diff --git a/.reuse/dep5 b/.reuse/dep5 index 26e1d126..68b5da88 100644 --- a/.reuse/dep5 +++ b/.reuse/dep5 @@ -52,6 +52,6 @@ Files: src/assets/icons/game-icons/willdabeast/* Copyright: Willdabeast, http://wjbstories.blogspot.com License: CC-BY-3.0 -Files: src/assets/tokens/devins-token-packs/* +Files: src/assets/tokens/devin-night/* Copyright: Devin Night, https://immortalnights.com/ License: LicenseRef-DevinNightTokenUsageRights diff --git a/README.md b/README.md index f909c4e6..8980467a 100644 --- a/README.md +++ b/README.md @@ -109,8 +109,8 @@ this section up to date, so here is a brief summary as of June 2021: by Christian Kennig. They are licensed under [CC BY-NC-SA 3.0]. * The icons in [src/assets/icons/game-icons] by the authors of [Game-icons.net] are licensed under [CC BY 3.0]. -* The images in [src/assets/tokens/devins-token-packs] by [Devin Night] are - licensed under under these custom [Token Usage Rights]. +* The images in [src/assets/tokens/devin-night] by [Devin Night] are + licensed under these custom [Token Usage Rights]. * The [Lora] font in [src/fonts/Lora] by The Lora Project Authors is licensed under [OFL 1.1]. * The Woodstamp font in [src/fonts/Woodstamp] by [Ryoichi Tsunekawa] is licensed @@ -141,7 +141,7 @@ For more accurate information, check the individual files. [src/assets/icons/official]: src/assets/icons/official [src/packs]: src/packs [src/assets/icons/game-icons]: src/assets/icons/game-icons -[src/assets/tokens/devins-token-packs]: src/assets/tokens/devins-token-packs +[src/assets/tokens/devin-night]: src/assets/tokens/devin-night [src/fonts/Lora]: src/fonts/Lora [src/fonts/Woodstamp]: src/fonts/Woodstamp diff --git a/src/assets/tokens/devins-token-packs/crocodiles/Crocodile.png b/src/assets/tokens/devin-night/alligator-green.png similarity index 100% rename from src/assets/tokens/devins-token-packs/crocodiles/Crocodile.png rename to src/assets/tokens/devin-night/alligator-green.png diff --git a/src/assets/tokens/devins-token-packs/crocodiles/crocodile_5.png b/src/assets/tokens/devin-night/alligator-olive.png similarity index 100% rename from src/assets/tokens/devins-token-packs/crocodiles/crocodile_5.png rename to src/assets/tokens/devin-night/alligator-olive.png diff --git 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+1,101 @@ -{"name":"Erdelementar I","type":"creature","img":"icons/svg/mystery-man.svg","data":{"attributes":{"body":{"base":12,"mod":0},"mobility":{"base":2,"mod":0},"mind":{"base":1,"mod":0}},"traits":{"strength":{"base":3,"mod":0},"constitution":{"base":4,"mod":0},"agility":{"base":1,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":-13,"value":13},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":0},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"-","foeFactor":8,"creatureType":"magicalEntity","sizeCategory":"small","experiencePoints":44,"description":"
Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als stürmische Wirbel Gestalt annehmen.
\nSoll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.
"}},"token":{"flags":{},"name":"Erdelementar I","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.7,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"1gfxWwrnHR292xO7","actorLink":false,"disposition":-1,"displayBars":50,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":false,"alpha":1},"items":[{"_id":"VHt6K5ArvzyfTEje","name":"Steinpranke","type":"weapon","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"attackType":"melee","weaponBonus":4,"opponentDefense":0},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"fIoBfLmNCxGfGzEX","name":"Steinwesen","type":"armor","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":4,"armorMaterialType":"plate","armorType":"body"},"sort":200000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"23wk4FP7dNTkLgB5","name":"Anfällig (Luft)","type":"specialCreatureAbility","data":{"description":"Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.
","experiencePoints":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.1gfxWwrnHR292xO7"}},"_id":"1PYYg60DHC6RA3oO"} -{"name":"Riesenratte","type":"creature","img":"systems/ds4/assets/tokens/devins-token-packs/FS1_Dire_Rat.png","data":{"attributes":{"body":{"base":4,"mod":0},"mobility":{"base":6,"mod":0},"mind":{"base":1,"mod":0}},"traits":{"strength":{"base":2,"mod":0},"constitution":{"base":1,"mod":0},"agility":{"base":2,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":-4,"value":11},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":2},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"-","foeFactor":1,"creatureType":"animal","sizeCategory":"small","experiencePoints":41,"description":""}},"token":{"flags":{},"name":"Riesenratte","displayName":0,"img":"systems/ds4/assets/tokens/devins-token-packs/FS1_Dire_Rat.png","tint":null,"width":1,"height":1,"scale":0.7,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"DjakFZmEQxMYPByO","actorLink":false,"disposition":-1,"displayBars":50,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":false,"alpha":1},"items":[{"_id":"dVCq0990d0o158yt","name":"Scharfe Zähne","type":"weapon","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"attackType":"melee","weaponBonus":2,"opponentDefense":0},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"BQoKmcUMRg4cmoXq","name":"Dunkelsicht","type":"specialCreatureAbility","data":{"description":"Kann selbst in völliger Dunkelheit noch sehen.
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","experiencePoints":7},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"o4o3thrxtXrhRWYT","name":"Fliegen","type":"specialCreatureAbility","data":{"description":"Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.
","experiencePoints":15},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flight.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"nFNJLYh2O5rOFY89","name":"Mehrere Angriffe (+1)","type":"specialCreatureAbility","data":{"description":"Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.
\n","experiencePoints":-1},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"h5HdNw0r06ffdOwr","name":"Natürliche Waffen","type":"specialCreatureAbility","data":{"description":"
Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
","experiencePoints":0},"sort":700000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"yjkoipelFXEzcy1x","name":"Feuer-Odem","type":"specialCreatureAbility","data":{"description":"Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).
","experiencePoints":-1},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LHdWF7tVc3uHC0LW","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.
","experiencePoints":10},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ltDNoswX7EaA2d2X","name":"Sturzangriff","type":"specialCreatureAbility","data":{"description":"Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.
","experiencePoints":10},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lOr6f4vMoBBOEPB7","name":"Verschlingen","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.
\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
","experiencePoints":25},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/devourer.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"XsKjxXO7k3vIMyfQ","name":"Zerstampfen","type":"specialCreatureAbility","data":{"description":"Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.
