diff --git a/.husky/.gitignore b/.husky/.gitignore index d8f86ff0..31354ec1 100644 --- a/.husky/.gitignore +++ b/.husky/.gitignore @@ -1,5 +1 @@ -# SPDX-FileCopyrightText: 2021 Johannes Loher -# -# SPDX-License-Identifier: MIT - _ diff --git a/package.json b/package.json index 5e9420a9..d1459b25 100644 --- a/package.json +++ b/package.json @@ -52,7 +52,7 @@ "postinstall": "husky install" }, "devDependencies": { - "@league-of-foundry-developers/foundry-vtt-types": "^0.7.10-0", + "@league-of-foundry-developers/foundry-vtt-types": "https://github.com/League-of-Foundry-Developers/foundry-vtt-types.git#foundry-0.8.x", "@rollup/plugin-node-resolve": "^13.0.0", "@types/fs-extra": "^9.0.11", "@types/jest": "^26.0.23", diff --git a/src/module/actor/actor-data-properties.ts b/src/module/actor/actor-data-properties.ts new file mode 100644 index 00000000..828fad18 --- /dev/null +++ b/src/module/actor/actor-data-properties.ts @@ -0,0 +1,87 @@ +// SPDX-FileCopyrightText: 2021 Johannes Loher +// +// SPDX-License-Identifier: MIT + +import { ModifiableDataBaseTotal, ResourceDataBaseTotalMax } from "../common/common-data"; +import { DS4 } from "../config"; +import { + DS4CharacterDataSourceDataBaseInfo, + DS4CharacterDataSourceDataCurrency, + DS4CharacterDataSourceDataProfile, + DS4CharacterDataSourceDataProgression, + DS4CharacterDataSourceDataSlayerPoints, + DS4CreatureDataSourceDataBaseInfo, +} from "./actor-data-source"; + +declare global { + interface DataConfig { + Actor: DS4ActorDataProperties; + } +} + +export type DS4ActorDataProperties = DS4CharacterDataProperties | DS4CreatureDataProperties; + +interface DS4CharacterDataProperties { + type: "character"; + data: DS4CharacterDataPropertiesData; +} + +interface DS4CreatureDataProperties { + type: "creature"; + data: DS4CreatureDataPropertiesData; +} + +// templates + +interface DS4ActorDataPropertiesDataBase { + attributes: DS4ActorDataPropertiesDataAttributes; + traits: DS4ActorDataPropertiesDataTraits; + combatValues: DS4ActorDataPropertiesDataCombatValues; + rolling: DS4ActorDataPropertiesDataRolling; + checks: DS4ActorDataPropertiesDataChecks; +} + +type DS4ActorDataPropertiesDataAttributes = { + [Key in keyof typeof DS4.i18n.attributes]: ModifiableDataBaseTotal; +}; + +type DS4ActorDataPropertiesDataTraits = { [Key in keyof typeof DS4.i18n.traits]: ModifiableDataBaseTotal }; + +type DS4ActorDataPropertiesDataCombatValues = { + [Key in keyof typeof DS4.i18n.combatValues]: Key extends "hitPoints" + ? ResourceDataBaseTotalMax + : ModifiableDataBaseTotal; +}; + +interface DS4ActorDataPropertiesDataRolling { + maximumCoupResult: number; + minimumFumbleResult: number; +} + +type DS4ActorDataPropertiesDataChecks = { + [key in Check]: number; +}; + +export type Check = keyof typeof DS4.i18n.checks; + +export function isCheck(value: string): value is Check { + return Object.keys(DS4.i18n.checks).includes(value); +} + +// types + +interface DS4CreatureDataPropertiesData extends DS4ActorDataPropertiesDataBase { + baseInfo: DS4CreatureDataSourceDataBaseInfo; +} + +interface DS4CharacterDataPropertiesData extends DS4ActorDataPropertiesDataBase { + baseInfo: DS4CharacterDataSourceDataBaseInfo; + progression: DS4CharacterDataSourceDataProgression; + profile: DS4CharacterDataSourceDataProfile; + currency: DS4CharacterDataSourceDataCurrency; + slayerPoints: DS4CharacterDataPropertiesDataSlayerPoints; +} + +export interface DS4CharacterDataPropertiesDataSlayerPoints extends DS4CharacterDataSourceDataSlayerPoints { + max: number; +} diff --git a/src/module/actor/actor-data.ts b/src/module/actor/actor-data-source.ts