Make item list a grid for items and spells
This commit is contained in:
parent
0f1418d71b
commit
3867a23c2d
7 changed files with 147 additions and 155 deletions
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@ -16,7 +16,7 @@
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@import "scss/components/forms";
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@import "scss/components/basic_property";
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@import "scss/components/tabs";
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@import "scss/components/items";
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@import "scss/components/items_list";
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@import "scss/components/talents";
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@import "scss/components/description";
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@import "scss/components/character_values";
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@ -98,7 +98,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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// Update Inventory Item
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html.find(".item-edit").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".item");
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const li = $(ev.currentTarget).parents(".item-row");
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const id = li.data("itemId");
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const item = this.actor.getOwnedItem(id);
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if (!item) {
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@ -112,7 +112,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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// Delete Inventory Item
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html.find(".item-delete").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".item");
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const li = $(ev.currentTarget).parents(".item-row");
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this.actor.deleteOwnedItem(li.data("itemId"));
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li.slideUp(200, () => this.render(false));
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});
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@ -155,7 +155,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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protected _onItemChange(ev: JQuery.ChangeEvent): void {
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ev.preventDefault();
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const el: HTMLFormElement = $(ev.currentTarget).get(0);
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const id = $(ev.currentTarget).parents(".item").data("itemId");
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const id = $(ev.currentTarget).parents(".item-row").data("itemId");
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const item = duplicate<DS4Item, "lenient">(this.actor.getOwnedItem(id));
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const property: string | undefined = $(ev.currentTarget).data("property");
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@ -1,84 +0,0 @@
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@use "sass:color";
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.items-list {
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list-style: none;
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margin: 7px 0;
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padding: 0;
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overflow-y: auto;
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.item-header {
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font-weight: bold;
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}
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.item {
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height: 30px;
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line-height: 24px;
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padding: 3px 0;
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border-bottom: 1px solid #bbb;
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.item-image {
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flex: 0 0 24px;
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height: 100%;
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//margin-right: 5px;
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@include centered-content;
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}
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img {
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display: block;
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border: none;
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}
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input {
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border: 0;
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padding: 0;
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background-color: transparent;
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}
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input[type="checkbox"] {
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width: auto;
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height: 100%;
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margin: 0px;
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}
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@include mark-invalid-or-disabled-input;
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}
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.item-name {
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margin: 0;
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}
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.item-controls {
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flex: 0 0 86px;
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text-align: right;
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}
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.item-num-val {
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text-align: center;
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width: 2.5em;
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padding: 0;
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}
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.item-description {
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font-size: 75%;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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height: 100%;
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p {
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text-overflow: ellipsis;
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overflow: hidden;
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}
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p:first-child {
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margin-top: 0px;
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padding-top: 0px;
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}
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}
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}
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.items-list-title {
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margin-top: 2em;
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margin-bottom: 0px;
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padding-left: 1em;
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border-bottom: 2px groove $c-border-groove;
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font-weight: bold;
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}
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89
src/scss/components/_items_list.scss
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89
src/scss/components/_items_list.scss
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@ -0,0 +1,89 @@
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@use "sass:color";
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.items-list {
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$row-height: 1.75em;
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display: grid;
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grid-column-gap: 0.5em;
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grid-row-gap: 0.2em;
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align-items: center;
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&.weapon {
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grid-template-columns: $row-height $row-height 3ch 3fr $row-height 1fr 3ch 5fr 4ch;
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}
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&.armor {
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grid-template-columns: $row-height $row-height 3ch 3fr 1fr 1fr 3ch 5fr 4ch;
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}
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&.shield {
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grid-template-columns: $row-height $row-height 3ch 3fr 3ch 5fr 4ch;
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}
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&.equipment {
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grid-template-columns: $row-height $row-height 3ch 3fr 10ch 5fr 4ch;
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}
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&.loot {
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grid-template-columns: $row-height 3ch 3fr 10ch 5fr 4ch;
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}
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&.spell {
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grid-template-columns: $row-height $row-height 2fr $row-height 1fr 1fr 1fr 1fr 4ch;
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}
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margin: 7px 0;
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padding: 0;
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overflow-y: auto;
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.item-row {
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display: contents;
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&.item-header {
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font-weight: bold;
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display: contents;
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}
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> * {
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height: $row-height;
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line-height: $row-height;
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white-space: nowrap;
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}
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.item-image {
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background-repeat: no-repeat;
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background-size: 100%;
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background-position: center;
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}
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input {
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border: 0;
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padding: 0;
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background-color: transparent;
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}
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input[type="checkbox"] {
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width: 100%;
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height: 100%;
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margin: 0px;
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}
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@include mark-invalid-or-disabled-input;
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}
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.item-description {
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//white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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:not(:first-child) {
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display: none;
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}
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> * {
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font-size: 0.75em;
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text-overflow: ellipsis;
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overflow: hidden;
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margin: 0;
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}
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}
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}
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.items-list-title {
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margin-top: 1em;
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margin-bottom: 0;
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padding-left: 1em;
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border-bottom: 2px groove $c-border-groove;
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font-weight: bold;
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}
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@ -1,7 +1,7 @@
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<div class="tab inventory" data-group="primary" data-tab="inventory">
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{{!-- Money--}}
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<h4 class="items-list-title">{{localize 'DS4.CharacterCurrency'}}</h4>
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{{!-- <h4 class="items-list-title">{{localize 'DS4.CharacterCurrency'}}</h4>
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<ol class="items-list">
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<li class="item flexrow item-header">
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<label for="data.currency.gold" class="flex05">{{config.i18n.characterCurrency.gold}}</label>
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@ -14,8 +14,8 @@
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<input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.copper"
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id="data.currency.copper" value="{{data.currency.copper}}" data-dtype="Number" />
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</li>
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</ol>
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</ol> --}}
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{{> systems/ds4/templates/actor/partials/items-overview.hbs}}
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</div>
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</div>
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@ -22,31 +22,30 @@
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{{!--
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!-- Render a header row for a given data type.