","experiencePoints":15},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"F5KCKyCC8nD8lrn2","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
","experiencePoints":5},"effects":[],"folder":null,"sort":1150000,"permission":{"default":0,"onhXSUZqbwjdEiuE":3,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"}}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.U9pMNRDfFvurG3pT"}},"_id":"7CvWSMFqWHvwajP1"} -{"name":"Augenball","type":"creature","img":"icons/svg/mystery-man.svg","data":{"attributes":{"body":{"base":8,"mod":0},"mobility":{"base":4,"mod":0},"mind":{"base":10,"mod":0}},"traits":{"strength":{"base":0,"mod":0},"constitution":{"base":4,"mod":0},"agility":{"base":0,"mod":0},"dexterity":{"base":2,"mod":0},"intellect":{"base":2,"mod":0},"aura":{"base":3,"mod":0}},"combatValues":{"hitPoints":{"mod":66,"value":88},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":0},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":2},"targetedSpellcasting":{"mod":2}},"baseInfo":{"loot":"BW #5A:20, #5M:20","foeFactor":23,"creatureType":"magicalEntity","sizeCategory":"large","experiencePoints":255,"description":""}},"token":{"flags":{},"name":"Augenball","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"ZFKFQGL9QHEFmElo","actorLink":false,"disposition":-1,"displayBars":50,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":false,"alpha":1},"items":[{"_id":"V7Qw97Fk5MJgijNs","name":"Warzenhaut","type":"armor","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":2,"armorMaterialType":"cloth","armorType":"body"},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"z3o1FUNSKhEWkcpX","name":"Antimagie (10 Meter)","type":"specialCreatureAbility","data":{"description":"Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.
","experiencePoints":50},"sort":200000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.oUR6JglLxmJZduZz"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"tKiwh730ZOGMICdg","name":"Dunkelsicht","type":"specialCreatureAbility","data":{"description":"Kann selbst in völliger Dunkelheit noch sehen.
","experiencePoints":7},"sort":300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"SZ8rvHDbY67EqjDN","name":"Mehrere Angriffe (+4)","type":"specialCreatureAbility","data":{"description":"Kann 4 zusätzliche Zaubersprüche in jeder Runde aktionsfrei wirken, keinen einzelnen Zauberspruch jedoch mehr als einmal. Abklingzeiten müssen weiterhin berücksichtigt werden.
\n","experiencePoints":-1},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.1JDyMkVOlho7IuiN"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"v6ojDNs7V5QqwKgT","name":"Mehrere Angriffglieder (+4)","type":"specialCreatureAbility","data":{"description":"
Greift mit 5 von insgesamt 10 Augen gleichzeitig an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertrümmern, wodurch die Angriffsanzahl letztendlich sinkt.
\n","experiencePoints":0},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"coIsPp1V166g8IAm","name":"Schweben","type":"specialCreatureAbility","data":{"description":"
Kann, statt zu laufen, auch schweben. Wird die Aktion “Rennen” ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.
","experiencePoints":10},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/hover.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"kY4uQF3t99ANzx5T","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
","experiencePoints":5},"sort":700000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"4brqkzqFxD3cuznA","name":"Einschläfern","type":"spell","data":{"description":"Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u.ä. erwachen kann.
","equipped":false,"spellType":"spellcasting","bonus":"-(KÖR+VE)/2 des jeweiligen Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"","unit":"meter"},"effectRadius":{"value":"VE x 2","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":2,"wizard":5,"sorcerer":5}},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.CrZ8L7oaWvPjLou0"}},"img":"systems/ds4/assets/icons/game-icons/sleepy.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"mPr7h5IgX6YnBN81","name":"Gehorche","type":"spell","data":{"description":"Effekt: Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.
","equipped":false,"spellType":"spellcasting","bonus":"-(GEI+VE)/2 des Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"VE x 2","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE/2","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":12,"sorcerer":10}},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.wZYElRaDmhqgzUvQ"}},"img":"systems/ds4/assets/icons/game-icons/convince.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"CWlRXv0iQA71O3F8","name":"Kettenblitz","type":"spell","data":{"description":"Effekt: Der Zauberwirker schießt einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner Nähe überspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen:
Getroffene Gegner in Metallrüstung dürfen keine Abwehr gegen einen Kettenblitz würfeln.
Diese Zauberspruch, gegen den das Ziel keine Abwehr würfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.
\nDas Ziel erhält für die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (siehe Seite 85), gegen den es ganz normal Abwehr würfelt.
\nNach dem Fortschleudern liegt das Ziel immer am Boden.
","equipped":false,"spellType":"targetedSpellcasting","bonus":"-(KÖR+AU)/2 des Ziels","spellCategory":"unset","maxDistance":{"value":"VE/2","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":16,"wizard":12,"sorcerer":10}},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.bKCGwIne0uoWZiY0"}},"img":"systems/ds4/assets/icons/game-icons/catapult.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"3m6M1wZAgqH7cFPM","name":"Schutzfeld","type":"spell","data":{"description":"Effekt: Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von außen her wirkungslos abprallen.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Selbst","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb.","unit":"rounds"},"cooldownDuration":{"value":"100","unit":"rounds"},"minimumLevels":{"healer":4,"wizard":8,"sorcerer":8}},"sort":1200000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.NWPoiZHCmZ7ZJud4"}},"img":"systems/ds4/assets/icons/game-icons/omega.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ta3oDzWuWLoRP1nl","name":"Schutzschild","type":"spell","data":{"description":"Das Ziel erhält das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Berühren","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb.","unit":"rounds"},"cooldownDuration":{"value":"100","unit":"rounds"},"minimumLevels":{"healer":4,"wizard":8,"sorcerer":8}},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.dpz383XbGFXEsGot"}},"img":"systems/ds4/assets/icons/game-icons/bell-shield.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"j7bwJYOYLpSiniZQ","name":"Telekinese","type":"spell","data":{"description":"Mit diesem Zauber lässt der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (zählt als ganze Aktion).
","equipped":false,"spellType":"targetedSpellcasting","bonus":"-1 pro (Stufe x 5) kg Gewicht","spellCategory":"unset","maxDistance":{"value":"VE x 5","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Konzentration","unit":"custom"},"cooldownDuration":{"value":"0","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":6,"sorcerer":8}},"sort":1400000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.VGeMfTNSKWzNGm6r"}},"img":"systems/ds4/assets/icons/game-icons/weight-crush.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"m8PJbnGLEdD7EukM","name":"Unsichtbarkeit","type":"spell","data":{"description":"Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.
\nDer Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Berühren","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb.","unit":"minutes"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":20,"wizard":12,"sorcerer":12}},"sort":1500000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.EXqdD6yddQ4c0zAw"}},"img":"systems/ds4/assets/icons/game-icons/invisible.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"VsZHXIFLZYMbFqtL","name":"Verwirren","type":"spell","data":{"description":"Effekt: Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:
\nW20 | \nDer Verwirrte... | \n
1-5 | \n... greift die Charaktere an | \n
6-10 | \n... läuft verwirrt in eine zuf. Richtung | \n
11-15 | \n... steht verwirrt herum | \n
16+ | \n... greift die eigenen Verbündeten an | \n
Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.
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","experiencePoints":-1},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LHdWF7tVc3uHC0LW","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.
","experiencePoints":10},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ltDNoswX7EaA2d2X","name":"Sturzangriff","type":"specialCreatureAbility","data":{"description":"Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.
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\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
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","experiencePoints":30},"sort":300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"XdTwK8lRxVvGfKja","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
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","experiencePoints":20},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"I31y8QW6HoMJn5Ar","name":"Fliegen","type":"specialCreatureAbility","data":{"description":"Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.
