachtruf +I",
@@ -9396,32 +12491,38 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Klang des Horns feuert die Kampfgef&auml;hrten mit seinem eingebetteten <strong>Schlachtruf +I</strong> an.</p>",
+            "quantity": 1,
+            "price": 2750.05,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343102,
+            "modifiedTime": 1668995457385,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
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         "_id": "c6N4vskeYthnydo3",
         "name": "Plattenpanzer (Für Reittiere) +2",
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-        "data": {
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-            "quantity": 1,
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-            "availability": "unset",
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-            "armorMaterialType": "plate",
-            "armorType": "body"
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                 "_id": "n0pBAhNqTJbvqDWx",
@@ -9436,64 +12537,88 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
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+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "quantity": 1,
+            "price": 5400,
+            "availability": "unset",
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+            "equipped": false,
+            "armorValue": 3,
+            "armorMaterialType": "plate",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995457387,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
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         "_id": "cDIVsXpVltyRnhqM",
         "name": "Topf",
         "type": "loot",
         "img": "icons/tools/cooking/cauldron-empty.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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             "quantity": 1,
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             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "cFMcSg7PFIcQvf0B",
         "name": "Robe +3",
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         "img": "icons/equipment/chest/robe-layered-purple.webp",
-        "data": {
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-            "quantity": 1,
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-            "availability": "unset",
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-            "armorValue": 0,
-            "armorMaterialType": "cloth",
-            "armorType": "body"
-        },
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                 "_id": "Qpy3XcHOokbU7ZaS",
@@ -9508,34 +12633,93 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
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                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
+            "price": 3251,
+            "availability": "unset",
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+            "equipped": false,
+            "armorValue": 0,
+            "armorMaterialType": "cloth",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
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+            "modifiedTime": 1668995457393,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "cg1y2GTJRGhE9Fpy",
         "name": "Schutzring +2",
         "type": "equipment",
         "img": "icons/equipment/finger/ring-band-engraved-scrolls-bronze.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "yH3Ujo3jKNCYI4n9",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.defense.total",
+                        "value": "2",
+                        "mode": 2,
+                        "priority": null
+                    }
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+                "disabled": false,
+                "duration": {
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+                    "seconds": null,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Abwehr +2 (magisch)",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Erh&ouml;ht die Abwehr um 2, ohne dabei Panzerungsmalus zu verursachen.</p>",
             "quantity": 1,
             "price": 1252,
@@ -9543,69 +12727,50 @@
             "storageLocation": "-",
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-                "transfer": true
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-                        "key": "data.combatValues.initiative.total",
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                 "label": "Initiative +1",
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-                "transfer": true
+                "transfer": true,
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@@ -9620,44 +12785,60 @@
                 },
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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             }
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-        "permission": {
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+            "description": "<p>Durch diesen magischen Dolch +3 mit @Compendium[ds4.spells.RUfE7hqqHCKMEMbh]{Schattenklinge}, @Compendium[ds4.spells.EXqdD6yddQ4c0zAw]{Unsichtbarkeit}&nbsp;(Abklingzeit 1x t&auml;glich ignorierbar) sollen angeblich schon K&ouml;nige gestorben sein</p>\n<p>Initiative +1</p>",
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@@ -9672,74 +12853,121 @@
                 },
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                 "transfer": true,
                 "disabled": false,
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+            "availability": "unset",
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+            "attackType": "melee",
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+            "opponentDefense": -4
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         "name": "Blendlaterne",
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         "img": "icons/sundries/lights/lantern-bullseye-signal-copper.webp",
-        "data": {
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+        "folder": null,
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             "availability": "hamlet",
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-        "sort": 0,
-        "permission": {
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         "name": "Lederbecher",
         "type": "loot",
         "img": "icons/containers/kitchenware/mug-stein-grey.webp",
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         "_id": "dDhfIuRomMfy2kkP",
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         "img": "icons/equipment/neck/amulet-carved-stone-spiral.webp",
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@@ -9747,49 +12975,50 @@
             "storageLocation": "-",
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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         "_id": "dIA53f3kvU9JgGvg",
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                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
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                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative -2",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
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@@ -9804,44 +13033,60 @@
                 },
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                 "transfer": true,
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+        "system": {
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+        "ownership": {
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@@ -9856,103 +13101,143 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
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                 "transfer": true,
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         "img": "icons/consumables/potions/potion-bottle-corked-fancy-blue.webp",
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+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser meist rauchige Trank wirkt auf den Trinker den Zauber @Compendium[ds4.spells.tZJoj1PGrRGe9eMV]{Gasgestalt}&nbsp;(Probenwert 20; Patzer ausgeschlossen).</p>",
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         "type": "loot",
         "img": "icons/containers/chest/chest-reinforced-steel-oak-tan.webp",
-        "data": {
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             "availability": "village",
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                 "flags": {},
                 "changes": [
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-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
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@@ -9967,54 +13252,80 @@
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         ],
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-        "permission": {
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@@ -10028,20 +13339,28 @@
                         }
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                 "icon": "icons/svg/aura.svg",
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@@ -10055,32 +13374,38 @@
                         }
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         ],
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-        "permission": {
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+        "system": {
+            "description": "<p>Diese blutverschmutzten Wildlederhandschuhe gew&auml;hren ihrem Tr&auml;ger <strong>Brutaler Hieb +I</strong> und <strong>Verletzen +I</strong>.</p>",
+            "quantity": 1,
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@@ -10095,44 +13420,60 @@
                 },
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@@ -10147,51 +13488,74 @@
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-                "transfer": true
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@@ -10205,22 +13569,46 @@
                         }
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         "img": "icons/weapons/axes/shortaxe-worn-black.webp",
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@@ -10231,30 +13619,23 @@
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@@ -10269,64 +13650,88 @@
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         "img": "icons/sundries/survival/bedroll-worn-beige.webp",
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@@ -10341,19 +13746,27 @@
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@@ -10368,44 +13781,60 @@
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@@ -10420,19 +13849,27 @@
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@@ -10447,104 +13884,144 @@
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+        "flags": {},
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             "description": "<p>Von milchiger F&auml;rbung, wirkt dieser Trank den Zauber @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;auf den Trinkenden (keine Probe n&ouml;tig).</p>",
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         "img": "icons/containers/kitchenware/mug-steel-wood-brown.webp",
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@@ -10559,19 +14036,27 @@
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@@ -10586,44 +14071,60 @@
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@@ -10638,54 +14139,121 @@
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+                        "key": "system.combatValues.defense.total",
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         "name": "Tinte (reicht für 50 Seiten)",
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         "img": "icons/tools/scribal/ink-quill-red.webp",
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         "img": "icons/equipment/head/helm-barbute-reinforced.webp",
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@@ -10696,50 +14264,23 @@
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@@ -10754,34 +14295,93 @@
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                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
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+            "availability": "hamlet",
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         "img": "icons/weapons/bows/longbow-leather-green.webp",
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@@ -10792,40 +14392,56 @@
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@@ -10837,50 +14453,23 @@
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@@ -10895,44 +14484,60 @@
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@@ -10947,32 +14552,47 @@
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@@ -10986,51 +14606,68 @@
                         }
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@@ -11045,54 +14682,93 @@
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+            "price": 2260,
+            "availability": "unset",
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         "type": "loot",
         "img": "icons/consumables/potions/potion-tube-corked-labeled-cyan.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses meist klare Getr&auml;nk gew&auml;hrt f&uuml;r W20 Stunden auf alle Bemerken-Proben einen Bonus von +5.</p>",
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             "availability": "unset",
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-        "effects": [],
-        "folder": null,
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         "_id": "grAnIWqeXTAIGXmN",
         "name": "Wurfmesser",
         "type": "weapon",
         "img": "icons/weapons/thrown/dagger-simple.webp",
-        "data": {
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+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Distanzmalus -1 pro 2 m</p>",
             "quantity": 1,
             "price": 2,
@@ -11103,20 +14779,56 @@
             "weaponBonus": 0,
             "opponentDefense": 0
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-        "effects": [],
-        "folder": null,
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@@ -11125,50 +14837,23 @@
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@@ -11183,19 +14868,27 @@
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@@ -11210,64 +14903,88 @@
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@@ -11282,54 +14999,93 @@
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@@ -11340,30 +15096,23 @@
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@@ -11378,42 +15127,60 @@
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@@ -11428,84 +15195,114 @@
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@@ -11520,19 +15317,27 @@
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@@ -11547,81 +15352,115 @@
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@@ -11636,63 +15475,85 @@
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-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Laufen -0,5</p>",
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+            "price": 3265,
+            "availability": "unset",
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+            "equipped": false,
+            "armorValue": 2
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+        "_stats": {
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+            "modifiedTime": 1668995457687,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "j3wcDmBNiDx7sK0n",
         "name": "Runenbestickte Robe +2",
         "type": "armor",
         "img": "icons/equipment/chest/robe-layered-blue.webp",
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-            "quantity": 1,
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-            "availability": "unset",
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             {
                 "_id": "vgJWV95OeyzrjyFw",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.traits.aura.total",
+                        "key": "system.traits.aura.total",
                         "value": "1",
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+                        "mode": 2,
+                        "priority": null
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                 ],
                 "disabled": false,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Aura +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "a2GXKNKHJWdyKb7h",
@@ -11707,44 +15568,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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                 ],
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Aura +1</p>",
+            "quantity": 1,
+            "price": 2258,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 0,
+            "armorMaterialType": "cloth",
+            "armorType": "body"
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+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995457693,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "jRzgvvygxk5IjXYB",
         "name": "Speer +1",
         "type": "weapon",
         "img": "icons/weapons/polearms/spear-hooked-red.webp",
-        "data": {
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-            "attackType": "meleeRanged",
-            "weaponBonus": 2,
-            "opponentDefense": -1
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                 "_id": "r0XGSAypTjvBmHHC",
@@ -11759,34 +15636,101 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 1251,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "meleeRanged",
+            "weaponBonus": 2,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
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+            "createdTime": 1668995343306,
+            "modifiedTime": 1668995457700,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "jsANSjzxRPKO3AyG",
         "name": "Axt +1",
         "type": "weapon",
         "img": "icons/weapons/axes/shortaxe-black.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "wh12XwprBMtY3BTB",
+                "flags": {
+                    "ds4": {
+                        "itemEffectConfig": {
+                            "applyToItems": false,
+                            "itemName": "",
+                            "condition": ""
+                        }
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+                },
+                "changes": [
+                    {
+                        "key": "system.combatValues.initiative.total",
+                        "mode": 2,
+                        "value": "1",
+                        "priority": null
+                    }
+                ],
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "label": "Initiative +1 (magisch)",
+                "transfer": true,
+                "disabled": false,
+                "icon": "icons/svg/aura.svg",
+                "tint": null,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 1256,
@@ -11797,48 +15741,56 @@
             "weaponBonus": 2,
             "opponentDefense": -1
         },
-        "effects": [
-            {
-                "_id": "wh12XwprBMtY3BTB",
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-                "duration": {
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-                },
-                "label": "Initiative +1 (magisch)",
-                "transfer": true,
-                "disabled": false,
-                "icon": "icons/svg/aura.svg",
-                "tint": null
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995343311,
+            "modifiedTime": 1668995457708,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kGTB9f2zPrmedHq4",
         "name": "Schutzring +1",
         "type": "equipment",
         "img": "icons/equipment/finger/ring-band-engraved-lines-bronze.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "yH3Ujo3jKNCYI4n9",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.defense.total",
+                        "value": "1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Abwehr +1 (magisch)",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Erh&ouml;ht die Abwehr um 1, ohne dabei Panzerungsmalus zu verursachen.</p>",
             "quantity": 1,
             "price": 752,
@@ -11846,60 +15798,92 @@
             "storageLocation": "-",
             "equipped": false
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-                "_id": "yH3Ujo3jKNCYI4n9",
-                "flags": {},
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-                        "mode": 2
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-                "disabled": false,
-                "duration": {
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-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Abwehr +1 (magisch)",
-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343316,
+            "modifiedTime": 1668995457715,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kIiDbrtAPno14O85",
         "name": "Kampftrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-round-corked-orange.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Meist von oranger Farbe erh&ouml;ht solch ein Trank <em>Schlagen</em> und <em>Abwehr</em> f&uuml;r die Dauer eines Kampfes um +1.</p>",
             "quantity": 1,
             "price": 25,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343317,
+            "modifiedTime": 1668995457720,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kVRybb0knZkoJLlj",
         "name": "Robe des Heilers",
         "type": "armor",
         "img": "icons/equipment/chest/robe-layered-white.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "GgAFMmXGb1B5KIda",
+                "changes": [
+                    {
+                        "key": "system.rank.total",
+                        "mode": 2,
+                        "value": "1",
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Heilzauber +1",
+                "transfer": true,
+                "flags": {
+                    "ds4": {
+                        "itemEffectConfig": {
+                            "applyToItems": true,
+                            "itemName": "",
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.healing"
+                        }
+                    }
+                },
+                "tint": null,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine wei&szlig;e Robe, die ihrem Tr&auml;ger +1 auf Heilzauber gew&auml;hrt.</p>",
             "quantity": 1,
             "price": 751,
@@ -11910,48 +15894,28 @@
             "armorMaterialType": "cloth",
             "armorType": "body"
         },
-        "effects": [
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-                "_id": "GgAFMmXGb1B5KIda",
-                "changes": [
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-                        "mode": 2,
-                        "value": "1"
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-                ],
-                "disabled": false,
-                "duration": {
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-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Heilzauber +1",
-                "transfer": true,
-                "flags": {
-                    "ds4": {
-                        "itemEffectConfig": {
-                            "applyToItems": true,
-                            "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.healing"
-                        }
-                    }
-                },
-                "tint": null
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343318,
+            "modifiedTime": 1668995458796,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kurEYTP9rqk8YnND",
         "name": "Unsichtbarkeitsring",
         "type": "equipment",
         "img": "icons/equipment/finger/ring-band-rounded-gold.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>B&ouml;se Zungen behaupten, dass dieser Ring, in den @Compendium[ds4.spells.EXqdD6yddQ4c0zAw]{Unsichtbarkeit}&nbsp;eingebettet ist, seinen Tr&auml;ger zu seinem abh&auml;ngigen Sklaven macht.</p>",
             "quantity": 1,
             "price": 6972,
@@ -11959,30 +15923,23 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343319,
+            "modifiedTime": 1668995457725,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "lHlwYWlgC2iKjDFM",
         "name": "Grausame Axt",
         "type": "weapon",
         "img": "icons/weapons/axes/shortaxe-simple-black.webp",
-        "data": {
-            "description": "<p>Antike Axt +1 mit <strong>Verletzen +III</strong></p>",
-            "quantity": 1,
-            "price": 4256,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 2,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "wh12XwprBMtY3BTB",
@@ -11997,32 +15954,47 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "5EWlvp1ZJkHmodfC",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Verletzen +III",
@@ -12036,42 +16008,74 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Antike Axt +1 mit <strong>Verletzen +III</strong></p>",
+            "quantity": 1,
+            "price": 4256,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343320,
+            "modifiedTime": 1668995457731,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "luYRwVP5oR6cdDMQ",
         "name": "Waffenweih",
         "type": "loot",
         "img": "icons/consumables/potions/potion-jar-capped-teal.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>&Uuml;ber eine Waffe gesch&uuml;ttet, verleiht dieser meist silberne Trank dieser f&uuml;r die Dauer eines Kampfes den Effekt des Zaubers @Compendium[ds4.spells.ASvdS1fyjmRS1Xb6]{Magische Waffe}.</p>",
             "quantity": 1,
             "price": 25,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343322,
+            "modifiedTime": 1668995457738,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "mjBwhnK5gf9MIdlm",
         "name": "Streitkolben",
         "type": "weapon",
         "img": "icons/weapons/maces/mace-spiked-steel-wood.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 7,
@@ -12082,80 +16086,112 @@
             "weaponBonus": 1,
             "opponentDefense": -1
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343332,
+            "modifiedTime": 1668995457744,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nH1Vfhhx2jlGoQ6i",
         "name": "Berserkertrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-round-flask-fumes-purple.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses von verr&uuml;ckten Orkschamanen entwickelte, dampfende Getr&auml;nk heilt drei Kampfrunden jeweils W20 Lebenskraft. In der vierten Runde explodiert der Trinker und verursacht in 2 m Radius Schaden in H&ouml;he der erw&uuml;rfelten Heilung (Abwehr gilt).</p>",
             "quantity": 1,
             "price": 100,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343339,
+            "modifiedTime": 1668995457755,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nff3XieL5dvOZga9",
         "name": "Karten des Schummlers",
         "type": "loot",
         "img": "icons/sundries/gaming/playing-cards-grey.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>In dieses wundersch&ouml;ne Spielkarten-Set ist der Zauber @Compendium[ds4.spells.BGnY1p1qZXwpzXFA]{Zeitstop}&nbsp;eingebettet.</p>",
             "quantity": 1,
             "price": 13031,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343351,
+            "modifiedTime": 1668995457758,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nixhgFSQ7jaZrvxD",
         "name": "Trank der Zwergensicht",
         "type": "loot",
         "img": "icons/consumables/potions/potion-bottle-labeled-medicine-capped-red-black.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses meist schwarze Getr&auml;nk gew&auml;hrt f&uuml;r W20 Stunden dem Trinker die zwergische Volksf&auml;higkeit Dunkelsicht (<strong>DS4</strong> S. 83).</p>",
             "quantity": 1,
             "price": 15,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343360,
+            "modifiedTime": 1668995457760,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nslQfc441x1GG0SL",
         "name": "Sattel",
         "type": "equipment",
         "img": "icons/commodities/leather/leather-scrap-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 5,
@@ -12163,20 +16199,28 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343364,
+            "modifiedTime": 1668995457761,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oJbpYZlvfJ6kpudj",
         "name": "Spruchspeicherring",
         "type": "equipment",
         "img": "icons/equipment/finger/ring-cabochon-engraved-gold-pink.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Einmal pro Tag kann der Tr&auml;ger des Ringes zu einem vorher festgelegten Zauber aktionsfrei wechseln, ohne daf&uuml;r w&uuml;rfeln zu m&uuml;ssen, da in den Ring @Compendium[ds4.spells.DNplbUwfxszg5UbZ]{Wechselzauber}&nbsp;eingebettet wurde.</p>",
             "quantity": 1,
             "price": 4992,
@@ -12184,40 +16228,56 @@
             "storageLocation": "-",
             "equipped": false
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343371,
+            "modifiedTime": 1668995457763,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oPUlB9rz5rvRKrq8",
         "name": "Giftbanntrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-bulb-corked-glowing-red.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Wirkt den Zauber @Compendium[ds4.spells.ONhSaLNmvvacgCjA]{Giftbann}&nbsp;auf den Trinkenden (keine Probe n&ouml;tig).</p>",
             "quantity": 1,
             "price": 150,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343385,
+            "modifiedTime": 1668995457770,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oWvJfxEBr83QxO9Q",
         "name": "Speer",
         "type": "weapon",
         "img": "icons/weapons/polearms/spear-hooked-simple.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Zerbricht bei Schie&szlig;en-Patzer</p>",
             "quantity": 1,
             "price": 1,
@@ -12228,50 +16288,51 @@
             "weaponBonus": 1,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343397,
+            "modifiedTime": 1668995457773,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oeyhSfAQQPUbm10p",
         "name": "Alterungstrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-vial-corked-purple.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Trinkende wird augenblicklich W20 Jahre &auml;lter, Haare und N&auml;gel wachsen entsprechend.</p>",
             "quantity": 1,
             "price": 500,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343402,
+            "modifiedTime": 1668995457775,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "opq2AakrpM9gLSa0",
         "name": "Krummschwert +3",
         "type": "weapon",
         "img": "icons/weapons/swords/scimitar-blue.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 2757,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 5,
-            "opponentDefense": -3
-        },
         "effects": [
             {
                 "_id": "RGYzuIow1nDLd681",
@@ -12286,63 +16347,87 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 2757,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 5,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343410,
+            "modifiedTime": 1668995457786,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oqnI982dhCya94Tu",
         "name": "Elfenbogen +2",
         "type": "weapon",
         "img": "icons/weapons/bows/longbow-recurve-leather-red.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
-            "quantity": 1,
-            "price": 2825,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "ranged",
-            "weaponBonus": 5,
-            "opponentDefense": -2
-        },
         "effects": [
             {
                 "_id": "QScLkDv6gysh119m",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "l9ZRRSrd6yBhQUJL",
@@ -12357,64 +16442,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
+            "quantity": 1,
+            "price": 2825,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "ranged",
+            "weaponBonus": 5,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343440,
+            "modifiedTime": 1668995457790,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ozPRhUPx9Y9u3GNE",
         "name": "Seife (1 Stück)",
         "type": "loot",
         "img": "icons/sundries/survival/soap.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 0.5,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343446,
+            "modifiedTime": 1668995457793,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pQqbXD5ELmjcu4Dd",
         "name": "Zornhammer",
         "type": "weapon",
         "img": "icons/weapons/hammers/hammer-double-steel-embossed.webp",
-        "data": {
-            "description": "<p>Ein schwerer, schlichter Streithammer +3, der einst einem Zwergenhelden geh&ouml;rte.</p>\n<p>Zweih&auml;ndig, Initiative -4</p>",
-            "quantity": 1,
-            "price": 3256,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 6,
-            "opponentDefense": -3
-        },
         "effects": [
             {
                 "_id": "dcGiLPK2AIDA7NHH",
@@ -12429,19 +16538,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -4",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "RWRk7pwQf2vs1Aqv",
@@ -12456,84 +16573,116 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Ein schwerer, schlichter Streithammer +3, der einst einem Zwergenhelden geh&ouml;rte.</p>\n<p>Zweih&auml;ndig, Initiative -4</p>",
+            "quantity": 1,
+            "price": 3256,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 6,
+            "opponentDefense": -3
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343452,
+            "modifiedTime": 1668995457794,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pYP26CskxKade3GF",
         "name": "Pfanne",
         "type": "loot",
         "img": "icons/tools/cooking/pot-camping-iron-black.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 1,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343456,
+            "modifiedTime": 1668995457796,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pljOii88ltzuQNsu",
         "name": "Talenttrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-flask-corked-labeled-pink.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Metallisch riechend, erh&ouml;ht dieser Trank f&uuml;r W20 Runden ein vom Trinkenden bereits beherrschtes Talent um +I.</p>",
             "quantity": 1,
             "price": 100,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343461,
+            "modifiedTime": 1668995457797,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pzD6fcJa1Hk4Duwu",
         "name": "Keule +1",
         "type": "weapon",
         "img": "icons/weapons/clubs/club-simple-barbed.webp",
-        "data": {
-            "description": null,
-            "quantity": 1,
-            "price": 1250.2,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 2,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "9ZyXiW0n9WJ5WQOv",
@@ -12548,54 +16697,121 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": null,
+            "quantity": 1,
+            "price": 1250.2,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343466,
+            "modifiedTime": 1668995457803,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pzjZv0HhCA15wy1i",
         "name": "Holzbecher",
         "type": "loot",
         "img": "icons/containers/kitchenware/mug-simple-wooden-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 0.2,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343470,
+            "modifiedTime": 1668995457806,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "qlBIUI00RTYZzclX",
         "name": "Schutzring +3",
         "type": "equipment",
         "img": "icons/equipment/finger/ring-band-engraved-scrolls-gold.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "yH3Ujo3jKNCYI4n9",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.defense.total",
+                        "value": "3",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Abwehr +3 (magisch)",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Erh&ouml;ht die Abwehr um 3, ohne dabei Panzerungsmalus zu verursachen.</p>",
             "quantity": 1,
             "price": 1752,
@@ -12603,50 +16819,23 @@
             "storageLocation": "-",
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         },
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-                "_id": "yH3Ujo3jKNCYI4n9",
-                "flags": {},
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-                        "key": "data.combatValues.defense.total",
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-                "duration": {
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-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Abwehr +3 (magisch)",
-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343471,
+            "modifiedTime": 1668995457809,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "qwXiwcxaDDCzmLLM",
         "name": "Hellebarde +2",
         "type": "weapon",
         "img": "icons/weapons/polearms/halberd-crescent-steel.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
-            "quantity": 1,
-            "price": 2254,
-            "availability": "unset",
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-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 4,
-            "opponentDefense": -2
-        },
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                 "_id": "APXje5Ppu0d75HNw",
@@ -12661,19 +16850,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "cEFYfp6VrhRcwEKz",
@@ -12688,44 +16885,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
+            "quantity": 1,
+            "price": 2254,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995457811,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "rdOU1FmBq1nqQKW5",
         "name": "Streitkolben +3",
         "type": "weapon",
         "img": "icons/weapons/maces/mace-spiked-steel-grey.webp",
-        "data": {
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-            "price": 2257,
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                 "_id": "dgH1Fyz2pVFcmhFL",
@@ -12740,44 +16953,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
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+            "quantity": 1,
+            "price": 2257,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -4
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343474,
+            "modifiedTime": 1668995457812,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "rvDTHq5UoRK6acm6",
         "name": "Fellmantel des Heilers",
         "type": "armor",
         "img": "icons/equipment/chest/vest-leather-tattered-white.webp",
-        "data": {
-            "description": "<p>Diese aus wei&szlig;em Fell geschneiderte Lederr&uuml;stung gew&auml;hrt +2 auf alle Heilzauber.</p>",
-            "quantity": 1,
-            "price": 4254,
-            "availability": "unset",
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-            "armorValue": 1,
-            "armorMaterialType": "leather",
-            "armorType": "body"
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                 "_id": "5vJF9ck6rDsBPnKl",
@@ -12792,32 +17021,47 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "Uzo51C3LrgP3G8jb",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
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+                    "startTime": null,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Heilzauber +2",
@@ -12827,36 +17071,45 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.healing"
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.healing"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Diese aus wei&szlig;em Fell geschneiderte Lederr&uuml;stung gew&auml;hrt +2 auf alle Heilzauber.</p>",
+            "quantity": 1,
+            "price": 4254,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995458894,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "s1xaEPPKJGMImZ9m",
         "name": "Streitaxt +1",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-double-chopping-black.webp",
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-            "availability": "unset",
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@@ -12871,19 +17124,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
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                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "fQgMSANHWdQrzmlJ",
@@ -12898,54 +17159,93 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
+            "quantity": 1,
+            "price": 2257,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 4,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343477,
+            "modifiedTime": 1668995457816,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "s47J9CEdTELiRlPT",
         "name": "Wasserwandeltrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-jar-corked-orange.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser oft braune Trank wirkt auf den Trinker den Zauber @Compendium[ds4.spells.mYZ3gFtRJASLL9pv]{Wasserwandeln}&nbsp;(Probenwert 20; Patzer ausgeschlossen).</p>",
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             "price": 100,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995457818,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "sMJw9EQtd2pYsgYE",
         "name": "Hammer",
         "type": "weapon",
         "img": "icons/weapons/hammers/shorthammer-simple-iron-black.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 7,
@@ -12956,49 +17256,50 @@
             "weaponBonus": 1,
             "opponentDefense": -1
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343482,
+            "modifiedTime": 1668995457821,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "sUHJSIG8aTs0do67",
         "name": "Runenbestickte Robe +1",
         "type": "armor",
         "img": "icons/equipment/chest/robe-collared-blue.webp",
-        "data": {
-            "description": "<p>Aura +1</p>",
-            "quantity": 1,
-            "price": 1258,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 0,
-            "armorMaterialType": "cloth",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "vgJWV95OeyzrjyFw",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.traits.aura.total",
+                        "key": "system.traits.aura.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Aura +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "6NLQSkPxsA3H8Gc8",
@@ -13013,34 +17314,65 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Aura +1</p>",
+            "quantity": 1,
+            "price": 1258,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 0,
+            "armorMaterialType": "cloth",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343486,
+            "modifiedTime": 1668995457824,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "siJAzGmpHVegUKBF",
         "name": "Keule",
         "type": "weapon",
         "img": "icons/weapons/clubs/club-simple-black.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Zerbricht bei Schlagen-Patzer</p>",
             "quantity": 1,
             "price": 0.2,
@@ -13051,30 +17383,23 @@
             "weaponBonus": 1,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343492,
+            "modifiedTime": 1668995457831,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "t13RJoXrsS0HAyIQ",
         "name": "Plattenpanzer",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-layered-steel-grey.webp",
-        "data": {
-            "description": "<p>Laufen -1 m</p>",
-            "quantity": 1,
-            "price": 50,
-            "availability": "village",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 3,
-            "armorMaterialType": "plate",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "pAxAXam5JBN6Acz9",
@@ -13089,44 +17414,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.movement.total",
+                        "key": "system.combatValues.movement.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Laufen -1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Laufen -1 m</p>",
+            "quantity": 1,
+            "price": 50,
+            "availability": "village",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 3,
+            "armorMaterialType": "plate",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343507,
+            "modifiedTime": 1668995457837,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "tAdNTxSRq9hARm1p",
         "name": "Hammer +3",
         "type": "weapon",
         "img": "icons/weapons/hammers/shorthammer-embossed-white.webp",
-        "data": {
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-            "quantity": 1,
-            "price": 2257,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 4,
-            "opponentDefense": -4
-        },
         "effects": [
             {
                 "_id": "aLeVPvqVvSHnDTsp",
@@ -13141,64 +17482,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "quantity": 1,
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+            "availability": "unset",
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         "_id": "tQ1LUX7in4xuuR12",
         "name": "Rüstung des Schützen",
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@@ -13213,102 +17578,142 @@
                 },
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-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
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+                    "turns": null,
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                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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             {
                 "_id": "fwNP4w1u7JP3OFEb",
                 "flags": {},
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-                        "key": "data.combatValues.rangedAttack.total",
+                        "key": "system.combatValues.rangedAttack.total",
                         "value": "3",
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+                        "mode": 2,
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                 "label": "Schießen +3 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Diese mit dunkelgr&uuml;nen Stoffr&auml;ndern ges&auml;umte Kettenr&uuml;stung +1 gew&auml;hrt ihrem Tr&auml;ger +3 auf <em>Schie&szlig;en</em>.</p>",
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+            "price": 4760,
+            "availability": "unset",
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+            "equipped": false,
+            "armorValue": 2,
+            "armorMaterialType": "chain",
+            "armorType": "body"
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+        }
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         "_id": "tW53rAmCXx6rqKMP",
         "name": "Großer Heiltrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-flask-stopped-red.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Diese meist weinroten Tr&auml;nke heilen 2W20 Lebenskraft.</p>",
             "quantity": 1,
             "price": 25,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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+        }
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     {
         "_id": "trop6WmDZEhv3gRA",
         "name": "Dolch +1",
         "type": "weapon",
         "img": "icons/weapons/daggers/dagger-curved-blue.webp",
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-            "quantity": 1,
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-            "attackType": "melee",
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-        },
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             {
                 "_id": "9jtH6ER0s0I8SPyi",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
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                 ],
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
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             {
                 "_id": "aDUESIHIetT9xLbD",
@@ -13323,44 +17728,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
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                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Initiative +1</p>",
+            "quantity": 1,
+            "price": 752,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 1,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
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+        "_stats": {
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+            "modifiedTime": 1668995457861,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "u1ycDWee8nHPfZHA",
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         "type": "weapon",
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                 "_id": "nTOl8E9qA6stLcEJ",
@@ -13375,34 +17796,93 @@
                 },
                 "changes": [
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-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
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                 ],
                 "duration": {
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
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                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
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+            "quantity": 1,
+            "price": 1257,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -2
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343519,
+            "modifiedTime": 1668995457871,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "uDdLTyyNqeXzCssp",
         "name": "Elfenbogen",
         "type": "weapon",
         "img": "icons/weapons/bows/longbow-recurve-brown.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "QScLkDv6gysh119m",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.initiative.total",
+                        "value": "1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
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+                    "seconds": null,
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Initiative +1",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Zweih&auml;ndig, Initiative +1, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>",
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@@ -13413,109 +17893,106 @@
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-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
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     },
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         "_id": "uVYJY3A8kLne2ZkQ",
         "name": "Parfüm (50 x benutzbar)",
         "type": "loot",
         "img": "icons/tools/laboratory/vial-orange.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Gibt 4 Stunden lang +1 auf Proben sozialer Interaktion mit anderem Geschlecht</p>",
             "quantity": 1,
             "price": 5,
             "availability": "village",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343526,
+            "modifiedTime": 1668995457887,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "uYcNgFz5PkaOmK6b",
         "name": "Unsichtbarkeitstrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-flask-corked-tied-necklace-teal.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser oft klare, farblose Trank wirkt auf den Trinker den Zauber @Compendium[ds4.spells.EXqdD6yddQ4c0zAw]{Unsichtbarkeit}&nbsp;(Probenwert 20; Patzer ausgeschlossen).</p>",
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             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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+        }
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     {
         "_id": "uafOWinH9nnRO3lr",
         "name": "Stab des Magus",
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-            "price": 2750.5,
-            "availability": "unset",
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             {
                 "_id": "1aNTAQBai6qAcWGM",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
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                 "duration": {
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Zielzaubern +1",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "ve7iQmkxC6l5WmTE",
@@ -13530,73 +18007,120 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
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                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "XD3tGbvi1S03diuz",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
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+                        "priority": null
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Zielzaubern +3 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Ein Kampfstab +1 mit Zielzaubern +3 (insgesamt also mit dem normalen Bonus Zielzaubern +4).</p>\n<p>Zweih&auml;ndig, Zielzaubern +1</p>",
+            "quantity": 1,
+            "price": 2750.5,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 2,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343535,
+            "modifiedTime": 1668995457894,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "udsNOh5h0TQmOYBl",
         "name": "Klettertrank",
         "type": "loot",
         "img": "icons/consumables/potions/bottle-conical-corked-cyan.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter kann f&uuml;r W20 Runden mit seinem normalen Laufen-Wert wie eine Spinne klettern, selbst kopf&uuml;ber an der Decke.</p>",
             "quantity": 1,
             "price": 50,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343544,
+            "modifiedTime": 1668995457898,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "upLe2iticb6YKsIR",
         "name": "Brechstange",
         "type": "weapon",
         "img": "icons/tools/hand/wrench-iron-grey.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 1.5,
@@ -13607,30 +18131,23 @@
             "weaponBonus": 1,
             "opponentDefense": 0
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343545,
+            "modifiedTime": 1668995457904,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "upkDR02zMILTPib6",
         "name": "Lanze +1",
         "type": "weapon",
         "img": "icons/weapons/polearms/spear-flared-green.webp",
-        "data": {
-            "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>",
-            "quantity": 1,
-            "price": 1252,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 1,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "d8N240qBKaRGqkcf",
@@ -13645,84 +18162,116 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
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                 },
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                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Nur im Trab (WB +1) oder Galopp (WB +4)</p>",
+            "quantity": 1,
+            "price": 1252,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 1,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343547,
+            "modifiedTime": 1668995457909,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
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         "name": "Zauberwechseltrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-bottle-corked-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Diese meist blauen Tr&auml;nke gew&auml;hren f&uuml;r die Dauer eines Kampfes +10 auf Zauber wechseln.</p>",
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             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995343549,
+            "modifiedTime": 1668995457915,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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         "_id": "v7WiMqH1XylGqNOy",
         "name": "Geisterbote",
         "type": "loot",
         "img": "icons/commodities/materials/glass-orb-blue.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Jeder dieser mit Rauch gef&uuml;llten Beh&auml;lter enth&auml;lt eine Ladung des Zaubers @Compendium[ds4.spells.wnYRgIjVtIhL26eg]{Botschaft}.</p>",
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             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995343550,
+            "modifiedTime": 1668995457922,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "vqKLn65gjoced8jV",
         "name": "Streitaxt",
         "type": "weapon",
         "img": "icons/weapons/axes/axe-double-brown.webp",
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-            "price": 7,
-            "availability": "hamlet",
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-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": 0
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                 "_id": "DPS3CaNXapsBzzsj",
@@ -13737,34 +18286,93 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
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                 ],
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
+            "quantity": 1,
+            "price": 7,
+            "availability": "hamlet",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": 0
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343551,
+            "modifiedTime": 1668995457925,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "w1bZ2431gdOQumWK",
         "name": "Runenbestickte Robe",
         "type": "armor",
         "img": "icons/equipment/chest/coat-leather-blue.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "vgJWV95OeyzrjyFw",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.traits.aura.total",
+                        "value": "1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Aura +1",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Aura +1</p>",
             "quantity": 1,
             "price": 8,
@@ -13775,50 +18383,23 @@
             "armorMaterialType": "cloth",
             "armorType": "body"
         },
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-                "flags": {},
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-                "disabled": false,
-                "duration": {
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-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Aura +1",
-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343553,
+            "modifiedTime": 1668995457928,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "wy8GXE1zjaRpXL8H",
         "name": "Hellebarde +3",
         "type": "weapon",
         "img": "icons/weapons/polearms/halberd-crescent-glowing.webp",
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-            "price": 2754,
-            "availability": "unset",
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-            "attackType": "melee",
-            "weaponBonus": 5,
-            "opponentDefense": -3
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@@ -13833,19 +18414,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "JIWNiHZdqmMiPMBz",
@@ -13860,44 +18449,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
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                 "label": "Initiative +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
+            "quantity": 1,
+            "price": 2754,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 5,
+            "opponentDefense": -3
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+        "ownership": {
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-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995343558,
+            "modifiedTime": 1668995457931,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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-            "armorType": "body"
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         "effects": [
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                 "_id": "JjEEDD1H1NvKF1Vr",
@@ -13912,64 +18517,88 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
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+                    "startTurn": null
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                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Diese blaugraue Robe +1 mit aufgestickten Sturm- &amp; Gewitterwolken gew&auml;hrt +1 auf jeden Blitzzauber. Selbst bei Windstille wogt sie in einer leichten Brise.</p>",
+            "quantity": 1,
+            "price": 1751,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 0,
+            "armorMaterialType": "cloth",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "xwjafjsWdZJBVN0A",
         "name": "Kompass",
         "type": "loot",
         "img": "icons/tools/navigation/compass-brass-blue-red.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 35,
             "availability": "village",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995457941,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yDq5abf47mYIw3OG",
         "name": "Plattenbeinschienen +3",
         "type": "armor",
         "img": "icons/equipment/leg/cuisses-plate-reticulated-steel-blue.webp",
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-            "availability": "unset",
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-            "equipped": false,
-            "armorValue": 1,
-            "armorMaterialType": "plate",
-            "armorType": "greaves"
-        },
         "effects": [
             {
                 "_id": "dJcAdxKxsUIXzHCa",
@@ -13984,44 +18613,60 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
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                 ],
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
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                 },
                 "label": "Panzerung +3 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
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+            "quantity": 1,
+            "price": 4258,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "plate",
+            "armorType": "greaves"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343577,
+            "modifiedTime": 1668995457944,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yfqzgTskyIgWZq8A",
         "name": "Schlachtgeißel",
         "type": "weapon",
         "img": "icons/weapons/maces/flail-triple-grey.webp",
-        "data": {
-            "description": "<p>Initiative -4, Bei Schlagen-Patzer trifft Angreifer sich selbst (Patzer ausgeschlossen)</p>",
-            "quantity": 1,
-            "price": 16,
-            "availability": "village",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -4
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         "effects": [
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                 "_id": "BdejYg7Bq6tM2ROu",
@@ -14036,54 +18681,121 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
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                 ],
                 "duration": {
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -4",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Initiative -4, Bei Schlagen-Patzer trifft Angreifer sich selbst (Patzer ausgeschlossen)</p>",
+            "quantity": 1,
+            "price": 16,
+            "availability": "village",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -4
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343580,
+            "modifiedTime": 1668995457947,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ygiod7LPfxwz0Jbb",
         "name": "Wasserschlauch (5 Liter)",
         "type": "loot",
         "img": "icons/sundries/survival/waterskin-leather-brown.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
             "price": 0.5,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343581,
+            "modifiedTime": 1668995457950,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ylWwhiSGGWLee2PA",
         "name": "Kampfstab",
         "type": "weapon",
         "img": "icons/weapons/staves/staff-simple.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "1aNTAQBai6qAcWGM",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.targetedSpellcasting.total",
+                        "value": "1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "disabled": false,
+                "duration": {
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "icon": "icons/svg/aura.svg",
+                "label": "Zielzaubern +1",
+                "tint": null,
+                "transfer": true,
+                "origin": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Zweih&auml;ndig, Zielzaubern +1, Zerbricht bei Schlagen-Patzer</p>",
             "quantity": 1,
             "price": 0.5,
@@ -14094,50 +18806,23 @@
             "weaponBonus": 1,
             "opponentDefense": 0
         },
-        "effects": [
-            {
-                "_id": "1aNTAQBai6qAcWGM",
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-                "changes": [
-                    {
-                        "key": "data.combatValues.targetedSpellcasting.total",
-                        "value": "1",
-                        "mode": 2
-                    }
-                ],
-                "disabled": false,
-                "duration": {
-                    "startTime": null
-                },
-                "icon": "icons/svg/aura.svg",
-                "label": "Zielzaubern +1",
-                "tint": null,
-                "transfer": true
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343583,
+            "modifiedTime": 1668995457956,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yleQcy5mTJ5jn3RZ",
         "name": "Lederschienen +2",
         "type": "armor",
         "img": "icons/equipment/wrist/bracer-straight-leather-red.webp",
-        "data": {
-            "description": "<p>An Arm &amp; Bein</p>",
-            "quantity": 1,
-            "price": 3254,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 1,
-            "armorMaterialType": "leather",
-            "armorType": "vambraceGreaves"
-        },
         "effects": [
             {
                 "_id": "YzSUbB0a2EknrxQQ",
@@ -14152,34 +18837,93 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +2 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>An Arm &amp; Bein</p>",
+            "quantity": 1,
+            "price": 3254,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "vambraceGreaves"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343585,
+            "modifiedTime": 1668995457962,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yocl6DZ7hfOupqqz",
         "name": "Wildhüterharnisch",
         "type": "armor",
         "img": "icons/equipment/chest/breastplate-layered-leather-brown.webp",
-        "data": {
+        "effects": [
+            {
+                "_id": "CUa4rA1A1cwWac46",
+                "flags": {},
+                "changes": [
+                    {
+                        "key": "system.combatValues.defense.total",
+                        "value": "1",
+                        "mode": 2,
+                        "priority": null
+                    }
+                ],
+                "duration": {
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
+                },
+                "label": "Panzerung +1 (magisch)",
+                "transfer": true,
+                "disabled": false,
+                "icon": null,
+                "origin": null,
+                "tint": null
+            }
+        ],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>In diese aus Fellen zusammengen&auml;hte Lederr&uuml;stung +1 wurde der Zauber @Compendium[ds4.spells.TVsayZ3WkUxyzKbL]{Tierbeherschung}&nbsp;eingebettet.</p>",
             "quantity": 1,
             "price": 4714,
@@ -14190,48 +18934,23 @@
             "armorMaterialType": "leather",
             "armorType": "body"
         },
-        "effects": [
-            {
-                "_id": "CUa4rA1A1cwWac46",
-                "flags": {},
-                "changes": [
-                    {
-                        "key": "data.combatValues.defense.total",
-                        "value": "1",
-                        "mode": 2
-                    }
-                ],
-                "duration": {
-                    "startTime": null
-                },
-                "label": "Panzerung +1 (magisch)",
-                "transfer": true,
-                "disabled": false
-            }
-        ],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343587,
+            "modifiedTime": 1668995457964,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yuSDAJwN3NFfcTSE",
         "name": "Lederpanzer (Für Reittiere) +1",
         "type": "armor",
         "img": "icons/commodities/leather/leather-leaf-tan.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 2262,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "armorValue": 1,
-            "armorMaterialType": "leather",
-            "armorType": "body"
-        },
         "effects": [
             {
                 "_id": "ISagK3JV33VmnmoX",
@@ -14246,77 +18965,36 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Panzerung +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "zAMFB4HHHUQp4RFa",
-        "name": "Schloss: Gut (SW: 2)",
-        "type": "loot",
-        "img": "icons/containers/chest/chest-reinforced-steel-oak-tan.webp",
-        "data": {
+        "flags": {},
+        "system": {
             "description": "",
             "quantity": 1,
-            "price": 5,
-            "availability": "hamlet",
-            "storageLocation": "-"
-        },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "zQLTx3zmJfnrdmlN",
-        "name": "Werkzeugset",
-        "type": "loot",
-        "img": "icons/tools/hand/hammer-and-nail.webp",
-        "data": {
-            "description": "",
-            "quantity": 1,
-            "price": 5,
-            "availability": "village",
-            "storageLocation": "-"
-        },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "zWMPzHIY3vkrCIEJ",
-        "name": "Kluft des Jägers",
-        "type": "armor",
-        "img": "icons/equipment/chest/breastplate-layered-leather-green.webp",
-        "data": {
-            "description": "<p>Diese braun-gr&uuml;ne Lederr&uuml;stung gew&auml;hrt neben <strong>J&auml;ger +I</strong> ihrem Tr&auml;ger +1 auf <em>Bewegung</em>.</p>",
-            "quantity": 1,
-            "price": 1504,
+            "price": 2262,
             "availability": "unset",
             "storageLocation": "-",
             "equipped": false,
@@ -14324,38 +19002,126 @@
             "armorMaterialType": "leather",
             "armorType": "body"
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343590,
+            "modifiedTime": 1668995457967,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "zAMFB4HHHUQp4RFa",
+        "name": "Schloss: Gut (SW: 2)",
+        "type": "loot",
+        "img": "icons/containers/chest/chest-reinforced-steel-oak-tan.webp",
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 5,
+            "availability": "hamlet",
+            "storageLocation": "-"
+        },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343593,
+            "modifiedTime": 1668995457969,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "zQLTx3zmJfnrdmlN",
+        "name": "Werkzeugset",
+        "type": "loot",
+        "img": "icons/tools/hand/hammer-and-nail.webp",
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
+            "description": "",
+            "quantity": 1,
+            "price": 5,
+            "availability": "village",
+            "storageLocation": "-"
+        },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343597,
+            "modifiedTime": 1668995457972,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "zWMPzHIY3vkrCIEJ",
+        "name": "Kluft des Jägers",
+        "type": "armor",
+        "img": "icons/equipment/chest/breastplate-layered-leather-green.webp",
         "effects": [
             {
                 "_id": "RXgVHCUhqvSvdubt",
                 "flags": {},
                 "changes": [
                     {
-                        "key": "data.traits.agility.total",
+                        "key": "system.traits.agility.total",
                         "value": "1",
-                        "mode": 2
+                        "mode": 2,
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Bewegung +1 (magisch)",
                 "tint": null,
-                "transfer": true
+                "transfer": true,
+                "origin": null
             },
             {
                 "_id": "XsKZUk7lLh6egc89",
                 "changes": [
                     {
-                        "key": "data.rank.total",
+                        "key": "system.rank.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Jäger +I",
@@ -14369,72 +19135,97 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Diese braun-gr&uuml;ne Lederr&uuml;stung gew&auml;hrt neben <strong>J&auml;ger +I</strong> ihrem Tr&auml;ger +1 auf <em>Bewegung</em>.</p>",
+            "quantity": 1,
+            "price": 1504,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "armorValue": 1,
+            "armorMaterialType": "leather",
+            "armorType": "body"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343602,
+            "modifiedTime": 1668995457975,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zXgxu2gCkaTSSSMU",
         "name": "Waffenpaste",
         "type": "loot",
         "img": "icons/tools/laboratory/bowl-liquid-black.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Macht WB+1; h&auml;lt W20 Nahkampfangriffe bzw. reicht f&uuml;r W20 Fernkampfgeschosse</p>",
             "quantity": 1,
             "price": 0.5,
             "availability": "village",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343609,
+            "modifiedTime": 1668995457977,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zjefX9KYvMphtVwX",
         "name": "Handschellen",
         "type": "loot",
         "img": "icons/sundries/survival/cuffs-shackles-steel.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Preis f&uuml;r beide Schl&ouml;sser extra ermitteln</p>",
             "quantity": 1,
             "price": 8,
             "availability": "village",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343613,
+            "modifiedTime": 1668995457978,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zoPPqqDyRTvmV2do",
         "name": "Hellebarde +1",
         "type": "weapon",
         "img": "icons/weapons/polearms/halberd-crescent-engraved-steel.webp",
-        "data": {
-            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
-            "quantity": 1,
-            "price": 4,
-            "availability": "unset",
-            "storageLocation": "-",
-            "equipped": false,
-            "attackType": "melee",
-            "weaponBonus": 3,
-            "opponentDefense": -1
-        },
         "effects": [
             {
                 "_id": "APXje5Ppu0d75HNw",
@@ -14449,19 +19240,27 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative -2",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             },
             {
                 "_id": "FuPTO8plsKR3lq8Z",
@@ -14476,86 +19275,137 @@
                 },
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "label": "Initiative +1 (magisch)",
                 "transfer": true,
                 "disabled": false,
                 "icon": "icons/svg/aura.svg",
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Zweih&auml;ndig, Initiative -2</p>",
+            "quantity": 1,
+            "price": 4,
+            "availability": "unset",
+            "storageLocation": "-",
+            "equipped": false,
+            "attackType": "melee",
+            "weaponBonus": 3,
+            "opponentDefense": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343617,
+            "modifiedTime": 1668995457980,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zqlc3bq1ZfneLeYx",
         "name": "Zieltrank",
         "type": "loot",
         "img": "icons/consumables/potions/potion-flask-capped-yellow-green.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Erh&ouml;ht die Werte von <em>Schie&szlig;en</em> und <em>Zielzauber</em> f&uuml;r die Dauer eines Kampfes um +1.</p>",
             "quantity": 1,
             "price": 25,
             "availability": "unset",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343618,
+            "modifiedTime": 1668995457982,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zquQpOOVr5lIbnmL",
         "name": "Heilkraut",
         "type": "loot",
         "img": "icons/tools/laboratory/bowl-herbs-green.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Probenwert 10: 1-10 heilt LK in Ergebnish&ouml;he, 11+ kein Heileffekt</p>",
             "quantity": 1,
             "price": 2.5,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343619,
+            "modifiedTime": 1668995457986,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zx3FKwvrLw147ARX",
         "name": "Pergamentblatt",
         "type": "loot",
         "img": "icons/sundries/documents/paper-plain-white.webp",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": null,
             "quantity": 1,
             "price": 0.5,
             "availability": "hamlet",
             "storageLocation": "-"
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995343620,
+            "modifiedTime": 1668995457993,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     }
 ]
diff --git a/packs/languages-and-scripts.json b/packs/languages-and-scripts.json
index dffc5d1a..b487b5f3 100644
--- a/packs/languages-and-scripts.json
+++ b/packs/languages-and-scripts.json
@@ -4,175 +4,263 @@
         "name": "Gormanische Schrift",
         "type": "alphabet",
         "img": "icons/svg/book.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342357,
+            "modifiedTime": 1668995456385,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "GQNpFENXcjJGeYr2",
         "name": "Freiwort",
         "type": "language",
         "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg",
-        "data": {
-            "description": "<p>Freiwort ist die Gemeinsprache der Freien Lande.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Freiwort ist die Gemeinsprache der Freien Lande.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342358,
+            "modifiedTime": 1668995456386,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "O1U9jd0yJoydHwT8",
         "name": "Zasarische Schrift",
         "type": "alphabet",
         "img": "icons/svg/book.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342359,
+            "modifiedTime": 1668995456388,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "PzkVTViII6ungWyp",
         "name": "Zwergisch",
         "type": "language",
         "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342360,
+            "modifiedTime": 1668995456389,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "josgKzD9UmDOvTup",
         "name": "Ornamentschrift",
         "type": "alphabet",
         "img": "icons/svg/book.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342361,
+            "modifiedTime": 1668995456390,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "k8FSxBda9CoLOJqZ",
         "name": "Kaitanische Schrift",
         "type": "alphabet",
         "img": "icons/svg/book.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342362,
+            "modifiedTime": 1668995456391,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "n2Nbg0ttFzcMxp7T",
         "name": "Keilschrift",
         "type": "alphabet",
         "img": "icons/svg/book.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342364,
+            "modifiedTime": 1668995456392,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "n6KU1XIzbPWups0D",
         "name": "Kaitanisch",
         "type": "language",
         "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342365,
+            "modifiedTime": 1668995456393,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "usEWD48iYnMHO3Ty",
         "name": "Zasarisch",
         "type": "language",
         "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342366,
+            "modifiedTime": 1668995456394,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "xpvHuSywc8lJa2UN",
         "name": "Elfisch",
         "type": "language",
         "img": "systems/ds4/assets/icons/game-icons/lorc/conversation.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342367,
+            "modifiedTime": 1668995456395,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ylqXcZHRbIBeV20Z",
         "name": "Ahnenrunen",
         "type": "alphabet",
         "img": "icons/svg/book.svg",
-        "data": {
-            "description": ""
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": ""
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342375,
+            "modifiedTime": 1668995456396,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     }
 ]
diff --git a/packs/racial-abilities.json b/packs/racial-abilities.json
index 27c8244d..929668d9 100644
--- a/packs/racial-abilities.json
+++ b/packs/racial-abilities.json
@@ -4,357 +4,506 @@
         "name": "Klein",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Lebenskraft halbiert, aber auch schwerer zu treffen (<strong>DS4</strong> S. 44). Waffen sind zu gro&szlig;, ein Kurzschwert wird zur Zweihandwaffe.</p>"
-        },
         "effects": [
             {
                 "_id": "krC2HXyXBfo2AZsy",
                 "changes": [
                     {
-                        "key": "data.combatValues.hitPoints.total",
+                        "key": "system.combatValues.hitPoints.total",
                         "mode": 1,
-                        "value": "0.5"
+                        "value": "0.5",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Lebenskraft / 2",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Lebenskraft halbiert, aber auch schwerer zu treffen (<strong>DS4</strong> S. 44). Waffen sind zu gro&szlig;, ein Kurzschwert wird zur Zweihandwaffe.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349016,
+            "modifiedTime": 1668995463279,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "43nqAxNU6hpBtMiY",
         "name": "Tollpatschig",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Tollpatschige V&ouml;lker sind sehr ungeschickt und grobmotorisch &ndash; sie erhalten auf alle Proben mit Agilit&auml;t einen Malus von -4.</p>"
-        },
         "effects": [
             {
                 "_id": "RSs2hV25q3KJkFmg",
                 "changes": [
                     {
-                        "key": "data.combatValues.rangedAttack.total",
+                        "key": "system.combatValues.rangedAttack.total",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.climb",
+                        "key": "system.checks.climb",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.hide",
+                        "key": "system.checks.hide",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.jump",
+                        "key": "system.checks.jump",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.pickPocket",
+                        "key": "system.checks.pickPocket",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.ride",
+                        "key": "system.checks.ride",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.sneak",
+                        "key": "system.checks.sneak",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.swim",
+                        "key": "system.checks.swim",
                         "mode": 2,
-                        "value": "-4"
+                        "value": "-4",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Proben mit Agilität -4",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Tollpatschige V&ouml;lker sind sehr ungeschickt und grobmotorisch &ndash; sie erhalten auf alle Proben mit Agilit&auml;t einen Malus von -4.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349022,
+            "modifiedTime": 1668995463280,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5hd2Tk6MzudSxM2M",
         "name": "Untalentiert",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Der erste Rang eines Talentes kostet dieses Volk jeweils einen Talentpunkt mehr.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der erste Rang eines Talentes kostet dieses Volk jeweils einen Talentpunkt mehr.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349037,
+            "modifiedTime": 1668995463281,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8RPj5bUguaxQ6RLK",
         "name": "Zäh",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Abwehr.</p>"
-        },
         "effects": [
             {
                 "_id": "tP2fgQrHbvuZT4eM",
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Abwehr +1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Abwehr.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349043,
+            "modifiedTime": 1668995463282,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Du32O8lxUjCTchh4",
         "name": "Zäher als sie aussehen",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder eines kleinen Volkes k&ouml;nnen den LK-Malus auf Grund ihrer Gr&ouml;&szlig;e mit dieser Volksf&auml;higkeit ignorieren.</p>"
-        },
         "effects": [
             {
                 "_id": "rTPqUWomhHvmzLbv",
                 "changes": [
                     {
-                        "key": "data.combatValues.hitPoints.total",
+                        "key": "system.combatValues.hitPoints.total",
                         "mode": 1,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Lebenskraft x 2",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder eines kleinen Volkes k&ouml;nnen den LK-Malus auf Grund ihrer Gr&ouml;&szlig;e mit dieser Volksf&auml;higkeit ignorieren.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349048,
+            "modifiedTime": 1668995463283,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FnyDr2OhywiARDPl",
         "name": "Magisch unbegabt",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes k&ouml;nnen &uuml;berhaupt nicht zaubern.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes k&ouml;nnen &uuml;berhaupt nicht zaubern.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349053,
+            "modifiedTime": 1668995463284,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Fo1LiBcGi9BoHJ9v",
         "name": "Arrogant",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes wirken arrogant und nehmen nur ungern Hilfe von anderen an, so auch Heilmagie nur im aller gr&ouml;&szlig;ten Notfall.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes wirken arrogant und nehmen nur ungern Hilfe von anderen an, so auch Heilmagie nur im aller gr&ouml;&szlig;ten Notfall.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349083,
+            "modifiedTime": 1668995463286,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KmcfnDcxyFRRelRh",
         "name": "Goldgier",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Immer wenn ein Mitglied dieses Volkes etwas Wertvolles bemerkt, muss es GEI+VE+4 schaffen, oder es will es unbedingt besitzen.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Immer wenn ein Mitglied dieses Volkes etwas Wertvolles bemerkt, muss es GEI+VE+4 schaffen, oder es will es unbedingt besitzen.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349091,
+            "modifiedTime": 1668995463287,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QIjVVVMR4PcO2NZc",
         "name": "Unsterblich",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes altern, nachdem sie erwachsen sind, nicht wie Normalsterbliche. Das Alter rafft sie nicht dahin, sie sterben nur durch Gewalt oder aus Lebens&uuml;berdru&szlig;.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes altern, nachdem sie erwachsen sind, nicht wie Normalsterbliche. Das Alter rafft sie nicht dahin, sie sterben nur durch Gewalt oder aus Lebens&uuml;berdru&szlig;.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349099,
+            "modifiedTime": 1668995463288,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Uui9ofMtBTX4v0Yj",
         "name": "Langlebig",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes altern nur noch langsam, sobald sie erwachsen sind.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes altern nur noch langsam, sobald sie erwachsen sind.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349105,
+            "modifiedTime": 1668995463289,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "V5S2BMm7vWJiD2hD",
         "name": "Zielsicher",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Fernkampf und Zielzauber.</p>"
-        },
         "effects": [
             {
                 "_id": "YxpZ3gaKzgnl1T7S",
                 "changes": [
                     {
-                        "key": "data.combatValues.rangedAttack.total",
+                        "key": "system.combatValues.rangedAttack.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     },
                     {
-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schießen, Zielzaubern +1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes erhalten einen Bonus von +1 auf Fernkampf und Zielzauber.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349115,
+            "modifiedTime": 1668995463290,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "VTBlOswerHKLvjqI",
         "name": "Dunkelsicht",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes erhalten die Volksf&auml;higkeit Dunkelsicht (<strong>DS4</strong> S. 83).</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes erhalten die Volksf&auml;higkeit Dunkelsicht (<strong>DS4</strong> S. 83).</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349127,
+            "modifiedTime": 1668995463291,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "YV9KiRebanh28Jk2",
         "name": "Verabscheuungswürdig",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes werden von anderen V&ouml;lkern verabscheut und gemieden. Sie verkaufen Waren nur z&ouml;gerlich oder gegen extremen Aufpreis an dieses Volk. Ausr&uuml;stung und andere Dienstleistungen kosten das Doppelte.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes werden von anderen V&ouml;lkern verabscheut und gemieden. Sie verkaufen Waren nur z&ouml;gerlich oder gegen extremen Aufpreis an dieses Volk. Ausr&uuml;stung und andere Dienstleistungen kosten das Doppelte.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349134,
+            "modifiedTime": 1668995463292,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "b4vuLR8nbyFtCUT6",
         "name": "Fragil",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Dieses zartbesaitete Volk erh&auml;lt -1 auf Abwehr.</p>"
-        },
         "effects": [
             {
                 "_id": "Y9VbkphCkoVaRMjL",
@@ -362,362 +511,534 @@
                     {
                         "key": "",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Abwehr -1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Dieses zartbesaitete Volk erh&auml;lt -1 auf Abwehr.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349138,
+            "modifiedTime": 1668995463294,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "cgWu5Mfd37oJ1Jw3",
         "name": "Geschwind",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Das Volk erh&auml;lt +2 auf Initiative.</p>"
-        },
         "effects": [
             {
                 "_id": "KFyXovHEQ71WxiR6",
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +2",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Das Volk erh&auml;lt +2 auf Initiative.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349140,
+            "modifiedTime": 1668995463295,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ewWlk1Ud6dFVZD2u",
         "name": "Groß",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Lebenskraft x 2, aber auch leichter zu treffen (<strong>DS4</strong> S. 44).</p>"
-        },
         "effects": [
             {
                 "_id": "D8cY12yVEAaNX52B",
                 "changes": [
                     {
-                        "key": "data.combatValues.hitPoints.total",
+                        "key": "system.combatValues.hitPoints.total",
                         "mode": 1,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Lebenskraft x 2",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Lebenskraft x 2, aber auch leichter zu treffen (<strong>DS4</strong> S. 44).</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349143,
+            "modifiedTime": 1668995463296,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "gIacfUxo5FToVbux",
         "name": "Talentiert",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes erhalten einen zus&auml;tzlichen Talentpunkt bei der Charaktererschaffung.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes erhalten einen zus&auml;tzlichen Talentpunkt bei der Charaktererschaffung.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349146,
+            "modifiedTime": 1668995463299,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "hPT9Q5DG9YFK1NTB",
         "name": "Magieresistent",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes sind weniger betroffen durch Zauber und Magie. S&auml;mtliche magischen Auswirkungen (Schaden, aber auch Heilung, Trankeffekte oder die Zauberdauer u.&auml;.) werden bei ihnen halbiert, au&szlig;er erlittener Elementarschaden.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes sind weniger betroffen durch Zauber und Magie. S&auml;mtliche magischen Auswirkungen (Schaden, aber auch Heilung, Trankeffekte oder die Zauberdauer u.&auml;.) werden bei ihnen halbiert, au&szlig;er erlittener Elementarschaden.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349149,
+            "modifiedTime": 1668995463300,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "jv1fgwHuCG6I8vMa",
         "name": "Nachtsicht",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes erhalten die Volksf&auml;higkeit Nachtsicht (<strong>DS4</strong> S. 83).</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes erhalten die Volksf&auml;higkeit Nachtsicht (<strong>DS4</strong> S. 83).</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349151,
+            "modifiedTime": 1668995463301,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nwABE3AeAUHbKd7U",
         "name": "Einäugig",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Das Volk erh&auml;lt -1 auf Schie&szlig;en und Zielzauber.</p>"
-        },
         "effects": [
             {
                 "_id": "JOqcrV2Ns68t0SaO",
                 "changes": [
                     {
-                        "key": "data.combatValues.rangedAttack.total",
+                        "key": "system.combatValues.rangedAttack.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     },
                     {
-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schießen, Zielzaubern -1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Das Volk erh&auml;lt -1 auf Schie&szlig;en und Zielzauber.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349152,
+            "modifiedTime": 1668995463303,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "qC9HBqm6nPRFg62e",
         "name": "Schnell",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Dieses flinke Volk erh&auml;lt +1 auf Laufen.</p>"
-        },
         "effects": [
             {
                 "_id": "jXtkQik1kgzTNeDC",
                 "changes": [
                     {
-                        "key": "data.combatValues.movement.total",
+                        "key": "system.combatValues.movement.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Laufen +1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Dieses flinke Volk erh&auml;lt +1 auf Laufen.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349154,
+            "modifiedTime": 1668995463306,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "sFgC2eZxZIvii9OP",
         "name": "Magisch begabt",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes sind von der Magie ber&uuml;hrt &ndash; es f&auml;llt ihnen unheimlich leicht, Zauber zu verstehen und zu wirken. Sie erhalten +1 auf Zaubern.</p>"
-        },
         "effects": [
             {
                 "_id": "QxBn4JAl9dmgj5xH",
                 "changes": [
                     {
-                        "key": "data.combatValues.spellcasting.total",
+                        "key": "system.combatValues.spellcasting.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Zaubern +1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes sind von der Magie ber&uuml;hrt &ndash; es f&auml;llt ihnen unheimlich leicht, Zauber zu verstehen und zu wirken. Sie erhalten +1 auf Zaubern.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349156,
+            "modifiedTime": 1668995463308,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "sXqjA4m3AsWmMo3a",
         "name": "Allergie gegen Metall",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes k&ouml;nnen kein Metall nutzen (auch keine Waffen und R&uuml;stungen aus Metall) und erhalten auf Abwehr -1 bei Schaden durch Metallwaffen.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes k&ouml;nnen kein Metall nutzen (auch keine Waffen und R&uuml;stungen aus Metall) und erhalten auf Abwehr -1 bei Schaden durch Metallwaffen.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349157,
+            "modifiedTime": 1668995463310,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "x35PNIYq3FCKIYCA",
         "name": "Leichtfüßig",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Das Volk erh&auml;lt bei Schleichen und &auml;hnlichen Proben einen Bonus von +1.</p>"
-        },
         "effects": [
             {
                 "_id": "S4I2jS5RdAoAHLAL",
                 "changes": [
                     {
-                        "key": "data.checks.sneak",
+                        "key": "system.checks.sneak",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schleichen +1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Das Volk erh&auml;lt bei Schleichen und &auml;hnlichen Proben einen Bonus von +1.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349158,
+            "modifiedTime": 1668995463312,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "xWClnNIkOvDLasgl",
         "name": "Langsam",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Vertreter dieses Volkes sind langsam und erhalten -1 auf Laufen.</p>"
-        },
         "effects": [
             {
                 "_id": "sSCcqM8OaPaP6kW2",
                 "changes": [
                     {
-                        "key": "data.combatValues.movement.total",
+                        "key": "system.combatValues.movement.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Laufen -1",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Vertreter dieses Volkes sind langsam und erhalten -1 auf Laufen.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349159,
+            "modifiedTime": 1668995463313,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yUyyyPRE3LvUUIGI",
         "name": "Ungepflegt",
         "type": "racialAbility",
         "img": "icons/svg/aura.svg",
-        "data": {
-            "description": "<p>Mitglieder dieses Volkes erhalten auf alle Proben sozialer Interaktion mit Vertretern anderer V&ouml;lker einen Malus von -2.</p>"
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Mitglieder dieses Volkes erhalten auf alle Proben sozialer Interaktion mit Vertretern anderer V&ouml;lker einen Malus von -2.</p>"
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349161,
+            "modifiedTime": 1668995463315,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     }
 ]
diff --git a/packs/special-creature-abilities.json b/packs/special-creature-abilities.json
index 2911cd84..edadb10a 100644
--- a/packs/special-creature-abilities.json
+++ b/packs/special-creature-abilities.json
@@ -4,1010 +4,1483 @@
         "name": "Zerstampfen",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
-        "data": {
-            "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
-            "experiencePoints": 15
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
+            "experiencePoints": 15
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995341991,
+            "modifiedTime": 1668995456071,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "05D4DdnbcQFoIllF",
         "name": "Schweben",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png",
-        "data": {
-            "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995341997,
+            "modifiedTime": 1668995456074,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "18PDF4gqWrIRWudN",
         "name": "Schwimmen",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
-        "data": {
-            "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
-            "experiencePoints": 5
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
+            "experiencePoints": 5
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342002,
+            "modifiedTime": 1668995456078,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1JDyMkVOlho7IuiN",
         "name": "Mehrere Angriffe (+4)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-        "data": {
-            "description": "<p>Kann 4 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann 4 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342005,
+            "modifiedTime": 1668995456083,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1zPOH37f7Q5Rwodx",
         "name": "Mehrere Angriffe (+2)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
-        "data": {
-            "description": "<p>Kann 2 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann 2 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342007,
+            "modifiedTime": 1668995456090,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "3LGUHTPC3tbVC13X",
         "name": "Angst (2)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-        "data": {
-            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-            "experiencePoints": 20
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+            "experiencePoints": 20
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342010,
+            "modifiedTime": 1668995456103,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5PdSHi6PY4TNV9rP",
         "name": "Schleudern",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
-        "data": {
-            "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342014,
+            "modifiedTime": 1668995456109,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5eB5a0FnygbaqWPe",
         "name": "Versteinern",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/petrification.png",
-        "data": {
-            "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem K&Ouml;R+AU misslingt. Eine Versteinerung kann durch den Zauber @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} aufgehoben werden.</p>",
-            "experiencePoints": 50
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem K&Ouml;R+AU misslingt. Eine Versteinerung kann durch den Zauber @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} aufgehoben werden.</p>",
+            "experiencePoints": 50
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342017,
+            "modifiedTime": 1668995456120,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5maJ8tHAVZCxHGW6",
         "name": "Lähmungseffekt",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/paralysis-effect.png",
-        "data": {
-            "description": "<p>Der l&auml;hmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel f&uuml;r Probenergebnis in Kamprunden bewegungsunf&auml;hig, sofern ihm nicht K&Ouml;R+ST gelingt.</p>",
-            "experiencePoints": 25
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der l&auml;hmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel f&uuml;r Probenergebnis in Kamprunden bewegungsunf&auml;hig, sofern ihm nicht K&Ouml;R+ST gelingt.</p>",
+            "experiencePoints": 25
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342020,
+            "modifiedTime": 1668995456136,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "602AkdkLqx6NWprb",
         "name": "Werteverlust (AGI)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png",
-        "data": {
-            "description": "<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunf&auml;hig). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;wird 1 verlorener Attributspunkt regeneriert.</p>",
-            "experiencePoints": 15
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunf&auml;hig). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;wird 1 verlorener Attributspunkt regeneriert.</p>",
+            "experiencePoints": 15
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342022,
+            "modifiedTime": 1668995456140,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "75iKq2PTrfyTw0s4",
         "name": "Dunkelsicht",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
-        "data": {
-            "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
-            "experiencePoints": 7
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
+            "experiencePoints": 7
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342024,
+            "modifiedTime": 1668995456142,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8HmrA97ZqN7nEYgm",
         "name": "Mehrere Angriffglieder (+3)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
-        "data": {
-            "description": "<p>Greift mit 3 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>",
-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Greift mit 3 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342026,
+            "modifiedTime": 1668995456148,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "AjPsjbxcuNslQEuE",
         "name": "Umschlingen",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/entangle.png",
-        "data": {
-            "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342029,
+            "modifiedTime": 1668995456162,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "BtjiEmhGyje6YghP",
         "name": "Sonar",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/sonar.png",
-        "data": {
-            "description": "<p>&bdquo;Sieht&ldquo; per Sonar.</p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>&bdquo;Sieht&ldquo; per Sonar.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342035,
+            "modifiedTime": 1668995456171,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Dt7AvP3fUbOQB4Yn",
         "name": "Angst (4)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-        "data": {
-            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-            "experiencePoints": 40
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+            "experiencePoints": 40
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342037,
+            "modifiedTime": 1668995456175,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "E5WqX3Em2HOAkP2e",
         "name": "Anfällig (Wasser)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
-        "data": {
-            "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342040,
+            "modifiedTime": 1668995456177,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FCxjdPJ1L8EJd0IF",
         "name": "Nur durch Magie verletzbar",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png",
-        "data": {
-            "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anf&auml;lligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>",
-            "experiencePoints": 50
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anf&auml;lligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>",
+            "experiencePoints": 50
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342047,
+            "modifiedTime": 1668995456178,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "HMCFkxVzU2b3KkSA",
         "name": "Bezaubern",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/charm.png",
-        "data": {
-            "description": "<p>Kann Gegner mit einem &bdquo;Lockruf&ldquo; bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>",
-            "experiencePoints": 25
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann Gegner mit einem &bdquo;Lockruf&ldquo; bezaubern. Dieser Zauber funktioniert wie der Zauberspruch @Compendium[ds4.spells.wZYElRaDmhqgzUvQ]{Gehorche}. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>",
+            "experiencePoints": 25
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342052,
+            "modifiedTime": 1668995456180,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ImVvi7XqDvf6D2vY",
         "name": "Anfällig (Luft)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
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-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342055,
+            "modifiedTime": 1668995456182,
+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "KDDlwN9as9B4ljeA",
         "name": "Wesen des Lichts (Settingoption)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
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-            "experiencePoints": 5
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
+            "experiencePoints": 5
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342057,
+            "modifiedTime": 1668995456184,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Kbb8qlLeVahzxy5N",
         "name": "Kletterläufer",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
-        "data": {
-            "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995342058,
+            "modifiedTime": 1668995456187,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "L0dxlrCY14bLyUdQ",
         "name": "Sturmangriff",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
-        "data": {
-            "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
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+            "modifiedTime": 1668995456190,
+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "LM5xia0xVIlhQsLG",
         "name": "Mehrere Angriffe (+3)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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-            "description": "<p>Kann 3 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann 3 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995456192,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Mh6bLPD3N29ybeLq",
         "name": "Regeneration",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png",
-        "data": {
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-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Regeneriert jede Kampfrunde aktionsfrei LK in H&ouml;he des Probenergebnisses der Regenerations-Probe (PW: K&Ouml;R). Durch Feuer oder S&auml;ure verlorene LK k&ouml;nnen nicht regeneriert werden.</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342062,
+            "modifiedTime": 1668995456196,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "R3j1CjXJckUH0CBG",
         "name": "Wesen der Dunkelheit (Settingoption)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
-        "data": {
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-            "experiencePoints": 5
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
+            "experiencePoints": 5
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342064,
+            "modifiedTime": 1668995456197,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "R6jT1GYF13ZijtM0",
         "name": "Mehrere Angriffglieder (+4)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
-        "data": {
-            "description": "<p>Greift mit 4 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>",
-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Greift mit 4 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "RwT0NBwkc1TuAR1e",
         "name": "Werteverlust (KÖR)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png",
-        "data": {
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-            "experiencePoints": 15
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Pro schadensverursachendem Treffer wird K&Ouml;R um 1 gesenkt (bei K&Ouml;R Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;wird 1 verlorener Attributspunkt regeneriert.</p>",
+            "experiencePoints": 15
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995456201,
+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "Sig4tVDj8zLWZCEP",
         "name": "Mehrere Angriffglieder (+1)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
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-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Greift mit 1 zus&auml;tzlichem Angriffsglied an, das Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342070,
+            "modifiedTime": 1668995456202,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "TY1ZV1YsyaFtfX7U",
         "name": "Gift (1)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png",
-        "data": {
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-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
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+            "modifiedTime": 1668995456203,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "VvzGK9lxAD7kuowL",
         "name": "Mehrere Angriffglieder (+2)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
-        "data": {
-            "description": "<p>Greift mit 2 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>",
-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Greift mit 2 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
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+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995456204,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "X3UfX2rmUKDUXmrC",
         "name": "Angst (5)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-        "data": {
-            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -5 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-            "experiencePoints": 50
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -5 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+            "experiencePoints": 50
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342074,
+            "modifiedTime": 1668995456207,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "XhAfEVVoSADC880C",
         "name": "Anfällig (Feuer)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
-        "data": {
-            "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342080,
+            "modifiedTime": 1668995456208,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "YrmJo8dg4CF3lJdH",
         "name": "Natürliche Waffen",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
-        "data": {
-            "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342082,
+            "modifiedTime": 1668995456209,
+            "lastModifiedBy": "DS4BuildSystem00"
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     {
         "_id": "YvkRgHyCkwhn3uzg",
         "name": "Mehrere Angriffe (+5)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann 5 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
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+            "modifiedTime": 1668995456211,
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+        }
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     {
         "_id": "ZkgZiFI5xy8aevG8",
         "name": "Totenkraft",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
-        "data": {
-            "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
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         "effects": [
             {
                 "_id": "xw1OyyTdDwkNe2jC",
                 "changes": [
                     {
-                        "key": "data.traits.strength.total",
+                        "key": "system.traits.strength.total",
                         "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
                     },
                     {
-                        "key": "data.traits.constitution.total",
+                        "key": "system.traits.constitution.total",
                         "mode": 2,
-                        "value": "@data.attributes.mind.total + @data.traits.aura.total"
+                        "value": "@system.attributes.mind.total + @system.traits.aura.total",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "GEI + AU als Bonus auf Stärke und Härte",
                 "transfer": true,
                 "flags": {},
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995456351,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "aOsmsf7jIK7hU9U8",
         "name": "Anfällig (Licht)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
-        "data": {
-            "description": "<p>Erh&auml;lt doppelten Schaden durch Lichtangriffe.</p>",
-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Erh&auml;lt doppelten Schaden durch Lichtangriffe.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342088,
+            "modifiedTime": 1668995456215,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "blDuh7uVVhaNSUVU",
         "name": "Angst (3)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
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+            "experiencePoints": 30
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+        "ownership": {
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+        "ownership": {
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         "_id": "e9F812racwKeZPgR",
         "name": "Alterung (1 Jahr pro Treffer)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
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-            "experiencePoints": 1
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         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>",
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+        },
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         "_id": "eWuQlQYF3VmyR0kt",
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         "type": "specialCreatureAbility",
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-        },
         "effects": [],
         "folder": null,
         "sort": 0,
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+            "experiencePoints": 10
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-            "experiencePoints": 25
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