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!-- It is a flexbox with a child for each column head.
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!-- An "equipped" heading is rendered except for the case dataType==='loot'.
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!-- The partial assumes a variable dataType to be given in the context.
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!-- If the partial is called with a partial block, the partial block
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!-- content is inserted before the description heading.
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!-- @param datType: hand over the dataType to the partial as hash parameter
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!-- @param partial-block: hand over custom children of the flexbox in the partial block.
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!-- @param partial-block: hand over custom children in the partial block.
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--}}
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{{#*inline "itemListHeader" }}
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<li class="item flexrow item-header">
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<li class="item-row item-header">
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{{!-- equipped --}}
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{{#if (ne dataType 'loot')}}
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<div class="flex05" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
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<div title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
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{{/if}}
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{{!-- image --}}
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<div class="flex05 item-image"></div>
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<div class="item-image"></div>
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{{!-- amount --}}
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<div class="flex05 item-num-val" title="{{localize 'DS4.Quantity'}}">#</div>
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<div class="item-num-val" title="{{localize 'DS4.Quantity'}}">#</div>
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{{!-- name --}}
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<div class="flex3 item-name">{{localize 'DS4.ItemName'}}</div>
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<div class="item-name">{{localize 'DS4.ItemName'}}</div>
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{{!-- item type specifics --}}
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{{> @partial-block }}
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{{!-- description --}}
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<div class="flex4">{{localize 'DS4.Description'}}</div>
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<div>{{localize 'DS4.Description'}}</div>
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{{!-- control buttons placeholder --}}
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<div></div>
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</li>
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@ -54,36 +53,33 @@
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{{!--
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!-- Render a list row from a given item.
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!-- It is a flexbox with a child for each item value of interest.
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!-- An equipped checkbox is rendered except for the case item.data.type==='loot'.
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!-- The partial assumes a variable item to be given in the context.
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!-- If the partial is called with a partial block, the partial block
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!-- content is inserted before the description.
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!-- @param item: hand over the item to the partial as hash parameter
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!-- @param partial-block: hand over custom children of the flexbox in the partial block.
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!-- @param partial-block: hand over custom children in the partial block.
