// SPDX-FileCopyrightText: 2022 Johannes Loher // // SPDX-License-Identifier: MIT import { getGame } from '../../helpers'; export const registerActiveEffectFunctionality = () => { Hooks.on('createActiveEffect', onActiveEffectChanged); Hooks.on('updateActiveEffect', onActiveEffectChanged); Hooks.on('deleteActiveEffect', onActiveEffectChanged); }; const onActiveEffectChanged = (activeEffect) => { const game = getGame(); const parent = activeEffect.parent; const actorId = parent?.id; if (!(parent instanceof Actor) || actorId === null || actorId === undefined) return; const statusId = activeEffect.getFlag('core', 'statusId'); if (statusId === CONFIG.Combat.defeatedStatusId) { const relevantCombats = game.combats?.filter((combat) => combat.getCombatantByActor(actorId) !== undefined) ?? []; for (const combat of relevantCombats) { combat.setupTurns(); if (combat === game.combat) { ui.combat?.render(); } } } };