{ "_id": "0Jp3WM3Aba8VKcrb", "name": "Verteidigung", "type": "spell", "img": "systems/ds4/assets/icons/game-icons/delapouite/templar-shield.svg", "effects": [], "folder": null, "sort": 0, "flags": {}, "system": { "description": "
Das Ziel erhält das Probenergebnis als Bonus auf seine Abwehr, bis der Zauberwirker in der nächsten Kampfrunde wieder an der Reihe ist.
", "equipped": false, "spellType": "spellcasting", "spellModifier": { "numerical": 0, "complex": "" }, "allowsDefense": false, "spellGroups": { "lightning": false, "earth": false, "water": false, "ice": false, "fire": false, "healing": false, "light": false, "air": false, "transport": false, "damage": false, "shadow": false, "protection": true, "mindAffecting": false, "demonology": false, "necromancy": false, "transmutation": false, "area": false }, "maxDistance": { "value": "VE x 2", "unit": "meter" }, "effectRadius": { "value": "", "unit": "meter" }, "duration": { "value": "1", "unit": "rounds" }, "cooldownDuration": "0r", "minimumLevels": { "healer": 1, "wizard": 4, "sorcerer": 4 } }, "ownership": { "default": 0 }, "_stats": { "systemId": "ds4", "systemVersion": "1.19.4", "coreVersion": "11.305", "createdTime": 1668995344444, "modifiedTime": 1688934433368, "lastModifiedBy": "DS4BuildSystem00" }, "_key": "!items!0Jp3WM3Aba8VKcrb" }