{ start_init(300,300); var wall = []; wall.push(Crafty.e("Wall").wall(240,0,10,250)); //wall.push(Crafty.e("Wall").wall(0,240,240,10)); wall.push(Crafty.e("Wall").wall(0,0,10,240)); wall.push(Crafty.e("Wall").wall(10,0,230,10)); var cur_sel; var player={}; player["Gesina"]=new Player({"pname":"Gesina", "cname":"Aknya", "class":"Zauberin", "level":0, "experience":0, "race":"Mensch", "size":2}, {"body":6, "agility":6, "spirit":8}, {"strength":0,"hardness":2,"movement":0,"skill":3,"mind":3,"aura":3}, {"x":40,"y":40,"w":40,"h":40,"col":"blue"}); // player.push(Crafty.e("Creature").player(40,40,40,40,'red')); player["Gob1"]=new Beast({"pname":"Gob1", "experience":71, "race":"Goblin", "size":2}, {"body":11, "agility":6, "spirit":3}, {"strength":2,"hardness":3,"movement":0,"skill":3,"mind":2,"aura":0}, {"x":90,"y":90,"w":30,"h":30,"col":"red"}, {"life": 8, "defense": 7, "ini":9, "walk":4.5, "melee":7, "shoot":0, "chant":0, "shoot_chant":0}); /*.push(Crafty.e("Creature").creature("Hobgob1",100,100,30,30,'red'));*/ end_init(); }