// SPDX-FileCopyrightText: 2021 Johannes Loher // // SPDX-License-Identifier: MIT import { getGame } from "./helpers"; import logger from "./logger"; import { migration as migration001 } from "./migrations/001"; import { migration as migration002 } from "./migrations/002"; import { migration as migration003 } from "./migrations/003"; import { migration as migration004 } from "./migrations/004"; import { migration as migration005 } from "./migrations/005"; import notifications from "./ui/notifications"; async function migrate(): Promise { if (!getGame().user?.isGM) { return; } const oldMigrationVersion = getGame().settings.get("ds4", "systemMigrationVersion"); const targetMigrationVersion = migrations.length; if (isFirstWorldStart(oldMigrationVersion)) { getGame().settings.set("ds4", "systemMigrationVersion", targetMigrationVersion); return; } return migrateFromTo(oldMigrationVersion, targetMigrationVersion); } async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion: number): Promise { if (!getGame().user?.isGM) { return; } const migrationsToExecute = migrations.slice(oldMigrationVersion, targetMigrationVersion); if (migrationsToExecute.length > 0) { notifications.info( getGame().i18n.format("DS4.InfoSystemUpdateStart", { currentVersion: oldMigrationVersion, targetVersion: targetMigrationVersion, }), { permanent: true }, ); for (const [i, { migrate }] of migrationsToExecute.entries()) { const currentMigrationVersion = oldMigrationVersion + i + 1; logger.info("executing migration script ", currentMigrationVersion); try { await migrate(); getGame().settings.set("ds4", "systemMigrationVersion", currentMigrationVersion); } catch (err) { notifications.error( getGame().i18n.format("DS4.ErrorDuringMigration", { currentVersion: oldMigrationVersion, targetVersion: targetMigrationVersion, migrationVersion: currentMigrationVersion, }), { permanent: true }, ); logger.error("Failed ds4 system migration:", err); return; } } notifications.info( getGame().i18n.format("DS4.InfoSystemUpdateCompleted", { currentVersion: oldMigrationVersion, targetVersion: targetMigrationVersion, }), { permanent: true }, ); } } async function migrateCompendiumFromTo( pack: CompendiumCollection, oldMigrationVersion: number, targetMigrationVersion: number, ): Promise { if (!getGame().user?.isGM) { return; } const migrationsToExecute = migrations.slice(oldMigrationVersion, targetMigrationVersion); if (migrationsToExecute.length > 0) { notifications.info( getGame().i18n.format("DS4.InfoCompendiumMigrationStart", { pack: pack.title, currentVersion: oldMigrationVersion, targetVersion: targetMigrationVersion, }), { permanent: true }, ); for (const [i, { migrateCompendium }] of migrationsToExecute.entries()) { const currentMigrationVersion = oldMigrationVersion + i + 1; logger.info("executing compendium migration ", currentMigrationVersion); try { await migrateCompendium(pack); } catch (err) { notifications.error( getGame().i18n.format("DS4.ErrorDuringCompendiumMigration", { pack: pack.title, currentVersion: oldMigrationVersion, targetVersion: targetMigrationVersion, migrationVersion: currentMigrationVersion, }), { permanent: true }, ); logger.error("Failed ds4 compendium migration:", err); return; } } notifications.info( getGame().i18n.format("DS4.InfoCompendiumMigrationCompleted", { pack: pack.title, currentVersion: oldMigrationVersion, targetVersion: targetMigrationVersion, }), { permanent: true }, ); } } function getTargetMigrationVersion(): number { return migrations.length; } interface Migration { migrate: () => Promise; migrateCompendium: (pack: CompendiumCollection) => Promise; } const migrations: Migration[] = [migration001, migration002, migration003, migration004, migration005]; function isFirstWorldStart(migrationVersion: number): boolean { return migrationVersion < 0; } export const migration = { migrate, migrateFromTo, getTargetMigrationVersion, migrateCompendiumFromTo, };