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","experiencePoints":10},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"2NixNLo8G3DqU3pt","name":"Nur durch Magie verletzbar","type":"specialCreatureAbility","data":{"description":"Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle Anfälligkeiten, durch die ebenfalls Schaden erlitten wird.
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\nDer Effekt endet bei jedem Fliehenden, der Schaden erleidet.
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","experiencePoints":7},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"o4o3thrxtXrhRWYT","name":"Fliegen","type":"specialCreatureAbility","data":{"description":"Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.
","experiencePoints":15},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flight.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"nFNJLYh2O5rOFY89","name":"Mehrere Angriffe (+1)","type":"specialCreatureAbility","data":{"description":"Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.
\n","experiencePoints":-1},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"h5HdNw0r06ffdOwr","name":"Natürliche Waffen","type":"specialCreatureAbility","data":{"description":"
Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
","experiencePoints":0},"sort":700000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"yjkoipelFXEzcy1x","name":"Schallwellen-Odem","type":"specialCreatureAbility","data":{"description":"Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).
","experiencePoints":-1},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LHdWF7tVc3uHC0LW","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.
","experiencePoints":10},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ltDNoswX7EaA2d2X","name":"Sturzangriff","type":"specialCreatureAbility","data":{"description":"Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.
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\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
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","experiencePoints":15},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"tWwaC91MGIR4k3Uy","name":"Angst (2)","type":"specialCreatureAbility","data":{"description":"Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.
","experiencePoints":20},"sort":200000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.wEXEZPwdakd6bfC3"}},"_id":"clsDFbLFEIbh6Mg4"} -{"name":"Tentakelhirn","type":"creature","img":"icons/svg/mystery-man.svg","data":{"attributes":{"body":{"base":4,"mod":0},"mobility":{"base":6,"mod":0},"mind":{"base":1,"mod":0}},"traits":{"strength":{"base":2,"mod":0},"constitution":{"base":1,"mod":0},"agility":{"base":2,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":-4,"value":11},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":2},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":10}},"baseInfo":{"loot":"-","foeFactor":7,"creatureType":"magicalEntity","sizeCategory":"small","experiencePoints":89,"description":""}},"token":{"flags":{},"name":"Tentakelhirn","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":0.7,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"8BlGNX63GIp3ribf","actorLink":false,"disposition":-1,"displayBars":50,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":false,"alpha":1},"items":[{"_id":"DuBcMQTb1e7mIe79","name":"Dunkelsicht","type":"specialCreatureAbility","data":{"description":"Kann selbst in völliger Dunkelheit noch sehen.
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Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
","experiencePoints":0},"sort":700000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"yjkoipelFXEzcy1x","name":"Blitz-Odem","type":"specialCreatureAbility","data":{"description":"Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).
","experiencePoints":-1},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LHdWF7tVc3uHC0LW","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.
","experiencePoints":10},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ltDNoswX7EaA2d2X","name":"Sturzangriff","type":"specialCreatureAbility","data":{"description":"Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.
","experiencePoints":10},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lOr6f4vMoBBOEPB7","name":"Verschlingen","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.
\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
","experiencePoints":25},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/devourer.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"XsKjxXO7k3vIMyfQ","name":"Zerstampfen","type":"specialCreatureAbility","data":{"description":"Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.
","experiencePoints":15},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"tWwaC91MGIR4k3Uy","name":"Angst (2)","type":"specialCreatureAbility","data":{"description":"Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.
","experiencePoints":20},"sort":200000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"bH4dBG5AeJ442465","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
","experiencePoints":5},"effects":[],"folder":null,"sort":1150000,"permission":{"default":0,"onhXSUZqbwjdEiuE":3,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"}}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.wEXEZPwdakd6bfC3"}},"_id":"nDRdljcZzkonbU0s"} -{"name":"Wolf","type":"creature","img":"systems/ds4/assets/tokens/devins-token-packs/wolves/FS1_Wolf.png","data":{"attributes":{"body":{"base":8,"mod":0},"mobility":{"base":7,"mod":0},"mind":{"base":1,"mod":0}},"traits":{"strength":{"base":3,"mod":0},"constitution":{"base":1,"mod":0},"agility":{"base":4,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":10,"value":29},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":2.5},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"Trophäe (BW 1A:10)","foeFactor":2,"creatureType":"humanoid","sizeCategory":"normal","experiencePoints":81,"description":""}},"token":{"flags":{},"name":"Wolf","displayName":0,"img":"systems/ds4/assets/tokens/devins-token-packs/wolves/*.png","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"QFSA7hIyJjmVsd6Z","actorLink":false,"disposition":-1,"displayBars":50,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":true,"alpha":1},"items":[{"_id":"CbeR35FgiGzc1xtl","name":"Kräftiger Biss","type":"weapon","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"attackType":"melee","weaponBonus":2,"opponentDefense":-1},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"PZ9G8IZoP5eiPQEx","name":"Wolfspelz","type":"armor","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":1,"armorMaterialType":"cloth","armorType":"body"},"sort":200000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ZDZ9qHG17DjQWhSE","name":"Nachtsicht","type":"specialCreatureAbility","data":{"description":"Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.
","experiencePoints":5},"sort":300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"nvwGqdzQA4Mf37Ci","name":"Natürliche Waffen","type":"specialCreatureAbility","data":{"description":"Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
","experiencePoints":0},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"PQZ9xUYQyQHv8gEy","name":"Sturmangriff","type":"specialCreatureAbility","data":{"description":"Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.
","experiencePoints":10},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/charge.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.QFSA7hIyJjmVsd6Z"}},"_id":"nZ9u6G3D3Q9oUXM8"} -{"name":"Leichnam","type":"creature","img":"icons/svg/mystery-man.svg","data":{"attributes":{"body":{"base":7,"mod":0},"mobility":{"base":6,"mod":0},"mind":{"base":4,"mod":0}},"traits":{"strength":{"base":17,"mod":0},"constitution":{"base":21,"mod":0},"agility":{"base":0,"mod":0},"dexterity":{"base":4,"mod":0},"intellect":{"base":1,"mod":0},"aura":{"base":1,"mod":0}},"combatValues":{"hitPoints":{"mod":1,"value":39},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":0},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":11},"targetedSpellcasting":{"mod":10}},"baseInfo":{"loot":"BW #(A:20)x10, #10M:20","foeFactor":26,"creatureType":"undead","sizeCategory":"normal","experiencePoints":299,"description":""}},"token":{"flags":{},"name":"Leichnam","displayName":0,"img":"systems/ds4/assets/tokens/devins-token-packs/Dark_Elf_male_wizard.png","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"9ioIzodwZpa1EdpD","actorLink":false,"disposition":-1,"displayBars":50,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":false,"alpha":1},"items":[{"_id":"7Hq2s4XxNmtIafz3","name":"Runenbestickte Robe +3","type":"armor","data":{"description":null,"quantity":1,"price":3258,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":null,"armorMaterialType":"cloth","armorType":"body"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.ds4.equipment.U8iwfv7oJNl8CsKK"}},"img":"icons/equipment/chest/robe-collared-pink.webp","effects":[{"_id":"vgJWV95OeyzrjyFw","flags":{},"changes":[{"key":"data.traits.aura.total","value":"1","mode":2}],"disabled":false,"duration":{"startTime":null},"icon":null,"label":"Aura +1","tint":null,"transfer":true},{"_id":"CFyX5reV96JVL2Cg","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":"3","mode":2}],"duration":{"startTime":null},"label":"Panzerung +3 (magisch)","transfer":true,"disabled":false}],"folder":null,"permission":{"default":0}},{"_id":"J2eP8hBIWtgayfhH","name":"Angst (1)","type":"specialCreatureAbility","data":{"description":"Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.