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+            "experiencePoints": 25
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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         "_id": "fYLkdhA3Xlw2cctC",
         "name": "Gift (4)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png",
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-            "experiencePoints": 40
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 4 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
+            "experiencePoints": 40
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995456222,
+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "jywCKRNCWLQFCFmu",
         "name": "Gift (2)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png",
-        "data": {
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-            "experiencePoints": 20
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 2 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
+            "experiencePoints": 20
+        },
+        "ownership": {
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         "_id": "l4ewILWP2zbiSM97",
         "name": "Blickangriff",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png",
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-            "experiencePoints": 10
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         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
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+            "modifiedTime": 1668995456224,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "m52MTRs1GMXScTki",
         "name": "Werteverlust (GEI)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png",
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-            "experiencePoints": 15
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Pro schadensverursachendem Treffer wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Tag oder Anwendung des Zaubers @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;wird 1 verlorener Attributspunkt regeneriert.</p>",
+            "experiencePoints": 15
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342116,
+            "modifiedTime": 1668995456225,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "mAWyVCfTFH6JiEIu",
         "name": "Anfällig (Erde)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
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-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995456226,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "mVs6A48mWnfV9hcL",
         "name": "Alterung (1 Jahr pro Schadenspunkt)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/aging.png",
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-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995342120,
+            "modifiedTime": 1668995456227,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oDM4ImE7PrIgn22E",
         "name": "Mehrere Angriffe (+1)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann 1 zus&auml;tzlichen Angriff in jeder Runde aktionsfrei ausf&uuml;hren.</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342122,
+            "modifiedTime": 1668995456228,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oPTuLvZOEsXnRPed",
         "name": "Rost",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/rust.png",
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-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Jeder Treffer reduziert die PA eines zuf&auml;lligen, metallischen, nichtmagischen R&uuml;stungsst&uuml;ckes des Ziels um 1. Gleiches gilt f&uuml;r den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995342124,
+            "modifiedTime": 1668995456229,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oTLaMcZOW0eiUZCL",
         "name": "Gift (5)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png",
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-            "experiencePoints": 50
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
+            "experiencePoints": 50
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
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+            "createdTime": 1668995342126,
+            "modifiedTime": 1668995456230,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oUR6JglLxmJZduZz",
         "name": "Antimagie (10 Meter)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png",
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-            "experiencePoints": 50
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>S&auml;mtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht f&uuml;r die eigene Magie der Kreatur oder deren Zauber.</p>",
+            "experiencePoints": 50
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "systemVersion": "1.18.1",
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+            "createdTime": 1668995342127,
+            "modifiedTime": 1668995456232,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "pJjtHe2Rd0YCa35n",
         "name": "Nachtsicht",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
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-            "experiencePoints": 5
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
+            "experiencePoints": 5
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995342130,
+            "modifiedTime": 1668995456234,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "rPbbTLUtSXZpdFjp",
         "name": "Schwarm",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/swarm.png",
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-            "experiencePoints": 0
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl / 10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schw&auml;rme k&ouml;nnen Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>",
+            "experiencePoints": 0
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342134,
+            "modifiedTime": 1668995456239,
+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "rUA7XVCeDkREYfi8",
         "name": "Angst (1)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
-        "data": {
-            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342142,
+            "modifiedTime": 1668995456240,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "sDffbUUXg88Vn2Pq",
         "name": "Odem",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
-        "data": {
-            "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
-            "experiencePoints": -1
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
+            "experiencePoints": -1
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342143,
+            "modifiedTime": 1668995456243,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "uX7wuGyUjOPpYR5W",
         "name": "Fliegen",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
-        "data": {
-            "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
-            "experiencePoints": 15
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
+            "experiencePoints": 15
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342144,
+            "modifiedTime": 1668995456245,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "xBZDRJORSen8qcRb",
         "name": "Gift (3)",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/poison.png",
-        "data": {
-            "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
-            "experiencePoints": 30
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &bdquo;Gift trotzen&ldquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>",
+            "experiencePoints": 30
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342147,
+            "modifiedTime": 1668995456248,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ziB3j0RSbWMtq1LX",
         "name": "Geistesimmun",
         "type": "specialCreatureAbility",
         "img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
-        "data": {
-            "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
-            "experiencePoints": 10
-        },
         "effects": [],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
+            "experiencePoints": 10
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995342149,
+            "modifiedTime": 1668995456249,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     }
 ]
diff --git a/packs/spells.json b/packs/spells.json
index 932e443b..940810c9 100644
--- a/packs/spells.json
+++ b/packs/spells.json
@@ -4,7 +4,11 @@
         "name": "Verteidigung",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/templar-shield.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel erh&auml;lt das Probenergebnis als Bonus auf seine Abwehr, bis der Zauberwirker in der n&auml;chsten Kampfrunde wieder an der Reihe ist.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -51,20 +55,28 @@
                 "sorcerer": 4
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344444,
+            "modifiedTime": 1668995459110,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "0O56S0JDXi2y71Pu",
         "name": "Schutzschild stärken",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/diamond-hard.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Verdoppelt den Bonus auf die Abwehr eines @Compendium[ds4.spells.dpz383XbGFXEsGot]{Schutzschild}-Zaubers, der bereits auf das Ziel wirkt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -111,20 +123,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344446,
+            "modifiedTime": 1668995459121,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1b32mq9AWEMuoBAs",
         "name": "Lichtlanze",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/sun-spear.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.lj8NQ5l4wLWmYcEt]{Lichtpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -171,20 +191,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344448,
+            "modifiedTime": 1668995459125,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1hhpEYpQQ0oLNptl",
         "name": "Halt",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/skoll/halt.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg kann sich das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, nicht mehr bewegen.</p>\n<p>Die Starre endet vorzeitig, sollte das Ziel Schaden erhalten. W&auml;hrend der Starre ist es dem Ziel m&ouml;glich, die Augen zu bewegen, zu atmen und klar zu denken. Ein erstarrter Zauberwirker k&ouml;nnte also immer noch seine Zauber wechseln oder gar versuchen, ohne Worte und Gesten (<strong>DS4</strong> S. 47) einen Zauber zu wagen.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -231,20 +259,28 @@
                 "sorcerer": 6
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344449,
+            "modifiedTime": 1668995459145,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "4R2OiLe4Ojht69Ea",
         "name": "Erdspalt",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/earth-spit.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Auf festem Boden &ouml;ffnet der Zauber einen Erdspalt. Der Erdspalt ist bis zu VE in Meter breit und VE/2 in Metern lang und tief. Stehen Wesen an der Stelle, unter der der Erdspalt erscheint, k&ouml;nnen sie mit AGI+BE augenblicklich versuchen, noch in Sicherheit zu springen (z&auml;hlt als freie Aktion). Wesen, die sich in der Erdspalte befinden, wenn diese sich wieder schlie&szlig;t, erhalten augenblicklich 2W20 nicht abwehrbaren Schaden und sind &ndash; ohne noch richtig atmen zu k&ouml;nnen &ndash; eingeschlossen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -291,20 +327,28 @@
                 "sorcerer": 14
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344451,
+            "modifiedTime": 1668995459148,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "4StILfq4zNUWBAgz",
         "name": "Heilende Strahlen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/sinusoidal-beam.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Lichtstrahlen schie&szlig;en vom Heiler aus und heilen die Wunden von bis zu VE/2 Gef&auml;hrten, die Lebenskraft in H&ouml;he des Probenergebnisses dazu erhalten. Es wird nur eine Probe f&uuml;r diesen Zielzauber gew&uuml;rfelt: Einzig der Distanzmalus (<strong>DS4</strong>&nbsp;S. 43) des Ziels, das am weitesten entfernt steht, wird als Malus gewertet.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -351,20 +395,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344453,
+            "modifiedTime": 1668995459157,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "4Wlx1LdkUK3BYctJ",
         "name": "Verwandlung",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/ghost-ally.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker nimmt das Aussehen einer anderen Person an, die seinem Volk angeh&ouml;ren und gleichen Geschlechts sein muss.</p>\n<p>Handelt es sich um eine bestimmte Person, die der Charakter jedoch nur fl&uuml;chtig oder aus der Ferne kennt, k&ouml;nnen ihm Fehler unterlaufen, wodurch Bekannte der Zielperson mit einer Bemerken-Probe den Zauber durchschauen k&ouml;nnen.</p>\n<p>Untote Wesen u. &auml;. kann man mit diesem rein optischen Effekt nicht t&auml;uschen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -411,20 +463,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344455,
+            "modifiedTime": 1668995459177,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5RUGIWTftCyeJkDQ",
         "name": "Flackern",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/duality.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker beginnt zu flackern und ist dadurch schwieriger zu treffen. Seine Abwehr wird f&uuml;r die Dauer des Zaubers um seinen halbierten Wert in GEI erh&ouml;ht (nur nicht gegen alles einh&uuml;llenden Fl&auml;chenschaden).</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -471,20 +531,28 @@
                 "sorcerer": 4
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344456,
+            "modifiedTime": 1668995459185,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5mF59XCsZffF0cSp",
         "name": "Schatten",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dunkle Schatten umh&uuml;llen das Ziel (welches keine Abwehr dagegen w&uuml;rfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen k&ouml;nnen sollte. Augenlosen Untoten, wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten}, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -531,20 +599,28 @@
                 "sorcerer": 2
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344458,
+            "modifiedTime": 1668995459204,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "6bptWPrq5gkX2UaT",
         "name": "Lichtsäule",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/laser-precision.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.6bptWPrq5gkX2UaT]{Lichts&auml;ule}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit (Settingoption)} ebenfalls einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung} addieren ihren Talentrang auf den PW der Zielzaubern-Probe der Lichts&auml;ule.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -591,20 +667,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344460,
+            "modifiedTime": 1668995459218,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "73bT47FtQgPp9Snq",
         "name": "Netz",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.</p>\n<p>Vom Netz getroffene Wesen, welche keine Abwehr dagegen w&uuml;rfeln d&uuml;rfen, halbieren f&uuml;r die Dauer des Zaubers Initiative, Laufen und Schlagen.</p>\n<p>Der Zauber wirkt nicht gegen Wesen, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -651,20 +735,28 @@
                 "sorcerer": 9
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344461,
+            "modifiedTime": 1668995459222,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7HCeOPLYvb1SQxcV",
         "name": "Wächter",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/static-guard.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein magischer W&auml;chter alarmiert bzw. weckt den Zauberwirker, sobald ein Wesen sich bis auf VE x 2 Meter oder weniger dem Zielpunkt n&auml;hert.</p>\n<p>Dies gilt nicht f&uuml;r Wesen, die sich w&auml;hrend des Zaubervorgangs bereits in diesem Bereich aufhielten.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -711,20 +803,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344463,
+            "modifiedTime": 1668995459229,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7foZzrxZuX0dCh3C",
         "name": "Wandöffnung",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker &ouml;ffnet ein kreisrundes Loch von 1 m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.</p>\n<p>Nach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -771,20 +871,28 @@
                 "sorcerer": 14
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344466,
+            "modifiedTime": 1668995459235,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7yYxjxuGjTo29r10",
         "name": "Feuerwand",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/firewall.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker l&auml;sst eine Feuerwand erscheinen, die Ausma&szlig;e von maximal 1 m x VE m x VE m annehmen kann. Wesen, die an der Stelle stehen, wo die Feuerwand erscheint, oder durch sie hindurch springen, erhalten 2W20 abwehrbaren Schaden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -831,20 +939,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344467,
+            "modifiedTime": 1668995459240,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7ybmodIkWDP1z1D6",
         "name": "Flammeninferno",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine kreisrunde Fl&auml;che mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erh&auml;lt pro Kampfrunde nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -891,20 +1007,28 @@
                 "sorcerer": 15
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344469,
+            "modifiedTime": 1668995459256,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8BT2TqPHC0v2OzNe",
         "name": "Elementar herbeirufen (Feuer)",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber ruft ein Feuerelementar von seiner Ebene herbei. Feuerelementare (@Compendium[ds4.creatures.tYcKw69Feoy3B6hG]{Feuerelementar I}, @Compendium[ds4.creatures.huPL6cx3RadJNhL0]{Feuerelementar II}, @Compendium[ds4.creatures.mPcmJ9nHpy1AbKVr]{Feuerelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei w&auml;hlen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, k&ouml;nnen ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und k&auml;mpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Auftr&auml;ge:</strong> Ein Elementar kann erst auf seine Existenzebene zur&uuml;ckkehren, wenn es f&uuml;r seinen Beschw&ouml;rer eine Anzahl von Auftr&auml;gen gleich dessen hablierter VE ausgef&uuml;hrt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: &bdquo;Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entz&uuml;nde die Strohd&auml;cher (Auftrag 2).&ldquo; Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Auftr&auml;ge erf&uuml;llt, kehrt es augenblicklich zur&uuml;ck auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1&ndash;5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschw&ouml;ren, wird immer sein Element in irgendeiner Form ben&ouml;tigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschw&ouml;ren, wohl aber Wasserlementare. Die Gr&ouml;&szlig;e des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden k&ouml;nnen. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Gr&ouml;&szlig;e des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zur&uuml;ckkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Kerzenflamme bis Fackel</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Lagerfeuer</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Brand/Lava</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Gr&ouml;&szlig;e des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m&sup2; Feuer-/Lavafl&auml;che</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -951,20 +1075,28 @@
                 "sorcerer": 16
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344471,
+            "modifiedTime": 1668995459258,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8Y5rUQhP8XCQM9xL",
         "name": "Volksgestalt",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/relationship-bounds.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bis zu VE einwilligende, humanoide Ziele (zu denen nat&uuml;rlich auch der Zauberwirker selbst geh&ouml;ren kann) in Reichweite werden in die Gestalt eines anderen humanoiden Volkes der gleichen Gr&ouml;&szlig;enkategorie (<strong>DS4</strong> S. 104) verwandelt (nicht jedoch seine Ausr&uuml;stung).</p>\n<p>Beispielsweise k&ouml;nnte man einen Menschen in einen Ork oder sogar in einen uralten Zwerg verwandeln.</p>\n<p>Der Charakter beh&auml;lt dabei all seine F&auml;higkeiten und erh&auml;lt umgekehrt auch keine F&auml;higkeiten des Volkes, in das er verwandelt wurde.</p>\n<p>W&auml;hrend die Stimme sich dem neuen Volk anpasst, erinnern Augen und Gesichtz&uuml;ge weiterhin an die eigentliche Gestalt des verwandelten Charakters.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1011,20 +1143,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344473,
+            "modifiedTime": 1668995459260,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "919AW6tITRT8WikD",
         "name": "Glühender Glaube",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/glowing-hands.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Die ber&uuml;hrte Waffe &ndash; das Ziel des Zaubers &ndash; ergl&uuml;ht vor heiliger Kraft. F&uuml;r die Wirkungsdauer des Zaubers gilt der mit der Waffe verursachte Schaden als magisch und der WB wird um VE/2 erh&ouml;ht, w&auml;hrend die Abwehr getroffener Gegner gegen Angriffe mit dieser Waffe um VE/2 gesenkt wird.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1071,20 +1211,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344475,
+            "modifiedTime": 1668995459262,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "9GBDoyVXPXjWoLix",
         "name": "Elementar herbeirufen (Erde)",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber ruft ein Erdelementar von seiner Ebene herbei. Erdelementare (@Compendium[ds4.creatures.1PYYg60DHC6RA3oO]{Erdelementar I}, @Compendium[ds4.creatures.S8DNL5XpmNRSNJhD]{Erdelementar II}, @Compendium[ds4.creatures.mOQ21HFNisTfu7ve]{Erdelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei w&auml;hlen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, k&ouml;nnen ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und k&auml;mpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Auftr&auml;ge:</strong> Ein Elementar kann erst auf seine Existenzebene zur&uuml;ckkehren, wenn es f&uuml;r seinen Beschw&ouml;rer eine Anzahl von Auftr&auml;gen gleich dessen hablierter VE ausgef&uuml;hrt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: &bdquo;Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entz&uuml;nde die Strohd&auml;cher (Auftrag 2).&ldquo; Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Auftr&auml;ge erf&uuml;llt, kehrt es augenblicklich zur&uuml;ck auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1&ndash;5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschw&ouml;ren, wird immer sein Element in irgendeiner Form ben&ouml;tigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschw&ouml;ren, wohl aber Wasserlementare. Die Gr&ouml;&szlig;e des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden k&ouml;nnen. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Gr&ouml;&szlig;e des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zur&uuml;ckkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Erdboden/Kiesel/Sand</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Felsen/Findling</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\">Steinh&uuml;gel oder gr&ouml;&szlig;er</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Gr&ouml;&szlig;e des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m&sup3; Erde/Gestein</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1131,20 +1279,28 @@
                 "sorcerer": 16
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344476,
+            "modifiedTime": 1668995459264,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "9VLNUomSaxPTdfZY",
         "name": "Heilendes Licht",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/sunbeams.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein vom Heiler ausgehender Lichtstrahl heilt die Lebenskraft des Ziels in H&ouml;he des Probenergebnisses.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -1191,20 +1347,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344478,
+            "modifiedTime": 1668995459265,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "9gc1CF70165NXymH",
         "name": "Kontrollieren",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.</p>\n<p>Kontrollierte Untote unterstehen dem Zauberwirker, f&uuml;hren bedingungslos seine Befehle aus und k&ouml;nnen nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.</p>\n<p>Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe betr&auml;gt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1251,20 +1415,28 @@
                 "sorcerer": 4
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344481,
+            "modifiedTime": 1668995459267,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "A9c19uUSIH4kvvHS",
         "name": "Duftnote",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/fragrance.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel wird vom Zauberwirker mit einem Duft versehen.</p><p>Dieser Geruch kann angenehm oder unangenehm sein und erleichtert bzw. erschwert s&auml;mtliche sozialen Proben des Ziels f&uuml;r die Wirkungsdauer um 2.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1311,20 +1483,28 @@
                 "sorcerer": 2
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344482,
+            "modifiedTime": 1668995459268,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ANV77WNlbZFRMssv",
         "name": "Teleport",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/teleport.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber teleportiert den Zauberwirker und bis zu VE Begleiter an einen ihm bekannten Ort. War der Zauberwirker nur einmal dort und kennt ihn nur fl&uuml;chtig, wird der PW der Zaubern-Probe halbiert. Bei einem Teleport-Patzer erscheinen die Charaktere in einem Objekt (zu tief im Boden, ein naher Baum) und erhalten W20 nicht abwehrbaren Schaden (2W20, wenn der Ort nur fl&uuml;chtig bekannt ist).</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1371,20 +1551,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344484,
+            "modifiedTime": 1668995459270,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ASvdS1fyjmRS1Xb6",
         "name": "Magische Waffe",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/pointy-sword.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber verleiht einer Waffe magische Kr&auml;fte. Ihr WB erh&ouml;ht sich f&uuml;r die Dauer des Zaubers um +1 und der mit ihr verursachte Schaden gilt als magisch, verletzt beispielsweise also auch k&ouml;rperlose Wesen wie Geister.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1431,20 +1619,28 @@
                 "sorcerer": 1
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344485,
+            "modifiedTime": 1668995459271,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "AyTRXMB9PBeVsmus",
         "name": "Feueratem",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/fire-breath.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Aus dem Mund des Zauberwirkers schie&szlig;t eine lodernde S&auml;ule, die alle hintereinander stehenden Gegner in einer 1 m breiten, geraden Schneise in Flammen h&uuml;llt. Der feurige Atem verursacht nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -1491,20 +1687,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344487,
+            "modifiedTime": 1668995459273,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "BGnY1p1qZXwpzXFA",
         "name": "Zeitstop",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker h&auml;lt die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.</p><p>Andere Objekte und Lebewesen k&ouml;nnen nicht bewegt werden &ndash; sie sind starr in der Zeit eingefroren.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1551,20 +1755,28 @@
                 "sorcerer": 20
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344490,
+            "modifiedTime": 1668995459276,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "BdBUObZr9RahUqxA",
         "name": "Tarnender Nebel",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/fog.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine Nebelwolke mit einem Radius von maximal VE in Metern entsteht.</p><p>Angriffe gegen Ziele in der Nebelwolke werden um 8 erschwert, gleichsam erhalten alle innerhalb des Nebels -8 auf alle Proben, bei denen man besser sehen k&ouml;nnen sollte. Eine Nebelwolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1611,20 +1823,28 @@
                 "sorcerer": 3
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344494,
+            "modifiedTime": 1668995459278,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "CrZ8L7oaWvPjLou0",
         "name": "Einschläfern",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1671,20 +1891,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344499,
+            "modifiedTime": 1668995459280,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "DNplbUwfxszg5UbZ",
         "name": "Wechselzauber",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/magick-trick.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pr&auml;pariert einen Zauberspruch des Zauberwirkers, um einmalig aktionsfrei zu diesem zu wechseln.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1731,20 +1959,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344503,
+            "modifiedTime": 1668995459282,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "DPFRVvfvmhCfcm7E",
         "name": "Stoßgebet",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/kneeling.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine Druckwelle heiliger Macht schie&szlig;t aus dem Heiler und bringt Gegner in einem Radius gleich seiner doppelten Stufe in Metern zu Fall.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1791,20 +2027,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344507,
+            "modifiedTime": 1668995459287,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "DjvQzdWEmm8h7G4X",
         "name": "Fluch",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/voodoo-doll.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker ben&ouml;tigt etwas vom Ziel in seinem Besitz, wie beispielsweise ein Haar, ein Kleidungsst&uuml;ck o. &auml;., das beim Zaubern &ndash; ob erfolgreich oder nicht &ndash; zerst&ouml;rt wird. Das Ziel wird verflucht und erh&auml;lt auf alle Proben -2, bis die Zauberdauer verstrichen ist oder der Fluch mittels @Compendium[ds4.spells.tBWEyulMfJFzPuWM]{Magie bannen} schon vorher entfernt wird.</p>\n<p>Ein Ziel kann mehrmals verflucht werden. Alle Fl&uuml;che m&uuml;ssen einzeln gebannt werden, stammen sie nicht vom selben Zauberwirker.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1851,20 +2095,28 @@
                 "sorcerer": 2
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344510,
+            "modifiedTime": 1668995459289,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "EXqdD6yddQ4c0zAw",
         "name": "Unsichtbarkeit",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1911,20 +2163,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344512,
+            "modifiedTime": 1668995459291,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FJE2X2GXFDs9LT7J",
         "name": "Heilende Hand",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/sbed/health-normal.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Durch Hand auflegen wird bei dem Ziel Lebenskraft in H&ouml;he des Probenergebnisses geheilt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -1971,20 +2231,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344515,
+            "modifiedTime": 1668995459293,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "GPaDrKIFw2kjzryU",
         "name": "Blut kochen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/skoll/blood.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Blut des Ziels beginnt auf magische Art und Weise zu kochen, ohne dass es gerinnt.</p><p>Der innerlich wirkende Schaden entspricht dem doppelten Probenergebnis, das Ziel w&uuml;rfelt seine Abwehr ohne die Panzerungsboni seiner Gegenst&auml;nde.</p><p>Der Zauber ist gegen Wesen ohne Blut &ndash; wie beispielsweise viele Untote &ndash; nicht einsetzbar.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -2031,20 +2299,28 @@
                 "sorcerer": 13
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344518,
+            "modifiedTime": 1668995459295,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Gc5G9kixOqNbuwp1",
         "name": "Frostwaffe",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/sparkling-sabre.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann eine Waffe in eisige K&auml;lte h&uuml;llen. F&uuml;r die Dauer des Zauberspruchs wird der WB der Waffe um +1 erh&ouml;ht und ihr Schaden gilt als magisch. Ein Immersieg bei einem Angriff friert den Gegner f&uuml;r eine Kampfrunde lang ein, als wirke auf ihn der Zauber @Compendium[ds4.spells.1hhpEYpQQ0oLNptl]{Halt}. <em>Frostwaffe</em> ist nicht mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge}&nbsp;kombinierbar.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -2091,20 +2367,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344526,
+            "modifiedTime": 1668995459297,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "GpdYH1BAO4tIf6Fj",
         "name": "Tiere besänftigen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/paw-heart.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Aggressive Tiere im Wirkungsradius k&ouml;nnen mit diesem Zauber bes&auml;nftigt werden. Magische Wesen (wie beispielsweise @Compendium[ds4.creatures.SQv63FQBjA5jW5xv]{Einh&ouml;rner} oder @Compendium[ds4.creatures.O2maANGDJHPLX8aE]{Unw&ouml;lfe}) sind gegen den Zauber immun, ebenso Tiere, die unter einem Kontrollzauber wie @Compendium[ds4.spells.TVsayZ3WkUxyzKbL]{Tierbeherschung} o.&auml;. stehen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2151,20 +2435,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344530,
+            "modifiedTime": 1668995459298,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "HWjB5kPr3AZbFOFZ",
         "name": "Heilendes Feld",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/chained-heart.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber heilt bei allen Gef&auml;hrten im Wirkungsradius die Lebenskraft um das Probenergebnis.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -2211,20 +2503,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344535,
+            "modifiedTime": 1668995459300,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ITWKevUdrtyBHjgR",
         "name": "Verkleinern",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/contract.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das freiwillige Ziel &ndash; samt seiner Ausr&uuml;stung &ndash; wird auf ein Zehntel seiner K&ouml;rpergr&ouml;&szlig;e verkleinert. Charaktere nehmen die Gr&ouml;&szlig;enkategorie &bdquo;winzig&ldquo; (<strong>DS4</strong> S. 104) an.</p><p>F&uuml;r die Dauer des Zauberspruchs werden K&Ouml;R, ST und H&Auml; halbiert und Laufen durch 10 geteilt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2271,20 +2571,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344543,
+            "modifiedTime": 1668995459301,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "JldAx8a91vVO2wUf",
         "name": "Blenden",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein glei&szlig;ender Lichtstrahl schie&szlig;t aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel (welches dagegen keine Abwehr w&uuml;rfeln darf).</p><p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen k&ouml;nnen sollte.</p><p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -2331,20 +2639,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344548,
+            "modifiedTime": 1668995459303,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "JvK5b8DXdHgaByjP",
         "name": "Manabrot",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/sliced-bread.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker b&uuml;ndelt die magische Energien um sich herum und erschafft daraus warmes, aber geschmackloses Manabrot.</p>\n<p>Maximal kann der Zauberwirker eine Anzahl von Manabrot gleich seiner halbierten Stufe erschaffen. Jeder der blau-violetten, teig&auml;hnlichen Klumpen, entspricht einer ganzen Mahlzeit (von denen ein Erwachsener 3 pro Tag ben&ouml;tigt) f&uuml;r eine Person.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2391,20 +2707,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344550,
+            "modifiedTime": 1668995459304,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KIyVOdiXZnXJIAh6",
         "name": "Stolpern",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, st&uuml;rzt augenblicklich zu Boden.</p><p>Misslingt ihm au&szlig;erdem eine Probe auf AGI+GE, l&auml;sst er alles Gehaltene fallen.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -2451,20 +2775,28 @@
                 "sorcerer": 3
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344552,
+            "modifiedTime": 1668995459307,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KUbT1gBeThcLY7vU",
         "name": "Spurt",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/run.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Laufen-Wert des Ziels wird f&uuml;r die Dauer des Zaubers verdoppelt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2511,20 +2843,28 @@
                 "sorcerer": 7
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344553,
+            "modifiedTime": 1668995459309,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KhmJCaFuP7Tgdw7q",
         "name": "Magische Barriere",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/stone-wall.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker erschafft ein unbewegliches, w&uuml;rfelf&ouml;rmiges Kraftfeld mit einer Gr&ouml;&szlig;e von maximal VE/2 m&sup3;, welches s&auml;mtliche Magie- und Zaubersprucheffekte nach innen und au&szlig;en hin komplett abblockt. Weder @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerb&auml;lle}, noch @Compendium[ds4.spells.WkZBOsMblhcrPRUF]{Lauschen}- oder @Compendium[ds4.spells.ANV77WNlbZFRMssv]{Teleport}-Zauber k&ouml;nnen diese magische Barriere durchbrechen.</p>\n<p>Die magische Barriere verschwindet, sofern der Zauerwirker sie nicht &ndash; nach Ablauf der Spruchdauer &ndash; durch ununterbrochene Konzentration (z&auml;hlt als ganze Aktion) aufrecht erh&auml;lt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2571,20 +2911,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344555,
+            "modifiedTime": 1668995459311,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "L4pdDXSYAOgtWIbd",
         "name": "Licht",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/explosion-rays.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das ber&uuml;hrte, leblose Ziel &ndash; beipielsweise ein Stab oder eine kleine, abdeckbare M&uuml;nze &ndash; leuchtet fackelhell auf.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2631,20 +2979,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344558,
+            "modifiedTime": 1668995459313,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "L6NrH3AEmS2I3NWG",
         "name": "Springen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2691,20 +3047,28 @@
                 "sorcerer": 3
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344560,
+            "modifiedTime": 1668995459315,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "MKlGqhjQa3GZu4gq",
         "name": "Ebenentor",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>&Ouml;ffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schlie&szlig;t sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2751,20 +3115,28 @@
                 "sorcerer": 16
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344563,
+            "modifiedTime": 1668995459317,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "MpqPWr2l8qV4oQyL",
         "name": "Geben und Nehmen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/heart-inside.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel des Zaubers erh&auml;lt 50 % des Schadens, den es per Schlagen im Nahkampf verursacht (also abz&uuml;glich des Abwehrwurfs des Gegners), in Form von heilender Magie auf die eigene Lebenskraft gutgeschrieben.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2811,20 +3183,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344567,
+            "modifiedTime": 1668995459318,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "NRfYtF7tFoNMe1cR",
         "name": "Steinwand",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/brick-wall.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker erschafft eine Steinwand, die Ausma&szlig;e von bis zu 1 m x VE m x VE m annehmen kann und nicht wieder verschwindet.</p>\n<p>Die Steinwand muss auf festen Boden stehen und kann nicht an einem Ort erscheinen, wo sich bereits etwas befindet.</p>\n<p>Die Steinwand hat eine Abwehr gleich der dreifachen Stufe des Zauberwirkers, f&uuml;r den Fall, dass jemand sie mit Gewalt durchdringen will. Jeder einzelne Kubikmeter der Steinwand verf&uuml;gt &uuml;ber LK in H&ouml;he der Stufe des Zauberwirkers.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2871,20 +3251,28 @@
                 "sorcerer": 14
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344573,
+            "modifiedTime": 1668995459319,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "NWPoiZHCmZ7ZJud4",
         "name": "Schutzfeld",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von au&szlig;en her wirkungslos abprallen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2931,20 +3319,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344578,
+            "modifiedTime": 1668995459321,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "NcK7zXn0IeCfqjkl",
         "name": "Freund",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/lovers.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg h&auml;lt das Ziel den Zauberwirker (und nur ihn!) f&uuml;r einen sehr guten Freund.</p>\n<p>Das Ziel wird ihm alles anvertrauen, was er auch einem sehr guten Freund verraten w&uuml;rde und alles f&uuml;r ihn machen, was er auch f&uuml;r einen guten Freund tun w&uuml;rde.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -2991,20 +3387,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344584,
+            "modifiedTime": 1668995459322,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "NwLeietvcarS6zP5",
         "name": "Fliegen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/hand-wing.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel kann fliegen. Die Fortbewegungsgeschwindigkeit ist im Flug doppelt so hoch wie am Boden (zus&auml;tzlich kann man sie wie beim &bdquo;Rennen&ldquo; verdoppeln). Ein Charakter mit Laufen 4,5 m fliegt also 9 m in einer Kampfrunde, &bdquo;rennend&ldquo; 18 m.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3051,20 +3455,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344588,
+            "modifiedTime": 1668995459324,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ONhSaLNmvvacgCjA",
         "name": "Giftbann",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/foamy-disc.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Neutralisiert augenblicklich ein nichtmagisches Gift, sofern es noch nicht zu sp&auml;t ist.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3111,20 +3523,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344594,
+            "modifiedTime": 1668995459325,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "OODDFguw5Y113ywm",
         "name": "Wahnsinn",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/mad-scientist.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel des Zaubers wird auf der Stelle wahnsinnig und zu einem sabbernden Schwachsinnigen, dessen Geist fortan auf 0 gesenkt ist.</p>\n<p>Nur der Zauberspruch @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung} kann diesen Effekt bannen, wof&uuml;r pro wiederherzustellenden Punkt in GEI der Spruch jeweils einmal auf das Ziel angewendet werden muss.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3171,20 +3591,28 @@
                 "sorcerer": 15
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344599,
+            "modifiedTime": 1668995459327,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "PXIVHRBpLwlzrk3L",
         "name": "Elementar herbeirufen (Luft)",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber ruft ein Luftelementar von seiner Ebene herbei. Luftlementare (@Compendium[ds4.creatures.CIzMY691MK016h4E]{Luftelementar I}, @Compendium[ds4.creatures.wYVw1a5UjPS09YxS]{Luftelementar II}, @Compendium[ds4.creatures.DNbOkqUg7jitTTbw]{Luftelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei w&auml;hlen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, k&ouml;nnen ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und k&auml;mpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Auftr&auml;ge:</strong> Ein Elementar kann erst auf seine Existenzebene zur&uuml;ckkehren, wenn es f&uuml;r seinen Beschw&ouml;rer eine Anzahl von Auftr&auml;gen gleich dessen hablierter VE ausgef&uuml;hrt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: &bdquo;Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entz&uuml;nde die Strohd&auml;cher (Auftrag 2).&ldquo; Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Auftr&auml;ge erf&uuml;llt, kehrt es augenblicklich zur&uuml;ck auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1&ndash;5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschw&ouml;ren, wird immer sein Element in irgendeiner Form ben&ouml;tigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschw&ouml;ren, wohl aber Wasserlementare. Die Gr&ouml;&szlig;e des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden k&ouml;nnen. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Gr&ouml;&szlig;e des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zur&uuml;ckkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Leichte Brise/Windiges Wetter</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">St&uuml;rmisch</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Gewittersturm</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Gr&ouml;&szlig;e des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m&sup3; Luft</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3231,20 +3659,28 @@
                 "sorcerer": 16
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344601,
+            "modifiedTime": 1668995459329,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QVcmtKpmT5HzIwur",
         "name": "Vertreiben",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/chalk-outline-murder.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Vertreibt eine Anzahl von Untoten im Wirkungsbereich gleich der halbierten Stufe des Zauberwirkers.</p>\n<p>F&uuml;r die Dauer der Vertreibung ziehen sich die Untoten so schnell wie m&ouml;glich von dem Zauberwirker zur&uuml;ck bis auf eine Distanz von Probenergebnis x 5 m.</p>\n<p>Bis zum Ablauf des Zaubers k&ouml;nnen die Untoten niemanden in seinem Wirkungsbereich angreifen.</p>\n<p>Der Effekt endet bei jedem Untoten, der Schaden erleidet.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche betroffen sind. Alternativ kann auch ein bestimmter Untoter als Ziel der Vertreibung bestimmt werden.</p>\n<p>Wird beim Vertreiben ein Immersieg gew&uuml;rfelt, erhalten die betroffenen Untoten zus&auml;tzlichen abwehrbaren Schaden in der tats&auml;chlichen H&ouml;he des Immersiegs.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3291,20 +3727,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344603,
+            "modifiedTime": 1668995459331,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QZW2p3k9uGuYKCbN",
         "name": "Balancieren",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/tightrope.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel kann absolut sicher mit seinem reinen Laufen-Wert &uuml;ber d&uuml;nne Seile u. &auml;. balancieren.</p>\n<p>Sobald der Zauber gewirkt wurde, gilt der Balancieren-Effekt und endet, nachdem der Charakter eine Strecke in H&ouml;he des eigenen, doppelten Laufen-Wertes in Metern zur&uuml;ckgelegt hat.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3351,20 +3795,28 @@
                 "sorcerer": 6
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344604,
+            "modifiedTime": 1668995459333,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QuuHhHmliyC5N55q",
         "name": "Feuerlanze",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.kudkdrpMU0C83vM7]{Feuerstrahl}.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -3411,20 +3863,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344608,
+            "modifiedTime": 1668995459335,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "QzcgykKQKztABe2a",
         "name": "Heiliger Hammer",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/hammer-drop.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein Hammer aus hellem Licht erscheint innerhalb eines Radius von VE in Metern um den Heiler herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches k&auml;mpft er v&ouml;llig selbstst&auml;ndig, h&ouml;rt jedoch auf gedankliche Kampfkommandos des Zauberwirkers wie &bdquo;Halte den D&auml;mon auf&ldquo; oder &bdquo;Helfe dem Paladin&ldquo;.</p>\n<p>Bewegt sich der Charakter, wandert der Wirkungsbereich des Hammers mit ihm mit, so dass die heilige Waffe niemals mehr als VE x 2 in Metern von ihm entfernt sein kann. Der heilige Hammer verschwindet, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer abgelaufen ist.</p>\n<p>S&auml;mtliche Kampfwerte des heiligen Hammers entsprechen der Stufe des Heilers +8. Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Heilers entspricht.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3471,20 +3931,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344613,
+            "modifiedTime": 1668995459338,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "RUfE7hqqHCKMEMbh",
         "name": "Schattenklinge",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/blade-fall.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Die verzauberte Klinge verstr&ouml;mt rauchartige Schatten voll dunkler Magie. Die folgenden Effekte gelten nur, wenn ein Charakter mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit}&nbsp;die Waffe benutzt:</p>\n<p>F&uuml;r die Dauer des Zauberspruchs wird der WB der Waffe um +1 erh&ouml;ht und ihr Schaden gilt als magisch. Jedesmal, wenn mit der Waffe Schaden verursacht wird, sinkt die Abwehr des Ziels um 1. Dieser Effekt endet, wenn die Zauberdauer abgelaufen ist.</p>\n<p><em>Schattenklinge</em> ist nicht mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge}, @Compendium[ds4.spells.Gc5G9kixOqNbuwp1]{Frostwaffe}, @Compendium[ds4.spells.919AW6tITRT8WikD]{Gl&uuml;hender Glaube} oder @Compendium[ds4.spells.cggG4v6EBPmEZuAQ]{Waffe des Lichts} kombinierbar.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -3531,20 +3999,28 @@
                 "sorcerer": 7
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344617,
+            "modifiedTime": 1668995459340,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "SPnYNGggFb8XRICE",
         "name": "Schweben",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/angel-wings.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel kann statt zu laufen auch lotrecht hoch und runter schweben.</p><p>Der Laufen-Wert beim Schweben ist dabei genau so hoch, wie am Boden (man kann im Schweben nicht rennen).</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3591,20 +4067,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344620,
+            "modifiedTime": 1668995459342,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "SaLY0K9FQRb1TQoQ",
         "name": "Versetzte Stimme",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/lips.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann das von ihm Gesagte an einen bis zu VE x 10 Meter entfernten Punkt verlagern (eine klare Sichtlinie vorausgesetzt).</p>\n<p>Dieser Punkt kann eine freie Stelle im Raum sein oder auch ein Kleidungsst&uuml;ck einer Person.</p>\n<p>Jeder in H&ouml;rweite dieses Punktes kann den Zauberwirker h&ouml;ren.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3651,20 +4135,28 @@
                 "sorcerer": 3
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344624,
+            "modifiedTime": 1668995459344,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Senq5ub2Cx0agJgi",
         "name": "Blitz",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/bolt-spell-cast.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind. Gegner in Metallr&uuml;stung d&uuml;rfen keine Abwehr gegen Blitze w&uuml;rfeln.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -3711,20 +4203,28 @@
                 "sorcerer": 7
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344630,
+            "modifiedTime": 1668995459347,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "SgDFje4OTxqPEzoA",
         "name": "Terror",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/terror.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg fliehen betroffene Ziele &ndash; maximal eine Anzahl gleich der Stufe des Zauberwirkers &ndash; so schnell wie m&ouml;glich in panischer Angst und k&ouml;nnen erst nach Ablauf der Zauberdauer wieder umkehren.</p><p>Der Effekt endet bei jedem Fliehenden, der Schaden erleidet.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3771,20 +4271,28 @@
                 "sorcerer": 7
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344636,
+            "modifiedTime": 1668995459349,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "TKkpNdYo6cbFq7Pt",
         "name": "Wasser weihen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/holy-water.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ber&uuml;hrtes, reines Wasser wird zu heiligem @Compendium[ds4.equipment.RoXGTPdisjn6AdYK]{Weihwasser}. Bei jeder Anwendung des Zaubers stellt der Heiler eine Anzahl an Weihwassereinheiten (etwa 1/2 Liter) gleich dem halbierten Probenergebnis her, gen&uuml;gend &bdquo;normales&ldquo; Wasser als Rohstoff vorausgesetzt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3831,20 +4339,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344639,
+            "modifiedTime": 1668995459352,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "TKx3LO5ZWQuKpK04",
         "name": "Schutzkuppel",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/shiny-omega.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine Schutzkuppel mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, solange er sich konzentriert (z&auml;hlt als ganze Aktion).</p>\n<p>Die unbewegliche Kuppel ist von beiden Seiten unpassierbar &ndash; weder Angriffe, Personen noch Zauber wie @Compendium[ds4.spells.ANV77WNlbZFRMssv]{Teleport}&nbsp;gelangen hindurch.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3891,20 +4407,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344643,
+            "modifiedTime": 1668995459359,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "TVsayZ3WkUxyzKbL",
         "name": "Tierbeherschung",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/charging-bull.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg wird das Tier zu einem willenlosen Sklaven des Zauberwirkers. Es befolgt alle seine einsilbigen Befehle, auch wenn diese den eigenen Tod bedeuten k&ouml;nnen.</p><p>Ein Zauberwirker kann niemals mehr als VE Tiere gleichzeitig durch diesen Zauber beherrschen.</p><p>Endet der Zauber, nimmt das Tier wieder sein urspr&uuml;ngliches Verhalten an.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -3951,20 +4475,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344646,
+            "modifiedTime": 1668995459365,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "USNJNNF2jDaS6BDQ",
         "name": "Zauberleiter",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/ladder.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine magische Leiter entsteht, die bis zu VE x Zauberwirkerstufe Meter hoch sein kann.</p><p>Die Leiter steht fest im Raum und ben&ouml;tigt keinen Halt. Sie bleibt, solange der Zauberwirker sich ununterbrochen konzentriert (z&auml;hlt als ganze Aktion).</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4011,20 +4543,28 @@
                 "sorcerer": 4
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344664,
+            "modifiedTime": 1668995459367,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "VGeMfTNSKWzNGm6r",
         "name": "Telekinese",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Mit diesem Zauber l&auml;sst der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1 m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (z&auml;hlt als ganze Aktion).</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -4071,20 +4611,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344670,
+            "modifiedTime": 1668995459371,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "VIRaUl51s1vnDHUt",
         "name": "Bannen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/magic-palm.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber vernichtet feindliche D&auml;monen, Elementare und Untote im Wirkungsradius. Maximal wird eine Anzahl von Wesenheiten vernichtet, die der halbierten Stufe des Zauberwirkers entspricht. Bei zu vielen Wesenheiten entscheidet der Zufall, welche betroffen sind. Alternativ k&ouml;nnen auch bestimmte, einzelne Wesenheiten als Ziel des Bannes bestimmt werden. Pro misslungenen Bannversuch steigt die Schwierigkeit um 2.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4131,20 +4679,28 @@
                 "sorcerer": 14
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344676,
+            "modifiedTime": 1668995459375,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "VjvrapwDmBvGYmfj",
         "name": "Arkanes Schwert",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.</p>\n<p>Innerhalb dieses Wirkungsbereiches k&auml;mpft es v&ouml;llig selbstst&auml;ndig, h&ouml;rt jedoch auf gedankliche Kampfkommandos seines Beschw&ouml;reres wie &bdquo;Greif den gro&szlig;en Troll an&ldquo; oder &bdquo;Sch&uuml;tze mich&ldquo;.</p>\n<p>Bewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.</p>\n<p>Das Schwert l&ouml;st sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.</p>\n<p>S&auml;mtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.</p>\n<p>Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4191,20 +4747,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344678,
+            "modifiedTime": 1668995459381,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "WETUfLs0pbo1odAp",
         "name": "Versetzen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/body-swapping.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das einwilligende Ziel wird bis zu Probenergebnis / 2 Meter weit teleportiert, eine klare Sichtlinie vorausgesetzt.</p><p>Reicht die ermittelte Entfernung nicht aus, um den Zielpunkt zu erreichen, wird der Charakter dennoch &ndash; so weit wie m&ouml;glich &ndash; in dessen Richtung versetzt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4251,20 +4815,28 @@
                 "sorcerer": 6
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344681,
+            "modifiedTime": 1668995459385,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "WkZBOsMblhcrPRUF",
         "name": "Lauschen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/human-ear.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann sein H&ouml;rzentrum an einen bis zu VE x 5 Meter entfernten Punkt verlagern (eine klare Sichtlinie vorausgesetzt) und vernimmt dadurch alles, was dort zu h&ouml;ren ist, als w&uuml;rde er sich dort befinden.</p><p>Dieser Punkt kann eine freie Stelle im Raum sein oder auch ein Kleidungsst&uuml;ck des Belauschten.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4311,20 +4883,28 @@
                 "sorcerer": 2
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344685,
+            "modifiedTime": 1668995459390,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ZF5cwMCnw4Uf1MCz",
         "name": "Segen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/holy-hand-grenade.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker und bis zu VE x 2 Kameraden in VE x 2 Meter Umkreis werden gesegnet.</p>\n<p>F&uuml;r die Dauer des Zauberspruchs erhalten sie auf alle Proben einen PW-Bonus von +1.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4371,20 +4951,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344690,
+            "modifiedTime": 1668995459395,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ZXBYdYAtcs3FoTAx",
         "name": "Reinigen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/shower.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber reinigt eine ungewaschene Person, einen Gegenstand (wie einen schlammbesudelten Umhang) oder auch eine Mahlzeit (von Bakterien, F&auml;ulnis und Gift).</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4431,20 +5019,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344695,
+            "modifiedTime": 1668995459410,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ZdlsX5F803JJEat6",
         "name": "Magische Rüstung",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-mail.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Die Lebenskraft des Charakters erh&ouml;ht sich um das Wurfergebnis. Erh&auml;lt der Zauberwirker Schaden, kostet ihn das zuerst immer die (nicht heilbare) Lebenskraft der magischen R&uuml;stung, bevor es an die eigene Lebenskraft geht. Die LK der magischen R&uuml;stung bleiben erhalten, bis sie durch Schaden verloren sind, oder wenn der Charakter den Zauber abermals anwendet.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4491,20 +5087,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344699,
+            "modifiedTime": 1668995459415,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "aDitBSXiHFI67zDZ",
         "name": "Wolke der Reue",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/tear-tracks.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine unsichtbare Wolke der Reue mit einem Radius von maximal VE in Metern entsteht.</p><p>Jeder Charakter innerhalb der Wolke empfindet ein unterschwelliges Schuldgef&uuml;hl, wirkt leicht verunsichert und erh&auml;lt dadurch -1 auf alle Proben.</p><p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4551,20 +5155,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344707,
+            "modifiedTime": 1668995459419,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "apMuLg0knKnmC2Wv",
         "name": "Körperexplosion",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/mine-explosion.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauber versucht das Ziel zur Explosion zu bringen. Der verursachte Schaden entspricht dem vierfachen Probenergebnis, das Ziel w&uuml;rfelt Abwehr ohne Panzerungsboni von Gegenst&auml;nden.</p>\n<p>Der Zauber ist gegen k&ouml;rperlose Wesen &ndash; wie beispielsweise @Compendium[ds4.creatures.cE5kI3uqXWQrCaI5]{Geister} &ndash; nicht einsetzbar.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -4611,20 +5223,28 @@
                 "sorcerer": 20
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344714,
+            "modifiedTime": 1668995459424,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "b5RFJWPaYbpXNpsv",
         "name": "Schattenlanze",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.tPFiElqQuvih76gd]{Schattenpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -4671,20 +5291,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344719,
+            "modifiedTime": 1668995459428,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "bGs9MiTMj6k4d1Nl",
         "name": "Skelette erwecken",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/skoll/raise-skeleton.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Schwarzmagier kann eine maximale Anzahl von @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten} (<strong>DS4</strong> S. 122) im Wirkungsradius gleich seiner eigenen Stufe zu untotem Leben erwecken. Die Skelette ben&ouml;tigen drei Kampfrunden, um sich zu erheben, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4731,20 +5359,28 @@
                 "sorcerer": 6
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344722,
+            "modifiedTime": 1668995459430,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "bKCGwIne0uoWZiY0",
         "name": "Schleudern",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauberspruch, gegen den das Ziel keine Abwehr w&uuml;rfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.</p>\n<p>Das Ziel erh&auml;lt f&uuml;r die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr w&uuml;rfelt.</p>\n<p>Nach dem Fortschleudern liegt das Ziel immer am Boden.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -4791,20 +5427,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344726,
+            "modifiedTime": 1668995459437,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "c9confMPTK2Q7AfX",
         "name": "Niesanfall",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/energy-breath.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg kann das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, sich vor lauter Niesen nur (mit halbiertem Laufen-Wert) bewegen, bis der Spruchwirker wieder an der Reihe ist.</p>\n<p>Der Niesanfall endet vorzeitig, sollte das Ziel Schaden erhalten.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -4851,20 +5495,28 @@
                 "sorcerer": 3
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344729,
+            "modifiedTime": 1668995459445,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "cggG4v6EBPmEZuAQ",
         "name": "Waffe des Lichts",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/aspergillum.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Die anvisierte Waffe erstrahlt mit der heiligen Kraft des Lichts.</p>\n<p>Die folgenden Effekte gelten nur, wenn ein Charakter mit dem Talent <strong>Diener des Lichts</strong> die Waffe benutzt:</p>\n<p>F&uuml;r die Dauer des Zauberspruchs wird der WB der Waffe um +1 erh&ouml;ht und ihr Schaden gilt als magisch.</p>\n<p>Jedesmal, wenn mit der Waffe Schaden verursacht wird, erh&ouml;ht sich die Abwehr des Waffentr&auml;gers um 1.</p>\n<p>Dieser Effekt endet, wenn die Zauberdauer abgelaufen ist oder der Charakter die Waffe fallen l&auml;sst.</p>\n<p><em>Waffe des Lichts</em> kann man nicht mit @Compendium[ds4.spells.gJ3Z8y7i6LWjSMKJ]{Flammenklinge}, @Compendium[ds4.spells.Gc5G9kixOqNbuwp1]{Frostwaffe} oder @Compendium[ds4.spells.RUfE7hqqHCKMEMbh]{Schattenklinge}&nbsp;kombinieren.</p>\n<p>Charaktere mit dem Talent <strong>Diener der Dunkelheit</strong> k&ouml;nnen diesen Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -4911,20 +5563,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344734,
+            "modifiedTime": 1668995459458,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "d1PUhzL8wuBe3mTl",
         "name": "Magie entdecken",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/sparkles.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Scheitert ein Zauberwirker, die Magie einer &Ouml;rtlichkeit, eines Objektes oder eines Wesen zu ersp&uuml;ren (<strong>DS4</strong> S. 47), kann er s&auml;mtliche Magie im Wirkungsbreich &ndash; nur f&uuml;r ihn sichtbar &ndash; mit Hilfe dieses Zaubers f&uuml;r kurze Zeit aufleuchten sehen, sofern sie nicht verborgen ist (unter einem Umhang, in einer Truhe usw.).</p>\n<p>Betrachtet man Zauberwirker, leuchten diese ebenfalls kurz auf, je heller, desto m&auml;chtiger ist die Magie in ihnen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -4971,20 +5631,28 @@
                 "sorcerer": 1
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344738,
+            "modifiedTime": 1668995459463,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "dPGm1Ji2U0fJxnT3",
         "name": "Schatten erwecken",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form t&ouml;dlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequ&auml;ltem Unleben erwecken. Die Schatten ben&ouml;tigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5031,20 +5699,28 @@
                 "sorcerer": 13
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344742,
+            "modifiedTime": 1668995459468,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "dpz383XbGFXEsGot",
         "name": "Schutzschild",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel erh&auml;lt das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5091,20 +5767,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344746,
+            "modifiedTime": 1668995459479,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "dt2E4g7iwVqTSlMl",
         "name": "Kleiner Terror",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/cathelineau/dread.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg fliehen betroffene Ziele &ndash; maximal eine Anzahl gleich der halbierten Stufe des Zauberwirkers &ndash; so schnell wie m&ouml;glich in panischer Angst und k&ouml;nnen erst nach Ablauf der Zauberdauer wieder umkehren. Der Effekt endet bei jedem Fliehenden, der Schaden erleidet.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5151,20 +5835,28 @@
                 "sorcerer": 4
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344750,
+            "modifiedTime": 1668995459485,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "duf86LKvOIyDXJbc",
         "name": "Wiederbelebung",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/heart-wings.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber belebt einen Charakter, der nicht eines nat&uuml;rlichen Todes starb, wieder zum Leben mit 1 LK.</p>\n<p>Das Ziel darf h&ouml;chstens seit W20 Tagen tot sein und verliert bei der Wiederbelebung permanent 1 Punkt K&Ouml;R (<strong>DS4</strong> S. 42).</p>\n<p>Charaktere mit K&Ouml;R 1 k&ouml;nnen folglich also nicht mehr mit Hilfe dieses Zauberspruchs wiederbelebt bleiben.</p>\n<p>Zu beachten ist, dass dieser Zauber keine besonderen Verletzungen heilt &ndash; beispielsweise sollte ein aufgeschlitzte Kehle oder ein zerstampfter K&ouml;rper vor der Wiederbelebung mit dem Zauber @Compendium[ds4.spells.pmYcjLXv1EB9bM59]{Allheilung}&nbsp;behandelt werden, um ein erneutes Ableben gleich nach der Wiederbelebung zu verhindern.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5211,20 +5903,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344757,
+            "modifiedTime": 1668995459492,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "dzYAc9ti7ghhkyiX",
         "name": "Magisches Schloss",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber verschlie&szlig;t auf magische Weise eine Klappe, Truhe, T&uuml;r oder &auml;hnliche &Ouml;ffnung.</p>\n<p>Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu &ouml;ffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme &ouml;ffnen.</p>\n<p>Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verst&auml;rken.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5271,20 +5971,28 @@
                 "sorcerer": 1
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344760,
+            "modifiedTime": 1668995459496,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "eMeuOnBODch7D9dm",
         "name": "Rost",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/rusty-sword.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber l&auml;sst bei Erfolg eine nichtmagische Waffe oder ein nichtmagisches R&uuml;stungsteil aus Metall augenblicklich zu rostigem Staub zerfallen.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -5331,20 +6039,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344764,
+            "modifiedTime": 1668995459501,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "eMilydZd4gqDUsff",
         "name": "Trugbild",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausma&szlig;e maximal VE/2 Kubikmeter betragen k&ouml;nnen. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) &ndash; abz&uuml;glich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe &ndash; durchschaubar.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5391,20 +6107,28 @@
                 "sorcerer": 7
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344792,
+            "modifiedTime": 1668995459508,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "eNefaoD15JrT4ixR",
         "name": "Durchsicht",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/sunglasses.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann durch nichtmagische, unbelebte Objekte VE/2 Meter weit sehen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5451,20 +6175,28 @@
                 "sorcerer": 3
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344798,
+            "modifiedTime": 1668995459513,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "eYy2tF4LpHth18t6",
         "name": "Federgleich",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/two-feathers.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel &ndash; samt seiner getragenen Ausr&uuml;stung &ndash; kann aus einer H&ouml;he gleich dem doppelten Probenergebniss in Metern sanft wie ein Feder ungelenkt zu Boden gleiten (1 m pro Kampfrunde).</p>\n<p>Der federgleiche Fall muss sp&auml;testens 1 Minute, nachdem der Zauber gewirkt wurde, begonnen werden, sonst verf&auml;llt sein Effekt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5511,20 +6243,28 @@
                 "sorcerer": 3
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344808,
+            "modifiedTime": 1668995459517,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ftDPIhLCVRLRpOix",
         "name": "Elementar herbeirufen (Wasser)",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/ifrit.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber ruft ein Wasserelementar von seiner Ebene herbei. Wasserelementare (@Compendium[ds4.creatures.ZJF6ieo8O0GXfgwz]{Wasserelementar I}, @Compendium[ds4.creatures.Xn7g2PB1rXvllwRi]{Wasserelementar II}, @Compendium[ds4.creatures.dlrDPQ3is4NkzZJB]{Wasserelementar III}, <strong>DS4</strong> S. 110-112) existieren in drei verschiedenen Elementarstufen (I-III), zwischen denen man frei w&auml;hlen kann. Elementare verachten die niederen Wesen, die es wagen, sie herbeizurufen, k&ouml;nnen ihnen bei einer erfolgreichen Herbeirufung aber nichts anhaben und k&auml;mpfen nur, wenn man sie angreift oder ihr Herbeirufer es befiehlt.</p>\n<p><strong>Auftr&auml;ge:</strong> Ein Elementar kann erst auf seine Existenzebene zur&uuml;ckkehren, wenn es f&uuml;r seinen Beschw&ouml;rer eine Anzahl von Auftr&auml;gen gleich dessen hablierter VE ausgef&uuml;hrt hat (Elementare verstehen immer die Sprache ihres Herbeirufers). Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: &bdquo;Begebe Dich zu dem Dorf dort vorne (Auftrag 1) und entz&uuml;nde die Strohd&auml;cher (Auftrag 2).&ldquo; Wird das Elementar vor Ablauf der Zauberdauer entlassen oder hat es alle Auftr&auml;ge erf&uuml;llt, kehrt es augenblicklich zur&uuml;ck auf seine Ebene. Nach jeder Stunde besteht zudem eine Chance von 1&ndash;5 auf W20, dass es sich befreit und sofort verschwindet.</p>\n<p><strong>Elementarportale:</strong> Um ein Elementar zu beschw&ouml;ren, wird immer sein Element in irgendeiner Form ben&ouml;tigt, das als Portal dient, um das Elementar von seiner Ebene zu rufen. So kann man unter Wasser keine Feuer- oder Luftelementare beschw&ouml;ren, wohl aber Wasserlementare. Die Gr&ouml;&szlig;e des Portals regelt, wieviel Elementarstufen insgesamt herbeigerufen werden k&ouml;nnen. Dabei ist die Stufe senk- und aufsplittbar: Beispielsweise kann man mit einem Lagerfeuer ein Elementar der Stufe II herbeirufen. Alternativ kann man auch zwei Elementare der Stufe I herbeirufen oder gar nur eins. Die Stufensumme, die am Ende insgesamt herbeigerufen wird (I-III), wird mit 5 multipliziert und ergibt den Malus auf den ZB. Die Gr&ouml;&szlig;e des Elementarportals gibt wiederum einen Herbeirufungsbonus (HB) auf die Zaubern-Probe.</p>\n<p><strong>Misslungenes Herbeirufen:</strong> Ein Elementar wird auch herbeigerufen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Herbeirufers. Ein fehlerhaft herbeigerufenes Elementar hat nur ein Ziel im Sinn: Seinen Herbeirufer zu vernichten, damit es bereits vor Ablauf der Zauberdauer wieder auf seine eigene Heimatebene zur&uuml;ckkehren kann.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 40.1235%; height: 29px;\">Elementarportal</th>\n<th class=\"align-center\" style=\"width: 12.8877%; height: 29px; text-align: center;\">Stufe</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\"><strong>Wasser:</strong> Pf&uuml;tze/Regen/Wassertonne</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">I</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\"><strong>Wasser:</strong> Brunnen/Teich/Weiher o.&auml;.</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">II</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"height: 29px; width: 40.1235%;\"><strong>Wasser:</strong> Fluss/Meer/See</td>\n<td class=\"align-center\" style=\"height: 29px; width: 12.8877%; text-align: center;\">III</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 30px;\">\n<th style=\"height: 30px; width: 40.1235%;\">Gr&ouml;&szlig;e des Elementarportals</th>\n<th class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">HB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 30px;\">\n<td style=\"height: 30px; width: 40.1235%;\">Pro m&sup2; Wasserfl&auml;che</td>\n<td class=\"align-center\" style=\"height: 30px; width: 12.8877%; text-align: center;\">+1*</td>\n</tr>\n</tbody>\n</table>\n<p><em>*: Maximal erreichbarer Bonus entspricht VE</em></p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5571,20 +6311,28 @@
                 "sorcerer": 16
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344817,
+            "modifiedTime": 1668995459519,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "gJ3Z8y7i6LWjSMKJ",
         "name": "Flammenklinge",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/shard-sword.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann eine Metallklinge in lodernde Flammen h&uuml;llen. Dabei handelt es sich um ein magisches Feuer, das keinen Sauerstoff ben&ouml;tigt und dessen Flammenfarbe der Zauberwirker frei bestimmen kann.</p>\n<p>F&uuml;r die Dauer des Zauberspruchs wird der WB der Waffe um +1 erh&ouml;ht und ihr Schaden gilt als magisch.</p>\n<p>Ein Immersieg bei einem Angriff erzeugt eine kleine Explosion, wodurch der erw&uuml;rfelte Schaden in dieser Kampfrunde um zus&auml;tzliche W20 erh&ouml;ht wird.</p>\n<p><em>Flammenklinge</em> ist nicht mit @Compendium[ds4.spells.Gc5G9kixOqNbuwp1]{Frostwaffe}&nbsp;kombinierbar.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -5631,20 +6379,28 @@
                 "sorcerer": 4
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344829,
+            "modifiedTime": 1668995459523,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "gLzyooEA8RBya37o",
         "name": "Putzteufel",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/magic-broom.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker erschafft einen kleinen, magischen Diener, der f&uuml;r ihn unglaublich flink putzt, aufr&auml;umt und packt.</p>\n<p>Ansonsten ist der Putzteufel v&ouml;llig un&uuml;tz, befolgt keine andersartigen Befehle und verpufft bei Schaden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5691,20 +6447,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344835,
+            "modifiedTime": 1668995459528,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "gePnhgqnsmdEbj3Z",
         "name": "Kettenblitz",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-lightning.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner N&auml;he &uuml;berspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen.</p>\n<p>Getroffene Gegner in Metallr&uuml;stung d&uuml;rfen keine Abwehr gegen einen Kettenblitz w&uuml;rfeln.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -5751,20 +6515,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344849,
+            "modifiedTime": 1668995459532,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "htK3mzAMFbTwYRTR",
         "name": "Heilbeeren",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/cherry.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Heiler ben&ouml;tigt frische Beeren, kleine N&uuml;sse, schmackhafte Bl&auml;tter o. &auml;. f&uuml;r diesen Zauber. Insgesamt wird von ihnen eine Anzahl gleich dem Probenergebnis (bei Druiden x 2) mit einem Heileffekt versehen: Jede Heilbeere heilt augenblicklich 1 LK (pro Aktion k&ouml;nnen bis zu 10 Heilbeeren verzehrt werden). Die Heilbeeren verlieren nach VE Tagen ihre Wirkung, oder wenn der Heiler den Zauber erneut anwendet.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5811,20 +6583,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344856,
+            "modifiedTime": 1668995459536,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "iH2NtsJtMfG0ZAU3",
         "name": "Frostschock",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Ein Eisstrahl schie&szlig;t aus den H&auml;nden des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zul&auml;ssig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erh&auml;lt.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -5871,20 +6651,28 @@
                 "sorcerer": 16
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344862,
+            "modifiedTime": 1668995459538,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ifRUXwqnjd1SCcRG",
         "name": "Feuerball",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/fire-tail.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker schie&szlig;t einen flammenden Ball auf seine Gegner, der in einer feurigen Explosion &ndash; ihr Radius entspricht der VE des Zauberwirkers in Metern &ndash; endet, welche nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses verursacht.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -5931,20 +6719,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344864,
+            "modifiedTime": 1668995459540,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ip0DVeb1YeNrEeUu",
         "name": "Öffnen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/padlock-open.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>&Ouml;ffnet ein Schloss, ohne es zu besch&auml;digen. Der normalerweise immer +0 betragende Schlosswert (SW) kann durch bessere Qualit&auml;t oder den Zauberspruch @Compendium[ds4.spells.dzYAc9ti7ghhkyiX]{Magisches Schloss} erh&ouml;ht werden.</p>\n<p>Misslingt der Zauber, kann der Zauberwirker es erneut versuchen. Jeder Folgewurf senkt den PW der Zaubern-Proben bei diesem speziellen Schloss jedoch um jeweils 2.</p>\n<p>Dieser kumulative Malus gegen dieses eine Schloss erlischt erst, wenn der Zauberwirker eine neue Stufe erreicht.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -5991,20 +6787,28 @@
                 "sorcerer": 1
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344866,
+            "modifiedTime": 1668995459542,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kOCHuBrtIXOwoZ1J",
         "name": "Zaubertrick",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/magic-hat.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauberspruch erzeugt kleine, unsch&auml;dliche Illusionen. Beispielsweise kann der Zauberwirker schwebende B&auml;lle zaubern oder die Illusion eines Kaninchens aus einem Hut ziehen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6051,20 +6855,28 @@
                 "sorcerer": 1
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344867,
+            "modifiedTime": 1668995459544,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kudkdrpMU0C83vM7",
         "name": "Feuerstrahl",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray-small.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker schie&szlig;t einen Feuerstrahl auf einen Feind, dessen Schaden dem Probenergebnis entspricht.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -6111,20 +6923,28 @@
                 "sorcerer": 1
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344868,
+            "modifiedTime": 1668995459545,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "l8o3vG0kW9qvFmBY",
         "name": "Nahrung zaubern",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/potato.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker b&uuml;ndelt die magische Energien um sich herum und erschafft daraus die Grundzutat einer einfachen Mahlzeit, wie etwa Linsen, Reis oder R&uuml;ben.</p><p>Maximal kann der Zauberwirker gen&uuml;gend Zutaten f&uuml;r eine Anzahl von Mahlzeiten (von denen ein Erwachsener 3 pro Tag ben&ouml;tigt) gleich seiner Stufe erschaffen</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6171,20 +6991,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344869,
+            "modifiedTime": 1668995459547,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "lQJvJQFzSxfriOlc",
         "name": "Tanz",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/ballerina-shoes.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, kann f&uuml;r die Dauer des Zauberspruchs nur tanzen (und dabei h&ouml;chstens 1 m pro Kampfrunde laufen).</p><p>Das groteske Schauspiel endet vorzeitig, sollte das Ziel Schaden erhalten.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -6231,20 +7059,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344870,
+            "modifiedTime": 1668995459548,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "lSIJsq1WJbNTpV9F",
         "name": "Giftschutz",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/aura.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel erh&auml;lt einen Bonus auf Abwehr-Proben gegen Gifte in H&ouml;he der Stufe des Zauberwirkers. Der alleinige Bonus (ohne den normalen Abwehr-Wert) wirkt auch gegen Gifte, bei denen normalerweise keine Abwehr erlaubt ist.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6291,20 +7127,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344871,
+            "modifiedTime": 1668995459552,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "lj8NQ5l4wLWmYcEt",
         "name": "Lichtpfeil",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/middle-arrow.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Gegen den Schaden dieses Zielzaubers erhalten @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit (Settingoption)} einen Malus von 2 auf ihre Abwehr.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} k&ouml;nnen diesen Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -6351,20 +7195,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344872,
+            "modifiedTime": 1668995459556,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "mBFPKvtK3Rmq7CFY",
         "name": "Zombies erwecken",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/skoll/raise-zombie.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Schwarzmagier kann eine maximale Anzahl an Leichen gleich seiner eigenen Stufe im Wirkungsradius zu untotem Leben erwecken.</p>\n<p>Die @Compendium[ds4.creatures.rLUCyWfSBebB8cSC]{Zombies} (<strong>DS4</strong> S. 125) ben&ouml;tigen drei Kampfrunden, um sich zu erheben, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6411,20 +7263,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344873,
+            "modifiedTime": 1668995459558,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "mYZ3gFtRJASLL9pv",
         "name": "Wasserwandeln",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/walk.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel des Zaubers kann eine Anzahl von Runden gleich dem Probenergebnis auf Wasser laufen, als bef&auml;nde es sich an Land.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6471,20 +7331,28 @@
                 "sorcerer": 9
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344875,
+            "modifiedTime": 1668995459559,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "mg3rChUVQrZ09gCW",
         "name": "Schattensäule",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/bubbling-beam.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.b5RFJWPaYbpXNpsv]{Schattenlanze}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} ebenfalls einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung}&nbsp;addieren ihren Talentrang auf den PW der Zielzaubern-Probe Schattens&auml;ule.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -6531,20 +7399,28 @@
                 "sorcerer": 15
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344876,
+            "modifiedTime": 1668995459563,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nR6Wbt9k2c8SBVpT",
         "name": "Unsichtbares sehen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/invisible-face.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel erh&auml;lt f&uuml;r die Dauer des Zauberspruchs die F&auml;higkeit, unsichtbare Objekte und Lebewesen ganz normal erkennen zu k&ouml;nnen.</p>\n<p>Magie, magische Effekte &ndash; bis auf den Zauberspruch @Compendium[ds4.spells.EXqdD6yddQ4c0zAw]{Unsichtbarkeit}&nbsp;&ndash; oder auch verborgene Fallen gelten nicht als unsichtbar in Bezug auf diesen Zauberspruch.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6591,20 +7467,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344878,
+            "modifiedTime": 1668995459565,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "niQVUxJHzdMDlwXc",
         "name": "Verwirren",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln f&uuml;r die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte&hellip;</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1&ndash;5</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6&ndash;10</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; l&auml;uft verwirrt in eine zuf&auml;llige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11&ndash;15</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6651,20 +7535,28 @@
                 "sorcerer": 5
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344879,
+            "modifiedTime": 1668995459567,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pFPofa4TEi69slEy",
         "name": "Heilende Aura",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/beams-aura.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Heiler und alle seine Gef&auml;hrten in einem Radius von VE in Metern erhalten 1 LK jede Kampfrunde geheilt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6711,20 +7603,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344880,
+            "modifiedTime": 1668995459568,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pUhIT77TSIDrv9Pi",
         "name": "Magie identifizieren",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/magic-axe.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Offenbart dem Zauberwirker die Quelle und/oder Funktion der Magie eines Objektes oder einer &Ouml;rtlichkeit.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6771,20 +7671,28 @@
                 "sorcerer": 1
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344882,
+            "modifiedTime": 1668995459570,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pmYcjLXv1EB9bM59",
         "name": "Allheilung",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/healing.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber heilt s&auml;mtliche Verletzungen und schlie&szlig;t jede noch so gro&szlig;e Wunde, ohne Narben zu hinterlassen. Selbst abgetrennte Gliedma&szlig;en (sofern nicht mehr als W20 Stunden abgetrennt) lassen sich mit diesem Spruch wieder anf&uuml;gen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6831,20 +7739,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344883,
+            "modifiedTime": 1668995459571,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "rojd8AL3iXmGfc5m",
         "name": "Schweig",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/silenced.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, verstummt f&uuml;r die Dauer des Zauberspruchs. Verstummte Zauberwirker k&ouml;nnen solange nur wortlos zaubern (<strong>DS4</strong> S. 47).</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -6891,20 +7807,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344886,
+            "modifiedTime": 1668995459584,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "s31yIj9viKMLyaen",
         "name": "Schutzschild dehnen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/alarm-clock.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Verdoppelt die erw&uuml;rfelte Dauer eines @Compendium[ds4.spells.dpz383XbGFXEsGot]{Schutzschild}-Zaubers, der bereits auf das Ziel wirkt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -6951,20 +7875,28 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344888,
+            "modifiedTime": 1668995459586,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "s3nfDjJjDtiHGKzm",
         "name": "Verdampfen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/smoking-orb.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel beginnt vor magischer Hitze regelrecht zu verdampfen. Der innerlich wirkende Schaden entspricht dem dreifachen Probenergebnis, das Ziel w&uuml;rfelt seine Abwehr ohne die Panzerungsboni von seinen Gegenst&auml;nden.</p>\n<p>Der Zauber ist gegen wasserlose Wesen &ndash; wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skelette} oder @Compendium[ds4.creatures.tYcKw69Feoy3B6hG]{Feuerelementare} &ndash; nicht einsetzbar.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -7011,20 +7943,28 @@
                 "sorcerer": 18
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344889,
+            "modifiedTime": 1668995459588,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "sKCHnXV6c4w1CJWf",
         "name": "Totengespräch",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/half-dead.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann den Geist eines Toten befragen, dieser muss ihm antworten, allerdings nicht automatisch wahrheitsgem&auml;&szlig;.</p>\n<p>Maximal wirkt der Zauber VE Minuten oder bis dem Geist VE Fragen gestellt wurden, die dieser nur mit &bdquo;Ja&ldquo; oder &bdquo;Nein&ldquo; beantwortet. Der Geist versteht die Sprache des Zauberwirkers und antwortet in dieser.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7071,20 +8011,28 @@
                 "sorcerer": 9
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344891,
+            "modifiedTime": 1668995459590,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "tBWEyulMfJFzPuWM",
         "name": "Magie bannen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/magic-swirl.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker bannt permanent einen Zauberspruch oder magischen Effekt. Die Probe wird durch die Stufe des Wesens, welches den Zauber wirkte, gemindert.</p>\n<p>Versucht man den Zauberspruch gegen ein magisches Wesen (worunter auch Zauberwirker fallen) anzuwenden, gilt dessen halbierte LK als Malus auf die Probe. Bei einem Erfolg wird das Ziel aber nicht automatisch gebannt, sondern erh&auml;lt nicht abwehrbaren Schaden in H&ouml;he des doppelten Probenergebnisses. Stirbt das Ziel, verschwindet es spurlos samt seiner getragenen Ausr&uuml;stung.</p>\n<p>Sollte der bannende Charakter die Probe jedoch nicht schaffen, kann er selbst zum Ziel des Zaubers werden: Der Zauberwirker w&uuml;rfelt augenblicklich und aktionsfrei erneut den Zauber &ndash; allerdings ist er diesmal selbst das Ziel. Alle angewendeten, verst&auml;rkenden Zaubereffekte (beispielsweise durch Talente), gelten auch bei diesem zweiten Wurf.</p>\n<p>Die gleiche Prozedur kommt zur Anwendung, wenn der Zauberwirker versucht, den magischen Effekt eines Gegenstandes zu bannen. Der ZB-Malus bei Gegenst&auml;nden entspricht dabei der Stufesumme all derjenigen, die diesen Gegenstand erschufen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7131,20 +8079,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344893,
+            "modifiedTime": 1668995459592,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "tPFiElqQuvih76gd",
         "name": "Schattenpfeil",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/energy-arrow.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Gegen den Schaden dieses Zielzaubers erhalten @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -7191,20 +8147,28 @@
                 "sorcerer": 2
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344895,
+            "modifiedTime": 1668995459593,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "tZJoj1PGrRGe9eMV",
         "name": "Gasgestalt",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Das Ziel &ndash; samt seiner getragenen Ausr&uuml;stung &ndash; wird gasf&ouml;rmig und kann durch jede noch so kleine &Ouml;ffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht m&ouml;glich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7251,20 +8215,28 @@
                 "sorcerer": 18
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344896,
+            "modifiedTime": 1668995459594,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "tqJ8DBLXcnCfrG3t",
         "name": "Verlangsamen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/snail.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieser Zauber halbiert den Laufen-Wert von einer maximalen Anzahl von Zielen gleich der halbierten Stufe des Zauberwirkers.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7311,20 +8283,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344897,
+            "modifiedTime": 1668995459596,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "uAgln8KHIaeK9G1I",
         "name": "Zauberabklang",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/backward-time.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Mit diesem Zauber kann versucht werden, die Abklingzeit eines zuvor (innerhalb der letzten VE Kamfprunden) erfolgreich gewirkten Zauberspruchs wieder auf Null zu senken.</p><p>Misslingt die Probe, kann man den <em>Zauberabklang</em> bei diesem speziellen Zauberspruch erst wieder versuchen, wenn der Zauberwirker ihn abermals gewirkt hat.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7371,20 +8351,28 @@
                 "sorcerer": 9
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344898,
+            "modifiedTime": 1668995459598,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "uryiDdwKAwbASnuH",
         "name": "Vergrößern",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/expand.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Die K&ouml;rpergr&ouml;&szlig;e des freiwilligen Ziels &ndash; samt seiner Ausr&uuml;stung &ndash; verdoppelt sich augenblicklich. Charaktere nehmen die Gr&ouml;&szlig;enkategorie &bdquo;gro&szlig;&ldquo; (<strong>DS4</strong> S. 104) an.</p><p>F&uuml;r die Dauer des Zauberspruchs werden K&Ouml;R, ST und H&Auml; sowie Laufen verdoppelt.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7431,20 +8419,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344899,
+            "modifiedTime": 1668995459599,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "wZYElRaDmhqgzUvQ",
         "name": "Gehorche",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7491,20 +8487,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344901,
+            "modifiedTime": 1668995459601,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "wnYRgIjVtIhL26eg",
         "name": "Botschaft",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/envelope.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Beauftragt ein geisterhaftes Abbild des Zaubernden bei einem ihm bekannten Wesen in Reichweite zu erscheinen und bis zu VE x 2 Wortsilben zu zitieren.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7551,20 +8555,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344902,
+            "modifiedTime": 1668995459602,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "xR5aBGFz3916e82x",
         "name": "Spionage",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/spy.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker begibt sich in einen trance&auml;hnlichen Zustand, in dem seine optischen und akustischen Sinne sich von seinem K&ouml;rper l&ouml;sen k&ouml;nnen.</p>\n<p>Sein unsichtbarer, h&ouml;render Blick bewegt sich mit einer konstanten Geschwindigkeit von VE Meter pro Kampfrunde und kann durch die kleinsten &Ouml;ffnungen dringen. Der Zauberwirker sieht und h&ouml;rt dabei alles, als w&auml;re er selbst vor Ort.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7611,20 +8623,28 @@
                 "sorcerer": 4
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344903,
+            "modifiedTime": 1668995459603,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "xs7tx8K3ZdQ76u0b",
         "name": "Wolke des Todes",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht.</p>\n<p>Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen k&ouml;nnen sollte.</p>\n<p>Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.</p>\n<p>Sollte der Schwarzmagier &uuml;ber das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit}&nbsp;verf&uuml;gen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.</p>\n<p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7671,20 +8691,28 @@
                 "sorcerer": 13
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344904,
+            "modifiedTime": 1668995459604,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yHUqMy4NoAtu9Tnh",
         "name": "Durchlässig",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/lorc/icicles-aura.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker wird mit samt seiner getragenen Ausr&uuml;stung durchl&auml;ssig und kann f&uuml;r VE/2 Kampfrunden durch nichtmagische, unbelebte Objekte schreiten.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7731,20 +8759,28 @@
                 "sorcerer": 12
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344905,
+            "modifiedTime": 1668995459606,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yy43TiBbip28QRhs",
         "name": "Dämonen beschwören",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/skoll/pentacle.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Mit diesem Zauber beschw&ouml;rt der Zauberwirker einen D&auml;mon aus einer anderen Existenzebene. Der Charakter kann dabei frei w&auml;hlen, was f&uuml;r eine D&auml;monenart (@Compendium[ds4.creatures.RxSUSzQBSTFYHOlV]{Niederer D&auml;mon}, @Compendium[ds4.creatures.LtsbT2DHYKs9Catm]{Hoher D&auml;mon}, @Compendium[ds4.creatures.LgtcLrKtCa496ih6]{Kampfd&auml;mon}, @Compendium[ds4.creatures.JGpIh3oCK1Vx3NnZ]{Kriegsd&auml;mon},@Compendium[ds4.creatures.PKPmkOMLDGwS9QZJ]{D&auml;monenf&uuml;rst}, <strong>DS4</strong> S. 107-108) er beschw&ouml;ren will und ob die Kreatur fliegen k&ouml;nnen soll (was ihre Beschw&ouml;rung aber auch erschwert). Alle D&auml;monen hassen die niederen Wesen, die es wagen, sie zu beschw&ouml;ren, k&ouml;nnen ihnen bei einer erfolgreichen Beschw&ouml;rung aber nichts anhaben. Beschworene D&auml;monen k&ouml;nnen nur jemanden angreifen, wenn ihr Beschw&ouml;rer es ihnen befiehlt oder sie selbst angegriffen werden.</p>\n<p><strong>Auftr&auml;ge: </strong>Ein D&auml;mon kann erst auf seine Existenzebene zur&uuml;ckkehren, wenn er f&uuml;r seinen Beschw&ouml;rer eine Anzahl von Auftr&auml;gen gleich dessen VE ausgef&uuml;hrt hat (D&auml;monen verstehen immer die Sprache ihres Beschw&ouml;rers).</p>\n<p>Dabei kann es sich um das simple Beantworten von Fragen handeln, aber auch komplexere Anweisungen enthalten wie: &bdquo;Folge der Stra&szlig;e bis zur n&auml;chsten Ortschaft (Auftrag 1) und vernichte jeden, dem Du unterwegs begegnest (Auftrag 2).&ldquo;</p>\n<p>Wird der D&auml;mon von seinem Beschw&ouml;rer vor Ablauf der Zauberdauer (VE x 2 Stunden) entlassen oder hat er alle seine Auftr&auml;ge erf&uuml;llt, kehrt er augenblicklich zur&uuml;ck auf seine Existenzebene.</p>\n<p><strong>Beschw&ouml;rungskreise:</strong> Um einen D&auml;mon zu beschw&ouml;ren, wird immer ein Beschw&ouml;rungskreis ben&ouml;tigt. Dieser kann hastig auf den Boden gekritzelt oder in langen Stunden aufwendig gezeichnet werden.</p>\n<p>Je mehr Arbeit in einem Beschw&ouml;rungskreis steckt, desto eher gelingt die Beschw&ouml;rung: Jeder Beschw&ouml;rungskreis verf&uuml;gt &uuml;ber einen Beschw&ouml;renbonus (BB), der die Zaubern-Probe beim Beschw&ouml;ren erleichtert.</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 19px;\">\n<th style=\"width: 74.107%; height: 19px; text-align: center;\">Beschw&ouml;rungskreis zeichnen</th>\n<th style=\"width: 24.9756%; height: 19px; text-align: center;\">BB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Innerhalb 1 Kampfrunde gekritzelt</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">-2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Innerhalb weniger Minuten gefertigt</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+0</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Pro Zeichenstunde (max. VE Stunden)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+1</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Mit Blut gezeichnet</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Nachts gezeichnet</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">13 brennende Kerzen auf Kreis stellen</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+1</td>\n</tr>\n</tbody>\n</table>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 19px;\">\n<th style=\"width: 74.107%; height: 19px; text-align: center;\">Weitere Modifikatoren (Kreis n&ouml;tig)</th>\n<th style=\"width: 24.9756%; height: 19px; text-align: center;\">BB</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Bestimmter D&auml;mon (Name bekannt)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+2</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">D&auml;mon soll fliegen k&ouml;nnen</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">-K&Ouml;R / 2*</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Singsang zum Ende (max. VE / 2 Rd.)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+1 / Rd.</td>\n</tr>\n<tr style=\"height: 19px;\">\n<td style=\"width: 74.107%; height: 19px;\">Todesopfer (intelligentes Wesen)</td>\n<td style=\"width: 24.9756%; height: 19px; text-align: center;\">+K&Ouml;R**</td>\n</tr>\n</tbody>\n</table>\n<p>*: K&Ouml;R des D&auml;monen<br />**: K&Ouml;R des Opfers</p>\n<p><em><strong>Beispiel:</strong><br />Ein hoher D&auml;mon (K&Ouml;R 7 AU 3 = ZB -10), der zudem auch noch fliegen k&ouml;nnen soll (K&Ouml;R 7 / 2 = 3,5, aufgerundet zu 4), w&uuml;rde die Zaubern-Probe um -14 erschweren.</em></p>\n<p><em style=\"font-family: var(--font-primary); font-size: var(--font-size-14);\">Ein Beschw&ouml;rer mit VE 8 k&ouml;nnte, um diesen Malus zu reduzieren, maximal 8 Stunden (+8) in </em><em>der Nacht (+2) den Beschw&ouml;rungskreis zeichnen und 13 Kerzen ringsum entz&uuml;nden (+2).</em></p>\n<p><em>W&uuml;rde er die ihm m&ouml;glichen 4 Kampfrunden (VE / 2) vor der eigentlichen Beschw&ouml;rung noch einen Singsang anstimmen, w&auml;re der endg&uuml;ltige ZB sogar +2 (= -14 + 8 + 2 + 2 + 4).</em></p>\n<p><strong>Misslungenes Beschw&ouml;ren:</strong> Ein D&auml;mon wird auch beschworen, wenn die Zaubern-Probe misslingt, steht dann jedoch nicht unter der Kontrolle seines Beschw&ouml;rers und kann frei handeln. Ein fehlerhaft beschworener D&auml;mon hat nur ein Ziel vor Augen: Augenblicklich seinen Beschw&ouml;rer zu vernichten, wodurch er wieder auf seine Existenzebene zur&uuml;ckkehren kann (ansonsten m&uuml;sste er die Zauberdauer abwarten, ein inakzeptabler Zustand).</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7791,20 +8827,28 @@
                 "sorcerer": 10
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344906,
+            "modifiedTime": 1668995459608,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zWol1q702sjg2b7K",
         "name": "Verborgenes sehen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/secret-door.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann unbelebte Dinge &ndash; die verborgen oder absichtlich versteckt sind (Fallen, Geheimt&uuml;ren u.&auml;.) &ndash; mit Hilfe dieses Zaubers f&uuml;r kurze Zeit aufleuchten sehen, selbst wenn sie durch etwas verdeckt sind, wie ein Vorhang oder ein Beh&auml;ltnis.</p><p>Der Zauber funktioniert nicht bei magischen oder unsichtbaren Objekten.</p>",
             "equipped": false,
             "spellType": "spellcasting",
@@ -7851,20 +8895,28 @@
                 "sorcerer": 8
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344907,
+            "modifiedTime": 1668995459609,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zcuCpowoHDs7eIHn",
         "name": "Wasser teilen",
         "type": "spell",
         "img": "systems/ds4/assets/icons/game-icons/delapouite/zigzag-hieroglyph.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann jegliche Gew&auml;sser teilen und eine 1 m breite Schneise bis zu Grund in sie schlagen, ihre L&auml;nge einzig und allein begrenzt durch den Entfernungsmalus auf Zielzauber (<strong>DS4</strong> S. 43).</p>\n<p>Wird der Zauber gegen fl&uuml;ssige Wesen wie beispielsweise @Compendium[ds4.creatures.ZJF6ieo8O0GXfgwz]{Wasserelementare} eingesetzt, entspricht das Wurfergebnis nicht abwehrbaren Schaden, w&auml;hrend die Zauberdauer nur noch augenblicklich ist.</p>",
             "equipped": false,
             "spellType": "targetedSpellcasting",
@@ -7911,12 +8963,16 @@
                 "sorcerer": null
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995344908,
+            "modifiedTime": 1668995459611,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     }
 ]
diff --git a/packs/talents.json b/packs/talents.json
index 632f613b..9c93d4a1 100644
--- a/packs/talents.json
+++ b/packs/talents.json
@@ -4,7 +4,11 @@
         "name": "Elementare bündeln",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Elementarist auf Wunsch bei einer Herbeirufung eine weitere Elementarstufe (I) herbeirufen.</p>\n<p>Der Elementarist muss vor der Herbeirufung schon festlegen, wie viele der zus&auml;tzlichen Elementare einzeln oder geb&uuml;ndelt &ndash; wodurch sich ihre Stufen (<strong>DS4</strong> S. 53) bis maximal III addieren &ndash; erscheinen sollen. Ein zus&auml;tzliches Elementarportal oder Proben werden daf&uuml;r nicht ben&ouml;tigt, aber der ZB entsprechend gesenkt.</p>\n<p>Sollte die Herbeirufung misslingen, wenden sich alle Elementare &ndash; geb&uuml;ndelte wie ungeb&uuml;ndelte &ndash; gegen den Elementaristen.</p>",
             "rank": {
                 "base": 0,
@@ -12,20 +16,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349428,
+            "modifiedTime": 1668995463435,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "1VAiKGCnqKfNC8AE",
         "name": "Waffenloser Meister",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Kampfm&ouml;nch ist ein Meister des waffenlosen Kampfes, der WB seiner unbewaffneten Angriffe betr&auml;gt +1 pro Talentrang.</p>\n<p>Der normalerweise g&uuml;ltige Bonus von +5 auf Abwehr gegen waffenlose Angriffe entf&auml;llt bei seinen Gegnern, deren Abwehr au&szlig;erdem noch pro Talentrang um 1 gesenkt wird. Au&szlig;erdem erh&auml;lt ein waffenloser Meister +1 auf Abwehr und Initiative pro Talentrang, sofern er keinen Schild und keine Art von R&uuml;stungen bis auf Stoff tr&auml;gt.</p>",
             "rank": {
                 "base": 0,
@@ -33,20 +45,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349448,
+            "modifiedTime": 1668995463478,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "2ASdMhcx0hN3ZpPc",
         "name": "Explosionskontrolle",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter eine Person (auch sich selbst) vor der Wirkung eines seiner eigenen Fl&auml;chenzauber verschonen. Pro Talentrang kann er das Talent einmal pro Kampf einsetzen.</p>",
             "rank": {
                 "base": 0,
@@ -54,20 +74,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349453,
+            "modifiedTime": 1668995463484,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "2jZY66sVnHSIFq7P",
         "name": "Frontheiler",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Heiler einmal alle 24 Stunden die Abklingzeit eines Heilzaubers (so auch @Compendium[ds4.spells.duf86LKvOIyDXJbc]{Wiederbelebung}) ignorieren.</p>",
             "rank": {
                 "base": 0,
@@ -75,20 +103,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349456,
+            "modifiedTime": 1668995463506,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "2zY11r1tKxBzNB0e",
         "name": "Mächtige Erweckung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Nekromant Punkte in H&ouml;he von GEI/2 auf die Kampfwerte eines jeden von ihm erweckten Untoten beliebig verteilen.</p>",
             "rank": {
                 "base": 0,
@@ -96,20 +132,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349457,
+            "modifiedTime": 1668995463514,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "3AkPGw4beW52LIAY",
         "name": "Rüstträger",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter ist es gewohnt, schwere R&uuml;stung zu tragen und sich in ihr zu bewegen. Der durch R&uuml;stung verursachte Malus auf Laufen wird pro Talentrang um 0,5 gemindert.</p>",
             "rank": {
                 "base": 0,
@@ -117,20 +161,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349459,
+            "modifiedTime": 1668995463516,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "42FNsShgm1B6MClC",
         "name": "Ich muss weg!",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter in jedem Kampf f&uuml;r jeweils eine Runde s&auml;mtliche gegen ihn gerichteten Nahkampfangriffe komplett ignorieren.</p>\n<p>Dabei darf er aber seine Gegner nicht attackieren, sondern muss sich dabei um mindestens 2 m von ihnen entfernen.</p>",
             "rank": {
                 "base": 0,
@@ -138,20 +190,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349462,
+            "modifiedTime": 1668995463518,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5LXCr1G1Hmx622V0",
         "name": "Standhaft",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang sinkt die Lebenskraft-Grenze, ab der ein Charakter bewusstlos wird, um jeweils 3.</p>\n<p>Ein Charakter mit Standhaft III wird also erst mit -9 LK bewusstlos, statt schon bei Null. Alles nat&uuml;rlich nur unter der Voraussetzung, dass man so viele negative LK auch &uuml;berleben kann (<strong>DS4</strong> S. 42).</p>",
             "rank": {
                 "base": 0,
@@ -159,40 +219,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349463,
+            "modifiedTime": 1668995463520,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5eEaKiUSzWBhG8Bn",
         "name": "Beute Schätzen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter erh&auml;lt pro Talentrang einen Bonus von +3, wenn er den Wert eines Gegenstandes sch&auml;tzt.</p>\n<p>Auch kann er mit GEI+AU sp&uuml;ren, ob dieser magisch ist (nicht aber im Anschluss mit GEI+VE, wie Zauberwirker, seine Funktionsweise erkennen), worauf der gleiche Bonus angerechnet wird.</p>",
-            "rank": {
-                "base": 0,
-                "max": 5,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "HHnWhHQf9ibLVCAP",
                 "changes": [
                     {
-                        "key": "data.checks.appraise",
+                        "key": "system.checks.appraise",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schätzen +3",
@@ -206,22 +269,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter erh&auml;lt pro Talentrang einen Bonus von +3, wenn er den Wert eines Gegenstandes sch&auml;tzt.</p>\n<p>Auch kann er mit GEI+AU sp&uuml;ren, ob dieser magisch ist (nicht aber im Anschluss mit GEI+VE, wie Zauberwirker, seine Funktionsweise erkennen), worauf der gleiche Bonus angerechnet wird.</p>",
+            "rank": {
+                "base": 0,
+                "max": 5,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349465,
+            "modifiedTime": 1668995463521,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "5nve4XNc1bJdfZNN",
         "name": "Teufelchen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Beschw&ouml;rer erh&auml;lt pro Talentrang ein kleines, fliegendes Teufelchen als Begleiter, das ihn im Kampf unterst&uuml;tzt. Teufelchen k&ouml;nnen nur Knurrlaute von sich geben, verstehen aber simple Worte und einsilbige Befehle ihres Beschw&ouml;rers.</p>\n<p>Sobald der Charakter es befiehlt oder das Teufelchen &uuml;ber weniger als 1 LK verf&uuml;gt, kehrt es zur&uuml;ck auf seine Existenzebene, von wo es erst nach fr&uuml;hestens W20 Stunden wiederkehren kann, sofern der Charakter dies w&uuml;nscht.</p>\n<p>Es ist nicht m&ouml;glich, die Talente @Compendium[ds4.talents.KwGcyAzyqbz7oiTl]{Vertrauter} oder @Compendium[ds4.talents.tkLyvmSYvVslMXVE]{Vertrautenband} auf ein Teufelchen anzuwenden.</p>\n<p>Es gibt drei Arten von Teufelchen (@Compendium[ds4.creatures.aqbcBjeCJUHJ5uVj]{Teufelchen I}, @Compendium[ds4.creatures.SxbO1iTrXYGbdMoC]{Teufelchen II}, @Compendium[ds4.creatures.22pkyKnZoRLG0nnY]{Teufelchen III}), auf die man durch weitere Talentr&auml;nge Zugang erh&auml;lt. Bei Erwerb eines Talentranges wird festgelegt, um was f&uuml;r ein Teufelchen es sich dabei handelt. Es ist auch immer m&ouml;glich, ein rangniedrigeres Teufelchen erneut auszuw&auml;hlen.</p>",
             "rank": {
                 "base": 0,
@@ -229,45 +313,49 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349466,
+            "modifiedTime": 1668995463524,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "61Dz3XpStwlMfsbL",
         "name": "Jäger",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter wandert oft durch die Wildnis und erh&auml;lt durch dieses Talent +2 auf Proben, mit denen Spuren gelesen, Wild gejagt oder die richtige Marschrichtung wiedergefunden werden soll.</p>\n<p>Pro Talentrang kann au&szlig;erdem eine Mahlzeit (von denen 3 einer Tagesration entsprechen) problemlos beschafft werden (Beeren pfl&uuml;cken, Kleintier erlegen usw.).</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "1YQV8nWWzoU30KHR",
                 "changes": [
                     {