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--}}
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{{#*inline "itemListEntry"}}
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<li class="item flexrow" data-item-id="{{item._id}}">
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<li class="item-row" data-item-id="{{item._id}}">
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{{!-- equipped --}}
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{{#if (ne item.data.type 'loot')}}
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<input class="flex05 item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean"
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<input class="item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean"
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data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
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{{/if}}
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{{!-- image --}}
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<div class="flex05 item-image">
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<img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
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</div>
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<div class="item-image" style="background-image: url('{{item.img}}')" title="{{item.name}}"></div>
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{{!-- amount --}}
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<input class="flex05 item-num-val item-change" type="number" min="0" step="1" value="{{item.data.data.quantity}}"
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<input class="item-num-val item-change" type="number" min="0" step="1" value="{{item.data.data.quantity}}"
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data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" />
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{{!-- name --}}
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<input class="flex3 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
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data-property="name" title="{{htmlToPlainText item.data.data.description}}" />
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<input class="item-name item-change" type="text" value="{{item.name}}" data-dtype="String" data-property="name"
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title="{{htmlToPlainText item.data.data.description}}" />
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{{!-- item type specifics --}}
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{{> @partial-block}}
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{{!-- description --}}
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<div class="flex4 item-description" title="{{htmlToPlainText item.data.data.description}}">
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<div class="item-description" title="{{htmlToPlainText item.data.data.description}}">
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{{{item.data.data.description}}}</div>
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{{!-- control buttons --}}
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{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
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@ -95,41 +91,38 @@
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{{!-- WEAPONS --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeWeaponPlural'}}</h4>
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{{!-- {{#if (and (ne itemsByType.weapon undefined) (gt itemsByType.weapon.length 0)) }} --}}
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{{#> ifHasItemOfType itemsArray=itemsByType.weapon dataType='weapon' }}
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<ol class="items-list">
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<ol class="items-list weapon">
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{{#> itemListHeader dataType='weapon'}}
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<div class="flex05 item-image" title="{{localize 'DS4.AttackType'}}">{{localize 'DS4.AttackTypeAbbr'}}</div>
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<div class="flex05 item-num-val" title="{{localize 'DS4.WeaponBonus'}}">
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<div class="item-image" title="{{localize 'DS4.AttackType'}}">{{localize 'DS4.AttackTypeAbbr'}}</div>
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<div class="item-num-val" title="{{localize 'DS4.WeaponBonus'}}">
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{{localize 'DS4.WeaponBonusAbbr'}}
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</div>
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<div class="flex05 item-num-val" title="{{localize 'DS4.OpponentDefense'}}">
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<div class="item-num-val" title="{{localize 'DS4.OpponentDefense'}}">
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{{localize 'DS4.OpponentDefenseAbbr'}}
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</div>
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{{/itemListHeader}}
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{{#each itemsByType.weapon as |item id|}}
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{{#> itemListEntry item=item}}
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<div class="flex05 item-image">
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<img src="{{lookup ../../config.icons.attackTypes item.data.data.attackType}}"
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title="{{lookup ../../config.i18n.attackTypes item.data.data.attackType}}" width="24" height="24" />
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<div class="item-image"
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style="background-image: url('{{lookup ../../config.icons.attackTypes item.data.data.attackType}}')"
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title="{{lookup ../../config.i18n.attackTypes item.data.data.attackType}}">
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</div>
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<div class="flex05 item-num-val">{{ item.data.data.weaponBonus}}</div>
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<div class="flex05 item-num-val">{{ item.data.data.opponentDefense}}</div>
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<div class="item-num-val">{{ item.data.data.weaponBonus}}</div>
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<div class="item-num-val">{{ item.data.data.opponentDefense}}</div>
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{{/itemListEntry}}
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{{/each}}
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</ol>
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{{!-- {{else}}
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{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType='weapon' }} --}}
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{{/ifHasItemOfType}}
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{{!-- ARMOR --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeArmorPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.armor dataType='armor' }}
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<ol class="items-list">
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<ol class="items-list armor">
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{{#> itemListHeader dataType='armor'}}
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<div title="{{localize 'DS4.ArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div>
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<div title="{{localize 'DS4.ArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div>
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<div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
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<div class="item-num-val" title="{{localize 'DS4.ArmorValue'}}">
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{{localize 'DS4.ArmorValueAbbr'}}
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</div>
