More WIP on 0.8.x migration
This commit is contained in:
parent
ef01698178
commit
6b39284164
16 changed files with 427 additions and 321 deletions
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@ -5,12 +5,18 @@
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import { ModifiableDataBaseTotal } from "../common/common-data";
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import { DS4 } from "../config";
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import { DS4Item } from "../item/item";
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import { ItemType } from "../item/item-data";
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import { DS4ArmorPreparedData, DS4ShieldPreparedData } from "../item/item-prepared-data";
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import { ItemType } from "../item/item-data-source";
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import { DS4ArmorDataProperties, DS4ShieldDataProperties } from "../item/item-data-properties";
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import { createCheckRoll } from "../rolls/check-factory";
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import { isAttribute, isTrait } from "./actor-data-source";
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import { Check } from "./actor-data-properties";
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import { DS4Item } from "../item/item";
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declare global {
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interface DocumentClassConfig {
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Actor: typeof DS4Actor;
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}
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}
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/**
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* The Actor class for DS4
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@ -84,9 +90,9 @@ export class DS4Actor extends Actor {
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(changes: (foundry.data.ActiveEffectData["changes"][number] & { effect: ActiveEffect })[], e) => {
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if (e.data.disabled) return changes;
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const item = this.getOriginatingItemOfActiveEffect(e);
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if (item?.isNonEquippedEuipable()) return changes; // TODO: DS4Item
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if (item?.isNonEquippedEuipable()) return changes;
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const factor = item?.activeEffectFactor ?? 1; // TODO: DS4Item
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const factor = item?.activeEffectFactor ?? 1;
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const newChanges = e.data.changes.filter(predicate).flatMap((c) => {
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const changeSource = c.toObject();
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@ -110,8 +116,7 @@ export class DS4Actor extends Actor {
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this.overrides = expandObject({ ...flattenObject(this.overrides), ...overrides });
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}
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// TODO: returns DS4Item | undefined
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protected getOriginatingItemOfActiveEffect(effect: ActiveEffect): Item | undefined {
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protected getOriginatingItemOfActiveEffect(effect: ActiveEffect): DS4Item | undefined {
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return this.items.find((item) => item.uuid === effect.data.origin);
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}
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@ -272,7 +277,6 @@ export class DS4Actor extends Actor {
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* Handle how changes to a Token attribute bar are applied to the Actor.
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* This only differs from the base implementation by also allowing negative values.
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* @override
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* TODO: Adjust return type
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*/
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async modifyTokenAttribute(
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attribute: string,
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@ -9,7 +9,7 @@ import { ModifiableDataBaseTotal } from "../../common/common-data";
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import { DS4 } from "../../config";
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import { getCanvas } from "../../helpers";
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import { DS4Item } from "../../item/item";
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import { DS4ItemData } from "../../item/item-data";
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import { DS4ItemData } from "../../item/item-data-source";
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import { getDS4Settings } from "../../settings";
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import notifications from "../../ui/notifications";
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import { DS4Actor } from "../actor";
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@ -18,13 +18,13 @@ import { isCheck } from "../actor-data-properties";
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/**
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* The base Sheet class for all DS4 Actors
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*/
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export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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// TODO(types): Improve mergeObject in upstream so that it isn't necessary to provide all parameters (see https://github.com/League-of-Foundry-Developers/foundry-vtt-types/issues/272)
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export class DS4ActorSheet extends ActorSheet<ActorSheet.Options> {
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/** @override */
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static get defaultOptions(): BaseEntitySheet.Options {
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const superDefaultOptions = super.defaultOptions;
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return mergeObject(superDefaultOptions, {
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...superDefaultOptions,
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static get defaultOptions(): ActorSheet.Options {
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// TODO: Improve
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// eslint-disable-next-line @typescript-eslint/ban-ts-comment
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// @ts-ignore
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["ds4", "sheet", "actor"],
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height: 620,
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scrollY: [
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@ -105,7 +105,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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html.find(".item-edit").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".item");
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const id = li.data("itemId");
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const item = this.actor.getOwnedItem(id);
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const item = this.actor.getEmbeddedDocument("Item", id) as DS4Item; // TODO: Improve in upstream
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if (!item) {
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throw new Error(game.i18n.format("DS4.ErrorActorDoesNotHaveItem", { id, actor: this.actor.name }));
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}
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@ -118,7 +118,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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// Delete Inventory Item
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html.find(".item-delete").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".item");
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this.actor.deleteOwnedItem(li.data("itemId"));
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this.actor.deleteEmbeddedDocuments("Item", [li.data("itemId")]);
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li.slideUp(200, () => this.render(false));
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});
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@ -133,23 +133,21 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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* Handle creating a new Owned Item for the actor using initial data defined in the HTML dataset
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* @param event - The originating click event
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*/
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protected _onItemCreate(event: JQuery.ClickEvent): Promise<DS4ItemData> {
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protected _onItemCreate(event: JQuery.ClickEvent): void {
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event.preventDefault();
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const header = event.currentTarget;
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// Get the type of item to create.
