add compendium with languages and scripts from the SRD
|
@ -89,14 +89,18 @@ to the issue tracker or submit merge requests for code changes. To create an iss
|
|||
|
||||
Dungeonslayers (© Christian Kennig) is licensed under [CC BY-NC-SA 3.0](https://creativecommons.org/licenses/by-nc-sa/3.0/de/deed.en).
|
||||
|
||||
The icons in [src/assets/official](src/assets/official) are slightly modifed
|
||||
The icons in [src/assets/icons/official](src/assets/icons/official) are slightly modifed
|
||||
versions of original Dungeonslayers icons, which have also been published under
|
||||
CC BY-NC-SA 3.0. Hence the modified icons are also published under this
|
||||
license. A copy of this license can be found under
|
||||
[src/assets/official/LICENSE](src/assets/official/LICENSE).
|
||||
[src/assets/icons/official/LICENSE](src/assets/icons/official/LICENSE).
|
||||
|
||||
Similarly, the compendium packs found in [src/packs](src/packs) are based on
|
||||
Dungeonslayers and thus are also released under CC BY-NC-SA 3.0.
|
||||
|
||||
The icons in [src/assets/icons/game-icons](src/assets/icons/game-icons) are work
|
||||
by https://game-icons.net/ and are licensed under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/).
|
||||
A copy of this license can be found under [src/assets/icons/game-icons/LICENSE](src/assets/icons/game-icons/LICENSE)
|
||||
|
||||
The software component of this project is licensed under the MIT License, a copy
|
||||
of which can be found under [LICENSE](LICENSE).
|
||||
|
|
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src/assets/icons/game-icons/LICENSE
Normal file
|
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|
|||
<svg style="height: 512px; width: 512px;" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><g class="" style="" transform="translate(5,5)"><path d="M211.313 21.094c-51.776 0-98.754 12.252-133.5 32.718C43.066 74.28 19.874 103.78 19.874 137.69c0 33.54 22.692 62.81 56.813 83.25L48.156 327.094l96.97-79.844c20.65 4.58 42.924 7.063 66.186 7.063 51.776 0 98.786-12.252 133.532-32.72 34.746-20.466 57.937-49.997 57.937-83.905s-23.19-63.41-57.936-83.875c-34.746-20.467-81.756-32.72-133.53-32.72zm0 18.687c48.8 0 92.866 11.77 124.03 30.126 31.165 18.357 48.75 42.447 48.75 67.78 0 25.338-17.585 49.457-48.75 67.814-31.164 18.357-75.23 30.125-124.03 30.125S118.445 223.857 87.28 205.5c-31.163-18.357-48.718-42.476-48.718-67.813 0-25.336 17.555-49.424 48.72-67.78C118.445 51.55 162.51 39.78 211.31 39.78zM96.53 89.938v18.688h93.126V89.937H96.53zm111.814 0v18.688h28.094V89.937h-28.094zm46.78 0v18.688h71.97V89.937h-71.97zM96.532 129.844v18.72h29.657v-18.72H96.53zm48.345 0v18.72h65.938v-18.72h-65.938zm84.656 0v18.72h38.095v-18.72H229.53zm56.782 0v18.72h40.782v-18.72h-40.78zM96.532 166.78v18.69h70.874v-18.69H96.53zm89.562 0v18.69h57.03v-18.69h-57.03zm75.72 0l-.002 18.69h65.282v-18.69h-65.28zm92.342 90.25c-74.88 0-135.594 41.762-135.594 93.283 0 51.52 60.716 93.28 135.594 93.28 18.23 0 35.623-2.48 51.5-6.968l68.53 51.156-24.873-71.03c24.947-16.918 40.437-40.432 40.437-66.438 0-51.518-60.714-93.28-135.594-93.28zm-70.344 42.345h32.907v18.688H283.81v-18.688zm51.594 0h90.344v18.688h-90.344v-18.688zm-78.97 41.75h78.314v18.688h-78.313v-18.688zm97.002 0h20.968v18.688h-20.97l.002-18.688zm39.656 0h51v18.688h-51v-18.688zm-109.28 39h79.06v18.688h-79.062v-18.688zm97.748 0h44.188v18.688h-44.188v-18.688z" fill="#fff" fill-opacity="1"></path></g></svg>
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@ -21,17 +21,17 @@ export const DS4 = {
|
|||
* Define the file paths to icon images
|
||||
*/
|
||||
attackTypesIcons: {
|
||||
melee: "systems/ds4/assets/official/combat-values/melee-attack.png",
|
||||
meleeRanged: "systems/ds4/assets/official/combat-values/melee-ranged-attack.png",
|
||||
ranged: "systems/ds4/assets/official/combat-values/ranged-attack.png",
|
||||
melee: "systems/ds4/assets/icons/official/combat-values/melee-attack.png",
|
||||
meleeRanged: "systems/ds4/assets/icons/official/combat-values/melee-ranged-attack.png",
|
||||
ranged: "systems/ds4/assets/icons/official/combat-values/ranged-attack.png",
|
||||
},
|
||||
|
||||
/**
|
||||
* Define the file paths to icon images
|
||||
*/
|
||||
spellTypesIcons: {
|
||||
spellcasting: "systems/ds4/assets/official/DS4-SPC.png",
|
||||
targetedSpellcasting: "systems/ds4/assets/official/DS4-TSC.png",