-                        "key": "data.checks.startFire",
+                        "key": "system.checks.startFire",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.readTracks",
+                        "key": "system.checks.readTracks",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Jagdproben +2",
@@ -281,22 +369,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter wandert oft durch die Wildnis und erh&auml;lt durch dieses Talent +2 auf Proben, mit denen Spuren gelesen, Wild gejagt oder die richtige Marschrichtung wiedergefunden werden soll.</p>\n<p>Pro Talentrang kann au&szlig;erdem eine Mahlzeit (von denen 3 einer Tagesration entsprechen) problemlos beschafft werden (Beeren pfl&uuml;cken, Kleintier erlegen usw.).</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349470,
+            "modifiedTime": 1668995463526,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "6YJLvjCIUmhqlaFb",
         "name": "Herausforderer der Elemente",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Elementarist einmal alle 24 Stunden die Abklingzeit des Zauberspruchs Elementar Harbeirufen (@Compendium[ds4.spells.9GBDoyVXPXjWoLix]{Erde}, @Compendium[ds4.spells.8BT2TqPHC0v2OzNe]{Feuer}, @Compendium[ds4.spells.PXIVHRBpLwlzrk3L]{Luft}, @Compendium[ds4.spells.ftDPIhLCVRLRpOix]{Wasser}) ignorieren. Alternativ kann dies auch bei einem Zauber angewendet werden, der Elementarschaden verursacht.</p>",
             "rank": {
                 "base": 0,
@@ -304,40 +413,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349472,
+            "modifiedTime": 1668995463528,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "6oXmRM21CLfELqKv",
         "name": "Verheerer",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter versteht es, seine Magie verheerend einzusetzen:</p>\n<p>Die Abwehr des Gegners wird gegen Schaden durch die Zauberangriffe des Charakters (mittels Zaubern oder Zielzaubern) um 1 pro Talentrang gesenkt.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "aqgIfpGWXYeXn1y6",
                 "changes": [
                     {
-                        "key": "data.opponentDefense",
+                        "key": "system.opponentDefense",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Gegnerabwehr bei Zaubern/Zielzaubern -1",
@@ -347,46 +459,62 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.allowsDefense"
+                            "condition": "'@item.type' === 'spell' && @item.system.allowsDefense"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "6z0JXGEqdzDTWQ7f",
-        "name": "Kämpfer",
-        "type": "talent",
-        "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ein ge&uuml;bter Nahk&auml;mpfer: Er erh&auml;lt pro Talentrang auf Schlagen einen Bonus von +1.</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter versteht es, seine Magie verheerend einzusetzen:</p>\n<p>Die Abwehr des Gegners wird gegen Schaden durch die Zauberangriffe des Charakters (mittels Zaubern oder Zielzaubern) um 1 pro Talentrang gesenkt.</p>",
             "rank": {
                 "base": 0,
                 "max": 3,
                 "mod": 0
             }
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349474,
+            "modifiedTime": 1668995464091,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "6z0JXGEqdzDTWQ7f",
+        "name": "Kämpfer",
+        "type": "talent",
+        "img": "icons/svg/item-bag.svg",
         "effects": [
             {
                 "_id": "XkW7XqOCXg2e4OTo",
                 "changes": [
                     {
-                        "key": "data.combatValues.meleeAttack.total",
+                        "key": "system.combatValues.meleeAttack.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schlagen +1",
@@ -400,22 +528,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ein ge&uuml;bter Nahk&auml;mpfer: Er erh&auml;lt pro Talentrang auf Schlagen einen Bonus von +1.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349475,
+            "modifiedTime": 1668995463532,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7H5VfdfMACJbv8bz",
         "name": "Dämonenbrut",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der D&auml;monologe auf Wunsch bei einer Beschw&ouml;rung einen weiteren D&auml;mon gleichen Typs beschw&ouml;ren. Ein zus&auml;tzlicher Beschw&ouml;rungskreis oder eine weitere Probe werden daf&uuml;r nicht ben&ouml;tigt.</p>\n<p>Sollte die Beschw&ouml;rung misslingen, wendet sich die gesamte D&auml;monenbrut gegen ihren Beschw&ouml;rer.</p>",
             "rank": {
                 "base": 0,
@@ -423,20 +572,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349478,
+            "modifiedTime": 1668995463577,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "7ZBxxxx32wacXkHS",
         "name": "Sensenspötter",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Nekromant kann dem Tod ein Schnippchen schlagen:</p>\n<p>Sobald er regeltechnisch stirbt, kann er noch eine weitere Runde pro Talentrang handeln, als ober er noch am Leben w&auml;re, vorausgesetzt, er ist nicht enthauptet, explodiert, zerstampft u. &auml;.</p>\n<p>Sollte der Nekromant bei Eintritt des Todes bereits bewusstlos sein, bleibt er dies weiterhin, kann allerdings in dieser Zeit verarztet und geheilt werden, als w&auml;re er noch am Leben.</p>",
             "rank": {
                 "base": 0,
@@ -444,40 +601,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349479,
+            "modifiedTime": 1668995463584,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8D01Z1kDIDcsuVCn",
         "name": "Feuermagier",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Zauberwirker ist ge&uuml;bt im Umgang mit Feuermagie. Er erh&auml;lt auf alle Zauber, die einen Feuereffekt haben, einen Bonus von +1 pro Talentrang.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "MbXCCUny8g0DURC5",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Feuerzauber +1",
@@ -487,26 +647,47 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.fire"
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.fire"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Zauberwirker ist ge&uuml;bt im Umgang mit Feuermagie. Er erh&auml;lt auf alle Zauber, die einen Feuereffekt haben, einen Bonus von +1 pro Talentrang.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349480,
+            "modifiedTime": 1668995464113,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8apgKsktW4pyWmMq",
         "name": "Hinterhältiger Angriff",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Einmal pro Kampf kann der Attent&auml;ter einen Gegner mit einem hinterh&auml;ltigen Angriff im Nahkampf attackieren, sofern er einen Dolch, ein Messer oder eine W&uuml;rgewaffe (Draht, Schur usw.) daf&uuml;r benutzt und das Opfer sich des Angriffs nicht gewahr ist. Daf&uuml;r wird in dieser Runde sein Wert in Schlagen um GE &ndash; multipliziert mit dem Talentrang &ndash; erh&ouml;ht.</p>\n<p>Wurde durch den hinterh&auml;ltigen Angriff der Kampf er&ouml;ffnet, kann das Ziel (sofern der hinterh&auml;ltigen Angriff auch gelang) in dieser Runde nicht mehr agieren.</p>",
             "rank": {
                 "base": 0,
@@ -514,20 +695,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349481,
+            "modifiedTime": 1668995463657,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8nkrwGAE0HPoAAEm",
         "name": "Gezieltes Gift",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Attent&auml;ter kennt die Stellen, wo man im Kampf den Gegner treffen muss, damit ein Waffengift seine Wirkung ideal entfalten kann.</p>\n<p>Pro Talentrang werden bei seinen Angriffen mit vergifteten Waffen Schadensgifte um +2 Schaden, Bet&auml;ubungsgifte um +2 Minuten und L&auml;hmungsgifte um +2 Runden erh&ouml;ht.</p>",
             "rank": {
                 "base": 0,
@@ -535,20 +724,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349482,
+            "modifiedTime": 1668995463659,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8pylauN1hY933vrQ",
         "name": "Bärengestalt",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Druide kann sich pro Talentrang einmal alle 24 Stunden samt seiner Ausr&uuml;stung (magische Boni von Gegenst&auml;nden wirken dadurch weiterhin) in einen @Compendium[ds4.creatures.InLjj4RGxfkDrtXr]{B&auml;ren} (<strong>DS4</strong> S. 106) verwandeln. Alternativ kann in Absprache mit dem Spielleiter bei Talenterwerb auch ein anderes &bdquo;gro&szlig;es&ldquo; (<strong>DS4</strong> S. 104) Tier gew&auml;hlt werden. Die Verwandlung dauert 1 Runde. Der Effekt endet auf Wunsch des Druiden oder durch seinen Tod. Erlittener Schaden bleibt nach der R&uuml;ckverwandlung g&auml;nzlich bestehen.</p>\n<p>GEI, VE und AU des Druiden ver&auml;ndern sich nicht, jedoch nehmen alle anderen Attribute, Eigenschaften und Kampfwerte die Werte des Tieres an.</p>",
             "rank": {
                 "base": 0,
@@ -556,20 +753,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349484,
+            "modifiedTime": 1668995463660,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "8wHCsoZEQp3rScWe",
         "name": "Parade",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter hat gelernt, die Nahkampfangriffe seiner Gegner zu parieren.</p>\n<p>Sofern er eine Nahkampfwaffe gezogen hat, erh&auml;lt der Charakter pro Talentrang +1 auf seine Abwehr gegen jeden Nahkampfangriff, dessen er sich bewusst ist und der nicht von hinten erfolgt.</p>",
             "rank": {
                 "base": 0,
@@ -577,20 +782,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349485,
+            "modifiedTime": 1668995463661,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "9hpucJC8WArBiXUR",
         "name": "Tod entrinnen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Sobald der Charakter weniger als 1 LK besitzt, aber immer noch lebt, heilt er automatisch nach 5 Runden (-1 Runde pro Talentrang) 1 LK pro Talentrang pro Runde.</p>\n<p>Sobald seine LK wieder im positiven Bereich sind, endet der Heileffekt und der Charakter ist augenblicklich voll einsatzf&auml;hig.</p>",
             "rank": {
                 "base": 0,
@@ -598,45 +811,49 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349487,
+            "modifiedTime": 1668995463666,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "9qdc56F4XTntYoo9",
         "name": "Akrobat",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ein ge&uuml;bter Kletterer und Turner. Auf alle Proben, bei denen es um athletisches Geschick, Balancieren oder Kletterkunst geht, erh&auml;lt der Charakter einen Bonus von +2 pro Talentrang.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "ouQeQaI46fM2mq4D",
                 "changes": [
                     {
-                        "key": "data.checks.climb",
+                        "key": "system.checks.climb",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.jump",
+                        "key": "system.checks.jump",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Akrobatische Proben +2",
@@ -650,22 +867,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ein ge&uuml;bter Kletterer und Turner. Auf alle Proben, bei denen es um athletisches Geschick, Balancieren oder Kletterkunst geht, erh&auml;lt der Charakter einen Bonus von +2 pro Talentrang.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349488,
+            "modifiedTime": 1668995463667,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "9y7I3NIFuFC5lG4s",
         "name": "Blocker",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
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             "description": "<p>Der Charakter versteht es, im Kampf seinen Schild geschickt einzusetzen.</p>\n<p>In jeder Kampfrunde, in der er keine offensive Handlung unternimmt, dabei einen Schild f&uuml;hrt und sich nicht einen Schritt bewegt, erh&auml;lt er pro Talentrang +2 auf seine Abwehr gegen alle Angriffe, derer er sich bewusst ist und die nicht von hinten erfolgen. Zus&auml;tzlich kann er mit demselben Bonus K&Ouml;R+H&Auml; aktionsfrei w&uuml;rfeln, um im Kampf nicht zur&uuml;ckgedr&auml;ngt zu werden (<strong>DS4</strong> S. 44). Einmal pro Kampf kann ein Blocker pro Talentrang einen Patzer bei der Abwehr wiederholen, auch wenn er gerade eine offensiv Handlung unternimmt.</p>",
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@@ -673,20 +911,28 @@
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     {
         "_id": "AM8Wp2ZVwWgbUXQz",
         "name": "Macht des Blutes",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Blutmagier einmal pro Tag den Probenwert einer beliebigen Probe um den Wert ihres enthaltenen Attributs erh&ouml;hen.</p>\n<p>Beispielsweise k&ouml;nnte der Probenwert einer Klettern-Probe (AGI+ST) um den Wert in Agilit&auml;t erh&ouml;ht werden.</p>\n<p>Es ist m&ouml;glich, mehrere Talentr&auml;nge in einer einzigen Probe zu vereinen.</p>\n<p>Allerdings erh&auml;lt der Blutmagier jedesmal beim Einsatz des Talents 2 Punkte nicht abwehrbaren Schaden pro eingesetzten Talentrang.</p>\n<p>Eine Kombination mit dem Talent @Compendium[ds4.talents.XiwLao8lZi3JL0ku]{Zaubermacht} ist m&ouml;glich (dessen dabei eingesetzte Talentr&auml;nge verursachen aber keinen Schaden beim Blutmagier).</p>",
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@@ -694,20 +940,28 @@
                 "mod": 0
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         },
-        "effects": [],
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-        "sort": 0,
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     },
     {
         "_id": "AT9Bi7Tsr8k3HujP",
         "name": "Vergeltung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Im Kampf kann der Charakter einmal pro Talentrang seinen Wert in Schlagen f&uuml;r eine Runde um seinen vierfachen Talentrang in @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} bzw. @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} erh&ouml;hen.</p>\n<p>Es ist nicht m&ouml;gliche, mehrere Talentr&auml;nge von Vergeltung in einer einzelnen Probe zu vereinen.</p>\n<p>Eine Kombination mit Talenten wie beispielsweise @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb} ist allerdings uneingeschr&auml;nkt m&ouml;glich.</p>",
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@@ -715,20 +969,28 @@
                 "mod": 0
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         },
-        "effects": [],
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-        "sort": 0,
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+        }
     },
     {
         "_id": "Bp7OVgurG40CR1Mw",
         "name": "Knechtschaft",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter jeder selbst beschworenen bzw. selbst herbeigerufenen Wesenheit eine weitere Frage stellen bzw. einen weiteren Auftrag erteilen und die Zeit, die das Wesen ihm dienen muss, um 1 Stunde verl&auml;ngern.</p>",
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@@ -736,20 +998,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
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         },
-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995349493,
+            "modifiedTime": 1668995463671,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "DUexlPzqyH2xPxYP",
         "name": "Meister seiner Klasse",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter kann das prim&auml;re Attribut seiner Klasse um +1 steigern:</p>\n<p>Krieger steigern K&Ouml;R, Sp&auml;her steigern AGI und Zauberwirker steigern GEI.</p>",
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@@ -757,20 +1027,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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-        "flags": {}
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+            "createdTime": 1668995349495,
+            "modifiedTime": 1668995463671,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "DZcu8KQFWChBVPRR",
         "name": "Dämonen zerschmettern",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden einen Nahkampfangriff gegen einen D&auml;monen f&uuml;hren, der nicht abgewehrt werden kann.</p>\n<p>Vor dem Angriffswurf muss angesagt werden, dass das Talent zum Einsatz kommen soll, welches mit Talenten wie @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb} und/oder @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung} kombiniert werden kann.</p>",
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@@ -778,20 +1056,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "FoY7VbBTatyHOrb8",
         "name": "Untote Horden",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang erh&ouml;ht sich die Anzahl der erweckbaren und kontrollierbaren Untoten (entspricht der Stufe des Charakters) um 3.</p>",
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@@ -799,20 +1085,28 @@
                 "mod": 0
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "G3fbdAorLMCa2hGu",
         "name": "Meucheln",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Senkt die Abwehr des Gegners gegen Schaden durch das Talent @Compendium[ds4.talents.8apgKsktW4pyWmMq]{Hinterh&auml;ltiger Angriff} um 5 pro Talentrang.</p>\n<p>Gegen Ziele, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind, ist das Talent wirkungslos.</p>",
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@@ -820,20 +1114,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
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+            "createdTime": 1668995349500,
+            "modifiedTime": 1668995463673,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "GVuVyP3uLw3Fkiwf",
         "name": "Prügler",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Wird bei einem Angriff mit stumpfen Waffen, &Auml;xten oder zweih&auml;ndigen Waffen ein Immersieg erzielt, wird die Abwehr des Gegners gegen diesen Angriff pro Talentrang um 5 gesenkt.</p>",
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@@ -841,45 +1143,49 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995349501,
+            "modifiedTime": 1668995463674,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "GWVLcfQ2fm3Hc0zP",
         "name": "Schütze",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ein ge&uuml;bter Fernk&auml;mpfer: Er erh&auml;lt auf Schie&szlig;en und Zielzauber einen Bonus von +1 pro Talentrang.</p>",
-            "rank": {
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-                "max": 3,
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         "effects": [
             {
                 "_id": "v4ruKzcrriNyrgvE",
                 "changes": [
                     {
-                        "key": "data.combatValues.rangedAttack.total",
+                        "key": "system.combatValues.rangedAttack.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     },
                     {
-                        "key": "data.combatValues.targetedSpellcasting.total",
+                        "key": "system.combatValues.targetedSpellcasting.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
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                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
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                 "icon": "icons/svg/aura.svg",
                 "label": "Schießen und Zielzauber +1",
@@ -893,22 +1199,43 @@
                         }
                     }
                 },
-                "tint": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ein ge&uuml;bter Fernk&auml;mpfer: Er erh&auml;lt auf Schie&szlig;en und Zielzauber einen Bonus von +1 pro Talentrang.</p>",
+            "rank": {
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     },
     {
         "_id": "HFCY3fxIbeXapRan",
         "name": "Elementen trotzen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden erlittenen Schaden durch die Elemente (beispielsweise durch Blitze, Eis oder Feuer) aller Art ignorieren.</p>\n<p>Dies gilt auch f&uuml;r Schaden, der normalerweise nicht abgewehrt werden kann (beispielsweise durch den Zauberspruch @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerball}).</p>\n<p>Die sch&uuml;tzende Wirkung wird als freie Aktion ausgel&ouml;st und h&auml;lt eine ununterbrochene Anzahl von Runden gleich dem dreifachen Talentrang an.</p>",
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                 "base": 0,
@@ -916,20 +1243,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
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+            "coreVersion": "10.290",
+            "createdTime": 1668995349504,
+            "modifiedTime": 1668995463676,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "IB1OJ65TseuSw9ZI",
         "name": "Wissensegebiet",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent wird f&uuml;r jedes Wissensgebiet (Alte Sagen, Mathematik, Naturkunde, Sternenkunde, Zwergische Religion usw.) individuell erlernt, kann also mehrmals bis H&ouml;chstrang III erworben werden.</p>\n<p>Man beherrscht das jeweilige Wissensgebiet und erh&auml;lt auf alle diesbez&uuml;glichen Proben einen Bonus von +3 pro Talentrang, den man f&uuml;r dieses Wissensgebiet erworben hat.</p>",
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                 "base": 0,
@@ -937,20 +1272,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995349505,
+            "modifiedTime": 1668995463676,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "IIvsBSAqFFUFqALo",
         "name": "Sattelschütze",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent gestattet dem Charakter, w&auml;hrend des Reitens mit einer Schusswaffe zu schie&szlig;en, die mit beiden H&auml;nden gehalten wird.</p>\n<p>Dennoch gibt es bei diesem schwierigen Man&ouml;ver immer noch einen Malus von -5 im Trab und -10 im Galopp auf die Schie&szlig;en-Probe (<strong>DS4</strong> S. 92).</p>\n<p>Durch den zweiten und dritten Talentrang in Sattelsch&uuml;tze kann dieser Malus jedoch um jeweils 5 gemindert werden.</p>\n<p>Der Charakter ben&ouml;tigt mindestens einen Talentrang im Talent @Compendium[ds4.talents.bA8wUU0bKouuxkQ5]{Reiten}, um Sattelsch&uuml;tze erwerben zu k&ouml;nnen.</p>",
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                 "base": 0,
@@ -958,40 +1301,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995349506,
+            "modifiedTime": 1668995463677,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "IfyKb7y4YoUTssTs",
         "name": "Tiermeister",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter hat ein Gesp&uuml;r f&uuml;r Tiere und erh&auml;lt auf alle Proben im Umgang mit ihnen +3 (dieser Bonus z&auml;hlt auch auf Reiten-Proben, um die Reitgeschwindigkeit oder die Richtung zu &auml;ndern).</p>\n<p>Einmal alle 24 Stunden pro Talentrang kann er au&szlig;erdem eine beliebige Anzahl wilder, aggressiver oder selbst ausgehungerter Tiere dazu bringen, ihn und zwei Begleiter pro Talentrang zu verschonen (es sei denn, sie greifen ihrerseits die Tiere an).</p>\n<p>Dies ist auch bei tollw&uuml;tigen oder kontrollierten Tieren m&ouml;glich, sofern hier dem Charakter eine Probe gegen GEI+AU+Talentrang gelingt (z&auml;hlt als ganze Aktion, ein Versuch pro Talentrang).</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "oelEFuhY9y6DsxXO",
                 "changes": [
                     {
-                        "key": "data.checks.ride",
+                        "key": "system.checks.ride",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Reiten +3",
@@ -1005,22 +1351,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter hat ein Gesp&uuml;r f&uuml;r Tiere und erh&auml;lt auf alle Proben im Umgang mit ihnen +3 (dieser Bonus z&auml;hlt auch auf Reiten-Proben, um die Reitgeschwindigkeit oder die Richtung zu &auml;ndern).</p>\n<p>Einmal alle 24 Stunden pro Talentrang kann er au&szlig;erdem eine beliebige Anzahl wilder, aggressiver oder selbst ausgehungerter Tiere dazu bringen, ihn und zwei Begleiter pro Talentrang zu verschonen (es sei denn, sie greifen ihrerseits die Tiere an).</p>\n<p>Dies ist auch bei tollw&uuml;tigen oder kontrollierten Tieren m&ouml;glich, sofern hier dem Charakter eine Probe gegen GEI+AU+Talentrang gelingt (z&auml;hlt als ganze Aktion, ein Versuch pro Talentrang).</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
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+        },
+        "ownership": {
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-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995463678,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "JbGKvhxVEAdczQib",
         "name": "Aderschlitzer",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Wird bei einem Angriff mit einem Messer, Dolch oder Einhandschwert bzw. mit einer Schu&szlig;waffe ein W&uuml;rfelergebnis erzielt, welches gleich oder kleiner als der Talentrang in Aderschlitzer ist, wird die Abwehr des Gegners gegen diesen Angriff pro Talentrang um 5 gesenkt.</p>",
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@@ -1028,20 +1395,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "JldVU3O4mmDWqk8s",
         "name": "Spruchmeister",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Zauberwirker kann einmal alle 24 Stunden die Abklingzeit eines bestimmten Zauberspruchs ignorieren. Bei Erwerb eines Talentranges muss festgelegt werden, um welchen Zauber es sich dabei handelt. Werden mehrere Talentr&auml;nge in ein und den selben Zauberspruch investiert, kann seine Abklingzeit einmal mehr pro Talentrang innerhalb der 24 Stunden ignoriert werden. Zauberspr&uuml;che, deren regul&auml;re Abklingzeit mehr als 24 Stunden betr&auml;gt, k&ouml;nnen nicht gew&auml;hlt werden.</p>",
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@@ -1049,45 +1424,49 @@
                 "mod": 0
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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+            "modifiedTime": 1668995463680,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "KgOHPx5oQHKBuVPc",
         "name": "Bildung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter hat einen gewissen Grad an Bildung erworben.</p>\n<p>Im Gegensatz zu dem Talent @Compendium[ds4.talents.IB1OJ65TseuSw9ZI]{Wissensegebiet}, welches nur einzelne Themengebiete umfasst, erh&auml;lt man durch das Talent Bildung einen +2 Bonus pro Talentrang auf alle Proben, bei denen es um Allgemeinwissen oder das L&ouml;sen von R&auml;tseln geht.</p>",
-            "rank": {
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-                "max": 5,
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-        },
         "effects": [
             {
                 "_id": "JbL6BC0HyUKyxBvd",
                 "changes": [
                     {
-                        "key": "data.checks.decipherScript",
+                        "key": "system.checks.decipherScript",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.communicate",
+                        "key": "system.checks.communicate",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                     }
                 ],
                 "disabled": false,
                 "duration": {
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+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
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+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Bildungsproben +2",
@@ -1101,22 +1480,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter hat einen gewissen Grad an Bildung erworben.</p>\n<p>Im Gegensatz zu dem Talent @Compendium[ds4.talents.IB1OJ65TseuSw9ZI]{Wissensegebiet}, welches nur einzelne Themengebiete umfasst, erh&auml;lt man durch das Talent Bildung einen +2 Bonus pro Talentrang auf alle Proben, bei denen es um Allgemeinwissen oder das L&ouml;sen von R&auml;tseln geht.</p>",
+            "rank": {
+                "base": 0,
+                "max": 5,
+                "mod": 0
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+        "ownership": {
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+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "KwGcyAzyqbz7oiTl",
         "name": "Vertrauter",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang schlie&szlig;t sich Sp&auml;hern ein Tier (Falke, Hund, Pferd, Wolf usw.), Zauberwirkern ein Kleintier (Katze, Kr&ouml;te, Rabe usw.) und Paladinen ein Schlachtross an. Ein Druide kann jede Art von Tier bis Gr&ouml;&szlig;enkategorie &ldquo;gro&szlig;&rdquo; (<strong>DS4</strong> S. 104) w&auml;hlen.</p>\n<p>Die treuen Tiere befolgen einfache, einsilbige Befehle wie &bdquo;Platz!&ldquo; und &bdquo;Fass!&ldquo; und haben Verstand +1, auch wenn mit ihnen keine intelligente Kommunikation m&ouml;glich ist und sie auch nicht zum heimlichen Auskundschaften etc. abgerichtet werden k&ouml;nnen. Ein Vertrauter gew&auml;hrt seinem Besitzer, sofern er nicht mehr als AU x 5 (des Charakters) in Metern von ihm entfernt ist, einen Bonus von +1 auf einen von zwei Kampfwerten:</p>\n<table style=\"width: 100%; height: 145px;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th style=\"width: 50%; height: 29px;\">Klasse</th>\n<th style=\"width: 50%; height: 29px;\">Vertrautenbonus</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td style=\"width: 50%; height: 29px;\">Sp&auml;her</td>\n<td style=\"width: 50%; height: 29px;\">Initiative oder Schie&szlig;en</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"width: 50%; height: 29px;\">Zauberwirker</td>\n<td style=\"width: 50%; height: 29px;\">Zaubern oder Zielzaubern</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td style=\"width: 50%; height: 29px;\"><em>Paladin</em></td>\n<td style=\"width: 50%; height: 29px;\">Abwehr oder Schlagen</td>\n</tr>\n</tbody>\n</table>\n<p>Der zu erh&ouml;hende Kampfwert wird bei Erhalt des Vertrauten ausgew&auml;hlt.</p>\n<p>Wird ein Vertrauter get&ouml;tet, erleidet der Charakter im selben Moment W20/2 nicht abwehrbaren Schaden und der Bonus auf den Kampfwert erlischt. Wird der Vertraute nicht wiederbelebt, kann f&uuml;r seinen Talentrang ein neuer Vertrauter gew&auml;hlt werden, allerdings erst nach fr&uuml;hestens W20 Wochen. Bis dahin hat der Charakter tempor&auml;r K&Ouml;R-1.</p>",
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@@ -1124,40 +1524,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995463681,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "MIYh9GTkm7xIquWK",
         "name": "Beschwörer",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ein Experte im Beschw&ouml;ren von D&auml;monen. Er erh&auml;lt auf alle Versuche, D&auml;monen zu beschw&ouml;ren und diese zu kontrollieren einen Bonus von +2 pro Talentrang.</p>",
-            "rank": {
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-                "max": 3,
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-        },
         "effects": [
             {
                 "_id": "1Lrnk4tNGWXSdCd1",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Dämonologie +2",
@@ -1167,26 +1570,47 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.demonology"
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.demonology"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ein Experte im Beschw&ouml;ren von D&auml;monen. Er erh&auml;lt auf alle Versuche, D&auml;monen zu beschw&ouml;ren und diese zu kontrollieren einen Bonus von +2 pro Talentrang.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995349517,
+            "modifiedTime": 1668995464153,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "MbPRlVBm0JsBoA6X",
         "name": "Einbetten",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent wird ben&ouml;tigt, um magische Gegenst&auml;nde herzustellen (<strong>DS4</strong> S. 101). Jeder Talentrang reduziert die Herstellungsdauer von magischen Gegenst&auml;nden und gibt +1 auf Einbetten- Proben, um diese zu fertigen.</p>\n<p>Einbetten hilft zwar auch bei der Herstellung von Tr&auml;nken bzw. Schriftrollen, dennoch wird daf&uuml;r zun&auml;chst immer noch das Talent @Compendium[ds4.talents.XUyuomVVOxuSSKXl]{Alchemie} bzw. @Compendium[ds4.talents.t56WOCnxZwQWhajW]{Runenkunde} ben&ouml;tigt.</p>",
             "rank": {
                 "base": 0,
@@ -1194,40 +1618,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995349520,
+            "modifiedTime": 1668995463684,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "MdIritgH5eEAngSY",
         "name": "Fürsorger",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ge&uuml;bt im Umgang mit heilender und sch&uuml;tzender Magie.</p>\n<p>Er erh&auml;lt auf alle Heil- und Schutzzauber +1 pro Talentrang.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "d2tT2smyOwGtpzlC",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Heil- und Schutzzauber +1",
@@ -1237,46 +1664,62 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && (@item.data.spellGroups.healing || @item.data.spellGroups.protection)"
+                            "condition": "'@item.type' === 'spell' && (@item.system.spellGroups.healing || @item.system.spellGroups.protection)"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
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         ],
         "folder": null,
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-        "permission": {
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-        "flags": {}
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-    {
-        "_id": "Mz5glQvRowlF5U8X",
-        "name": "Manipulator",
-        "type": "talent",
-        "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ein Meister der magischen Beeinflussung des Geistes.</p>\n<p>Er erh&auml;lt auf alle geistesbeeinflussenden Zauber einen Bonus von +1.</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ge&uuml;bt im Umgang mit heilender und sch&uuml;tzender Magie.</p>\n<p>Er erh&auml;lt auf alle Heil- und Schutzzauber +1 pro Talentrang.</p>",
             "rank": {
                 "base": 0,
                 "max": 3,
                 "mod": 0
             }
         },
+        "ownership": {
+            "default": 0
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+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995349522,
+            "modifiedTime": 1668995464171,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "Mz5glQvRowlF5U8X",
+        "name": "Manipulator",
+        "type": "talent",
+        "img": "icons/svg/item-bag.svg",
         "effects": [
             {
                 "_id": "WS2cnABb8FYRhtpJ",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
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+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Geistesbeeinflusende Zauber +1",
@@ -1286,51 +1729,68 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.mindAffecting"
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.mindAffecting"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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-        },
-        "flags": {}
-    },
-    {
-        "_id": "NR3BzKbROxHjpGrs",
-        "name": "Schlossknacker",
-        "type": "talent",
-        "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Pro Talentrang erh&auml;lt der Charakter einen Bonus von +2 auf s&auml;mtliche Proben, um Schl&ouml;sser zu &ouml;ffnen.</p>\n<p>Au&szlig;erdem kann pro Talentrang ein weiteres Mal versucht werden, ein und das selbe Schloss zu &ouml;ffnen, ohne bereits einen Malus zu erhalten (<strong>DS4</strong> S. 93).</p>\n<p>Schlossknacker ist mit dem @Compendium[ds4.talents.VqzpRGrHclPSGLP0]{Diebeskunst} kombinierbar.</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ein Meister der magischen Beeinflussung des Geistes.</p>\n<p>Er erh&auml;lt auf alle geistesbeeinflussenden Zauber einen Bonus von +1.</p>",
             "rank": {
                 "base": 0,
                 "max": 3,
                 "mod": 0
             }
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349524,
+            "modifiedTime": 1668995464188,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "NR3BzKbROxHjpGrs",
+        "name": "Schlossknacker",
+        "type": "talent",
+        "img": "icons/svg/item-bag.svg",
         "effects": [
             {
                 "_id": "8JquYZA8S06MnE0n",
                 "changes": [
                     {
-                        "key": "data.checks.openLock",
+                        "key": "system.checks.openLock",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.workMechanism",
+                        "key": "system.checks.workMechanism",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schloss/Mechanismus öffnen +1",
@@ -1344,22 +1804,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Pro Talentrang erh&auml;lt der Charakter einen Bonus von +2 auf s&auml;mtliche Proben, um Schl&ouml;sser zu &ouml;ffnen.</p>\n<p>Au&szlig;erdem kann pro Talentrang ein weiteres Mal versucht werden, ein und das selbe Schloss zu &ouml;ffnen, ohne bereits einen Malus zu erhalten (<strong>DS4</strong> S. 93).</p>\n<p>Schlossknacker ist mit dem @Compendium[ds4.talents.VqzpRGrHclPSGLP0]{Diebeskunst} kombinierbar.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349526,
+            "modifiedTime": 1668995463688,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "NSBiWy4FTIu6Y2Vv",
         "name": "Präziser Schuss",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Sp&auml;her einmal alle 24 Stunden mit einem Fernkampfangriff einen pr&auml;zisen Schuss abfeuern, gegen den keine Abwehr gew&uuml;rfelt wird.</p>\n<p>Der pr&auml;zise Schuss muss vor dem W&uuml;rfeln der Schie&szlig;en-Probe angesagt werden und kann pro Talentrang mit einem Talentrang eines anderen Talents (beispielsweise @Compendium[ds4.talents.srLA4jC8lsZbp3nT]{Fieser Schuss}) kombiniert werden.</p>",
             "rank": {
                 "base": 0,
@@ -1367,20 +1848,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349527,
+            "modifiedTime": 1668995463688,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Nu7TKGp987s5mHA0",
         "name": "Instrument",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent wird f&uuml;r jedes Instrument (Fl&ouml;te, Mandoline, Harfe, Trommel usw.) individuell erlernt, kann also mehrmals bis H&ouml;chstrang III erworben werden.</p>\n<p>Man beherrscht das jeweilige Instrument und erh&auml;lt auf alle diesbez&uuml;glichen Proben einen Bonus von +3 pro Talentrang, den man f&uuml;r dieses Instrument erworben hat.</p>",
             "rank": {
                 "base": 0,
@@ -1388,20 +1877,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349529,
+            "modifiedTime": 1668995463689,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ODepf0g8Us5jBqLm",
         "name": "Blutige Heilung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Blutmagier einmal pro Kampf (au&szlig;erhalb eines Kampfes beliebig oft) versuchen, sich mit der Kraft des eigenen Blutes zu heilen (z&auml;hlt als eine freie Aktion, die einmal pro Runde m&ouml;glich ist), was allerdings auch misslingen kann.</p>\n<p>Der Charakter w&uuml;rfelt daf&uuml;r mit einem Probenwert gleich seiner eigenen Stufe.</p>\n<p>Bei einem Erfolg wird er um das doppelte Probenergebnis geheilt, bei einem Misserfolg erleidet er jedoch nicht abwehrbaren Schaden gleich seinem doppelten Talentrang. Bei einem Patzer ist das Talent au&szlig;erdem W20 Stunden nicht mehr einsetzbar.</p>\n<p>Wird bei der blutigen Heilung das Talent @Compendium[ds4.talents.AM8Wp2ZVwWgbUXQz]{Macht des Blutes} angewendet, wird als dessen Bonus das Attribut K&Ouml;R bzw. GEI verwendet, was immer h&ouml;her ist.</p>",
             "rank": {
                 "base": 0,
@@ -1409,40 +1906,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349530,
+            "modifiedTime": 1668995463690,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "OYneDZJStjhuDp41",
         "name": "Scharfschütze",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Im Fernkampf zielt der Charakter auf die verletzliche K&ouml;rperpartien seines Ziels:</p>\n<p>Die Abwehr des Gegners wird gegen die Fernkampfangriffe des Charakters mittels Schie&szlig;en um 1 pro Talentrang gesenkt.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "jJ2oSM9Bs4dDApiH",
                 "changes": [
                     {
-                        "key": "data.opponentDefenseForAttackType.ranged",
+                        "key": "system.opponentDefenseForAttackType.ranged",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Gegnerabwehr bei Fernkampfangriffen",
@@ -1452,26 +1952,47 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'weapon' && ('@item.data.attackType' === 'ranged' || '@item.data.attackType' === 'meleeRanged')"
+                            "condition": "'@item.type' === 'weapon' && ('@item.system.attackType' === 'ranged' || '@item.system.attackType' === 'meleeRanged')"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Im Fernkampf zielt der Charakter auf die verletzliche K&ouml;rperpartien seines Ziels:</p>\n<p>Die Abwehr des Gegners wird gegen die Fernkampfangriffe des Charakters mittels Schie&szlig;en um 1 pro Talentrang gesenkt.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
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+            "coreVersion": "10.290",
+            "createdTime": 1668995349532,
+            "modifiedTime": 1668995464202,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "PRkbeuKFTWd8Ja3Q",
         "name": "Panzerung zerschmettern",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Jedesmal, wenn ein Charakter mit einem Nahkampfangriff bei einem Gegner Schaden verursacht, sinkt der PA-Wert eines zuf&auml;llig zu ermittelnden R&uuml;stungsteils des Opfers um 1 Punkt pro Talentrang.</p>\n<p>Welches einzelne R&uuml;stungsteil der getragenen Panzerung betroffen ist, wird zuf&auml;llig ermittelt.</p>\n<p>Wird dabei ein magisches R&uuml;stungsteil getroffen, zeigt das Talent allerdings keine Wirkung.</p>\n<p>Sinkt der PA-Wert eines R&uuml;stungsteils auf Null oder niedriger, gilt es als zerst&ouml;rt, kann aber von einem findigen Handwerker wieder repariert werden (<strong>DS4</strong> S. 88).</p>\n<p>Gegen nat&uuml;rliche R&uuml;stungen (Chitinpanzer, Drachenschuppen, Hornpanzer u. &auml;.) ist das Talent dagegen wirkungslos.</p>",
             "rank": {
                 "base": 0,
@@ -1479,20 +2000,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349533,
+            "modifiedTime": 1668995463691,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Q98LHOFZmKVoafp8",
         "name": "Todeskraft",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Immer wenn in Reichweite von 2+Talentrang in Metern ein Lebewesen, von mindestens &bdquo;kleiner&ldquo; Gr&ouml;&szlig;enkategorie (<strong>DS4</strong> S. 104), zu Tode kommt, regeneriert der Nekromant 2 LK pro Talentrang in Todeskraft.</p>",
             "rank": {
                 "base": 0,
@@ -1500,40 +2029,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349534,
+            "modifiedTime": 1668995463692,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "RJauLusDDQWo77JU",
         "name": "Schwimmen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter kann schwimmen (<strong>DS4</strong> S. 93) und erh&auml;lt pro Talentrang auf alle diesbez&uuml;glichen Proben +3.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "neVzXXAck47nnOFM",
                 "changes": [
                     {
-                        "key": "data.checks.swim",
+                        "key": "system.checks.swim",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schwimmen +3",
@@ -1547,22 +2079,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter kann schwimmen (<strong>DS4</strong> S. 93) und erh&auml;lt pro Talentrang auf alle diesbez&uuml;glichen Proben +3.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349536,
+            "modifiedTime": 1668995463693,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "RTLVQgPmjiPDdTFw",
         "name": "Rundumschlag",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter kann mit einer Zweihandwaffe per Rundumschlag pro Talentrang einen weiteren, angrenzende Gegner mit seinem Schlag treffen. F&uuml;r jeden weiteren Feind, den er per Rundumschlag treffen will, wird der Schlagen-Wert (es wird nur eine einzige Probe f&uuml;r den ganzen Rundumschlag gew&uuml;rfelt) um 1 und die Abwehr um 2 gesenkt, bis der Charakter wieder an der Reihe ist.</p>\n<p>Kampfm&ouml;nche k&ouml;nnen dieses Talent nur waffenlos in Verbindung mit dem Talent @Compendium[ds4.talents.1VAiKGCnqKfNC8AE]{Waffenloser Meister} benutzen. Dabei kann der Talentrang von Rundumschlag nie h&ouml;her sein als der von Waffenloser Meister.</p>",
             "rank": {
                 "base": 0,
@@ -1570,40 +2123,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349541,
+            "modifiedTime": 1668995463694,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "TQG9TbBb9S0nHogC",
         "name": "Schnelle Reflexe",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter kann schnell reagieren. Im Kampf erh&auml;lt er pro Talentrang einen Bonus von +2 auf seine Initiative.</p>\n<p>Zus&auml;tzlich kann man pro Talentrang einmal im Kampf eine Waffe als freie Aktion ziehen, wechseln oder vom Boden aufheben.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "XEVDTsOyhPJIytd9",
                 "changes": [
                     {
-                        "key": "data.combatValues.initiative.total",
+                        "key": "system.combatValues.initiative.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Initiative +2",
@@ -1617,42 +2173,58 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter kann schnell reagieren. Im Kampf erh&auml;lt er pro Talentrang einen Bonus von +2 auf seine Initiative.</p>\n<p>Zus&auml;tzlich kann man pro Talentrang einmal im Kampf eine Waffe als freie Aktion ziehen, wechseln oder vom Boden aufheben.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349543,
+            "modifiedTime": 1668995463696,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "UUYS4u0DmEbGzXxI",
         "name": "Genesung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>War ein Charakter vor&uuml;bergehend tot und hat dadurch Punkte des Attributs K&Ouml;R eingeb&uuml;&szlig;t, kann pro Talentrang +1 K&Ouml;R wiederhergestellt werden.</p>\n<p>Es ist mit diesem Talent nicht m&ouml;glich, K&Ouml;R &uuml;ber den urspr&uuml;nglichen Wert zu steigern.</p>",
-            "rank": {
-                "base": 0,
-                "max": 5,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "j6Npl52FgDvkTwk7",
                 "changes": [
                     {
-                        "key": "data.attributes.body.total",
+                        "key": "system.attributes.body.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Körper +1",
@@ -1666,62 +2238,82 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>War ein Charakter vor&uuml;bergehend tot und hat dadurch Punkte des Attributs K&Ouml;R eingeb&uuml;&szlig;t, kann pro Talentrang +1 K&Ouml;R wiederhergestellt werden.</p>\n<p>Es ist mit diesem Talent nicht m&ouml;glich, K&Ouml;R &uuml;ber den urspr&uuml;nglichen Wert zu steigern.</p>",
+            "rank": {
+                "base": 0,
+                "max": 5,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349544,
+            "modifiedTime": 1668995463697,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "VqzpRGrHclPSGLP0",
         "name": "Diebeskunst",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter erh&auml;lt einen Bonus von +2 pro Talentrang auf alle Proben, bei denen es darum geht, Fallen zu entdecken und zu entsch&auml;rfen, fremde Taschen zu leeren, Schl&ouml;sser zu &ouml;ffnen oder Gl&uuml;cksspiele zu manipulieren.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "HQXZuzxIk1xmD1FQ",
                 "changes": [
                     {
-                        "key": "data.checks.disableTraps",
+                        "key": "system.checks.disableTraps",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.openLock",
+                        "key": "system.checks.openLock",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.pickPocket",
+                        "key": "system.checks.pickPocket",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.workMechanism",
+                        "key": "system.checks.workMechanism",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.search",
+                        "key": "system.checks.search",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Diebeskunstproben +2",
@@ -1735,22 +2327,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter erh&auml;lt einen Bonus von +2 pro Talentrang auf alle Proben, bei denen es darum geht, Fallen zu entdecken und zu entsch&auml;rfen, fremde Taschen zu leeren, Schl&ouml;sser zu &ouml;ffnen oder Gl&uuml;cksspiele zu manipulieren.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349546,
+            "modifiedTime": 1668995463698,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "WMXI5ckyEdlC29j4",
         "name": "Heldenglück",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter ist wahrlich vom Gl&uuml;ck gesegnet, kann er doch einmal pro Talentrang alle 24 Stunden einen beliebigen W&uuml;rfelwurf wiederholen.</p>\n<p>Sollte das neue Wurfergebnis ebenfalls nicht gefallen, kann man erneut die Probe wiederholen, sofern man noch &uuml;ber weitere Talentr&auml;nge verf&uuml;gt.</p>",
             "rank": {
                 "base": 0,
@@ -1758,20 +2371,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349548,
+            "modifiedTime": 1668995463699,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Wwvj3V65hIe0JWul",
         "name": "Diener des Lichts",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter dient den M&auml;chten des Lichts. Er erh&auml;lt gegen alle Angriffe von @Compendium[ds4.special-creature-abilities.R3j1CjXJckUH0CBG]{Wesen der Dunkelheit}/@Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Dienern der Dunkelheit} einen Bonus von +1 pro Talentrang auf seine Abwehr. Gleiches gilt bei Schaden von Schattenzaubern.</p>\n<p>Charaktere, die gegen die Prinzipien des Lichts versto&szlig;en (beispielsweise sinnlos Morden) verlieren Talentr&auml;nge ersatzlos.</p>\n<p>Charaktere mit diesem Talent k&ouml;nnen nicht das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit} erlernen.</p>",
             "rank": {
                 "base": 0,
@@ -1779,20 +2400,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349549,
+            "modifiedTime": 1668995463700,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "XNjKX9xKkktkwAHk",
         "name": "Kann ich mal vorbei?",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Meisterdieb kann einmal alle 24 Stunden pro Talentrang eine Zielperson durch Ansprechen, Vorbeidr&auml;ngeln etc. derart ablenken, dass s&auml;mtliche Bemerken-Proben gegen Taschendiebstahl u.&auml;. dieser Person f&uuml;r Talentrang in Runden um die Stufe des Meisterdiebes erschwert werden.</p>",
             "rank": {
                 "base": 0,
@@ -1800,20 +2429,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
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         "_id": "XUyuomVVOxuSSKXl",
         "name": "Alchemie",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
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@@ -1821,20 +2458,28 @@
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-        "sort": 0,
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
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     {
         "_id": "XiwLao8lZi3JL0ku",
         "name": "Zaubermacht",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Zaubern oder Zielzaubern eine Runde lang um den Wert von Geist erh&ouml;hen, sofern es sich dabei um einen Zauber handelt, der andere sch&auml;digt oder heilt. Es ist m&ouml;glich, mehrere Talentr&auml;nge in einem einzigen Zauber zu vereinen.</p>",
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@@ -1842,20 +2487,28 @@
                 "mod": 0
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-        "folder": null,
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "Y6nYTc9XJnmV9ZxX",
         "name": "Glückspilz",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter ist ein wahrer Gl&uuml;ckspilz, kann er doch einmal pro Talentrang alle 24 Stunden einen Patzer ignorieren und den jeweiligen Wurf wiederholen.</p>\n<p>Sollte der neue Wurf ebenfalls ein Patzer sein, man aber &uuml;ber mehr als einen Talentrang verf&uuml;gt, kann dieser ebenfalls ausgeglichen werden.</p>",
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@@ -1863,20 +2516,28 @@
                 "mod": 0
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-        "folder": null,
-        "sort": 0,
-        "permission": {
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     {
         "_id": "YPFshcSE5pZS0dto",
         "name": "Schmerzhafter Wechsel",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf zu einem beliebigen, nicht aktiven Zauber wechseln (z&auml;hlt als freie Aktion), wodurch er jedoch augenblicklich W20/2 abwehrbaren Schaden erleidet.</p>",
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@@ -1884,40 +2545,43 @@
                 "mod": 0
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ZnT8LMCRqZS3zpJO",
         "name": "Brutaler Hieb",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Schlagen f&uuml;r einen Angriff um den Wert von K&Ouml;R erh&ouml;hen.</p>\n<p>Es ist m&ouml;glich, mehrere Talentr&auml;nge in einem einzigen Schlag zu vereinen.</p>",
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-                        "key": "data.checks.featOfStrength",
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                 "disabled": false,
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+                    "rounds": null,
+                    "turns": null,
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+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Kraftakt +1",
@@ -1931,42 +2595,58 @@
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                     }
                 },
-                "tint": null
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-        "flags": {}
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-        "_id": "ZvswuU2GqxDQwgpM",
-        "name": "Einstecker",
-        "type": "talent",
-        "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter versteht es, ordentlich Schaden einzustecken.</p>\n<p>Pro Talentrang steigt die Lebenskraft (LK) um +3.</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Schlagen f&uuml;r einen Angriff um den Wert von K&Ouml;R erh&ouml;hen.</p>\n<p>Es ist m&ouml;glich, mehrere Talentr&auml;nge in einem einzigen Schlag zu vereinen.</p>",
             "rank": {
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                 "max": 3,
                 "mod": 0
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         },
+        "ownership": {
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+            "modifiedTime": 1668995463704,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "ZvswuU2GqxDQwgpM",
+        "name": "Einstecker",
+        "type": "talent",
+        "img": "icons/svg/item-bag.svg",
         "effects": [
             {
                 "_id": "2rmByR3ov2nUHHEj",
                 "changes": [
                     {
-                        "key": "data.combatValues.hitPoints.total",
+                        "key": "system.combatValues.hitPoints.total",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
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                 "icon": "icons/svg/aura.svg",
                 "label": "Lebenskraft +3",
@@ -1980,25 +2660,34 @@
                         }
                     }
                 },
-                "tint": null
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                 "_id": "ulUx8SX4R1q1ikhw",
                 "changes": [
                     {
-                        "key": "data.checks.defyPoison",
+                        "key": "system.checks.defyPoison",
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                     {
-                        "key": "data.checks.resistDisease",
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                         "mode": 2,
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                 "icon": "icons/svg/aura.svg",
                 "label": "Gift/Krankheit trotzen +1",
@@ -2012,62 +2701,82 @@
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                 },
-                "tint": null
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             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Der Charakter versteht es, ordentlich Schaden einzustecken.</p>\n<p>Pro Talentrang steigt die Lebenskraft (LK) um +3.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
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     },
     {
         "_id": "aojENPok9Guo3JN1",
         "name": "Wahrnehmung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
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-            "rank": {
-                "base": 0,
-                "max": 5,
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-        },
         "effects": [
             {
                 "_id": "qxrTP7Cs4mFS7lLU",
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                     {
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+                        "key": "system.checks.perception",
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                     {
-                        "key": "data.checks.wakeUp",
+                        "key": "system.checks.wakeUp",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                     {
-                        "key": "data.checks.decipherScript",
+                        "key": "system.checks.decipherScript",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
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                     {
-                        "key": "data.checks.readTracks",
+                        "key": "system.checks.readTracks",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.search",
+                        "key": "system.checks.search",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Wahrnehmungsproben +2",
@@ -2081,42 +2790,58 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ein aufmerksamer Beobachter. Auf alle Bemerken-Proben erh&auml;lt er +2 pro Talentrang.</p>",
+            "rank": {
+                "base": 0,
+                "max": 5,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "bA8wUU0bKouuxkQ5",
         "name": "Reiten",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Charaktere mit diesem Talent haben reiten gelernt, k&ouml;nnen also problemlos die Richtung oder Geschwindigkeit ihres Reittieres um einen Schritt &auml;ndern und vom Pferder&uuml;cken aus angreifen (<strong>DS4</strong> S. 92).</p>\n<p>Pro Talentrang erhalten sie bei Spr&uuml;ngen oder Proben, um die Reitrichtung oder die Geschwindigkeit um mehr als einen Schritt zu wechseln, einen Bonus von +2. Im berittenen Kampf erhalten sie pro Talentrang +1 auf Schlagen-Proben gegen unberittene Gegner.</p>",
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-                "max": 3,
-                "mod": 0
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-        },
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                     {
-                        "key": "data.checks.ride",
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+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Reiten +2",
@@ -2130,22 +2855,43 @@
                         }
                     }
                 },
-                "tint": null
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+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+        "system": {
+            "description": "<p>Charaktere mit diesem Talent haben reiten gelernt, k&ouml;nnen also problemlos die Richtung oder Geschwindigkeit ihres Reittieres um einen Schritt &auml;ndern und vom Pferder&uuml;cken aus angreifen (<strong>DS4</strong> S. 92).</p>\n<p>Pro Talentrang erhalten sie bei Spr&uuml;ngen oder Proben, um die Reitrichtung oder die Geschwindigkeit um mehr als einen Schritt zu wechseln, einen Bonus von +2. Im berittenen Kampf erhalten sie pro Talentrang +1 auf Schlagen-Proben gegen unberittene Gegner.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
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+        },
+        "ownership": {
             "default": 0
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-        "flags": {}
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "bu9alxaRfnzzTyX1",
         "name": "Macht des Blutes",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Blutmagier einmal pro Tag den Probenwert einer beliebigen Probe um den Wert ihres enthaltenen Attributs erh&ouml;hen. Beispielsweise k&ouml;nnte der Probenwert einer Klettern-Probe (AGI+ST) um den Wert in Agilit&auml;t erh&ouml;ht werden. Es ist m&ouml;glich, mehrere Talentr&auml;nge in einer einzigen Probe zu vereinen. Allerdings erh&auml;lt der Blutmagier jedesmal beim Einsatz des Talents 2 Punkte nicht abwehrbaren Schaden pro eingesetzten Talentrang.</p>\n<p>Eine Kombination mit dem Talent @Compendium[ds4.talents.XiwLao8lZi3JL0ku]{Zaubermacht} ist m&ouml;glich (dessen dabei eingesetzte Talentr&auml;nge verursachen aber keinen Schaden beim Blutmagier).</p>",
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                 "base": 0,
@@ -2153,20 +2899,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "cLkCx5hxP7rVYUqD",
         "name": "In Deckung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter versteht es, im Kampf geschickt in die Defensive zu gehen.</p>\n<p>Pro Talentrang werden in jeder Kampfrunde, in der er keine offensive Handlung unternimmt, alle Angriffe gegen ihn um 2 gesenkt, sofern er sich ihrer bewusst ist.</p>",
             "rank": {
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@@ -2174,20 +2928,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "de0VlXllMzMK8lga",
         "name": "Homonkulus",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Erzmagier erschafft Kraft seiner Magie einen kleinen, magischen, humanoiden Begleiter, der ihm beim Zaubern helfen kann.</p>\n<p>Der Homunkulus hat K&Ouml;R, AGI und GEI jeweils 4 und verf&uuml;gt &uuml;ber 6 Punkte f&uuml;r Eigenschaften, die der Erzmagier frei verteilen kann.</p>\n<p>Homunkuli sind klein (halbe LK, zu treffen -2) und k&ouml;nnen nur Grunzlaute von sich geben, verstehen aber simple Worte und einsilbige Befehle ihres Erschaffers.</p>\n<p>Befindet sich der Homunkulus nicht mehr als AU x 5 (des Charakters) in Metern von dem Erzmagier entfernt, kann er ihm pro Talentrang einen aufteilbaren Bonus von +2 auf VE und/oder AU geben.</p>\n<p>Die genaue Verteilung kann der Erzmagier jede Runde als freie Handlung um&auml;ndern. Es ist nicht m&ouml;glich, die Talente @Compendium[ds4.talents.KwGcyAzyqbz7oiTl]{Vertrauter} oder @Compendium[ds4.talents.tkLyvmSYvVslMXVE]{Vertrautenband} auf Homunkuli anzuwenden.</p>\n<p>Homunkuli sind &auml;u&szlig;erst feige und scheuen den Kampf. Sie ergreifen die Flucht, sobald sie Schaden erhalten und kehren erst zu ihrem Erschaffer zur&uuml;ck, wenn die Gefahr vor&uuml;ber ist, dann jedoch so schnell wie m&ouml;glich. Dank der F&auml;higkeit, ihren Erschaffer und seine Gem&uuml;tslage zu sp&uuml;ren, stellt dies f&uuml;r sie kein Problem dar.</p>\n<p>Stirbt ein Homunkulus, kann der Erzmagier innerhalb von W20 Stunden einen neuen erschaffen, sofern er in dieser Zeit Zugang zu einem Alchimistenlabor hat.</p>",
             "rank": {
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@@ -2195,40 +2957,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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+            "modifiedTime": 1668995463714,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "dtynnRNkxg59Nqz4",
         "name": "Verletzen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Im Nahkampf zielt der Charakter auf die verletzlichen K&ouml;rperpartien seines Gegen&uuml;bers:</p>\n<p>Die Abwehr des Gegners wird gegen die Nahkampfangriffe des Charakters mittels Schlagen um 1 pro Talentrang gesenkt.</p>",
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             {
                 "_id": "x1FVRsSyjHwOfYRs",
                 "changes": [
                     {
-                        "key": "data.opponentDefenseForAttackType.melee",
+                        "key": "system.opponentDefenseForAttackType.melee",
                         "mode": 2,
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+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Gegnerabwehr bei Nahkampfangriffen -1",
@@ -2238,26 +3003,47 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'weapon' && ('@item.data.attackType' === 'melee' || '@item.data.attackType' === 'meleeRanged')"
+                            "condition": "'@item.type' === 'weapon' && ('@item.system.attackType' === 'melee' || '@item.system.attackType' === 'meleeRanged')"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Im Nahkampf zielt der Charakter auf die verletzlichen K&ouml;rperpartien seines Gegen&uuml;bers:</p>\n<p>Die Abwehr des Gegners wird gegen die Nahkampfangriffe des Charakters mittels Schlagen um 1 pro Talentrang gesenkt.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349581,
+            "modifiedTime": 1668995464279,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "fIrcapAlXMqto18X",
         "name": "Unersättliches Beschwören",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der D&auml;monologe einmal alle 24 Stunden die Abklingzeit des Zauberspruchs D&auml;monen beschw&ouml;ren ignorieren.</p>",
             "rank": {
                 "base": 0,
@@ -2265,55 +3051,61 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349586,
+            "modifiedTime": 1668995463720,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "g4XI9wikUdxoCFNg",
         "name": "Ritual der Narben",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Pro Talentrang erh&auml;lt der Charakter permanent einen magischen Bonus von +2 auf seine Abwehr. Die gesamte Haut des Charakters ist nach diesem Ritual durch vernarbte Runen entstellt, was ihm bei Proben auf soziale Interaktion einen Malus von -1 pro Talentrang einbringt. Au&szlig;erdem hat das Ritual seinen Preis:</p>\n<p>Der Charakter verliert pro Talentrang permanent 1 Punkt Lebenskraft (LK).</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "t1DVGkDGOwrjFccz",
                 "changes": [
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.combatValues.hitPoints.total",
+                        "key": "system.combatValues.hitPoints.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.flirt",
+                        "key": "system.checks.flirt",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.haggle",
+                        "key": "system.checks.haggle",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Abwehr +2, soziale Proben -1, Lebenskraft -1",
@@ -2327,42 +3119,58 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Pro Talentrang erh&auml;lt der Charakter permanent einen magischen Bonus von +2 auf seine Abwehr. Die gesamte Haut des Charakters ist nach diesem Ritual durch vernarbte Runen entstellt, was ihm bei Proben auf soziale Interaktion einen Malus von -1 pro Talentrang einbringt. Au&szlig;erdem hat das Ritual seinen Preis:</p>\n<p>Der Charakter verliert pro Talentrang permanent 1 Punkt Lebenskraft (LK).</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349592,
+            "modifiedTime": 1668995463725,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "gwCc6niwZL45wklE",
         "name": "Wechsler",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter hat gelernt, sich auf das Auswechseln seines aktiven Zaubers zu konzentrieren: Er erh&auml;lt auf Proben, um seine Zauber zu wechseln, pro Talentrang einen Bonus von +2.</p>",
-            "rank": {
-                "base": 0,
-                "max": 5,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "nxzOItIzbsdQSbby",
                 "changes": [
                     {
-                        "key": "data.checks.changeSpell",
+                        "key": "system.checks.changeSpell",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Zauber wechseln +2",
@@ -2376,22 +3184,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter hat gelernt, sich auf das Auswechseln seines aktiven Zaubers zu konzentrieren: Er erh&auml;lt auf Proben, um seine Zauber zu wechseln, pro Talentrang einen Bonus von +2.</p>",
+            "rank": {
+                "base": 0,
+                "max": 5,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349596,
+            "modifiedTime": 1668995463729,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "h8rhfVd2pINsa4d2",
         "name": "Ausweichen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf einen gegen ihn gerichteten Nahkampfangriff komplett ignorieren (z&auml;hlt als freie Aktion). Dass der Charakter einem Angriff ausweichen will, muss angesagt werden, bevor feststeht, ob dieser Schlag ihn trifft oder nicht. Gegen Angriffe von Gegnern, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind, ist das Talent wirkungslos.</p>",
             "rank": {
                 "base": 0,
@@ -2399,20 +3228,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349602,
+            "modifiedTime": 1668995463732,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "hAfZhfLqCjPvho3u",
         "name": "Diener der Dunkelheit",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter dient den M&auml;chten der Dunkelheit. Er erh&auml;lt auf alle Angriffe gegen @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts}/@Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} einen Bonus von +1 pro Talentrang. Gleiches gilt f&uuml;r seine Abwehr gegen Schaden von Lichtzaubern.</p>\n<p>Charakter mit diesem Talent k&ouml;nnen nicht das Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts} erlernen.</p>",
             "rank": {
                 "base": 0,
@@ -2420,20 +3257,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349604,
+            "modifiedTime": 1668995463735,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "hGuQT644hBIM8G4J",
         "name": "Arkane Explosion",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden sein magisches Potenzial in einer kugelf&ouml;rmigen, arkanen Explosion entladen, deren Mittelpunkt er bildet.</p>\n<p>Die Kugel hat einen festen Durchmesser von Stufe/2 Meter und verursacht nicht abwehrbaren Schaden mit einem Probenwert von 10 pro Talentrang.</p>\n<p>Pro Gef&auml;hrten, der im Explosionsradius steht, kann der Charakter GEI+VE w&uuml;rfeln, um ihn vor dem Schaden zu bewahren.</p>\n<p>Das Talent @Compendium[ds4.talents.2ASdMhcx0hN3ZpPc]{Explosionskontrolle} kann hier ebenfalls angewendet werden.</p>",
             "rank": {
                 "base": 0,
@@ -2441,20 +3286,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349605,
+            "modifiedTime": 1668995463738,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "hUfTQbzMpbOH03qq",
         "name": "Blutschild",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Blutmagier kann f&uuml;r das Opfern von 2 LK seine Abwehr f&uuml;r W20 Runden um +2 erh&ouml;hen (z&auml;hlt als freie Aktion).</p>\n<p>Pro weiteren Talentrang k&ouml;nnen zwei weitere LK geopfert werden, welche die Abwehr um weitere +2 erh&ouml;hen.</p>",
             "rank": {
                 "base": 0,
@@ -2462,20 +3315,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349606,
+            "modifiedTime": 1668995463744,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "iI1SP1214SpIzBCW",
         "name": "Perfektion",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter kann die Boni auf Schlagen und Gegnerabwehr eines bereits erworbenen @Compendium[ds4.talents.v9ocoi91dKJahAe3]{Waffenkennertalents} f&uuml;r eine einzelne Waffenart pro Talentrang um +1 steigern.</p>",
             "rank": {
                 "base": 0,
@@ -2483,20 +3344,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349607,
+            "modifiedTime": 1668995463750,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "iP5aZcqriVLjdVcd",
         "name": "Tiergestalt",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Druide kann sich pro Talentrang einmal alle 24 Stunden samt seiner Ausr&uuml;stung (magische Boni von Gegenst&auml;nden wirken dadurch weiterhin) in ein Tier der Gr&ouml;&szlig;enkategorie &bdquo;normal&ldquo; (<strong>DS4</strong> S. 104) oder kleiner verwandeln, wie beispielsweise eine Maus, eine Katze oder ein Wolf, aber keine magischen, giftigen oder flugf&auml;higen Tiere.</p>\n<p>Die Verwandlung dauert eine Runde und kann jederzeit r&uuml;ckg&auml;ngig gemacht werden, erlittener Schaden bleibt nach der R&uuml;ckverwandlung g&auml;nzlich bestehen.</p>\n<p>GEI, VE und AU des Druiden ver&auml;ndern sich in Tiergestalt nicht, jedoch nehmen alle anderen Attribute, Eigenschaften und Kampfwerte die Werte des Tieres an, nicht jedoch Spezialangriffe wie beispielsweise den Giftbiss einer Schlange.</p>\n<p>In Tiergestalt ist es dem Druiden nicht m&ouml;glich, zu sprechen oder zu zaubern, wohl aber, Gesprochenes zu verstehen und die Sinne des Tieres einzusetzen.</p>\n<p>Zauber, die beispielsweise Tiere kontrollieren, haben auf den verwandelten Druiden keinen Einfluss.</p>",
             "rank": {
                 "base": 0,
@@ -2504,20 +3373,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349608,
+            "modifiedTime": 1668995463751,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "inRlUNgoiaHm4pf6",
         "name": "Verdrücken",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter kann sich bei den Aktionen Aufstehen und Rennen zus&auml;tzlich um einen Meter pro Talentrang bewegen.</p>\n<p>Zus&auml;tzlich kann er, gefesselt oder in Ketten gelegt, zweimal pro Talentrang versuchen, sich mit AGI+BE aus einer Fessel oder Schelle zu winden (man ben&ouml;tigt beispielsweise 2 erfolgreiche Proben, um beide H&auml;nde aus Handschellen zu befreien).</p>",
             "rank": {
                 "base": 0,
@@ -2525,20 +3402,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349610,
+            "modifiedTime": 1668995463752,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "jmjtmMy7DnG205xR",
         "name": "Schlachtruf",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf als freie Aktion einen Schlachtruf aussto&szlig;en, der auf ihn und drei Kameraden pro Talentrang in H&ouml;rweite wirkt:</p>\n<p>Durch den Schlachtruf ermutigt, erhalten sie f&uuml;r W20/2 Runden einen Bonus von +1 pro Talentrang auf alle Angriffe.</p>\n<p>Ein Charakter kann immer nur von einem Schlachtruf profitieren.</p>",
             "rank": {
                 "base": 0,
@@ -2546,20 +3431,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349612,
+            "modifiedTime": 1668995463754,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kZti1KQIbf4UPvI7",
         "name": "Zauber auslösen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Meisterdieb kann, wie ein Zauberwirker, Zauberspr&uuml;che von Schriftrollen oder aus Zauberb&uuml;chern ablesen und dadurch ausl&ouml;sen, wodurch die Schrift des Zaubers verblasst und er verschwindet.</p>\n<p>Pro Talentrang wird eine der drei Zauberklassen Heiler, Zauberer oder Schwarzmagier gew&auml;hlt und fortan kann der Charakter alle Zauber, die dieser Klasse zug&auml;nglich sind, unabh&auml;ngig von seiner Stufe ablesen und ausl&ouml;sen.</p>",
             "rank": {
                 "base": 0,
@@ -2567,20 +3460,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349613,
+            "modifiedTime": 1668995463756,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "kqm5iBvDGn8NQ4BR",
         "name": "Bändiger",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Einmal pro Talentrang kann der Charakter mit GEI+AU versuchen, einer selbst beschworenen bzw. selbst herbeigerufenen Wesenheit, die er nicht unter seine Kontrolle bringen konnte (die Probe auf Zaubern also misslang), dennoch seinen Willen aufzuzwingen (jeder Versuch z&auml;hlt als eine ganze Aktion). Bei einem Erfolg kann der Charakter versuchen, noch ein weiteres Wesen (sofern vorhanden) in der gleichen Runde zu b&auml;ndigen (z&auml;hlt nun als freie Aktion), insgesamt jedoch nicht mehr zus&auml;tzliche Wesenheiten pro Runde, als sein Talentrang betr&auml;gt.</p>",
             "rank": {
                 "base": 0,
@@ -2588,40 +3489,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349615,
+            "modifiedTime": 1668995463757,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "l0le4xG5t0gUh2Y1",
         "name": "Kletterass",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter erh&auml;lt auf alle Klettern- Probe einen Bonus von +2 pro Talentrang und die normale Klettergeschwindigkeit von Laufen/2 wird pro Talentrang um 1 m erh&ouml;ht.</p>\n<p>Au&szlig;erdem kann der Charakter an &uuml;berh&auml;ngenden W&auml;nden oder gar kopf&uuml;ber an Decken ganz &bdquo;normal&ldquo; klettern (also diesbez&uuml;gliche Mali ignorieren), sofern diese nicht g&auml;nzlich eben sind, sondern &uuml;ber Vorspr&uuml;nge, Stalagtiten, Mauerfugen o. &auml;. verf&uuml;gen.</p>",
-            "rank": {
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-                "max": 3,
-                "mod": 0
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-        },
         "effects": [
             {
                 "_id": "GlAlx4yvg5rCHu20",
                 "changes": [
                     {
-                        "key": "data.checks.climb",
+                        "key": "system.checks.climb",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Klettern +2",
@@ -2635,42 +3539,58 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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-        "flags": {}
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-    {
-        "_id": "lDqu4RpV5Nr6BnPW",
-        "name": "Schlitzohr",
-        "type": "talent",
-        "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Auf alle Proben sozialer Interaktion, bei denen geblufft, gefeilscht oder verhandelt wird, erh&auml;lt der Charakter einen Bonus von +3 pro Talentrang.</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter erh&auml;lt auf alle Klettern- Probe einen Bonus von +2 pro Talentrang und die normale Klettergeschwindigkeit von Laufen/2 wird pro Talentrang um 1 m erh&ouml;ht.</p>\n<p>Au&szlig;erdem kann der Charakter an &uuml;berh&auml;ngenden W&auml;nden oder gar kopf&uuml;ber an Decken ganz &bdquo;normal&ldquo; klettern (also diesbez&uuml;gliche Mali ignorieren), sofern diese nicht g&auml;nzlich eben sind, sondern &uuml;ber Vorspr&uuml;nge, Stalagtiten, Mauerfugen o. &auml;. verf&uuml;gen.</p>",
             "rank": {
                 "base": 0,
                 "max": 3,
                 "mod": 0
             }
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
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+            "coreVersion": "10.290",
+            "createdTime": 1668995349617,
+            "modifiedTime": 1668995463761,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "lDqu4RpV5Nr6BnPW",
+        "name": "Schlitzohr",
+        "type": "talent",
+        "img": "icons/svg/item-bag.svg",
         "effects": [
             {
                 "_id": "ZFoibqksWVXEfiOB",
                 "changes": [
                     {
-                        "key": "data.checks.haggle",
+                        "key": "system.checks.haggle",
                         "mode": 2,
-                        "value": "3"
+                        "value": "3",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Feilschen +3",
@@ -2684,42 +3604,58 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Auf alle Proben sozialer Interaktion, bei denen geblufft, gefeilscht oder verhandelt wird, erh&auml;lt der Charakter einen Bonus von +3 pro Talentrang.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
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+            "modifiedTime": 1668995463763,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "lXzQsIobk5yaZ47a",
         "name": "Rüstzauberer",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Pro Talentrang kann ein Panzerungsmalus (PA) in H&ouml;he von 2 beim Zaubern/Zielzaubern ignoriert werden. Beispielsweise ben&ouml;tigt es 2 Talentr&auml;nge, um ungehindert in einem @Compendium[ds4.equipment.t13RJoXrsS0HAyIQ]{Plattenpanzer} (PA 3) samt @Compendium[ds4.equipment.fKhTsMO4YXDYY8GX]{Metallhelm} (PA 1) zaubern zu k&ouml;nnen.</p>",
-            "rank": {
-                "base": 0,
-                "max": 1,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "BBiQrltkYi3Jo0Am",
                 "changes": [
                     {
-                        "key": "data.armorValueSpellMalus",
+                        "key": "system.armorValueSpellMalus",
                         "mode": 2,
-                        "value": "-2"
+                        "value": "-2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Panzerungs-Zaubermalus -2",
@@ -2733,22 +3669,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Pro Talentrang kann ein Panzerungsmalus (PA) in H&ouml;he von 2 beim Zaubern/Zielzaubern ignoriert werden. Beispielsweise ben&ouml;tigt es 2 Talentr&auml;nge, um ungehindert in einem @Compendium[ds4.equipment.t13RJoXrsS0HAyIQ]{Plattenpanzer} (PA 3) samt @Compendium[ds4.equipment.fKhTsMO4YXDYY8GX]{Metallhelm} (PA 1) zaubern zu k&ouml;nnen.</p>",
+            "rank": {
+                "base": 0,
+                "max": 1,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349620,
+            "modifiedTime": 1668995463767,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "lim7XMqSaQ0nrHkO",
         "name": "Kraft der Bestie",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Druide alle seine zur Verf&uuml;gung stehenden Kampfwerte in @Compendium[ds4.talents.sSKiZ5hdQMBnAYRA]{Adler-}, @Compendium[ds4.talents.8pylauN1hY933vrQ]{B&auml;ren-} oder @Compendium[ds4.talents.iP5aZcqriVLjdVcd]{Tiergestalt} um jeweils +2 erh&ouml;hen.</p>",
             "rank": {
                 "base": 0,
@@ -2756,20 +3713,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349622,
+            "modifiedTime": 1668995463769,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "lvBKtlBcyVldzsrw",
         "name": "Friedvoller Hieb",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden einen friedvollen Hieb mittels eines waffenlosen Angriffs ausf&uuml;hren. Das Resultat wird wie gewohnt ermittelt (also abz&uuml;glich der Abwehr), allerdings wird kein Schaden erzeugt, stattdessen ist das Opfer f&uuml;r 1 Runde pro letztendlich erhaltenem Schadenspunkt gel&auml;hmt.</p>\n<p>Wird das gel&auml;hmte Ziel anderweitig angegriffen, wozu auch geistesbeeinflussende Zauber u. &auml;. z&auml;hlen, endet die Wirkung.</p>\n<p>Gegen Ziele, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind, ist das Talent wirkungslos.</p>",
             "rank": {
                 "base": 0,
@@ -2777,20 +3742,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349623,
+            "modifiedTime": 1668995463777,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "ml6GkLIsqDII9Mcp",
         "name": "Untote zerschmettern",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal alle 24 Stunden einen Nahkampfangriff gegen einen Untoten f&uuml;hren, der nicht abgewehrt werden kann.</p>\n<p>Vor dem Angriffswurf muss angesagt werden, dass das Talent zum Einsatz kommen soll, welches mit Talenten wie @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb} und/oder @Compendium[ds4.talents.AT9Bi7Tsr8k3HujP]{Vergeltung} kombiniert werden kann.</p>",
             "rank": {
                 "base": 0,
@@ -2798,20 +3771,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349624,
+            "modifiedTime": 1668995463783,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nMxDermxN1pUziUJ",
         "name": "Gerüstet",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Jeder Rang dieses Talentes gestattet es dem Charakter, die n&auml;chste Klasse (Stoff, Leder, Kette, Platte) von R&uuml;stungen zu tragen. So kann ein Kleriker, der das Talent erstmalig erwirbt, R&uuml;stungen aus Kette wie ein Sp&auml;her tragen (allerdings weiterhin keine Helme, <strong>DS4</strong> S. 41), statt wie bislang nur R&uuml;stungen aus Stoff oder Leder.</p>\n<p>Die normalen Abz&uuml;gen durch die R&uuml;stung in H&ouml;he ihrer PA, beispielsweise beim Zaubern, bleiben allerdings bestehen. Um diese zu senken, wird das Talent @Compendium[ds4.talents.lXzQsIobk5yaZ47a]{R&uuml;stzauberer} ben&ouml;tigt.</p>",
             "rank": {
                 "base": 0,
@@ -2819,20 +3800,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349626,
+            "modifiedTime": 1668995463785,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "nbDef1IPNyYcXmua",
         "name": "Meister aller Klassen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter kann eines seiner drei Attribute (K&Ouml;R, AGI oder GEI) um +1 steigern.</p>",
             "rank": {
                 "base": 0,
@@ -2840,40 +3829,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349627,
+            "modifiedTime": 1668995463787,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "oxWYfqhbcsDoaaUJ",
         "name": "Nekromantie",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter kennt sich sehr gut mit nekromantischen Zaubern aus.</p>\n<p>Er erh&auml;lt auf alle Zauber, die Untote bannen, erwecken oder kontrollieren, einen Bonus von +2 pro Talentrang.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "pgGKKWy5nLTSdp8l",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Nekromantie +1",
@@ -2883,51 +3875,68 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.necromancy"
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.necromancy"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "pAOP7wkvhtsNIPQ8",
-        "name": "Charmant",
-        "type": "talent",
-        "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Auf s&auml;mtliche Proben sozialer Interaktion, beispielsweise um sympathisch aufzutreten oder eine Geschichte glaubhafter zu berichten, erh&auml;lt der Charakter pro Talentrang einen Bonus von +2 (bei Vertretern des anderen Geschlechts sogar +3).</p>\n<p><strong><em>Settingoption:<br /></em></strong><em>In vielen Settings ist es Zwergen verwehrt, </em><em>dieses Talent zu erlernen.</em></p>\n<p>&nbsp;</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter kennt sich sehr gut mit nekromantischen Zaubern aus.</p>\n<p>Er erh&auml;lt auf alle Zauber, die Untote bannen, erwecken oder kontrollieren, einen Bonus von +2 pro Talentrang.</p>",
             "rank": {
                 "base": 0,
                 "max": 3,
                 "mod": 0
             }
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349628,
+            "modifiedTime": 1668995464314,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "pAOP7wkvhtsNIPQ8",
+        "name": "Charmant",
+        "type": "talent",
+        "img": "icons/svg/item-bag.svg",
         "effects": [
             {
                 "_id": "PzOc07kYoWYygECD",
                 "changes": [
                     {
-                        "key": "data.checks.flirt",
+                        "key": "system.checks.flirt",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.checks.haggle",
+                        "key": "system.checks.haggle",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Soziale Proben +2",
@@ -2941,47 +3950,64 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Auf s&auml;mtliche Proben sozialer Interaktion, beispielsweise um sympathisch aufzutreten oder eine Geschichte glaubhafter zu berichten, erh&auml;lt der Charakter pro Talentrang einen Bonus von +2 (bei Vertretern des anderen Geschlechts sogar +3).</p>\n<p><strong><em>Settingoption:<br /></em></strong><em>In vielen Settings ist es Zwergen verwehrt, </em><em>dieses Talent zu erlernen.</em></p>\n<p>&nbsp;</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349630,
+            "modifiedTime": 1668995463789,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pC1K0VHWTpaJqwtt",
         "name": "Raserei",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Berserker kann pro Talentrang seine Abwehr um 1 Punkt mindern und dadurch seinen Wert in Schlagen um +2 erh&ouml;hen.</p>\n<p>Diese Umschichtung kann jede Runde ge&auml;ndert werden (z&auml;hlt als freie Aktion).</p>",
-            "rank": {
-                "base": 0,
-                "max": 5,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "YPU4v5VXXeRcscmP",
                 "changes": [
                     {
-                        "key": "data.combatValues.meleeAttack.total",
+                        "key": "system.combatValues.meleeAttack.total",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
+                        "priority": null
                     },
                     {
-                        "key": "data.combatValues.defense.total",
+                        "key": "system.combatValues.defense.total",
                         "mode": 2,
-                        "value": "-1"
+                        "value": "-1",
+                        "priority": null
                     }
                 ],
                 "disabled": true,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Schlagen +2, Abwehr -1",
@@ -2995,22 +4021,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Berserker kann pro Talentrang seine Abwehr um 1 Punkt mindern und dadurch seinen Wert in Schlagen um +2 erh&ouml;hen.</p>\n<p>Diese Umschichtung kann jede Runde ge&auml;ndert werden (z&auml;hlt als freie Aktion).</p>",
+            "rank": {
+                "base": 0,
+                "max": 5,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349631,
+            "modifiedTime": 1668995463791,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "pDPVZpnhvlabmcvT",
         "name": "Langfinger",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Bei Versuchen, Leute zu bestehlen, kann der Meisterdieb einmal alle 24 Stunden pro Talentrang AGI zu seiner Probe auf Taschendiebstahl dazu addieren.</p>\n<p>Es ist m&ouml;glich, mehrere Talentr&auml;nge in einer einzelnen Probe zu vereinen. Ebenso ist es nat&uuml;rlich mit @Compendium[ds4.talents.VqzpRGrHclPSGLP0]{Diebeskunst} kombinierbar.</p>",
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@@ -3018,20 +4065,28 @@
                 "mod": 0
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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     {
         "_id": "pEH7q5M85j50f45J",
         "name": "Mächtige Beschwörung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der D&auml;monologe Punkte in H&ouml;he von seinem Wert in GEI bei jedem seiner beschworenen D&auml;monen auf dessen Kampfwerte beliebig verteilen.</p>",
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@@ -3039,20 +4094,28 @@
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-        "effects": [],
-        "folder": null,
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     {
         "_id": "qnYeR3a3LNUJ329t",
         "name": "Zehrender Spurt",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Blutmagier kann f&uuml;r das Opfern von 1 LK (z&auml;hlt als freie Aktion) seinen Wert in Laufen f&uuml;r W20/2 Runden um 2 m erh&ouml;hen. Pro weiterem Talentrang kann ein zus&auml;tzlicher LK geopfert werden, um Laufen um weitere 2 m zu erh&ouml;hen.</p>",
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@@ -3060,20 +4123,28 @@
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     {
         "_id": "rCRPchtSJye0K5nt",
         "name": "Zauberwaffe",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent wird pro Talentrang an eine bestimmte Nahkampfwaffe gebunden &ndash; so kann der Charakter beispielsweise in sein Lieblingsschwert zwei Talentr&auml;nge investieren und einen dritten Talentrang beispielsweise in einen Bih&auml;nder. Pro Talentrang erh&auml;lt der Charakter +1 auf Zielzaubern, sofern er die jeweilige Waffe in den H&auml;nden h&auml;lt.</p>\n<p>Desweiteren kann er pro gebundenen Talentrang einen seiner Zauber an die Waffe binden, um sie wie einen Zauberstab f&uuml;r diesen Zauber zu nutzen. Wird eine Zauberwaffe zerst&ouml;rt, sind die investierten Talentr&auml;nge nicht verloren und k&ouml;nnen (nach Ablauf von W20 Wochen) an eine andere Waffe gebunden werden.</p>",
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@@ -3081,20 +4152,28 @@
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     },
     {
         "_id": "rXXw5aS0pCr5amWa",
         "name": "Zwei Waffen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang wird der Malus von -10 auf Schlagen und Abwehr beim Kampf mit zwei Waffen um jeweils 2 Punkte gemindert.</p>",
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@@ -3102,20 +4181,28 @@
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     },
     {
         "_id": "rbHZFVutiQ25glBq",
         "name": "Totenrufer",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Nekromant einmal alle 24 Stunden die Abklingzeit eines Zaubers zum Erwecken von Untoten ignorieren.</p>",
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@@ -3123,20 +4210,28 @@
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-        "effects": [],
-        "folder": null,
-        "sort": 0,
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+            "lastModifiedBy": "DS4BuildSystem00"
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     {
         "_id": "s37iJhz4IQVhCWbe",
         "name": "Sehnenschneider",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
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+        "flags": {},
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             "description": "<p>Der Charakter kann im Kampf einmal pro Talentrang einem Gegner die &bdquo;Sehnen schneiden&ldquo;. Er muss dies vor dem entsprechendem Nahkampfangriff ansagen. F&uuml;r diese Aktion wird die Abwehr des Charakters halbiert, bis er in der n&auml;chsten Kampfrunde wieder an der Reihe ist.</p>\n<p>Wird beim Gegner ein Schaden erzielt, wird dieser Schaden halbiert und der Laufen- Wert des Gegners um 0,5 pro Talentrang gesenkt. Wird kein Schaden verursacht, z&auml;hlt dies nicht als Talenteinsatz und ein erneuter Versuch ist m&ouml;glich. Die Verletzung kann nur auf magische Weise geheilt werden (einfachste Heilmagie reicht allerdings).</p>",
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@@ -3144,20 +4239,28 @@
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     {
         "_id": "sSKiZ5hdQMBnAYRA",
         "name": "Adlergestalt",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
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             "description": "<p>Der Druide kann sich pro Talentrang einmal alle 24 Stunden samt seiner Ausr&uuml;stung (magische Boni von Gegenst&auml;nden wirken dadurch weiterhin) in einen flugf&auml;higen @Compendium[ds4.creatures.HjpxMlpyjPr3hd3r]{Adler} (<strong>DS4</strong> S. 106) verwandeln. Auch kann er die Gestalt kleinerer V&ouml;gel annehmen. Die Verwandlung dauert 1 Runde. Der Effekt endet auf Wunsch des Druiden oder durch seinen Tod. Erlittener Schaden bleibt nach der R&uuml;ckverwandlung g&auml;nzlich bestehen.</p>\n<p>GEI, VE und AU des Druiden ver&auml;ndern sich dabei nicht, jedoch nehmen alle anderen Attribute, Eigenschaften und Kampfwerte die Werte eines Adlers an.</p>\n<p>In Adlergestalt ist es dem Druiden nicht m&ouml;glich, zu sprechen oder zu zaubern, wohl aber, Gesprochenes zu verstehen und die Sinne des Adlers einzusetzen. Zauber, die beispielsweise Tiere kontrollieren, haben auf den Druiden in Adlergestalt keinen Einfluss.</p>",
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@@ -3165,20 +4268,28 @@
                 "mod": 0
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         },
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     },
     {
         "_id": "sThruiUnwaN9KHrP",
         "name": "Dämonenzauber",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der D&auml;monologe einem einzelnen seiner beschworenen D&auml;monen einen seiner eigenen Zauberspr&uuml;che beibringen (dauert eine Aktion), mit Ausnahme des Zauberspruchs @Compendium[ds4.spells.yy43TiBbip28QRhs]{D&auml;monen beschw&ouml;ren}. Der jeweilige D&auml;mon hat f&uuml;r die Dauer seiner Beschw&ouml;rung den jeweiligen Zauber aktiv und kann ihn nach den normalen Regeln einsetzen.</p>",
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@@ -3186,20 +4297,28 @@
                 "mod": 0
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         },
-        "effects": [],
-        "folder": null,
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+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
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     },
     {
         "_id": "soobr7uyQgDm3DoN",
         "name": "Stabbindung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent wird rangweise an einen bestimmten Kampfstab gebunden &ndash; so kann der Charakter beispielsweise in einen Kampfstab zwei Talentr&auml;nge investieren und einen dritten Talentrang beispielsweise in einen Ersatzkampfstab.</p>\n<p>Der Kampfstab wird durch diesen Vorgang magisch, zerbricht also nicht einfach bei einem Schlagen-Patzer.</p>\n<p>Pro jeweiligen Talentrang erh&auml;lt der Charakter +1 auf Zielzauber (zus&auml;tzlich zu dem normalen, nichtmagischen +1 Bonus des Kampfstabs), sofern er den Stab h&auml;lt.</p>\n<p>Desweiteren bindet er pro investierten Talentrang einen seiner Zauber an den Stab, wodurch er den Kampfstab wie einen Zauberstab f&uuml;r diesen Zauber benutzen kann. Wird ein Kampfstab wider Erwarten zerst&ouml;rt, sind die investierten Talentr&auml;nge nicht verloren und k&ouml;nnen &ndash; nach Ablauf von W20 Wochen &ndash; an einen anderen Stab gebunden werden.</p>",
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@@ -3207,55 +4326,61 @@
                 "mod": 0
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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-        "flags": {}
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+            "modifiedTime": 1668995463807,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "sqGJRKlgFoD2vLCD",
         "name": "Heimlichkeit",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ein ge&uuml;bter Schleicher und versteht sich darauf, nicht bemerkt zu werden.</p>\n<p>Er erh&auml;lt +2 auf alle Proben, bei denen es darum geht, leise zu sein, sich zu verbergen, nicht bemerkt zu werden oder etwas heimlich zu tun, wie beispielsweise Taschendiebstahl.</p>",
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-                "max": 3,
-                "mod": 0
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-        },
         "effects": [
             {
                 "_id": "MBeD0OrohtuDdSFy",
                 "changes": [
                     {
-                        "key": "data.checks.hide",
+                        "key": "system.checks.hide",
                         "mode": 2,
-                        "value": "2"
+                        "value": "2",
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                     },
                     {
-                        "key": "data.checks.pickPocket",
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                         "mode": 2,
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-                        "key": "data.checks.sneak",
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                 "icon": "icons/svg/aura.svg",
                 "label": "Heimlichkeitsproben +2",
@@ -3269,22 +4394,43 @@
                         }
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                 },
-                "tint": null
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         ],
         "folder": null,
         "sort": 0,
-        "permission": {
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+            "description": "<p>Der Charakter ist ein ge&uuml;bter Schleicher und versteht sich darauf, nicht bemerkt zu werden.</p>\n<p>Er erh&auml;lt +2 auf alle Proben, bei denen es darum geht, leise zu sein, sich zu verbergen, nicht bemerkt zu werden oder etwas heimlich zu tun, wie beispielsweise Taschendiebstahl.</p>",
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     },
     {
         "_id": "sqWBOfkvuv7ZTrVM",
         "name": "Kreiszeichner",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter ist ein Meister im Zeichnen von Beschw&ouml;rungskreisen und kann pro Talentrang 2 weitere Stunden Arbeit in sie investieren. Zus&auml;tzlich wird der Zeitaufwand von jeder Stunden, die an dem Kreis gezeichnet wird, um 15 Minuten pro Talentrang gesenkt. Au&szlig;erdem gew&auml;hrt das Talent +1 pro Talentrang beim Beschw&ouml;ren, selbst wenn dies nur mit einem improvisierten Beschw&ouml;rungskreis geschieht.</p>",
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@@ -3292,20 +4438,28 @@
                 "mod": 0
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         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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-        "flags": {}
+        "_stats": {
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+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "srLA4jC8lsZbp3nT",
         "name": "Fieser Schuss",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter einmal pro Kampf seinen Wert in Schie&szlig;en einen Angriff lang um den Wert von Agilit&auml;t erh&ouml;hen. Es ist m&ouml;glich, mehrere Talentr&auml;nge in einem einzigen Schu&szlig; zu vereinen. Zielzauber profitieren nicht von diesem Talent.</p>",
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@@ -3313,20 +4467,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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             "default": 0
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-        "flags": {}
+        "_stats": {
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+            "createdTime": 1668995349648,
+            "modifiedTime": 1668995463811,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "t56WOCnxZwQWhajW",
         "name": "Runenkunde",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent wird ben&ouml;tigt, will man Schriftrollen herstellen (<strong>DS4</strong> S. 101). Jeder Talentrang reduziert die Zubereitungsdauer von Schriftrollen und gibt +1 auf Proben, um diese zu fertigen, oder gefundene Schriftrollen zu identifizieren. Es handelt sich bei den magischen Runen auf einer Schriftrolle um keine tats&auml;chlichen Schriftzeichen, die man lesen, geschweige denn &uuml;bersetzen k&ouml;nnte.</p>",
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@@ -3334,20 +4496,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
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-        "flags": {}
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+            "systemId": "ds4",
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+            "coreVersion": "10.290",
+            "createdTime": 1668995349649,
+            "modifiedTime": 1668995463813,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "tkLyvmSYvVslMXVE",
         "name": "Vertrautenband",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Schafft ein besonderes Band zwischen dem Charakter und einem einzelnen seiner Vertrauten, wodurch beide sich telepathisch miteinander verst&auml;ndigen (einfache Kommunikation wie &bdquo;Gefahr?&ldquo;, &bdquo;Flieh!&ldquo; oder &bdquo;Hilf mir!&ldquo;) k&ouml;nnen.</p>\n<p>Zus&auml;tzlich wird pro Talentrang ein Bonus von +3 auf die Eigenschaften des Vertrauten verteilt.</p>\n<p>Jedesmal, wenn der Charakter um eine Stufe aufsteigt, erh&auml;lt dieses Tier au&szlig;erdem +1 auf eine beliebige Eigenschaft. Wird das Tier get&ouml;tet, erlischt das Band, wird jedoch bei Wiederbelebung des Tieres erneuert. Ist dies nicht der Fall, sind die Talentr&auml;nge nicht verloren und k&ouml;nnen f&uuml;r ein neues Vertrautenband mit einem anderen Vertrauten eingesetzt werden.</p>",
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@@ -3355,40 +4525,43 @@
                 "mod": 0
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-        "effects": [],
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-        "sort": 0,
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+            "modifiedTime": 1668995463814,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "tmFeIA1PSVHqGGjx",
         "name": "Vernichtender Schlag",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Pro Talentrang kann der Krieger einmal alle 24 Stunden mit einem Nahkampfangriff einen vernichtenden Schlag ausf&uuml;hren, gegen den keine Abwehr gew&uuml;rfelt wird.</p>\n<p>Der vernichtende Schlag muss vor dem W&uuml;rfeln der Schlagen-Probe angek&uuml;ndigt werden und kann pro Talentrang mit maximal einem Talentrang eines anderen Talents (beispielsweise @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb}) kombiniert werden.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "rK7expqsrPV5t8f1",
                 "changes": [
                     {
-                        "key": "data.checks.featOfStrength",
+                        "key": "system.checks.featOfStrength",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Kraftakt +1",
@@ -3402,42 +4575,58 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
-            "default": 0
-        },
-        "flags": {}
-    },
-    {
-        "_id": "v5axYsQQ2w57Iu4p",
-        "name": "Flink",
-        "type": "talent",
-        "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist schnell und gut zu Fu&szlig;. Der Wert f&uuml;r Laufen wird pro Erwerb des Talents um 1 erh&ouml;ht.</p>",
+        "flags": {},
+        "system": {
+            "description": "<p>Pro Talentrang kann der Krieger einmal alle 24 Stunden mit einem Nahkampfangriff einen vernichtenden Schlag ausf&uuml;hren, gegen den keine Abwehr gew&uuml;rfelt wird.</p>\n<p>Der vernichtende Schlag muss vor dem W&uuml;rfeln der Schlagen-Probe angek&uuml;ndigt werden und kann pro Talentrang mit maximal einem Talentrang eines anderen Talents (beispielsweise @Compendium[ds4.talents.ZnT8LMCRqZS3zpJO]{Brutaler Hieb}) kombiniert werden.</p>",
             "rank": {
                 "base": 0,
                 "max": 3,
                 "mod": 0
             }
         },
+        "ownership": {
+            "default": 0
+        },
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349652,
+            "modifiedTime": 1668995463815,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
+    },
+    {
+        "_id": "v5axYsQQ2w57Iu4p",
+        "name": "Flink",
+        "type": "talent",
+        "img": "icons/svg/item-bag.svg",
         "effects": [
             {
                 "_id": "fDKyU3R0ACgW9uw3",
                 "changes": [
                     {
-                        "key": "data.combatValues.movement.total",
+                        "key": "system.combatValues.movement.total",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Laufen +1",
@@ -3451,22 +4640,43 @@
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist schnell und gut zu Fu&szlig;. Der Wert f&uuml;r Laufen wird pro Erwerb des Talents um 1 erh&ouml;ht.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349653,
+            "modifiedTime": 1668995463817,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "v9ocoi91dKJahAe3",
         "name": "Waffenkenner",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Charakter besondere Kenntnisse im Umgang mit einer bestimmten Art von Nahkampfwaffe erlangen (beispielsweise Dolche, Langschwerter oder Streit&auml;xte).</p>\n<p>Er erh&auml;lt im Kampf mit dieser Waffenart Schlagen +1 und die Abwehr des Gegners wird um 1 gesenkt. Es ist nicht m&ouml;glich, Waffenkenner mehrmals f&uuml;r ein und dieselbe Waffenart zu erlangen, jedoch kann der Talentrang mit Hilfe des Talents @Compendium[ds4.talents.iI1SP1214SpIzBCW]{Perfektion} weiter ausgebaut werden.</p>",
             "rank": {
                 "base": 0,
@@ -3474,20 +4684,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349654,
+            "modifiedTime": 1668995463818,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "vnEDVqVCsZuf8NYN",
         "name": "Handwerk",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent wird f&uuml;r jede Handwerksart (Bogenbauer, Schreiner, Steinmetz, Waffenschmied usw.) individuell erlernt, kann also mehrmals bis H&ouml;chstrang III erworben werden.</p>\n<p>Man beherrscht das jeweilige Handwerk und erh&auml;lt auf alle diesbez&uuml;glichen Proben, sei es um Gegenst&auml;nde herzustellen oder besch&auml;digte Ausr&uuml;stung zu reparieren (<strong>DS4</strong> S. 88), einen Bonus von +3 pro Talentrang, den man f&uuml;r dieses Handwerk erworben hat.</p>",
             "rank": {
                 "base": 0,
@@ -3495,20 +4713,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349655,
+            "modifiedTime": 1668995463819,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "w2Dn16q2f0gBxTch",
         "name": "Abklingen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Dieses Talent senkt die Zauberabklingzeit jedes Zaubers um 1 Runde pro Talentrang. Es ist jedoch nicht m&ouml;glich, die Abklingzeit eines Zaubers unter Null zu senken.</p>",
             "rank": {
                 "base": 0,
@@ -3516,40 +4742,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349656,
+            "modifiedTime": 1668995463820,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "w34myctr1EDmXSPI",
         "name": "Herr der Elemente",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Charakter ist ge&uuml;bt im Freisetzen elementarer Kr&auml;fte.</p>\n<p>Er erh&auml;lt auf alle Zauber, die Schaden verursachen, der auf den Elementen Erde, Feuer, Luft (hierzu z&auml;hlen auch Blitzzauber) oder Wasser (hierzu z&auml;hlen auch Eiszauber) basiert, einen Bonus von +1 pro Talentrang.</p>",
-            "rank": {
-                "base": 0,
-                "max": 5,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "UZeS8KqoBFS8oY35",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Elementarschadenszauber +1",
@@ -3559,26 +4788,47 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.damage && (@item.data.spellGroups.lightning || @item.data.spellGroups.earth || @item.data.spellGroups.water || @item.data.spellGroups.ice || @item.data.spellGroups.fire || @item.data.spellGroups.air)"
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.damage && (@item.system.spellGroups.lightning || @item.system.spellGroups.earth || @item.system.spellGroups.water || @item.system.spellGroups.ice || @item.system.spellGroups.fire || @item.system.spellGroups.air)"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Charakter ist ge&uuml;bt im Freisetzen elementarer Kr&auml;fte.</p>\n<p>Er erh&auml;lt auf alle Zauber, die Schaden verursachen, der auf den Elementen Erde, Feuer, Luft (hierzu z&auml;hlen auch Blitzzauber) oder Wasser (hierzu z&auml;hlen auch Eiszauber) basiert, einen Bonus von +1 pro Talentrang.</p>",
+            "rank": {
+                "base": 0,
+                "max": 5,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349657,
+            "modifiedTime": 1668995464335,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "wpZ1LCG8nLu4PSc9",
         "name": "Mächtige Herbeirufung",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Pro Talentrang kann der Elementarist Punkte in H&ouml;he von seinem Wert in GEI bei jedem seiner herbeigerufenen Elementare auf dessen Kampfwerte beliebig verteilen.</p>",
             "rank": {
                 "base": 0,
@@ -3586,20 +4836,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349657,
+            "modifiedTime": 1668995463823,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yCHMzXoqCRrNU5Br",
         "name": "Schnutz vor Elementen",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Charakter kann jederzeit die Wirkung der Au&szlig;entemperatur auf ihn um bis zu 15 &deg;C pro Talentrang variieren und damit f&uuml;r ihn den Aufenthalt in besonders kalten oder hei&szlig;en Gebieten angenehmer zu machen.</p>\n<p>Pro Talentrang kann er diese Wirkung auf zwei willige Gef&auml;hrten in VE Meter Umkreis ausdehnen.</p>\n<p>Au&szlig;erdem kann er pro Talentrang einmal alle 24 Stunden &ndash; als freie Aktion &ndash; seine Abwehr gegen Elementarschaden (beispielsweise durch Blitz-, Eis- oder Feuerzauber), gegen den ein Abwehrwurf zul&auml;ssig ist (also beispielsweise nicht beim Zauberspruch @Compendium[ds4.spells.ifRUXwqnjd1SCcRG]{Feuerball}), pro Talentrang um 5 erh&ouml;hen.</p>",
             "rank": {
                 "base": 0,
@@ -3607,20 +4865,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349659,
+            "modifiedTime": 1668995463824,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yIcgnr9Xr7Kwocaj",
         "name": "Abklingendes Blut",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Der Blutmagier kann f&uuml;r das Opfern von bis zu 1 LK pro Talentrang (z&auml;hlt als freie Aktion) die Abklingzeit eines gerade abklingenden Zauberspruchs um jeweils 1 Runde senken.</p>\n<p>Pro weiterem Talentrang kann ein weiterer LK geopfert werden, wodurch die Abklingzeit um eine weitere Runde gesenkt wird.</p>\n<p><strong>Abklingendes Blut</strong> ist mit dem Talent @Compendium[ds4.talents.w2Dn16q2f0gBxTch]{Abklingen} kombinierbar.</p>",
             "rank": {
                 "base": 0,
@@ -3628,20 +4894,28 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349660,
+            "modifiedTime": 1668995463825,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "yMVciLvr77vbTw6r",
         "name": "Magieresistent",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Gegen den Charakter gerichtete Zauber werden um +2 pro Talentrang erschwert. Dies gilt jedoch nicht f&uuml;r Zauber, die Elementarschaden (beispielsweise mit Blitzen, Eis oder Feuer) verursachen.</p>",
             "rank": {
                 "base": 0,
@@ -3649,40 +4923,43 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349660,
+            "modifiedTime": 1668995463826,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zhzVJz6WhSMMeTuY",
         "name": "Blitzmacher",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
-            "description": "<p>Der Zauberwirker ist ge&uuml;bt im Umgang mit Zauberspr&uuml;chen, die Blitze erzeugen.</p>\n<p>Er erh&auml;lt auf alle Zauber, die Blitzschaden verursachen, einen Bonus von +1 pro Talentrang.</p>",
-            "rank": {
-                "base": 0,
-                "max": 3,
-                "mod": 0
-            }
-        },
         "effects": [
             {
                 "_id": "zcVXFPGvCoUuso15",
                 "changes": [
                     {
-                        "key": "data.spellModifier.numerical",
+                        "key": "system.spellModifier.numerical",
                         "mode": 2,
-                        "value": "1"
+                        "value": "1",
+                        "priority": null
                     }
                 ],
                 "disabled": false,
                 "duration": {
-                    "startTime": null
+                    "startTime": null,
+                    "seconds": null,
+                    "combat": null,
+                    "rounds": null,
+                    "turns": null,
+                    "startRound": null,
+                    "startTurn": null
                 },
                 "icon": "icons/svg/aura.svg",
                 "label": "Blitzschadenszauber +1",
@@ -3692,26 +4969,47 @@
                         "itemEffectConfig": {
                             "applyToItems": true,
                             "itemName": "",
-                            "condition": "'@item.type' === 'spell' && @item.data.spellGroups.lightning && @item.data.spellGroups.damage"
+                            "condition": "'@item.type' === 'spell' && @item.system.spellGroups.lightning && @item.system.spellGroups.damage"
                         }
                     }
                 },
-                "tint": null
+                "tint": null,
+                "origin": null
             }
         ],
         "folder": null,
         "sort": 0,
-        "permission": {
+        "flags": {},
+        "system": {
+            "description": "<p>Der Zauberwirker ist ge&uuml;bt im Umgang mit Zauberspr&uuml;chen, die Blitze erzeugen.</p>\n<p>Er erh&auml;lt auf alle Zauber, die Blitzschaden verursachen, einen Bonus von +1 pro Talentrang.</p>",
+            "rank": {
+                "base": 0,
+                "max": 3,
+                "mod": 0
+            }
+        },
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349662,
+            "modifiedTime": 1668995464348,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     },
     {
         "_id": "zvZelUv5qQz3adKN",
         "name": "Salve",
         "type": "talent",
         "img": "icons/svg/item-bag.svg",
-        "data": {
+        "effects": [],
+        "folder": null,
+        "sort": 0,
+        "flags": {},
+        "system": {
             "description": "<p>Einmal pro Kampf kann der Charakter mit einer Fernkampfwaffe einen zus&auml;tzlichen Schuss pro Talentrang abfeuern. Bei mehreren Talentr&auml;ngen k&ouml;nnen die zus&auml;tzlichen Sch&uuml;sse alle zusammen in einer Runde geb&uuml;ndelt abgefeuert werden oder aufgeteilt in einzelnen Runden.</p>\n<p>Die einzelnen Sch&uuml;sse werden dabei als eigenst&auml;ndige Angriffe behandelt, k&ouml;nnen also beispielsweise nicht mehrfach durch das Talent @Compendium[ds4.talents.srLA4jC8lsZbp3nT]{Fieser Schuss} aufgebessert werden.</p>",
             "rank": {
                 "base": 0,
@@ -3719,12 +5017,16 @@
                 "mod": 0
             }
         },
-        "effects": [],
-        "folder": null,
-        "sort": 0,
-        "permission": {
+        "ownership": {
             "default": 0
         },
-        "flags": {}
+        "_stats": {
+            "systemId": "ds4",
+            "systemVersion": "1.18.1",
+            "coreVersion": "10.290",
+            "createdTime": 1668995349663,
+            "modifiedTime": 1668995463829,
+            "lastModifiedBy": "DS4BuildSystem00"
+        }
     }
 ]
diff --git a/spec/tsconfig.json b/spec/tsconfig.json
index a5662b44..23db97a9 100644
--- a/spec/tsconfig.json
+++ b/spec/tsconfig.json
@@ -1,7 +1,4 @@
 {
     "extends": "../tsconfig.json",
-    "compilerOptions": {
-        "types": ["@league-of-foundry-developers/foundry-vtt-types"]
-    },
     "include": ["../src", "./"]
 }
diff --git a/src/apps/active-effect-config.ts b/src/apps/active-effect-config.js
similarity index 58%
rename from src/apps/active-effect-config.ts
rename to src/apps/active-effect-config.js
index f26494e8..10ede23b 100644
--- a/src/apps/active-effect-config.ts
+++ b/src/apps/active-effect-config.js
@@ -3,21 +3,28 @@
 // SPDX-License-Identifier: MIT
 
