cnorxz/src/include/allocator.h

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#ifndef __ma_allocator__
#define __ma_allocator__
#include <cstdlib>
#include <new>
#include <vector>
#include <cstdint>
#include <cassert>
#include <iostream>
namespace MultiArrayHelper
{
template <typename T>
struct Allocator
{
typedef T value_type;
static constexpr size_t type_size = sizeof(value_type);
static constexpr size_t N = 32;
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struct VX
{
alignas(N) char x[N];
};
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Allocator() = default;
template <typename U>
Allocator(const Allocator<U>& x) {}
T* allocate(size_t n)
{
const size_t nn = n*type_size;
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const size_t off = nn%N;
const size_t nnx = (off == 0) ? nn : nn + N - off;
const size_t nnd = nnx/4;
VX* vx = new VX[nnd];
return reinterpret_cast<T*>(vx);
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}
void deallocate(T* p, size_t n)
{
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VX* vx = reinterpret_cast<VX*>(p);
delete [] vx;
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}
};
template <class T, class U>
bool operator==(const Allocator<T>& a, const Allocator<U>& b)
{
return true;
}
template <class T, class U>
bool operator!=(const Allocator<T>& a, const Allocator<U>& b)
{
return false;
}
} // namespace MultiArrayHelper
namespace MultiArrayTools
{
template <typename T>
using vector = std::vector<T,MultiArrayHelper::Allocator<T>>;
template <typename T>
inline std::vector<T> toStdVec(const vector<T>& v)
{
return std::vector<T>(v.begin(), v.end());
}
template <typename T>
inline vector<T> toMatVec(const std::vector<T>& v)
{
return vector<T>(v.begin(), v.end());
}
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} // namespace MultiArrayTools
#endif