diff --git a/README.md b/README.md
index 9b502a47..bf43ab43 100644
--- a/README.md
+++ b/README.md
@@ -13,7 +13,7 @@ To install and use the Dungeonslayers 4 system for Foundry Virtual Tabletop,
 simply paste the following URL into the **Install System** dialog on the Setup
 menu of the application.
 
-https://git.f3l.de/dungeonslayers/ds4/-/raw/master/src/system.json?inline=false
+https://git.f3l.de/dungeonslayers/ds4/-/raw/latest/src/system.json?inline=false
 
 ## Development
 
diff --git a/src/lang/de.json b/src/lang/de.json
index 50c3ff9e..59146324 100644
--- a/src/lang/de.json
+++ b/src/lang/de.json
@@ -145,10 +145,14 @@
     "DS4.CharacterProfileBirthplace": "Geburtsort",
     "DS4.CharacterProfileAge": "Alter",
     "DS4.CharacterProfileHeight": "Größe",
-    "DS4.ProfileHairColor": "Haarfarbe",
+    "DS4.CharacterProfileHairColor": "Haarfarbe",
     "DS4.CharacterProfileWeight": "Gewicht",
     "DS4.CharacterProfileEyeColor": "Augenfarbe",
     "DS4.CharacterProfileSpecialCharacteristics": "Besondere Eigenschaften",
+    "DS4.CharacterCurrencyGold": "Gold",
+    "DS4.CharacterCurrencySilver": "Silber",
+    "DS4.CharacterCurrencyCopper": "Kupfer",
+    "DS4.CharacterCurrency": "Währung",
     "DS4.CreatureTypeAnimal": "Tier",
     "DS4.CreatureTypeConstruct": "Konstrukt",
     "DS4.CreatureTypeHumanoid": "Humanoid",
diff --git a/src/lang/en.json b/src/lang/en.json
index 42e267aa..c28b165f 100644
--- a/src/lang/en.json
+++ b/src/lang/en.json
@@ -145,10 +145,14 @@
     "DS4.CharacterProfileBirthplace": "Birthplace",
     "DS4.CharacterProfileAge": "Age",
     "DS4.CharacterProfileHeight": "Height",
-    "DS4.ProfileHairColor": "Hair Color",
+    "DS4.CharacterProfileHairColor": "Hair Color",
     "DS4.CharacterProfileWeight": "Weight",
     "DS4.CharacterProfileEyeColor": "Eye Color",
     "DS4.CharacterProfileSpecialCharacteristics": "Special Characteristics",
+    "DS4.CharacterCurrencyGold": "Gold",
+    "DS4.CharacterCurrencySilver": "Silver",
+    "DS4.CharacterCurrencyCopper": "Copper",
+    "DS4.CharacterCurrency": "Currency",
     "DS4.CreatureTypeAnimal": "Animal",
     "DS4.CreatureTypeConstruct": "Construct",
     "DS4.CreatureTypeHumanoid": "Humanoid",
diff --git a/src/module/actor/actor-data.ts b/src/module/actor/actor-data.ts
index 883b6f5d..dba57d9f 100644
--- a/src/module/actor/actor-data.ts
+++ b/src/module/actor/actor-data.ts
@@ -39,6 +39,7 @@ interface DS4ActorDataCharacter extends DS4ActorDataBase {
     progression: DS4ActorDataCharacterProgression;
     language: DS4ActorDataCharacterLanguage;
     profile: DS4ActorDataCharacterProfile;
+    currency: DS4ActorDataCharacterCurrency;
 }
 
 interface DS4ActorDataCharacterBaseInfo {
@@ -73,6 +74,12 @@ interface DS4ActorDataCharacterProfile {
     specialCharacteristics: string;
 }
 