 export class DS4ActiveEffectConfig extends ActiveEffectConfig {
-    static override get defaultOptions(): DocumentSheetOptions {
+    /** @override */
+    static get defaultOptions() {
         return foundry.utils.mergeObject(super.defaultOptions, {
             template: "systems/ds4/templates/sheets/active-effect/active-effect-config.hbs",
         });
     }
 
-    override activateListeners(html: JQuery<HTMLElement>): void {
+    /**
+     * @override
+     * @param {JQuery} html
+     */
+    activateListeners(html) {
         super.activateListeners(html);
-        const checkbox = html[0]?.querySelector<HTMLInputElement>(
-            'input[name="flags.ds4.itemEffectConfig.applyToItems"]',
-        );
-        checkbox?.addEventListener("change", () => this.toggleItemEffectConfig(checkbox.checked));
+        const checkbox = html[0]?.querySelector('input[name="flags.ds4.itemEffectConfig.applyToItems"]');
+        checkbox?.addEventListener("change", () => this.#toggleItemEffectConfig(checkbox.checked));
     }
 
-    private toggleItemEffectConfig(active: boolean) {
+    /**
+     * Toggle the visibility of the item effect config section
+     * @param {boolean} active The target state
+     */
+    #toggleItemEffectConfig(active) {
         const elements = this.element[0]?.querySelectorAll(".ds4-item-effect-config");
         elements?.forEach((element) => {
             if (active) {
diff --git a/src/apps/actor/base-sheet.ts b/src/apps/actor/base-sheet.js
similarity index 69%
rename from src/apps/actor/base-sheet.ts
rename to src/apps/actor/base-sheet.js
index bb2e5fa4..1a059acd 100644
--- a/src/apps/actor/base-sheet.ts
+++ b/src/apps/actor/base-sheet.js
@@ -13,15 +13,12 @@ import { notifications } from "../../ui/notifications";
 import { enforce, getCanvas, getGame } from "../../utils/utils";
 import { disableOverriddenFields } from "../sheet-helpers";
 
