Merge branch '024-not-possible-to-manage-active-effects-on-owned-items' into 'master'
prevent error when trying to manage active effects on an owned item Closes #24 See merge request dungeonslayers/ds4!32
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commit
52074cff5a
3 changed files with 31 additions and 21 deletions
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@ -109,5 +109,6 @@
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"DS4.ProfilHairColor": "Hair Color",
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"DS4.ProfileWeight": "Weight",
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"DS4.ProfileEyeColor": "Eye Color",
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"DS4.ProfileSpecialCharacteristics": "Special Characteristics"
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"DS4.ProfileSpecialCharacteristics": "Special Characteristics",
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"DS4.WarningManageActiveEffectOnOwnedItem": "Managing Active Effects within an Owned Item is not currently supported and will be added in a subsequent update."
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}
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@ -60,29 +60,38 @@ export class DS4ItemSheet extends ItemSheet<DS4ItemDataType, DS4Item> {
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if (!this.options.editable) return;
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html.find(".effect-create").on("click", this._onEffectCreate.bind(this));
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html.find(".effect-edit").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".effect");
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console.log(li.data("effectId"));
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const effect = this.item.effects.get(li.data("effectId"));
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effect.sheet.render(true);
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});
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html.find(".effect-delete").on("click", async (ev) => {
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const li = $(ev.currentTarget).parents(".effect");
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await this.item.deleteEmbeddedEntity("ActiveEffect", li.data("effectId"));
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});
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html.find(".effect-control").on("click", this._onManageActiveEffect.bind(this));
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}
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/**
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* Handle creating a new ActiveEffect for the item using initial data defined in the HTML dataset
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* Handle management of ActiveEffects.
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* @param {Event} event The originating click event
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* @private
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*/
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private async _onEffectCreate(event: JQuery.ClickEvent): Promise<unknown> {
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private async _onManageActiveEffect(event: JQuery.ClickEvent): Promise<unknown> {
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event.preventDefault();
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if (this.item.isOwned) {
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return ui.notifications.warn(game.i18n.localize("DS4.WarningManageActiveEffectOnOwnedItem"));
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}
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const a = event.currentTarget;
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const li = $(a).parents(".effect");
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switch (a.dataset["action"]) {
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case "create":
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return this._createActiveEffect();
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case "edit":
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const effect = this.item.effects.get(li.data("effectId"));
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return effect.sheet.render(true);
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case "delete": {
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return this.item.deleteEmbeddedEntity("ActiveEffect", li.data("effectId"));
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}
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}
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}
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/**
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* Create a new ActiveEffect for the item using default data.
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*/
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private async _createActiveEffect(): Promise<unknown> {
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const label = `New Effect`;
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const createData = {
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@ -5,16 +5,16 @@
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<div class="effect-image"></div>
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<div class="effect-name">Name</div>
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<div class="effect-controls">
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<a class="effect-control effect-create" title="Create Effect"><i
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class="fas fa-plus"></i> Add effect</a>
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<a class="effect-control" data-action="create" title="Create Effect"><i class="fas fa-plus"></i> Add
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effect</a>
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</div>
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</li>
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{{#each item.effects as |effect id|}}
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<li class="effect flexrow" data-effect-id="{{effect._id}}">
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<h4 class="effect-name">{{effect.label}}</h4>
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<div class="effect-controls">
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<a class="effect-control effect-edit" title="Edit Effect"><i class="fas fa-edit"></i></a>
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<a class="effect-control effect-delete" title="Delete Effect"><i class="fas fa-trash"></i></a>
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<a class="effect-control" data-action="edit" title="Edit Effect"><i class="fas fa-edit"></i></a>
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<a class="effect-control" data-action="delete" title="Delete Effect"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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