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// Grab any data associated with this control.
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const { type, ...data } = duplicate(header.dataset);
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// Initialize a default name.
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const name = `New ${type.capitalize()}`;
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// Prepare the item object.
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const itemData = {
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name: name,
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type: type,
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data: data,
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};
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// Finally, create the item!
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return this.actor.createOwnedItem(itemData);
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DS4Item.create(itemData, { parent: this.actor });
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}
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/**
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@ -162,7 +160,8 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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ev.preventDefault();
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const el: HTMLFormElement = $(ev.currentTarget).get(0);
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const id = $(ev.currentTarget).parents(".item").data("itemId");
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const item = duplicate(this.actor.getOwnedItem(id));
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const item = this.actor.getEmbeddedDocument("Item", id) as DS4Item; // TODO: Improve in upstream
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const itemObject = item.toObject();
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const property: string | undefined = $(ev.currentTarget).data("property");
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// Early return:
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@ -175,8 +174,8 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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// Set new value
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const newValue = this.getValue(el);
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setProperty(item, property, newValue);
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this.actor.updateOwnedItem(item);
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setProperty(itemObject, property, newValue);
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this.actor.updateEmbeddedDocuments("Item", [{ ...itemObject }]); // TODO: Improve in upstream
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}
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/**
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@ -241,7 +240,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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protected _onRollItem(event: JQuery.ClickEvent): void {
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event.preventDefault();
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const id = $(event.currentTarget).parents(".item").data("itemId");
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const item = this.actor.getOwnedItem(id);
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const item = this.actor.getEmbeddedDocument("Item", id, { strict: true }) as DS4Item; // TODO: improve in upstream types
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item.roll().catch((e) => notifications.error(e, { log: true }));
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}
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@ -277,14 +276,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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}
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/** @override */
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protected async _onDropItem(
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event: DragEvent,
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data: { type: "Item" } & (
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| { data: DeepPartial<ActorSheet.OwnedItemData<DS4Actor>> }
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| { pack: string }
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| { id: string }
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),
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): Promise<boolean | undefined | ActorSheet.OwnedItemData<DS4Actor>> {
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protected async _onDropItem(event: DragEvent, data: ActorSheet.DropData.Item): Promise<unknown> {
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const item = await DS4Item.fromDropData(data);
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if (item && !this.actor.canOwnItemType(item.data.type)) {
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notifications.warn(
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@ -27,6 +27,10 @@ export interface HasMax<T> {
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max: T;
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}
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export interface ModifiableDataBaseMax<T> extends ModifiableDataBase<T>, HasMax<T> {}
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export interface ModifiableDataBaseTotalMax<T> extends ModifiableDataBaseMax<T>, HasTotal<T> {}
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export interface ResourceDataBaseTotalMax<T> extends ResourceData<T>, HasBase<T>, HasTotal<T>, HasMax<T> {}
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export interface UsableResource<T> {
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@ -4,19 +4,18 @@
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import { isCheck } from "../actor/actor-data-properties";
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import { DS4Item } from "../item/item";
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import { DS4ItemData } from "../item/item-data";
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import { createRollCheckMacro } from "../macros/roll-check";
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import { createRollItemMacro } from "../macros/roll-item";
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import notifications from "../ui/notifications";
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export default function registerForHotbarDropHook(): void {
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Hooks.on("hotbarDrop", async (hotbar: Hotbar, data: { type: string } & Record<string, unknown>, slot: string) => {