-import type { ModifiableDataBaseTotal } from "../../documents/common/common-data";
-import type { DS4Settings } from "../../settings";
-import type { DS4Item } from "../../documents/item/item";
-
 /**
  * The base sheet class for all {@link DS4Actor}s.
  */
-export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetData> {
-    static override get defaultOptions(): ActorSheet.Options {
+export class DS4ActorSheet extends ActorSheet {
+    /** @override */
+    static get defaultOptions() {
         return foundry.utils.mergeObject(super.defaultOptions, {
             classes: ["sheet", "ds4-actor-sheet"],
             height: 635,
@@ -36,16 +33,18 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
         });
     }
 
-    override get template(): string {
+    /** @override */
+    get template() {
         const basePath = "systems/ds4/templates/sheets/actor";
         if (!getGame().user?.isGM && this.actor.limited) return `${basePath}/limited-sheet.hbs`;
-        return `${basePath}/${this.actor.data.type}-sheet.hbs`;
+        return `${basePath}/${this.actor.type}-sheet.hbs`;
     }
 
-    override async getData(): Promise<DS4ActorSheetData> {
+    /** @override */
+    async getData(options = {}) {
         const itemsByType = Object.fromEntries(
             Object.entries(this.actor.itemTypes).map(([itemType, items]) => {
-                return [itemType, items.map((item) => item.data).sort((a, b) => (a.sort || 0) - (b.sort || 0))];
+                return [itemType, [...items].sort((a, b) => (a.sort || 0) - (b.sort || 0))];
             }),
         );
 
@@ -54,39 +53,48 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
                 ...effect.toObject(),
                 sourceName: await effect.getCurrentSourceName(),
                 factor: effect.factor,
-                isEffectivelyEnabled: !effect.data.disabled && !effect.isSurpressed,
+                isEffectivelyEnabled: !effect.disabled && !effect.isSurpressed,
             };
         });
         const enrichedEffects = await Promise.all(enrichedEffectPromises);
 
-        const data = {
-            ...this.addTooltipsToData(await super.getData()),
+        const context = {
+            ...this.addTooltipsToData(await super.getData(options)),
             config: DS4,
             itemsByType,
             enrichedEffects,
             settings: getDS4Settings(),
         };
-        return data;
+        return context;
     }
 
     /**
-     * Adds tooltips to the attributes, traits, and combatValues of the actor data of the given {@link ActorSheet.Data}.
+     * Adds tooltips to the attributes, traits, and combatValues of the given context object.
+     * @param {object} context
+     * @protected
      */
-    protected addTooltipsToData(data: ActorSheet.Data): ActorSheet.Data {
-        const valueGroups = [data.data.data.attributes, data.data.data.traits, data.data.data.combatValues];
+    addTooltipsToData(context) {
+        const valueGroups = [
+            context.data.system.attributes,
+            context.data.system.traits,
+            context.data.system.combatValues,
+        ];
 
         valueGroups.forEach((valueGroup) => {
-            Object.values(valueGroup).forEach((attribute: ModifiableDataBaseTotal<number> & { tooltip?: string }) => {
+            Object.values(valueGroup).forEach((attribute) => {
                 attribute.tooltip = this.getTooltipForValue(attribute);
             });
         });
-        return data;
+        return context;
     }
 
     /**
      * Generates a tooltip for a given attribute, trait, or combatValue.
+     * @param {import("../../documents/common/common-data").ModifiableDataBaseTotal<number>} value The value to get a tooltip for
+     * @returns {string} The tooltip
+     * @protected
      */
-    protected getTooltipForValue(value: ModifiableDataBaseTotal<number>): string {
+    getTooltipForValue(value) {
         return `${value.base} (${getGame().i18n.localize("DS4.TooltipBaseValue")}) + ${
             value.mod
         } (${getGame().i18n.localize("DS4.TooltipModifier")}) ➞ ${getGame().i18n.localize("DS4.TooltipEffects")} ➞ ${
@@ -94,7 +102,11 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
         }`;
     }
 
-    override activateListeners(html: JQuery): void {
+    /**
+     * @param {JQuery} html
+     * @override
+     */
+    activateListeners(html) {
         super.activateListeners(html);
 
         if (!this.options.editable) return;
@@ -123,9 +135,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
     /**
      * Handles a click on an element of this sheet to control an embedded item of the actor corresponding to this sheet.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onControlItem(event: JQuery.ClickEvent): void {
+    onControlItem(event) {
         event.preventDefault();
         const a = event.currentTarget;
         switch (a.dataset["action"]) {
@@ -141,25 +154,23 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
     /**
      * Creates a new embedded item using the initial data defined in the HTML dataset of the clicked element.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onCreateItem(event: JQuery.ClickEvent): void {
-        const { type, ...data } = foundry.utils.deepClone(event.currentTarget.dataset);
+    onCreateItem(event) {
+        const { type } = foundry.utils.deepClone(event.currentTarget.dataset);
         const name = getGame().i18n.localize(`DS4.New${type.capitalize()}Name`);
-        const itemData = {
-            name: name,
-            type: type,
-            data: data,
-        };
+        const itemData = { name, type };
         Item.create(itemData, { parent: this.actor, pack: this.actor.pack ?? undefined });
     }
 
     /**
      * Opens the sheet of the embedded item corresponding to the clicked element.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onEditItem(event: JQuery.ClickEvent): void {
+    onEditItem(event) {
         const id = $(event.currentTarget)
             .parents(embeddedDocumentListEntryProperties.Item.selector)
             .data(embeddedDocumentListEntryProperties.Item.idDataAttribute);
@@ -172,9 +183,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
     /**
      * Deletes the embedded item corresponding to the clicked element.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onDeleteItem(event: JQuery.ClickEvent): void {
+    onDeleteItem(event) {
         const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.Item.selector);
         this.actor.deleteEmbeddedDocuments("Item", [li.data(embeddedDocumentListEntryProperties.Item.idDataAttribute)]);
         li.slideUp(200, () => this.render(false));
@@ -184,9 +196,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
      * Applies a change to a property of an embedded item depending on the `data-property` attribute of the
      * {@link HTMLInputElement} that has been changed and its new value.
      *
-     * @param event - The originating change event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onChangeItem(event: JQuery.ChangeEvent): void {
+    onChangeItem(event) {
         return this.onChangeEmbeddedDocument(event, "Item");
     }
 
@@ -194,9 +207,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
      * Handles a click on an element of this sheet to control an embedded effect of the actor corresponding to this
      * sheet.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onControlEffect(event: JQuery.ClickEvent): void {
+    onControlEffect(event) {
         event.preventDefault();
         const a = event.currentTarget;
         switch (a.dataset["action"]) {
@@ -212,18 +226,20 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
     /**
      * Creates a new embedded effect.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onCreateEffect(): void {
+    onCreateEffect() {
         DS4ActiveEffect.createDefault(this.actor);
     }
 
     /**
      * Opens the sheet of the embedded effect corresponding to the clicked element.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onEditEffect(event: JQuery.ClickEvent): void {
+    onEditEffect(event) {
         const id = $(event.currentTarget)
             .parents(embeddedDocumentListEntryProperties.ActiveEffect.selector)
             .data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute);
@@ -235,9 +251,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
     /**
      * Deletes the embedded item corresponding to the clicked element.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onDeleteEffect(event: JQuery.ClickEvent): void {
+    onDeleteEffect(event) {
         const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.ActiveEffect.selector);
         const id = li.data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute);
         this.actor.deleteEmbeddedDocuments("ActiveEffect", [id]);
@@ -248,9 +265,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
      * Applies a change to a property of an embedded effect depending on the `data-property` attribute of the
      * {@link HTMLInputElement} that has been changed and its new value.
      *
-     * @param event - The originating change event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onChangeEffect(event: JQuery.ChangeEvent): void {
+    onChangeEffect(event) {
         return this.onChangeEmbeddedDocument(event, "ActiveEffect");
     }
 
@@ -258,10 +276,11 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
      * Applies a change to a property of an embedded document of the actor belonging to this sheet. The change depends
      * on the `data-property` attribute of the {@link HTMLInputElement} that has been changed and its new value.
      *
-     * @param event - The originating change event
-     * @param documentName - The name of the embedded document to be changed.
+     * @param {JQuery.ChangeEvent} event                 The originating click event
+     * @param {"Item" | "ActiveEffect"} documentName    The name of the embedded document to be changed.
+     * @protected
      */
-    protected onChangeEmbeddedDocument(event: JQuery.ChangeEvent, documentName: "Item" | "ActiveEffect"): void {
+    onChangeEmbeddedDocument(event, documentName) {
         event.preventDefault();
         const element = $(event.currentTarget).get(0);
         enforce(element instanceof HTMLInputElement);
@@ -284,17 +303,19 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
      * - text input: `string`
      * - number: `number`
      *
-     * @param element - The input element to parse the value from
+     * @param  {HTMLInputElement} element   The input element to parse the value from
+     * @returns {boolean | string | number} The parsed data
+     * @protected
      */
-    protected parseValue(element: HTMLInputElement): boolean | string | number {
+    parseValue(element) {
         switch (element.type) {
             case "checkbox": {
                 const inverted = Boolean(element.dataset["inverted"]);
-                const value: boolean = element.checked;
+                const value = element.checked;
                 return inverted ? !value : value;
             }
             case "text": {
-                const value: string = element.value;
+                const value = element.value;
                 return value;
             }
             case "number": {
@@ -311,9 +332,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
 
     /**
      * Handle clickable item rolls.
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onRollItem(event: JQuery.ClickEvent): void {
+    onRollItem(event) {
         event.preventDefault();
         const id = $(event.currentTarget)
             .parents(embeddedDocumentListEntryProperties.Item.selector)
@@ -325,17 +347,22 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
 
     /**
      * Handle clickable check rolls.
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onRollCheck(event: JQuery.ClickEvent): void {
+    onRollCheck(event) {
         event.preventDefault();
         event.currentTarget.blur();
         const check = event.currentTarget.dataset["check"];
         this.actor.rollCheck(check).catch((e) => notifications.error(e, { log: true }));
     }
 
-    override _onDragStart(event: DragEvent): void {
-        const target = event.currentTarget as HTMLElement;
+    /**
+     * @param {DragEvent} event
+     * @override
+     */
+    _onDragStart(event) {
+        const target = event.currentTarget;
         if (!(target instanceof HTMLElement)) return super._onDragStart(event);
 
         const check = target.dataset.check;
@@ -356,9 +383,10 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
 
     /**
      * Sort items according to the item list header that has been clicked.
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onSortItems(event: JQuery.ClickEvent<unknown, unknown, HTMLElement>): void {
+    onSortItems(event) {
         event.preventDefault();
         const target = event.currentTarget;
         const type = target.parentElement?.dataset["type"];
@@ -366,29 +394,32 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
         const dataPath = target.dataset["dataPath"];
         enforce(dataPath !== undefined, `Could not find property 'dataPath' in the dataset of ${target}`);
         const dataPath2 = target.dataset["dataPath2"];
+        /** @type {import("../../documents/item/item").DS4Item[]}*/
         const items = this.actor.items.filter((item) => item.type === type);
-        items.sort((a, b) => a.data.sort - b.data.sort);
+        items.sort((a, b) => a.sort - b.sort);
 
-        const sortFunction =
-            (invert: boolean) =>
-            (a: DS4Item, b: DS4Item): number => {
-                const propertyA = getProperty(a.data, dataPath);
-                const propertyB = getProperty(b.data, dataPath);
-                const comparison =
-                    typeof propertyA === "string" || typeof propertyB === "string"
-                        ? compareAsStrings(propertyA, propertyB, invert)
-                        : compareAsNumbers(propertyA, propertyB, invert);
+        /**
+         * @param {boolean} invert  Whether or not to inverse the sort order
+         * @returns {(a: import("../../documents/item/item").DS4Item, b: import("../../documents/item/item").DS4Item) => number} A function for sorting items
+         */
+        const sortFunction = (invert) => (a, b) => {
+            const propertyA = getProperty(a, dataPath);
+            const propertyB = getProperty(b, dataPath);
+            const comparison =
+                typeof propertyA === "string" || typeof propertyB === "string"
+                    ? compareAsStrings(propertyA, propertyB, invert)
+                    : compareAsNumbers(propertyA, propertyB, invert);
 
-                if (comparison === 0 && dataPath2 !== undefined) {
-                    const propertyA = getProperty(a.data, dataPath);
-                    const propertyB = getProperty(b.data, dataPath);
-                    return typeof propertyA === "string" || typeof propertyB === "string"
-                        ? compareAsStrings(propertyA, propertyB, invert)
-                        : compareAsNumbers(propertyA, propertyB, invert);
-                }
+            if (comparison === 0 && dataPath2 !== undefined) {
+                const propertyA = getProperty(a, dataPath);
+                const propertyB = getProperty(b, dataPath);
+                return typeof propertyA === "string" || typeof propertyB === "string"
+                    ? compareAsStrings(propertyA, propertyB, invert)
+                    : compareAsNumbers(propertyA, propertyB, invert);
+            }
 
-                return comparison;
-            };
+            return comparison;
+        };
 
         const sortedItems = [...items].sort(sortFunction(false));
         const wasSortedAlready = !sortedItems.find((item, index) => item !== items[index]);
@@ -405,15 +436,20 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
         this.actor.updateEmbeddedDocuments("Item", updates);
     }
 
-    protected override async _onDropItem(event: DragEvent, data: ActorSheet.DropData.Item): Promise<unknown> {
-        const item = await Item.fromDropData(data);
-        if (item && !this.actor.canOwnItemType(item.data.type)) {
+    /**
+     * @param {DragEvent} event
+     * @param {object} data
+     * @override
+     */
+    async _onDropItem(event, data) {
+        const item = await Item.implementation.fromDropData(data);
+        if (item && !this.actor.canOwnItemType(item.type)) {
             notifications.warn(
                 getGame().i18n.format("DS4.WarningActorCannotOwnItem", {
                     actorName: this.actor.name,
-                    actorType: this.actor.data.type,
+                    actorType: this.actor.type,
                     itemName: item.name,
-                    itemType: item.data.type,
+                    itemType: item.type,
                 }),
             );
             return false;
@@ -422,19 +458,6 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
     }
 }
 
-interface DS4ActorSheetData extends ActorSheet.Data {
-    config: typeof DS4;
-    itemsByType: Record<string, foundry.data.ItemData[]>;
-    enrichedEffects: EnrichedActiveEffectDataSource[];
-    settings: DS4Settings;
-}
-
-type ActiveEffectDataSource = foundry.data.ActiveEffectData["_source"];
-
-interface EnrichedActiveEffectDataSource extends ActiveEffectDataSource {
-    sourceName: string;
-}
-
 /**
  * This object contains information about specific properties embedded document list entries for each different type.
  */
@@ -449,10 +472,24 @@ const embeddedDocumentListEntryProperties = Object.freeze({
     },
 });
 
-const compareAsStrings = (a: { toString(): string }, b: { toString(): string }, invert: boolean): number => {
+/**
+ * Compare two stringifiables as strings.
+ * @param {{ toString(): string }} a    The thing to compare with
+ * @param {{ toString(): string }} b    The thing to compare
+ * @param {boolean} invert              Should the comparison be inverted?
+ * @return {number} A number that indicates the result of the comparison
+ */
+const compareAsStrings = (a, b, invert) => {
     return invert ? b.toString().localeCompare(a.toString()) : a.toString().localeCompare(b.toString());
 };
 
-const compareAsNumbers = (a: number, b: number, invert: boolean): number => {
+/**
+ * Compare two number.
+ * @param {number} a        The number to compare with
+ * @param {number} b        The number to compare
+ * @param {boolean} invert  Should the comparison be inverted?
+ * @return {number} A number that indicates the result of the comparison
+ */
+const compareAsNumbers = (a, b, invert) => {
     return invert ? b - a : a - b;
 };
diff --git a/src/apps/actor/character-sheet.ts b/src/apps/actor/character-sheet.js
similarity index 55%
rename from src/apps/actor/character-sheet.ts
rename to src/apps/actor/character-sheet.js
index f6ec0649..1632146f 100644
--- a/src/apps/actor/character-sheet.ts
+++ b/src/apps/actor/character-sheet.js
@@ -8,9 +8,18 @@ import { DS4ActorSheet } from "./base-sheet";
  * The Sheet class for DS4 Character Actors
  */
 export class DS4CharacterActorSheet extends DS4ActorSheet {
-    static override get defaultOptions(): ActorSheet.Options {
+    static get defaultOptions() {
         return foundry.utils.mergeObject(super.defaultOptions, {
             classes: ["sheet", "ds4-actor-sheet", "ds4-character-sheet"],
         });
     }
+
+    /** @override */
+    async getData(options = {}) {
+        const context = await super.getData(options);
+        context.data.system.profile.biography = await TextEditor.enrichHTML(context.data.system.profile.biography, {
+            async: true,
+        });
+        return context;
+    }
 }
diff --git a/src/apps/actor/creature-sheet.ts b/src/apps/actor/creature-sheet.js
similarity index 53%
rename from src/apps/actor/creature-sheet.ts
rename to src/apps/actor/creature-sheet.js
index 53b75523..55ed2c6d 100644
--- a/src/apps/actor/creature-sheet.ts
+++ b/src/apps/actor/creature-sheet.js
@@ -8,9 +8,19 @@ import { DS4ActorSheet } from "./base-sheet";
  * The Sheet class for DS4 Creature Actors
  */
 export class DS4CreatureActorSheet extends DS4ActorSheet {
-    static override get defaultOptions(): ActorSheet.Options {
+    static get defaultOptions() {
         return foundry.utils.mergeObject(super.defaultOptions, {
             classes: ["sheet", "ds4-actor-sheet", "ds4-creature-sheet"],
         });
     }
+
+    /** @override */
+    async getData(options = {}) {
+        const context = await super.getData(options);
+        context.data.system.baseInfo.description = await TextEditor.enrichHTML(
+            context.data.system.baseInfo.description,
+            { async: true },
+        );
+        return context;
+    }
 }
diff --git a/src/apps/dialog-with-listeners.ts b/src/apps/dialog-with-listeners.js
similarity index 53%
rename from src/apps/dialog-with-listeners.ts
rename to src/apps/dialog-with-listeners.js
index b2b053bc..f2412575 100644
--- a/src/apps/dialog-with-listeners.ts
+++ b/src/apps/dialog-with-listeners.js
@@ -2,18 +2,20 @@
 //
 // SPDX-License-Identifier: MIT
 
+/**
+ * @typedef {DialogOptions} DialogWithListenersOptions
+ * @property {(html: JQuery, app: DialogWithListeners) => void} [activateAdditionalListeners]   An optional function to attach additional listeners to the dialog
+ */
+
 /**
  * A simple extension to the {@link Dialog} class that allows attaching additional listeners.
  */
-export class DialogWithListeners extends Dialog<DialogWithListenersOptions> {
-    override activateListeners(html: JQuery): void {
+export class DialogWithListeners extends Dialog {
+    /** @override */
+    activateListeners(html) {
         super.activateListeners(html);
         if (this.options.activateAdditionalListeners !== undefined) {
             this.options.activateAdditionalListeners(html, this);
         }
     }
 }
-
-interface DialogWithListenersOptions extends DialogOptions {
-    activateAdditionalListeners?: ((html: JQuery, app: DialogWithListeners) => void) | undefined;
-}
diff --git a/src/apps/item-sheet.ts b/src/apps/item-sheet.js
similarity index 74%
rename from src/apps/item-sheet.ts
rename to src/apps/item-sheet.js
index 3062419b..438ea8ad 100644
--- a/src/apps/item-sheet.ts
+++ b/src/apps/item-sheet.js
@@ -6,7 +6,6 @@
 
 import { DS4 } from "../config";
 import { DS4ActiveEffect } from "../documents/active-effect";
-import { isDS4ItemDataTypePhysical } from "../documents/item/item-data-source-base";
 import { notifications } from "../ui/notifications";
 import { enforce, getGame } from "../utils/utils";
 import { disableOverriddenFields } from "./sheet-helpers";
@@ -14,8 +13,9 @@ import { disableOverriddenFields } from "./sheet-helpers";
 /**
  * The Sheet class for DS4 Items
  */
-export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> {
-    static override get defaultOptions(): ItemSheet.Options {
+export class DS4ItemSheet extends ItemSheet {
+    /** @override */
+    static get defaultOptions() {
         return foundry.utils.mergeObject(super.defaultOptions, {
             classes: ["sheet", "ds4-item-sheet"],
             height: 400,
@@ -25,23 +25,29 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
         });
     }
 
-    override get template(): string {
+    /** @override */
+    get template() {
         const basePath = "systems/ds4/templates/sheets/item";
-        return `${basePath}/${this.item.data.type}-sheet.hbs`;
+        return `${basePath}/${this.item.type}-sheet.hbs`;
     }
 
-    override async getData(): Promise<DS4ItemSheetData> {
-        const data = {
-            ...(await super.getData()),
+    /** @override */
+    async getData(options = {}) {
+        const superContext = await super.getData(options);
+        superContext.data.system.description = await TextEditor.enrichHTML(superContext.data.system.description, {
+            async: true,
+        });
+        const context = {
+            ...superContext,
             config: DS4,
             isOwned: this.item.isOwned,
             actor: this.item.actor,
-            isPhysical: isDS4ItemDataTypePhysical(this.item.data.data),
         };
-        return data;
+        return context;
     }
 
-    override _getSubmitData(updateData = {}) {
+    /** @override */
+    _getSubmitData(updateData = {}) {
         const data = super._getSubmitData(updateData);
         // Prevent submitting overridden values
         const overrides = foundry.utils.flattenObject(this.item.overrides);
@@ -51,9 +57,8 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
         return data;
     }
 
-    override setPosition(
-        options: Partial<Application.Position> = {},
-    ): (Application.Position & { height: number }) | void {
+    /** @override */
+    setPosition(options = {}) {
         const position = super.setPosition(options);
         if (position) {
             const sheetBody = this.element.find(".sheet-body");
@@ -64,7 +69,11 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
         return position;
     }
 
-    override activateListeners(html: JQuery): void {
+    /**
+     * @override
+     * @param {JQuery} html
+     */
+    activateListeners(html) {
         super.activateListeners(html);
 
         if (!this.options.editable) return;
@@ -78,9 +87,10 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
      * Handles a click on an element of this sheet to control an embedded effect of the item corresponding to this
      * sheet.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onControlEffect(event: JQuery.ClickEvent): void {
+    onControlEffect(event) {
         event.preventDefault();
         if (this.item.isOwned) {
             return notifications.warn(getGame().i18n.localize("DS4.WarningManageActiveEffectOnOwnedItem"));
@@ -98,17 +108,19 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
 
     /**
      * Creates a new embedded effect.
+     * @protected
      */
-    protected onCreateEffect(): void {
+    onCreateEffect() {
         DS4ActiveEffect.createDefault(this.item);
     }
 
     /**
      * Opens the sheet of the embedded effect corresponding to the clicked element.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @porotected
      */
-    protected onEditEffect(event: JQuery.ClickEvent): void {
+    onEditEffect(event) {
         const id = $(event.currentTarget)
             .parents(embeddedDocumentListEntryProperties.ActiveEffect.selector)
             .data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute);
@@ -120,9 +132,10 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
     /**
      * Deletes the embedded item corresponding to the clicked element.
      *
-     * @param event - The originating click event
+     * @param {JQuery.ClickEvent} event The originating click event
+     * @protected
      */
-    protected onDeleteEffect(event: JQuery.ClickEvent): void {
+    onDeleteEffect(event) {
         const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.ActiveEffect.selector);
         const id = li.data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute);
         this.item.deleteEmbeddedDocuments("ActiveEffect", [id]);
@@ -130,13 +143,6 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
     }
 }
 
-interface DS4ItemSheetData extends ItemSheet.Data<ItemSheet.Options> {
-    config: typeof DS4;
-    isOwned: boolean;
-    actor: DS4ItemSheet["item"]["actor"];
-    isPhysical: boolean;
-}
-
 /**
  * This object contains information about specific properties embedded document list entries for each different type.
  */
diff --git a/src/apps/sheet-helpers.ts b/src/apps/sheet-helpers.js
similarity index 65%
rename from src/apps/sheet-helpers.ts
rename to src/apps/sheet-helpers.js
index dad3c75a..a098e250 100644
--- a/src/apps/sheet-helpers.ts
+++ b/src/apps/sheet-helpers.js
@@ -4,11 +4,13 @@
 
 import { getGame } from "../utils/utils";
 
-export function disableOverriddenFields(
-    form: HTMLElement | null,
-    overrides: Record<string, unknown>,
-    selector: (key: string) => string,
-): void {
+/**
+ * Disable elements in the given form that match the selector returned for overridden properties.
+ * @param {HTMLElement | null} form The form in which to disable fields
+ * @param {Record<string, unknown>} overrides The set of overrides of the underlying document
+ * @param {(key: string) => string} selector A function that generates a selector, based on a property key
+ */
+export function disableOverriddenFields(form, overrides, selector) {
     const inputs = ["INPUT", "SELECT", "TEXTAREA", "BUTTON"];
     const titleAddition = `(${getGame().i18n.localize("DS4.TooltipNotEditableDueToEffects")})`;
 
diff --git a/src/dice/check-evaluation.ts b/src/dice/check-evaluation.ts
index 753c7d8f..608c503e 100644
--- a/src/dice/check-evaluation.ts
+++ b/src/dice/check-evaluation.ts
@@ -99,7 +99,13 @@ function shouldUseCoupForLastSubCheck(
     );
 }
 
-interface SubCheckResult extends DieWithSubCheck, DiceTerm.Result {}
+interface SubCheckResult extends DieWithSubCheck {
+    active?: boolean;
+    discarded?: boolean;
+    success?: boolean;
+    failure?: boolean;
+    count?: number;
+}
 
 function evaluateDiceWithSubChecks(
     results: DieWithSubCheck[],
diff --git a/src/dice/check-factory.ts b/src/dice/check-factory.js
similarity index 59%
rename from src/dice/check-factory.ts
rename to src/dice/check-factory.js
index 0952bc93..30836836 100644
--- a/src/dice/check-factory.ts
+++ b/src/dice/check-factory.js
@@ -7,70 +7,96 @@ import { DialogWithListeners } from "../apps/dialog-with-listeners";
 import { DS4 } from "../config";
 import { getGame } from "../utils/utils";
 
-/**
- * Provides default values for all arguments the `CheckFactory` expects.
- */
-class DefaultCheckOptions implements DS4CheckFactoryOptions {
-    readonly maximumCoupResult = 1;
-    readonly minimumFumbleResult = 20;
-    readonly useSlayingDice = false;
-    readonly rollMode: keyof CONFIG.Dice.RollModes = "publicroll";
-    readonly flavor: undefined;
-
-    mergeWith(other: Partial<DS4CheckFactoryOptions>): DS4CheckFactoryOptions {
-        return { ...this, ...other };
-    }
-}
-
-/**
- * Singleton reference for default value extraction.
- */
-const defaultCheckOptions = new DefaultCheckOptions();
+/** @typedef {"publicroll" | "gmroll" | "gmroll" | "selfroll"} RollModes */
 
 /**
  * Most basic class responsible for generating the chat formula and passing it to the chat as roll.
  */
 class CheckFactory {
-    constructor(
-        private checkTargetNumber: number,
-        private checkModifier: number,
-        options: Partial<DS4CheckFactoryOptions> = {},
-    ) {
-        this.options = defaultCheckOptions.mergeWith(options);
+    /**
+     * @param {number} checkTargetNumber                    The check target number for this check factory
+     * @param {number} checkModifier                        The check modifier for this check factory
+     * @param {Partial<DS4CheckFactoryOptions>} [options]   Options for this check factory
+     */
+    constructor(checkTargetNumber, checkModifier, options = {}) {
+        this.#checkTargetNumber = checkTargetNumber;
+        this.#checkModifier = checkModifier;
+        this.#options = foundry.utils.mergeObject(this.constructor.defaultOptions, options);
     }
 
-    private options: DS4CheckFactoryOptions;
+    /**
+     * The check target number for this check factory.
+     * @type {number}
+     */
+    #checkTargetNumber;
 
-    async execute(): Promise<ChatMessage | undefined> {
+    /**
+     * The check modifier for this check factory.
+     * @type {number}
+     */
+    #checkModifier;
+
+    /**
+     * The options for this check factory.
+     * @type {DS4CheckFactoryOptions}
+     */
+    #options;
+
+    /**
+     * The default options of thos CheckFactory class. Upon instantiation, they are merged with the explicitly provided options.
+     * @type {DS4CheckFactoryOptions}
+     */
+    static get defaultOptions() {
+        return {
+            maximumCoupResult: 1,
+            minimumFumbleResult: 20,
+            useSlayingDice: false,
+            rollMode: "publicroll",
+        };
+    }
+
+    /**
+     * Execute this check factory.
+     * @returns {Promise<ChatMessage | undefined>} A promise that resolves to the created chat message for the roll */
+    async execute() {
         const innerFormula = ["ds", this.createCheckTargetNumberModifier(), this.createCoupFumbleModifier()].filterJoin(
             "",
         );
-        const formula = this.options.useSlayingDice ? `{${innerFormula}}x` : innerFormula;
+        const formula = this.#options.useSlayingDice ? `{${innerFormula}}x` : innerFormula;
         const roll = Roll.create(formula);
-        const speaker = this.options.speaker ?? ChatMessage.getSpeaker();
+        const speaker = this.#options.speaker ?? ChatMessage.getSpeaker();
 
         return roll.toMessage(
             {
                 speaker,
-                flavor: this.options.flavor,
-                flags: this.options.flavorData ? { ds4: { flavorData: this.options.flavorData } } : undefined,
+                flavor: this.#options.flavor,
+                flags: this.#options.flavorData ? { ds4: { flavorData: this.#options.flavorData } } : undefined,
             },
-            { rollMode: this.options.rollMode, create: true },
+            { rollMode: this.#options.rollMode, create: true },
         );
     }
 
-    createCheckTargetNumberModifier(): string {
-        const totalCheckTargetNumber = this.checkTargetNumber + this.checkModifier;
-        return totalCheckTargetNumber >= 0 ? `v${this.checkTargetNumber + this.checkModifier}` : "v0";
+    /**
+     * Create the check target number modifier for this roll.
+     * @returns string
+     */
+    createCheckTargetNumberModifier() {
+        const totalCheckTargetNumber = this.#checkTargetNumber + this.#checkModifier;
+        return totalCheckTargetNumber >= 0 ? `v${this.#checkTargetNumber + this.#checkModifier}` : "v0";
     }
 
-    createCoupFumbleModifier(): string | null {
+    /**
+     * Create the coup fumble modifier for this roll.
+     * @returns {string | null}
+     */
+    createCoupFumbleModifier() {
         const isMinimumFumbleResultRequired =
-            this.options.minimumFumbleResult !== defaultCheckOptions.minimumFumbleResult;
-        const isMaximumCoupResultRequired = this.options.maximumCoupResult !== defaultCheckOptions.maximumCoupResult;
+            this.#options.minimumFumbleResult !== this.constructor.defaultOptions.minimumFumbleResult;
+        const isMaximumCoupResultRequired =
+            this.#options.maximumCoupResult !== this.constructor.defaultOptions.maximumCoupResult;
 
         if (isMinimumFumbleResultRequired || isMaximumCoupResultRequired) {
-            return `c${this.options.maximumCoupResult ?? ""}:${this.options.minimumFumbleResult ?? ""}`;
+            return `c${this.#options.maximumCoupResult ?? ""}:${this.#options.minimumFumbleResult ?? ""}`;
         } else {
             return null;
         }
@@ -79,19 +105,18 @@ class CheckFactory {
 
 /**
  * Asks the user for all unknown/necessary information and passes them on to perform a roll.
- * @param checkTargetNumber - The Check Target Number ("CTN")
- * @param options           - Options changing the behavior of the roll and message.
+ * @param {number} checkTargetNumber                        The Check Target Number ("CTN")
+ * @param {Partial<DS4CheckFactoryOptions>} [options={}]    Options changing the behavior of the roll and message.
+ * @returns {Promise<ChateMessage|undefined>} A promise that resolves to the chat message created by the roll
  */
-export async function createCheckRoll(
-    checkTargetNumber: number,
-    options: Partial<DS4CheckFactoryOptions> = {},
-): Promise<ChatMessage | unknown> {
+export async function createCheckRoll(checkTargetNumber, options = {}) {
     // Ask for additional required data;
     const interactiveRollData = await askForInteractiveRollData(checkTargetNumber, options);
 
     const newTargetValue = interactiveRollData.checkTargetNumber ?? checkTargetNumber;
     const checkModifier = interactiveRollData.checkModifier ?? 0;
-    const newOptions: Partial<DS4CheckFactoryOptions> = {
+    /** @type {Partial<DS4CheckFactoryOptions>} */
+    const newOptions = {
         maximumCoupResult: interactiveRollData.maximumCoupResult ?? options.maximumCoupResult,
         minimumFumbleResult: interactiveRollData.minimumFumbleResult ?? options.minimumFumbleResult,
         useSlayingDice: getGame().settings.get("ds4", "useSlayingDiceForAutomatedChecks"),
@@ -117,26 +142,25 @@ export async function createCheckRoll(
  * @notes
  * At the moment, this asks for more data than it will do after some iterations.
  *
- * @returns The data given by the user.
+ * @param {number} checkTargetNumber                                                            The check target number
+ * @param {Partial<DS4CheckFactoryOptions>} [options={}]                                        Predefined roll options
+ * @param {template?: string | undefined; title?: string | undefined} [additionalOptions={}]    Additional options to use for the dialog
+ * @returns {Promise<Partial<IntermediateInteractiveRollData>>} A promise that resolves to the data given by the user.
  */
-async function askForInteractiveRollData(
-    checkTargetNumber: number,
-    options: Partial<DS4CheckFactoryOptions> = {},
-    { template, title }: { template?: string; title?: string } = {},
-): Promise<Partial<IntermediateInteractiveRollData>> {
+async function askForInteractiveRollData(checkTargetNumber, options = {}, { template, title } = {}) {
     const usedTemplate = template ?? "systems/ds4/templates/dialogs/roll-options.hbs";
     const usedTitle = title ?? getGame().i18n.localize("DS4.DialogRollOptionsDefaultTitle");
     const id = foundry.utils.randomID();
     const templateData = {
         title: usedTitle,
         checkTargetNumber: checkTargetNumber,
-        maximumCoupResult: options.maximumCoupResult ?? defaultCheckOptions.maximumCoupResult,
-        minimumFumbleResult: options.minimumFumbleResult ?? defaultCheckOptions.minimumFumbleResult,
+        maximumCoupResult: options.maximumCoupResult ?? this.constructor.defaultOptions.maximumCoupResult,
+        minimumFumbleResult: options.minimumFumbleResult ?? this.constructor.defaultOptions.minimumFumbleResult,
         rollMode: options.rollMode ?? getGame().settings.get("core", "rollMode"),
         rollModes: CONFIG.Dice.rollModes,
         checkModifiers: Object.entries(DS4.i18n.checkModifiers).map(([key, translation]) => {
             if (key in DS4.checkModifiers) {
-                const value = DS4.checkModifiers[key as keyof typeof DS4.checkModifiers];
+                const value = DS4.checkModifiers[key];
                 const label = `${translation} (${value >= 0 ? `+${value}` : value})`;
                 return { value, label };
             }
@@ -146,7 +170,7 @@ async function askForInteractiveRollData(
     };
     const renderedHtml = await renderTemplate(usedTemplate, templateData);
 
-    const dialogPromise = new Promise<HTMLFormElement>((resolve) => {
+    const dialogPromise = new Promise((resolve) => {
         new DialogWithListeners(
             {
                 title: usedTitle,
@@ -190,7 +214,7 @@ async function askForInteractiveRollData(
                         .parent(".form-group");
                     html.find(`#check-modifier-${id}`).on("change", (event) => {
                         if (
-                            (event.currentTarget as HTMLSelectElement).value === "custom" &&
+                            event.currentTarget.value === "custom" &&
                             checkModifierCustomFormGroup.hasClass("ds4-hidden")
                         ) {
                             checkModifierCustomFormGroup.removeClass("ds4-hidden");
@@ -211,9 +235,10 @@ async function askForInteractiveRollData(
 
 /**
  * Extracts Dialog data from the returned DOM element.
- * @param formData - The filed dialog
+ * @param {HTMLFormElement} formData    The filed dialog
+ * @returns {Partial<IntermediateInteractiveRollData>}
  */
-function parseDialogFormData(formData: HTMLFormElement): Partial<IntermediateInteractiveRollData> {
+function parseDialogFormData(formData) {
     const chosenCheckTargetNumber = parseInt(formData["check-target-number"]?.value);
     const chosenCheckModifier = formData["check-modifier"]?.value;
 
@@ -237,11 +262,10 @@ function parseDialogFormData(formData: HTMLFormElement): Partial<IntermediateInt
 
 /**
  * Contains data that needs retrieval from an interactive Dialog.
+ * @typedef {object} InteractiveRollData
+ * @property {number} checkModifier
+ * @property {RollModes} rollMode
  */
-interface InteractiveRollData {
-    checkModifier: number;
-    rollMode: keyof CONFIG.Dice.RollModes;
-}
 
 /**
  * Contains *CURRENTLY* necessary Data for drafting a roll.
@@ -255,23 +279,29 @@ interface InteractiveRollData {
  * They will and should be removed once effects and data retrieval is in place.
  * If a "raw" roll dialog is necessary, create another pre-processing Dialog
  * class asking for the required information.
- * This interface should then be replaced with the `InteractiveRollData`.
+ * This interface should then be replaced with the {@link InteractiveRollData}.
+ * @typedef {object} IntermediateInteractiveRollData
+ * @property {number} checkTargetNumber
+ * @property {number} maximumCoupResult
+ * @property {number} minimumFumbleResult
  */
-interface IntermediateInteractiveRollData extends InteractiveRollData {
-    checkTargetNumber: number;
-    maximumCoupResult: number;
-    minimumFumbleResult: number;
-}
 
 /**
  * The minimum behavioral options that need to be passed to the factory.
+ * @typedef {object} DS4CheckFactoryOptions
+ * @property {number} maximumCoupResult
+ * @property {number} minimumFumbleResult
+ * @property {boolean} useSlayingDice
+ * @property {RollModes} rollMode
+ * @property {string} [flavor]
+ * @property {Record<string, string | number | null>} [flavorData]
+ * @property {ChatSpeakerData} [speaker]
+ */
+
+/**
+ * @typedef {object} ChatSpeakerData
+ * @property {string | null} [scene]
+ * @property {string | null} [actor]
+ * @property {string | null} [token]
+ * @property {string | null} [alias]
  */
-export interface DS4CheckFactoryOptions {
-    maximumCoupResult: number;
-    minimumFumbleResult: number;
-    useSlayingDice: boolean;
-    rollMode: keyof CONFIG.Dice.RollModes;
-    flavor?: string;
-    flavorData?: Record<string, string | number | null>;
-    speaker?: ReturnType<typeof ChatMessage.getSpeaker>;
-}
diff --git a/src/dice/check.ts b/src/dice/check.js
similarity index 78%
rename from src/dice/check.ts
rename to src/dice/check.js
index ce9e983a..ff389693 100644
--- a/src/dice/check.ts
+++ b/src/dice/check.js
@@ -16,7 +16,7 @@ import { evaluateCheck, getRequiredNumberOfDice } from "./check-evaluation";
  * - Roll a check with a racial ability that makes `5` a coup and default fumble: `/r dsv19c5`
  */
 export class DS4Check extends DiceTerm {
-    constructor({ modifiers = [], results = [], options }: Partial<DiceTerm.TermData> = {}) {
+    constructor({ modifiers = [], results = [], options } = {}) {
         super({
             faces: 20,
             results,
@@ -65,34 +65,44 @@ export class DS4Check extends DiceTerm {
         }
     }
 
-    coup: boolean | null = null;
-    fumble: boolean | null = null;
+    /** @type {boolean | null} */
+    coup = null;
+    /** @type {boolean | null} */
+    fumble = null;
     canFumble = true;
     checkTargetNumber = DS4Check.DEFAULT_CHECK_TARGET_NUMBER;
     minimumFumbleResult = DS4Check.DEFAULT_MINIMUM_FUMBLE_RESULT;
     maximumCoupResult = DS4Check.DEFAULT_MAXIMUM_COUP_RESULT;
 
-    override get expression(): string {
+    /** @override */
+    get expression() {
         return `ds${this.modifiers.join("")}`;
     }
 
-    override get total(): string | number | null | undefined {
+    /** @override */
+    get total() {
         if (this.fumble) return 0;
         return super.total;
     }
 
-    override _evaluateSync({ minimize = false, maximize = false } = {}): this {
+    /** @override */
+    _evaluateSync({ minimize = false, maximize = false } = {}) {
         super._evaluateSync({ minimize, maximize });
         this.evaluateResults();
         return this;
     }
 
-    override roll({ minimize = false, maximize = false } = {}): DiceTerm.Result {
+    /** @override */
+    roll({ minimize = false, maximize = false } = {}) {
         // Swap minimize / maximize because in DS4, the best possible roll is a 1 and the worst possible roll is a 20
         return super.roll({ minimize: maximize, maximize: minimize });
     }
 
-    evaluateResults(): void {
+    /**
+     * Perform additional evaluation after the individual results have been evaluated.
+     * @protected
+     */
+    evaluateResults() {
         const dice = this.results.map((die) => die.result);
         const results = evaluateCheck(dice, this.checkTargetNumber, {
             maximumCoupResult: this.maximumCoupResult,
@@ -108,18 +118,19 @@ export class DS4Check extends DiceTerm {
      * @remarks "min" and "max" are filtered out because they are irrelevant for
      * {@link DS4Check}s and only result in some dice rolls being highlighted
      * incorrectly.
+     * @override
      */
-    override getResultCSS(result: DiceTerm.Result): (string | null)[] {
+    getResultCSS(result) {
         return super.getResultCSS(result).filter((cssClass) => cssClass !== "min" && cssClass !== "max");
     }
 
-    static readonly DEFAULT_CHECK_TARGET_NUMBER = 10;
-    static readonly DEFAULT_MAXIMUM_COUP_RESULT = 1;
-    static readonly DEFAULT_MINIMUM_FUMBLE_RESULT = 20;
-    static override DENOMINATION = "s";
-    static override MODIFIERS = {
-        c: (): void => undefined, // Modifier is consumed in constructor for maximumCoupResult / minimumFumbleResult
-        v: (): void => undefined, // Modifier is consumed in constructor for checkTargetNumber
-        n: (): void => undefined, // Modifier is consumed in constructor for canFumble
+    static DEFAULT_CHECK_TARGET_NUMBER = 10;
+    static DEFAULT_MAXIMUM_COUP_RESULT = 1;
+    static DEFAULT_MINIMUM_FUMBLE_RESULT = 20;
+    static DENOMINATION = "s";
+    static MODIFIERS = {
+        c: () => undefined, // Modifier is consumed in constructor for maximumCoupResult / minimumFumbleResult
+        v: () => undefined, // Modifier is consumed in constructor for checkTargetNumber
+        n: () => undefined, // Modifier is consumed in constructor for canFumble
     };
 }
diff --git a/src/dice/roll.ts b/src/dice/roll.js
similarity index 74%
rename from src/dice/roll.ts
rename to src/dice/roll.js
index fa86f212..bbb557ed 100644
--- a/src/dice/roll.ts
+++ b/src/dice/roll.js
@@ -5,19 +5,17 @@
 import { getGame } from "../utils/utils";
 import { DS4Check } from "./check";
 
-export class DS4Roll<D extends Record<string, unknown> = Record<string, unknown>> extends Roll<D> {
-    static override CHAT_TEMPLATE = "systems/ds4/templates/dice/roll.hbs";
+export class DS4Roll extends Roll {
+    /** @override */
+    static CHAT_TEMPLATE = "systems/ds4/templates/dice/roll.hbs";
 
     /**
+     * @override
      * @remarks
      * This only differs from {@link Roll#render} in that it provides `isCoup` and `isFumble` properties to the roll
      * template if the first dice term is a ds4 check.
      */
-    override async render({
-        flavor,
-        template = (this.constructor as typeof DS4Roll).CHAT_TEMPLATE,
-        isPrivate = false,
-    }: Parameters<Roll["render"]>[0] = {}): Promise<string> {
+    async render({ flavor, template = this.constructor.CHAT_TEMPLATE, isPrivate = false } = {}) {
         if (!this._evaluated) await this.evaluate({ async: true });
         const firstDiceTerm = this.dice[0];
         const isCoup = firstDiceTerm instanceof DS4Check && firstDiceTerm.coup;
diff --git a/src/dice/slaying-dice-modifier.ts b/src/dice/slaying-dice-modifier.js
similarity index 89%
rename from src/dice/slaying-dice-modifier.ts
rename to src/dice/slaying-dice-modifier.js
index 7f091e07..5eb879bf 100644
--- a/src/dice/slaying-dice-modifier.ts
+++ b/src/dice/slaying-dice-modifier.js
@@ -6,11 +6,15 @@
 import { getGame } from "../utils/utils";
 import { DS4Check } from "./check";
 
-export function registerSlayingDiceModifier(): void {
+export function registerSlayingDiceModifier() {
     PoolTerm.MODIFIERS.x = slay;
 }
 
