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export default async function registerHandlebarsPartials(): Promise<void> {
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const templatePaths = [
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"systems/ds4/templates/sheets/actor/components/character-progression.hbs",
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"systems/ds4/templates/sheets/actor/components/check.hbs",
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"systems/ds4/templates/sheets/actor/components/checks.hbs",
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"systems/ds4/templates/sheets/actor/components/combat-value.hbs",
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"systems/ds4/templates/sheets/actor/components/combat-values.hbs",
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"systems/ds4/templates/sheets/actor/components/core-value.hbs",
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"systems/ds4/templates/sheets/actor/components/core-values.hbs",
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"systems/ds4/templates/sheets/actor/components/currency.hbs",
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"systems/ds4/templates/sheets/actor/components/item-list-entry.hbs",
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"systems/ds4/templates/sheets/actor/components/item-list-header.hbs",
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"systems/ds4/templates/sheets/actor/components/items-overview.hbs",
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"systems/ds4/templates/sheets/actor/components/overview-add-button.hbs",
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"systems/ds4/templates/sheets/actor/components/overview-control-buttons.hbs",
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"systems/ds4/templates/sheets/actor/components/rollable-image.hbs",
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"systems/ds4/templates/sheets/actor/components/talent-rank-equation.hbs",
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"systems/ds4/templates/sheets/actor/tabs/biography.hbs",
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"systems/ds4/templates/sheets/actor/tabs/character-inventory.hbs",
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"systems/ds4/templates/sheets/actor/tabs/creature-inventory.hbs",
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"systems/ds4/templates/sheets/actor/tabs/description.hbs",
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"systems/ds4/templates/sheets/actor/tabs/profile.hbs",
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"systems/ds4/templates/sheets/actor/tabs/special-creature-abilities.hbs",
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"systems/ds4/templates/sheets/actor/tabs/spells.hbs",
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"systems/ds4/templates/sheets/actor/tabs/talents-abilities.hbs",
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"systems/ds4/templates/sheets/actor/tabs/values.hbs",
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"systems/ds4/templates/sheets/item/components/body.hbs",
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"systems/ds4/templates/sheets/item/components/sheet-header.hbs",
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"systems/ds4/templates/sheets/item/tabs/description.hbs",
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"systems/ds4/templates/sheets/item/tabs/details.hbs",
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"systems/ds4/templates/sheets/item/tabs/effects.hbs",
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];
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await loadTemplates(templatePaths);
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}
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