|
||||
spellcasting: "systems/ds4/assets/icons/official/DS4-SPC.png",
|
||||
targetedSpellcasting: "systems/ds4/assets/icons/official/DS4-TSC.png",
|
||||
},
|
||||
|
||||
/**
|
||||
|
|
12
src/packs/languages-and-scripts.db
Normal file
|
@ -0,0 +1,12 @@
|
|||
{"name":"Freiwort","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"language","data":{"description":"<p>Freiwort ist die Gemeinsprache der Freien Lande.</p>"},"flags":{},"img":"systems/ds4/assets/icons/game-icons/conversation.svg","effects":[],"_id":"GQNpFENXcjJGeYr2"}
|
||||
{"name":"Zwergisch","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"language","data":{"description":""},"flags":{},"img":"systems/ds4/assets/icons/game-icons/conversation.svg","effects":[],"_id":"PzkVTViII6ungWyp"}
|
||||
{"name":"Kaitanisch","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"language","data":{"description":""},"flags":{},"img":"systems/ds4/assets/icons/game-icons/conversation.svg","effects":[],"_id":"n6KU1XIzbPWups0D"}
|
||||
{"name":"Elfisch","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"language","data":{"description":""},"flags":{},"img":"systems/ds4/assets/icons/game-icons/conversation.svg","effects":[],"_id":"xpvHuSywc8lJa2UN"}
|
||||
{"name":"Zasarisch","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"language","data":{"description":""},"flags":{},"img":"systems/ds4/assets/icons/game-icons/conversation.svg","effects":[],"_id":"usEWD48iYnMHO3Ty"}
|
||||
{"name":"Ahnenrunen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"alphabet","data":{"description":""},"flags":{},"img":"icons/svg/book.svg","effects":[],"_id":"ylqXcZHRbIBeV20Z"}
|
||||
{"name":"Gormanische Schrift","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"alphabet","data":{"description":""},"flags":{},"img":"icons/svg/book.svg","effects":[],"_id":"4KbbQeTvvJC7iNrI"}
|
||||
{"name":"Kaitanische Schrift","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"alphabet","data":{"description":""},"flags":{},"img":"icons/svg/book.svg","effects":[],"_id":"k8FSxBda9CoLOJqZ"}
|
||||
{"name":"Ornamentschrift","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"alphabet","data":{"description":""},"flags":{},"img":"icons/svg/book.svg","effects":[],"_id":"josgKzD9UmDOvTup"}
|
||||
{"name":"Keilschrift","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"alphabet","data":{"description":""},"flags":{},"img":"icons/svg/book.svg","effects":[],"_id":"n2Nbg0ttFzcMxp7T"}
|
||||
{"name":"Zasarische Schrift","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"alphabet","data":{"description":""},"flags":{},"img":"icons/svg/book.svg","effects":[],"_id":"O1U9jd0yJoydHwT8"}
|
||||
{"_id":"GQNpFENXcjJGeYr2","name":"Freiwort","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"language","data":{"description":"<p>Freiwort ist die Gemeinsprache der Freien Lande.</p>"},"flags":{},"img":"systems/ds4/assets/icons/game-icons/conversation.svg","effects":[]}
|
|
@ -1,58 +1,58 @@
|
|||
{"_id":"02QMKm8MHzz8yAxL","name":"Zerstampfen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/crush.png","effects":[]}
|
||||
{"_id":"05D4DdnbcQFoIllF","name":"Schweben","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, auch schweben. Wird die Aktion “Rennen” ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/hover.png","effects":[]}
|
||||
{"_id":"18PDF4gqWrIRWudN","name":"Schwimmen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, schwimmen. Wird die Aktion “Rennen” schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swim.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 4 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1JDyMkVOlho7IuiN"}
|
||||
{"name":"Mehrere Angriffe (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 2 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1zPOH37f7Q5Rwodx"}
|
||||
{"_id":"3LGUHTPC3tbVC13X","name":"Angst (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"5PdSHi6PY4TNV9rP","name":"Schleudern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flinging.png","effects":[]}
|
||||
{"_id":"5eB5a0FnygbaqWPe","name":"Versteinern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/petrification.png","effects":[]}
|
||||
{"_id":"5maJ8tHAVZCxHGW6","name":"Lähmungseffekt","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Der lähmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/paralysis-effect.png","effects":[]}