-function slay(this: PoolTerm, modifier: string): void {
+/**
+ * @this {PoolTerm}
+ * @param {string} modifier
+ */
+function slay(modifier) {
     const rgx = /[xX]/;
     const match = modifier.match(rgx);
     if (!match || !this.rolls) return;
diff --git a/src/documents/active-effect.js b/src/documents/active-effect.js
new file mode 100644
index 00000000..a3a2d077
--- /dev/null
+++ b/src/documents/active-effect.js
@@ -0,0 +1,196 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { mathEvaluator } from "../expression-evaluation/evaluator";
+import { getGame } from "../utils/utils";
+
+/**
+ * @typedef {object} ItemEffectConfig
+ * @property {boolean} [applyToItems]   Whether or not to apply this effect to owned items instead of the actor
+ * @property {string} [itemName]        Only apply this effect to items with this name
+ * @property {string} [condition]       Only apply this effect to items where this condition is fullfilled
+ */
+
+/**
+ * @typedef {object} DS4ActiveEffectFlags
+ * @property {ItemEffectConfig} [itemEffectConfig]  Configuration for applying this effect to owned items
+ */
+
+/**
+ * @typedef {Record<string, unknown>} ActiveEffectFlags
+ * @property {DS4ActiveEffectFlags} [ds4]   Flags for DS4
+ */
+
+export class DS4ActiveEffect extends ActiveEffect {
+    /**
+     * A fallback icon that can be used if no icon is defined for the effect.
+     */
+    static FALLBACK_ICON = "icons/svg/aura.svg";
+
+    /**
+     * A cached reference to the source document to avoid recurring database lookups
+     * @type {foundry.abstract.Document | undefined | null}
+     * @protected
+     */
+    source = undefined;
+
+    /**
+     * Whether or not this effect is currently surpressed.
+     * @type {boolean}
+     */
+    get isSurpressed() {
+        const originatingItem = this.originatingItem;
+        if (!originatingItem) {
+            return false;
+        }
+        return originatingItem.isNonEquippedEuipable();
+    }
+
+    /**
+     * The item which this effect originates from if it has been transferred from an item to an actor.
+     * @return {import("./item/item").DS4Item | undefined}
+     */
+    get originatingItem() {
+        if (!(this.parent instanceof Actor)) {
+            return;
+        }
+        const itemIdRegex = /Item\.([a-zA-Z0-9]+)/;
+        const itemId = this.origin?.match(itemIdRegex)?.[1];
+        if (!itemId) {
+            return;
+        }
+        return this.parent.items.get(itemId);
+    }
+
+    /**
+     * The number of times this effect should be applied.
+     * @type {number}
+     */
+    get factor() {
+        return this.originatingItem?.activeEffectFactor ?? 1;
+    }
+
+    /** @override */
+    apply(document, change) {
+        change.value = Roll.replaceFormulaData(change.value, document);
+        try {
+            change.value = DS4ActiveEffect.safeEval(change.value).toString();
+        } catch (e) {
+            // this is a valid case, e.g., if the effect change simply is a string
+        }
+        return super.apply(document, change);
+    }
+
+    /**
+     * Gets the current source name based on the cached source object.
+     * @returns {Promise<string>} The current source name
+     */
+    async getCurrentSourceName() {
+        const game = getGame();
+        const origin = await this.getSource();
+        if (origin === null) return game.i18n.localize("None");
+        return origin.name ?? game.i18n.localize("Unknown");
+    }
+
+    /**
+     * Gets the source document for this effect. Uses the cached {@link DS4ActiveEffect#source} if it has already been
+     * set.
+     * @protected
+     * @returns {Promise<foundry.abstract.Document | null>}
+     */
+    async getSource() {
+        if (this.source === undefined) {
+            this.source = this.origin != null ? await fromUuid(this.origin) : null;
+        }
+        return this.source;
+    }
+
+    /**
+     * Create a new {@link DS4ActiveEffect} using default values.
+     *
+     * @param {import("./item/item").DS4Item | import("./actor/actor").DS4Actor} parent The parent of the effect.
+     * @returns {Promise<DS4ActiveEffect | undefined>} A promise that resolved to the created effect or udifined of the
+     *                                                 creation was prevented.
+     */
+    static async createDefault(parent) {
+        const createData = {
+            label: getGame().i18n.localize(`DS4.NewEffectLabel`),
+            icon: this.FALLBACK_ICON,
+        };
+
+        return this.create(createData, { parent, pack: parent.pack ?? undefined });
+    }
+
+    /**
+     * Safely evaluate a mathematical expression.
+     * @param {string} expression   The expression to evaluate
+     * @returns {number | `${number | boolean}`} The numeric result of the expression
+     * @throws If the expression could not be evaluated or did not produce a numeric resilt
+     */
+    static safeEval(expression) {
+        const result = mathEvaluator.evaluate(expression);
+        if (!Number.isNumeric(result)) {
+            throw new Error(`mathEvaluator.evaluate produced a non-numeric result from expression "${expression}"`);
+        }
+        return result;
+    }
+
+    /**
+     * Apply the given effects to the gicen Actor or item.
+     * @param {import("./item/item").DS4Item | import("./actor/actor").DS4Actor} document   The Actor or Item to which to apply the effects
+     * @param {DS4ActiveEffect[]} effetcs                                                   The effects to apply
+     * @param {(change: EffectChangeData) => boolean} [predicate=() => true]                Apply only changes that fullfill this predicate
+     */
+    static applyEffetcs(document, effetcs, predicate = () => true) {
+        /** @type {Record<string, unknown>} */
+        const overrides = {};
+
+        // Organize non-disabled and -surpressed effects by their application priority
+        const changesWithEffect = effetcs.flatMap((e) => e.getFactoredChangesWithEffect(predicate));
+        changesWithEffect.sort((a, b) => (a.change.priority ?? 0) - (b.change.priority ?? 0));
+
+        // Apply all changes
+        for (const changeWithEffect of changesWithEffect) {
+            const result = changeWithEffect.effect.apply(document, changeWithEffect.change);
+            if (result !== null) overrides[changeWithEffect.change.key] = result;
+        }
+
+        // Expand the set of final overrides
+        document.overrides = foundry.utils.expandObject({
+            ...foundry.utils.flattenObject(document.overrides),
+            ...overrides,
+        });
+    }
+
+    /**
+     * Get the array of changes for this effect, considering the {@link DS4ActiveEffect#factor}.
+     * @param {(change: EffectChangeData) => boolean} [predicate=() => true]    An optional predicate to filter which changes should be considered
+     * @returns {EffectChangeDataWithEffect[]} The array of changes from this effect, considering the factor.
+     * @protected
+     */
+    getFactoredChangesWithEffect(predicate = () => true) {
+        if (this.disabled || this.isSurpressed) {
+            return [];
+        }
+
+        return this.changes.filter(predicate).flatMap((change) => {
+            change.priority = change.priority ?? change.mode * 10;
+            return Array(this.factor).fill({ effect: this, change });
+        });
+    }
+}
+
+/**
+ * @typedef {object} EffectChangeDataWithEffect
+ * @property {DS4ActiveEffect} effect
+ * @property {EffectChangeData} change
+ */
+
+/**
+ * @typedef {object} EffectChangeData
+ * @property {string} key                 The attribute path in the Actor or Item data which the change modifies
+ * @property {string} value               The value of the change effect
+ * @property {number} mode                The modification mode with which the change is applied
+ * @property {number} priority            The priority level with which this change is applied
+ */
diff --git a/src/documents/active-effect.ts b/src/documents/active-effect.ts
deleted file mode 100644
index cbc816b9..00000000
--- a/src/documents/active-effect.ts
+++ /dev/null
@@ -1,180 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { mathEvaluator } from "../expression-evaluation/evaluator";
-import { getGame } from "../utils/utils";
-
-import type { DS4Actor } from "./actor/actor";
-import type { DS4Item } from "./item/item";
-
-declare global {
-    interface DocumentClassConfig {
-        ActiveEffect: typeof DS4ActiveEffect;
-    }
-    interface FlagConfig {
-        ActiveEffect: {
-            ds4?: {
-                itemEffectConfig?: {
-                    applyToItems?: boolean;
-                    itemName?: string;
-                    condition?: string;
-                };
-            };
-        };
-    }
-}
-
-type PromisedType<T> = T extends Promise<infer U> ? U : T;
-
-export class DS4ActiveEffect extends ActiveEffect {
-    /**
-     * A fallback icon that can be used if no icon is defined for the effect.
-     */
-    static FALLBACK_ICON = "icons/svg/aura.svg";
-
-    /**
-     * A cached reference to the source document to avoid recurring database lookups
-     */
-    protected source: PromisedType<ReturnType<typeof fromUuid>> | undefined = undefined;
-
-    /**
-     * Whether or not this effect is currently surpressed.
-     */
-    get isSurpressed(): boolean {
-        const originatingItem = this.originatingItem;
-        if (!originatingItem) {
-            return false;
-        }
-        return originatingItem.isNonEquippedEuipable();
-    }
-
-    /**
-     * The item which this effect originates from if it has been transferred from an item to an actor.
-     */
-    get originatingItem(): DS4Item | undefined {
-        if (!(this.parent instanceof Actor)) {
-            return;
-        }
-        const itemIdRegex = /Item\.([a-zA-Z0-9]+)/;
-        const itemId = this.data.origin?.match(itemIdRegex)?.[1];
-        if (!itemId) {
-            return;
-        }
-        return this.parent.items.get(itemId);
-    }
-
-    /**
-     * The number of times this effect should be applied.
-     */
-    get factor(): number {
-        return this.originatingItem?.activeEffectFactor ?? 1;
-    }
-
-    override apply(document: DS4Actor | DS4Item, change: EffectChangeData): unknown {
-        change.value = Roll.replaceFormulaData(change.value, document.data);
-        try {
-            change.value = DS4ActiveEffect.safeEval(change.value).toString();
-        } catch (e) {
-            // this is a valid case, e.g., if the effect change simply is a string
-        }
-        // eslint-disable-next-line @typescript-eslint/ban-ts-comment
-        // @ts-expect-error In the types and foundry's documentation, only actors are allowed, but the implementation actually works for all kinds of documents
-        return super.apply(document, change);
-    }
-
-    /**
-     * Gets the current source name based on the cached source object.
-     */
-    async getCurrentSourceName(): Promise<string> {
-        const game = getGame();
-        const origin = await this.getSource();
-        if (origin === null) return game.i18n.localize("None");
-        return origin.name ?? game.i18n.localize("Unknown");
-    }
-
-    /**
-     * Gets the source document for this effect. Uses the cached {@link DS4ActiveEffect#source} if it has already been
-     * set.
-     */
-    protected async getSource(): ReturnType<typeof fromUuid> {
-        if (this.source === undefined) {
-            this.source = this.data.origin !== undefined ? await fromUuid(this.data.origin) : null;
-        }
-        return this.source;
-    }
-
-    /**
-     * Create a new {@link DS4ActiveEffect} using default data.
-     *
-     * @param parent The parent {@link DS4Actor} or {@link DS4Item} of the effect.
-     * @returns A promise that resolved to the created effect or udifined of the creation was prevented.
-     */
-    static async createDefault(parent: DS4Actor | DS4Item): Promise<DS4ActiveEffect | undefined> {
-        const createData = {
-            label: getGame().i18n.localize(`DS4.NewEffectLabel`),
-            icon: this.FALLBACK_ICON,
-        };
-
-        return this.create(createData, { parent, pack: parent.pack ?? undefined });
-    }
-
-    static safeEval(expression: string): number | `${number | boolean}` {
-        const result = mathEvaluator.evaluate(expression);
-        if (!Number.isNumeric(result)) {
-            throw new Error(`mathEvaluator.evaluate produced a non-numeric result from expression "${expression}"`);
-        }
-        return result as number | `${number | boolean}`;
-    }
-
-    /**
-     * Apply the given effects to the gicen Actor or item.
-     * @param document The Actor or Item to which to apply the effects
-     * @param effetcs The effects to apply
-     * @param predicate Apply only changes that fullfill this predicate
-     */
-    static applyEffetcs(
-        document: DS4Actor | DS4Item,
-        effetcs: DS4ActiveEffect[],
-        predicate: (change: EffectChangeData) => boolean = () => true,
-    ): void {
-        const overrides: Record<string, unknown> = {};
-
-        // Organize non-disabled and -surpressed effects by their application priority
-        const changesWithEffect = effetcs.flatMap((e) => e.getFactoredChangesWithEffect(predicate));
-        changesWithEffect.sort((a, b) => (a.change.priority ?? 0) - (b.change.priority ?? 0));
-
-        // Apply all changes
-        for (const changeWithEffect of changesWithEffect) {
-            const result = changeWithEffect.effect.apply(document, changeWithEffect.change);
-            if (result !== null) overrides[changeWithEffect.change.key] = result;
-        }
-
-        // Expand the set of final overrides
-        document.overrides = foundry.utils.expandObject({
-            ...foundry.utils.flattenObject(document.overrides),
-            ...overrides,
-        });
-    }
-
-    /**
-     * Get the array of changes for this effect, considering the {@link DS4ActiveEffect#factor}.
-     * @param predicate An optional predicate to filter which changes should be considered
-     * @returns The array of changes from this effect, considering the factor.
-     */
-    protected getFactoredChangesWithEffect(
-        predicate: (change: EffectChangeData) => boolean = () => true,
-    ): EffectChangeDataWithEffect[] {
-        if (this.data.disabled || this.isSurpressed) {
-            return [];
-        }
-
-        return this.data.changes.filter(predicate).flatMap((change) => {
-            change.priority = change.priority ?? change.mode * 10;
-            return Array<EffectChangeDataWithEffect>(this.factor).fill({ effect: this, change });
-        });
-    }
-}
-
-type EffectChangeData = foundry.data.ActiveEffectData["changes"][number];
-type EffectChangeDataWithEffect = { effect: DS4ActiveEffect; change: EffectChangeData };
diff --git a/src/documents/actor/actor.js b/src/documents/actor/actor.js
new file mode 100644
index 00000000..9cf91eef
--- /dev/null
+++ b/src/documents/actor/actor.js
@@ -0,0 +1,491 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+// SPDX-FileCopyrightText: 2021 Oliver RÜmpelein
+//
+// SPDX-License-Identifier: MIT
+
+import { DS4 } from "../../config";
+import { createCheckRoll } from "../../dice/check-factory";
+import { mathEvaluator } from "../../expression-evaluation/evaluator";
+import { logger } from "../../utils/logger";
+import { getGame } from "../../utils/utils";
+import { DS4ActiveEffect } from "../active-effect";
+import { isAttribute, isTrait } from "./actor-data-source-base";
+
+/**
+ * The Actor class for DS4
+ */
+export class DS4Actor extends Actor {
+    /** @override */
+    prepareData() {
+        this.prepareBaseData();
+        this.prepareEmbeddedDocuments();
+        this.prepareIntermediateData();
+        this.applyActiveEffectsToBaseData();
+        this.prepareDerivedData();
+        this.applyActiveEffectsToDerivedData();
+        this.prepareFinalDerivedData();
+    }
+
+    /** @override */
+    prepareBaseData() {
+        this.system.rolling = {
+            minimumFumbleResult: 20,
+            maximumCoupResult: 1,
+        };
+
+        Object.values(this.system.attributes).forEach(
+            (attribute) => (attribute.total = attribute.base + attribute.mod),
+        );
+
+        Object.values(this.system.traits).forEach((trait) => (trait.total = trait.base + trait.mod));
+    }
+
+    /** @override */
+    prepareEmbeddedDocuments() {
+        super.prepareEmbeddedDocuments();
+        this.applyActiveEffectsToItems();
+    }
+
+    /**
+     * Apply transformations to the Actor data after embedded documents have been prepared, but before effects have been
+     * applied to the Actor.
+     */
+    prepareIntermediateData() {
+        this.system.armorValueSpellMalus = this.armorValueSpellMalusOfEquippedItems;
+    }
+
+    /**
+     * The effects that should be applioed to this actor.
+     * @type {import("../active-effect").DS4ActiveEffect[]}
+     * @protected
+     */
+    get actorEffects() {
+        return this.effects.filter((effect) => !effect.flags.ds4?.itemEffectConfig?.applyToItems);
+    }
+
+    /**
+     * Get the effects of this actor that should be applied to the given item.
+     * @param {import("../item/item").DS4Item} item The item for which to get effects
+     * @returns {import("../active-effect").DS4ActiveEffect[]} The array of effects that are candidates to be applied to the item
+     */
+    itemEffects(item) {
+        return this.effects.filter((effect) => {
+            const { applyToItems, itemName, condition } = effect.flags.ds4?.itemEffectConfig ?? {};
+
+            if (!applyToItems || (itemName !== undefined && itemName !== "" && itemName !== item.name)) {
+                return false;
+            }
+
+            if (condition !== undefined && condition !== "") {
+                try {
+                    const replacedCondition = DS4Actor.replaceFormulaData(condition, {
+                        item,
+                        actor: this,
+                        effect,
+                    });
+                    return replacedCondition !== undefined ? Boolean(mathEvaluator.evaluate(replacedCondition)) : false;
+                } catch (error) {
+                    logger.warn(error);
+                    return false;
+                }
+            }
+
+            return true;
+        });
+    }
+
+    /**
+     * Replace placholders in a formula with data.
+     * @param {string} formula The formular to enricht with data
+     * @param {object} data The data to use for enriching
+     * @returns {string | undefined} The Enriched formula or undefined, if it contains placeholders that cannot be resolved
+     * @protected
+     */
+    static replaceFormulaData(formula, data) {
+        const dataRgx = new RegExp(/@([a-z.0-9_\-]+)/gi);
+        try {
+            return formula.replace(dataRgx, (_, term) => {
+                const value = foundry.utils.getProperty(data, term);
+                if (value == null) {
+                    throw new Error();
+                }
+                return String(value).trim();
+            });
+        } catch {
+            return undefined;
+        }
+    }
+
+    /**
+     * We override this with an empty implementation because we have our own custom way of applying
+     * {@link ActiveEffect}s and {@link Actor#prepareEmbeddedDocuments} calls this.
+     * @override
+     */
+    applyActiveEffects() {
+        return;
+    }
+
+    /**
+     * Apply active effects to items.
+     *
+     * @remarks
+     * Talents are handled before all other item types, because if the total rank of a talent is affected by any
+     * effects, that affects how many times effects provided by this talent need to be applied. At the moment, there is
+     * no special ordering among talents. This means that having a talents that provide effects that adjust the total
+     * rank of talents can lead to nondeterministic behavior and thus must be avoided.
+     */
+    applyActiveEffectsToItems() {
+        /* Handle talents before all other item types, because their rank might be affected, which in turn affects how
+           many times effects provided by that talent are applied */
+        for (const item of this.itemTypes.talent) {
+            this.applyActiveEffectsToItem(item);
+        }
+        for (const item of this.items) {
+            if (item.type === "talent") continue;
+            this.applyActiveEffectsToItem(item);
+        }
+    }
+
+    /**
+     * Apply effects to the given item.
+     * @param {import("../item/item").DS4Item} item The item to which to apply effects
+     * @protected
+     */
+    applyActiveEffectsToItem(item) {
+        item.overrides = {};
+        DS4ActiveEffect.applyEffetcs(item, this.itemEffects(item));
+    }
+
+    /**
+     * Apply effects to base data
+     * @protected
+     */
+    applyActiveEffectsToBaseData() {
+        this.overrides = {};
+        DS4ActiveEffect.applyEffetcs(
+            this,
+            this.actorEffects,
+            (change) =>
+                !this.derivedDataProperties.includes(change.key) &&
+                !this.finalDerivedDataProperties.includes(change.key),
+        );
+    }
+
+    /**
+     * Apply effects to derived data
+     * @protected
+     */
+    applyActiveEffectsToDerivedData() {
+        DS4ActiveEffect.applyEffetcs(this, this.actorEffects, (change) =>
+            this.derivedDataProperties.includes(change.key),
+        );
+    }
+
+    /**
+     * Apply transformations to the Actor data after effects have been applied to the base data.
+     * @override
+     */
+    prepareDerivedData() {
+        this.system.armorValueSpellMalus = Math.max(this.system.armorValueSpellMalus, 0);
+        this.prepareCombatValues();
+        this.prepareChecks();
+    }
+
+    /**
+     * The list of properties that are derived from others, given in dot notation.
+     * @returns {string[]} The list of derived propertie
+     */
+    get derivedDataProperties() {
+        const combatValueProperties = Object.keys(DS4.i18n.combatValues).map(
+            (combatValue) => `system.combatValues.${combatValue}.total`,
+        );
+        const checkProperties = Object.keys(DS4.i18n.checks)
+            .filter((check) => check !== "defend")
+            .map((check) => `system.checks.${check}`);
+        return combatValueProperties.concat(checkProperties);
+    }
+
+    /**
+     * Apply final transformations to the Actor data after all effects have been applied.
+     */
+    prepareFinalDerivedData() {
+        Object.values(this.system.attributes).forEach((attribute) => (attribute.total = Math.ceil(attribute.total)));
+        Object.values(this.system.traits).forEach((trait) => (trait.total = Math.ceil(trait.total)));
+        Object.entries(this.system.combatValues)
+            .filter(([key]) => key !== "movement")
+            .forEach(([, combatValue]) => (combatValue.total = Math.ceil(combatValue.total)));
+        Object.keys(this.system.checks).forEach((key) => {
+            this.system.checks[key] = Math.ceil(this.system.checks[key]);
+        });
+
+        this.system.combatValues.hitPoints.max = this.system.combatValues.hitPoints.total;
+        this.system.checks.defend = this.system.combatValues.defense.total;
+    }
+
+    /**
+     * The list of properties that are completely derived (i.e. {@link ActiveEffect}s cannot be applied to them),
+     * given in dot notation.
+     * @type {string[]}
+     */
+    get finalDerivedDataProperties() {
+        return ["system.combatValues.hitPoints.max", "system.checks.defend"];
+    }
+
+    /**
+     * The list of item types that can be owned by this actor.
+     * @type {import("../item/item-data-source").ItemType[]}
+     */
+    get ownableItemTypes() {
+        return ["weapon", "armor", "shield", "equipment", "loot", "spell"];
+    }
+
+    /**
+     * Checks whether or not the given item type can be owned by the actor.
+     * @param {import("../item/item-data-source").ItemType} itemType    The item type to check
+     * @returns {boolean} Whether or not this actor can own the given item type
+     */
+    canOwnItemType(itemType) {
+        return this.ownableItemTypes.includes(itemType);
+    }
+
+    /**
+     * Prepares the combat values of the actor.
+     * @protected
+     */
+    prepareCombatValues() {
+        const system = this.system;
+
+        system.combatValues.hitPoints.base = system.attributes.body.total + system.traits.constitution.total + 10;
+        system.combatValues.defense.base =
+            system.attributes.body.total + system.traits.constitution.total + this.armorValueOfEquippedItems;
+        system.combatValues.initiative.base = system.attributes.mobility.total + system.traits.agility.total;
+        system.combatValues.movement.base = system.attributes.mobility.total / 2 + 1;
+        system.combatValues.meleeAttack.base = system.attributes.body.total + system.traits.strength.total;
+        system.combatValues.rangedAttack.base = system.attributes.mobility.total + system.traits.dexterity.total;
+        system.combatValues.spellcasting.base =
+            system.attributes.mind.total + system.traits.aura.total - system.armorValueSpellMalus;
+        system.combatValues.targetedSpellcasting.base =
+            system.attributes.mind.total + system.traits.dexterity.total - system.armorValueSpellMalus;
+
+        Object.values(system.combatValues).forEach(
+            (combatValue) => (combatValue.total = combatValue.base + combatValue.mod),
+        );
+    }
+
+    /**
+     * The total armor value of the equipped items.
+     * @type {number}
+     * @protected
+     */
+    get armorValueOfEquippedItems() {
+        return this.equippedItemsWithArmor.map((item) => item.system.armorValue).reduce((a, b) => a + b, 0);
+    }
+
+    /**
+     * The armor value spell malus from equipped items.
+     * @type {number}
+     * @protected
+     */
+    get armorValueSpellMalusOfEquippedItems() {
+        return this.equippedItemsWithArmor
+            .filter((item) => !(item.type === "armor" && ["cloth", "natural"].includes(item.system.armorMaterialType)))
+            .reduce((sum, item) => sum + item.system.armorValue, 0);
+    }
+
+    /**
+     * The equipped items of this actor that provide armor.
+     * @type {(import("../item/armor/armor").DS4Armor | import("../item/shield/shield").DS4Shield)[]}
+     * @protected
+     */
+    get equippedItemsWithArmor() {
+        return this.items.filter((item) => (item.type === "armor" || item.type === "shield") && item.system.equipped);
+    }
+
+    /**
+     * Prepares the check target numbers of checks for the actor.
+     * @protected
+     */
+    prepareChecks() {
+        const system = this.system;
+        system.checks = {
+            appraise: system.attributes.mind.total + system.traits.intellect.total,
+            changeSpell: system.attributes.mind.total + system.traits.intellect.total,
+            climb: system.attributes.mobility.total + system.traits.strength.total,
+            communicate: system.attributes.mind.total + system.traits.dexterity.total + this.itemTypes.language.length,
+            decipherScript: system.attributes.mind.total + system.traits.intellect.total,
+            defend: 0, // assigned in prepareFinalDerivedData as it must always match data.combatValues.defense.total and is not changeable by effects
+            defyPoison: system.attributes.body.total + system.traits.constitution.total,
+            disableTraps: system.attributes.mind.total + system.traits.dexterity.total,
+            featOfStrength: system.attributes.body.total + system.traits.strength.total,
+            flirt: system.attributes.mind.total + system.traits.aura.total,
+            haggle:
+                system.attributes.mind.total + Math.max(system.traits.intellect.total, system.traits.intellect.total),
+            hide: system.attributes.mobility.total + system.traits.agility.total,
+            identifyMagic: system.attributes.mind.total + system.traits.intellect.total,
+            jump: system.attributes.mobility.total + system.traits.agility.total,
+            knowledge: system.attributes.mind.total + system.traits.intellect.total,
+            openLock: system.attributes.mind.total + system.traits.dexterity.total,
+            perception: Math.max(system.attributes.mind.total + system.traits.intellect.total, 8),
+            pickPocket: system.attributes.mobility.total + system.traits.dexterity.total,
+            readTracks: system.attributes.mind.total + system.traits.intellect.total,
+            resistDisease: system.attributes.body.total + system.traits.constitution.total,
+            ride: system.attributes.mobility.total + Math.max(system.traits.agility.total, system.traits.aura.total),
+            search: Math.max(system.attributes.mind.total + system.traits.intellect.total, 8),
+            senseMagic: system.attributes.mind.total + system.traits.aura.total,
+            sneak: system.attributes.mobility.total + system.traits.agility.total,
+            startFire: system.attributes.mind.total + system.traits.dexterity.total,
+            swim: system.attributes.mobility.total + system.traits.strength.total,
+            wakeUp: system.attributes.mind.total + system.traits.intellect.total,
+            workMechanism:
+                system.attributes.mind.total + Math.max(system.traits.dexterity.total, system.traits.intellect.total),
+        };
+    }
+
+    /**
+     * Handle how changes to a Token attribute bar are applied to the Actor.
+     * This only differs from the base implementation by also allowing negative values.
+     * @param {string} attribute        The attribute path
+     * @param {number} value            The target attribute value
+     * @param {boolean} [isDelta=false] Whether the number represents a relative change (true) or an absolute change (false)
+     * @param {boolean} [isBar=true]    Whether the new value is part of an attribute bar, or just a direct value
+     * @returns {Promise<DS4Actor>} The updated Actor document
+     * @override
+     */
+    async modifyTokenAttribute(attribute, value, isDelta = false, isBar = true) {
+        const current = foundry.utils.getProperty(this.system, attribute);
+
+        // Determine the updates to make to the actor data
+        /** @type {Record<string, number>} */
+        let updates;
+        if (isBar) {
+            if (isDelta) value = Math.min(Number(current.value) + value, current.max);
+            updates = { [`system.${attribute}.value`]: value };
+        } else {
+            if (isDelta) value = Number(current) + value;
+            updates = { [`system.${attribute}`]: value };
+        }
+
+        // Call a hook to handle token resource bar updates
+        const allowed = Hooks.call("modifyTokenAttribute", { attribute, value, isDelta, isBar }, updates);
+        return allowed !== false ? this.update(updates) : this;
+    }
+
+    /**
+     * Roll for a given check.
+     * @param {import("./actor-data-properties-base").Check} check          The check to perform
+     * @param {import("../common/roll-options").RollOptions} [options={}]   Additional options to customize the roll
+     * @returns {Promise<void>} A promise that resolves once the roll has been performed
+     */
+    async rollCheck(check, options = {}) {
+        const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker });
+        await createCheckRoll(this.system.checks[check], {
+            rollMode: getGame().settings.get("core", "rollMode"),
+            maximumCoupResult: this.system.rolling.maximumCoupResult,
+            minimumFumbleResult: this.system.rolling.minimumFumbleResult,
+            flavor: "DS4.ActorCheckFlavor",
+            flavorData: { actor: speaker.alias ?? this.name, check: DS4.i18nKeys.checks[check] },
+            speaker,
+        });
+    }
+
+    /**
+     * Roll a generic check. A dialog is presented to select the combination of
+     * Attribute and Trait to perform the check against.
+     * @param {import("../common/roll-options").RollOptions} [options={}]   Additional options to customize the roll
+     * @returns {Promise<void>} A promise that resolves once the roll has been performed
+     */
+    async rollGenericCheck(options = {}) {
+        const attributeAndTrait = await this.selectAttributeAndTrait();
+        if (!attributeAndTrait) {
+            return;
+        }
+        const { attribute, trait } = attributeAndTrait;
+        const checkTargetNumber = this.system.attributes[attribute].total + this.system.traits[trait].total;
+        const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker });
+        await createCheckRoll(checkTargetNumber, {
+            rollMode: getGame().settings.get("core", "rollMode"),
+            maximumCoupResult: this.system.rolling.maximumCoupResult,
+            minimumFumbleResult: this.system.rolling.minimumFumbleResult,
+            flavor: "DS4.ActorGenericCheckFlavor",
+            flavorData: {
+                actor: speaker.alias ?? this.name,
+                attribute: DS4.i18n.attributes[attribute],
+                trait: DS4.i18n.traits[trait],
+            },
+            speaker,
+        });
+    }
+
+    /**
+     * Prompt the use to select an attribute and a trait.
+     * @returns {Promise<AttributeAndTrait | null>}
+     * @protected
+     */
+    async selectAttributeAndTrait() {
+        const attributeIdentifier = "attribute-trait-selection-attribute";
+        const traitIdentifier = "attribute-trait-selection-trait";
+        return Dialog.prompt({
+            title: getGame().i18n.localize("DS4.DialogAttributeTraitSelection"),
+            content: await renderTemplate("systems/ds4/templates/dialogs/simple-select-form.hbs", {
+                selects: [
+                    {
+                        label: getGame().i18n.localize("DS4.Attribute"),
+                        identifier: attributeIdentifier,
+                        options: Object.fromEntries(
+                            Object.entries(DS4.i18n.attributes).map(([attribute, translation]) => [
+                                attribute,
+                                `${translation} (${this.system.attributes[attribute].total})`,
+                            ]),
+                        ),
+                    },
+                    {
+                        label: getGame().i18n.localize("DS4.Trait"),
+                        identifier: traitIdentifier,
+                        options: Object.fromEntries(
+                            Object.entries(DS4.i18n.traits).map(([trait, translation]) => [
+                                trait,
+                                `${translation} (${this.system.traits[trait].total})`,
+                            ]),
+                        ),
+                    },
+                ],
+            }),
+            label: getGame().i18n.localize("DS4.GenericOkButton"),
+            callback: (html) => {
+                const selectedAttribute = html.find(`#${attributeIdentifier}`).val();
+                if (!isAttribute(selectedAttribute)) {
+                    throw new Error(
+                        getGame().i18n.format("DS4.ErrorUnexpectedAttribute", {
+                            actualAttribute: selectedAttribute,
+                            expectedTypes: Object.keys(DS4.i18n.attributes)
+                                .map((attribute) => `'${attribute}'`)
+                                .join(", "),
+                        }),
+                    );
+                }
+                const selectedTrait = html.find(`#${traitIdentifier}`).val();
+                if (!isTrait(selectedTrait)) {
+                    throw new Error(
+                        getGame().i18n.format("DS4.ErrorUnexpectedTrait", {
+                            actualTrait: selectedTrait,
+                            expectedTypes: Object.keys(DS4.i18n.traits)
+                                .map((attribute) => `'${attribute}'`)
+                                .join(", "),
+                        }),
+                    );
+                }
+                return {
+                    attribute: selectedAttribute,
+                    trait: selectedTrait,
+                };
+            },
+            rejectClose: false,
+        });
+    }
+}
+
+/**
+ * @typedef {object} AttributeAndTrait
+ * @property {keyof typeof DS4.i18n.attributes} attribute
+ * @property {keyof typeof DS4.i18n.traits} trait
+ */
diff --git a/src/documents/actor/actor.ts b/src/documents/actor/actor.ts
deleted file mode 100644
index 16b6506a..00000000
--- a/src/documents/actor/actor.ts
+++ /dev/null
@@ -1,476 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-// SPDX-FileCopyrightText: 2021 Oliver RÜmpelein
-//
-// SPDX-License-Identifier: MIT
-
-import { DS4 } from "../../config";
-import { createCheckRoll } from "../../dice/check-factory";
-import { mathEvaluator } from "../../expression-evaluation/evaluator";
-import { logger } from "../../utils/logger";
-import { getGame } from "../../utils/utils";
-import { DS4ActiveEffect } from "../active-effect";
-import { isAttribute, isTrait } from "./actor-data-source-base";
-
-import type { ModifiableDataBaseTotal } from "../common/common-data";
-import type { DS4ArmorDataProperties } from "../item/armor/armor-data-properties";
-import type { DS4Item } from "../item/item";
-import type { ItemType } from "../item/item-data-source";
-import type { DS4ShieldDataProperties } from "../item/shield/shield-data-properties";
-import type { Check } from "./actor-data-properties-base";
-
-declare global {
-    interface DocumentClassConfig {
-        Actor: typeof DS4Actor;
-    }
-}
-
-/**
- * The Actor class for DS4
- */
-export class DS4Actor extends Actor {
-    override prepareData(): void {
-        this.data.reset();
-        this.prepareBaseData();
-        this.prepareEmbeddedDocuments();
-        this.prepareIntermediateData();
-        this.applyActiveEffectsToBaseData();
-        this.prepareDerivedData();
-        this.applyActiveEffectsToDerivedData();
-        this.prepareFinalDerivedData();
-    }
-
-    override prepareBaseData(): void {
-        const data = this.data;
-
-        data.data.rolling = {
-            minimumFumbleResult: 20,
-            maximumCoupResult: 1,
-        };
-
-        const attributes = data.data.attributes;
-        Object.values(attributes).forEach(
-            (attribute: ModifiableDataBaseTotal<number>) => (attribute.total = attribute.base + attribute.mod),
-        );
-
-        const traits = data.data.traits;
-        Object.values(traits).forEach(
-            (trait: ModifiableDataBaseTotal<number>) => (trait.total = trait.base + trait.mod),
-        );
-    }
-
-    override prepareEmbeddedDocuments() {
-        super.prepareEmbeddedDocuments();
-        this.applyActiveEffectsToItems();
-    }
-
-    /**
-     * Apply transformations to the Actor data after embedded documents have been prepared, but before effects have been
-     * applied to the Actor.
-     */
-    prepareIntermediateData() {
-        this.data.data.armorValueSpellMalus = this.armorValueSpellMalusOfEquippedItems;
-    }
-
-    protected get actorEffects() {
-        return this.effects.filter((effect) => !effect.data.flags.ds4?.itemEffectConfig?.applyToItems);
-    }
-
-    /**
-     * Get the effects of this actor that should be applied to the given item.
-     * @param item The item for which to get effects
-     * @returns The array of effects that are candidates to be applied to the item
-     */
-    itemEffects(item: DS4Item) {
-        return this.effects.filter((effect) => {
-            const { applyToItems, itemName, condition } = effect.data.flags.ds4?.itemEffectConfig ?? {};
-
-            if (!applyToItems || (itemName !== undefined && itemName !== "" && itemName !== item.name)) {
-                return false;
-            }
-
-            if (condition !== undefined && condition !== "") {
-                try {
-                    const replacedCondition = DS4Actor.replaceFormulaData(condition, {
-                        item: item.data,
-                        actor: this.data,
-                        effect: effect.data,
-                    });
-                    return replacedCondition !== undefined ? Boolean(mathEvaluator.evaluate(replacedCondition)) : false;
-                } catch (error) {
-                    logger.warn(error);
-                    return false;
-                }
-            }
-
-            return true;
-        });
-    }
-
-    protected static replaceFormulaData(formula: string, data: object): string | undefined {
-        const dataRgx = new RegExp(/@([a-z.0-9_\-]+)/gi);
-        try {
-            return formula.replace(dataRgx, (_, term) => {
-                const value = foundry.utils.getProperty(data, term);
-                if (value == null) {
-                    throw new Error();
-                }
-                return String(value).trim();
-            });
-        } catch {
-            return undefined;
-        }
-    }
-
-    /**
-     * We override this with an empty implementation because we have our own custom way of applying
-     * {@link ActiveEffect}s and {@link Actor#prepareEmbeddedDocuments} calls this.
-     */
-    override applyActiveEffects(): void {
-        return;
-    }
-
-    /**
-     * Apply active effects to items.
-     *
-     * @remarks
-     * Talents are handled before all other item types, because if the total rank of a talent is affected by any
-     * effects, that affects how many times effects provided by this talent need to be applied. At the moment, there is
-     * no special ordering among talents. This means that having a talents that provide effects that adjust the total
-     * rank of talents can lead to nondeterministic behavior and thus must be avoided.
-     */
-    applyActiveEffectsToItems(): void {
-        /* Handle talents before all other item types, because their rank might be affected, which in turn affects how
-           many times effects provided by that talent are applied */
-        for (const item of this.itemTypes.talent) {
-            this.applyActiveEffectsToItem(item);
-        }
-        for (const item of this.items) {
-            if (item.type === "talent") continue;
-            this.applyActiveEffectsToItem(item);
-        }
-    }
-
-    protected applyActiveEffectsToItem(item: DS4Item) {
-        item.overrides = {};
-        DS4ActiveEffect.applyEffetcs(item, this.itemEffects(item));
-    }
-
-    applyActiveEffectsToBaseData(): void {
-        this.overrides = {};
-        DS4ActiveEffect.applyEffetcs(
-            this,
-            this.actorEffects,
-            (change) =>
-                !this.derivedDataProperties.includes(change.key) &&
-                !this.finalDerivedDataProperties.includes(change.key),
-        );
-    }
-
-    applyActiveEffectsToDerivedData(): void {
-        DS4ActiveEffect.applyEffetcs(this, this.actorEffects, (change) =>
-            this.derivedDataProperties.includes(change.key),
-        );
-    }
-
-    /**
-     * Apply transformations to the Actor data after effects have been applied to the base data.
-     */
-    override prepareDerivedData(): void {
-        this.data.data.armorValueSpellMalus = Math.max(this.data.data.armorValueSpellMalus, 0);
-        this.prepareCombatValues();
-        this.prepareChecks();
-    }
-
-    /**
-     * The list of properties that are derived from others, given in dot notation.
-     */
-    get derivedDataProperties(): Array<string> {
-        const combatValueProperties = Object.keys(DS4.i18n.combatValues).map(
-            (combatValue) => `data.combatValues.${combatValue}.total`,
-        );
-        const checkProperties = Object.keys(DS4.i18n.checks)
-            .filter((check) => check !== "defend")
-            .map((check) => `data.checks.${check}`);
-        return combatValueProperties.concat(checkProperties);
-    }
-
-    /**
-     * Apply final transformations to the Actor data after all effects have been applied.
-     */
-    prepareFinalDerivedData(): void {
-        Object.values(this.data.data.attributes).forEach(
-            (attribute: ModifiableDataBaseTotal<number>) => (attribute.total = Math.ceil(attribute.total)),
-        );
-        Object.values(this.data.data.traits).forEach(
-            (trait: ModifiableDataBaseTotal<number>) => (trait.total = Math.ceil(trait.total)),
-        );
-        Object.entries(this.data.data.combatValues)
-            .filter(([key]) => key !== "movement")
-            .map(([, value]) => value)
-            .forEach(
-                (combatValue: ModifiableDataBaseTotal<number>) => (combatValue.total = Math.ceil(combatValue.total)),
-            );
-        (Object.keys(this.data.data.checks) as (keyof typeof this.data.data.checks)[]).forEach((key) => {
-            this.data.data.checks[key] = Math.ceil(this.data.data.checks[key]);
-        });
-
-        this.data.data.combatValues.hitPoints.max = this.data.data.combatValues.hitPoints.total;
-        this.data.data.checks.defend = this.data.data.combatValues.defense.total;
-    }
-
-    /**
-     * The list of properties that are completely derived (i.e. {@link ActiveEffect}s cannot be applied to them),
-     * given in dot notation.
-     */
-    get finalDerivedDataProperties(): string[] {
-        return ["data.combatValues.hitPoints.max", "data.checks.defend"];
-    }
-
-    /**
-     * The list of item types that can be owned by this actor.
-     */
-    get ownableItemTypes(): Array<ItemType> {
-        return ["weapon", "armor", "shield", "equipment", "loot", "spell"];
-    }
-
-    /**
-     * Checks whether or not the given item type can be owned by the actor.
-     * @param itemType - The item type to check
-     */
-    canOwnItemType(itemType: ItemType): boolean {
-        return this.ownableItemTypes.includes(itemType);
-    }
-
-    /**
-     *  Prepares the combat values of the actor.
-     */
-    protected prepareCombatValues(): void {
-        const data = this.data.data;
-
-        data.combatValues.hitPoints.base = data.attributes.body.total + data.traits.constitution.total + 10;
-        data.combatValues.defense.base =
-            data.attributes.body.total + data.traits.constitution.total + this.armorValueOfEquippedItems;
-        data.combatValues.initiative.base = data.attributes.mobility.total + data.traits.agility.total;
-        data.combatValues.movement.base = data.attributes.mobility.total / 2 + 1;
-        data.combatValues.meleeAttack.base = data.attributes.body.total + data.traits.strength.total;
-        data.combatValues.rangedAttack.base = data.attributes.mobility.total + data.traits.dexterity.total;
-        data.combatValues.spellcasting.base =
-            data.attributes.mind.total + data.traits.aura.total - data.armorValueSpellMalus;
-        data.combatValues.targetedSpellcasting.base =
-            data.attributes.mind.total + data.traits.dexterity.total - data.armorValueSpellMalus;
-
-        Object.values(data.combatValues).forEach(
-            (combatValue: ModifiableDataBaseTotal<number>) => (combatValue.total = combatValue.base + combatValue.mod),
-        );
-    }
-
-    /**
-     * The total armor value of the equipped items.
-     */
-    protected get armorValueOfEquippedItems(): number {
-        return this.equippedItemsWithArmor.map((item) => item.data.data.armorValue).reduce((a, b) => a + b, 0);
-    }
-
-    /**
-     * The armor value spell malus from equipped items.
-     */
-    protected get armorValueSpellMalusOfEquippedItems(): number {
-        return this.equippedItemsWithArmor
-            .filter(
-                (item) =>
-                    !(item.data.type === "armor" && ["cloth", "natural"].includes(item.data.data.armorMaterialType)),
-            )
-            .map((item) => item.data.data.armorValue)
-            .reduce((a, b) => a + b, 0);
-    }
-
-    protected get equippedItemsWithArmor() {
-        return this.items
-            .filter(
-                (item): item is DS4Item & { data: DS4ArmorDataProperties | DS4ShieldDataProperties } =>
-                    item.data.type === "armor" || item.data.type === "shield",
-            )
-            .filter((item) => item.data.data.equipped);
-    }
-
-    /**
-     * Prepares the check target numbers of checks for the actor.
-     */
-    protected prepareChecks(): void {
-        const data = this.data.data;
-        data.checks = {
-            appraise: data.attributes.mind.total + data.traits.intellect.total,
-            changeSpell: data.attributes.mind.total + data.traits.intellect.total,
-            climb: data.attributes.mobility.total + data.traits.strength.total,
-            communicate: data.attributes.mind.total + data.traits.dexterity.total + this.itemTypes.language.length,
-            decipherScript: data.attributes.mind.total + data.traits.intellect.total,
-            defend: 0, // assigned in prepareFinalDerivedData as it must always match data.combatValues.defense.total and is not changeable by effects
-            defyPoison: data.attributes.body.total + data.traits.constitution.total,
-            disableTraps: data.attributes.mind.total + data.traits.dexterity.total,
-            featOfStrength: data.attributes.body.total + data.traits.strength.total,
-            flirt: data.attributes.mind.total + data.traits.aura.total,
-            haggle: data.attributes.mind.total + Math.max(data.traits.intellect.total, data.traits.intellect.total),
-            hide: data.attributes.mobility.total + data.traits.agility.total,
-            identifyMagic: data.attributes.mind.total + data.traits.intellect.total,
-            jump: data.attributes.mobility.total + data.traits.agility.total,
-            knowledge: data.attributes.mind.total + data.traits.intellect.total,
-            openLock: data.attributes.mind.total + data.traits.dexterity.total,
-            perception: Math.max(data.attributes.mind.total + data.traits.intellect.total, 8),
-            pickPocket: data.attributes.mobility.total + data.traits.dexterity.total,
-            readTracks: data.attributes.mind.total + data.traits.intellect.total,
-            resistDisease: data.attributes.body.total + data.traits.constitution.total,
-            ride: data.attributes.mobility.total + Math.max(data.traits.agility.total, data.traits.aura.total),
-            search: Math.max(data.attributes.mind.total + data.traits.intellect.total, 8),
-            senseMagic: data.attributes.mind.total + data.traits.aura.total,
-            sneak: data.attributes.mobility.total + data.traits.agility.total,
-            startFire: data.attributes.mind.total + data.traits.dexterity.total,
-            swim: data.attributes.mobility.total + data.traits.strength.total,
-            wakeUp: data.attributes.mind.total + data.traits.intellect.total,
-            workMechanism:
-                data.attributes.mind.total + Math.max(data.traits.dexterity.total, data.traits.intellect.total),
-        };
-    }
-
-    /**
-     * Handle how changes to a Token attribute bar are applied to the Actor.
-     * This only differs from the base implementation by also allowing negative values.
-     */
-    override async modifyTokenAttribute(
-        attribute: string,
-        value: number,
-        isDelta = false,
-        isBar = true,
-    ): Promise<this | undefined> {
-        const current = foundry.utils.getProperty(this.data.data, attribute);
-
-        // Determine the updates to make to the actor data
-        let updates: Record<string, number>;
-        if (isBar) {
-            if (isDelta) value = Math.min(Number(current.value) + value, current.max);
-            updates = { [`data.${attribute}.value`]: value };
-        } else {
-            if (isDelta) value = Number(current) + value;
-            updates = { [`data.${attribute}`]: value };
-        }
-
-        // Call a hook to handle token resource bar updates
-        const allowed = Hooks.call("modifyTokenAttribute", { attribute, value, isDelta, isBar }, updates);
-        return allowed !== false ? this.update(updates) : this;
-    }
-
-    /**
-     * Roll for a given check.
-     * @param check - The check to perform
-     * @param options - Additional options to customize the roll
-     */
-    async rollCheck(
-        check: Check,
-        options: { speaker?: { token?: TokenDocument; alias?: string } } = {},
-    ): Promise<void> {
-        const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker });
-        await createCheckRoll(this.data.data.checks[check], {
-            rollMode: getGame().settings.get("core", "rollMode"),
-            maximumCoupResult: this.data.data.rolling.maximumCoupResult,
-            minimumFumbleResult: this.data.data.rolling.minimumFumbleResult,
-            flavor: "DS4.ActorCheckFlavor",
-            flavorData: { actor: speaker.alias ?? this.name, check: DS4.i18nKeys.checks[check] },
-            speaker,
-        });
-    }
-
-    /**
-     * Roll a generic check. A dialog is presented to select the combination of
-     * Attribute and Trait to perform the check against.
-     * @param options - Additional options to customize the roll
-     */
-    async rollGenericCheck(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> {
-        const attributeAndTrait = await this.selectAttributeAndTrait();
-        if (!attributeAndTrait) {
-            return;
-        }
-        const { attribute, trait } = attributeAndTrait;
-        const checkTargetNumber = this.data.data.attributes[attribute].total + this.data.data.traits[trait].total;
-        const speaker = ChatMessage.getSpeaker({ actor: this, ...options.speaker });
-        await createCheckRoll(checkTargetNumber, {
-            rollMode: getGame().settings.get("core", "rollMode"),
-            maximumCoupResult: this.data.data.rolling.maximumCoupResult,
-            minimumFumbleResult: this.data.data.rolling.minimumFumbleResult,
-            flavor: "DS4.ActorGenericCheckFlavor",
-            flavorData: {
-                actor: speaker.alias ?? this.name,
-                attribute: DS4.i18n.attributes[attribute],
-                trait: DS4.i18n.traits[trait],
-            },
-            speaker,
-        });
-    }
-
-    protected async selectAttributeAndTrait(): Promise<{
-        attribute: keyof typeof DS4.i18n.attributes;
-        trait: keyof typeof DS4.i18n.traits;
-    } | null> {
-        const attributeIdentifier = "attribute-trait-selection-attribute";
-        const traitIdentifier = "attribute-trait-selection-trait";
-        return Dialog.prompt({
-            title: getGame().i18n.localize("DS4.DialogAttributeTraitSelection"),
-            content: await renderTemplate("systems/ds4/templates/dialogs/simple-select-form.hbs", {
-                selects: [
-                    {
-                        label: getGame().i18n.localize("DS4.Attribute"),
-                        identifier: attributeIdentifier,
-                        options: Object.fromEntries(
-                            (Object.entries(DS4.i18n.attributes) as [keyof typeof DS4.i18n.attributes, string][]).map(
-                                ([attribute, translation]) => [
-                                    attribute,
-                                    `${translation} (${this.data.data.attributes[attribute].total})`,
-                                ],
-                            ),
-                        ),
-                    },
-                    {
-                        label: getGame().i18n.localize("DS4.Trait"),
-                        identifier: traitIdentifier,
-                        options: Object.fromEntries(
-                            (Object.entries(DS4.i18n.traits) as [keyof typeof DS4.i18n.traits, string][]).map(
-                                ([trait, translation]) => [
-                                    trait,
-                                    `${translation} (${this.data.data.traits[trait].total})`,
-                                ],
-                            ),
-                        ),
-                    },
-                ],
-            }),
-            label: getGame().i18n.localize("DS4.GenericOkButton"),
-            callback: (html) => {
-                const selectedAttribute = html.find(`#${attributeIdentifier}`).val();
-                if (!isAttribute(selectedAttribute)) {
-                    throw new Error(
-                        getGame().i18n.format("DS4.ErrorUnexpectedAttribute", {
-                            actualAttribute: selectedAttribute,
-                            expectedTypes: Object.keys(DS4.i18n.attributes)
-                                .map((attribute) => `'${attribute}'`)
-                                .join(", "),
-                        }),
-                    );
-                }
-                const selectedTrait = html.find(`#${traitIdentifier}`).val();
-                if (!isTrait(selectedTrait)) {
-                    throw new Error(
-                        getGame().i18n.format("DS4.ErrorUnexpectedTrait", {
-                            actualTrait: selectedTrait,
-                            expectedTypes: Object.keys(DS4.i18n.traits)
-                                .map((attribute) => `'${attribute}'`)
-                                .join(", "),
-                        }),
-                    );
-                }
-                return {
-                    attribute: selectedAttribute,
-                    trait: selectedTrait,
-                };
-            },
-            rejectClose: false,
-        });
-    }
-}
diff --git a/src/documents/actor/character/character.js b/src/documents/actor/character/character.js
new file mode 100644
index 00000000..d757a3ea
--- /dev/null
+++ b/src/documents/actor/character/character.js
@@ -0,0 +1,23 @@
+// SPDX-FileCopyrightText: 2022 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { DS4Actor } from "../actor";
+
+export class DS4Character extends DS4Actor {
+    /** @override */
+    prepareFinalDerivedData() {
+        super.prepareFinalDerivedData();
+        this.system.slayerPoints.max = 3;
+    }
+
+    /** @override */
+    get finalDerivedDataProperties() {
+        return [...super.finalDerivedDataProperties, "system.slayerPoints.max"];
+    }
+
+    /** @override */
+    get ownableItemTypes() {
+        return [...super.ownableItemTypes, "talent", "racialAbility", "language", "alphabet"];
+    }
+}
diff --git a/src/documents/actor/character/character.ts b/src/documents/actor/character/character.ts
deleted file mode 100644
index bda2cb65..00000000
--- a/src/documents/actor/character/character.ts
+++ /dev/null
@@ -1,26 +0,0 @@
-// SPDX-FileCopyrightText: 2022 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { DS4Actor } from "../actor";
-
-import type { ItemType } from "../../item/item-data-source";
-
-export class DS4Character extends DS4Actor {
-    override prepareFinalDerivedData(): void {
-        super.prepareFinalDerivedData();
-        this.data.data.slayerPoints.max = 3;
-    }
-
-    override get finalDerivedDataProperties(): string[] {
-        return [...super.finalDerivedDataProperties, "data.slayerPoints.max"];
-    }
-
-    override get ownableItemTypes(): Array<ItemType> {
-        return [...super.ownableItemTypes, "talent", "racialAbility", "language", "alphabet"];
-    }
-}
-
-export interface DS4Character {
-    data: foundry.data.ActorData & { type: "character"; _source: { type: "character" } };
-}
diff --git a/src/documents/actor/creature/creature.ts b/src/documents/actor/creature/creature.ts
index 1690195a..594812f3 100644
--- a/src/documents/actor/creature/creature.ts
+++ b/src/documents/actor/creature/creature.ts
@@ -11,7 +11,3 @@ export class DS4Creature extends DS4Actor {
         return [...super.ownableItemTypes, "specialCreatureAbility"];
     }
 }
-
-export interface DS4Creature {
-    data: foundry.data.ActorData & { type: "creature"; _source: { type: "creature" } };
-}
diff --git a/src/documents/actor/proxy.ts b/src/documents/actor/proxy.js
similarity index 73%
rename from src/documents/actor/proxy.ts
rename to src/documents/actor/proxy.js
index e5eb2f44..5a2434a8 100644
--- a/src/documents/actor/proxy.ts
+++ b/src/documents/actor/proxy.js
@@ -8,7 +8,11 @@ import { DS4Character } from "./character/character";
 import { DS4Creature } from "./creature/creature";
 
 const handler = {
-    construct(_: typeof DS4Actor, args: ConstructorParameters<typeof DS4Actor>) {
+    /**
+     * @param {typeof import("./actor").DS4Actor}
+     * @param {unknown[]} args
+     */
+    construct(_, args) {
         switch (args[0]?.type) {
             case "character":
                 return new DS4Character(...args);
@@ -20,4 +24,5 @@ const handler = {
     },
 };
 
-export const DS4ActorProxy: typeof DS4Actor = new Proxy(DS4Actor, handler);
+/** @type {typeof import("./actor").DS4Actor} */
+export const DS4ActorProxy = new Proxy(DS4Actor, handler);
diff --git a/src/documents/chat-message.js b/src/documents/chat-message.js
new file mode 100644
index 00000000..dc93a837
--- /dev/null
+++ b/src/documents/chat-message.js
@@ -0,0 +1,31 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { getGame } from "../utils/utils";
+
+/**
+ * @typedef {object} DS4ChatMessageFlags
+ * @property {Record<string, string | number | null>} [flavorData]  Data to use for localizing the flavor of the chat message
+ */
+
+/**
+ * @typedef {Record<string, unknown>} ChatMessageFlags
+ * @property {DS4ChatMessageFlags} [ds4]    Flags for DS4
+ */
+
+export class DS4ChatMessage extends ChatMessage {
+    prepareData() {
+        super.prepareData();
+        if (this.flavor) {
+            const game = getGame();
+            const flavorData = Object.fromEntries(
+                Object.entries(this.flags.ds4?.flavorData ?? {}).map(([key, value]) => [
+                    key,
+                    typeof value === "string" ? game.i18n.localize(value) : value,
+                ]),
+            );
+            this.flavor = game.i18n.format(this.flavor, flavorData);
+        }
+    }
+}
diff --git a/src/documents/chat-message.ts b/src/documents/chat-message.ts
deleted file mode 100644
index ac99b9d5..00000000
--- a/src/documents/chat-message.ts
+++ /dev/null
@@ -1,31 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { getGame } from "../utils/utils";
-
-declare global {
-    interface FlagConfig {
-        ChatMessage: {
-            ds4?: {
-                flavorData?: Record<string, string | number | null>;
-            };
-        };
-    }
-}
-
-export class DS4ChatMessage extends ChatMessage {
-    override prepareData(): void {
-        super.prepareData();
-        if (this.data.flavor) {
-            const game = getGame();
-            const flavorData = Object.fromEntries(
-                Object.entries(this.data.flags.ds4?.flavorData ?? {}).map(([key, value]) => [
-                    key,
-                    typeof value === "string" ? game.i18n.localize(value) : value,
-                ]),
-            );
-            this.data.flavor = game.i18n.format(this.data.flavor, flavorData);
-        }
-    }
-}
diff --git a/src/documents/common/roll-options.js b/src/documents/common/roll-options.js
new file mode 100644
index 00000000..89a813ea
--- /dev/null
+++ b/src/documents/common/roll-options.js
@@ -0,0 +1,16 @@
+// SPDX-FileCopyrightText: 2022 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+/**
+ * @typedef {object} RollOptions
+ * @property {Speaker} speaker
+ */
+
+/**
+ * @typedef {object} Speaker
+ * @property {TokenDocument} [token]
+ * @property {string} [alias]
+ */
+
+export {}
diff --git a/src/documents/item/alphabet/alphabet.ts b/src/documents/item/alphabet/alphabet.ts
index d710b896..be6e5301 100644
--- a/src/documents/item/alphabet/alphabet.ts
+++ b/src/documents/item/alphabet/alphabet.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4Alphabet extends DS4Item {}
-
-export interface DS4Alphabet {
-    data: foundry.data.ItemData & { type: "alphabet"; _source: { type: "alphabet" } };
-}
diff --git a/src/documents/item/armor/armor.ts b/src/documents/item/armor/armor.ts
index 9c18fb6e..531d0d7c 100644
--- a/src/documents/item/armor/armor.ts
+++ b/src/documents/item/armor/armor.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4Armor extends DS4Item {}
-
-export interface DS4Armor {
-    data: foundry.data.ItemData & { type: "armor"; _source: { type: "armor" } };
-}
diff --git a/src/documents/item/equipment/equipment.ts b/src/documents/item/equipment/equipment.ts
index f5e7d455..748177d5 100644
--- a/src/documents/item/equipment/equipment.ts
+++ b/src/documents/item/equipment/equipment.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4Equipment extends DS4Item {}
-
-export interface DS4Equipment {
-    data: foundry.data.ItemData & { type: "equipment"; _source: { type: "equipment" } };
-}
diff --git a/src/documents/item/item-data-source-base.ts b/src/documents/item/item-data-source-base.ts
index dbd1a06b..161bb32b 100644
--- a/src/documents/item/item-data-source-base.ts
+++ b/src/documents/item/item-data-source-base.ts
@@ -17,10 +17,6 @@ export interface DS4ItemDataSourceDataPhysical {
     storageLocation: string;
 }
 
-export function isDS4ItemDataTypePhysical(input: foundry.data.ItemData["data"]): boolean {
-    return "quantity" in input && "price" in input && "availability" in input && "storageLocation" in input;
-}
-
 export interface DS4ItemDataSourceDataEquipable {
     equipped: boolean;
 }
diff --git a/src/documents/item/item.js b/src/documents/item/item.js
new file mode 100644
index 00000000..e55740b0
--- /dev/null
+++ b/src/documents/item/item.js
@@ -0,0 +1,57 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+// SPDX-FileCopyrightText: 2021 Gesina Schwalbe
+//
+// SPDX-License-Identifier: MIT
+
+import { getGame } from "../../utils/utils";
+
+/**
+ * The Item class for DS4
+ */
+export class DS4Item extends Item {
+    /**
+     * An object that tracks the changes to the data model which were applied by active effects
+     * @type {Record<string, unknown>}
+     */
+    overrides = {};
+
+    /** @override */
+    prepareDerivedData() {
+        this.system.rollable = false;
+    }
+
+    /**
+     * Is this item a non-equipped equipable?
+     * @returns {boolean} Whether the item is a non-equpped equibale or not
+     */
+    isNonEquippedEuipable() {
+        return "equipped" in this.system && !this.system.equipped;
+    }
+
+    /**
+     * The number of times that active effect changes originating from this item should be applied.
+     * @returns {number | undefined} The number of times the effect should be applied
+     */
+    get activeEffectFactor() {
+        return 1;
+    }
+
+    /**
+     * The list of item types that are rollable.
+     * @returns {import("../item/item-data-source").ItemType[]} The rollable item types
+     */
+    static get rollableItemTypes() {
+        return ["weapon", "spell"];
+    }
+
+    /**
+     * Roll a check for an action with this item.
+     * @param {import("../common/roll-options").RollOptions} [options={}]    Additional options to customize the roll
+     * @returns {Promise<void>} A promise that resolves once the roll has been performed
+     * @abstract
+     */
+    // eslint-disable-next-line @typescript-eslint/no-unused-vars
+    async roll(options = {}) {
+        throw new Error(getGame().i18n.format("DS4.ErrorRollingForItemTypeNotPossible", { type: this.type }));
+    }
+}
diff --git a/src/documents/item/item.ts b/src/documents/item/item.ts
deleted file mode 100644
index 50015e37..00000000
--- a/src/documents/item/item.ts
+++ /dev/null
@@ -1,60 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-// SPDX-FileCopyrightText: 2021 Gesina Schwalbe
-//
-// SPDX-License-Identifier: MIT
-
-import { getGame } from "../../utils/utils";
-
-import type { ItemType } from "./item-data-source";
-
-declare global {
-    interface DocumentClassConfig {
-        Item: typeof DS4Item;
-    }
-
-    // eslint-disable-next-line @typescript-eslint/no-namespace
-    namespace Hooks {
-        interface StaticCallbacks {
-            "ds4.rollItem": (item: DS4Item) => void;
-        }
-    }
-}
-
-/**
- * The Item class for DS4
- */
-export class DS4Item extends Item {
-    /** An object that tracks the changes to the data model which were applied by active effects */
-    overrides: Record<string, unknown> = {};
-
-    override prepareDerivedData(): void {
-        this.data.data.rollable = false;
-    }
-
-    isNonEquippedEuipable(): boolean {
-        return "equipped" in this.data.data && !this.data.data.equipped;
-    }
-
-    /**
-     * The number of times that active effect changes originating from this item should be applied.
-     */
-    get activeEffectFactor(): number | undefined {
-        return 1;
-    }
-
-    /**
-     * The list of item types that are rollable.
-     */
-    static get rollableItemTypes(): ItemType[] {
-        return ["weapon", "spell"];
-    }
-
-    /**
-     * Roll a check for an action with this item.
-     * @param options - Additional options to customize the roll
-     */
-    // eslint-disable-next-line @typescript-eslint/no-unused-vars
-    async roll(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> {
-        throw new Error(getGame().i18n.format("DS4.ErrorRollingForItemTypeNotPossible", { type: this.data.type }));
-    }
-}
diff --git a/src/documents/item/language/language.ts b/src/documents/item/language/language.ts
index 0faf53da..2d8d45ec 100644
--- a/src/documents/item/language/language.ts
+++ b/src/documents/item/language/language.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4Language extends DS4Item {}
-
-export interface DS4Language {
-    data: foundry.data.ItemData & { type: "language"; _source: { type: "language" } };
-}
diff --git a/src/documents/item/loot/loot.ts b/src/documents/item/loot/loot.ts
index 34528207..ba90a2fd 100644
--- a/src/documents/item/loot/loot.ts
+++ b/src/documents/item/loot/loot.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4Loot extends DS4Item {}
-
-export interface DS4Loot {
-    data: foundry.data.ItemData & { type: "loot"; _source: { type: "loot" } };
-}
diff --git a/src/documents/item/proxy.ts b/src/documents/item/proxy.js
similarity index 88%
rename from src/documents/item/proxy.ts
rename to src/documents/item/proxy.js
index b978bc30..ff8c1a8a 100644
--- a/src/documents/item/proxy.ts
+++ b/src/documents/item/proxy.js
@@ -17,7 +17,11 @@ import { DS4Talent } from "./talent/talent";
 import { DS4Weapon } from "./weapon/weapon";
 
 const handler = {
-    construct(_: typeof DS4Item, args: ConstructorParameters<typeof DS4Item>) {
+    /**
+     * @param {typeof import("./item").DS4Item}
+     * @param {unknown[]} args
+     */
+    construct(_, args) {
         switch (args[0]?.type) {
             case "alphabet":
                 return new DS4Alphabet(...args);
@@ -47,4 +51,5 @@ const handler = {
     },
 };
 
-export const DS4ItemProxy: typeof DS4Item = new Proxy(DS4Item, handler);
+/** @type {typeof import("./item").DS4Item} */
+export const DS4ItemProxy = new Proxy(DS4Item, handler);
diff --git a/src/documents/item/racial-ability/racial-ability.ts b/src/documents/item/racial-ability/racial-ability.ts
index 526f2533..b3b360d9 100644
--- a/src/documents/item/racial-ability/racial-ability.ts
+++ b/src/documents/item/racial-ability/racial-ability.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4RacialAbility extends DS4Item {}
-
-export interface DS4RacialAbility {
-    data: foundry.data.ItemData & { type: "racialAbility"; _source: { type: "racialAbility" } };
-}
diff --git a/src/documents/item/shield/shield.ts b/src/documents/item/shield/shield.ts
index 16a6e683..0da6a219 100644
--- a/src/documents/item/shield/shield.ts
+++ b/src/documents/item/shield/shield.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4Shield extends DS4Item {}
-
-export interface DS4Shield {
-    data: foundry.data.ItemData & { type: "shield"; _source: { type: "shield" } };
-}
diff --git a/src/documents/item/special-creature-ability/special-creature-ability.ts b/src/documents/item/special-creature-ability/special-creature-ability.ts
index 1919ae88..57e90988 100644
--- a/src/documents/item/special-creature-ability/special-creature-ability.ts
+++ b/src/documents/item/special-creature-ability/special-creature-ability.ts
@@ -5,7 +5,3 @@
 import { DS4Item } from "../item";
 
 export class DS4SpecialCreatureAbility extends DS4Item {}
-
-export interface DS4SpecialCreatureAbility {
-    data: foundry.data.ItemData & { type: "specialCreatureAbility"; _source: { type: "specialCreatureAbility" } };
-}
diff --git a/src/documents/item/spell/spell.ts b/src/documents/item/spell/spell.js
similarity index 57%
rename from src/documents/item/spell/spell.ts
rename to src/documents/item/spell/spell.js
index 6fe74b9a..8aa1f48b 100644
--- a/src/documents/item/spell/spell.ts
+++ b/src/documents/item/spell/spell.js
@@ -2,30 +2,32 @@
 //
 // SPDX-License-Identifier: MIT
 
-import { createCheckRoll, DS4CheckFactoryOptions } from "../../../dice/check-factory";
+import { createCheckRoll } from "../../../dice/check-factory";
 import { notifications } from "../../../ui/notifications";
 import { getGame } from "../../../utils/utils";
 import { DS4Item } from "../item";
 import { calculateSpellPrice } from "./calculate-spell-price";
 
 export class DS4Spell extends DS4Item {
-    override prepareDerivedData(): void {
-        this.data.data.rollable = this.data.data.equipped;
-        this.data.data.price = calculateSpellPrice(this.data.data);
-        if (this.data.data.allowsDefense) {
-            this.data.data.opponentDefense = 0;
+    /** @override */
+    prepareDerivedData() {
+        this.system.rollable = this.system.equipped;
+        this.system.price = calculateSpellPrice(this.system);
+        if (this.system.allowsDefense) {
+            this.system.opponentDefense = 0;
         }
     }
 
-    override async roll(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> {
+    /** @override */
+    async roll(options = {}) {
         const game = getGame();
 
-        if (!this.data.data.equipped) {
+        if (!this.system.equipped) {
             return notifications.warn(
                 game.i18n.format("DS4.WarningItemMustBeEquippedToBeRolled", {
                     name: this.name,
                     id: this.id,
-                    type: this.data.type,
+                    type: this.type,
                 }),
             );
         }
@@ -34,27 +36,28 @@ export class DS4Spell extends DS4Item {
             throw new Error(game.i18n.format("DS4.ErrorCannotRollUnownedItem", { name: this.name, id: this.id }));
         }
 
-        const ownerDataData = this.actor.data.data;
-        const hasComplexModifier = this.data.data.spellModifier.complex !== "";
+        const ownerSystemData = this.actor.system;
+        const hasComplexModifier = this.system.spellModifier.complex !== "";
         if (hasComplexModifier === undefined) {
             notifications.info(
                 game.i18n.format("DS4.InfoManuallyEnterSpellModifier", {
                     name: this.name,
-                    spellModifier: this.data.data.spellModifier.complex,
+                    spellModifier: this.system.spellModifier.complex,
                 }),
             );
         }
-        const spellType = this.data.data.spellType;
-        const opponentDefense = this.data.data.opponentDefense;
+        const spellType = this.system.spellType;
+        const opponentDefense = this.system.opponentDefense;
         const checkTargetNumber =
-            ownerDataData.combatValues[spellType].total +
-            (hasComplexModifier ? 0 : this.data.data.spellModifier.numerical);
+            ownerSystemData.combatValues[spellType].total +
+            (hasComplexModifier ? 0 : this.system.spellModifier.numerical);
         const speaker = ChatMessage.getSpeaker({ actor: this.actor, ...options.speaker });
         const flavor =
             opponentDefense !== undefined && opponentDefense !== 0
                 ? "DS4.ItemSpellCheckFlavorWithOpponentDefense"
                 : "DS4.ItemSpellCheckFlavor";
-        const flavorData: DS4CheckFactoryOptions["flavorData"] = {
+        /** @type {import("../../../dice/check-factory").DS4CheckFactoryOptions["flavorData"]} */
+        const flavorData = {
             actor: speaker.alias ?? this.actor.name,
             spell: this.name,
         };
@@ -64,17 +67,19 @@ export class DS4Spell extends DS4Item {
 
         await createCheckRoll(checkTargetNumber, {
             rollMode: game.settings.get("core", "rollMode"),
-            maximumCoupResult: ownerDataData.rolling.maximumCoupResult,
-            minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult,
+            maximumCoupResult: ownerSystemData.rolling.maximumCoupResult,
+            minimumFumbleResult: ownerSystemData.rolling.minimumFumbleResult,
             flavor: flavor,
             flavorData: flavorData,
             speaker,
         });
 
+        /**
+         * A hook event that fires after an item is rolled.
+         * @function ds4.rollItem
+         * @memberof hookEvents
+         * @param {DS4Item} item    Item being rolled.
+         */
         Hooks.callAll("ds4.rollItem", this);
     }
 }
-
-export interface DS4Spell {
-    data: foundry.data.ItemData & { type: "spell"; _source: { type: "spell" } };
-}
diff --git a/src/documents/item/talent/talent.js b/src/documents/item/talent/talent.js
new file mode 100644
index 00000000..bd2760b9
--- /dev/null
+++ b/src/documents/item/talent/talent.js
@@ -0,0 +1,18 @@
+// SPDX-FileCopyrightText: 2022 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { DS4Item } from "../item";
+
+export class DS4Talent extends DS4Item {
+    /** @override */
+    prepareDerivedData() {
+        super.prepareDerivedData();
+        this.system.rank.total = this.system.rank.base + this.system.rank.mod;
+    }
+
+    /** @override */
+    get activeEffectFactor() {
+        return this.system.rank.total;
+    }
+}
diff --git a/src/documents/item/talent/talent.ts b/src/documents/item/talent/talent.ts
deleted file mode 100644
index 9d4875c9..00000000
--- a/src/documents/item/talent/talent.ts
+++ /dev/null
@@ -1,21 +0,0 @@
-// SPDX-FileCopyrightText: 2022 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { DS4Item } from "../item";
-
-export class DS4Talent extends DS4Item {
-    override prepareDerivedData(): void {
-        super.prepareDerivedData();
-        const data = this.data.data;
-        data.rank.total = data.rank.base + data.rank.mod;
-    }
-
-    override get activeEffectFactor(): number | undefined {
-        return this.data.data.rank.total;
-    }
-}
-
-export interface DS4Talent {
-    data: foundry.data.ItemData & { type: "talent"; _source: { type: "talent" } };
-}
diff --git a/src/documents/item/weapon/weapon.ts b/src/documents/item/weapon/weapon.js
similarity index 63%
rename from src/documents/item/weapon/weapon.ts
rename to src/documents/item/weapon/weapon.js
index 3eaae806..ee38a4f7 100644
--- a/src/documents/item/weapon/weapon.ts
+++ b/src/documents/item/weapon/weapon.js
@@ -3,32 +3,34 @@
 // SPDX-License-Identifier: MIT
 
 import { DS4 } from "../../../config";
-import { createCheckRoll, DS4CheckFactoryOptions } from "../../../dice/check-factory";
+import { createCheckRoll } from "../../../dice/check-factory";
 import { notifications } from "../../../ui/notifications";
 import { getGame } from "../../../utils/utils";
 import { DS4Item } from "../item";
 
 export class DS4Weapon extends DS4Item {
-    override prepareDerivedData(): void {
-        const data = this.data.data;
-        data.rollable = data.equipped;
-        data.opponentDefenseForAttackType = {};
-        if (data.attackType === "melee" || data.attackType === "meleeRanged") {
-            data.opponentDefenseForAttackType.melee = data.opponentDefense;
+    /** @override */
+    prepareDerivedData() {
+        const system = this.system;
+        system.rollable = system.equipped;
+        system.opponentDefenseForAttackType = {};
+        if (system.attackType === "melee" || system.attackType === "meleeRanged") {
+            system.opponentDefenseForAttackType.melee = system.opponentDefense;
         }
-        if (data.attackType === "ranged" || data.attackType === "meleeRanged") {
-            data.opponentDefenseForAttackType.ranged = data.opponentDefense;
+        if (system.attackType === "ranged" || system.attackType === "meleeRanged") {
+            system.opponentDefenseForAttackType.ranged = system.opponentDefense;
         }
     }
 
-    override async roll(options: { speaker?: { token?: TokenDocument; alias?: string } } = {}): Promise<void> {
+    /** @override */
+    async roll(options = {}) {
         const game = getGame();
-        if (!this.data.data.equipped) {
+        if (!this.system.equipped) {
             return notifications.warn(
                 game.i18n.format("DS4.WarningItemMustBeEquippedToBeRolled", {
                     name: this.name,
                     id: this.id,
-                    type: this.data.type,
+                    type: this.type,
                 }),
             );
         }
@@ -37,18 +39,19 @@ export class DS4Weapon extends DS4Item {
             throw new Error(game.i18n.format("DS4.ErrorCannotRollUnownedItem", { name: this.name, id: this.id }));
         }
 
