diff --git a/assets/adv01/adv01.js b/assets/adv01/adv01.js index a871a57..7fdc3f0 100644 --- a/assets/adv01/adv01.js +++ b/assets/adv01/adv01.js @@ -14,6 +14,8 @@ wall.push(Crafty.e("Wall").wall(390,0,10,387)); var cur_sel; // "Pointer" to current selected creature + + var meters=50; // px/m, should be set such that the size of a player is ~ 0.4m x 0.4m var player={}; /* initialize Players ("Player") and creatures ("Beast") */