Add creature actor to config, i18n, template.json, types
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@ -89,30 +89,47 @@
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"DS4.CombatValuesRangedAttack": "Schießen",
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"DS4.CombatValuesSpellcasting": "Zaubern",
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"DS4.CombatValuesTargetedSpellcasting": "Zielzaubern",
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"DS4.BaseInfoRace": "Volk",
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"DS4.BaseInfoClass": "Klasse",
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"DS4.BaseInfoHeroClass": "Helden Klasse",
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"DS4.BaseInfoCulture": "Kultur",
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"DS4.ProgressionLevel": "Stufe",
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"DS4.ProgressionExperiencePoints": "Erfahrungspunkte",
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"DS4.ProgressionTalentPoints": "Talentpunkte",
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"DS4.ProgressionProgressPoints": "Lernpunkte",
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"DS4.CharacterBaseInfoRace": "Volk",
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"DS4.CharacterBaseInfoClass": "Klasse",
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"DS4.CharacterBaseInfoHeroClass": "Helden Klasse",
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"DS4.CharacterBaseInfoCulture": "Kultur",
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"DS4.CharacterProgressionLevel": "Stufe",
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"DS4.CharacterProgressionExperiencePoints": "Erfahrungspunkte",
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"DS4.CharacterProgressionTalentPoints": "Talentpunkte",
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"DS4.CharacterProgressionProgressPoints": "Lernpunkte",
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"DS4.TalentRank": "Rang",
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"DS4.TalentRankBase": "Erworbener Rang",
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"DS4.TalentRankMax": "Maximaler Rang",
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"DS4.TalentRankMod": "Zusätzlicher Rang",
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"DS4.TalentRankTotal": "Gesamter Rang",
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"DS4.LanguageLanguages": "Sprachen",
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"DS4.LanguageAlphabets": "Schriftzeichen",
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"DS4.ProfileGender": "Geschlecht",
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"DS4.ProfileBirthday": "Geburtstag",
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"DS4.ProfileBirthplace": "Geburtsort",
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"DS4.ProfileAge": "Alter",
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"DS4.ProfileHeight": "Größe",
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"DS4.CharacterLanguageLanguages": "Sprachen",
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"DS4.CharacterLanguageAlphabets": "Schriftzeichen",
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"DS4.CharacterProfileGender": "Geschlecht",
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"DS4.CharacterProfileBirthday": "Geburtstag",
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"DS4.CharacterProfileBirthplace": "Geburtsort",
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"DS4.CharacterProfileAge": "Alter",
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"DS4.CharacterProfileHeight": "Größe",
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"DS4.ProfilHairColor": "Haarfarbe",
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"DS4.ProfileWeight": "Gewicht",
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"DS4.ProfileEyeColor": "Augenfarbe",
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"DS4.ProfileSpecialCharacteristics": "Besondere Eigenschaften",
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"DS4.CharacterProfileWeight": "Gewicht",
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"DS4.CharacterProfileEyeColor": "Augenfarbe",
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"DS4.CharacterProfileSpecialCharacteristics": "Besondere Eigenschaften",
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"DS4.CreatureTypeAnimal": "Tier",
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"DS4.CreatureTypeConstruct": "Konstrukt",
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"DS4.CreatureTypeHumanoid": "Humanoid",
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"DS4.CreatureTypeMagicalEntity": "Magisches Wesen",
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"DS4.CreatureTypePlantBeing": "Pflanzenwesen",
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"DS4.CreatureTypeUndead": "Untot",
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"DS4.CreatureSizeCategoryTiny": "Winzig",
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"DS4.CreatureSizeCategorySmall": "Klein",
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"DS4.CreatureSizeCategoryNormal": "Normal",
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"DS4.CreatureSizeCategoryLarge": "Groß",
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"DS4.CreatureSizeCategoryHuge": "Riesig",
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"DS4.CreatureSizeCategoryColossal": "Gewaltig",
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"DS4.CreatureBaseInfoLoot": "Beute",
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"DS4.CreatureBaseInfoFoeFactor": "Gegnerhärte",
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"DS4.CreatureBaseInfoCreatureType": "Kreaturengruppe",
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"DS4.CreatureBaseInfoSizeCategory": "Größenkategorie",
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"DS4.CreatureBaseInfoExperiencePoints": "Erfahrungspunkte",
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"DS4.WarningManageActiveEffectOnOwnedItem": "Das Verwalten von aktiven Effekten innerhalb eines besessen Items wird derzeit nicht unterstützt und wird in einem nachfolgenden Update hinzugefügt.",
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"DS4.ErrorDiceCritOverlap": "Es gibt eine Überlappung zwischen Patzern und Immersiegen.",
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"DS4.ErrorExplodingRecursionLimitExceeded": "Die maximale Rekursionstiefe für slayende Würfelwürfe wurde überschritten."