similarity index 50% rename from src/module/actor/actor-data.ts rename to src/module/actor/actor-data-source.ts index 62654501..6fd6cabd 100644 --- a/src/module/actor/actor-data.ts +++ b/src/module/actor/actor-data-source.ts @@ -7,50 +7,56 @@ import { ModifiableData, ModifiableDataBase, ResourceData, UsableResource } from "../common/common-data"; import { DS4 } from "../config"; -import { DS4ItemData } from "../item/item-data"; -export type DS4ActorData = DS4CharacterData | DS4CreatureData; - -type ActorType = keyof typeof DS4.i18n.actorTypes; - -export interface DS4ActorDataHelper extends Actor.Data { - type: U; +declare global { + interface SourceConfig { + Actor: DS4ActorDataSource; + } } -type DS4CharacterData = DS4ActorDataHelper; -type DS4CreatureData = DS4ActorDataHelper; +export type DS4ActorDataSource = DS4CharacterDataSource | DS4CreatureDataSource; + +interface DS4CharacterDataSource { + type: "character"; + data: DS4CharacterDataSourceData; +} + +interface DS4CreatureDataSource { + type: "creature"; + data: DS4CreatureDataSourceData; +} // templates -interface DS4ActorDataDataBase { - attributes: DS4ActorDataDataAttributes; - traits: DS4ActorDataDataTraits; - combatValues: DS4ActorDataDataCombatValues; +interface DS4ActorDataSourceDataBase { + attributes: DS4ActorDataSourceDataAttributes; + traits: DS4ActorDataSourceDataTraits; + combatValues: DS4ActorDataSourceDataCombatValues; } -type DS4ActorDataDataAttributes = { [Key in keyof typeof DS4.i18n.attributes]: ModifiableDataBase }; +type DS4ActorDataSourceDataAttributes = { [Key in keyof typeof DS4.i18n.attributes]: ModifiableDataBase }; -type Attribute = keyof DS4ActorDataDataAttributes; +type Attribute = keyof DS4ActorDataSourceDataAttributes; export function isAttribute(value: unknown): value is Attribute { return (Object.keys(DS4.i18n.attributes) as Array).includes(value); } -type DS4ActorDataDataTraits = { [Key in keyof typeof DS4.i18n.traits]: ModifiableDataBase }; +type DS4ActorDataSourceDataTraits = { [Key in keyof typeof DS4.i18n.traits]: ModifiableDataBase }; -type Trait = keyof DS4ActorDataDataTraits; +type Trait = keyof DS4ActorDataSourceDataTraits; export function isTrait(value: unknown): value is Trait { return (Object.keys(DS4.i18n.traits) as Array).includes(value); } -type DS4ActorDataDataCombatValues = { +type DS4ActorDataSourceDataCombatValues = { [Key in keyof typeof DS4.i18n.combatValues]: Key extends "hitPoints" ? ResourceData : ModifiableData; }; -type CombatValue = keyof DS4ActorDataDataCombatValues; +type CombatValue = keyof DS4ActorDataSourceDataCombatValues; export function isCombatValue(value: string): value is CombatValue { return (Object.keys(DS4.i18n.combatValues) as Array).includes(value); @@ -58,33 +64,44 @@ export function isCombatValue(value: string): value is CombatValue { // types -interface DS4CharacterDataData extends DS4ActorDataDataBase { - baseInfo: DS4CharacterDataDataBaseInfo; - progression: DS4CharacterDataDataProgression; - language: DS4CharacterDataDataLanguage; - profile: DS4CharacterDataDataProfile; - currency: DS4CharacterDataDataCurrency; - slayerPoints: DS4CharacterDataDataSlayerPoints; +interface DS4CreatureDataSourceData extends DS4ActorDataSourceDataBase { + baseInfo: DS4CreatureDataSourceDataBaseInfo; } -export interface DS4CharacterDataDataBaseInfo { + +export interface DS4CreatureDataSourceDataBaseInfo { + loot: string; + foeFactor: number; + creatureType: CreatureType; + sizeCategory: SizeCategory; + experiencePoints: number; + description: string; +} + +type CreatureType = keyof typeof DS4.i18n.creatureTypes; + +type