|
||||
{"_id":"602AkdkLqx6NWprb","name":"Werteverlust (AGI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunfähig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"_id":"75iKq2PTrfyTw0s4","name":"Dunkelsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann selbst in völliger Dunkelheit noch sehen.</p>","experiencePoints":7},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/darkvision.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 3 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"8HmrA97ZqN7nEYgm"}
|
||||
{"_id":"AjPsjbxcuNslQEuE","name":"Umschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/entangle.png","effects":[]}
|
||||
{"_id":"BtjiEmhGyje6YghP","name":"Sonar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>“Sieht” per Sonar.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/sonar.png","effects":[]}
|
||||
{"_id":"Dt7AvP3fUbOQB4Yn","name":"Angst (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"E5WqX3Em2HOAkP2e","name":"Anfällig (Wasser)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"FCxjdPJ1L8EJd0IF","name":"Nur durch Magie verletzbar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/only-vulnerable-to-magic.png","effects":[]}
|
||||
{"_id":"HMCFkxVzU2b3KkSA","name":"Bezaubern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann Gegner mit einem “Lockruf” bezaubern. Dieser Zauber funktioniert wie der Zauberspruch <em>Gehorche</em>. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charm.png","effects":[]}
|
||||
{"_id":"ImVvi7XqDvf6D2vY","name":"Anfällig (Luft)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"KDDlwN9as9B4ljeA","name":"Wesen des Lichts (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-light.png","effects":[]}
|
||||
{"_id":"Kbb8qlLeVahzxy5N","name":"Kletterläufer","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/climber.png","effects":[]}
|
||||
{"_id":"L0dxlrCY14bLyUdQ","name":"Sturmangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charge.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 3 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"LM5xia0xVIlhQsLG"}
|
||||
{"_id":"Mh6bLPD3N29ybeLq","name":"Regeneration","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations- Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/regeneration.png","effects":[]}
|
||||
{"_id":"R3j1CjXJckUH0CBG","name":"Wesen der Dunkelheit (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-darkness.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 4 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"R6jT1GYF13ZijtM0"}
|
||||
{"_id":"RwT0NBwkc1TuAR1e","name":"Werteverlust (KÖR)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 1 zusätzlichem Angriffsglied an, das Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"Sig4tVDj8zLWZCEP"}
|
||||
{"_id":"TY1ZV1YsyaFtfX7U","name":"Gift (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 2 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"VvzGK9lxAD7kuowL"}
|
||||
{"_id":"X3UfX2rmUKDUXmrC","name":"Angst (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -5 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"XhAfEVVoSADC880C","name":"Anfällig (Feuer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Feuerangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"YrmJo8dg4CF3lJdH","name":"Natürliche Waffen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/natural-weapons.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 5 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"YvkRgHyCkwhn3uzg"}
|
||||
{"_id":"ZkgZiFI5xy8aevG8","name":"Totenkraft","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/power-of-the-dead.png","effects":[]}
|
||||
{"_id":"aOsmsf7jIK7hU9U8","name":"Anfällig (Licht)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Lichtangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"blDuh7uVVhaNSUVU","name":"Angst (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 5 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"e6VuJIL8ocXQDQ2V"}
|
||||
{"_id":"e9F812racwKeZPgR","name":"Alterung (1 Jahr pro Treffer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>","experiencePoints":1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"_id":"eWuQlQYF3VmyR0kt","name":"Sturzangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/dive-attack.png","effects":[]}