","experiencePoints":10},"sort":300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"sNIMYcSm0y83hby7","name":"Geistesimmun","type":"specialCreatureAbility","data":{"description":"Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.
","experiencePoints":10},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"FjvmZhOvqdHFs509","name":"Totenkraft","type":"specialCreatureAbility","data":{"description":"Erhält GEI+AU als Bonus auf Stärke und Härte.
","experiencePoints":10},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"exyyjDtEIdHRcx4n","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
","experiencePoints":5},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"H5OFCD08Z8qzqwm7","name":"Arkanes Schwert","type":"spell","data":{"description":"Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.
\nInnerhalb dieses Wirkungsbereiches kämpft es völlig selbstständig, hört jedoch auf gedankliche Kampfkommandos seines Beschwöreres wie „Greif den großen Troll an“ oder „Schütze mich“.
\nBewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.
Das Schwert löst sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.
Sämtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.
Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.
Öffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schließt sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.
","equipped":false,"spellType":"spellcasting","bonus":"-8","spellCategory":"unset","maxDistance":{"value":"VE","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE","unit":"minutes"},"cooldownDuration":{"value":"W20","unit":"days"},"minimumLevels":{"healer":null,"wizard":18,"sorcerer":16}},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.MKlGqhjQa3GZu4gq"}},"img":"systems/ds4/assets/icons/game-icons/magic-portal.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"QH2FwPCZBMbSuu4w","name":"Einschläfern","type":"spell","data":{"description":"Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u.ä. erwachen kann.
","equipped":false,"spellType":"spellcasting","bonus":"-(KÖR+VE)/2 des jeweiligen Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"","unit":"meter"},"effectRadius":{"value":"VE x 2","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":2,"wizard":5,"sorcerer":5}},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.CrZ8L7oaWvPjLou0"}},"img":"systems/ds4/assets/icons/game-icons/sleepy.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"BL9g5R24sZ4pl2SN","name":"Flammeninferno","type":"spell","data":{"description":"Effekt: Eine kreisrunde Fläche mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erhält pro Kampfrunde nicht abwehrbaren Schaden in Höhe des Probenergebnisses.
","equipped":false,"spellType":"targetedSpellcasting","bonus":"5","spellCategory":"fire","maxDistance":{"value":"VE x 10","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":15,"sorcerer":15}},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.7ybmodIkWDP1z1D6"}},"img":"systems/ds4/assets/icons/game-icons/fire-wave.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"7qXCfQZMPpbaQaDg","name":"Frostschock","type":"spell","data":{"description":"Effekt: Ein Eisstrahl schießt aus den Händen des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zulässig.
\nZudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erhält.
","equipped":false,"spellType":"targetedSpellcasting","bonus":"3","spellCategory":"ice","maxDistance":{"value":"VE x 10","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":12,"sorcerer":16}},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.iH2NtsJtMfG0ZAU3"}},"img":"systems/ds4/assets/icons/game-icons/frozen-body.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"wH1muHo8xH5Msy3I","name":"Gasgestalt","type":"spell","data":{"description":"Effekt: Das Ziel - samt seiner getragenen Ausrüstung - wird gasförmig und kann durch jede noch so kleine Öffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht möglich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Berühren","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb. x 5","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":15,"sorcerer":18}},"sort":1200000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.tZJoj1PGrRGe9eMV"}},"img":"systems/ds4/assets/icons/game-icons/steam.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lMO6aaalvxfiUTQh","name":"Gehorche","type":"spell","data":{"description":"Effekt: Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.
","equipped":false,"spellType":"spellcasting","bonus":"-(GEI+VE)/2 des Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"VE x 2","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE/2","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":12,"sorcerer":10}},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.wZYElRaDmhqgzUvQ"}},"img":"systems/ds4/assets/icons/game-icons/convince.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"2gJxw0LaVolyoj5u","name":"Kontrollieren","type":"spell","data":{"description":"Effekt: Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.
\nBei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.
\nKontrollierte Untote unterstehen dem Zauberwirker, führen bedingungslos seine Befehle aus und können nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.
\nEin Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe beträgt.
","equipped":false,"spellType":"spellcasting","bonus":"-(GEI+AU)/2 des Ziels","spellCategory":"unset","maxDistance":{"value":"VE x 2","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Bis erlöst","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":8,"sorcerer":4}},"sort":1400000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.9gc1CF70165NXymH"}},"img":"systems/ds4/assets/icons/game-icons/fomorian.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"3wEduJKdB86YQpD6","name":"Magisches Schloss","type":"spell","data":{"description":" Dieser Zauber verschließt auf magische Weise eine Klappe, Truhe, Tür oder ähnliche Öffnung.
Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu öffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme öffnen.
Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verstärken.
Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.
Vom Netz getroffene Wesen, welche keine Abwehr dagegen würfeln dürfen, halbieren für die Dauer des Zaubers Initiative, Laufen und Schlagen.
Der Zauber wirkt nicht gegen Wesen, die 2+ Größenkategorien (siehe Seite 104) größer sind.
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","equipped":false,"spellType":"targetedSpellcasting","bonus":"-(AGI+AU)/2 des Ziels","spellCategory":"darkness","maxDistance":{"value":"VE x 5","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb./2","unit":"rounds"},"cooldownDuration":{"value":"5","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":6,"sorcerer":2}},"sort":1700000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.5mF59XCsZffF0cSp"}},"img":"systems/ds4/assets/icons/game-icons/shadow-follower.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"eRGWQb4owl3f0dMu","name":"Schatten erwecken","type":"spell","data":{"description":" Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form tödlicher Schatten (siehe Seite 121) zu gequältem Unleben erwecken. Die Schatten benötigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erlösung zu finden, gelingt es diesem nicht, sie mit dem Zauber Kontrollieren zu beherrschen.
Charaktere mit dem Talent Diener des Lichts können den Zauber nicht anwenden.
Dies ist eine mächtigere Variante des Zaubers Schattenpfeil, gegen dessen Schaden Wesen des Lichts einen Malus von 2 auf ihre Abwehr erhalten.
Charaktere mit dem Talent Diener des Lichts können diesen Zauber nicht anwenden.
Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.
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\nMisslingt ihm außerdem eine Probe auf AGI+GE, lässt er alles Gehaltene fallen.
