diff --git a/src/module/item/item-sheet.ts b/src/module/item/item-sheet.ts
index 04627683..e2cbd334 100644
--- a/src/module/item/item-sheet.ts
+++ b/src/module/item/item-sheet.ts
@@ -6,13 +6,12 @@
 
 import { DS4 } from "../config";
 import notifications from "../ui/notifications";
-import { DS4Item } from "./item";
 import { isDS4ItemDataTypePhysical } from "./item-data-source";
 
 /**
  * The Sheet class for DS4 Items
  */
-export class DS4ItemSheet extends ItemSheet {
+export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData> {
     /** @override */
     static get defaultOptions(): ItemSheet.Options {
         // TODO: Improve
@@ -32,17 +31,18 @@ export class DS4ItemSheet extends ItemSheet {
         const basePath = "systems/ds4/templates/sheets/item";
         return `${basePath}/${this.item.data.type}-sheet.hbs`;
     }
-    // /** @override */
-    // async getData(): Promise<ItemSheet.Data<DS4Item>> {
-    //     const data = {
-    //         ...(await super.getData()),
-    //         config: DS4,
-    //         isOwned: this.item.isOwned,
-    //         actor: this.item.actor,
-    //         isPhysical: isDS4ItemDataTypePhysical(this.item.data.data),
-    //     };
-    //     return data;
-    // }
+
+    /** @override */
+    async getData(): Promise<DS4ItemSheetData> {
+        return {
+            ...(await super.getData()),
+            config: DS4,
+            isOwned: this.item.isOwned,
+            actor: this.item.actor,
+            isPhysical: isDS4ItemDataTypePhysical(this.item.data.data),
+        };
+    }
+
     /** @override */
     setPosition(options: Partial<Application.Position> = {}): (Application.Position & { height: number }) | undefined {
         const position = super.setPosition(options);
@@ -109,3 +109,10 @@ export class DS4ItemSheet extends ItemSheet {
         return ActiveEffect.create(createData, { parent: this.item });
     }
 }
+
+interface DS4ItemSheetData extends ItemSheet.Data<ItemSheet.Options> {
+    config: typeof DS4;
+    isOwned: boolean;
+    actor: DS4ItemSheet["item"]["actor"];
+    isPhysical: boolean;
+}