|
||||
{"_id":"fY7yRpxhQTIV5G2p","name":"Verschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält. Befreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/devourer.png","effects":[]}
|
||||
{"_id":"fYLkdhA3Xlw2cctC","name":"Gift (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 4 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"jywCKRNCWLQFCFmu","name":"Gift (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 2 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"l4ewILWP2zbiSM97","name":"Blickangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/gaze-attack.png","effects":[]}
|
||||
{"_id":"m52MTRs1GMXScTki","name":"Werteverlust (GEI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"_id":"mAWyVCfTFH6JiEIu","name":"Anfällig (Erde)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"mVs6A48mWnfV9hcL","name":"Alterung (1 Jahr pro Schadenspunkt)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 1 zusätzlichen Angriff in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"oDM4ImE7PrIgn22E"}
|
||||
{"_id":"oPTuLvZOEsXnRPed","name":"Rost","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Jeder Treffer reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. Gleiches gilt für den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/rust.png","effects":[]}
|
||||
{"_id":"oTLaMcZOW0eiUZCL","name":"Gift (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"oUR6JglLxmJZduZz","name":"Antimagie (10 Meter)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/anti-magic.png","effects":[]}
|
||||
{"_id":"pJjtHe2Rd0YCa35n","name":"Nachtsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/night-vision.png","effects":[]}
|
||||
{"name":"Schwarm","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl/10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swarm.png","effects":[],"_id":"rPbbTLUtSXZpdFjp"}
|
||||
{"_id":"rUA7XVCeDkREYfi8","name":"Angst (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"sDffbUUXg88Vn2Pq","name":"Odem","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/breath-weapon.png","effects":[]}
|
||||
{"_id":"uX7wuGyUjOPpYR5W","name":"Fliegen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flight.png","effects":[]}
|
||||
{"_id":"xBZDRJORSen8qcRb","name":"Gift (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"ziB3j0RSbWMtq1LX","name":"Geistesimmun","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/mind-immunity.png","effects":[]}
|
||||
{"_id":"02QMKm8MHzz8yAxL","name":"Zerstampfen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/crush.png","effects":[]}
|
||||
{"_id":"05D4DdnbcQFoIllF","name":"Schweben","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, auch schweben. Wird die Aktion “Rennen” ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/hover.png","effects":[]}
|
||||
{"_id":"18PDF4gqWrIRWudN","name":"Schwimmen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, schwimmen. Wird die Aktion “Rennen” schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/swim.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 4 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1JDyMkVOlho7IuiN"}
|
||||
{"name":"Mehrere Angriffe (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 2 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1zPOH37f7Q5Rwodx"}
|
||||
{"_id":"3LGUHTPC3tbVC13X","name":"Angst (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"5PdSHi6PY4TNV9rP","name":"Schleudern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flinging.png","effects":[]}
|
||||
{"_id":"5eB5a0FnygbaqWPe","name":"Versteinern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/petrification.png","effects":[]}
|
||||
{"_id":"5maJ8tHAVZCxHGW6","name":"Lähmungseffekt","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Der lähmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/paralysis-effect.png","effects":[]}
|
||||
{"_id":"602AkdkLqx6NWprb","name":"Werteverlust (AGI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunfähig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"_id":"75iKq2PTrfyTw0s4","name":"Dunkelsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann selbst in völliger Dunkelheit noch sehen.</p>","experiencePoints":7},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 3 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"8HmrA97ZqN7nEYgm"}