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Hooks.on("hotbarDrop", async (hotbar: Hotbar, data: HotbarDropData, slot: string) => {
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switch (data.type) {
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case "Item": {
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if (!("data" in data)) {
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if (!isItemDropData(data) || !("data" in data)) {
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return notifications.warn(game.i18n.localize("DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems"));
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}
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const itemData = data.data as DS4ItemData;
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const itemData = data.data;
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if (!DS4Item.rollableItemTypes.includes(itemData.type)) {
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return notifications.warn(
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}
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});
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}
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type HotbarDropData = ActorSheet.DropData.Item | ({ type: string } & Partial<Record<string, unknown>>);
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function isItemDropData(dropData: HotbarDropData): dropData is ActorSheet.DropData.Item {
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return dropData.type === "Item";
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}
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@ -39,8 +39,8 @@ async function init() {
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CONFIG.DS4 = DS4;
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// CONFIG.Actor.documentClass = DS4Actor;
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// CONFIG.Item.documentClass = DS4Item;
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CONFIG.Actor.documentClass = DS4Actor;
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CONFIG.Item.documentClass = DS4Item;
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CONFIG.Actor.typeLabels = DS4.i18n.actorTypes;
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CONFIG.Item.typeLabels = DS4.i18n.itemTypes;
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registerSystemSettings();
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// Actors.unregisterSheet("core", ActorSheet);
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Actors.unregisterSheet("core", ActorSheet);
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// Actors.registerSheet("ds4", DS4CharacterActorSheet, { types: ["character"], makeDefault: true });
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// Actors.registerSheet("ds4", DS4CreatureActorSheet, { types: ["creature"], makeDefault: true });
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// Items.unregisterSheet("core", ItemSheet);
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Items.unregisterSheet("core", ItemSheet);
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// Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true });
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await registerHandlebarsPartials();
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130
src/module/item/item-data-properties.ts
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130
src/module/item/item-data-properties.ts
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@ -0,0 +1,130 @@
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// SPDX-FileCopyrightText: 2021 Johannes Loher
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//
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// SPDX-License-Identifier: MIT
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import { ModifiableDataBaseTotalMax } from "../common/common-data";
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import {
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DS4AlphabetDataSourceData,
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DS4ArmorDataSourceData,
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DS4EquipmentDataSourceData,
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DS4LanguageDataSourceData,
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DS4LootDataSourceData,
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DS4RacialAbilityDataSourceData,
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DS4ShieldDataSourceData,
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DS4SpecialCreatureAbilityDataSourceData,
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DS4SpellDataSourceData,
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DS4TalentDataSourceData,
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DS4WeaponDataSourceData,
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} from "./item-data-source";
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declare global {
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interface DataConfig {
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Item: DS4ItemDataProperties;
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}
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}
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export type DS4ItemDataProperties =
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| DS4WeaponDataProperties
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| DS4ArmorDataProperties
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| DS4ShieldDataProperties
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| DS4SpellDataProperties
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| DS4EquipmentDataProperties
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| DS4LootDataProperties
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| DS4TalentDataProperties
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| DS4RacialAbilityDataProperties
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| DS4LanguageDataProperties
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| DS4AlphabetDataProperties
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| DS4SpecialCreatureAbilityDataProperties;
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export interface DS4WeaponDataProperties {
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type: "weapon";
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data: DS4WeaponDataPropertiesData;
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}
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export interface DS4ArmorDataProperties {
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type: "armor";