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@ -89,30 +89,47 @@
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"DS4.CombatValuesRangedAttack": "Ranged Attack",
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"DS4.CombatValuesSpellcasting": "Spellcasting",
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"DS4.CombatValuesTargetedSpellcasting": "Targeted Spellcasting",
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"DS4.BaseInfoRace": "Race",
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"DS4.BaseInfoClass": "Class",
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"DS4.BaseInfoHeroClass": "Hero Class",
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"DS4.BaseInfoCulture": "Culture",
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"DS4.ProgressionLevel": "Level",
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"DS4.ProgressionExperiencePoints": "Experience Points",
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"DS4.ProgressionTalentPoints": "Talent Points",
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"DS4.ProgressionProgressPoints": "Progress Points",
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"DS4.CharacterBaseInfoRace": "Race",
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"DS4.CharacterBaseInfoClass": "Class",
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"DS4.CharacterBaseInfoHeroClass": "Hero Class",
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"DS4.CharacterBaseInfoCulture": "Culture",
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"DS4.CharacterProgressionLevel": "Level",
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"DS4.CharacterProgressionExperiencePoints": "Experience Points",
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"DS4.CharacterProgressionTalentPoints": "Talent Points",
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"DS4.CharacterProgressionProgressPoints": "Progress Points",
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"DS4.TalentRank": "Rank",
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"DS4.TalentRankBase": "Acquired Ranks",
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"DS4.TalentRankMax": "Maximum Ranks",
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"DS4.TalentRankMod": "Additional Ranks",
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"DS4.TalentRankTotal": "Total Ranks",
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"DS4.LanguageLanguages": "Languages",
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"DS4.LanguageAlphabets": "Alphabets",
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"DS4.ProfileGender": "Gender",
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"DS4.ProfileBirthday": "Birthday",
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"DS4.ProfileBirthplace": "Birthplace",
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"DS4.ProfileAge": "Age",
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"DS4.ProfileHeight": "Height",
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"DS4.CharacterLanguageLanguages": "Languages",
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"DS4.CharacterLanguageAlphabets": "Alphabets",
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"DS4.CharacterProfileGender": "Gender",
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"DS4.CharacterProfileBirthday": "Birthday",
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"DS4.CharacterProfileBirthplace": "Birthplace",
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"DS4.CharacterProfileAge": "Age",
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"DS4.CharacterProfileHeight": "Height",
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"DS4.ProfilHairColor": "Hair Color",
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"DS4.ProfileWeight": "Weight",
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"DS4.ProfileEyeColor": "Eye Color",
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"DS4.ProfileSpecialCharacteristics": "Special Characteristics",
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"DS4.CharacterProfileWeight": "Weight",
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"DS4.CharacterProfileEyeColor": "Eye Color",
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"DS4.CharacterProfileSpecialCharacteristics": "Special Characteristics",
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"DS4.CreatureTypeAnimal": "Animal",
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"DS4.CreatureTypeConstruct": "Construct",
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"DS4.CreatureTypeHumanoid": "Humanoid",
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"DS4.CreatureTypeMagicalEntity": "Magical Entity",
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"DS4.CreatureTypePlantBeing": "Plant Being",
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"DS4.CreatureTypeUndead": "Undead",
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"DS4.CreatureSizeCategoryTiny": "Tiny",
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"DS4.CreatureSizeCategorySmall": "Small",
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"DS4.CreatureSizeCategoryNormal": "Normal",
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"DS4.CreatureSizeCategoryLarge": "Large",
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"DS4.CreatureSizeCategoryHuge": "Huge",
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"DS4.CreatureSizeCategoryColossal": "Colossal",
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"DS4.CreatureBaseInfoLoot": "Loot",
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"DS4.CreatureBaseInfoFoeFactor": "Foe Factor",
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"DS4.CreatureBaseInfoCreatureType": "Creature Type",
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"DS4.CreatureBaseInfoSizeCategory": "Size Category",
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"DS4.CreatureBaseInfoExperiencePoints": "Experience Points",
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"DS4.WarningManageActiveEffectOnOwnedItem": "Managing Active Effects within an Owned Item is not currently supported and will be added in a subsequent update.",
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"DS4.ErrorDiceCritOverlap": "There's an overlap between Fumbles and Coups",
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"DS4.ErrorExplodingRecursionLimitExceeded": "Maximum recursion depth for exploding dice roll exceeded"
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@ -1,18 +1,4 @@
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export interface DS4ActorDataType {
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attributes: DS4ActorDataAttributes;
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traits: DS4ActorDataTraits;
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combatValues: DS4ActorDataCombatValues;
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baseInfo: DS4ActorDataBaseInfo;
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progression: DS4ActorDataProgression;
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language: DS4ActorDataLanguage;
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profile: DS4ActorDataProfile;
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}
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interface DS4ActorDataAttributes {
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body: BodyAttribute;
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mobility: ModifiableData<number>;
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mind: ModifiableData<number>;
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}
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export type DS4ActorDataType = DS4ActorDataCharacter | DS4ActorDataCreature;
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export interface ModifiableData<T> {
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base: T;
