{ "name": "darkness-dependent-vision", "title": "Darkness Dependent Vision", "description": "A module for Foundry Virtual Tabletop that provides the ability to make the dim and bright vision of tokens depend on the scene's darkness level.", "version": "0.0.1", "author": "Johannes Loher", "authors": [ { "name": "Johannes Loher", "email": "johannes.loher@fg4f.de" } ], "minimumCoreVersion": "0.8.8", "compatibleCoreVersion": "0.8.8", "scripts": [], "esmodules": ["module/darkness-dependent-vision.js"], "styles": ["styles/darkness-dependent-vision.css"], "languages": [ { "lang": "en", "name": "English", "path": "lang/en.json" } ], "socket": false, "url": "https://git.f3l.de/ghost/darkness-dependent-vision", "manifest": "https://git.f3l.de/ghost/darkness-dependent-vision/-/raw/latest/src/module.json?inline=false", "download": "https://git.f3l.de/ghost/darkness-dependent-vision/-/jobs/artifacts/0.0.1/download?job=build", "license": "MIT", "readme": "https://git.f3l.de/ghost/darkness-dependent-vision/-/blob/master/README.md", "bugs": "https://git.f3l.de/ghost/darkness-dependent-vision/-/issues", "changelog": "https://git.f3l.de/ghost/darkness-dependent-vision/-/releases", "library": false }