|
||||
{"_id":"AjPsjbxcuNslQEuE","name":"Umschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/entangle.png","effects":[]}
|
||||
{"_id":"BtjiEmhGyje6YghP","name":"Sonar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>“Sieht” per Sonar.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/sonar.png","effects":[]}
|
||||
{"_id":"Dt7AvP3fUbOQB4Yn","name":"Angst (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"E5WqX3Em2HOAkP2e","name":"Anfällig (Wasser)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"FCxjdPJ1L8EJd0IF","name":"Nur durch Magie verletzbar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/only-vulnerable-to-magic.png","effects":[]}
|
||||
{"_id":"HMCFkxVzU2b3KkSA","name":"Bezaubern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann Gegner mit einem “Lockruf” bezaubern. Dieser Zauber funktioniert wie der Zauberspruch <em>Gehorche</em>. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/charm.png","effects":[]}
|
||||
{"_id":"ImVvi7XqDvf6D2vY","name":"Anfällig (Luft)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"KDDlwN9as9B4ljeA","name":"Wesen des Lichts (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png","effects":[]}
|
||||
{"_id":"Kbb8qlLeVahzxy5N","name":"Kletterläufer","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/climber.png","effects":[]}
|
||||
{"_id":"L0dxlrCY14bLyUdQ","name":"Sturmangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/charge.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 3 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"LM5xia0xVIlhQsLG"}
|
||||
{"_id":"Mh6bLPD3N29ybeLq","name":"Regeneration","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations- Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/regeneration.png","effects":[]}
|
||||
{"_id":"R3j1CjXJckUH0CBG","name":"Wesen der Dunkelheit (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 4 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"R6jT1GYF13ZijtM0"}
|
||||
{"_id":"RwT0NBwkc1TuAR1e","name":"Werteverlust (KÖR)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 1 zusätzlichem Angriffsglied an, das Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"Sig4tVDj8zLWZCEP"}
|
||||
{"_id":"TY1ZV1YsyaFtfX7U","name":"Gift (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 2 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"VvzGK9lxAD7kuowL"}
|
||||
{"_id":"X3UfX2rmUKDUXmrC","name":"Angst (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -5 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"XhAfEVVoSADC880C","name":"Anfällig (Feuer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Feuerangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"YrmJo8dg4CF3lJdH","name":"Natürliche Waffen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 5 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"YvkRgHyCkwhn3uzg"}
|
||||
{"_id":"ZkgZiFI5xy8aevG8","name":"Totenkraft","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png","effects":[]}
|
||||
{"_id":"aOsmsf7jIK7hU9U8","name":"Anfällig (Licht)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Lichtangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"blDuh7uVVhaNSUVU","name":"Angst (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 5 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"e6VuJIL8ocXQDQ2V"}
|
||||
{"_id":"e9F812racwKeZPgR","name":"Alterung (1 Jahr pro Treffer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>","experiencePoints":1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"_id":"eWuQlQYF3VmyR0kt","name":"Sturzangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png","effects":[]}
|
||||
{"_id":"fY7yRpxhQTIV5G2p","name":"Verschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält. Befreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/devourer.png","effects":[]}
|
||||
{"_id":"fYLkdhA3Xlw2cctC","name":"Gift (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 4 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"jywCKRNCWLQFCFmu","name":"Gift (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 2 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"l4ewILWP2zbiSM97","name":"Blickangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/gaze-attack.png","effects":[]}
|
||||
