{
function Creature(info,attributes,properties,drawinfo){
/* info: pname, cname,class, level, experience, race, size
* attributes: body, agility, spirit
* properties: strength, hardness, movement, skill, mind, aura
* drawinfo: x,y,w,h,col
*/
this.info = {"pname": info["pname"]+"", "experience": info["experience"]*1, "race":info["race"]+"",
"size":info["size"]*1};
this.attributes = {"body": attributes["body"]*1, "agility": attributes["agility"]*1,
"spirit": attributes["spirit"]*1};
this.properties = {"strength": properties["strength"]*1 , "hardness": info["hardness"]*1,
"movement": info["movement"]*1, "skill": properties["skill"]*1,
"mind": properties["mind"]*1, "aura": properties["aura"]*1};
this.graphelement = Crafty.e("Creature").creature(this.info["pname"],drawinfo["x"],drawinfo["y"],drawinfo["w"],
drawinfo["h"],drawinfo["col"]);
};
function Player(info,attributes,properties,drawinfo){ // x,y,w,h,col) {
/* info: pname, cname,class, level, experience, race, size
* attributes: body, agility, spirit
* properties: strength, hardness, movement, skill, mind, aura
* drawinfo: x,y,w,h,col
*/
Creature.apply(this, arguments);
this.info["cname"]= info["cname"]+"";
this.info["class"]= info["class"]+"";
this.info["level"]= info["level"]*1;
};
Player.prototype.printoutput = function() {
$('#output').empty();
$('#output').html(this.info.cname+"
"+this.info.pname);
};
function Beast(info,attributes,properties,drawinfo){ // x,y,w,h,col) {
/* info: pname, experience, race, size
* attributes: body, agility, spirit
* properties: strength, hardness, movement, skill, mind, aura
* drawinfo: x,y,w,h,col
*/
Creature.apply(this,arguments);
};
Beast.prototype.printoutput = function() {
$('#output').empty();
$('#output').html(this.info.race+"
"+this.info.pname);
};
}