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@ -20,18 +6,27 @@ export interface ModifiableData<T> {
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total?: T;
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}
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interface UsableResource<T> {
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total: T;
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used: T;
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}
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interface ResourceData<T> extends ModifiableData<T> {
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value: T;
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max?: T;
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}
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// Blueprint in case we need more detailed differentiation
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type BodyAttribute = ModifiableData<number>;
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interface UsableResource<T> {
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total: T;
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used: T;
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}
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interface DS4ActorDataBase {
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attributes: DS4ActorDataAttributes;
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traits: DS4ActorDataTraits;
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combatValues: DS4ActorDataCombatValues;
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}
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interface DS4ActorDataAttributes {
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body: ModifiableData<number>;
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mobility: ModifiableData<number>;
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mind: ModifiableData<number>;
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}
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interface DS4ActorDataTraits {
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strength: ModifiableData<number>;
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@ -53,26 +48,33 @@ interface DS4ActorDataCombatValues {
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targetedSpellcasting: ModifiableData<number>;
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}
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interface DS4ActorDataBaseInfo {
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interface DS4ActorDataCharacter extends DS4ActorDataBase {
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baseInfo: DS4ActorDataCharacterBaseInfo;
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progression: DS4ActorDataCharacterProgression;
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language: DS4ActorDataCharacterLanguage;
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profile: DS4ActorDataCharacterProfile;
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}
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interface DS4ActorDataCharacterBaseInfo {
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race: string;
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class: string;
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heroClass: string;
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culture: string;
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}
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interface DS4ActorDataProgression {
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interface DS4ActorDataCharacterProgression {
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level: number;
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experiencePoints: number;
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talentPoints: UsableResource<number>;
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progressPoints: UsableResource<number>;
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}
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interface DS4ActorDataLanguage {
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interface DS4ActorDataCharacterLanguage {
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languages: string;
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alphabets: string;
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}
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interface DS4ActorDataProfile {
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interface DS4ActorDataCharacterProfile {
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gender: string;
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birthday: string;
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birthplace: string;
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@ -83,3 +85,19 @@ interface DS4ActorDataProfile {
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eyeColor: string;
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specialCharacteristics: string;
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}
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interface DS4ActorDataCreature extends DS4ActorDataBase {
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baseInfo: DS4ActorDataCreatureBaseInfo;
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}
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type CreatureType = "animal" | "construct" | "humanoid" | "magicalEntity" | "plantBeing" | "undead";
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type SizeCategory = "tiny" | "small" | "normal" | "large" | "huge" | "colossal";
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interface DS4ActorDataCreatureBaseInfo {
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loot: string;
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foeFactor: number;
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creatureType: CreatureType;
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sizeCategory: SizeCategory;
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experiencePoints: number;
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}
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@ -97,7 +97,7 @@ export const DS4 = {
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},
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/**
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* Define the set of attributes a character has
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* Define the set of attributes an actor has
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*/
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attributes: {
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body: "DS4.AttributeBody",
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@ -106,7 +106,7 @@ export const DS4 = {
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},
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/**
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* Define the set of traits a character has
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* Define the set of traits an actor has
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*/
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traits: {
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strength: "DS4.TraitStrength",
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@ -118,7 +118,7 @@ export const DS4 = {
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},
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/**
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* Define the set of combat values a character has
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* Define the set of combat values an actor has
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*/
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combatValues: {