+interface DS4ActorDataCharacterCurrency {
+    gold: number;
+    silver: number;
+    copper: number;
+}
+
 interface DS4ActorDataCreature extends DS4ActorDataBase {
     baseInfo: DS4ActorDataCreatureBaseInfo;
 }
diff --git a/src/module/config.ts b/src/module/config.ts
index 1d5740a6..106a791f 100644
--- a/src/module/config.ts
+++ b/src/module/config.ts
@@ -204,7 +204,7 @@ export const DS4 = {
         birthplace: "DS4.CharacterProfileBirthplace",
         age: "DS4.CharacterProfileAge",
         height: "DS4.CharacterProfileHeight",
-        hairColor: "DS4.ProfileHairColor",
+        hairColor: "DS4.CharacterProfileHairColor",
         weight: "DS4.CharacterProfileWeight",
         eyeColor: "DS4.CharacterProfileEyeColor",
         specialCharacteristics: "DS4.CharacterProfileSpecialCharacteristics",
@@ -226,6 +226,15 @@ export const DS4 = {
         specialCharacteristics: "String",
     },
 
+    /**
+     * Define currency elements of a character
+     */
+    characterCurrency: {
+        gold: "DS4.CharacterCurrencyGold",
+        silver: "DS4.CharacterCurrencySilver",
+        copper: "DS4.CharacterCurrencyCopper",
+    },
+
     /**
      * Define the different creature types a creature can be
      */
diff --git a/src/module/ds4.ts b/src/module/ds4.ts
index 94d33271..131e6675 100644
--- a/src/module/ds4.ts
+++ b/src/module/ds4.ts
@@ -64,6 +64,8 @@ async function registerHandlebarsPartials() {
         "systems/ds4/templates/actor/partials/profile.hbs",
         "systems/ds4/templates/actor/partials/character-progression.hbs",
         "systems/ds4/templates/actor/partials/special-creature-abilites-overview.hbs",
+        "systems/ds4/templates/actor/partials/character-inventory.hbs",
+        "systems/ds4/templates/actor/partials/creature-inventory.hbs",
     ];
     return loadTemplates(templatePaths);
 }
@@ -95,6 +97,7 @@ Hooks.once("setup", function () {
         "characterProgression",
         "characterLanguage",
         "characterProfile",
+        "characterCurrency",
         "creatureTypes",
         "creatureSizeCategories",
         "creatureBaseInfo",
diff --git a/src/template.json b/src/template.json
index ca9b4ee5..726d0a56 100644
--- a/src/template.json
+++ b/src/template.json
@@ -122,6 +122,11 @@
                 "weight": 0,
                 "eyeColor": "",
                 "specialCharacteristics": ""
+            },
+            "currency": {
+                "gold": 0,
+                "silver": 0,
+                "copper": 0
             }
         }
     },
diff --git a/src/templates/actor/character-sheet.hbs b/src/templates/actor/character-sheet.hbs
index 5c0b4358..b1008c7a 100644
--- a/src/templates/actor/character-sheet.hbs
+++ b/src/templates/actor/character-sheet.hbs
@@ -71,7 +71,7 @@
     {{!-- Sheet Body --}}
     <section class="sheet-body">
         {{!-- Items Tab --}}
-        {{> systems/ds4/templates/actor/partials/items-overview.hbs}}
+        {{> systems/ds4/templates/actor/partials/character-inventory.hbs}}
 
         {{!-- Spells Tab --}}
         {{> systems/ds4/templates/actor/partials/spells-overview.hbs}}
diff --git a/src/templates/actor/creature-sheet.hbs b/src/templates/actor/creature-sheet.hbs
index 2ebf5977..7571eaba 100644
--- a/src/templates/actor/creature-sheet.hbs
+++ b/src/templates/actor/creature-sheet.hbs
@@ -61,7 +61,7 @@
     {{!-- Sheet Body --}}
     <section class="sheet-body">
         {{!-- Items Tab --}}
-        {{> systems/ds4/templates/actor/partials/items-overview.hbs}}
+        {{> systems/ds4/templates/actor/partials/creature-inventory.hbs}}
 
