Buzzer/src/main/resources/js/playerClient.js

19 lines
491 B
JavaScript

'use strict';
let webSocket;
$.when($.ready).then(function () {
let protocolPrefix = (window.location.protocol === 'https:') ? 'wss:' : 'ws:';
webSocket = new WebSocket(`${protocolPrefix}//${location.host}/socket/player`);
});
function sendUsername() {
const username = $('#username').val()
if (username !== null && username !== '') {
console.log(`Username: ${username}`)
webSocket.send(username)
} else {
alert("Please enter a name!")
}
}