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hitPoints: "DS4.CombatValuesHitPoints",
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@ -134,50 +134,50 @@ export const DS4 = {
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/**
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* Define the base info of a character
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*/
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baseInfo: {
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race: "DS4.BaseInfoRace",
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class: "DS4.BaseInfoClass",
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heroClass: "DS4.BaseInfoHeroClass",
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culture: "DS4.BaseInfoCulture",
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characterBaseInfo: {
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race: "DS4.CharacterBaseInfoRace",
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class: "DS4.CharacterBaseInfoClass",
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heroClass: "DS4.CharacterBaseInfoHeroClass",
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culture: "DS4.CharacterBaseInfoCulture",
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},
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/**
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* Define the progression info of a character
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*/
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progression: {
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level: "DS4.ProgressionLevel",
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experiencePoints: "DS4.ProgressionExperiencePoints",
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talentPoints: "DS4.ProgressionTalentPoints",
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progressPoints: "DS4.ProgressionProgressPoints",
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characterProgression: {
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level: "DS4.CharacterProgressionLevel",
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experiencePoints: "DS4.CharacterProgressionExperiencePoints",
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talentPoints: "DS4.CharacterProgressionTalentPoints",
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progressPoints: "DS4.CharacterProgressionProgressPoints",
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},
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/**
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* Define the language info of a character
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*/
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language: {
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languages: "DS4.LanguageLanguages",
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alphabets: "DS4.LanguageAlphabets",
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characterLanguage: {
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languages: "DS4.CharacterLanguageLanguages",
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alphabets: "DS4.CharacterLanguageAlphabets",
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},
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/**
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* Define the profile info of a character
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*/
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profile: {
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gender: "DS4.ProfileGender",
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birthday: "DS4.ProfileBirthday",
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birthplace: "DS4.ProfileBirthplace",
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age: "DS4.ProfileAge",
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height: "DS4.ProfileHeight",
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characterProfile: {
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gender: "DS4.CharacterProfileGender",
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birthday: "DS4.CharacterProfileBirthday",
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birthplace: "DS4.CharacterProfileBirthplace",
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age: "DS4.CharacterProfileAge",
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height: "DS4.CharacterProfileHeight",
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hairColor: "DS4.ProfilHairColor",
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weight: "DS4.ProfileWeight",
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eyeColor: "DS4.ProfileEyeColor",
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specialCharacteristics: "DS4.ProfileSpecialCharacteristics",
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weight: "DS4.CharacterProfileWeight",
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eyeColor: "DS4.CharacterProfileEyeColor",
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specialCharacteristics: "DS4.CharacterProfileSpecialCharacteristics",
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},
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/**
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* Define the profile info types for hanndlebars of a character
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*/
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profileDTypes: {
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characterProfileDTypes: {
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gender: "String",
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birthday: "String",
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birthplace: "String",
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eyeColor: "String",
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specialCharacteristics: "String",
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},
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creatureTypes: {
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animal: "DS4.CreatureTypeAnimal",
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construct: "DS4.CreatureTypeConstruct",
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humanoid: "DS4.CreatureTypeHumanoid",
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magicalEntity: "DS4.CreatureTypeMagicalEntity",
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plantBeing: "DS4.CreatureTypePlantBeing",
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undead: "DS4.CreatureTypeUndead",
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},
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creatureSizeCategories: {
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tiny: "DS4.CreatureSizeCategoryTiny",
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small: "DS4.CreatureSizeCategorySmall",
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normal: "DS4.CreatureSizeCategoryNormal",
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large: "DS4.CreatureSizeCategoryLarge",
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huge: "DS4.CreatureSizeCategoryHuge",
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colossal: "DS4.CreatureSizeCategoryColossal",
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},
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creatureBaseInfo: {
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loot: "DS4.CreatureBaseInfoLoot",
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foeFactor: "DS4.CreatureBaseInfoFoeFactor",
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creatureType: "DS4.CreatureBaseInfoCreatureType",
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sizeCategory: "DS4.CreatureBaseInfoSizeCategory",
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experiencePoints: "DS4.CreatureBaseInfoExperiencePoints",
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},
