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  "name": "Erdelementar III",
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      "name": "Steinwesen",
      "type": "armor",
      "sort": 200000,
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      "img": "icons/svg/mystery-man.svg",
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        "armorValue": 4,
        "armorMaterialType": "natural",
        "armorType": "body"
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      "_key": "!actors.items!mOQ21HFNisTfu7ve.fIoBfLmNCxGfGzEX"
    },
    {
      "_id": "23wk4FP7dNTkLgB5",
      "name": "Anfällig (Luft)",
      "type": "specialCreatureAbility",
      "sort": 300000,
      "flags": {
        "core": {
          "sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
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      },
      "img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
      "effects": [],
      "folder": null,
      "system": {
        "description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
        "experiencePoints": 0
      },
      "ownership": {
        "default": 0
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      "body": {
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        "mod": 0
      },
      "mobility": {
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        "mod": 0
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      "mind": {
        "base": 1,
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    "traits": {
      "strength": {
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        "mod": 0
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      "constitution": {
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      "agility": {
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        "mod": 0
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      "dexterity": {
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      "intellect": {
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      "aura": {
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    },
    "combatValues": {
      "hitPoints": {
        "mod": 39,
        "value": 78
      },
      "defense": {
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      "initiative": {
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      "movement": {
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      "meleeAttack": {
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      "rangedAttack": {
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      "spellcasting": {
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    "baseInfo": {
      "loot": "-",
      "foeFactor": 23,
      "creatureType": "magicalEntity",
      "sizeCategory": "large",
      "experiencePoints": 124,
      "description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der  Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
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    "name": "Erdelementar III",
    "displayName": 20,
    "width": 2,
    "height": 2,
    "lockRotation": false,
    "rotation": 0,
    "actorLink": false,
    "disposition": -1,
    "displayBars": 40,
    "bar1": {
      "attribute": "combatValues.hitPoints"
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    "alpha": 1,
    "light": {
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      "angle": 360,
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      "color": null,
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      "rotation": 0,
      "tint": "#ffffff",
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      "fit": "contain",
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    "sight": {
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      "enabled": false,
      "range": 0,
      "brightness": 1,
      "visionMode": "basic",
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      "attenuation": 0.1,
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    "detectionModes": [],
    "appendNumber": false,
    "prependAdjective": false,
    "hexagonalShape": 1,
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    "ring": {
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      "effects": 1,
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