         {{!-- Special Creature Abilities Tab --}}
         {{> systems/ds4/templates/actor/partials/special-creature-abilites-overview.hbs}}
diff --git a/src/templates/actor/partials/character-inventory.hbs b/src/templates/actor/partials/character-inventory.hbs
new file mode 100644
index 00000000..19a4009d
--- /dev/null
+++ b/src/templates/actor/partials/character-inventory.hbs
@@ -0,0 +1,21 @@
+<div class="tab inventory" data-group="primary" data-tab="inventory">
+
+    {{!-- Money--}}
+    <h4 class="items-list-title">{{localize 'DS4.CharacterCurrency'}}</h4>
+    <ol class="items-list">
+        <li class="item flexrow item-header">
+            <label for="data.currency.gold" class="flex05">{{config.characterCurrency.gold}}</label>
+            <input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.gold"
+                id="data.currency.gold" value="{{data.currency.gold}}" data-dtype="Number" />
+            <label for="data.currency.silver" class="flex05">{{config.characterCurrency.silver}}</label>
+            <input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.silver"
+                id="data.currency.silver" value="{{data.currency.silver}}" data-dtype="Number" />
+            <label for="data.currency.copper" class="flex05">{{config.characterCurrency.copper}}</label>
+            <input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.copper"
+                id="data.currency.copper" value="{{data.currency.copper}}" data-dtype="Number" />
+        </li>
+    </ol>
+
+    {{> systems/ds4/templates/actor/partials/items-overview.hbs}}
+
+</div>
\ No newline at end of file
diff --git a/src/templates/actor/partials/creature-inventory.hbs b/src/templates/actor/partials/creature-inventory.hbs
new file mode 100644
index 00000000..b9b8acd6
--- /dev/null
+++ b/src/templates/actor/partials/creature-inventory.hbs
@@ -0,0 +1,5 @@
+<div class="tab inventory" data-group="primary" data-tab="inventory">
+
+    {{> systems/ds4/templates/actor/partials/items-overview.hbs}}
+
+</div>
\ No newline at end of file
diff --git a/src/templates/actor/partials/items-overview.hbs b/src/templates/actor/partials/items-overview.hbs
index 4d7135aa..55b34411 100644
--- a/src/templates/actor/partials/items-overview.hbs
+++ b/src/templates/actor/partials/items-overview.hbs
@@ -14,9 +14,9 @@
 --}}
 {{#*inline "ifHasItemOfType"}}
 {{#if (and (ne itemsArray undefined) (gt itemsArray.length 0))}}
-    {{> @partial-block}}
+{{> @partial-block}}
 {{else}}
-    {{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType=dataType }}
+{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType=dataType }}
 {{/if}}
 {{/inline}}
 
@@ -33,24 +33,24 @@
 !-- @param partial-block: hand over custom children of the flexbox in the partial block.
 --}}
 {{#*inline "itemListHeader" }}
-    <li class="item flexrow item-header">
-        {{!-- equipped --}}
-        {{#if (ne dataType 'equipment')}}
-            <div class="flex05" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
-        {{/if}}
-        {{!-- image --}}
-        <div class="flex05 item-image"></div>
-        {{!-- amount --}}
-        <div class="flex05 item-num-val" title="{{localize 'DS4.Quantity'}}">#</div>
-        {{!-- name --}}
-        <div class="flex3 item-name">{{localize 'DS4.ItemName'}}</div>
-        {{!-- item type specifics --}}
-        {{> @partial-block }}
-        {{!-- description --}}
-        <div class="flex4">{{localize 'DS4.Description'}}</div>
-        {{!-- add button --}}
-        {{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType=dataType }}
-    </li>
+<li class="item flexrow item-header">
+    {{!-- equipped --}}
+    {{#if (ne dataType 'equipment')}}
+    <div class="flex05" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
+    {{/if}}
+    {{!-- image --}}
+    <div class="flex05 item-image"></div>
+    {{!-- amount --}}
+    <div class="flex05 item-num-val" title="{{localize 'DS4.Quantity'}}">#</div>
+    {{!-- name --}}
+    <div class="flex3 item-name">{{localize 'DS4.ItemName'}}</div>
+    {{!-- item type specifics --}}
+    {{> @partial-block }}
+    {{!-- description --}}
+    <div class="flex4">{{localize 'DS4.Description'}}</div>
+    {{!-- add button --}}
+    {{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType=dataType }}
+</li>
 {{/inline}}
 
 {{!--
@@ -58,145 +58,141 @@
 !-- It is a flexbox with a child for each item value of interest.
 !-- An equipped checkbox is rendered if item.data.data.equipped is defined.
 !-- The partial assumes a variable item to be given in the context.
-!-- If the partial is called with a partial block, the partial block 
+!-- If the partial is called with a partial block, the partial block
 !-- content is inserted before the description.
 