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data: DS4ArmorDataPropertiesData;
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}
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export interface DS4ShieldDataProperties {
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type: "shield";
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data: DS4ShieldDataPropertiesData;
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}
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export interface DS4SpellDataProperties {
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type: "spell";
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data: DS4SpellDataPropertiesData;
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}
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export interface DS4EquipmentDataProperties {
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type: "equipment";
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data: DS4EquipmentDataPropertiesData;
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}
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export interface DS4LootDataProperties {
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type: "loot";
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data: DS4LootDataPropertiesData;
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}
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export interface DS4TalentDataProperties {
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type: "talent";
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data: DS4TalentDataPropertiesData;
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}
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export interface DS4RacialAbilityDataProperties {
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type: "racialAbility";
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data: DS4RacialAbilityDataPropertiesData;
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}
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export interface DS4LanguageDataProperties {
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type: "language";
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data: DS4LanguageDataPropertiesData;
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}
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export interface DS4AlphabetDataProperties {
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type: "alphabet";
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data: DS4AlphabetDataPropertiesData;
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}
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export interface DS4SpecialCreatureAbilityDataProperties {
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type: "specialCreatureAbility";
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data: DS4SpecialCreatureAbilityDataPropertiesData;
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}
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// templates
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interface DS4ItemDataPropertiesDataRollable {
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rollable: boolean;
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}
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//types
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interface DS4WeaponDataPropertiesData extends DS4WeaponDataSourceData, DS4ItemDataPropertiesDataRollable {}
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interface DS4ArmorDataPropertiesData extends DS4ArmorDataSourceData, DS4ItemDataPropertiesDataRollable {}
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interface DS4ShieldDataPropertiesData extends DS4ShieldDataSourceData, DS4ItemDataPropertiesDataRollable {}
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interface DS4SpellDataPropertiesData extends DS4SpellDataSourceData, DS4ItemDataPropertiesDataRollable {
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price: number | null;
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}
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interface DS4EquipmentDataPropertiesData extends DS4EquipmentDataSourceData, DS4ItemDataPropertiesDataRollable {}
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interface DS4LootDataPropertiesData extends DS4LootDataSourceData, DS4ItemDataPropertiesDataRollable {}
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interface DS4TalentDataPropertiesData extends DS4TalentDataSourceData, DS4ItemDataPropertiesDataRollable {
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rank: ModifiableDataBaseTotalMax<number>;
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}
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interface DS4RacialAbilityDataPropertiesData
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extends DS4RacialAbilityDataSourceData,
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DS4ItemDataPropertiesDataRollable {}
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interface DS4LanguageDataPropertiesData extends DS4LanguageDataSourceData, DS4ItemDataPropertiesDataRollable {}
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interface DS4AlphabetDataPropertiesData extends DS4AlphabetDataSourceData, DS4ItemDataPropertiesDataRollable {}
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interface DS4SpecialCreatureAbilityDataPropertiesData
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extends DS4SpecialCreatureAbilityDataSourceData,
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DS4ItemDataPropertiesDataRollable {}
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184
src/module/item/item-data-source.ts
Normal file
184
src/module/item/item-data-source.ts
Normal file
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@ -0,0 +1,184 @@
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// SPDX-FileCopyrightText: 2021 Johannes Loher
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// SPDX-FileCopyrightText: 2021 Oliver Rümpelein
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// SPDX-FileCopyrightText: 2021 Gesina Schwalbe
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//
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// SPDX-License-Identifier: MIT
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import { ModifiableDataBaseMax } from "../common/common-data";
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import { DS4 } from "../config";
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declare global {
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interface SourceConfig {
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Item: DS4ItemDataSource;
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}
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}