SizeCategory = keyof typeof DS4.i18n.creatureSizeCategories; + +interface DS4CharacterDataSourceData extends DS4ActorDataSourceDataBase { + baseInfo: DS4CharacterDataSourceDataBaseInfo; + progression: DS4CharacterDataSourceDataProgression; + profile: DS4CharacterDataSourceDataProfile; + currency: DS4CharacterDataSourceDataCurrency; + slayerPoints: DS4CharacterDataSourceDataSlayerPoints; +} +export interface DS4CharacterDataSourceDataBaseInfo { race: string; class: string; heroClass: string; culture: string; } -export interface DS4CharacterDataDataProgression { +export interface DS4CharacterDataSourceDataProgression { level: number; experiencePoints: number; talentPoints: UsableResource; progressPoints: UsableResource; } -export interface DS4CharacterDataDataLanguage { - languages: string; - alphabets: string; -} - -export interface DS4CharacterDataDataProfile { +export interface DS4CharacterDataSourceDataProfile { biography: string; gender: string; birthday: string; @@ -97,29 +114,12 @@ export interface DS4CharacterDataDataProfile { specialCharacteristics: string; } -export interface DS4CharacterDataDataCurrency { +export interface DS4CharacterDataSourceDataCurrency { gold: number; silver: number; copper: number; } -export interface DS4CharacterDataDataSlayerPoints { +export interface DS4CharacterDataSourceDataSlayerPoints { value: number; } - -interface DS4CreatureDataData extends DS4ActorDataDataBase { - baseInfo: DS4CreatureDataDataBaseInfo; -} - -export interface DS4CreatureDataDataBaseInfo { - loot: string; - foeFactor: number; - creatureType: CreatureType; - sizeCategory: SizeCategory; - experiencePoints: number; - description: string; -} - -type CreatureType = keyof typeof DS4.i18n.creatureTypes; - -type SizeCategory = keyof typeof DS4.i18n.creatureSizeCategories; diff --git a/src/module/actor/actor-prepared-data.ts b/src/module/actor/actor-prepared-data.ts deleted file mode 100644 index 18605839..00000000 --- a/src/module/actor/actor-prepared-data.ts +++ /dev/null @@ -1,77 +0,0 @@ -// SPDX-FileCopyrightText: 2021 Johannes Loher -// -// SPDX-License-Identifier: MIT - -import { ModifiableDataBaseTotal, ResourceDataBaseTotalMax } from "../common/common-data"; -import { DS4 } from "../config"; -import { - DS4ActorDataHelper, - DS4CharacterDataDataBaseInfo, - DS4CharacterDataDataCurrency, - DS4CharacterDataDataLanguage, - DS4CharacterDataDataProfile, - DS4CharacterDataDataProgression, - DS4CharacterDataDataSlayerPoints, - DS4CreatureDataDataBaseInfo, -} from "./actor-data"; - -export type DS4ActorPreparedData = DS4CharacterPreparedData | DS4CreaturePreparedData; - -type DS4CharacterPreparedData = DS4ActorDataHelper; -type DS4CreaturePreparedData = DS4ActorDataHelper; - -// templates - -interface DS4ActorPreparedDataDataBase { - attributes: DS4ActorPreparedDataDataAttributes; - traits: DS4ActorPreparedDataDataTraits; - combatValues: DS4ActorPreparedDataDataCombatValues; - rolling: DS4ActorPreparedDataDataRolling; - checks: DS4ActorPreparedDataDataChecks; -} - -type DS4ActorPreparedDataDataAttributes = { - [Key in keyof typeof DS4.i18n.attributes]: ModifiableDataBaseTotal; -}; - -type DS4ActorPreparedDataDataTraits = { [Key in keyof typeof DS4.i18n.traits]: ModifiableDataBaseTotal }; - -type DS4ActorPreparedDataDataCombatValues = { - [Key in keyof typeof DS4.i18n.combatValues]: Key extends "hitPoints" - ? ResourceDataBaseTotalMax - : ModifiableDataBaseTotal; -}; - -interface DS4ActorPreparedDataDataRolling { - maximumCoupResult: number; - minimumFumbleResult: number; -} - -export type Check = keyof typeof DS4.i18n.checks; - -export function