 !-- @param item: hand over the item to the partial as hash parameter
 !-- @param partial-block: hand over custom children of the flexbox in the partial block.
 --}}
 {{#*inline "itemListEntry"}}
-    <li class="item flexrow" data-item-id="{{item._id}}">
-        {{!-- equipped --}}
-        {{#if (ne item.data.data.equipped undefined)}}
-            <input class="flex05 item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean"
-                data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
-        {{/if}}
-        {{!-- image --}}
-        <div class="flex05 item-image">
-            <img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
-        </div>
-        {{!-- amount --}}
-        <input class="flex05 item-num-val item-change" type="number" min="0" step="1" value="{{item.data.data.quantity}}" data-dtype="Number"
-            data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" />
-        {{!-- name --}}
-        <input class="flex3 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
-            data-property="name" title="{{localize 'DS4.ItemName'}}" />
-        {{!-- item type specifics --}}
-        {{> @partial-block}}
-        {{!-- description --}}
-        <div class="flex4 item-description">{{{item.data.data.description}}}</div>
-        {{!-- control buttons --}}
-        {{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
-    </li>
+<li class="item flexrow" data-item-id="{{item._id}}">
+    {{!-- equipped --}}
+    {{#if (ne item.data.data.equipped undefined)}}
+    <input class="flex05 item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean"
+        data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
+    {{/if}}
+    {{!-- image --}}
+    <div class="flex05 item-image">
+        <img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
+    </div>
+    {{!-- amount --}}
+    <input class="flex05 item-num-val item-change" type="number" min="0" step="1" value="{{item.data.data.quantity}}"
+        data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" />
+    {{!-- name --}}
+    <input class="flex3 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
+        data-property="name" title="{{localize 'DS4.ItemName'}}" />
+    {{!-- item type specifics --}}
+    {{> @partial-block}}
+    {{!-- description --}}
+    <div class="flex4 item-description">{{{item.data.data.description}}}</div>
+    {{!-- control buttons --}}
+    {{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
+</li>
 {{/inline}}
 
 
 {{!-- ======================================================================== --}}
 
+{{!-- WEAPONS --}}
+<h4 class="items-list-title">{{localize 'DS4.ItemTypeWeaponPlural'}}</h4>
+{{!-- {{#if (and (ne itemsByType.weapon undefined) (gt itemsByType.weapon.length 0)) }} --}}
+{{#> ifHasItemOfType itemsArray=itemsByType.weapon dataType='weapon' }}
+<ol class="items-list">
+    {{#> itemListHeader dataType='weapon'}}
+    <div class="flex05 item-image" title="{{localize 'DS4.AttackType'}}">{{localize 'DS4.AttackTypeAbbr'}}</div>
+    <div class="flex05 item-num-val" title="{{localize 'DS4.WeaponBonus'}}">
+        {{localize 'DS4.WeaponBonusAbbr'}}
+    </div>
+    <div class="flex05 item-num-val" title="{{localize 'DS4.OpponentDefense'}}">
+        {{localize 'DS4.OpponentDefenseAbbr'}}
+    </div>
+    {{/itemListHeader}}
+    {{#each itemsByType.weapon as |item id|}}
+    {{#> itemListEntry item=item}}
+    <div class="flex05 item-image">
+        <img src="{{lookup ../../config.attackTypesIcons  item.data.data.attackType}}"
+            title="{{lookup ../../config.attackTypes  item.data.data.attackType}}" width="24" height="24" />
+    </div>
+    <div class="flex05 item-num-val">{{ item.data.data.weaponBonus}}</div>
+    <div class="flex05 item-num-val">{{ item.data.data.opponentDefense}}</div>
+    {{/itemListEntry}}
+    {{/each}}
+</ol>
+{{!-- {{else}}
+{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType='weapon' }} --}}
+{{/ifHasItemOfType}}
 