","equipped":false,"spellType":"targetedSpellcasting","bonus":"-(AGI+AU)/2 des Ziels","spellCategory":"unset","maxDistance":{"value":"VE x 5","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"100","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":4,"sorcerer":3}},"sort":2100000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.KIyVOdiXZnXJIAh6"}},"img":"systems/ds4/assets/icons/game-icons/tripwire.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"tiu03zgZ7y6jx6A0","name":"Trugbild","type":"spell","data":{"description":"Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausmaße maximal VE/2 Kubikmeter betragen können. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (siehe Seite 89) - abzüglich des halbierten Probenergebnisses der Trugbild Zaubern-Probe - durchschaubar.
","equipped":false,"spellType":"spellcasting","bonus":"-2","spellCategory":"mindAffecting","maxDistance":{"value":"VE","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE/2","unit":"hours"},"cooldownDuration":{"value":"100","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":5,"sorcerer":7}},"sort":2200000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.eMilydZd4gqDUsff"}},"img":"systems/ds4/assets/icons/game-icons/mirror-mirror.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"2JimM7RKV3moTwIN","name":"Unsichtbarkeit","type":"spell","data":{"description":"Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.
\nDer Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.
","equipped":true,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Berühren","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb.","unit":"minutes"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":20,"wizard":12,"sorcerer":12}},"sort":2300000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.EXqdD6yddQ4c0zAw"}},"img":"systems/ds4/assets/icons/game-icons/invisible.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lAOnBjrmtgdIBwT4","name":"Verwirren","type":"spell","data":{"description":"Effekt: Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:
\nW20 | \nDer Verwirrte... | \n
1-5 | \n... greift die Charaktere an | \n
6-10 | \n... läuft verwirrt in eine zuf. Richtung | \n
11-15 | \n... steht verwirrt herum | \n
16+ | \n... greift die eigenen Verbündeten an | \n
Effekt: Der Zauberwirker öffnet ein kreisrundes Loch von 1m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.
\nNach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.
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\nZwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen können sollte.
\nJeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.
\nSollte der Schwarzmagier über das Talent Diener der Dunkelheit verfügen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.
Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.
","equipped":false,"spellType":"spellcasting","bonus":"-4","spellCategory":"unset","maxDistance":{"value":"VE x 5","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb. x 2","unit":"rounds"},"cooldownDuration":{"value":"100","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":null,"sorcerer":13}},"sort":2600000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.xs7tx8K3ZdQ76u0b"}},"img":"systems/ds4/assets/icons/game-icons/skull-mask.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"hhfDDfFrDlscQ3tN","name":"Zeitstop","type":"spell","data":{"description":"Der Zauberwirker hält die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.
\nAndere Objekte und Lebewesen können nicht bewegt werden - sie sind starr in der Zeit eingefroren.
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Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
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","experiencePoints":10},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ltDNoswX7EaA2d2X","name":"Sturzangriff","type":"specialCreatureAbility","data":{"description":"Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.
","experiencePoints":10},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lOr6f4vMoBBOEPB7","name":"Verschlingen","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.
\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
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Kann, statt zu laufen, auch schweben. Wird die Aktion “Rennen” ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.
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","equipped":false,"spellType":"spellcasting","bonus":"-(KÖR+VE)/2 des jeweiligen Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"","unit":"meter"},"effectRadius":{"value":"VE x 2","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":2,"wizard":5,"sorcerer":5}},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.CrZ8L7oaWvPjLou0"}},"img":"systems/ds4/assets/icons/game-icons/sleepy.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"mPr7h5IgX6YnBN81","name":"Gehorche","type":"spell","data":{"description":"Effekt: Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.
","equipped":false,"spellType":"spellcasting","bonus":"-(GEI+VE)/2 des Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"VE x 2","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE/2","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":12,"sorcerer":10}},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.wZYElRaDmhqgzUvQ"}},"img":"systems/ds4/assets/icons/game-icons/convince.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"CWlRXv0iQA71O3F8","name":"Kettenblitz","type":"spell","data":{"description":"Effekt: Der Zauberwirker schießt einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner Nähe überspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen:
Getroffene Gegner in Metallrüstung dürfen keine Abwehr gegen einen Kettenblitz würfeln.
Diese Zauberspruch, gegen den das Ziel keine Abwehr würfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.
\nDas Ziel erhält für die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (siehe Seite 85), gegen den es ganz normal Abwehr würfelt.
\nNach dem Fortschleudern liegt das Ziel immer am Boden.
","equipped":false,"spellType":"targetedSpellcasting","bonus":"-(KÖR+AU)/2 des Ziels","spellCategory":"unset","maxDistance":{"value":"VE/2","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":16,"wizard":12,"sorcerer":10}},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.bKCGwIne0uoWZiY0"}},"img":"systems/ds4/assets/icons/game-icons/catapult.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"3m6M1wZAgqH7cFPM","name":"Schutzfeld","type":"spell","data":{"description":"Effekt: Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von außen her wirkungslos abprallen.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Selbst","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb.","unit":"rounds"},"cooldownDuration":{"value":"100","unit":"rounds"},"minimumLevels":{"healer":4,"wizard":8,"sorcerer":8}},"sort":1200000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.NWPoiZHCmZ7ZJud4"}},"img":"systems/ds4/assets/icons/game-icons/omega.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ta3oDzWuWLoRP1nl","name":"Schutzschild","type":"spell","data":{"description":"Das Ziel erhält das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Berühren","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb.","unit":"rounds"},"cooldownDuration":{"value":"100","unit":"rounds"},"minimumLevels":{"healer":4,"wizard":8,"sorcerer":8}},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.dpz383XbGFXEsGot"}},"img":"systems/ds4/assets/icons/game-icons/bell-shield.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"j7bwJYOYLpSiniZQ","name":"Telekinese","type":"spell","data":{"description":"Mit diesem Zauber lässt der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (zählt als ganze Aktion).
","equipped":false,"spellType":"targetedSpellcasting","bonus":"-1 pro (Stufe x 5) kg Gewicht","spellCategory":"unset","maxDistance":{"value":"VE x 5","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Konzentration","unit":"custom"},"cooldownDuration":{"value":"0","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":6,"sorcerer":8}},"sort":1400000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.VGeMfTNSKWzNGm6r"}},"img":"systems/ds4/assets/icons/game-icons/weight-crush.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"m8PJbnGLEdD7EukM","name":"Unsichtbarkeit","type":"spell","data":{"description":"Macht ein Lebewesen (samt seiner getragenen Ausrüstung) oder ein Objekt für die Dauer des Zauberspruchs unsichtbar.
\nDer Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Berühren","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb.","unit":"minutes"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":20,"wizard":12,"sorcerer":12}},"sort":1500000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.EXqdD6yddQ4c0zAw"}},"img":"systems/ds4/assets/icons/game-icons/invisible.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"VsZHXIFLZYMbFqtL","name":"Verwirren","type":"spell","data":{"description":"Effekt: Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln für die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:
\nW20 | \nDer Verwirrte... | \n
1-5 | \n... greift die Charaktere an | \n
6-10 | \n... läuft verwirrt in eine zuf. Richtung | \n
11-15 | \n... steht verwirrt herum | \n
16+ | \n... greift die eigenen Verbündeten an | \n
Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.