isCheck(value: string): value is Check { - return Object.keys(DS4.i18n.checks).includes(value); -} - -type DS4ActorPreparedDataDataChecks = { - [key in Check]: number; -}; - -// types - -interface DS4CharacterPreparedDataData extends DS4ActorPreparedDataDataBase { - baseInfo: DS4CharacterDataDataBaseInfo; - progression: DS4CharacterDataDataProgression; - language: DS4CharacterDataDataLanguage; - profile: DS4CharacterDataDataProfile; - currency: DS4CharacterDataDataCurrency; - slayerPoints: DS4CharacterPreparedDataDataSlayerPoints; -} - -export interface DS4CharacterPreparedDataDataSlayerPoints extends DS4CharacterDataDataSlayerPoints { - max: number; -} - -interface DS4CreaturePreparedDataData extends DS4ActorPreparedDataDataBase { - baseInfo: DS4CreatureDataDataBaseInfo; -} diff --git a/src/module/actor/actor.ts b/src/module/actor/actor.ts index f3ad343c..ca7ed09e 100644 --- a/src/module/actor/actor.ts +++ b/src/module/actor/actor.ts @@ -9,18 +9,16 @@ import { DS4Item } from "../item/item"; import { ItemType } from "../item/item-data"; import { DS4ArmorPreparedData, DS4ShieldPreparedData } from "../item/item-prepared-data"; import { createCheckRoll } from "../rolls/check-factory"; -import { DS4ActorData, isAttribute, isTrait } from "./actor-data"; -import { Check, DS4ActorPreparedData } from "./actor-prepared-data"; +import { isAttribute, isTrait } from "./actor-data-source"; +import { Check } from "./actor-data-properties"; /** * The Actor class for DS4 */ -export class DS4Actor extends Actor { +export class DS4Actor extends Actor { /** @override */ prepareData(): void { - this.data = duplicate(this._data) as DS4ActorPreparedData; - if (!this.data.img) this.data.img = CONST.DEFAULT_TOKEN; - if (!this.data.name) this.data.name = "New " + this.entity; + this.data.reset(); this.prepareBaseData(); this.prepareEmbeddedEntities(); this.applyActiveEffectsToBaseData(); @@ -49,6 +47,15 @@ export class DS4Actor extends Actor ); } + /** + * @override + * We override this with an empty implementation because we have our own custom way of applying + * {@link ActiveEffect}s and {@link Actor#prepareEmbeddedEntities} calls this. + */ + applyActiveEffects(): void { + return; + } + applyActiveEffectsToBaseData(): void { // reset overrides because our variant of applying active effects does not set them, it only adds overrides this.overrides = {}; @@ -68,32 +75,30 @@ export class DS4Actor extends Actor * * @param predicate - The predicate that ActiveEffectChanges need to satisfy in order to be applied */ - applyActiveEffectsFiltered(predicate: (change: ActiveEffectChange) => boolean): void { + applyActiveEffectsFiltered(predicate: (change: foundry.data.ActiveEffectData["changes"][number]) => boolean): void { const overrides: Record = {}; // Organize non-disabled effects by their application priority - const changes = this.effects.reduce( - (changes: Array }>, e) => { - if (e.data.disabled) return changes; - const item = this._getOriginatingItemOfActiveEffect(e); - if (item?.isNonEquippedEuipable()) return changes; + const changes: (foundry.data.ActiveEffectData["changes"][number] & { effect: ActiveEffect })[] = + this.effects.reduce( + (changes: (foundry.data.ActiveEffectData["changes"][number] & { effect: ActiveEffect })[], e) => { + if (e.data.disabled) return changes; + const item = this.getOriginatingItemOfActiveEffect(e); + if (item?.isNonEquippedEuipable()) return changes; // TODO: DS4Item - const factor = item?.activeEffectFactor ?? 1; + const factor = item?.activeEffectFactor ?? 