Make some small improvements to actor sheets
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8 changed files with 53 additions and 31 deletions
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@ -8,6 +8,7 @@ import { DS4CreatureActorSheet } from "./actor/sheets/creature-sheet";
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import { createCheckRoll } from "./rolls/check-factory";
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import { registerSystemSettings } from "./settings";
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import { migration } from "./migrations";
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import handlebarsHelpers from "./handlebars-helpers";
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Hooks.once("init", async () => {
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console.log(`DS4 | Initializing the DS4 Game System\n${DS4.ASCII}`);
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@ -39,7 +40,8 @@ Hooks.once("init", async () => {
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Items.unregisterSheet("core", ItemSheet);
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Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true });
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registerHandlebarsPartials();
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await registerHandlebarsPartials();
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registerHandlebarsHelpers();
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});
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async function registerHandlebarsPartials() {
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@ -65,6 +67,10 @@ async function registerHandlebarsPartials() {
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return loadTemplates(templatePaths);
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}
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function registerHandlebarsHelpers() {
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Object.entries(handlebarsHelpers).forEach(([key, helper]) => Handlebars.registerHelper(key, helper));
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}
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/**
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* This function runs after game data has been requested and loaded from the servers, so entities exist
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*/
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6
src/module/handlebars-helpers.ts
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6
src/module/handlebars-helpers.ts
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@ -0,0 +1,6 @@
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export default { htmlToPlainText };
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function htmlToPlainText(input: string | null | undefined): string | null | undefined {
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if (!input) return;
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return $(input).text();
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}
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@ -28,15 +28,16 @@ header.sheet-header {
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padding: 0px;
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margin: $header-top-margin 10px $header-top-margin 0;
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border-bottom: 0;
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@include font-heading-upper;
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display: block;
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input {
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width: 100%;
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height: 100%;
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margin: 0;
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border: none;
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background-color: transparent;
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@include font-heading-upper;
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}
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@include font-heading-upper;
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display: block;
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}
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h2.item-type {
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@include font-heading-upper;
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@ -1,10 +1,10 @@
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nav.tabs {
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height: 40px;
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height: auto;
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border-top: 2px groove $c-border-groove;
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border-bottom: 2px groove $c-border-groove;
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.item {
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line-height: 40px;
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// line-height: 40px;
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font-weight: bold;
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}
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@ -79,11 +79,12 @@
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data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" />
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{{!-- name --}}
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<input class="flex3 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
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data-property="name" title="{{localize 'DS4.ItemName'}}" />
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data-property="name" title="{{htmlToPlainText item.data.data.description}}" />
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{{!-- item type specifics --}}
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{{> @partial-block}}
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{{!-- description --}}
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<div class="flex4 item-description">{{{item.data.data.description}}}</div>
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<div class="flex4 item-description" title="{{htmlToPlainText item.data.data.description}}">
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{{{item.data.data.description}}}</div>
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{{!-- control buttons --}}
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{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
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</li>
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@ -20,9 +20,10 @@
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</div>
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{{!-- name --}}
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<input class="flex1 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
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data-property="name" title="{{localize 'DS4.ItemName'}}">
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data-property="name" title="{{htmlToPlainText item.data.data.description}}">
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{{!-- description --}}
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<div class="flex3 item-description">{{{item.data.data.description}}}</div>
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<div class="flex3 item-description" title="{{htmlToPlainText item.data.data.description}}">
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{{{item.data.data.description}}}</div>
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{{!-- control buttons --}}
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{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
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</li>
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@ -10,8 +10,7 @@
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!-- @param unitAbbrs: mapping of allowed unitDatum.unit values to unit abbreviation
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--}}
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{{#*inline "unit"}}
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<div class="unit-data-pair item-num-val"
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title="{{localize localizationString}} [{{lookup unitNames unitDatum.unit}}]" >
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<div class="unit-data-pair item-num-val" title="{{localize localizationString}} [{{lookup unitNames unitDatum.unit}}]">
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{{#if unitDatum.value }}
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{{unitDatum.value}} {{lookup unitAbbrs unitDatum.unit}}
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{{else}}-{{/if}}
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@ -23,11 +22,13 @@
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!-- directly handing over the latter two.