-<div class="tab inventory" data-group="primary" data-tab="inventory">
-
-    {{!-- WEAPONS --}}
-    <h4 class="items-list-title">{{localize 'DS4.ItemTypeWeaponPlural'}}</h4>
-    {{!-- {{#if (and (ne itemsByType.weapon undefined) (gt itemsByType.weapon.length 0)) }} --}}
-    {{#> ifHasItemOfType itemsArray=itemsByType.weapon dataType='weapon' }}
-    <ol class="items-list">
-        {{#> itemListHeader dataType='weapon'}}
-            <div class="flex05 item-image" title="{{localize 'DS4.AttackType'}}">{{localize 'DS4.AttackTypeAbbr'}}</div>
-            <div class="flex05 item-num-val" title="{{localize 'DS4.WeaponBonus'}}">
-                {{localize 'DS4.WeaponBonusAbbr'}}
-            </div>
-            <div class="flex05 item-num-val" title="{{localize 'DS4.OpponentDefense'}}">
-                {{localize 'DS4.OpponentDefenseAbbr'}}
-            </div>
-        {{/itemListHeader}}
-        {{#each itemsByType.weapon as |item id|}}
-            {{#> itemListEntry item=item}}
-                <div class="flex05 item-image">
-                    <img src="{{lookup ../../config.attackTypesIcons  item.data.data.attackType}}"
-                        title="{{lookup ../../config.attackTypes  item.data.data.attackType}}" width="24" height="24" />
-                </div>
-                <div class="flex05 item-num-val">{{ item.data.data.weaponBonus}}</div>
-                <div class="flex05 item-num-val">{{ item.data.data.opponentDefense}}</div>
-            {{/itemListEntry}}
-        {{/each}}
-    </ol>
-    {{!-- {{else}}
-    {{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType='weapon' }} --}}
-    {{/ifHasItemOfType}}
-
-    {{!-- ARMOR --}}
-    <h4 class="items-list-title">{{localize 'DS4.ItemTypeArmorPlural'}}</h4>
-    {{#> ifHasItemOfType itemsArray=itemsByType.armor dataType='armor' }}
-    <ol class="items-list">
-        {{#> itemListHeader dataType='armor'}}
-            <div title="{{localize 'DS4.ArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div>
-            <div title="{{localize 'DS4.ArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div>
-            <div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
-                {{localize 'DS4.ArmorValueAbbr'}}
-            </div>
-        {{/itemListHeader}}
-        {{#each itemsByType.armor as |item id|}}
-            {{#> itemListEntry item=item }}
-                <div title="{{lookup ../../config.armorMaterialTypes  item.data.data.armorMaterialType}}">
-                    {{lookup ../../config.armorMaterialTypesAbbr  item.data.data.armorMaterialType}}
-                </div>
-                <div title="{{lookup ../../config.armorTypes  item.data.data.armorType}}">
-                    {{lookup ../../config.armorTypesAbbr  item.data.data.armorType}}
-                </div>
-                <div class="flex05 item-num-val">{{ item.data.data.armorValue}}</div>
-            {{/itemListEntry}}
-        {{/each}}
-    </ol>
-    {{/ifHasItemOfType}}
+{{!-- ARMOR --}}
+<h4 class="items-list-title">{{localize 'DS4.ItemTypeArmorPlural'}}</h4>
+{{#> ifHasItemOfType itemsArray=itemsByType.armor dataType='armor' }}
+<ol class="items-list">
+    {{#> itemListHeader dataType='armor'}}
+    <div title="{{localize 'DS4.ArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div>
+    <div title="{{localize 'DS4.ArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div>
+    <div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
+        {{localize 'DS4.ArmorValueAbbr'}}
+    </div>
+    {{/itemListHeader}}
+    {{#each itemsByType.armor as |item id|}}
+    {{#> itemListEntry item=item }}
+    <div title="{{lookup ../../config.armorMaterialTypes  item.data.data.armorMaterialType}}">
+        {{lookup ../../config.armorMaterialTypesAbbr item.data.data.armorMaterialType}}
+    </div>
+    <div title="{{lookup ../../config.armorTypes  item.data.data.armorType}}">
+        {{lookup ../../config.armorTypesAbbr item.data.data.armorType}}
+    </div>
+    <div class="flex05 item-num-val">{{ item.data.data.armorValue}}</div>
+    {{/itemListEntry}}
+    {{/each}}
+</ol>
+{{/ifHasItemOfType}}
 