{"_id":"m52MTRs1GMXScTki","name":"Werteverlust (GEI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"_id":"mAWyVCfTFH6JiEIu","name":"Anfällig (Erde)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"mVs6A48mWnfV9hcL","name":"Alterung (1 Jahr pro Schadenspunkt)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 1 zusätzlichen Angriff in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"oDM4ImE7PrIgn22E"}
|
||||
{"_id":"oPTuLvZOEsXnRPed","name":"Rost","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Jeder Treffer reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. Gleiches gilt für den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/rust.png","effects":[]}
|
||||
{"_id":"oTLaMcZOW0eiUZCL","name":"Gift (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"oUR6JglLxmJZduZz","name":"Antimagie (10 Meter)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/anti-magic.png","effects":[]}
|
||||
{"_id":"pJjtHe2Rd0YCa35n","name":"Nachtsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png","effects":[]}
|
||||
{"name":"Schwarm","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl/10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/swarm.png","effects":[],"_id":"rPbbTLUtSXZpdFjp"}
|
||||
{"_id":"rUA7XVCeDkREYfi8","name":"Angst (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"sDffbUUXg88Vn2Pq","name":"Odem","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png","effects":[]}
|
||||
{"_id":"uX7wuGyUjOPpYR5W","name":"Fliegen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/flight.png","effects":[]}
|
||||
{"_id":"xBZDRJORSen8qcRb","name":"Gift (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"ziB3j0RSbWMtq1LX","name":"Geistesimmun","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png","effects":[]}
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
$size: 60px;
|
||||
row-gap: $margin-sm;
|
||||
.combat-value {
|
||||
$combat-values-assets-path: "#{$official-assets-path}/combat-values";
|
||||
$combat-values-icons-path: "#{$official-icons-path}/combat-values";
|
||||
@include centered-content;
|
||||
height: $size;
|
||||
width: $size;
|
||||
|
@ -14,28 +14,28 @@
|
|||
background-size: contain;
|
||||
font-size: 1.5em;
|
||||
&.hitPoints {
|
||||
background-image: url("#{$combat-values-assets-path}/hit-points.png");
|
||||
background-image: url("#{$combat-values-icons-path}/hit-points.png");
|
||||
}
|
||||
&.defense {
|
||||
background-image: url("#{$combat-values-assets-path}/defense.png");
|
||||
background-image: url("#{$combat-values-icons-path}/defense.png");
|
||||
}
|
||||
&.initiative {
|
||||
background-image: url("#{$combat-values-assets-path}/initiative.png");
|
||||
background-image: url("#{$combat-values-icons-path}/initiative.png");
|
||||
}
|
||||
&.movement {
|
||||
background-image: url("#{$combat-values-assets-path}/movement-rate.png");
|
||||
background-image: url("#{$combat-values-icons-path}/movement-rate.png");
|
||||
}
|
||||
&.meleeAttack {
|
||||
background-image: url("#{$combat-values-assets-path}/melee-attack.png");
|
||||
background-image: url("#{$combat-values-icons-path}/melee-attack.png");
|
||||
}
|
||||
&.rangedAttack {
|
||||
background-image: url("#{$combat-values-assets-path}/ranged-attack.png");
|
||||
background-image: url("#{$combat-values-icons-path}/ranged-attack.png");
|
||||
}
|
||||
&.spellcasting {
|
||||
background-image: url("#{$combat-values-assets-path}/spellcasting.png");
|
||||
background-image: url("#{$combat-values-icons-path}/spellcasting.png");
|
||||
}
|
||||
&.targetedSpellcasting {
|
||||
background-image: url("#{$combat-values-assets-path}/targeted-spellcasting.png");
|
||||
background-image: url("#{$combat-values-icons-path}/targeted-spellcasting.png");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,4 +7,4 @@ $margin-lg: $padding-lg;
|
|||
|
||||
$default-input-height: 26px;
|
||||
|
||||
$official-assets-path: "assets/official";
|
||||
$official-icons-path: "assets/icons/official";
|
||||
|
|
|
@ -17,6 +17,13 @@
|
|||
"system": "ds4",
|
||||
"path": "./packs/special-creature-abilities.db",
|
||||
"entity": "Item"
|
||||
},
|
||||
{
|
||||
"name": "languages-and-scripts",
|
||||
"label": "Sprachen und Schriftzeichen (GRW)",
|
||||
"system": "ds4",
|
||||
"path": "./packs/languages-and-scripts.db",
|
||||
"entity": "Item"
|
||||
}
|
||||
],
|
||||
"languages": [
|
||||
|
|