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{{/itemListHeader}}
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<div title="{{lookup ../../config.i18n.armorTypes item.data.data.armorType}}">
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{{lookup ../../config.i18n.armorTypesAbbr item.data.data.armorType}}
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</div>
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<div class="flex05 item-num-val">{{ item.data.data.armorValue}}</div>
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<div class="item-num-val">{{ item.data.data.armorValue}}</div>
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{{/itemListEntry}}
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{{/each}}
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</ol>
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@ -149,32 +142,33 @@
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{{!-- SHIELD --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeShieldPlural'}}</h4> {{!-- SPECIFIC --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeShieldPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.shield dataType='shield' }}
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<ol class="items-list">
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<ol class="items-list shield">
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{{#> itemListHeader dataType='shield' }}
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<div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
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<div class="item-num-val" title="{{localize 'DS4.ArmorValue'}}">
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{{localize 'DS4.ArmorValueAbbr'}}
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</div>
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{{/itemListHeader}}
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{{#each itemsByType.shield as |item id|}}
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{{#> itemListEntry item=item }}
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<div class="flex05 item-num-val">{{item.data.data.armorValue}}</div> {{!-- SPECIFIC --}}
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<div class="item-num-val">{{item.data.data.armorValue}}</div>
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{{/itemListEntry}}
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{{/each}}
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</ol>
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{{/ifHasItemOfType}}
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{{!-- EQUIPMENT --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }}
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<ol class="items-list">
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<ol class="items-list equipment">
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{{#> itemListHeader dataType='equipment'}}
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<div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
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<div>{{localize 'DS4.StorageLocation'}}</div>
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{{/itemListHeader}}
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{{#each itemsByType.equipment as |item id|}}
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{{#> itemListEntry item=item }}
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<input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
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<input class="item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
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data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
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{{/itemListEntry}}
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{{/each}}
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@ -184,13 +178,13 @@
|
|||
{{!-- LOOT --}}
|
||||
<h4 class="items-list-title">{{localize 'DS4.ItemTypeLootPlural'}}</h4>
|
||||
{{#> ifHasItemOfType itemsArray=itemsByType.loot dataType='loot' }}
|
||||
<ol class="items-list">
|
||||
<ol class="items-list loot">
|
||||
{{#> itemListHeader dataType='loot'}}
|
||||
<div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
|
||||
<div>{{localize 'DS4.StorageLocation'}}</div>
|
||||
{{/itemListHeader}}
|
||||
{{#each itemsByType.loot as |item id|}}
|
||||
{{#> itemListEntry item=item }}
|
||||
<input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
|
||||
<input class="item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
|
||||
data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
|
||||
{{/itemListEntry}}
|
||||
{{/each}}
|
||||
|
|
|
@ -36,15 +36,14 @@ localizationString=localizationString}}
|
|||
|
||||
|
||||
<div class="tab spells" data-group="primary" data-tab="spells">
|
||||
<ol class="items-list">
|
||||
<li class="item flexrow item-header">
|
||||
<ol class="items-list spell">
|
||||
<li class="item-row item-header">
|
||||
{{!-- equipped --}}
|
||||
<div class="flex05 item-image" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}
|
||||
</div>
|
||||
<div title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
|
||||
{{!-- image --}}
|
||||
<div class="flex05 item-image"></div>
|
||||
<div class="item-image"></div>
|
||||
{{!-- name --}}
|
||||
<div class="flex2 item-name">{{localize 'DS4.ItemName'}}</div>
|
||||
<div class="item-name">{{localize 'DS4.ItemName'}}</div>
|
||||
{{!-- spell type --}}
|
||||
<div class="item-image" title="{{localize 'DS4.SpellType'}}">{{localize 'DS4.SpellTypeAbbr'}}</div>
|
||||
{{!-- spell bonus --}}
|
||||
|
@ -56,26 +55,22 @@ localizationString=localizationString}}
|
|||
{{!-- cooldown duration --}}
|
||||
<div class="item-num-val" title="{{localize 'DS4.SpellCooldownDuration'}}"><i
|
||||
class="fas fa-hourglass-half"></i></div>
|
||||
{{!-- description --}}
|
||||
{{!-- <div class="flex3">{{localize 'DS4.Description'}}</div> --}}
|
||||
{{!-- control buttons placeholder --}}
|
||||
<div></div>
|
||||
</li>
|
||||
{{#each itemsByType.spell as |item id|}}
|
||||
<li class="item flexrow" data-item-id="{{item._id}}">
|
||||
<input class="flex05 item-image item-change" type="checkbox" {{checked item.data.data.equipped}}
|
||||
data-dtype="Boolean" data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
|
||||
<li class="item-row" data-item-id="{{item._id}}">
|
||||
<input class="item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean"
|
||||
data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
|
||||
{{!-- image --}}
|
||||
<div class="flex05 item-image">
|
||||
<img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
|
||||
</div>
|
||||
<div class="item-image" style="background-image: url('{{item.img}}')" title="{{item.name}}"></div>
|
||||
{{!-- name --}}
|
||||
<input class="flex2 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
|
||||
<input class="item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
|
||||
data-property="name" title="{{htmlToPlainText item.data.data.description}}" />
|
||||
{{!-- spell type --}}
|
||||
<div class="flex05 item-image">
|
||||
<img src="{{lookup ../config.icons.spellTypes item.data.data.spellType}}"
|
||||
title="{{lookup ../config.i18n.spellTypes item.data.data.spellType}}" width="24" height="24" />
|
||||
<div class="item-image"
|
||||
style="background-image: url('{{lookup ../config.icons.spellTypes item.data.data.spellType}}')"
|
||||
title="{{lookup ../config.i18n.spellTypes item.data.data.spellType}}">
|
||||
</div>
|
||||
{{!-- spell bonus --}}
|
||||
<input class="item-num-val item-change" type="text" data-dtype="String" data-property="data.bonus"
|
||||
|
@ -88,8 +83,6 @@ localizationString=localizationString}}
|
|||
{{!-- cooldown duration --}}
|
||||
{{> temporalUnit localizationString='DS4.SpellCooldownDuration' unitDatum=item.data.data.cooldownDuration
|
||||
config=../config}}
|
||||
{{!-- description --}}
|
||||
{{!-- <div class="flex3 item-description">{{{item.data.data.description}}}</div> --}}
|
||||
{{!-- control buttons --}}
|
||||
{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
|
||||
</li>
|
||||
|
|
Loading…
Reference in a new issue