","experiencePoints":10},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/charge.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"mOcmV58FSVafekAU","name":"Zerstampfen","type":"specialCreatureAbility","data":{"description":"Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.
","experiencePoints":15},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"gPsGJGaDRosWvEEL","name":"Fell","type":"armor","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":1,"armorMaterialType":"cloth","armorType":"body"},"sort":600000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3,"BdVhWa230qMKPAku":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.M98627fx3VCfN1Lt"}}} +{"_id":"A4zxgFGkMQpm67TR","name":"Jungdrache (Schwarz)","type":"creature","img":"systems/ds4/assets/tokens/devin-night/dragon-black.png","data":{"attributes":{"body":{"base":16,"mod":0},"mobility":{"base":12,"mod":0},"mind":{"base":7,"mod":0}},"traits":{"strength":{"base":4,"mod":0},"constitution":{"base":4,"mod":0},"agility":{"base":3,"mod":0},"dexterity":{"base":3,"mod":0},"intellect":{"base":2,"mod":0},"aura":{"base":2,"mod":0}},"combatValues":{"hitPoints":{"mod":195,"value":225},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":5.5},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"Trophäe (BW 4A:W20+10), BW #(A:W20+10)x10, #8M:19","foeFactor":36,"creatureType":"magicalEntity","sizeCategory":"huge","experiencePoints":481,"description":null}},"token":{"flags":{},"name":"Jungdrache","displayName":0,"img":"systems/ds4/assets/tokens/devin-night/dragon-black.png","tint":null,"width":3,"height":3,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"wEXEZPwdakd6bfC3","actorLink":false,"disposition":-1,"displayBars":30,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":false,"alpha":1,"x":null,"y":null,"elevation":null},"items":[{"_id":"fogg4p9NQnpcBTUp","name":"Mehrere Angriffe","type":"weapon","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"attackType":"meleeRanged","weaponBonus":4,"opponentDefense":-4},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"BwxnkXHThNRptudp","name":"Panzerschuppen","type":"armor","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":4,"armorMaterialType":"plate","armorType":"body"},"sort":200000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"VFP6bNPYcASg0JWE","name":"Dunkelsicht","type":"specialCreatureAbility","data":{"description":"Kann selbst in völliger Dunkelheit noch sehen.
","experiencePoints":7},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"o4o3thrxtXrhRWYT","name":"Fliegen","type":"specialCreatureAbility","data":{"description":"Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.
","experiencePoints":15},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flight.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"nFNJLYh2O5rOFY89","name":"Mehrere Angriffe (+1)","type":"specialCreatureAbility","data":{"description":"Kann 1 zusätzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausführen. Bis auf die Klauen dürfen alle Angriffsarten nur einmal pro Runde angewendet werden.
\n","experiencePoints":-1},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"h5HdNw0r06ffdOwr","name":"Natürliche Waffen","type":"specialCreatureAbility","data":{"description":"
Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
","experiencePoints":0},"sort":700000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"yjkoipelFXEzcy1x","name":"Säure-Odem","type":"specialCreatureAbility","data":{"description":"Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).
","experiencePoints":-1},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LHdWF7tVc3uHC0LW","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.
","experiencePoints":10},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ltDNoswX7EaA2d2X","name":"Sturzangriff","type":"specialCreatureAbility","data":{"description":"Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.
","experiencePoints":10},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lOr6f4vMoBBOEPB7","name":"Verschlingen","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.
\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
","experiencePoints":25},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/devourer.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"XsKjxXO7k3vIMyfQ","name":"Zerstampfen","type":"specialCreatureAbility","data":{"description":"Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.
","experiencePoints":15},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"tWwaC91MGIR4k3Uy","name":"Angst (2)","type":"specialCreatureAbility","data":{"description":"Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.
","experiencePoints":20},"sort":200000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"TVxn2FjSGirdC90w","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
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\nSoll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer löschen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Größenmodifikator aus der Tabelle angerechnet wird. Das endgültige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit KÖR+ST würfeln muss, um das Element zu bezwingen. Das Elementar erhält +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anfällig ist. Bei einem Mißerfolg der vergleichenden Probe erhält es abwehrlosen Schaden in Höhe der Ergebnisdistanz, kann es aber in der nächsten Runde erneut versuchen.
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","experiencePoints":15},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"tWwaC91MGIR4k3Uy","name":"Angst (2)","type":"specialCreatureAbility","data":{"description":"Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.
","experiencePoints":20},"sort":200000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"bH4dBG5AeJ442465","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
","experiencePoints":5},"effects":[],"folder":null,"sort":1150000,"permission":{"default":0,"onhXSUZqbwjdEiuE":3,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"}}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3,"BdVhWa230qMKPAku":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.wEXEZPwdakd6bfC3"}}} +{"_id":"nZ9u6G3D3Q9oUXM8","name":"Wolf","type":"creature","img":"systems/ds4/assets/tokens/devin-night/wolf-2.png","data":{"attributes":{"body":{"base":8,"mod":0},"mobility":{"base":7,"mod":0},"mind":{"base":1,"mod":0}},"traits":{"strength":{"base":3,"mod":0},"constitution":{"base":1,"mod":0},"agility":{"base":4,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":10,"value":29},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":2.5},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"Trophäe (BW 1A:10)","foeFactor":2,"creatureType":"humanoid","sizeCategory":"normal","experiencePoints":81,"description":""}},"token":{"flags":{},"name":"Wolf","displayName":0,"img":"systems/ds4/assets/tokens/devin-night/wolf*.png","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"QFSA7hIyJjmVsd6Z","actorLink":false,"disposition":-1,"displayBars":30,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":true,"alpha":1,"x":null,"y":null,"elevation":null},"items":[{"_id":"CbeR35FgiGzc1xtl","name":"Kräftiger Biss","type":"weapon","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"attackType":"melee","weaponBonus":2,"opponentDefense":-1},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"PZ9G8IZoP5eiPQEx","name":"Wolfspelz","type":"armor","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":1,"armorMaterialType":"cloth","armorType":"body"},"sort":200000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ZDZ9qHG17DjQWhSE","name":"Nachtsicht","type":"specialCreatureAbility","data":{"description":"Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.
","experiencePoints":5},"sort":300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"nvwGqdzQA4Mf37Ci","name":"Natürliche Waffen","type":"specialCreatureAbility","data":{"description":"Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
","experiencePoints":0},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"PQZ9xUYQyQHv8gEy","name":"Sturmangriff","type":"specialCreatureAbility","data":{"description":"Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.