1; // TODO: DS4Item - return changes.concat( - e.data.changes.filter(predicate).flatMap((c) => { - const duplicatedChange = duplicate(c); - duplicatedChange.priority = duplicatedChange.priority ?? duplicatedChange.mode * 10; - return Array(factor).fill({ - ...duplicatedChange, - effect: e, - }); - }), - ); - }, - [], - ); - changes.sort((a, b) => a.priority - b.priority); + const newChanges = e.data.changes.filter(predicate).flatMap((c) => { + const changeSource = c.toObject(); + changeSource.priority = changeSource.priority ?? changeSource.mode * 10; + return Array(factor).fill({ ...changeSource, effect: e }); + }); + + return changes.concat(newChanges); + }, + [], + ); + changes.sort((a, b) => (a.priority ?? 0) - (b.priority ?? 0)); // Apply all changes for (const change of changes) { @@ -105,8 +110,9 @@ export class DS4Actor extends Actor this.overrides = expandObject({ ...flattenObject(this.overrides), ...overrides }); } - protected _getOriginatingItemOfActiveEffect(effect: ActiveEffect): DS4Item | undefined { - return this.items.find((item) => item.uuid === effect.data.origin) ?? undefined; + // TODO: returns DS4Item | undefined + protected getOriginatingItemOfActiveEffect(effect: ActiveEffect): Item | undefined { + return this.items.find((item) => item.uuid === effect.data.origin); } /** @@ -216,7 +222,7 @@ export class DS4Actor extends Actor return this.items .map((item) => item.data) .filter( - (data): data is DS4ArmorPreparedData | DS4ShieldPreparedData => + (data): data is foundry.data.ItemData & (DS4ArmorDataProperties | DS4ShieldDataProperties) => data.type === "armor" || data.type === "shield", ) .filter((data) => data.data.equipped) @@ -266,8 +272,14 @@ export class DS4Actor extends Actor * Handle how changes to a Token attribute bar are applied to the Actor. * This only differs from the base implementation by also allowing negative values. * @override + * TODO: Adjust return type */ - async modifyTokenAttribute(attribute: string, value: number, isDelta = false, isBar = true): Promise { + async modifyTokenAttribute( + attribute: string, + value: number, + isDelta = false, + isBar = true, + ): Promise { const current = getProperty(this.data.data, attribute); // Determine the updates to make to the actor data @@ -291,7 +303,7 @@ export class DS4Actor extends Actor */ async rollCheck(check: Check): Promise { await createCheckRoll(this.data.data.checks[check], { - rollMode: game.settings.get("core", "rollMode") as Const.DiceRollMode, // TODO(types): Type this setting in upstream + rollMode: game.settings.get("core", "rollMode"), maximumCoupResult: this.data.data.rolling.maximumCoupResult, minimumFumbleResult: this.data.data.rolling.minimumFumbleResult, flavor: game.i18n.format("DS4.ActorCheckFlavor", { actor: this.name, check: DS4.i18n.checks[check] }), @@ -306,7 +318,7 @@ export class DS4Actor extends Actor const { attribute, trait } = await this.selectAttributeAndTrait(); const checkTargetNumber = this.data.data.attributes[attribute].total + this.data.data.traits[trait].total; await createCheckRoll(checkTargetNumber, { - rollMode: game.settings.get("core", "rollMode") as Const.DiceRollMode, // TODO(types): Type this setting in upstream + rollMode: game.settings.get("core", "rollMode"), maximumCoupResult: this.data.data.rolling.maximumCoupResult, minimumFumbleResult: this.data.data.rolling.minimumFumbleResult, flavor: game.i18n.format("DS4.ActorGenericCheckFlavor", { diff --git a/src/module/actor/sheets/actor-sheet.ts b/src/module/actor/sheets/actor-sheet.ts index c02b90b0..6aad960a 100644 --- a/src/module/actor/sheets/actor-sheet.ts +++ b/src/module/actor/sheets/actor-sheet.ts @@ -13,7 +13,7 @@ import { DS4ItemData } from "../../item/item-data"; import { getDS4Settings } from "../../settings"; import notifications from "../../ui/notifications"; import { DS4Actor } from "../actor"; -import { isCheck } from "../actor-prepared-data"; +import { isCheck } from "../actor-data-properties"; /** * The base Sheet class for all DS4 Actors diff --git a/src/module/global.d.ts b/src/module/global.d.ts index d22133c7..72a5fcff 100644 --- a/src/module/global.d.ts +++ b/src/module/global.d.ts @@ -2,10 +2,18 @@ // // SPDX-License-Identifier: MIT -declare namespace ClientSettings { - interface Values { - "ds4.systemMigrationVersion": number; - "ds4.useSlayingDiceForAutomatedChecks": boolean; - "ds4.showSlayerPoints": boolean; +import { DS4 } from "./config"; + +declare global { + namespace ClientSettings { + interface Values { + "ds4.systemMigrationVersion": number; + "ds4.useSlayingDiceForAutomatedChecks": boolean; + "ds4.showSlayerPoints": boolean; + } + } + + interface CONFIG { + DS4: typeof DS4; } } diff --git a/src/module/hooks/hotbar-drop.ts b/src/module/hooks/hotbar-drop.ts index 0613045c..53997a74 100644 --- a/src/module/hooks/hotbar-drop.ts +++ b/src/module/hooks/hotbar-drop.ts @@ -2,7 +2,7 @@ // // SPDX-License-Identifier: MIT -import { isCheck } from "../actor/actor-prepared-data"; +import { isCheck } from "../actor/actor-data-properties"; import { DS4Item } from "../item/item"; import { DS4ItemData } from "../item/item-data"; import { createRollCheckMacro } from "../macros/roll-check"; diff --git a/src/module/hooks/init.ts b/src/module/hooks/init.ts index f07b3371..76b78eb5 100644 --- a/src/module/hooks/init.ts +++ b/src/module/hooks/init.ts @@ -39,8 +39,8 @@ async function init() { CONFIG.DS4 = DS4; - CONFIG.Actor.entityClass = DS4Actor; - CONFIG.Item.entityClass = DS4Item; + // CONFIG.Actor.documentClass = DS4Actor; + // CONFIG.Item.documentClass = DS4Item; CONFIG.Actor.typeLabels = DS4.i18n.actorTypes; CONFIG.Item.typeLabels = DS4.i18n.itemTypes; @@ -54,11 +54,11 @@ async function init() { registerSystemSettings(); - Actors.unregisterSheet("core", ActorSheet); - Actors.registerSheet("ds4", DS4CharacterActorSheet, { types: ["character"], makeDefault: true }); - Actors.registerSheet("ds4", DS4CreatureActorSheet, { types: ["creature"], makeDefault: true }); - Items.unregisterSheet("core", ItemSheet); - Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true }); + // Actors.unregisterSheet("core", ActorSheet); + // Actors.registerSheet("ds4", DS4CharacterActorSheet, { types: ["character"], makeDefault: true }); + // Actors.registerSheet("ds4", DS4CreatureActorSheet, { types: ["creature"], makeDefault: true }); + // Items.unregisterSheet("core", ItemSheet); + // Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true }); await registerHandlebarsPartials(); registerHandlebarsHelpers(); diff --git a/src/module/macros/roll-check.ts b/src/module/macros/roll-check.ts index e7db35e8..4e24127f 100644 --- a/src/module/macros/roll-check.ts +++ b/src/module/macros/roll-check.ts @@ -2,7 +2,7 @@ // // SPDX-License-Identifier: MIT -import { Check } from "../actor/actor-prepared-data"; +import { Check } from "../actor/actor-data-properties"; import { DS4 } from "../config"; import notifications from "../ui/notifications"; import { getActiveActor } from "./helpers"; diff --git a/yarn.lock b/yarn.lock index 1531cbd3..00e40566 100644 --- a/yarn.lock +++ b/yarn.lock @@ -839,19 +839,19 @@ __metadata: languageName: node linkType: hard -"@league-of-foundry-developers/foundry-vtt-types@npm:^0.7.10-0": - 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