-        const ownerDataData = this.actor.data.data;
-        const weaponBonus = this.data.data.weaponBonus;
+        const ownerSystemData = this.actor.system;
+        const weaponBonus = this.system.weaponBonus;
         const attackType = await this.getPerformedAttackType();
-        const opponentDefense = this.data.data.opponentDefenseForAttackType[attackType];
-        const combatValue = `${attackType}Attack` as const;
-        const checkTargetNumber = ownerDataData.combatValues[combatValue].total + weaponBonus;
+        const opponentDefense = this.system.opponentDefenseForAttackType[attackType];
+        const combatValue = `${attackType}Attack`;
+        const checkTargetNumber = ownerSystemData.combatValues[combatValue].total + weaponBonus;
         const speaker = ChatMessage.getSpeaker({ actor: this.actor, ...options.speaker });
         const flavor =
             opponentDefense !== undefined && opponentDefense !== 0
                 ? "DS4.ItemWeaponCheckFlavorWithOpponentDefense"
                 : "DS4.ItemWeaponCheckFlavor";
-        const flavorData: DS4CheckFactoryOptions["flavorData"] = {
+        /** @type {import("../../../dice/check-factory").DS4CheckFactoryOptions["flavorData"]} */
+        const flavorData = {
             actor: speaker.alias ?? this.actor.name,
             weapon: this.name,
         };
@@ -58,8 +61,8 @@ export class DS4Weapon extends DS4Item {
 
         await createCheckRoll(checkTargetNumber, {
             rollMode: getGame().settings.get("core", "rollMode"),
-            maximumCoupResult: ownerDataData.rolling.maximumCoupResult,
-            minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult,
+            maximumCoupResult: ownerSystemData.rolling.maximumCoupResult,
+            minimumFumbleResult: ownerSystemData.rolling.minimumFumbleResult,
             speaker,
             flavor,
             flavorData,
@@ -68,9 +71,14 @@ export class DS4Weapon extends DS4Item {
         Hooks.callAll("ds4.rollItem", this);
     }
 
-    private async getPerformedAttackType(): Promise<"melee" | "ranged"> {
-        if (this.data.data.attackType !== "meleeRanged") {
-            return this.data.data.attackType;
+    /**
+     * Get the attack type to perform with this weapon. If there are multiple options prompt the user for a choice.
+     * @returns {Promise<"melee" | "ranged">} The attack type to perform
+     * @protected
+     */
+    async getPerformedAttackType() {
+        if (this.system.attackType !== "meleeRanged") {
+            return this.system.attackType;
         }
 
         const { melee, ranged } = { ...DS4.i18n.attackTypes };
@@ -102,7 +110,3 @@ export class DS4Weapon extends DS4Item {
         });
     }
 }
-
-export interface DS4Weapon {
-    data: foundry.data.ItemData & { type: "weapon"; _source: { type: "weapon" } };
-}
diff --git a/src/documents/token-document.ts b/src/documents/token-document.js
similarity index 54%
rename from src/documents/token-document.ts
rename to src/documents/token-document.js
index 4aa855e6..3b3502d3 100644
--- a/src/documents/token-document.ts
+++ b/src/documents/token-document.js
@@ -5,23 +5,21 @@
 import { getGame } from "../utils/utils";
 import { DS4ActorProxy } from "./actor/proxy";
 
-let fallbackData: foundry.data.ActorData["data"] | undefined = undefined;
+/** @type {object | undefined} */
+let fallbackData = undefined;
 
 function getFallbackData() {
     if (!fallbackData) {
-        fallbackData = {} as foundry.data.ActorData["data"];
+        fallbackData = {};
         for (const type of getGame().system.template.Actor?.types ?? []) {
-            foundry.utils.mergeObject(
-                fallbackData,
-                new DS4ActorProxy({ type: type as foundry.data.ActorData["type"], name: "temporary" }).data.data,
-            );
+            foundry.utils.mergeObject(fallbackData, new DS4ActorProxy({ type, name: "temporary" }).system);
         }
     }
     return fallbackData;
 }
 
 export class DS4TokenDocument extends TokenDocument {
-    static override getTrackedAttributes(data?: foundry.data.ActorData["data"], _path: string[] = []) {
+    static getTrackedAttributes(data, _path = []) {
         if (!data) {
             data = getFallbackData();
         }
diff --git a/src/global.d.ts b/src/global.d.ts
deleted file mode 100644
index 91fc6c12..00000000
--- a/src/global.d.ts
+++ /dev/null
@@ -1,21 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-declare global {
-    namespace ClientSettings {
-        interface Values {
-            "ds4.systemMigrationVersion": number;
-            "ds4.useSlayingDiceForAutomatedChecks": boolean;
-            "ds4.showSlayerPoints": boolean;
-        }
-    }
-
-    namespace PoolTerm {
-        interface Modifiers {
-            x: (this: PoolTerm, modifier: string) => void;
-        }
-    }
-}
-
-export {};
diff --git a/src/handlebars/handlebars-partials.ts b/src/handlebars/handlebars-partials.js
similarity index 94%
rename from src/handlebars/handlebars-partials.ts
rename to src/handlebars/handlebars-partials.js
index 1992b551..eb2c1b14 100644
--- a/src/handlebars/handlebars-partials.ts
+++ b/src/handlebars/handlebars-partials.js
@@ -4,7 +4,11 @@
 //
 // SPDX-License-Identifier: MIT
 
-export async function registerHandlebarsPartials(): Promise<void> {
+/**
+ * Register the Handlebars partials for DS4.
+ * @returns {Promise<void>} A promise that resolves once all partials have been registered
+ */
+export async function registerHandlebarsPartials() {
     const templatePaths = [
         "systems/ds4/templates/sheets/actor/components/actor-header.hbs",
         "systems/ds4/templates/sheets/actor/components/actor-progression.hbs",
diff --git a/src/hooks/hotbar-drop.js b/src/hooks/hotbar-drop.js
new file mode 100644
index 00000000..40af8ca2
--- /dev/null
+++ b/src/hooks/hotbar-drop.js
@@ -0,0 +1,35 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { createRollCheckMacro } from "../macros/roll-check";
+import { createRollItemMacro } from "../macros/roll-item";
+
+export function registerForHotbarDropHook() {
+    Hooks.on("hotbarDrop", onHotbarDrop);
+}
+
+/**
+ * @typedef {Record<string, unknown>} DropData
+ * @property {string} type
+ */
+
+/**
+ * Handle a drop event on the hotbar
+ * @param {Hotbar} hotbar The hotbar on which something wqas
+ * @param {DropData} data The drop data associated to the drop event
+ * @param {string} slot The slot on the hotbar that somethingwas dropped on
+ * @returns {void | false}
+ */
+function onHotbarDrop(hotbar, data, slot) {
+    switch (data.type) {
+        case "Item": {
+            createRollItemMacro(data, slot);
+            return false;
+        }
+        case "Check": {
+            createRollCheckMacro(data, slot);
+            return false;
+        }
+    }
+}
diff --git a/src/hooks/hotbar-drop.ts b/src/hooks/hotbar-drop.ts
deleted file mode 100644
index 438cb630..00000000
--- a/src/hooks/hotbar-drop.ts
+++ /dev/null
@@ -1,48 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { isCheck } from "../documents/actor/actor-data-properties-base";
-import { DS4Item } from "../documents/item/item";
-import { createRollCheckMacro } from "../macros/roll-check";
-import { createRollItemMacro } from "../macros/roll-item";
-import { notifications } from "../ui/notifications";
-import { getGame } from "../utils/utils";
-
-export function registerForHotbarDropHook(): void {
-    Hooks.on("hotbarDrop", async (hotbar: Hotbar, data: HotbarDropData, slot: string) => {
-        switch (data.type) {
-            case "Item": {
-                if (!isItemDropData(data) || !("data" in data)) {
-                    return notifications.warn(
-                        getGame().i18n.localize("DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems"),
-                    );
-                }
-                const itemData = data.data;
-
-                if (!DS4Item.rollableItemTypes.includes(itemData.type)) {
-                    return notifications.warn(
-                        getGame().i18n.format("DS4.WarningItemIsNotRollable", {
-                            name: itemData.name,
-                            id: itemData._id,
-                            type: itemData.type,
-                        }),
-                    );
-                }
-                return createRollItemMacro(itemData, slot);
-            }
-            case "Check": {
-                if (!("data" in data) || typeof data.data !== "string" || !isCheck(data.data)) {
-                    return notifications.warn(getGame().i18n.localize("DS4.WarningInvalidCheckDropped"));
-                }
-                return createRollCheckMacro(data.data, slot);
-            }
-        }
-    });
-}
-
-type HotbarDropData = ActorSheet.DropData.Item | ({ type: string } & Partial<Record<string, unknown>>);
-
-function isItemDropData(dropData: HotbarDropData): dropData is ActorSheet.DropData.Item {
-    return dropData.type === "Item";
-}
diff --git a/src/hooks/init.ts b/src/hooks/init.js
similarity index 85%
rename from src/hooks/init.ts
rename to src/hooks/init.js
index 19de9032..804f60b4 100644
--- a/src/hooks/init.ts
+++ b/src/hooks/init.js
@@ -27,10 +27,7 @@ import { preloadFonts } from "../ui/fonts";
 import { logger } from "../utils/logger";
 import { getGame } from "../utils/utils";
 
-import type { DS4Actor } from "../documents/actor/actor";
-import type { DS4Item } from "../documents/item/item";
-
-export function registerForInitHook(): void {
+export function registerForInitHook() {
     Hooks.once("init", init);
 }
 
@@ -81,20 +78,3 @@ async function init() {
     await registerHandlebarsPartials();
     registerHandlebarsHelpers();
 }
-
-declare global {
-    interface Game {
-        ds4: {
-            DS4Actor: typeof DS4Actor;
-            DS4Item: typeof DS4Item;
-            DS4: typeof DS4;
-            createCheckRoll: typeof createCheckRoll;
-            migration: typeof migration;
-            macros: typeof macros;
-        };
-    }
-
-    interface CONFIG {
-        DS4: typeof DS4;
-    }
-}
diff --git a/src/hooks/ready.ts b/src/hooks/ready.js
similarity index 81%
rename from src/hooks/ready.ts
rename to src/hooks/ready.js
index 91c9c0cb..a04a0c0a 100644
--- a/src/hooks/ready.ts
+++ b/src/hooks/ready.js
@@ -4,7 +4,7 @@
 
 import { migration } from "../migration/migration";
 
-export function registerForReadyHook(): void {
+export function registerForReadyHook() {
     Hooks.once("ready", () => {
         migration.migrate();
     });
diff --git a/src/hooks/render.ts b/src/hooks/render.js
similarity index 64%
rename from src/hooks/render.ts
rename to src/hooks/render.js
index b12c9ebe..bb59bcb8 100644
--- a/src/hooks/render.ts
+++ b/src/hooks/render.js
@@ -7,7 +7,7 @@
  * @remarks The render hooks of all classes in the class hierarchy are called, so e.g. for a {@link Dialog}, both the
  * "renderDialog" hook and the "renderApplication" hook are called (in this order).
  */
-export function registerForRenderHooks(): void {
+export function registerForRenderHooks() {
     ["renderApplication", "renderActorSheet", "renderItemSheet"].forEach((hook) => {
         Hooks.on(hook, selectTargetInputOnFocus);
     });
@@ -16,11 +16,11 @@ export function registerForRenderHooks(): void {
 /**
  * Select the text of input elements in given application when focused via an on focus listener.
  *
- * @param app  - The application in which to activate the listener.
- * @param html - The {@link JQuery} representing the HTML of the application.
+ * @param {Application} app The application in which to activate the listener.
+ * @param {JQuery} html     The {@link JQuery} representing the HTML of the application.
  */
-function selectTargetInputOnFocus(app: Application, html: JQuery) {
-    html.find("input").on("focus", (ev: JQuery.FocusEvent<HTMLInputElement>) => {
+function selectTargetInputOnFocus(app, html) {
+    html.find("input").on("focus", (ev) => {
         ev.currentTarget.select();
     });
 }
diff --git a/src/hooks/setup.ts b/src/hooks/setup.js
similarity index 74%
rename from src/hooks/setup.ts
rename to src/hooks/setup.js
index 6c339f51..50527e28 100644
--- a/src/hooks/setup.ts
+++ b/src/hooks/setup.js
@@ -8,7 +8,7 @@
 import { DS4 } from "../config";
 import { getGame } from "../utils/utils";
 
-export function registerForSetupHook(): void {
+export function registerForSetupHook() {
     Hooks.once("setup", () => {
         localizeAndSortConfigObjects();
     });
@@ -28,17 +28,23 @@ function localizeAndSortConfigObjects() {
         "checkModifiers",
     ];
 
-    const localizeObject = <T extends { [s: string]: string }>(obj: T, sort = true): T => {
-        const localized = Object.entries(obj).map(([key, value]): [string, string] => {
+    /**
+     * @template {Record<string, string>} T
+     * @param {T} obj               The object to localize
+     * @param {boolean} [sort=true] whether or not to sort the object
+     * @returns {T} the localized object
+     */
+    const localizeObject = (obj, sort = true) => {
+        const localized = Object.entries(obj).map(([key, value]) => {
             return [key, getGame().i18n.localize(value)];
         });
         if (sort) localized.sort((a, b) => a[1].localeCompare(b[1]));
-        return Object.fromEntries(localized) as T;
+        return Object.fromEntries(localized);
     };
 
     DS4.i18n = Object.fromEntries(
         Object.entries(DS4.i18n).map(([key, value]) => {
             return [key, localizeObject(value, !noSort.includes(key))];
         }),
-    ) as typeof DS4.i18n;
+    );
 }
diff --git a/src/macros/helpers.ts b/src/macros/helpers.js
similarity index 74%
rename from src/macros/helpers.ts
rename to src/macros/helpers.js
index 3542c7b8..8484a07e 100644
--- a/src/macros/helpers.ts
+++ b/src/macros/helpers.js
@@ -4,14 +4,12 @@
 
 import { getCanvas, getGame } from "../utils/utils";
 
-import type { DS4Actor } from "../documents/actor/actor";
-
 /**
  * Gets the currently active actor and token based on how {@link ChatMessage}
  * determines the current speaker.
- * @returns The currently active {@link DS4Actor} and {@link TokenDocument}.
+ * @returns {{actor?: import("../documents/actor/actor").DS4Actor, token?: TokenDocument}} The currently active actor and token.
  */
-export function getActiveActorAndToken(): { actor?: DS4Actor; token?: TokenDocument } {
+export function getActiveActorAndToken() {
     const speaker = ChatMessage.getSpeaker();
 
     const speakerToken = speaker.token ? getCanvas().tokens?.get(speaker.token)?.document : undefined;
diff --git a/src/macros/roll-check.js b/src/macros/roll-check.js
new file mode 100644
index 00000000..9e3ec68e
--- /dev/null
+++ b/src/macros/roll-check.js
@@ -0,0 +1,62 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { DS4 } from "../config";
+import { isCheck } from "../documents/actor/actor-data-properties-base";
+import { notifications } from "../ui/notifications";
+import { getGame } from "../utils/utils";
+import { getActiveActorAndToken } from "./helpers";
+
+/**
+ * Creates a macro from a check drop.
+ * Get an existing roll check macro if one exists, otherwise create a new one.
+ * @param {object} data The check drop data
+ * @param {string} slot The hotbar slot to use
+ * @returns {Promise<void>} A promise that resolves when the macro has been created.
+ */
+export async function createRollCheckMacro(data, slot) {
+    if (!("data" in data) || typeof data.data !== "string" || !isCheck(data.data)) {
+        return notifications.warn(getGame().i18n.localize("DS4.WarningInvalidCheckDropped"));
+    }
+    const macro = await getOrCreateRollCheckMacro(data.data);
+    await getGame().user?.assignHotbarMacro(macro ?? null, slot);
+}
+
+/**
+ * @param {import("../documents/actor/actor-data-properties-base").Check} check The name of the check to perform
+ * @returns {Promise<Macro|undefined>} A promise that resolves to the created macro
+ */
+async function getOrCreateRollCheckMacro(check) {
+    const command = `game.ds4.macros.rollCheck("${check}");`;
+
+    const existingMacro = getGame().macros?.find((m) => m.name === DS4.i18n.checks[check] && m.command === command);
+    if (existingMacro) {
+        return existingMacro;
+    }
+
+    return Macro.create(
+        {
+            command,
+            name: DS4.i18n.checks[check],
+            type: "script",
+            img: DS4.icons.checks[check],
+            flags: { "ds4.checkMacro": true },
+        },
+        { renderSheet: false },
+    );
+}
+
+/**
+ * Executes the roll check macro for the given check.
+ * @param {import("../documents/actor/actor-data-properties-base").Check} check The name of the check to perform
+ * @returns {Promise<void>} A promise that resolves once the check has been performed.
+ */
+export async function rollCheck(check) {
+    const { actor, token } = getActiveActorAndToken();
+    if (!actor) {
+        return notifications.warn(getGame().i18n.localize("DS4.WarningMustControlActorToUseRollCheckMacro"));
+    }
+
+    return actor.rollCheck(check, { speaker: { token } }).catch((e) => notifications.error(e, { log: true }));
+}
diff --git a/src/macros/roll-check.ts b/src/macros/roll-check.ts
deleted file mode 100644
index 45fa601e..00000000
--- a/src/macros/roll-check.ts
+++ /dev/null
@@ -1,54 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { DS4 } from "../config";
-import { notifications } from "../ui/notifications";
-import { getGame } from "../utils/utils";
-import { getActiveActorAndToken } from "./helpers";
-
-import type { Check } from "../documents/actor/actor-data-properties-base";
-/**
- * Creates a macro from a check drop.
- * Get an existing roll check macro if one exists, otherwise create a new one.
- * @param check - The name of the check to perform.
- * @param slot  - The hotbar slot to use.
- */
-export async function createRollCheckMacro(check: Check, slot: string): Promise<void> {
-    const macro = await getOrCreateRollCheckMacro(check);
-    getGame().user?.assignHotbarMacro(macro ?? null, slot);
-}
-
-async function getOrCreateRollCheckMacro(check: Check): Promise<Macro | undefined> {
-    const command = `game.ds4.macros.rollCheck("${check}");`;
-
-    const existingMacro = getGame().macros?.find(
-        (m) => m.name === DS4.i18n.checks[check] && m.data.command === command,
-    );
-    if (existingMacro) {
-        return existingMacro;
-    }
-
-    return Macro.create(
-        {
-            command,
-            name: DS4.i18n.checks[check],
-            type: "script",
-            img: DS4.icons.checks[check],
-            flags: { "ds4.checkMacro": true },
-        },
-        { renderSheet: false },
-    );
-}
-
-/**
- * Executes the roll check macro for the given check.
- */
-export async function rollCheck(check: Check): Promise<void> {
-    const { actor, token } = getActiveActorAndToken();
-    if (!actor) {
-        return notifications.warn(getGame().i18n.localize("DS4.WarningMustControlActorToUseRollCheckMacro"));
-    }
-
-    return actor.rollCheck(check, { speaker: { token } }).catch((e) => notifications.error(e, { log: true }));
-}
diff --git a/src/macros/roll-item.ts b/src/macros/roll-item.js
similarity index 55%
rename from src/macros/roll-item.ts
rename to src/macros/roll-item.js
index a30d02cd..9f7b0dc2 100644
--- a/src/macros/roll-item.ts
+++ b/src/macros/roll-item.js
@@ -2,22 +2,42 @@
 //
 // SPDX-License-Identifier: MIT
 
+import { DS4Item } from "../documents/item/item";
 import { notifications } from "../ui/notifications";
 import { getGame } from "../utils/utils";
 import { getActiveActorAndToken } from "./helpers";
 
 /**
- * Creates a macro from an item drop.
+ * Create a macro from an item drop.
  * Get an existing roll item macro if one exists, otherwise create a new one.
- * @param itemData - The item data
- * @param slot     - The hotbar slot to use
+ * @param {object} data The item drop data
+ * @param {string} slot The hotbar slot to use
+ * @returns {Promise<void>} A promise that resolves once the macro has been created.
  */
-export async function createRollItemMacro(itemData: foundry.data.ItemData["_source"], slot: string): Promise<void> {
+export async function createRollItemMacro(data, slot) {
+    const item = await Item.implementation.fromDropData(data);
+    if (!item.parent) {
+        return notifications.warn(getGame().i18n.localize("DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems"));
+    }
+    if (!DS4Item.rollableItemTypes.includes(item.type)) {
+        return notifications.warn(
+            getGame().i18n.format("DS4.WarningItemIsNotRollable", {
+                name: item.name,
+                id: item.id,
+                type: item.type,
+            }),
+        );
+    }
+
     const macro = await getOrCreateRollItemMacro(itemData);
-    getGame().user?.assignHotbarMacro(macro ?? null, slot);
+    await getGame().user?.assignHotbarMacro(macro ?? null, slot);
 }
 
-async function getOrCreateRollItemMacro(itemData: foundry.data.ItemData["_source"]): Promise<Macro | undefined> {
+/**
+ * @param {object} itemData The item data
+ * @returns {Promise<Macro | undefined>} A promise that resolves to the created macro
+ */
+async function getOrCreateRollItemMacro(itemData) {
     const command = `game.ds4.macros.rollItem("${itemData._id}");`;
 
     const existingMacro = getGame().macros?.find((m) => m.name === itemData.name && m.data.command === command);
@@ -39,8 +59,10 @@ async function getOrCreateRollItemMacro(itemData: foundry.data.ItemData["_source
 
 /**
  * Executes the roll item macro for the item associated to the given `itemId`.
+ * @param {string} itemId   The id of the item to roll
+ * @returns {Promise<void>} A promise that resolves once the item has been rolled.
  */
-export async function rollItem(itemId: string): Promise<void> {
+export async function rollItem(itemId) {
     const { actor, token } = getActiveActorAndToken();
     if (!actor) {
         return notifications.warn(getGame().i18n.localize("DS4.WarningMustControlActorToUseRollItemMacro"));
diff --git a/src/migration/001.ts b/src/migration/001.js
similarity index 78%
rename from src/migration/001.ts
rename to src/migration/001.js
index c01252fa..1ea3b956 100644
--- a/src/migration/001.ts
+++ b/src/migration/001.js
@@ -10,15 +10,17 @@ import {
     migrateScenes,
 } from "./migrationHelpers";
 
-async function migrate(): Promise<void> {
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
     await migrateActors(getActorUpdateData);
     await migrateScenes(getSceneUpdateData);
     await migrateCompendiums(migrateCompendium);
 }
 
-function getActorUpdateData(): Record<string, unknown> {
+/** @type {import("./migrationHelpers").ActorUpdateDataGetter} */
+function getActorUpdateData() {
     const updateData = {
-        data: {
+        system: {
             combatValues: [
                 "hitPoints",
                 "defense",
@@ -28,7 +30,7 @@ function getActorUpdateData(): Record<string, unknown> {
                 "rangedAttack",
                 "spellcasting",
                 "targetedSpellcasting",
-            ].reduce((acc: Partial<Record<string, { "-=base": null }>>, curr) => {
+            ].reduce((acc, curr) => {
                 acc[curr] = { "-=base": null };
                 return acc;
             }, {}),
@@ -40,6 +42,7 @@ function getActorUpdateData(): Record<string, unknown> {
 const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData);
 const migrateCompendium = getCompendiumMigrator({ getActorUpdateData, getSceneUpdateData });
 
+/** @type {import("./migration").Migration} */
 export const migration = {
     migrate,
     migrateCompendium,
diff --git a/src/migration/002.ts b/src/migration/002.js
similarity index 74%
rename from src/migration/002.ts
rename to src/migration/002.js
index 0c1ccb53..17d9fe90 100644
--- a/src/migration/002.ts
+++ b/src/migration/002.js
@@ -12,18 +12,18 @@ import {
     migrateScenes,
 } from "./migrationHelpers";
 
-async function migrate(): Promise<void> {
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
     await migrateItems(getItemUpdateData);
     await migrateActors(getActorUpdateData);
     await migrateScenes(getSceneUpdateData);
     await migrateCompendiums(migrateCompendium);
 }
 
-function getItemUpdateData(
-    itemData: Partial<foundry.data.ItemData["_source"]>,
-): DeepPartial<foundry.data.ItemData["_source"]> | undefined {
+/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */
+function getItemUpdateData(itemData) {
     if (!["equipment", "trinket"].includes(itemData.type ?? "")) return undefined;
-    return { type: itemData.type === "equipment" ? ("loot" as const) : ("equipment" as const) };
+    return { type: itemData.type === "equipment" ? "loot" : "equipment" };
 }
 
 const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData);
@@ -33,6 +33,7 @@ const migrateCompendium = getCompendiumMigrator(
     { migrateToTemplateEarly: false },
 );
 
+/** @type {import("./migration").Migration} */
 export const migration = {
     migrate,
     migrateCompendium,
diff --git a/src/migration/003.ts b/src/migration/003.js
similarity index 79%
rename from src/migration/003.ts
rename to src/migration/003.js
index a2870ad5..28df66dd 100644
--- a/src/migration/003.ts
+++ b/src/migration/003.js
@@ -12,17 +12,19 @@ import {
     migrateScenes,
 } from "./migrationHelpers";
 
-async function migrate(): Promise<void> {
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
     await migrateItems(getItemUpdateData);
     await migrateActors(getActorUpdateData);
     await migrateScenes(getSceneUpdateData);
     await migrateCompendiums(migrateCompendium);
 }
 
-function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) {
+/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */
+function getItemUpdateData(itemData) {
     if (!["loot"].includes(itemData.type ?? "")) return undefined;
     return {
-        data: {
+        system: {
             "-=equipped": null,
         },
     };
@@ -35,6 +37,7 @@ const migrateCompendium = getCompendiumMigrator(
     { migrateToTemplateEarly: false },
 );
 
+/** @type {import("./migration").Migration} */
 export const migration = {
     migrate,
     migrateCompendium,
diff --git a/src/migration/004.ts b/src/migration/004.js
similarity index 73%
rename from src/migration/004.ts
rename to src/migration/004.js
index e0483376..3f1b9168 100644
--- a/src/migration/004.ts
+++ b/src/migration/004.js
@@ -12,20 +12,21 @@ import {
     migrateScenes,
 } from "./migrationHelpers";
 
-async function migrate(): Promise<void> {
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
     await migrateItems(getItemUpdateData);
     await migrateActors(getActorUpdateData);
     await migrateScenes(getSceneUpdateData);
     await migrateCompendiums(migrateCompendium);
 }
 
-function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) {
+/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */
+function getItemUpdateData(itemData) {
     if (itemData.type !== "spell") return;
-    // @ts-expect-error the type of cooldownDuration was UnitData<TemporalUnit> at the point for this migration, but it changed later on
-    const cooldownDurationUnit: string | undefined = itemData.data?.cooldownDuration.unit;
+    const cooldownDurationUnit = itemData.system?.cooldownDuration.unit;
 
-    const updateData: Record<string, unknown> = {
-        data: {
+    const updateData = {
+        system: {
             "-=scrollPrice": null,
             minimumLevels: { healer: null, wizard: null, sorcerer: null },
             cooldownDuration: {
@@ -40,6 +41,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData);
 const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData);
 const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData });
 
+/** @type {import("./migration").Migration} */
 export const migration = {
     migrate,
     migrateCompendium,
diff --git a/src/migration/005.ts b/src/migration/005.js
similarity index 81%
rename from src/migration/005.ts
rename to src/migration/005.js
index 16919ce6..e91903ee 100644
--- a/src/migration/005.ts
+++ b/src/migration/005.js
@@ -21,23 +21,23 @@ const hoursPerDay = 24;
 const roundsPerDay = hoursPerDay / roundsPerHour;
 const secondsPerDay = secondsPerMinute * minutesPerHour * hoursPerDay;
 
-async function migrate(): Promise<void> {
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
     await migrateItems(getItemUpdateData);
     await migrateActors(getActorUpdateData);
     await migrateScenes(getSceneUpdateData);
     await migrateCompendiums(migrateCompendium);
 }
 
-function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) {
+/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */
+function getItemUpdateData(itemData) {
     if (itemData.type !== "spell") return;
-    // @ts-expect-error the type of cooldownDuration is changed from UnitData<TemporalUnit> to CooldownDuation with this migration
-    const cooldownDurationUnit: string | undefined = itemData.data?.cooldownDuration.unit;
-    // @ts-expect-error the type of cooldownDuration is changed from UnitData<TemporalUnit> to CooldownDuation with this migration
-    const cooldownDurationValue: string | undefined = itemData.data?.cooldownDuration.value;
+    const cooldownDurationUnit = itemData.system?.cooldownDuration.unit;
+    const cooldownDurationValue = itemData.system?.cooldownDuration.value;
     const cooldownDuration = migrateCooldownDuration(cooldownDurationValue, cooldownDurationUnit);
 
-    const updateData: Record<string, unknown> = {
-        data: {
+    const updateData = {
+        system: {
             cooldownDuration,
         },
     };
@@ -88,7 +88,13 @@ function migrateCooldownDuration(cooldownDurationValue = "", cooldownDurationUni
     }
 }
 
-function getRounds(unit: string, value: number): number {
+/**
+ * Given a unit and a value, return the correct number of rounds
+ * @param {string} unit     The unit
+ * @param {number} value    The value
+ * @returns {number} The number of rounds
+ */
+function getRounds(unit, value) {
     switch (unit) {
         case "rounds": {
             return value;
@@ -112,6 +118,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData);
 const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData);
 const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData });
 
+/** @type {import("./migration").Migration} */
 export const migration = {
     migrate,
     migrateCompendium,
diff --git a/src/migration/006.ts b/src/migration/006.js
similarity index 70%
rename from src/migration/006.ts
rename to src/migration/006.js
index 6ce4a9c0..0f49cfc1 100644
--- a/src/migration/006.ts
+++ b/src/migration/006.js
@@ -12,27 +12,26 @@ import {
     migrateScenes,
 } from "./migrationHelpers";
 
-import type { DS4SpellDataSourceData } from "../documents/item/spell/spell-data-source";
-
-async function migrate(): Promise<void> {
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
     await migrateItems(getItemUpdateData);
     await migrateActors(getActorUpdateData);
     await migrateScenes(getSceneUpdateData);
     await migrateCompendiums(migrateCompendium);
 }
 
-function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) {
+/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */
+function getItemUpdateData(itemData) {
     if (itemData.type !== "spell") return;
-    // @ts-expect-error spellCategory is removed with this migration
-    const spellCategory: string | undefined = itemData.data?.spellCategory;
+    const spellCategory = itemData.system?.spellCategory;
     const spellGroups = migrateSpellCategory(spellCategory);
 
     // @ts-expect-error bonus is removed with this migration
-    const bonus: string | undefined = itemData.data?.bonus;
+    const bonus = itemData.system?.bonus;
     const spellModifier = migrateBonus(bonus);
 
-    const updateData: Record<string, unknown> = {
-        data: {
+    const updateData = {
+        system: {
             spellGroups,
             "-=spellCategory": null,
             spellModifier,
@@ -42,7 +41,12 @@ function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>)
     return updateData;
 }
 
-function migrateSpellCategory(spellCategory: string | undefined): DS4SpellDataSourceData["spellGroups"] {
+/**
+ * Migrate a spell category to spell groups.
+ * @param {string | undefined} spellCategory                                                            The spell category
+ * @returns {import("../documents/item/spell/spell-data-source").DS4SpellDataSourceData["spellGroups"]} The spell groups for the given category
+ */
+function migrateSpellCategory(spellCategory) {
     const spellGroups = {
         lightning: false,
         earth: false,
@@ -95,7 +99,12 @@ function migrateSpellCategory(spellCategory: string | undefined): DS4SpellDataSo
     return spellGroups;
 }
 
-function migrateBonus(bonus: string | undefined): DS4SpellDataSourceData["spellModifier"] {
+/**
+ * Migrate a spell bonus to a spell modifier.
+ * @param {string | undefined} bonus                                                                        The spell bonus
+ * @returns {import("../documents/item/spell/spell-data-source").DS4SpellDataSourceData["spellModifier"]}   The spell modifier
+ */
+function migrateBonus(bonus) {
     const spellModifier = { numerical: 0, complex: "" };
     if (bonus) {
         if (Number.isNumeric(bonus)) {
@@ -111,6 +120,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData);
 const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData);
 const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData });
 
+/** @type {import("./migration").Migration} */
 export const migration = {
     migrate,
     migrateCompendium,
diff --git a/src/migration/007.ts b/src/migration/007.js
similarity index 78%
rename from src/migration/007.ts
rename to src/migration/007.js
index 4ff6a2ea..540901ea 100644
--- a/src/migration/007.ts
+++ b/src/migration/007.js
@@ -12,18 +12,20 @@ import {
     migrateScenes,
 } from "./migrationHelpers";
 
-async function migrate(): Promise<void> {
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
     await migrateItems(getItemUpdateData);
     await migrateActors(getActorUpdateData);
     await migrateScenes(getSceneUpdateData);
     await migrateCompendiums(migrateCompendium);
 }
 
-function getItemUpdateData(itemData: Partial<foundry.data.ItemData["_source"]>) {
+/** @type {import("./migrationHelpers").ItemUpdateDataGetter} */
+function getItemUpdateData(itemData) {
     if (itemData.type !== "spell") return;
 
     return {
-        data: {
+        system: {
             allowsDefense: false,
         },
     };
@@ -33,6 +35,7 @@ const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData);
 const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData);
 const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData });
 
+/** @type {import("./migration").Migration} */
 export const migration = {
     migrate,
     migrateCompendium,
diff --git a/src/migration/008.js b/src/migration/008.js
new file mode 100644
index 00000000..bb04b1da
--- /dev/null
+++ b/src/migration/008.js
@@ -0,0 +1,61 @@
+// SPDX-FileCopyrightText: 2022 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import {
+    getActorUpdateDataGetter,
+    getCompendiumMigrator,
+    getItemUpdateDataGetter,
+    getSceneUpdateDataGetter,
+    migrateActors,
+    migrateCompendiums,
+    migrateItems,
+    migrateScenes,
+} from "./migrationHelpers";
+
+/** @type {import("./migration").Migration["migrate"]} */
+async function migrate() {
+    await migrateItems(getItemUpdateData);
+    await migrateActors(getActorUpdateData);
+    await migrateScenes(getSceneUpdateData);
+    await migrateCompendiums(migrateCompendium);
+}
+
+/** @type {import("./migrationHelpers").EffectUpdateDataGetter} */
+function getEffectUpdateData(effectData) {
+    const data = foundry.utils.deepClone(effectData);
+    let hasUpdates = false;
+    if ("changes" in data) {
+        for (const change of data.changes) {
+            const newValue = change.value.replaceAll(/@data\./g, "@system.");
+            if (newValue !== change.value) {
+                hasUpdates = true;
+                change.value = newValue;
+            }
+        }
+    }
+
+    /** @type {string | undefined} */
+    const condition = data.flags?.ds4?.itemEffectConfig?.condition;
+    if (condition !== undefined) {
+        const newCondition = condition.replaceAll(/(@actor|@item|@effect)\.data/g, "$1.system");
+        if (newCondition !== condition) {
+            hasUpdates = true;
+            data.flags.ds4.itemEffectConfig.condition = newCondition;
+        }
+    }
+    if (hasUpdates) {
+        return data;
+    }
+}
+
+const getItemUpdateData = getItemUpdateDataGetter(getEffectUpdateData);
+const getActorUpdateData = getActorUpdateDataGetter(getItemUpdateData, getEffectUpdateData);
+const getSceneUpdateData = getSceneUpdateDataGetter(getActorUpdateData);
+const migrateCompendium = getCompendiumMigrator({ getItemUpdateData, getActorUpdateData, getSceneUpdateData });
+
+/** @type {import("./migration").Migration} */
+export const migration = {
+    migrate,
+    migrateCompendium,
+};
diff --git a/src/migration/migration.ts b/src/migration/migration.js
similarity index 72%
rename from src/migration/migration.ts
rename to src/migration/migration.js
index b110ac86..093559a7 100644
--- a/src/migration/migration.ts
+++ b/src/migration/migration.js
@@ -12,8 +12,13 @@ import { migration as migration004 } from "./004";
 import { migration as migration005 } from "./005";
 import { migration as migration006 } from "./006";
 import { migration as migration007 } from "./007";
+import { migration as migration008 } from "./008";
 
-async function migrate(): Promise<void> {
+/**
+ * Perform migrations.
+ * @returns {Promise<void>} A promise that resolves once all migrations have completed
+ */
+async function migrate() {
     if (!getGame().user?.isGM) {
         return;
     }
@@ -30,7 +35,13 @@ async function migrate(): Promise<void> {
     return migrateFromTo(oldMigrationVersion, targetMigrationVersion);
 }
 
-async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion: number): Promise<void> {
+/**
+ * Migrate from a given version to another version.
+ * @param {number} oldMigrationVersion The old migration version
+ * @param {number} targetMigrationVersion The migration version to migrate to
+ * @returns {Promise<void>} A promise the resolves once the migration is complete
+ */
+async function migrateFromTo(oldMigrationVersion, targetMigrationVersion) {
     if (!getGame().user?.isGM) {
         return;
     }
@@ -76,11 +87,14 @@ async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion
     }
 }
 
-async function migrateCompendiumFromTo(
-    pack: CompendiumCollection<CompendiumCollection.Metadata>,
-    oldMigrationVersion: number,
-    targetMigrationVersion: number,
-): Promise<void> {
+/**
+ * Migrate a compendium pack from a given version to another version.
+ * @param {CompendiumCollection} pack The compendium pack to migrate
+ * @param {number} oldMigrationVersion The old version number
+ * @param {number} targetMigrationVersion The target version number
+ * @returns {Promise<void>} A promise that resolves once the migration is complete
+ */
+async function migrateCompendiumFromTo(pack, oldMigrationVersion, targetMigrationVersion) {
     if (!getGame().user?.isGM) {
         return;
     }
@@ -128,20 +142,32 @@ async function migrateCompendiumFromTo(
     }
 }
 
-function getCurrentMigrationVersion(): number {
+/**
+ * Get the current migration version.
+ * @returns {number} The current migration version
+ */
+function getCurrentMigrationVersion() {
     return getGame().settings.get("ds4", "systemMigrationVersion");
 }
 
-function getTargetMigrationVersion(): number {
+/**
+ * Get the target migration version.
+ * @returns {number} The target migration version
+ */
+function getTargetMigrationVersion() {
     return migrations.length;
 }
 
-interface Migration {
-    migrate: () => Promise<void>;
-    migrateCompendium: (pack: CompendiumCollection<CompendiumCollection.Metadata>) => Promise<void>;
-}
+/**
+ * @typedef {object} Migration
+ * @property {() => Promise<void>} migrate
+ * @property {import("./migrationHelpers").CompendiumMigrator} migrateCompendium
+ */
 
-const migrations: Migration[] = [
+/**
+ * @type {Migration[]}
+ */
+const migrations = [
     migration001,
     migration002,
     migration003,
@@ -149,9 +175,15 @@ const migrations: Migration[] = [
     migration005,
     migration006,
     migration007,
+    migration008,
 ];
 
-function isFirstWorldStart(migrationVersion: number): boolean {
+/**
+ * DOes the migration version indicate the world is being started for the first time?
+ * @param {number} migrationVersion A migration version
+ * @returns {boolean} Whether the migration version indicates it is the first start of the world
+ */
+function isFirstWorldStart(migrationVersion) {
     return migrationVersion < 0;
 }
 
diff --git a/src/migration/migrationHelpers.js b/src/migration/migrationHelpers.js
new file mode 100644
index 00000000..46b3304c
--- /dev/null
+++ b/src/migration/migrationHelpers.js
@@ -0,0 +1,250 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { DS4Actor } from "../documents/actor/actor";
+import { DS4Item } from "../documents/item/item";
+import { logger } from "../utils/logger";
+import { getGame } from "../utils/utils";
+
+/** @typedef {(effectData: object) => Record<string, unknown> | undefined} EffectUpdateDataGetter */
+
+/** @typedef {(itemData: object) => Record<string, unknown> | undefined} ItemUpdateDataGetter */
+
+/**
+ * Migrate world items.
+ * @param {ItemUpdateDataGetter} getItemUpdateData  A function for getting the update data for a given item data object
+ * @returns {Promise<void>} A promise that resolves once the migration is complete
+ */
+export async function migrateItems(getItemUpdateData) {
+    for (const item of getGame().items ?? []) {
+        try {
+            const updateData = getItemUpdateData(item.toObject());
+            if (updateData) {
+                logger.info(`Migrating Item document ${item.name} (${item.id})`);
+                await item.update(updateData), { enforceTypes: false };
+            }
+        } catch (err) {
+            logger.error(`Error during migration of Item document ${item.name} (${item.id}), continuing anyways.`, err);
+        }
+    }
+}
+
+/** @typedef {(actorData: object>) => Record<string, unknown> | undefined} ActorUpdateDataGetter */
+
+/**
+ * Migrate world actors.
+ * @param {ActorUpdateDataGetter} getActorUpdateData    A function for getting the update data for a given actor data object
+ * @returns {Promise<void>} A promise that resolves once the migration is complete
+ */
+export async function migrateActors(getActorUpdateData) {
+    for (const actor of getGame().actors ?? []) {
+        try {
+            const updateData = getActorUpdateData(actor.toObject());
+            if (updateData) {
+                logger.info(`Migrating Actor document ${actor.name} (${actor.id})`);
+                await actor.update(updateData);
+            }
+        } catch (err) {
+            logger.error(
+                `Error during migration of Actor document ${actor.name} (${actor.id}), continuing anyways.`,
+                err,
+            );
+        }
+    }
+}
+
+/** @typedef {(scene: Scene) => Record<string, unknown> | undefined} SceneUpdateDataGetter */
+
+/**
+ * Migrate world scenes.
+ * @param {SceneUpdateDataGetter} getSceneUpdateData    A function for getting the update data for a given scene data object
+ * @returns {Promise<void>} A promise that resolves once the migration is complete
+ */
+export async function migrateScenes(getSceneUpdateData) {
+    for (const scene of getGame().scenes ?? []) {
+        try {
+            const updateData = getSceneUpdateData(scene);
+            if (updateData) {
+                logger.info(`Migrating Scene document ${scene.name} (${scene.id})`);
+                await scene.update(updateData);
+                // We need to clear the old syntehtic actors from the cache
+                scene.tokens.forEach((t) => (t._actor = null));
+            }
+        } catch (err) {
+            logger.error(
+                `Error during migration of Scene document ${scene.name} (${scene.id}), continuing anyways.`,
+                err,
+            );
+        }
+    }
+}
+
+/** @typedef {(pack: CompendiumCollection) => Promise<void>} CompendiumMigrator */
+
+/**
+ * Migrate world compendium packs.
+ * @param {CompendiumMigrator} migrateCompendium A function for migrating a single compendium pack
+ * @returns {Promise<void>} A promise that resolves once the migration is complete
+ */
+export async function migrateCompendiums(migrateCompendium) {
+    for (const compendium of getGame().packs ?? []) {
+        if (compendium.metadata.package !== "world") continue;
+        if (!["Actor", "Item", "Scene"].includes(compendium.metadata.type)) continue;
+        await migrateCompendium(compendium);
+    }
+}
+
+/**
+ * Get a function to create item update data based on the given function to update embedded documents.
+ * @param {EffectUpdateDataGetter} [getEffectUpdateData]    A function to generate effect update data
+ * @returns {ItemUpdateDataGetter} A function to get item update data
+ */
+export function getItemUpdateDataGetter(getEffectUpdateData) {
+    return (itemData) => {
+        let hasEffectUpdates = false;
+        const effects = itemData.effects?.map((effectData) => {
+            const update = getEffectUpdateData(effectData);
+            if (update) {
+                hasEffectUpdates = true;
+                return foundry.utils.mergeObject(effectData, update, { inplace: false, performDeletions: true });
+            } else {
+                return effectData;
+            }
+        });
+        return hasEffectUpdates ? { effects } : undefined;
+    };
+}
+
+/**
+ * Get a function to create actor update data based on the given function to update embedded documents.
+ * @param {ItemUpdateDataGetter} [getItemUpdateData]        A function to generate item update data
+ * @param {EffectUpdateDataGetter} [getEffectUpdateData]    A function to generate effect update data
+ * @returns {ActorUpdateDataGetter} A function to get actor update data
+ */
+export function getActorUpdateDataGetter(getItemUpdateData, getEffectUpdateData) {
+    return (actorData) => {
+        let hasItemUpdates = false;
+        const items = actorData.items?.map((itemData) => {
+            const update = getItemUpdateData?.(itemData);
+            if (update) {
+                hasItemUpdates = true;
+                return foundry.utils.mergeObject(itemData, update, { inplace: false, performDeletions: true });
+            } else {
+                return itemData;
+            }
+        });
+        let hasEffectUpdates = false;
+        const effects = actorData.effects?.map((effectData) => {
+            const update = getEffectUpdateData?.(effectData);
+            if (update) {
+                hasEffectUpdates = true;
+                return foundry.utils.mergeObject(effectData, update, { inplace: false, performDeletions: true });
+            } else {
+                return effectData;
+            }
+        });
+        const result = {
+            items: hasItemUpdates ? items : undefined,
+            effects: hasEffectUpdates ? effects : undefined,
+        };
+        return hasItemUpdates | hasEffectUpdates ? result : undefined;
+    };
+}
+
+/**
+ * Get a function to create scene update data that adjusts the actors of the tokens of the scene according to the given function.
+ * @param {ActorUpdateDataGetter} [getItemUpdateData]   The function to generate actor update data
+ * @returns {SceneUpdateDataGetter} A function to get scene update data
+ */
+export function getSceneUpdateDataGetter(getActorUpdateData) {
+    return (scene) => {
+        const tokens = scene.tokens.map((token) => {
+            const t = token.toObject();
+            if (!t.actorId || t.actorLink) {
+                t.actorData = {};
+            } else if (!getGame().actors?.has(t.actorId)) {
+                t.actorId = null;
+                t.actorData = {};
+            } else if (!t.actorLink) {
+                const actorData = foundry.utils.deepClone(t.actorData);
+                actorData.type = token.actor?.type;
+                const update = getActorUpdateData?.(actorData);
+                if (update !== undefined) {
+                    ["items", "effects"].forEach((embeddedName) => {
+                        const embeddedUpdates = update[embeddedName];
+                        if (!embeddedUpdates?.length) return;
+                        const updates = new Map(embeddedUpdates.flatMap((u) => (u && u._id ? [[u._id, u]] : [])));
+                        const originals = t.actorData[embeddedName];
+                        if (!originals) return;
+                        originals.forEach((original) => {
+                            if (!original._id) return;
+                            const update = updates.get(original._id);
+                            if (update) foundry.utils.mergeObject(original, update, { performDeletions: true });
+                        });
+                        delete update[embeddedName];
+                    });
+                    foundry.utils.mergeObject(t.actorData, update);
+                }
+            }
+            return t;
+        });
+        return { tokens };
+    };
+}
+
+/**
+ * @typedef {object} UpdateDataGetters
+ * @property {ItemUpdateDataGetter}     [getItemUpdateData]
+ * @property {ActorUpdateDataGetter}    [getActorUpdateData]
+ * @property {SceneUpdateDataGetter}    [getSceneUpdateData]
+ */
+
+/**
+ * Get a compendium migrator for the given update data getters.
+ * @param {UpdateDataGetters} [updateDataGetters={}]        The functions to use for getting update data
+ * @param {{migrateToTemplateEarly?: boolean}} [options={}] Additional options for the compendium migrator
+ * @returns {CompendiumMigrator} The resulting compendium migrator
+ */
+export function getCompendiumMigrator(
+    { getItemUpdateData, getActorUpdateData, getSceneUpdateData } = {},
+    { migrateToTemplateEarly = true } = {},
+) {
+    return async (pack) => {
+        const type = pack.metadata.type;
+        if (!["Actor", "Item", "Scene"].includes(type)) return;
+        const wasLocked = pack.locked;
+        await pack.configure({ locked: false });
+        if (migrateToTemplateEarly) {
+            await pack.migrate();
+        }
+
+        const documents = await pack.getDocuments();
+
+        for (const doc of documents) {
+            try {
+                logger.info(`Migrating document ${doc.name} (${doc.id}) in compendium ${pack.collection}`);
+                if (doc instanceof DS4Item && getItemUpdateData) {
+                    const updateData = getItemUpdateData(doc.toObject());
+                    updateData && (await doc.update(updateData));
+                } else if (doc instanceof DS4Actor && getActorUpdateData) {
+                    const updateData = getActorUpdateData(doc.toObject());
+                    updateData && (await doc.update(updateData));
+                } else if (doc instanceof Scene && getSceneUpdateData) {
+                    const updateData = getSceneUpdateData(doc);
+                    updateData && (await doc.update(updateData));
+                }
+            } catch (err) {
+                logger.error(
+                    `Error during migration of document ${doc.name} (${doc.id}) in compendium ${pack.collection}, continuing anyways.`,
+                    err,
+                );
+            }
+        }
+
+        if (!migrateToTemplateEarly) {
+            await pack.migrate();
+        }
+        await pack.configure({ locked: wasLocked });
+    };
+}
diff --git a/src/migration/migrationHelpers.ts b/src/migration/migrationHelpers.ts
deleted file mode 100644
index 1e25b6f0..00000000
--- a/src/migration/migrationHelpers.ts
+++ /dev/null
@@ -1,186 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { DS4Actor } from "../documents/actor/actor";
-import { DS4Item } from "../documents/item/item";
-import { logger } from "../utils/logger";
-import { getGame } from "../utils/utils";
-
-type ItemUpdateDataGetter = (
-    itemData: Partial<foundry.data.ItemData["_source"]>,
-) => DeepPartial<foundry.data.ItemData["_source"]> | Record<string, unknown> | undefined;
-
-export async function migrateItems(getItemUpdateData: ItemUpdateDataGetter): Promise<void> {
-    for (const item of getGame().items ?? []) {
-        try {
-            const updateData = getItemUpdateData(item.toObject());
-            if (updateData) {
-                logger.info(`Migrating Item document ${item.name} (${item.id})`);
-                await item.update(updateData), { enforceTypes: false };
-            }
-        } catch (err) {
-            logger.error(`Error during migration of Item document ${item.name} (${item.id}), continuing anyways.`, err);
-        }
-    }
-}
-
-type ActorUpdateDataGetter = (
-    itemData: Partial<foundry.data.ActorData["_source"]>,
-) => DeepPartial<foundry.data.ActorData["_source"]> | undefined;
-
-export async function migrateActors(getActorUpdateData: ActorUpdateDataGetter): Promise<void> {
-    for (const actor of getGame().actors ?? []) {
-        try {
-            const updateData = getActorUpdateData(actor.toObject());
-            if (updateData) {
-                logger.info(`Migrating Actor document ${actor.name} (${actor.id})`);
-                await actor.update(updateData);
-            }
-        } catch (err) {
-            logger.error(
-                `Error during migration of Actor document ${actor.name} (${actor.id}), continuing anyways.`,
-                err,
-            );
-        }
-    }
-}
-
-type SceneUpdateDataGetter = (sceneData: foundry.data.SceneData) => DeepPartial<foundry.data.SceneData["_source"]>;
-
-export async function migrateScenes(getSceneUpdateData: SceneUpdateDataGetter): Promise<void> {
-    for (const scene of getGame().scenes ?? []) {
-        try {
-            const updateData = getSceneUpdateData(scene.data);
-            if (updateData) {
-                logger.info(`Migrating Scene document ${scene.name} (${scene.id})`);
-                await scene.update(
-                    updateData as DeepPartial<Parameters<foundry.data.SceneData["_initializeSource"]>[0]>,
-                );
-            }
-        } catch (err) {
-            logger.error(
-                `Error during migration of Scene document ${scene.name} (${scene.id}), continuing anyways.`,
-                err,
-            );
-        }
-    }
-}
-
-type CompendiumMigrator = (compendium: CompendiumCollection<CompendiumCollection.Metadata>) => Promise<void>;
-
-export async function migrateCompendiums(migrateCompendium: CompendiumMigrator): Promise<void> {
-    for (const compendium of getGame().packs ?? []) {
-        if (compendium.metadata.package !== "world") continue;
-        if (!["Actor", "Item", "Scene"].includes(compendium.metadata.type)) continue;
-        await migrateCompendium(compendium);
-    }
-}
-
-export function getActorUpdateDataGetter(getItemUpdateData: ItemUpdateDataGetter): ActorUpdateDataGetter {
-    return (
-        actorData: Partial<foundry.data.ActorData["_source"]>,
-    ): DeepPartial<foundry.data.ActorData["_source"]> | undefined => {
-        let hasItemUpdates = false;
-        const items = actorData.items?.map((itemData) => {
-            const update = getItemUpdateData(itemData);
-            if (update) {
-                hasItemUpdates = true;
-                return { ...itemData, ...update };
-            } else {
-                return itemData;
-            }
-        });
-        return hasItemUpdates ? { items } : undefined;
-    };
-}
-
-export function getSceneUpdateDataGetter(getActorUpdateData: ActorUpdateDataGetter): SceneUpdateDataGetter {
-    return (sceneData: foundry.data.SceneData) => {
-        const tokens = sceneData.tokens.map((token: TokenDocument) => {
-            const t = token.toObject();
-            if (!t.actorId || t.actorLink) {
-                t.actorData = {};
-            } else if (!getGame().actors?.has(t.actorId)) {
-                t.actorId = null;
-                t.actorData = {};
-            } else if (!t.actorLink) {
-                const actorData = foundry.utils.deepClone(t.actorData);
-                actorData.type = token.actor?.type;
-                const update = getActorUpdateData(actorData);
-                if (update !== undefined) {
-                    ["items" as const, "effects" as const].forEach((embeddedName) => {
-                        const embeddedUpdates = update[embeddedName];
-                        if (embeddedUpdates === undefined || !embeddedUpdates.length) return;
-                        const updates = new Map(embeddedUpdates.flatMap((u) => (u && u._id ? [[u._id, u]] : [])));
-                        const originals = t.actorData[embeddedName];
-                        if (!originals) return;
-                        originals.forEach((original) => {
-                            if (!original._id) return;
-                            const update = updates.get(original._id);
-                            if (update) foundry.utils.mergeObject(original, update);
-                        });
-                        delete update[embeddedName];
-                    });
-                    foundry.utils.mergeObject(t.actorData, update);
-                }
-            }
-            return t;
-        });
-        return { tokens };
-    };
-}
-
-export function getCompendiumMigrator(
-    {
-        getItemUpdateData,
-        getActorUpdateData,
-        getSceneUpdateData,
-    }: {
-        getItemUpdateData?: ItemUpdateDataGetter;
-        getActorUpdateData?: ActorUpdateDataGetter;
-        getSceneUpdateData?: SceneUpdateDataGetter;
-    } = {},
-    { migrateToTemplateEarly = true } = {},
-) {
-    return async (compendium: CompendiumCollection<CompendiumCollection.Metadata>): Promise<void> => {
-        const type = compendium.metadata.type;
-        if (!["Actor", "Item", "Scene"].includes(type)) return;
-        const wasLocked = compendium.locked;
-        await compendium.configure({ locked: false });
-        if (migrateToTemplateEarly) {
-            await compendium.migrate();
-        }
-
-        const documents = await compendium.getDocuments();
-
-        for (const doc of documents) {
-            try {
-                logger.info(`Migrating document ${doc.name} (${doc.id}) in compendium ${compendium.collection}`);
-                if (doc instanceof DS4Item && getItemUpdateData) {
-                    const updateData = getItemUpdateData(doc.toObject());
-                    updateData && (await doc.update(updateData));
-                } else if (doc instanceof DS4Actor && getActorUpdateData) {
-                    const updateData = getActorUpdateData(doc.toObject());
-                    updateData && (await doc.update(updateData));
-                } else if (doc instanceof Scene && getSceneUpdateData) {
-                    const updateData = getSceneUpdateData(doc.data as foundry.data.SceneData);
-                    updateData &&
-                        (await doc.update(
-                            updateData as DeepPartial<Parameters<foundry.data.SceneData["_initializeSource"]>[0]>,
-                        ));
-                }
-            } catch (err) {
-                logger.error(
-                    `Error during migration of document ${doc.name} (${doc.id}) in compendium ${compendium.collection}, continuing anyways.`,
-                    err,
-                );
-            }
-        }
-
-        if (!migrateToTemplateEarly) {
-            await compendium.migrate();
-        }
-        await compendium.configure({ locked: wasLocked });
-    };
-}
diff --git a/src/settings.ts b/src/settings.js
similarity index 75%
rename from src/settings.ts
rename to src/settings.js
index 516d34f6..a7798c71 100644
--- a/src/settings.ts
+++ b/src/settings.js
@@ -4,11 +4,11 @@
 
 import { getGame } from "./utils/utils";
 
-export function registerSystemSettings(): void {
+export function registerSystemSettings() {
     const game = getGame();
 
     /**
-     * Track the migrations version of the latest migration that has been applied
+     * Track the migration version of the latest migration that has been applied.
      */
     game.settings.register("ds4", "systemMigrationVersion", {
         name: "System Migration Version",
@@ -37,13 +37,18 @@ export function registerSystemSettings(): void {
     });
 }
 
-export interface DS4Settings {
-    systemMigrationVersion: number;
-    useSlayingDiceForAutomatedChecks: boolean;
-    showSlayerPoints: boolean;
-}
+/**
+ * @typedef DS4Settings
+ * @property {number} systemMigrationVersion
+ * @property {boolean} useSlayingDiceForAutomatedChecks
+ * @property {boolean} showSlayerPoints
+ */
 
-export function getDS4Settings(): DS4Settings {
+/**
+ * Get the current values for DS4 settings.
+ * @returns {DS4Settings}
+ */
+export function getDS4Settings() {
     const game = getGame();
     return {
         systemMigrationVersion: game.settings.get("ds4", "systemMigrationVersion"),
diff --git a/src/ui/notifications.js b/src/ui/notifications.js
new file mode 100644
index 00000000..fd5a55f7
--- /dev/null
+++ b/src/ui/notifications.js
@@ -0,0 +1,61 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+import { logger } from "../utils/logger";
+import { getNotificationsSafe } from "../utils/utils";
+
+/**
+ * @typedef {Object} NotificationOptions
+ * @property {boolean} [permanent=false]
+ * @property {boolean} [log=false]
+ */
+
+/**
+ * @typedef {(message: string, options?: NotificationOptions) => void} NotificationFunction
+ */
+
+/**
+ * @typedef {"info" | "warn" | "error"} NotificationType
+ */
+
+/**
+ * @param {NotificationType} type The type of the notification
+ * @returns {NotificationFunction}
+ */
+function getNotificationFunction(type) {
+    return (message, { permanent = false, log = false } = {}) => {
+        if (ui.notifications) {
+            ui.notifications[type](message, { permanent });
+            if (log) {
+                logger[type](message);
+            }
+        } else {
+            logger[type](message);
+        }
+    };
+}
+
+/**
+ * @param {string} message
+ * @param {NotificationType} type
+ * @param {NotificationOptions} [options={}]
+ */
+function notify(message, type, { permanent = false, log = false } = {}) {
+    const notifications = getNotificationsSafe();
+    if (notifications) {
+        notifications.notify(message, type, { permanent });
+        if (log) {
+            logger.getLoggingFunction(type)(message);
+        }
+    } else {
+        logger.getLoggingFunction(type)(message);
+    }
+}
+
+export const notifications = Object.freeze({
+    info: getNotificationFunction("info"),
+    warn: getNotificationFunction("warn"),
+    error: getNotificationFunction("error"),
+    notify,
+});
diff --git a/src/ui/notifications.ts b/src/ui/notifications.ts
deleted file mode 100644
index 7e830beb..00000000
--- a/src/ui/notifications.ts
+++ /dev/null
@@ -1,38 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-import { logger } from "../utils/logger";
-
-function getNotificationFunction(type: "info" | "warn" | "error") {
-    return (message: string, { permanent = false, log = false }: { permanent?: boolean; log?: boolean } = {}): void => {
-        if (ui.notifications) {
-            ui.notifications[type](message, { permanent });
-            if (log) {
-                logger[type](message);
-            }
-        } else {
-            logger[type](message);
-        }
-    };
-}
-
-export const notifications = Object.freeze({
-    info: getNotificationFunction("info"),
-    warn: getNotificationFunction("warn"),
-    error: getNotificationFunction("error"),
-    notify: (
-        message: string,
-        type: "info" | "warning" | "error" = "info",
-        { permanent = false, log = false }: { permanent?: boolean; log?: boolean } = {},
-    ): void => {
-        if (ui.notifications) {
-            ui.notifications.notify(message, type, { permanent });
-            if (log) {
-                logger.getLoggingFunction(type)(message);
-            }
-        } else {
-            logger.getLoggingFunction(type)(message);
-        }
-    },
-});
diff --git a/src/utils/utils.js b/src/utils/utils.js
new file mode 100644
index 00000000..dcb8cdf4
--- /dev/null
+++ b/src/utils/utils.js
@@ -0,0 +1,61 @@
+// SPDX-FileCopyrightText: 2021 Johannes Loher
+//
+// SPDX-License-Identifier: MIT
+
+/**
+ * Tests if the given `value` is truthy.
+ *
+ * If it is not truthy, an {@link Error} is thrown, which depends on the given `message` parameter:
+ * - If `message` is a string`, it is used to construct a new {@link Error} which then is thrown.
+ * - If `message` is an instance of {@link Error}, it is thrown.
+ * - If `message` is `undefined`, an {@link Error} with a default message is thrown.
+ * @param {unknown} value   The value to check for truthyness
+ * @param {string | Error} [message] An error message to use when the check fails
+ * @returns {asserts value}
+ */
+export function enforce(value, message) {
+    if (!value) {
+        if (!message) {
+            message =
+                getGameSafe()?.i18n.localize("DS4.ErrorUnexpectedError") ??
+                "There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12).";
+        }
+        throw message instanceof Error ? message : new Error(message);
+    }
+}
+
+/**
+ * A wrapper that returns the canvas, if it is ready.
+ * @throws if the canvas is not ready yet
+ * @returns {Canvas}
+ */
+export function getCanvas() {
+    enforce(canvas instanceof Canvas && canvas.ready, getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized"));
+    return canvas;
+}
+
+/**
+ * A wrapper that returns the game, if it already exists.
+ * @throws {Error} if the game is not ready yet
+ * @returns {Game}
+ */
+export function getGame() {
+    enforce(game instanceof Game, "Game is not initialized yet.");
+    return game;
+}
+
+/**
+ * A wrapper that returns the game, or `undefined` if it doesn't exist yet
+ * @returns {Game | undefined}
+ */
+export function getGameSafe() {
+    return game instanceof Game ? game : undefined;
+}
+
+/**
+ * A wrapper that returns `ui.notifications`, or `undefined` if it doesn't exist yet
+ * @returns {Notifications | undefined}
+ */
+export function getNotificationsSafe() {
+    return ui.notifications instanceof Notifications ? ui.notifications : undefined;
+}
diff --git a/src/utils/utils.ts b/src/utils/utils.ts
deleted file mode 100644
index 44cce905..00000000
--- a/src/utils/utils.ts
+++ /dev/null
@@ -1,40 +0,0 @@
-// SPDX-FileCopyrightText: 2021 Johannes Loher
-//
-// SPDX-License-Identifier: MIT
-
-/**
- * Tests if the given `value` is truthy.
- *
- * If it is not truthy, an {@link Error} is thrown, which depends on the given `message` parameter:
- * - If `message` is a string`, it is used to construct a new {@link Error} which then is thrown.
- * - If `message` is an instance of {@link Error}, it is thrown.
- * - If `message` is `undefined`, an {@link Error} with a default message is thrown.
- */
-export function enforce(value: unknown, message?: string | Error): asserts value {
-    if (!value) {
-        if (!message) {
-            message =
-                getGameSafe()?.i18n.localize("DS4.ErrorUnexpectedError") ??
-                "There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12).";
-        }
-        throw message instanceof Error ? message : new Error(message);
-    }
-}
-
-export function getCanvas(): Canvas {
-    if (!(canvas instanceof Canvas) || !canvas.ready) {
-        throw new Error(getGame().i18n.localize("DS4.ErrorCanvasIsNotInitialized"));
-    }
-    return canvas;
-}
-
-export function getGame(): Game {
-    if (!(game instanceof Game)) {
-        throw new Error("Game is not initialized yet.");
-    }
-    return game;
-}
-
-export function getGameSafe(): Game | undefined {
-    return game instanceof Game ? game : undefined;
-}
diff --git a/system.json b/system.json
index b8284abe..767965a1 100644
--- a/system.json
+++ b/system.json
@@ -1,5 +1,5 @@
 {
-    "name": "ds4",
+    "id": "ds4",
     "title": "Dungeonslayers 4",
     "description": "An implementation of the <a href='https://www.dungeonslayers.net'>Dungeonslayers</a> 4 game system for Foundry Virtual Tabletop.",
     "authors": [
@@ -34,14 +34,12 @@
     "bugs": "https://git.f3l.de/dungeonslayers/ds4/-/issues",
     "changelog": "https://git.f3l.de/dungeonslayers/ds4/-/releases/v1.18.2",
     "version": "1.18.2",
-    "minimumCoreVersion": "9.238",
-    "compatibleCoreVersion": "9",
-    "esmodules": [
-        "ds4.js"
-    ],
-    "styles": [
-        "css/ds4.css"
-    ],
+    "compatibility": {
+        "minimum": "10.290",
+        "verified": "10"
+    },
+    "esmodules": ["ds4.js"],
+    "styles": ["css/ds4.css"],
     "languages": [
         {
             "lang": "en",
diff --git a/templates/sheets/actor/components/actor-progression.hbs b/templates/sheets/actor/components/actor-progression.hbs
index bfb3a860..13e5b5f4 100644
--- a/templates/sheets/actor/components/actor-progression.hbs
+++ b/templates/sheets/actor/components/actor-progression.hbs
@@ -8,40 +8,41 @@ SPDX-License-Identifier: MIT
 