","experiencePoints":10},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/charge.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3,"BdVhWa230qMKPAku":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.QFSA7hIyJjmVsd6Z"}}} +{"_id":"oVKL6zJ2kYMmBuYx","name":"Leichnam","type":"creature","img":"systems/ds4/assets/tokens/devin-night/lich.png","data":{"attributes":{"body":{"base":7,"mod":0},"mobility":{"base":6,"mod":0},"mind":{"base":4,"mod":0}},"traits":{"strength":{"base":17,"mod":0},"constitution":{"base":21,"mod":0},"agility":{"base":0,"mod":0},"dexterity":{"base":4,"mod":0},"intellect":{"base":1,"mod":0},"aura":{"base":1,"mod":0}},"combatValues":{"hitPoints":{"mod":1,"value":39},"defense":{"mod":0},"initiative":{"mod":0},"movement":{"mod":0},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":11},"targetedSpellcasting":{"mod":10}},"baseInfo":{"loot":"BW #(A:20)x10, #10M:20","foeFactor":26,"creatureType":"undead","sizeCategory":"normal","experiencePoints":299,"description":""}},"token":{"flags":{},"name":"Leichnam","displayName":0,"img":"systems/ds4/assets/tokens/devin-night/lich.png","tint":null,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"9ioIzodwZpa1EdpD","actorLink":false,"disposition":-1,"displayBars":30,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":""},"randomImg":false,"alpha":1,"x":null,"y":null,"elevation":null},"items":[{"_id":"7Hq2s4XxNmtIafz3","name":"Runenbestickte Robe +3","type":"armor","data":{"description":null,"quantity":1,"price":3258,"availability":"unset","storageLocation":"-","equipped":true,"armorValue":null,"armorMaterialType":"cloth","armorType":"body"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.ds4.equipment.U8iwfv7oJNl8CsKK"}},"img":"icons/equipment/chest/robe-collared-pink.webp","effects":[{"_id":"vgJWV95OeyzrjyFw","flags":{},"changes":[{"key":"data.traits.aura.total","value":"1","mode":2}],"disabled":false,"duration":{"startTime":null},"icon":null,"label":"Aura +1","tint":null,"transfer":true},{"_id":"CFyX5reV96JVL2Cg","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":"3","mode":2}],"duration":{"startTime":null},"label":"Panzerung +3 (magisch)","transfer":true,"disabled":false}],"folder":null,"permission":{"default":0}},{"_id":"J2eP8hBIWtgayfhH","name":"Angst (1)","type":"specialCreatureAbility","data":{"description":"Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.
","experiencePoints":10},"sort":300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"sNIMYcSm0y83hby7","name":"Geistesimmun","type":"specialCreatureAbility","data":{"description":"Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.
","experiencePoints":10},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"FjvmZhOvqdHFs509","name":"Totenkraft","type":"specialCreatureAbility","data":{"description":"Erhält GEI+AU als Bonus auf Stärke und Härte.
","experiencePoints":10},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"exyyjDtEIdHRcx4n","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
","experiencePoints":5},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"H5OFCD08Z8qzqwm7","name":"Arkanes Schwert","type":"spell","data":{"description":"Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.
\nInnerhalb dieses Wirkungsbereiches kämpft es völlig selbstständig, hört jedoch auf gedankliche Kampfkommandos seines Beschwöreres wie „Greif den großen Troll an“ oder „Schütze mich“.
\nBewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann.
Das Schwert löst sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.
Sämtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10.
Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.
Öffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schließt sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.
","equipped":false,"spellType":"spellcasting","bonus":"-8","spellCategory":"unset","maxDistance":{"value":"VE","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE","unit":"minutes"},"cooldownDuration":{"value":"W20","unit":"days"},"minimumLevels":{"healer":null,"wizard":18,"sorcerer":16}},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.MKlGqhjQa3GZu4gq"}},"img":"systems/ds4/assets/icons/game-icons/magic-portal.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"QH2FwPCZBMbSuu4w","name":"Einschläfern","type":"spell","data":{"description":"Dieser Zauber schläfert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen natürlichen Schlaf, aus dem man durch Kampflärm u.ä. erwachen kann.
","equipped":false,"spellType":"spellcasting","bonus":"-(KÖR+VE)/2 des jeweiligen Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"","unit":"meter"},"effectRadius":{"value":"VE x 2","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":2,"wizard":5,"sorcerer":5}},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.CrZ8L7oaWvPjLou0"}},"img":"systems/ds4/assets/icons/game-icons/sleepy.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"BL9g5R24sZ4pl2SN","name":"Flammeninferno","type":"spell","data":{"description":"Effekt: Eine kreisrunde Fläche mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erhält pro Kampfrunde nicht abwehrbaren Schaden in Höhe des Probenergebnisses.
","equipped":false,"spellType":"targetedSpellcasting","bonus":"5","spellCategory":"fire","maxDistance":{"value":"VE x 10","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":15,"sorcerer":15}},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.7ybmodIkWDP1z1D6"}},"img":"systems/ds4/assets/icons/game-icons/fire-wave.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"7qXCfQZMPpbaQaDg","name":"Frostschock","type":"spell","data":{"description":"Effekt: Ein Eisstrahl schießt aus den Händen des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zulässig.
\nZudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erhält.
","equipped":false,"spellType":"targetedSpellcasting","bonus":"3","spellCategory":"ice","maxDistance":{"value":"VE x 10","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":12,"sorcerer":16}},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.iH2NtsJtMfG0ZAU3"}},"img":"systems/ds4/assets/icons/game-icons/frozen-body.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"wH1muHo8xH5Msy3I","name":"Gasgestalt","type":"spell","data":{"description":"Effekt: Das Ziel - samt seiner getragenen Ausrüstung - wird gasförmig und kann durch jede noch so kleine Öffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht möglich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Berühren","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb. x 5","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":15,"sorcerer":18}},"sort":1200000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.tZJoj1PGrRGe9eMV"}},"img":"systems/ds4/assets/icons/game-icons/steam.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lMO6aaalvxfiUTQh","name":"Gehorche","type":"spell","data":{"description":"Effekt: Bei Erfolg wird das Ziel dem Zauberwirker hörig und führt bedingungslos jeden seiner Befehle aus (außer Selbstmord oder -verstümmelung). Es würde sogar seine eigenen Kameraden angreifen.
","equipped":false,"spellType":"spellcasting","bonus":"-(GEI+VE)/2 des Ziels","spellCategory":"mindAffecting","maxDistance":{"value":"VE x 2","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"VE/2","unit":"rounds"},"cooldownDuration":{"value":"24","unit":"hours"},"minimumLevels":{"healer":null,"wizard":12,"sorcerer":10}},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.wZYElRaDmhqgzUvQ"}},"img":"systems/ds4/assets/icons/game-icons/convince.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"2gJxw0LaVolyoj5u","name":"Kontrollieren","type":"spell","data":{"description":"Effekt: Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.
\nBei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.
\nKontrollierte Untote unterstehen dem Zauberwirker, führen bedingungslos seine Befehle aus und können nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.
\nEin Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe beträgt.
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Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu öffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme öffnen.
Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verstärken.
Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.
Vom Netz getroffene Wesen, welche keine Abwehr dagegen würfeln dürfen, halbieren für die Dauer des Zaubers Initiative, Laufen und Schlagen.
Der Zauber wirkt nicht gegen Wesen, die 2+ Größenkategorien (siehe Seite 104) größer sind.