 
-    {{!-- SHIELD --}}
-    <h4 class="items-list-title">{{localize 'DS4.ItemTypeShieldPlural'}}</h4> {{!-- SPECIFIC --}}
-    {{#> ifHasItemOfType itemsArray=itemsByType.shield dataType='shield' }}
-    <ol class="items-list">
-        {{#> itemListHeader dataType='shield' }}
-            <div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
-                {{localize 'DS4.ArmorValueAbbr'}}
-            </div>
-        {{/itemListHeader}}
-        {{#each itemsByType.shield as |item id|}}
-            {{#> itemListEntry item=item }}
-                <div class="flex05 item-num-val">{{item.data.data.armorValue}}</div> {{!-- SPECIFIC --}}
-            {{/itemListEntry}}
-        {{/each}}
-    </ol>
-    {{/ifHasItemOfType}}
+{{!-- SHIELD --}}
+<h4 class="items-list-title">{{localize 'DS4.ItemTypeShieldPlural'}}</h4> {{!-- SPECIFIC --}}
+{{#> ifHasItemOfType itemsArray=itemsByType.shield dataType='shield' }}
+<ol class="items-list">
+    {{#> itemListHeader dataType='shield' }}
+    <div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
+        {{localize 'DS4.ArmorValueAbbr'}}
+    </div>
+    {{/itemListHeader}}
+    {{#each itemsByType.shield as |item id|}}
+    {{#> itemListEntry item=item }}
+    <div class="flex05 item-num-val">{{item.data.data.armorValue}}</div> {{!-- SPECIFIC --}}
+    {{/itemListEntry}}
+    {{/each}}
+</ol>
+{{/ifHasItemOfType}}
 
-    {{!-- TRINKET --}}
-    <h4 class="items-list-title">{{localize 'DS4.ItemTypeTrinketPlural'}}</h4>
-    {{#> ifHasItemOfType itemsArray=itemsByType.trinket dataType='trinket' }}
-    <ol class="items-list">
-        {{#> itemListHeader dataType='trinket'}}
-            <div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
-        {{/itemListHeader}}
-        {{#each itemsByType.trinket as |item id|}}
-            {{#> itemListEntry item=item }}
-                <input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
-                    data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
-            {{/itemListEntry}}
-        {{/each}}
-    </ol>
-    {{/ifHasItemOfType}}
+{{!-- TRINKET --}}
+<h4 class="items-list-title">{{localize 'DS4.ItemTypeTrinketPlural'}}</h4>
+{{#> ifHasItemOfType itemsArray=itemsByType.trinket dataType='trinket' }}
+<ol class="items-list">
+    {{#> itemListHeader dataType='trinket'}}
+    <div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
+    {{/itemListHeader}}
+    {{#each itemsByType.trinket as |item id|}}
+    {{#> itemListEntry item=item }}
+    <input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
+        data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
+    {{/itemListEntry}}
+    {{/each}}
+</ol>
+{{/ifHasItemOfType}}
 
-    {{!-- EQUIPMENT --}}
-    <h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4>
-    {{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }}
-    <ol class="items-list">
-        {{#> itemListHeader dataType='equipment'}}
-            <div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
-        {{/itemListHeader}}
-        {{#each itemsByType.equipment as |item id|}}
-            {{#> itemListEntry item=item }}
-                <input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
-                    data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
-            {{/itemListEntry}}
-        {{/each}}
-    </ol>
-    {{/ifHasItemOfType}}
-</div>
\ No newline at end of file
+{{!-- EQUIPMENT --}}
+<h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4>
+{{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }}
+<ol class="items-list">
+    {{#> itemListHeader dataType='equipment'}}
+    <div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
+    {{/itemListHeader}}
+    {{#each itemsByType.equipment as |item id|}}
+    {{#> itemListEntry item=item }}
+    <input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
+        data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
+    {{/itemListEntry}}
+    {{/each}}
+</ol>
+{{/ifHasItemOfType}}
\ No newline at end of file