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};
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@ -79,10 +79,10 @@ Hooks.once("setup", function () {
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"attributes",
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"traits",
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"combatValues",
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"baseInfo",
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"progression",
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"language",
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"profile",
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"characterBaseInfo",
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"characterProgression",
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"characterLanguage",
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"characterProfile",
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];
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// Exclude some from sorting where the default order matters
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@ -1,9 +1,8 @@
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{
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"Actor": {
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"types": ["character"],
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"templates": {},
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"character": {
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"templates": [],
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"types": ["character", "creature"],
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"templates": {
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"base": {
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"attributes": {
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"body": {
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"base": 0,
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"base": 0,
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"mod": 0
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}
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}
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}
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},
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"creature": {
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"templates": ["base"],
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"baseInfo": {
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"loot": "",
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"foeFactor": 1,
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"creatureType": "humanoid",
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"sizeCategory": "normal",
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"experiencePoints": 0
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}
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},
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"character": {
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"templates": ["base"],
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"baseInfo": {
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"race": "",
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"class": "",
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@ -8,17 +8,17 @@
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<div class="flexrow basic-properties">
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<div class="basic-property">
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<label class="basic-property-label" for="data.baseInfo.race">{{config.baseInfo.race}}</label>
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<label class="basic-property-label" for="data.baseInfo.race">{{config.characterBaseInfo.race}}</label>
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<input type="text" name="data.baseInfo.race" value="{{data.baseInfo.race}}" data-dtype="String" />
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</div>
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<div class="basic-property">
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<label class="basic-property-label" for="data.baseInfo.culture">{{config.baseInfo.culture}}</label>
|
||||
<label class="basic-property-label" for="data.baseInfo.culture">{{config.characterBaseInfo.culture}}</label>
|
||||
<input type="text" name="data.baseInfo.culture" value="{{data.baseInfo.culture}}"
|
||||
data-dtype="String" />
|
||||
</div>
|
||||
<div class="basic-property flex125">
|
||||
<label class="basic-property-label"
|
||||
for="data.progression.progressPoints.used">{{config.progression.progressPoints}}</label>
|
||||
for="data.progression.progressPoints.used">{{config.characterProgression.progressPoints}}</label>
|
||||
<div class="flexrow">
|
||||
<input type="number" name="data.progression.progressPoints.used"
|
||||
value="{{data.progression.progressPoints.used}}" data-dtype="Number" /><span
|
||||
|
@ -29,7 +29,7 @@
|
|||
</div>
|
||||
<div class="basic-property flex125">
|
||||
<label class="basic-property-label"
|
||||
for="data.progression.talentPoints.used">{{config.progression.talentPoints}}</label>
|
||||
for="data.progression.talentPoints.used">{{config.characterProgression.talentPoints}}</label>
|
||||
<div class="flexrow">
|
||||
<input type="number" name="data.progression.talentPoints.used"
|
||||
value="{{data.progression.talentPoints.used}}" data-dtype="Number" /><span
|
||||
|
@ -39,12 +39,12 @@
|
|||
</div>
|
||||
</div>
|
||||
<div class="basic-property">
|
||||
<label class="basic-property-label" for="data.baseInfo.class">{{config.baseInfo.class}}</label>
|
||||
<label class="basic-property-label" for="data.baseInfo.class">{{config.characterBaseInfo.class}}</label>
|
||||
<input type="text" name="data.baseInfo.class" value="{{data.baseInfo.class}}" data-dtype="String" />
|
||||
</div>
|
||||
<div class="basic-property">
|
||||
<label class="basic-property-label"
|
||||
for="data.baseInfo.heroClass">{{config.baseInfo.heroClass}}</label>
|
||||
for="data.baseInfo.heroClass">{{config.characterBaseInfo.heroClass}}</label>
|
||||
<input type="text" name="data.baseInfo.heroClass" value="{{data.baseInfo.heroClass}}"
|
||||
data-dtype="String" />
|
||||
</div>
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
<div class="progression flexrow">
|
||||
<div class="progression-entry">
|
||||
<h2 class="progression-label"><label for="data.progression.level">{{config.progression.level}}</label>
|
||||
<h2 class="progression-label"><label for="data.progression.level">{{config.characterProgression.level}}</label>
|
||||
</h2>
|
||||
<input class="progression-value" type="number" name="data.progression.level" value="{{data.progression.level}}"
|
||||
data-dtype="Number" />
|
||||
</div>
|
||||
<div class="progression-entry">
|
||||
<h2 class="progression-label"><label
|
||||
for="data.progression.experiencePoints">{{config.progression.experiencePoints}}</label>
|
||||
for="data.progression.experiencePoints">{{config.characterProgression.experiencePoints}}</label>
|
||||
</h2>
|
||||
<input class="progression-value" type="number" name="data.progression.experiencePoints"
|
||||
value="{{data.progression.experiencePoints}}" data-dtype="Number" />
|
||||
|
|
|
@ -3,10 +3,10 @@
|
|||
{{#each data.profile as |profile-data-value profile-data-key|}}
|
||||
<div class="profile-entry">
|
||||
<label for="data.profile.{{profile-data-key}}">
|
||||
{{lookup ../config.profile profile-data-key}}
|
||||
{{lookup ../config.characterProfile profile-data-key}}
|
||||
</label>
|
||||
<input type="text" name="data.profile.{{profile-data-key}}" value="{{profile-data-value}}"
|
||||
data-dtype="{{lookup ../config/profileDTypes profile-data-key}}" />
|
||||
data-dtype="{{lookup ../config/characterProfileDTypes profile-data-key}}" />
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
|
|
Loading…
Reference in a new issue