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","equipped":false,"spellType":"targetedSpellcasting","bonus":"-(AGI+AU)/2 des Ziels","spellCategory":"darkness","maxDistance":{"value":"VE x 5","unit":"meter"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Prb./2","unit":"rounds"},"cooldownDuration":{"value":"5","unit":"rounds"},"minimumLevels":{"healer":null,"wizard":6,"sorcerer":2}},"sort":1700000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.5mF59XCsZffF0cSp"}},"img":"systems/ds4/assets/icons/game-icons/shadow-follower.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"eRGWQb4owl3f0dMu","name":"Schatten erwecken","type":"spell","data":{"description":" Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form tödlicher Schatten (siehe Seite 121) zu gequältem Unleben erwecken. Die Schatten benötigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erlösung zu finden, gelingt es diesem nicht, sie mit dem Zauber Kontrollieren zu beherrschen.
Charaktere mit dem Talent Diener des Lichts können den Zauber nicht anwenden.
Dies ist eine mächtigere Variante des Zaubers Schattenpfeil, gegen dessen Schaden Wesen des Lichts einen Malus von 2 auf ihre Abwehr erhalten.
Charaktere mit dem Talent Diener des Lichts können diesen Zauber nicht anwenden.
Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.
","equipped":false,"spellType":"spellcasting","bonus":"0","spellCategory":"unset","maxDistance":{"value":"Selbst","unit":"custom"},"effectRadius":{"value":"","unit":"meter"},"duration":{"value":"Sofort","unit":"custom"},"cooldownDuration":{"value":"10","unit":"rounds"},"minimumLevels":{"healer":5,"wizard":2,"sorcerer":3}},"sort":2000000,"flags":{"core":{"sourceId":"Compendium.ds4.spells.L6NrH3AEmS2I3NWG"}},"img":"systems/ds4/assets/icons/game-icons/jump-across.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"Z7oEa3cGhg45e5hG","name":"Stolpern","type":"spell","data":{"description":"Das Ziel, welches keine Abwehr gegen den Zauber würfeln darf, stürzt augenblicklich zu Boden.
\nMisslingt ihm außerdem eine Probe auf AGI+GE, lässt er alles Gehaltene fallen.
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\nDer Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erhält.
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\nW20 | \nDer Verwirrte... | \n
1-5 | \n... greift die Charaktere an | \n
6-10 | \n... läuft verwirrt in eine zuf. Richtung | \n
11-15 | \n... steht verwirrt herum | \n
16+ | \n... greift die eigenen Verbündeten an | \n
Effekt: Der Zauberwirker öffnet ein kreisrundes Loch von 1m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.
\nNach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.
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\nJeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.
\nSollte der Schwarzmagier über das Talent Diener der Dunkelheit verfügen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.
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\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
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Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.
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","experiencePoints":-1},"sort":800000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LHdWF7tVc3uHC0LW","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.
","experiencePoints":10},"sort":900000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ltDNoswX7EaA2d2X","name":"Sturzangriff","type":"specialCreatureAbility","data":{"description":"Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.
","experiencePoints":10},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lOr6f4vMoBBOEPB7","name":"Verschlingen","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält.
\nBefreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.
","experiencePoints":25},"sort":1100000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/devourer.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"XsKjxXO7k3vIMyfQ","name":"Zerstampfen","type":"specialCreatureAbility","data":{"description":"Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.
","experiencePoints":15},"sort":1300000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"hoqMl7N1bv8BKJA5","name":"Wesen der Dunkelheit (Settingoption)","type":"specialCreatureAbility","img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","data":{"description":"Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.
","experiencePoints":5},"effects":[],"folder":null,"sort":1200000,"permission":{"default":0,"onhXSUZqbwjdEiuE":3,"qTl2zt3tkPsMZfWU":3},"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"}}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3,"BdVhWa230qMKPAku":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.U9pMNRDfFvurG3pT"}}} +{"_id":"yisaQaEFqduLmAJe","name":"Golem, Lehm-","type":"creature","img":"icons/svg/mystery-man.svg","data":{"attributes":{"body":{"base":10,"mod":0},"mobility":{"base":6,"mod":0},"mind":{"base":4,"mod":0}},"traits":{"strength":{"base":3,"mod":0},"constitution":{"base":3,"mod":0},"agility":{"base":2,"mod":0},"dexterity":{"base":0,"mod":0},"intellect":{"base":0,"mod":0},"aura":{"base":0,"mod":0}},"combatValues":{"hitPoints":{"mod":23,"value":46},"defense":{"mod":null},"initiative":{"mod":null},"movement":{"mod":0.5},"meleeAttack":{"mod":0},"rangedAttack":{"mod":0},"spellcasting":{"mod":0},"targetedSpellcasting":{"mod":0}},"baseInfo":{"loot":"-","foeFactor":8,"creatureType":"construct","sizeCategory":"large","experiencePoints":110,"description":"Herstellung: 2338 GM + Steinmetz
"}},"token":{"flags":{},"name":"Golem, Lehm-","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":2,"height":2,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":0,"lightAngle":0,"lightColor":null,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"7gU87wP52hnbnwJz","actorLink":false,"disposition":-1,"displayBars":30,"bar1":{"attribute":"combatValues.hitPoints"},"bar2":{"attribute":null},"randomImg":false,"alpha":1,"x":null,"y":null,"elevation":null},"items":[{"_id":"KzEfCqb54s8Ju7x1","name":"Lehmpranke","type":"weapon","data":{"description":"","quantity":1,"price":0,"availability":"unset","storageLocation":"-","equipped":true,"attackType":"melee","weaponBonus":3,"opponentDefense":0},"sort":100000,"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"folder":null,"permission":{"default":0}},{"_id":"lB0BTGi2Qp2IpbTp","name":"Dunkelsicht","type":"specialCreatureAbility","data":{"description":"Kann selbst in völliger Dunkelheit noch sehen.
","experiencePoints":7},"sort":400000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"QTbksMwiH60vH9lT","name":"Geistesimmun","type":"specialCreatureAbility","data":{"description":"Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.
","experiencePoints":10},"sort":500000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"7HsvjAKlmOXSvm6e","name":"Schleudern","type":"specialCreatureAbility","data":{"description":"Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.
","experiencePoints":10},"sort":600000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"y8yRArJSJhHTdPXU","name":"Sturmangriff","type":"specialCreatureAbility","data":{"description":"Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.
","experiencePoints":10},"sort":700000,"flags":{"core":{"sourceId":"Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"}},"img":"systems/ds4/assets/icons/official/special-creature-abilities/charge.png","effects":[],"folder":null,"permission":{"default":0}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"qTl2zt3tkPsMZfWU":3,"6SVYgWNo9nhpUvUg":3,"BdVhWa230qMKPAku":3},"flags":{"core":{"sourceId":"Compendium.world.kreaturen.7gU87wP52hnbnwJz"}}} diff --git a/src/packs/creatures.db.license b/src/packs/creatures.db.license index c296d09d..97a145ca 100644 --- a/src/packs/creatures.db.license +++ b/src/packs/creatures.db.license @@ -1,4 +1,5 @@ SPDX-FileCopyrightText: Copyright © 2011-2013 by Christian Kennig. SPDX-FileCopyrightText: 2021 Sascha Martens +SPDX-FileCopyrightText: 2021 Johannes Loher SPDX-License-Identifier: CC-BY-NC-SA-3.0