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--}}
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{{#*inline "temporalUnit"}}
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{{> unit unitNames=config.i18n.temporalUnits unitAbbrs=config.i18n.temporalUnitsAbbr unitDatum=unitDatum localizationString=localizationString}}
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{{> unit unitNames=config.i18n.temporalUnits unitAbbrs=config.i18n.temporalUnitsAbbr unitDatum=unitDatum
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localizationString=localizationString}}
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{{/inline}}
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{{#*inline "distanceUnit"}}
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{{> unit unitNames=config.i18n.distanceUnits unitAbbrs=config.i18n.distanceUnitsAbbr unitDatum=unitDatum localizationString=localizationString}}
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{{> unit unitNames=config.i18n.distanceUnits unitAbbrs=config.i18n.distanceUnitsAbbr unitDatum=unitDatum
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localizationString=localizationString}}
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{{/inline}}
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@ -38,7 +39,8 @@
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<ol class="items-list">
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<li class="item flexrow item-header">
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{{!-- equipped --}}
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<div class="flex05 item-image" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
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<div class="flex05 item-image" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}
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</div>
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{{!-- image --}}
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<div class="flex05 item-image"></div>
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{{!-- name --}}
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@ -52,7 +54,8 @@
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{{!-- duration --}}
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<div class="item-num-val" title="{{localize 'DS4.SpellDuration'}}"><i class="far fa-clock"></i></div>
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{{!-- cooldown duration --}}
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<div class="item-num-val" title="{{localize 'DS4.SpellCooldownDuration'}}"><i class="fas fa-hourglass-half"></i></div>
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<div class="item-num-val" title="{{localize 'DS4.SpellCooldownDuration'}}"><i
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class="fas fa-hourglass-half"></i></div>
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{{!-- description --}}
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{{!-- <div class="flex3">{{localize 'DS4.Description'}}</div> --}}
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{{!-- control buttons placeholder --}}
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@ -60,29 +63,31 @@
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</li>
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{{#each itemsByType.spell as |item id|}}
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<li class="item flexrow" data-item-id="{{item._id}}">
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<input class="flex05 item-image item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean"
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data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
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<input class="flex05 item-image item-change" type="checkbox" {{checked item.data.data.equipped}}
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data-dtype="Boolean" data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
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{{!-- image --}}
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<div class="flex05 item-image">
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<img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
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</div>
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{{!-- name --}}
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<input class="flex2 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
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data-property="name" title="{{localize 'DS4.ItemName'}}" />
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data-property="name" title="{{htmlToPlainText item.data.data.description}}" />
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{{!-- spell type --}}
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<div class="flex05 item-image">
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<img src="{{lookup ../config.icons.spellTypes item.data.data.spellType}}"
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title="{{lookup ../config.i18n.spellTypes item.data.data.spellType}}" width="24" height="24" />
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</div>
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{{!-- spell bonus --}}
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<input class="item-num-val item-change" type="text" data-dtype="String"
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data-property="data.bonus" value="{{item.data.data.bonus}}" title="{{localize 'DS4.SpellBonus'}}" />
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<input class="item-num-val item-change" type="text" data-dtype="String" data-property="data.bonus"
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value="{{item.data.data.bonus}}" title="{{localize 'DS4.SpellBonus'}}" />
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{{!-- max. distance --}}
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{{> distanceUnit localizationString='DS4.SpellMaxDistance' unitDatum=item.data.data.maxDistance config=../config}}
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{{> distanceUnit localizationString='DS4.SpellMaxDistance' unitDatum=item.data.data.maxDistance
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config=../config}}
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{{!-- duration --}}
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{{> temporalUnit localizationString='DS4.SpellDuration' unitDatum=item.data.data.duration config=../config}}
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{{!-- cooldown duration --}}
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{{> temporalUnit localizationString='DS4.SpellCooldownDuration' unitDatum=item.data.data.cooldownDuration config=../config}}
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{{> temporalUnit localizationString='DS4.SpellCooldownDuration' unitDatum=item.data.data.cooldownDuration
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config=../config}}
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{{!-- description --}}
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{{!-- <div class="flex3 item-description">{{{item.data.data.description}}}</div> --}}
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{{!-- control buttons --}}
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@ -14,7 +14,7 @@
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--}}
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{{#*inline "ifHasItemOfType"}}
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{{#if (and (ne itemsArray undefined) (gt itemsArray.length 0))}}
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{{> @partial-block}}
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{{> @partial-block}}
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{{/if}}
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{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType=dataType }}
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{{/inline}}
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@ -50,7 +50,7 @@
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</div>
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{{!-- name --}}
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<input class="flex2 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
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data-property="name" title="{{localize 'DS4.ItemName'}}">
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data-property="name" title="{{htmlToPlainText item.data.data.description}}">
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<div class="flex3 flexrow talent-ranks-equation">
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{{!-- acquired rank --}}
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{{> talentRankValue item=item property='base' localizeString='DS4.TalentRankBase'}}
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@ -65,7 +65,8 @@
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{{> talentRankValue item=item property='total' localizeString='DS4.TalentRankTotal' disabled='disabled'}}
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</div>
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{{!-- description --}}
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<div class="flex4 item-description">{{{item.data.data.description}}}</div>
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<div class="flex4 item-description" title="{{htmlToPlainText item.data.data.description}}">
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{{{item.data.data.description}}}</div>
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{{!-- control buttons --}}
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{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
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</li>
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@ -88,9 +89,10 @@
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</div>
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{{!-- name --}}
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<input class="flex1 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
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data-property="name" title="{{localize 'DS4.ItemName'}}">
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data-property="name" title="{{htmlToPlainText item.data.data.description}}"">
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{{!-- description --}}
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<div class="flex3 item-description">{{{item.data.data.description}}}</div>
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<div class=" flex3 item-description" title="{{htmlToPlainText item.data.data.description}}">
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{{{item.data.data.description}}}</div>
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{{!-- control buttons --}}
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{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
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</li>
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