export function registerSystemSettings(): void { /** * Track the migrations version of the latest migration that has been applied */ game.settings.register("ds4", "systemMigrationVersion", { name: "System Migration Version", scope: "world", config: false, type: Number, default: -1, }); game.settings.register("ds4", "useSlayingDiceForAutomatedChecks", { name: "DS4.SettingUseSlayingDiceForAutomatedChecksName", hint: "DS4.SettingUseSlayingDiceForAutomatedChecksHint", scope: "world", config: true, type: Boolean, default: false, }); }