From bb67788abcb14ca9fc1dae2eb8c84dede4edffa5 Mon Sep 17 00:00:00 2001 From: Johannes Loher Date: Thu, 22 Jul 2021 02:20:17 +0200 Subject: [PATCH] Localize names / labels of newly created embedded items / effects --- src/lang/de.json | 15 ++++++++++++++- src/lang/en.json | 15 ++++++++++++++- src/module/actor/sheets/actor-sheet.ts | 4 ++-- src/module/item/item-sheet.ts | 2 +- 4 files changed, 31 insertions(+), 5 deletions(-) diff --git a/src/lang/de.json b/src/lang/de.json index 5a6b293c..62b6bd36 100644 --- a/src/lang/de.json +++ b/src/lang/de.json @@ -258,6 +258,7 @@ "DS4.ErrorActorDoesNotHaveItem": "Der Aktor '{actor}' hat kein Item mit der ID '{id}'.", "DS4.ErrorUnexpectedError": "Es gab einen unerwarteten Fehler im Dungeonslayers 4 System. Für mehr Details schauen Sie bitte in die Konsole (F12).", "DS4.ErrorItemDoesNotHaveEffect": "Das Item '{item}' hat keinen Effekt mit der ID '{id}'.", + "DS4.ErrorActorDoesNotHaveEffect": "Der Aktor '{actor}' hat keinen Effekt mit der ID '{id}'.", "DS4.DialogRollOptionsCheckTargetNumberLabel": "Probenwert", "DS4.DialogRollOptionsGMModifierLabel": "SL-Modifikator", "DS4.DialogRollOptionsMaximumCoupResultLabel": "Immersieg bis", @@ -300,5 +301,17 @@ "DS4.ChecksWorkMechanism": "Mechanismus Öffnen", "DS4.ActorCheckFlavor": "{actor} würfelt eine {check} Probe.", "DS4.ActorGenericCheckFlavor": "{actor} würfelt eine Probe gegen {attribute} + {trait}.", - "DS4.CheckTooltip": "{check} Probe würfeln" + "DS4.CheckTooltip": "{check} Probe würfeln", + "DS4.NewWeaponName": "Neue Waffe", + "DS4.NewArmorName": "Neue Panzerung", + "DS4.NewShieldName": "Neuer Schild", + "DS4.NewSpellName": "Neuer Zauberspruch", + "DS4.NewEquipmentName": "Neue Ausrüstung", + "DS4.NewLootName": "Neue Beute", + "DS4.NewTalentName": "Neues Talent", + "DS4.NewRacialAbilityName": "Neue Volksfähigkeit", + "DS4.NewLanguageName": "Neue Sprache", + "DS4.NewAlphabetName": "Neue Schriftzeichen", + "DS4.NewSpecialCreatureAbilityName": "Neue Besondere Kreaturenfähigkeit", + "DS4.NewEffectLabel": "Neuer Effekt" } diff --git a/src/lang/en.json b/src/lang/en.json index 9ce4238a..c68a490b 100644 --- a/src/lang/en.json +++ b/src/lang/en.json @@ -258,6 +258,7 @@ "DS4.ErrorActorDoesNotHaveItem": "The actor '{actor}' does not have any item with the id '{id}'.", "DS4.ErrorUnexpectedError": "There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12).", "DS4.ErrorItemDoesNotHaveEffect": "The item '{item}' does not have any effect with the id '{id}'.", + "DS4.ErrorActorDoesNotHaveEffect": "The actor '{actor}' does not have any effect with the id '{id}'.", "DS4.DialogRollOptionsCheckTargetNumberLabel": "Check Target Number", "DS4.DialogRollOptionsGMModifierLabel": "Game Master Modifier", "DS4.DialogRollOptionsMaximumCoupResultLabel": "Coup to", @@ -300,5 +301,17 @@ "DS4.ChecksWorkMechanism": "Work Mechanism", "DS4.ActorCheckFlavor": "{actor} rolls a {check} check.", "DS4.ActorGenericCheckFlavor": "{actor} rolls a check against {attribute} + {trait}.", - "DS4.CheckTooltip": "Roll a {check} check" + "DS4.CheckTooltip": "Roll a {check} check", + "DS4.NewWeaponName": "New Weapon", + "DS4.NewArmorName": "New Armor", + "DS4.NewShieldName": "New Shield", + "DS4.NewSpellName": "New Spell", + "DS4.NewEquipmentName": "New Equipment", + "DS4.NewLootName": "New Loot", + "DS4.NewTalentName": "News Talent", + "DS4.NewRacialAbilityName": "New Racial Ability", + "DS4.NewLanguageName": "New Language", + "DS4.NewAlphabetName": "New Alphabet", + "DS4.NewSpecialCreatureAbilityName": "New Special Creature Ability", + "DS4.NewEffectLabel": "New Effect" } diff --git a/src/module/actor/sheets/actor-sheet.ts b/src/module/actor/sheets/actor-sheet.ts index d68d29e2..373f755f 100644 --- a/src/module/actor/sheets/actor-sheet.ts +++ b/src/module/actor/sheets/actor-sheet.ts @@ -147,7 +147,7 @@ export class DS4ActorSheet extends ActorSheet */ protected async createActiveEffect(): Promise { const createData = { - label: "New Effect", + label: getGame().i18n.localize(`DS4.NewEffectLabel`), icon: "icons/svg/aura.svg", origin: this.item.uuid, };