ds4/template.json

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{
"Actor": {
"types": ["character"],
"templates": {},
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"character": {
"templates": [],
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"attributes": {
"body": {
"initial": 8
},
"mobility": {
"initial": 0
},
"mind": {
"initial": 0
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}
},
"traits": {
"strength": {
"initial": 4
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},
"constitution": {
"initial": 0
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},
"agility": {
"initial": 0
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},
"dexterity": {
"initial": 0
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},
"intellect": {
"initial": 0
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},
"aura": {
"initial": 0
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}
}
}
},
"Item": {
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"types": ["weapon", "armor", "shield", "trinket", "equipment"],
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"templates": {
"base": {
"description": ""
},
"physical": {
"quantity": 1,
"price": 0,
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"availability": "none"
},
"equipable": {
"equipped": false
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}
},
"weapon": {
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"templates": ["base", "physical", "equipable"],
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"attackType": "melee",
"weaponBonus": 0,
"opponentDefense": 0,
"properties": {}
},
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"armor": {
"templates": ["base", "physical", "equipable"],
"armorMaterialType": "cloth",
"armorType": "body",
"armorValue": 0
},
"shield": {
"templates": ["base", "physical", "equipable"],
"armorValue": 0
},
"trinket": {
"templates": ["base", "physical", "equipable"]
},
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"equipment": {
"templates": ["base", "physical"]
}
}
}