 <div class="ds4-actor-progression">
     <div class="ds4-actor-progression__entry">
-        <h2 class="ds4-actor-progression__label"><label for="data.combatValues.hitPoints.value-{{data._id}}"
+        <h2 class="ds4-actor-progression__label"><label for="system.combatValues.hitPoints.value-{{data._id}}"
                 title="{{localize 'DS4.CombatValuesHitPointsCurrent'}}">{{localize
                 "DS4.CombatValuesHitPointsCurrentAbbr"}}</label>
         </h2>
-        <input class="ds4-actor-progression__input" type="number" name="data.combatValues.hitPoints.value"
-            id="data.combatValues.hitPoints.value-{{data._id}}" value="{{data.data.combatValues.hitPoints.value}}"
+        <input class="ds4-actor-progression__input" type="number" name="system.combatValues.hitPoints.value"
+            id="system.combatValues.hitPoints.value-{{data._id}}" value="{{data.system.combatValues.hitPoints.value}}"
             data-dtype="Number" />
     </div>
     {{#if (eq data.type "character")}}
     {{#if settings.showSlayerPoints}}
     <div class="ds4-actor-progression__entry">
-        <h2 class="ds4-actor-progression__label"><label for="data.slayersPoints.value-{{data._id}}"
+        <h2 class="ds4-actor-progression__label"><label for="system.slayersPoints.value-{{data._id}}"
                 title="{{localize 'DS4.CharacterSlayerPoints'}}">{{localize "DS4.CharacterSlayerPointsAbbr"}}</label>
         </h2>
         <input class="ds4-actor-progression__input ds4-actor-progression__input--slayer-points" type="number"
-            max="{{data.data.slayerPoints.max}}" min="0" step="1" name="data.slayerPoints.value"
-            id="data.slayersPoints.value-{{data._id}}" value="{{data.data.slayerPoints.value}}" data-dtype="Number" />
+            max="{{data.system.slayerPoints.max}}" min="0" step="1" name="system.slayerPoints.value"
+            id="system.slayersPoints.value-{{data._id}}" value="{{data.system.slayerPoints.value}}"
+            data-dtype="Number" />
     </div>
     {{/if}}
     <div class="ds4-actor-progression__entry">
-        <h2 class="ds4-actor-progression__label"><label for="data.progression.level-{{data._id}}"
+        <h2 class="ds4-actor-progression__label"><label for="system.progression.level-{{data._id}}"
                 title="{{localize 'DS4.CharacterProgressionLevel'}}">{{localize
                 "DS4.CharacterProgressionLevelAbbr"}}</label>
         </h2>
-        <input class="ds4-actor-progression__input" type="number" min="0" name="data.progression.level"
-            id="data.progression.level-{{data._id}}" value="{{data.data.progression.level}}" data-dtype="Number" />
+        <input class="ds4-actor-progression__input" type="number" min="0" name="system.progression.level"
+            id="system.progression.level-{{data._id}}" value="{{data.system.progression.level}}" data-dtype="Number" />
     </div>
     <div class="ds4-actor-progression__entry">
-        <h2 class="ds4-actor-progression__label"><label for="data.progression.experiencePoints-{{data._id}}"
+        <h2 class="ds4-actor-progression__label"><label for="system.progression.experiencePoints-{{data._id}}"
                 title="{{localize 'DS4.CharacterProgressionExperiencePoints'}}">{{localize
                 "DS4.CharacterProgressionExperiencePointsAbbr"}}</label>
         </h2>
-        <input class="ds4-actor-progression__input" type="number" min="0" name="data.progression.experiencePoints"
-            id="data.progression.experiencePoints-{{data._id}}" value="{{data.data.progression.experiencePoints}}"
+        <input class="ds4-actor-progression__input" type="number" min="0" name="system.progression.experiencePoints"
+            id="system.progression.experiencePoints-{{data._id}}" value="{{data.system.progression.experiencePoints}}"
             data-dtype="Number" />
     </div>
     {{/if}}
diff --git a/templates/sheets/actor/components/biography.hbs b/templates/sheets/actor/components/biography.hbs
index 12e00c03..b8e1befb 100644
--- a/templates/sheets/actor/components/biography.hbs
+++ b/templates/sheets/actor/components/biography.hbs
@@ -5,6 +5,6 @@ SPDX-License-Identifier: MIT
 --}}
 
 <div class="ds4-biography">
-    {{editor content=data.data.profile.biography target="data.profile.biography" button=true owner=owner
-    editable=editable}}
+    {{editor data.system.profile.biography target="system.profile.biography" button=true owner=owner
+    editable=editable engine="prosemirror"}}
 </div>
diff --git a/templates/sheets/actor/components/character-properties.hbs b/templates/sheets/actor/components/character-properties.hbs
index 6d337395..ddc02909 100644
--- a/templates/sheets/actor/components/character-properties.hbs
+++ b/templates/sheets/actor/components/character-properties.hbs
@@ -9,55 +9,56 @@ SPDX-License-Identifier: MIT
 <div class="ds4-actor-properties">
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.race-{{data._id}}">{{config.i18n.characterBaseInfo.race}}</label>
-        <input type="text" name="data.baseInfo.race" id="data.baseInfo.race-{{data._id}}"
-            value="{{data.data.baseInfo.race}}" data-dtype="String" />
+            for="system.baseInfo.race-{{data._id}}">{{config.i18n.characterBaseInfo.race}}</label>
+        <input type="text" name="system.baseInfo.race" id="system.baseInfo.race-{{data._id}}"
+            value="{{data.system.baseInfo.race}}" data-dtype="String" />
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.culture-{{data._id}}">{{config.i18n.characterBaseInfo.culture}}</label>
-        <input id="data.baseInfo.culture-{{data._id}}" type="text" name="data.baseInfo.culture"
-            value="{{data.data.baseInfo.culture}}" data-dtype="String" />
+            for="system.baseInfo.culture-{{data._id}}">{{config.i18n.characterBaseInfo.culture}}</label>
+        <input id="system.baseInfo.culture-{{data._id}}" type="text" name="system.baseInfo.culture"
+            value="{{data.system.baseInfo.culture}}" data-dtype="String" />
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.progression.progressPoints.used-{{data._id}}">{{config.i18n.characterProgression.progressPoints}}</label>
+            for="system.progression.progressPoints.used-{{data._id}}">{{config.i18n.characterProgression.progressPoints}}</label>
         <div class="ds4-actor-properties__property-multi-input">
-            <input id="data.progression.progressPoints.used-{{data._id}}" type="number"
-                name="data.progression.progressPoints.used" value="{{data.data.progression.progressPoints.used}}"
+            <input id="system.progression.progressPoints.used-{{data._id}}" type="number"
+                name="system.progression.progressPoints.used" value="{{data.system.progression.progressPoints.used}}"
                 data-dtype="Number" />
             <span class="input-divider"> / </span>
-            <label class="ds4-hidden" for="data.progression.progressPoints.total-{{data._id}}">Total
+            <label class="ds4-hidden" for="system.progression.progressPoints.total-{{data._id}}">Total
                 Progression Points</label>
-            <input type="number" id="data.progression.progressPoints.total-{{data._id}}"
-                name="data.progression.progressPoints.total" value="{{data.data.progression.progressPoints.total}}"
+            <input type="number" id="system.progression.progressPoints.total-{{data._id}}"
+                name="system.progression.progressPoints.total" value="{{data.system.progression.progressPoints.total}}"
                 data-dtype="Number" />
         </div>
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.progression.talentPoints.used-{{data._id}}">{{config.i18n.characterProgression.talentPoints}}</label>
+            for="system.progression.talentPoints.used-{{data._id}}">{{config.i18n.characterProgression.talentPoints}}</label>
         <div class="ds4-actor-properties__property-multi-input">
-            <input type="number" name="data.progression.talentPoints.used"
-                id="data.progression.talentPoints.used-{{data._id}}" value="{{data.data.progression.talentPoints.used}}"
-                data-dtype="Number" />
+            <input type="number" name="system.progression.talentPoints.used"
+                id="system.progression.talentPoints.used-{{data._id}}"
+                value="{{data.system.progression.talentPoints.used}}" data-dtype="Number" />
             <span class="input-divider"> / </span>
-            <label for="data.progression.talentPoints.total-{{data._id}}" class="ds4-hidden">Total Talent Points</label>
-            <input type="number" name="data.progression.talentPoints.total"
-                id="data.progression.talentPoints.total-{{data._id}}"
-                value="{{data.data.progression.talentPoints.total}}" data-dtype="Number" />
+            <label for="system.progression.talentPoints.total-{{data._id}}" class="ds4-hidden">Total Talent
+                Points</label>
+            <input type="number" name="system.progression.talentPoints.total"
+                id="system.progression.talentPoints.total-{{data._id}}"
+                value="{{data.system.progression.talentPoints.total}}" data-dtype="Number" />
         </div>
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.class-{{data._id}}">{{config.i18n.characterBaseInfo.class}}</label>
-        <input type="text" id="data.baseInfo.class-{{data._id}}" name="data.baseInfo.class"
-            value="{{data.data.baseInfo.class}}" data-dtype="String" />
+            for="system.baseInfo.class-{{data._id}}">{{config.i18n.characterBaseInfo.class}}</label>
+        <input type="text" id="system.baseInfo.class-{{data._id}}" name="system.baseInfo.class"
+            value="{{data.system.baseInfo.class}}" data-dtype="String" />
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.heroClass-{{data._id}}">{{config.i18n.characterBaseInfo.heroClass}}</label>
-        <input type="text" id="data.baseInfo.heroClass-{{data._id}}" name="data.baseInfo.heroClass"
-            value="{{data.data.baseInfo.heroClass}}" data-dtype="String" />
+            for="system.baseInfo.heroClass-{{data._id}}">{{config.i18n.characterBaseInfo.heroClass}}</label>
+        <input type="text" id="system.baseInfo.heroClass-{{data._id}}" name="system.baseInfo.heroClass"
+            value="{{data.system.baseInfo.heroClass}}" data-dtype="String" />
     </div>
 </div>
diff --git a/templates/sheets/actor/components/checks.hbs b/templates/sheets/actor/components/checks.hbs
index 4accdae7..f0bbc30e 100644
--- a/templates/sheets/actor/components/checks.hbs
+++ b/templates/sheets/actor/components/checks.hbs
@@ -7,6 +7,6 @@ SPDX-License-Identifier: MIT
 <div class="ds4-checks">
     {{#each config.i18n.checks as |check-label check-key|}}
     {{> systems/ds4/templates/sheets/actor/components/check.hbs check-key=check-key check-target-number=(lookup
-    ../data.data.checks check-key) check-label=check-label}}
+    ../data.system.checks check-key) check-label=check-label}}
     {{/each}}
 </div>
diff --git a/templates/sheets/actor/components/combat-value.hbs b/templates/sheets/actor/components/combat-value.hbs
index 3037f92d..78177d69 100644
--- a/templates/sheets/actor/components/combat-value.hbs
+++ b/templates/sheets/actor/components/combat-value.hbs
@@ -25,8 +25,8 @@ SPDX-License-Identifier: MIT
             title="{{combat-value-title}} {{localize 'DS4.TooltipBaseValue'}}">{{combat-value-data.base}}</span>
         <span>+</span>
         <input class="ds4-combat-value__formula-modifier" type="number"
-            id="data.combatValues.{{combat-value-key}}.mod-{{actor-id}}"
-            name="data.combatValues.{{combat-value-key}}.mod" value='{{combat-value-data.mod}}' data-dtype="Number"
+            id="system.combatValues.{{combat-value-key}}.mod-{{actor-id}}"
+            name="system.combatValues.{{combat-value-key}}.mod" value='{{combat-value-data.mod}}' data-dtype="Number"
             title="{{combat-value-title}} {{localize 'DS4.TooltipModifier'}}" />
     </div>
 </div>
diff --git a/templates/sheets/actor/components/combat-values.hbs b/templates/sheets/actor/components/combat-values.hbs
index 63ebe6e6..e71f548e 100644
--- a/templates/sheets/actor/components/combat-values.hbs
+++ b/templates/sheets/actor/components/combat-values.hbs
@@ -8,7 +8,7 @@ SPDX-License-Identifier: MIT
 <div class="ds4-combat-values">
     {{#each config.i18n.combatValues as |combat-value-title combat-value-key|}}
     {{> systems/ds4/templates/sheets/actor/components/combat-value.hbs combat-value-key=combat-value-key
-    combat-value-data=(lookup ../data.data.combatValues combat-value-key) combat-value-label=(lookup
+    combat-value-data=(lookup ../data.system.combatValues combat-value-key) combat-value-label=(lookup
     ../config.i18n.combatValuesSheet combat-value-key) combat-value-title=combat-value-title
     actor-id=../data._id}}
     {{/each}}
diff --git a/templates/sheets/actor/components/core-value.hbs b/templates/sheets/actor/components/core-value.hbs
index 0d24a838..498178eb 100644
--- a/templates/sheets/actor/components/core-value.hbs
+++ b/templates/sheets/actor/components/core-value.hbs
@@ -15,17 +15,17 @@ SPDX-License-Identifier: MIT
 --}}
 
 <div class="ds4-core-value ds4-core-value--{{core-value-variant}}">
-    <label for="data.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}"
+    <label for="system.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}"
         class="ds4-core-value__label">{{core-value-label}}</label>
     <div class="ds4-core-value__value">
         <input class="ds4-core-value__value-input" type="number"
-            name="data.{{core-value-variant}}s.{{core-value-key}}.base"
-            id="data.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}" value='{{core-value-data.base}}'
+            name="system.{{core-value-variant}}s.{{core-value-key}}.base"
+            id="system.{{core-value-variant}}s.{{core-value-key}}.base-{{actor-id}}" value='{{core-value-data.base}}'
             data-dtype="Number" title="{{core-value-label}} {{localize 'DS4.TooltipBaseValue'}}" />
         <span>+</span>
         <input class="ds4-core-value__value-input" type="number"
-            name="data.{{core-value-variant}}s.{{core-value-key}}.mod"
-            id="data.{{core-value-variant}}s.{{core-value-key}}.mod-{{actor-id}}" value='{{core-value-data.mod}}'
+            name="system.{{core-value-variant}}s.{{core-value-key}}.mod"
+            id="system.{{core-value-variant}}s.{{core-value-key}}.mod-{{actor-id}}" value='{{core-value-data.mod}}'
             data-dtype="Number" title="{{core-value-label}} {{localize 'DS4.TooltipModifier'}}" />
         <span class="ds4-core-value__value-arrow">➞</span>
         <span class="ds4-core-value__value-total"
diff --git a/templates/sheets/actor/components/core-values.hbs b/templates/sheets/actor/components/core-values.hbs
index 68aab3d2..57ba03dd 100644
--- a/templates/sheets/actor/components/core-values.hbs
+++ b/templates/sheets/actor/components/core-values.hbs
@@ -8,12 +8,12 @@ SPDX-License-Identifier: MIT
 <div class="ds4-core-values">
     {{#each config.i18n.attributes as |attribute-label attribute-key|}}
     {{> systems/ds4/templates/sheets/actor/components/core-value.hbs core-value-label=attribute-label
-    core-value-key=attribute-key core-value-data=(lookup ../data.data.attributes
+    core-value-key=attribute-key core-value-data=(lookup ../data.system.attributes
     attribute-key) core-value-variant="attribute" actor-id=../data._id}}
     {{/each}}
     {{#each config.i18n.traits as |trait-label trait-key|}}
     {{> systems/ds4/templates/sheets/actor/components/core-value.hbs core-value-label=trait-label
     core-value-key=trait-key
-    core-value-data=(lookup ../data.data.traits trait-key) core-value-variant="trait" actor-id=../data._id}}
+    core-value-data=(lookup ../data.system.traits trait-key) core-value-variant="trait" actor-id=../data._id}}
     {{/each}}
 </div>
diff --git a/templates/sheets/actor/components/creature-properties.hbs b/templates/sheets/actor/components/creature-properties.hbs
index a0d99f96..303b7197 100644
--- a/templates/sheets/actor/components/creature-properties.hbs
+++ b/templates/sheets/actor/components/creature-properties.hbs
@@ -9,10 +9,10 @@ SPDX-License-Identifier: MIT
 <div class="ds4-actor-properties">
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.creatureType-{{data._id}}">{{config.i18n.creatureBaseInfo.creatureType}}</label>
-        <select class="ds4-actor-properties__property-select" id="data.baseInfo.creatureType-{{data._id}}"
-            name="data.baseInfo.creatureType" data-dtype="String">
-            {{#select data.data.baseInfo.creatureType}}
+            for="system.baseInfo.creatureType-{{data._id}}">{{config.i18n.creatureBaseInfo.creatureType}}</label>
+        <select class="ds4-actor-properties__property-select" id="system.baseInfo.creatureType-{{data._id}}"
+            name="system.baseInfo.creatureType" data-dtype="String">
+            {{#select data.system.baseInfo.creatureType}}
             {{#each config.i18n.creatureTypes as |value key|}}
             <option value="{{key}}">{{value}}</option>
             {{/each}}
@@ -21,22 +21,22 @@ SPDX-License-Identifier: MIT
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.loot-{{data._id}}">{{config.i18n.creatureBaseInfo.loot}}</label>
-        <input type="text" id="data.baseInfo.loot-{{data._id}}" name="data.baseInfo.loot"
-            value="{{data.data.baseInfo.loot}}" data-dtype="String" />
+            for="system.baseInfo.loot-{{data._id}}">{{config.i18n.creatureBaseInfo.loot}}</label>
+        <input type="text" id="system.baseInfo.loot-{{data._id}}" name="system.baseInfo.loot"
+            value="{{data.system.baseInfo.loot}}" data-dtype="String" />
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.foeFactor-{{data._id}}">{{config.i18n.creatureBaseInfo.foeFactor}}</label>
-        <input type="text" id="data.baseInfo.foeFactor-{{data._id}}" name="data.baseInfo.foeFactor"
-            value="{{data.data.baseInfo.foeFactor}}" data-dtype="Number" />
+            for="system.baseInfo.foeFactor-{{data._id}}">{{config.i18n.creatureBaseInfo.foeFactor}}</label>
+        <input type="text" id="system.baseInfo.foeFactor-{{data._id}}" name="system.baseInfo.foeFactor"
+            value="{{data.system.baseInfo.foeFactor}}" data-dtype="Number" />
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.sizeCategory-{{data._id}}">{{config.i18n.creatureBaseInfo.sizeCategory}}</label>
-        <select class="ds4-actor-properties__property-select" id="data.baseInfo.sizeCategory-{{data._id}}"
-            name="data.baseInfo.sizeCategory" data-dtype="String">
-            {{#select data.data.baseInfo.sizeCategory}}
+            for="system.baseInfo.sizeCategory-{{data._id}}">{{config.i18n.creatureBaseInfo.sizeCategory}}</label>
+        <select class="ds4-actor-properties__property-select" id="system.baseInfo.sizeCategory-{{data._id}}"
+            name="system.baseInfo.sizeCategory" data-dtype="String">
+            {{#select data.system.baseInfo.sizeCategory}}
             {{#each config.i18n.creatureSizeCategories as |value key|}}
             <option value="{{key}}">{{value}}</option>
             {{/each}}
@@ -45,8 +45,8 @@ SPDX-License-Identifier: MIT
     </div>
     <div class="ds4-actor-properties__property">
         <label class="ds4-actor-properties__property-label"
-            for="data.baseInfo.experiencePoints-{{data._id}}">{{config.i18n.creatureBaseInfo.experiencePoints}}</label>
-        <input type="text" id="data.baseInfo.experiencePoints-{{data._id}}" name="data.baseInfo.experiencePoints"
-            value="{{data.data.baseInfo.experiencePoints}}" data-dtype="Number" />
+            for="system.baseInfo.experiencePoints-{{data._id}}">{{config.i18n.creatureBaseInfo.experiencePoints}}</label>
+        <input type="text" id="system.baseInfo.experiencePoints-{{data._id}}" name="system.baseInfo.experiencePoints"
+            value="{{data.system.baseInfo.experiencePoints}}" data-dtype="Number" />
     </div>
 </div>
diff --git a/templates/sheets/actor/components/currency.hbs b/templates/sheets/actor/components/currency.hbs
index 2ec01ffa..b9b019a2 100644
--- a/templates/sheets/actor/components/currency.hbs
+++ b/templates/sheets/actor/components/currency.hbs
@@ -8,9 +8,9 @@ SPDX-License-Identifier: MIT
 
 <h4 class="ds4-currency-title">{{localize 'DS4.CharacterCurrency'}}</h4>
 <div class="ds4-currency">
-    {{#each data.data.currency as |value key|}}
-    <label for="data.currency.{{key}}" class="flex05">{{lookup ../config.i18n.characterCurrency key}}</label>
+    {{#each data.system.currency as |value key|}}
+    <label for="system.currency.{{key}}" class="flex05">{{lookup ../config.i18n.characterCurrency key}}</label>
     <input class="ds4-currency__value ds4-currency__value--{{key}}" type="number" min="0" step="1"
-        name="data.currency.{{key}}" id="data.currency.{{key}}" value="{{value}}" data-dtype="Number" />
+        name="system.currency.{{key}}" id="system.currency.{{key}}" value="{{value}}" data-dtype="Number" />
     {{/each}}
 </div>
diff --git a/templates/sheets/actor/components/description.hbs b/templates/sheets/actor/components/description.hbs
index d9577545..dac3ba05 100644
--- a/templates/sheets/actor/components/description.hbs
+++ b/templates/sheets/actor/components/description.hbs
@@ -5,6 +5,6 @@ SPDX-License-Identifier: MIT
 --}}
 
 <div class="ds4-description">
-    {{editor content=data.data.baseInfo.description target="data.baseInfo.description" button=true owner=owner
-    editable=editable}}
+    {{editor data.system.baseInfo.description target="system.baseInfo.description" button=true owner=owner
+    editable=editable engine="prosemirror"}}
 </div>
diff --git a/templates/sheets/actor/components/item-list-entry.hbs b/templates/sheets/actor/components/item-list-entry.hbs
index 43e06d3a..8d883a79 100644
--- a/templates/sheets/actor/components/item-list-entry.hbs
+++ b/templates/sheets/actor/components/item-list-entry.hbs
@@ -19,24 +19,24 @@ SPDX-License-Identifier: MIT
     {{!-- equipped --}}
     {{#if isEquipable}}
     <input class="ds4-embedded-document-list__editable ds4-embedded-document-list__editable--checkbox change-item" type="checkbox" {{checked
-        itemData.data.equipped}} data-dtype="Boolean" data-property="data.equipped"
+        itemData.system.equipped}} data-dtype="Boolean" data-property="system.equipped"
         title="{{localize 'DS4.ItemEquipped'}}">
     {{/if}}
 
     {{!-- image --}}
-    {{> systems/ds4/templates/sheets/shared/components/rollable-image.hbs rollable=(and itemData.data.rollable @root/editable)
+    {{> systems/ds4/templates/sheets/shared/components/rollable-image.hbs rollable=(and itemData.system.rollable @root/editable)
     src=itemData.img alt=(localize "DS4.DocumentImageAltText" name=itemData.name) title=itemData.name
     rollableTitle=(localize "DS4.RollableImageRollableTitle" name=itemData.name) rollableClass="rollable-item"}}
 
     {{!-- amount --}}
     {{#if hasQuantity}}
-    <input class="ds4-embedded-document-list__editable change-item" type="number" min="0" step="1" value="{{itemData.data.quantity}}"
-        data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" />
+    <input class="ds4-embedded-document-list__editable change-item" type="number" min="0" step="1" value="{{itemData.system.quantity}}"
+        data-dtype="Number" data-property="system.quantity" title="{{localize 'DS4.Quantity'}}" />
     {{/if}}
 
     {{!-- name --}}
     <input class="ds4-embedded-document-list__editable change-item" type="text" value="{{itemData.name}}" data-dtype="String"
-        data-property="name" title="{{htmlToPlainText itemData.data.description}}" />
+        data-property="name" title="{{htmlToPlainText itemData.system.description}}" />
 
     {{!-- item type specifics --}}
     {{#if @partial-block }}
@@ -45,8 +45,8 @@ SPDX-License-Identifier: MIT
 
     {{!-- description --}}
     {{#unless hideDescription}}
-    <div class="ds4-embedded-document-list__description" title="{{htmlToPlainText itemData.data.description}}">
-        {{{itemData.data.description}}}</div>
+    <div class="ds4-embedded-document-list__description" title="{{htmlToPlainText itemData.system.description}}">
+        {{{itemData.system.description}}}</div>
     {{/unless}}
 
     {{!-- control button group --}}
diff --git a/templates/sheets/actor/components/item-list-header.hbs b/templates/sheets/actor/components/item-list-header.hbs
index c0cec80c..9778e98e 100644
--- a/templates/sheets/actor/components/item-list-header.hbs
+++ b/templates/sheets/actor/components/item-list-header.hbs
@@ -18,7 +18,7 @@ SPDX-License-Identifier: MIT
 <li class="ds4-embedded-document-list__row ds4-embedded-document-list__row--header" data-type={{type}}>
     {{!-- equipped --}}
     {{#if isEquipable}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.equipped"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.equipped"
         title="{{localize 'DS4.SortByItemEquipped'}}">
         {{localize 'DS4.ItemEquippedAbbr'}}</div>
     {{/if}}
@@ -28,7 +28,7 @@ SPDX-License-Identifier: MIT
 
     {{!-- amount --}}
     {{#if hasQuantity}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.quantity"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.quantity"
         title="{{localize 'DS4.SortByQuantity'}}">#</div>
     {{/if}}
 
@@ -44,7 +44,7 @@ SPDX-License-Identifier: MIT
 
     {{!-- description --}}
     {{#unless hideDescription}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.description"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.description"
         title="{{localize 'DS4.SortByDescription'}}">{{localize
         'DS4.Description'}}</div>
     {{/unless}}
diff --git a/templates/sheets/actor/components/items-overview.hbs b/templates/sheets/actor/components/items-overview.hbs
index 63f27e8d..659c1010 100644
--- a/templates/sheets/actor/components/items-overview.hbs
+++ b/templates/sheets/actor/components/items-overview.hbs
@@ -13,19 +13,19 @@ SPDX-License-Identifier: MIT
     {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true
     type='weapon'}}
     {{!-- attack type --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.attackType"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.attackType"
         title="{{localize 'DS4.SortByAttackType'}}">
         {{localize
         'DS4.AttackTypeAbbr'}}</div>
 
     {{!-- weapon bonus --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.weaponBonus"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.weaponBonus"
         title="{{localize 'DS4.SortByWeaponBonus'}}">
         {{localize 'DS4.WeaponBonusAbbr'}}
     </div>
 
     {{!-- opponent defense --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.opponentDefense"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.opponentDefense"
         title="{{localize 'DS4.SortByOpponentDefense'}}">
         {{localize 'DS4.OpponentDefenseAbbr'}}
     </div>
@@ -36,24 +36,24 @@ SPDX-License-Identifier: MIT
     hasQuantity=true}}
     {{!-- attack type --}}
     <img class="ds4-embedded-document-list__image"
-        src="{{lookup @root/config.icons.attackTypes itemData.data.attackType}}"
-        title="{{lookup @root/config.i18n.attackTypes itemData.data.attackType}}" />
+        src="{{lookup @root/config.icons.attackTypes itemData.system.attackType}}"
+        title="{{lookup @root/config.i18n.attackTypes itemData.system.attackType}}" />
 
     {{!-- weapon bonus --}}
-    <div>{{ itemData.data.weaponBonus}}</div>
+    <div>{{ itemData.system.weaponBonus}}</div>
 
     {{!-- opponent defense --}}
     <div>
-        {{#if itemData.data.opponentDefenseForAttackType.melee includeZero=true}}
-        {{#if itemData.data.opponentDefenseForAttackType.ranged includeZero=true}}
+        {{#if itemData.system.opponentDefenseForAttackType.melee includeZero=true}}
+        {{#if itemData.system.opponentDefenseForAttackType.ranged includeZero=true}}
         <span
-            title="{{localize 'DS4.OpponentDefenseMelee'}}">{{itemData.data.opponentDefenseForAttackType.melee}}</span>/<span
-            title="{{localize 'DS4.OpponentDefenseRanged'}}">{{itemData.data.opponentDefenseForAttackType.ranged}}</span>
+            title="{{localize 'DS4.OpponentDefenseMelee'}}">{{itemData.system.opponentDefenseForAttackType.melee}}</span>/<span
+            title="{{localize 'DS4.OpponentDefenseRanged'}}">{{itemData.system.opponentDefenseForAttackType.ranged}}</span>
         {{else}}
-        {{itemData.data.opponentDefenseForAttackType.melee}}
+        {{itemData.system.opponentDefenseForAttackType.melee}}
         {{/if}}
         {{else}}
-        {{itemData.data.opponentDefenseForAttackType.ranged}}
+        {{itemData.system.opponentDefenseForAttackType.ranged}}
         {{/if}}
     </div>
     {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}}
@@ -70,15 +70,15 @@ documentType='item' type='weapon'}}
     {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true
     type="armor"}}
     {{!-- armor material type --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorMaterialType"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorMaterialType"
         title="{{localize 'DS4.SortByArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div>
 
     {{!-- armor type --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorType"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorType"
         title="{{localize 'DS4.SortByArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div>
 
     {{!-- armor value --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorValue"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorValue"
         title="{{localize 'DS4.SortByArmorValue'}}">
         {{localize 'DS4.ArmorValueAbbr'}}
     </div>
@@ -88,17 +88,17 @@ documentType='item' type='weapon'}}
     {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData isEquipable=true
     hasQuantity=true}}
     {{!-- armor material type --}}
-    <div title="{{lookup @root/config.i18n.armorMaterialTypes  itemData.data.armorMaterialType}}">
-        {{lookup @root/config.i18n.armorMaterialTypesAbbr itemData.data.armorMaterialType}}
+    <div title="{{lookup @root/config.i18n.armorMaterialTypes  itemData.system.armorMaterialType}}">
+        {{lookup @root/config.i18n.armorMaterialTypesAbbr itemData.system.armorMaterialType}}
     </div>
 
     {{!-- armor type --}}
-    <div title="{{lookup @root/config.i18n.armorTypes itemData.data.armorType}}">
-        {{lookup @root/config.i18n.armorTypesAbbr itemData.data.armorType}}
+    <div title="{{lookup @root/config.i18n.armorTypes itemData.system.armorType}}">
+        {{lookup @root/config.i18n.armorTypesAbbr itemData.system.armorType}}
     </div>
 
     {{!-- armor value --}}
-    <div>{{ itemData.data.armorValue}}</div>
+    <div>{{ itemData.system.armorValue}}</div>
     {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}}
     {{/each}}
 </ol>
@@ -113,7 +113,7 @@ documentType='item' type='armor'}}
     {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true
     type='shield'}}
     {{!-- armor value --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.armorValue"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.armorValue"
         title="{{localize 'DS4.SortByArmorValue'}}">
         {{localize 'DS4.ArmorValueAbbr'}}
     </div>
@@ -122,7 +122,7 @@ documentType='item' type='armor'}}
     {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData isEquipable=true
     hasQuantity=true}}
     {{!-- armor value --}}
-    <div>{{itemData.data.armorValue}}</div>
+    <div>{{itemData.system.armorValue}}</div>
     {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}}
     {{/each}}
 </ol>
@@ -137,7 +137,7 @@ documentType='item' type='shield'}}
     {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hasQuantity=true
     type='equipment'}}
     {{!-- storage location --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.storageLocation"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.storageLocation"
         title="{{localize 'DS4.SortByStorageLocation'}}">{{localize 'DS4.StorageLocation'}}</div>
     {{/systems/ds4/templates/sheets/actor/components/item-list-header.hbs}}
     {{#each itemsByType.equipment as |itemData id|}}
@@ -145,7 +145,7 @@ documentType='item' type='shield'}}
     hasQuantity=true}}
     {{!-- storage location --}}
     <input class="ds4-embedded-document-list__editable change-item" type="text"
-        value="{{itemData.data.storageLocation}}" data-dtype="String" data-property="data.storageLocation"
+        value="{{itemData.system.storageLocation}}" data-dtype="String" data-property="system.storageLocation"
         title="{{localize 'DS4.StorageLocation'}}">
     {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}}
     {{/each}}
@@ -160,14 +160,14 @@ documentType='item' type='equipment'}}
 <ol class="ds4-embedded-document-list ds4-embedded-document-list--loot item-list">
     {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs hasQuantity=true type='loot'}}
     {{!-- storage location --}}
-    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.storageLocation"
+    <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.storageLocation"
         title="{{localize 'DS4.SortByStorageLocation'}}">{{localize 'DS4.StorageLocation'}}</div>
     {{/systems/ds4/templates/sheets/actor/components/item-list-header.hbs}}
     {{#each itemsByType.loot as |itemData id|}}
     {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData hasQuantity=true}}
     {{!-- storage location --}}
     <input class="ds4-embedded-document-list__editable change-item" type="text"
-        value="{{itemData.data.storageLocation}}" data-dtype="String" data-property="data.storageLocation"
+        value="{{itemData.system.storageLocation}}" data-dtype="String" data-property="system.storageLocation"
         title="{{localize 'DS4.StorageLocation'}}">
     {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}}
     {{/each}}
diff --git a/templates/sheets/actor/components/profile.hbs b/templates/sheets/actor/components/profile.hbs
index 790412ef..86884939 100644
--- a/templates/sheets/actor/components/profile.hbs
+++ b/templates/sheets/actor/components/profile.hbs
@@ -6,24 +6,24 @@ SPDX-License-Identifier: MIT
 --}}
 
 <div class="ds4-profile">
-    {{#each data.data.profile as |profile-data-value profile-data-key|}}
+    {{#each data.system.profile as |profile-data-value profile-data-key|}}
     {{#if (and (ne profile-data-key 'biography') (ne profile-data-key 'specialCharacteristics'))}}
     <div class="ds4-profile__entry">
-        <label class="ds4-profile__entry-label" for="data.profile.{{profile-data-key}}">
+        <label class="ds4-profile__entry-label" for="system.profile.{{profile-data-key}}">
             {{lookup ../config.i18n.characterProfile profile-data-key}}
         </label>
-        <input class="ds4-profile__entry-input" type="text" name="data.profile.{{profile-data-key}}"
+        <input class="ds4-profile__entry-input" type="text" name="system.profile.{{profile-data-key}}"
             value="{{profile-data-value}}"
             data-dtype="{{lookup ../config.i18n.characterProfileDTypes profile-data-key}}" />
     </div>
     {{/if}}
     {{/each}}
     <div class="ds4-profile__entry">
-        <label class="ds4-profile__entry-label" for="data.profile.specialCharacteristics">
+        <label class="ds4-profile__entry-label" for="system.profile.specialCharacteristics">
             {{lookup config.i18n.characterProfile 'specialCharacteristics'}}
         </label>
         <textarea class="ds4-profile__entry-input ds4-profile__entry-input--multiline"
-            name="data.profile.specialCharacteristics" data-dtype="String"
-            rows="4">{{data.data.profile.specialCharacteristics}}</textarea>
+            name="system.profile.specialCharacteristics" data-dtype="String"
+            rows="4">{{data.system.profile.specialCharacteristics}}</textarea>
     </div>
 </div>
diff --git a/templates/sheets/actor/tabs/character-abilities.hbs b/templates/sheets/actor/tabs/character-abilities.hbs
index 64ac89d1..6fae5cca 100644
--- a/templates/sheets/actor/tabs/character-abilities.hbs
+++ b/templates/sheets/actor/tabs/character-abilities.hbs
@@ -12,13 +12,13 @@ SPDX-License-Identifier: MIT
     <ol class="ds4-embedded-document-list ds4-embedded-document-list--talent item-list">
         {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs type='talent'}}
         {{!-- rank --}}
-        <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.rank.total"
+        <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.rank.total"
             title="{{localize 'DS4.SortByTalentRank'}}">{{localize 'DS4.TalentRank'}}</div>
         {{/systems/ds4/templates/sheets/actor/components/item-list-header.hbs}}
         {{#each itemsByType.talent as |itemData id|}}
         {{#> systems/ds4/templates/sheets/actor/components/item-list-entry.hbs itemData=itemData}}
         {{!-- rank --}}
-        <div>{{toRomanNumerals itemData.data.rank.total}}</div>
+        <div>{{toRomanNumerals itemData.system.rank.total}}</div>
         {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}}
         {{/each}}
     </ol>
diff --git a/templates/sheets/actor/tabs/spells.hbs b/templates/sheets/actor/tabs/spells.hbs
index 787357d3..c49aa92f 100644
--- a/templates/sheets/actor/tabs/spells.hbs
+++ b/templates/sheets/actor/tabs/spells.hbs
@@ -50,12 +50,12 @@ titleKey=titleKey}}
         {{#> systems/ds4/templates/sheets/actor/components/item-list-header.hbs isEquipable=true hideDescription=true
         type='spell'}}
         {{!-- spell type --}}
-        <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.spellType"
+        <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.spellType"
             title="{{localize 'DS4.SortBySpellType'}}">{{localize 'DS4.SpellTypeAbbr'}}</div>
 
         {{!-- spell modifier --}}
-        <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="data.spellModifier.complex"
-            data-data-path2="data.spellModifier.numerical" title="{{localize 'DS4.SortBySpellModifier'}}">{{localize
+        <div class="ds4-embedded-document-list__clickable sort-items" data-data-path="system.spellModifier.complex"
+            data-data-path2="system.spellModifier.numerical" title="{{localize 'DS4.SortBySpellModifier'}}">{{localize
             'DS4.SpellModifierAbbr'}}</div>
 
         {{!-- max. distance --}}
@@ -73,23 +73,23 @@ titleKey=titleKey}}
         hideDescription=true}}
         {{!-- spell type --}}
         <img class="ds4-embedded-document-list__image"
-            src="{{lookup @root/config.icons.spellTypes itemData.data.spellType}}"
-            title="{{lookup @root/config.i18n.spellTypes itemData.data.spellType}}" />
+            src="{{lookup @root/config.icons.spellTypes itemData.system.spellType}}"
+            title="{{lookup @root/config.i18n.spellTypes itemData.system.spellType}}" />
 
         {{!-- spell modifier --}}
-        <div title="{{localize 'DS4.SpellModifier'}}">{{#if (eq itemData.data.spellModifier.complex
-            '')}}{{itemData.data.spellModifier.numerical}}{{else}}{{itemData.data.spellModifier.complex}}{{/if}}</div>
+        <div title="{{localize 'DS4.SpellModifier'}}">{{#if (eq itemData.system.spellModifier.complex
+            '')}}{{itemData.system.spellModifier.numerical}}{{else}}{{itemData.system.spellModifier.complex}}{{/if}}</div>
 
         {{!-- max. distance --}}
-        {{> distanceUnit titleKey='DS4.SpellDistance' unitDatum=itemData.data.maxDistance
+        {{> distanceUnit titleKey='DS4.SpellDistance' unitDatum=itemData.system.maxDistance
         config=@root/config}}
 
         {{!-- duration --}}
-        {{> temporalUnit titleKey='DS4.SpellDuration' unitDatum=itemData.data.duration config=@root/config}}
+        {{> temporalUnit titleKey='DS4.SpellDuration' unitDatum=itemData.system.duration config=@root/config}}
 
         {{!-- cooldown duration --}}
         <div title="{{localize 'DS4.CooldownDuration'}}">{{lookup @root/config.i18n.cooldownDurations
-            itemData.data.cooldownDuration}}</div>
+            itemData.system.cooldownDuration}}</div>
 
         {{/systems/ds4/templates/sheets/actor/components/item-list-entry.hbs}}
         {{/each}}
diff --git a/templates/sheets/item/components/properties/armor.hbs b/templates/sheets/item/components/properties/armor.hbs
index b226ff63..5dd7e9f6 100644
--- a/templates/sheets/item/components/properties/armor.hbs
+++ b/templates/sheets/item/components/properties/armor.hbs
@@ -7,10 +7,10 @@ SPDX-License-Identifier: MIT
 <div class="ds4-item-properties ds4-item-properties--armor">
     <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesArmor'}}</h4>
     <div class="form-group">
-        <label for="data.armorType-{{data._id}}">{{localize "DS4.ArmorType"}}</label>
+        <label for="system.armorType-{{data._id}}">{{localize "DS4.ArmorType"}}</label>
         <div class="form-fields">
-            <select id="data.armorType-{{data._id}}" name="data.armorType" data-dtype="String">
-                {{#select data.data.armorType}}
+            <select id="system.armorType-{{data._id}}" name="system.armorType" data-dtype="String">
+                {{#select data.system.armorType}}
                 {{#each config.i18n.armorTypes as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -19,10 +19,10 @@ SPDX-License-Identifier: MIT
         </div>
     </div>
     <div class="form-group">
-        <label for="data.armorMaterialType-{{data._id}}">{{localize "DS4.ArmorMaterialType"}}</label>
+        <label for="system.armorMaterialType-{{data._id}}">{{localize "DS4.ArmorMaterialType"}}</label>
         <div class="form-fields">
-            <select id="data.armorMaterialType-{{data._id}}" name="data.armorMaterialType" data-dtype="String">
-                {{#select data.data.armorMaterialType}}
+            <select id="system.armorMaterialType-{{data._id}}" name="system.armorMaterialType" data-dtype="String">
+                {{#select data.system.armorMaterialType}}
                 {{#each config.i18n.armorMaterialTypes as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
diff --git a/templates/sheets/item/components/properties/equipable.hbs b/templates/sheets/item/components/properties/equipable.hbs
index f8245089..899effd3 100644
--- a/templates/sheets/item/components/properties/equipable.hbs
+++ b/templates/sheets/item/components/properties/equipable.hbs
@@ -7,8 +7,8 @@ SPDX-License-Identifier: MIT
 <div class="ds4-item-properties ds4-item-properties--equipable">
     <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesEquipable'}}</h4>
     <div class="form-group">
-        <label for="data.equipped-{{data._id}}">{{localize "DS4.ItemEquipped"}}</label>
-        <input id="data.equipped-{{data._id}}" data-dtype="Boolean" type="checkbox" name="data.equipped" {{checked
-            data.data.equipped}} />
+        <label for="system.equipped-{{data._id}}">{{localize "DS4.ItemEquipped"}}</label>
+        <input id="system.equipped-{{data._id}}" data-dtype="Boolean" type="checkbox" name="system.equipped" {{checked
+            data.system.equipped}} />
     </div>
 </div>
diff --git a/templates/sheets/item/components/properties/physical.hbs b/templates/sheets/item/components/properties/physical.hbs
index 889e4895..ef330748 100644
--- a/templates/sheets/item/components/properties/physical.hbs
+++ b/templates/sheets/item/components/properties/physical.hbs
@@ -7,15 +7,15 @@ SPDX-License-Identifier: MIT
 <div class="ds4-item-properties ds4-item-properties--physical">
     <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesPhysical'}}</h4>
     <div class="form-group">
-        <label for="data.price-{{data._id}}">{{localize "DS4.PriceGold"}}</label>
-        <input id="data.price-{{data._id}}" data-dtype="Number" type="number" min="0" max="99999" step="0.01"
-            placeholder="0" name="data.price" value="{{data.data.price}}" />
+        <label for="system.price-{{data._id}}">{{localize "DS4.PriceGold"}}</label>
+        <input id="system.price-{{data._id}}" data-dtype="Number" type="number" min="0" max="99999" step="0.01"
+            placeholder="0" name="system.price" value="{{data.system.price}}" />
     </div>
     <div class="form-group">
-        <label for="data.availability-{{data._id}}">{{localize "DS4.ItemAvailability"}}</label>
+        <label for="system.availability-{{data._id}}">{{localize "DS4.ItemAvailability"}}</label>
         <div class="form-fields">
-            <select id="data.availability-{{data._id}}" name="data.availability" data-dtype="String">
-                {{#select data.data.availability}}
+            <select id="system.availability-{{data._id}}" name="system.availability" data-dtype="String">
+                {{#select data.system.availability}}
                 {{#each config.i18n.itemAvailabilities as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -25,14 +25,14 @@ SPDX-License-Identifier: MIT
     </div>
     {{#if isOwned}}
     <div class="form-group">
-        <label for="data.quantity-{{data._id}}">{{localize "DS4.Quantity"}}</label>
-        <input id="data.quantity-{{data._id}}" data-dtype="Number" type="number" name="data.quantity" placeholder="0"
-            value="{{data.data.quantity}}" />
+        <label for="system.quantity-{{data._id}}">{{localize "DS4.Quantity"}}</label>
+        <input id="system.quantity-{{data._id}}" data-dtype="Number" type="number" name="system.quantity" placeholder="0"
+            value="{{data.system.quantity}}" />
     </div>
     <div class="form-group">
-        <label for="data.storageLocation-{{data._id}}">{{localize "DS4.StorageLocation"}}</label>
-        <input id="data.storageLocation-{{data._id}}" data-dtype="String" type="text" name="data.storageLocation"
-            value="{{data.data.storageLocation}}" />
+        <label for="system.storageLocation-{{data._id}}">{{localize "DS4.StorageLocation"}}</label>
+        <input id="system.storageLocation-{{data._id}}" data-dtype="String" type="text" name="system.storageLocation"
+            value="{{data.system.storageLocation}}" />
     </div>
     {{/if}}
 </div>
diff --git a/templates/sheets/item/components/properties/protective.hbs b/templates/sheets/item/components/properties/protective.hbs
index 7152eabf..50190196 100644
--- a/templates/sheets/item/components/properties/protective.hbs
+++ b/templates/sheets/item/components/properties/protective.hbs
@@ -7,8 +7,8 @@ SPDX-License-Identifier: MIT
 <div class="ds4-item-properties ds4-item-properties--protective">
     <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesProtective'}}</h4>
     <div class="form-group">
-        <label for="data.armorValue-{{data._id}}">{{localize "DS4.ArmorValue"}}</label>
-        <input id="data.armorValue-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" placeholder="0"
-            name="data.armorValue" value="{{data.data.armorValue}}" />
+        <label for="system.armorValue-{{data._id}}">{{localize "DS4.ArmorValue"}}</label>
+        <input id="system.armorValue-{{data._id}}" data-dtype="Number" type="number" min="0" step="1" placeholder="0"
+            name="system.armorValue" value="{{data.system.armorValue}}" />
     </div>
 </div>
diff --git a/templates/sheets/item/components/properties/special-creature-ability.hbs b/templates/sheets/item/components/properties/special-creature-ability.hbs
index 6dc2d3f5..293f2697 100644
--- a/templates/sheets/item/components/properties/special-creature-ability.hbs
+++ b/templates/sheets/item/components/properties/special-creature-ability.hbs
@@ -7,9 +7,9 @@ SPDX-License-Identifier: MIT
 <div class="ds4-item-properties ds4-item-properties--special-creature-ability">
     <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesSpecialCreatureAbility'}}</h4>
     <div class="form-group">
-        <label for="data.experiencePoints-{{data._id}}">{{localize
+        <label for="system.experiencePoints-{{data._id}}">{{localize
             "DS4.SpecialCreatureAbilityExperiencePoints"}}</label>
-        <input id="data.experiencePoints-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
-            placeholder="0" name="data.experiencePoints" value="{{data.data.experiencePoints}}" />
+        <input id="system.experiencePoints-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
+            placeholder="0" name="system.experiencePoints" value="{{data.system.experiencePoints}}" />
     </div>
 </div>
diff --git a/templates/sheets/item/components/properties/spell.hbs b/templates/sheets/item/components/properties/spell.hbs
index adfa4a7c..38870700 100644
--- a/templates/sheets/item/components/properties/spell.hbs
+++ b/templates/sheets/item/components/properties/spell.hbs
@@ -7,29 +7,29 @@ SPDX-License-Identifier: MIT
 <div class="ds4-item-properties ds4-item-properties--spell">
     <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesSpell'}}</h4>
     <div class="form-group">
-        <label for="data.spellModifier.numerical-{{data._id}}"
+        <label for="system.spellModifier.numerical-{{data._id}}"
             title="{{localize 'DS4.SpellModifierNumericalDescription'}}">{{localize
             "DS4.SpellModifierNumerical"}}</label>
         <div class="form-fields">
-            <input id="data.spellModifier.numerical-{{data._id}}" data-dtype="Number" type="number"
-                name="data.spellModifier.numerical" placeholder="0" value="{{data.data.spellModifier.numerical}}" />
+            <input id="system.spellModifier.numerical-{{data._id}}" data-dtype="Number" type="number"
+                name="system.spellModifier.numerical" placeholder="0" value="{{data.system.spellModifier.numerical}}" />
         </div>
     </div>
     <div class="form-group">
-        <label for="data.spellModifier.complex-{{data._id}}"
+        <label for="system.spellModifier.complex-{{data._id}}"
             title="{{localize 'DS4.SpellModifierComplexDescription'}}">{{localize
             "DS4.SpellModifierComplex"}}</label>
         <div class="form-fields">
-            <input id="data.spellModifier.complex-{{data._id}}" data-dtype="String" type="text"
-                name="data.spellModifier.complex" value="{{data.data.spellModifier.complex}}" />
+            <input id="system.spellModifier.complex-{{data._id}}" data-dtype="String" type="text"
+                name="system.spellModifier.complex" value="{{data.system.spellModifier.complex}}" />
         </div>
     </div>
     <div class="form-group">
-        <label for="data.spellType-{{data._id}}" title="{{localize 'DS4.SpellTypeDescription'}}">{{localize
+        <label for="system.spellType-{{data._id}}" title="{{localize 'DS4.SpellTypeDescription'}}">{{localize
             "DS4.SpellType"}}</label>
         <div class="form-fields">
-            <select id="data.spellType-{{data._id}}" name="data.spellType" data-dtype="String">
-                {{#select data.data.spellType}}
+            <select id="system.spellType-{{data._id}}" name="system.spellType" data-dtype="String">
+                {{#select data.system.spellType}}
                 {{#each config.i18n.spellTypes as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -40,10 +40,10 @@ SPDX-License-Identifier: MIT
     <div class="form-group slim">
         <label title="{{localize 'DS4.SpellDistanceDescription'}}">{{localize "DS4.SpellDistance"}}</label>
         <div class="form-fields">
-            <input data-dtype="String" type="text" name="data.maxDistance.value"
-                value="{{data.data.maxDistance.value}}" />
-            <select name="data.maxDistance.unit" data-dtype="String">
-                {{#select data.data.maxDistance.unit}}
+            <input data-dtype="String" type="text" name="system.maxDistance.value"
+                value="{{data.system.maxDistance.value}}" />
+            <select name="system.maxDistance.unit" data-dtype="String">
+                {{#select data.system.maxDistance.unit}}
                 {{#each config.i18n.distanceUnits as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -54,10 +54,10 @@ SPDX-License-Identifier: MIT
     <div class="form-group slim">
         <label title="{{localize 'DS4.SpellEffectRadiusDescription'}}">{{localize "DS4.SpellEffectRadius"}}</label>
         <div class="form-fields">
-            <input data-dtype="String" type="text" name="data.effectRadius.value"
-                value="{{data.data.effectRadius.value}}" />
-            <select name="data.effectRadius.unit" data-dtype="String">
-                {{#select data.data.effectRadius.unit}}
+            <input data-dtype="String" type="text" name="system.effectRadius.value"
+                value="{{data.system.effectRadius.value}}" />
+            <select name="system.effectRadius.unit" data-dtype="String">
+                {{#select data.system.effectRadius.unit}}
                 {{#each config.i18n.distanceUnits as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -68,9 +68,9 @@ SPDX-License-Identifier: MIT
     <div class="form-group slim">
         <label title="{{localize 'DS4.SpellDurationDescription'}}">{{localize "DS4.SpellDuration"}}</label>
         <div class="form-fields">
-            <input data-dtype="String" type="text" name="data.duration.value" value="{{data.data.duration.value}}" />
-            <select name="data.duration.unit" data-dtype="String">
-                {{#select data.data.duration.unit}}
+            <input data-dtype="String" type="text" name="system.duration.value" value="{{data.system.duration.value}}" />
+            <select name="system.duration.unit" data-dtype="String">
+                {{#select data.system.duration.unit}}
                 {{#each config.i18n.temporalUnits as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -79,11 +79,11 @@ SPDX-License-Identifier: MIT
         </div>
     </div>
     <div class="form-group">
-        <label for="data.cooldownDuration-{{data._id}}"
+        <label for="system.cooldownDuration-{{data._id}}"
             title="{{localize 'DS4.CooldownDurationDescription'}}">{{localize "DS4.CooldownDuration"}}</label>
         <div class="form-fields">
-            <select id="data.cooldownDuration-{{data._id}}" name="data.cooldownDuration" data-dtype="String">
-                {{#select data.data.cooldownDuration}}
+            <select id="system.cooldownDuration-{{data._id}}" name="system.cooldownDuration" data-dtype="String">
+                {{#select data.system.cooldownDuration}}
                 {{#each config.i18n.cooldownDurations as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -97,42 +97,42 @@ SPDX-License-Identifier: MIT
         <div class="ds4-checkbox-grid">
             {{#each config.i18n.spellGroups as |value key|}}
             <div class="ds4-checkbox-grid__item">
-                <input class="ds4-checkbox-grid__checkbox" id="data.spellGroups.{{key}}-{{../data._id}}"
-                    name="data.spellGroups.{{key}}" data-dtype="Boolean" type="checkbox" {{checked (lookup
-                    ../data.data.spellGroups key)}} />
-                <label for="data.spellGroups.{{key}}-{{../data._id}}">{{value}}</label>
+                <input class="ds4-checkbox-grid__checkbox" id="system.spellGroups.{{key}}-{{../data._id}}"
+                    name="system.spellGroups.{{key}}" data-dtype="Boolean" type="checkbox" {{checked (lookup
+                    ../data.system.spellGroups key)}} />
+                <label for="system.spellGroups.{{key}}-{{../data._id}}">{{value}}</label>
             </div>
             {{/each}}
         </div>
     </div>
     <div class="form-group">
-        <label for="data.allowsDefense-{{data._id}}" title="{{localize 'DS4.SpellAllowsDefenseDescription'}}">{{localize
+        <label for="system.allowsDefense-{{data._id}}" title="{{localize 'DS4.SpellAllowsDefenseDescription'}}">{{localize
             "DS4.SpellAllowsDefense"}}</label>
         <div class="form-fields">
-            <input id="data.allowsDefense-{{data._id}}" data-dtype="Boolean" type="checkbox" name="data.allowsDefense"
-                {{checked data.data.allowsDefense}} />
+            <input id="system.allowsDefense-{{data._id}}" data-dtype="Boolean" type="checkbox" name="system.allowsDefense"
+                {{checked data.system.allowsDefense}} />
         </div>
     </div>
     <div class="form-group slim">
         <label title="{{localize 'DS4.SpellMinimumLevelDescription'}}">{{localize "DS4.SpellMinimumLevel"}}</label>
         <div class="form-fields">
-            <label for="data.minimumLevels.healer-{{data._id}}">{{localize "DS4.SpellCasterClassHealer"}}</label>
-            <input id="data.minimumLevels.healer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
-                name="data.minimumLevels.healer" placeholder="–" value="{{data.data.minimumLevels.healer}}" />
-            <label for="data.minimumLevels.wizard-{{data._id}}">{{localize "DS4.SpellCasterClassWizard"}}</label>
-            <input id="data.minimumLevels.wizard-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
-                name="data.minimumLevels.wizard" placeholder="–" value="{{data.data.minimumLevels.wizard}}" />
-            <label for="data.minimumLevels.sorcerer-{{data._id}}">{{localize
+            <label for="system.minimumLevels.healer-{{data._id}}">{{localize "DS4.SpellCasterClassHealer"}}</label>
+            <input id="system.minimumLevels.healer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
+                name="system.minimumLevels.healer" placeholder="–" value="{{data.system.minimumLevels.healer}}" />
+            <label for="system.minimumLevels.wizard-{{data._id}}">{{localize "DS4.SpellCasterClassWizard"}}</label>
+            <input id="system.minimumLevels.wizard-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
+                name="system.minimumLevels.wizard" placeholder="–" value="{{data.system.minimumLevels.wizard}}" />
+            <label for="system.minimumLevels.sorcerer-{{data._id}}">{{localize
                 "DS4.SpellCasterClassSorcerer"}}</label>
-            <input id="data.minimumLevels.sorcerer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
-                name="data.minimumLevels.sorcerer" placeholder="–" value="{{data.data.minimumLevels.sorcerer}}" />
+            <input id="system.minimumLevels.sorcerer-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
+                name="system.minimumLevels.sorcerer" placeholder="–" value="{{data.system.minimumLevels.sorcerer}}" />
         </div>
     </div>
     <div class="form-group">
-        <label for="data.price-{{data._id}}" title="{{localize 'DS4.SpellPriceDescription'}}">{{localize
+        <label for="system.price-{{data._id}}" title="{{localize 'DS4.SpellPriceDescription'}}">{{localize
             "DS4.SpellPrice"}}</label>
         <div class="form-fields">
-            <span id="data.price-{{data._id}}">{{data.data.price}}</span>
+            <span id="system.price-{{data._id}}">{{data.system.price}}</span>
         </div>
     </div>
 </div>
diff --git a/templates/sheets/item/components/properties/talent.hbs b/templates/sheets/item/components/properties/talent.hbs
index 3dce85cf..bb8e70b3 100644
--- a/templates/sheets/item/components/properties/talent.hbs
+++ b/templates/sheets/item/components/properties/talent.hbs
@@ -9,18 +9,18 @@ SPDX-License-Identifier: MIT
     <div class="form-group slim">
         <label>{{localize "DS4.TalentRank"}}</label>
         <div class="form-fields">
-            <label for="data.rank.base-{{data._id}}">{{localize "DS4.TalentRankBase"}}</label>
-            <input id="data.rank.base-{{data._id}}" data-dtype="Number" type="number" min="0"
-                max="{{data.data.rank.max}}" step="1" name="data.rank.base" value="{{data.data.rank.base}}" />
-            <label for="data.rank.max-{{data._id}}">{{localize "DS4.TalentRankMax"}}</label>
-            <input id="data.rank.max-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
-                name="data.rank.max" value="{{data.data.rank.max}}" />
+            <label for="system.rank.base-{{data._id}}">{{localize "DS4.TalentRankBase"}}</label>
+            <input id="system.rank.base-{{data._id}}" data-dtype="Number" type="number" min="0"
+                max="{{data.system.rank.max}}" step="1" name="system.rank.base" value="{{data.system.rank.base}}" />
+            <label for="system.rank.max-{{data._id}}">{{localize "DS4.TalentRankMax"}}</label>
+            <input id="system.rank.max-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
+                name="system.rank.max" value="{{data.system.rank.max}}" />
             <br />
-            <label for="data.rank.mod-{{data._id}}">{{localize "DS4.TalentRankMod"}}</label>
-            <input id="data.rank.mod-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
-                name="data.rank.mod" value="{{data.data.rank.mod}}" />
-            <label for="data.rank.total-{{data._id}}">{{localize "DS4.TalentRankTotal"}}</label>
-            <span id="data.rank.total-{{data._id}}">{{data.data.rank.total}}</span>
+            <label for="system.rank.mod-{{data._id}}">{{localize "DS4.TalentRankMod"}}</label>
+            <input id="system.rank.mod-{{data._id}}" data-dtype="Number" type="number" min="0" step="1"
+                name="system.rank.mod" value="{{data.system.rank.mod}}" />
+            <label for="system.rank.total-{{data._id}}">{{localize "DS4.TalentRankTotal"}}</label>
+            <span id="system.rank.total-{{data._id}}">{{data.system.rank.total}}</span>
         </div>
     </div>
 </div>
diff --git a/templates/sheets/item/components/properties/weapon.hbs b/templates/sheets/item/components/properties/weapon.hbs
index 0458d054..c3173183 100644
--- a/templates/sheets/item/components/properties/weapon.hbs
+++ b/templates/sheets/item/components/properties/weapon.hbs
@@ -7,10 +7,10 @@ SPDX-License-Identifier: MIT
 <div class="ds4-item-properties ds4-item-properties--weapon">
     <h4 class="ds4-item-properties__title">{{localize 'DS4.ItemPropertiesWeapon'}}</h4>
     <div class="form-group">
-        <label for="data.attackType-{{data._id}}">{{localize "DS4.AttackType"}}</label>
+        <label for="system.attackType-{{data._id}}">{{localize "DS4.AttackType"}}</label>
         <div class="form-fields">
-            <select id="data.attackType-{{data._id}}" name="data.attackType" data-dtype="String">
-                {{#select data.data.attackType}}
+            <select id="system.attackType-{{data._id}}" name="system.attackType" data-dtype="String">
+                {{#select data.system.attackType}}
                 {{#each config.i18n.attackTypes as |value key|}}
                 <option value="{{key}}">{{value}}</option>
                 {{/each}}
@@ -19,13 +19,13 @@ SPDX-License-Identifier: MIT
         </div>
     </div>
     <div class="form-group">
-        <label for="data.weaponBonus-{{data._id}}">{{localize "DS4.WeaponBonus"}}</label>
-        <input id="data.weaponBonus-{{data._id}}" data-dtype="Number" type="number" name="data.weaponBonus"
-            placeholder="0" value="{{data.data.weaponBonus}}" />
+        <label for="system.weaponBonus-{{data._id}}">{{localize "DS4.WeaponBonus"}}</label>
+        <input id="system.weaponBonus-{{data._id}}" data-dtype="Number" type="number" name="system.weaponBonus"
+            placeholder="0" value="{{data.system.weaponBonus}}" />
     </div>
     <div class="form-group">
-        <label for="data.opponentDefense-{{data._id}}">{{localize "DS4.OpponentDefense"}}</label>
-        <input id="data.opponentDefense-{{data._id}}" data-dtype="Number" type="number" name="data.opponentDefense"
-            placeholder="0" value="{{data.data.opponentDefense}}" />
+        <label for="system.opponentDefense-{{data._id}}">{{localize "DS4.OpponentDefense"}}</label>
+        <input id="system.opponentDefense-{{data._id}}" data-dtype="Number" type="number" name="system.opponentDefense"
+            placeholder="0" value="{{data.system.opponentDefense}}" />
     </div>
 </div>
diff --git a/templates/sheets/item/tabs/description.hbs b/templates/sheets/item/tabs/description.hbs
index 2bd1e97c..cde3089c 100644
--- a/templates/sheets/item/tabs/description.hbs
+++ b/templates/sheets/item/tabs/description.hbs
@@ -5,6 +5,6 @@ SPDX-License-Identifier: MIT
 --}}
 
 <div class="ds4-sheet-tab tab description" data-group="primary" data-tab="description">
-    {{editor content=data.data.description target="data.description" button=true owner=owner
-    editable=editable}}
+    {{editor data.system.description target="system.description" button=true owner=owner
+    editable=editable engine="prosemirror"}}
 </div>
diff --git a/tools/json-pack-tools.js b/tools/json-pack-tools.js
index d20495f5..f791aa74 100644
--- a/tools/json-pack-tools.js
+++ b/tools/json-pack-tools.js
@@ -18,6 +18,7 @@ function cleanPackEntry(entry, cleanSourceId = true) {
         }
     });
     if (entry.permission) entry.permission = { default: 0 };
+    if (entry._stats?.lastModifiedBy) entry._stats.lastModifiedBy = "DS4BuildSystem00";
 
     const embeddedDocumentCollections = [
         "drawings",
diff --git a/tsconfig.json b/tsconfig.json
index cfb0eda8..e1c0203f 100644
--- a/tsconfig.json
+++ b/tsconfig.json
@@ -1,8 +1,9 @@
 {
     "compilerOptions": {
+        "outDir": "dist",
         "target": "ES2021",
         "lib": ["ES2021", "DOM"],
-        "types": ["@league-of-foundry-developers/foundry-vtt-types"],
+        "types": ["@types/jquery", "handlebars"],
         "esModuleInterop": true,
         "moduleResolution": "node",
         "forceConsistentCasingInFileNames": true,
@@ -10,7 +11,9 @@
         "noUncheckedIndexedAccess": true,
         "noImplicitOverride": true,
         "resolveJsonModule": true,
-        "importsNotUsedAsValues": "error"
+        "importsNotUsedAsValues": "error",
+        "checkJs": false,
+        "allowJs": true
     },
-    "include": ["src"]
+    "include": ["src", "client", "common"]
 }
diff --git a/yarn.lock b/yarn.lock
index 13dbaeac..34cf353e 100644
--- a/yarn.lock
+++ b/yarn.lock
@@ -356,22 +356,6 @@ __metadata:
   languageName: node
   linkType: hard
 
-"@league-of-foundry-developers/foundry-vtt-types@npm:9.280.0":
-  version: 9.280.0
-  resolution: "@league-of-foundry-developers/foundry-vtt-types@npm:9.280.0"
-  dependencies:
-    "@pixi/graphics-smooth": 0.0.22
-    "@types/jquery": ~3.5.9
-    "@types/simple-peer": ~9.11.1
-    handlebars: 4.7.7
-    pixi-particles: 4.3.1
-    pixi.js: 5.3.11
-    socket.io-client: 4.3.2
-    tinymce: 5.10.1
-  checksum: 18fd05ff3fbdd849842f207e043e1924384bcd82ab65546067aa9b50d717e43dc4626822c8b96749cd687c2138cd7a7b39ac0b5fd453228876cbfa2f660f88f3
-  languageName: node
-  linkType: hard
-
 "@nodelib/fs.scandir@npm:2.1.5":
   version: 2.1.5
   resolution: "@nodelib/fs.scandir@npm:2.1.5"
@@ -419,503 +403,6 @@ __metadata:
   languageName: node
   linkType: hard
 
-"@pixi/accessibility@npm:5.3.11":
-  version: 5.3.11
-  resolution: "@pixi/accessibility@npm:5.3.11"
-  dependencies:
-    "@pixi/core": 5.3.11
-    "@pixi/display": 5.3.11
-    "@pixi/utils": 5.3.11
-  checksum: e64407bd08d472ccee9896aac21768cf5bad6fe52b75af4e7758168a153bd767c0e3e9959e646c86901acae77e9dfe4c05059075b5841000b7a2de50dd2d7083
-  languageName: node
-  linkType: hard
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-  languageName: node
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-"socket.io-parser@npm:~4.1.1":
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-  resolution: "socket.io-parser@npm:4.1.2"
-  dependencies:
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-    debug: ~4.3.1
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-  languageName: node
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   resolution: "socks-proxy-agent@npm:6.1.1"
@@ -6445,13 +5669,6 @@ __metadata:
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-"tinymce@npm:5.10.1":
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-  resolution: "tinymce@npm:5.10.1"
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-  languageName: node
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   resolution: "tinypool@npm:0.3.0"
@@ -6691,16 +5908,6 @@ __metadata:
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-"url@npm:^0.11.0":
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-  resolution: "url@npm:0.11.0"
-  dependencies:
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-    querystring: 0.2.0
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@@ -6936,28 +6143,6 @@ __metadata:
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-  resolution: "ws@npm:8.2.3"
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-  peerDependenciesMeta:
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-    utf-8-validate:
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-  languageName: node
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-"xmlhttprequest-ssl@npm:~2.0.0":
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-  languageName: node
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   resolution: "xtend@npm:4.0.2"
@@ -7052,13 +6237,6 @@ __metadata:
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   linkType: hard
 
-"yeast@npm:0.1.2":
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-  resolution: "yeast@npm:0.1.2"
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-  languageName: node
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 "yn@npm:3.1.1":
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   resolution: "yn@npm:3.1.1"