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export type ItemType = keyof typeof DS4.i18n.itemTypes;
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export type DS4ItemDataSource =
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| DS4WeaponDataSource
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| DS4ArmorDataSource
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| DS4ShieldDataSource
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| DS4SpellDataSource
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| DS4EquipmentDataSource
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| DS4LootDataSource
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| DS4TalentDataSource
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| DS4RacialAbilityDataSource
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| DS4LanguageDataSource
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| DS4AlphabetDataSource
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| DS4SpecialCreatureAbilityDataSource;
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interface DS4WeaponDataSource {
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type: "weapon";
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data: DS4WeaponDataSourceData;
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}
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interface DS4ArmorDataSource {
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type: "armor";
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data: DS4ArmorDataSourceData;
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}
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interface DS4ShieldDataSource {
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type: "shield";
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data: DS4ShieldDataSourceData;
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}
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interface DS4SpellDataSource {
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type: "spell";
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data: DS4SpellDataSourceData;
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}
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interface DS4EquipmentDataSource {
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type: "equipment";
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data: DS4EquipmentDataSourceData;
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}
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interface DS4LootDataSource {
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type: "loot";
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data: DS4LootDataSourceData;
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}
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interface DS4TalentDataSource {
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type: "talent";
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data: DS4TalentDataSourceData;
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}
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interface DS4RacialAbilityDataSource {
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type: "racialAbility";
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data: DS4RacialAbilityDataSourceData;
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}
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interface DS4LanguageDataSource {
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type: "language";
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data: DS4LanguageDataSourceData;
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}
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interface DS4AlphabetDataSource {
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type: "alphabet";
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data: DS4AlphabetDataSourceData;
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}
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||||
interface DS4SpecialCreatureAbilityDataSource {
|
||||
type: "specialCreatureAbility";
|
||||
data: DS4SpecialCreatureAbilityDataSourceData;
|
||||
}
|
||||
|
||||
// templates
|
||||
|
||||
interface DS4ItemDataSourceDataBase {
|
||||
description: string;
|
||||
}
|
||||
|
||||
interface DS4ItemDataSourceDataPhysical {
|
||||
quantity: number;
|
||||
price: number;
|
||||
availability: keyof typeof DS4.i18n.itemAvailabilities;
|
||||
storageLocation: string;
|
||||
}
|
||||
|
||||
export function isDS4ItemDataTypePhysical(input: foundry.data.ItemData["data"]): boolean {
|
||||
return "quantity" in input && "price" in input && "availability" in input && "storageLocation" in input;
|
||||
}
|
||||
|
||||
interface DS4ItemDataSourceDataEquipable {
|
||||
equipped: boolean;
|
||||
}
|
||||
|
||||
interface DS4ItemDataSourceDataProtective {
|
||||
armorValue: number;
|
||||
}
|
||||
|
||||
// types
|
||||
|
||||
export interface DS4WeaponDataSourceData
|
||||
extends DS4ItemDataSourceDataBase,
|
||||
DS4ItemDataSourceDataPhysical,
|
||||
DS4ItemDataSourceDataEquipable {
|
||||
attackType: AttackType;
|
||||
weaponBonus: number;
|
||||
opponentDefense: number;
|
||||
}
|
||||
|
||||
export type AttackType = keyof typeof DS4.i18n.attackTypes;
|
||||
|
||||
export interface DS4ArmorDataSourceData
|
||||
extends DS4ItemDataSourceDataBase,
|
||||
DS4ItemDataSourceDataPhysical,
|
||||
DS4ItemDataSourceDataEquipable,
|
||||
DS4ItemDataSourceDataProtective {
|
||||
armorMaterialType: keyof typeof DS4.i18n.armorMaterialTypes;
|
||||
armorType: keyof typeof DS4.i18n.armorTypes;
|
||||
}
|
||||
|
||||
export interface DS4ShieldDataSourceData
|
||||
extends DS4ItemDataSourceDataBase,
|
||||
DS4ItemDataSourceDataPhysical,
|
||||
DS4ItemDataSourceDataEquipable,
|
||||
DS4ItemDataSourceDataProtective {}
|
||||
|
||||
export interface DS4SpellDataSourceData extends DS4ItemDataSourceDataBase, DS4ItemDataSourceDataEquipable {
|
||||
spellType: keyof typeof DS4.i18n.spellTypes;
|
||||
bonus: string;
|
||||
spellCategory: keyof typeof DS4.i18n.spellCategories;
|
||||
maxDistance: UnitData<DistanceUnit>;
|
||||
effectRadius: UnitData<DistanceUnit>;
|
||||
duration: UnitData<CustomTemporalUnit>;
|
||||
cooldownDuration: UnitData<TemporalUnit>;
|
||||
minimumLevels: {
|
||||
healer: number | null;
|
||||
wizard: number | null;
|
||||
sorcerer: number | null;
|
||||
};
|
||||
}
|
||||
|
||||
export interface UnitData<UnitType> {
|
||||
value: string;
|
||||
unit: UnitType;
|
||||
}
|
||||
|
||||
type DistanceUnit = keyof typeof DS4.i18n.distanceUnits;
|
||||
|
||||
type CustomTemporalUnit = keyof typeof DS4.i18n.customTemporalUnits;
|
||||
|
||||
export type TemporalUnit = keyof typeof DS4.i18n.temporalUnits;
|
||||
|
||||
export interface DS4EquipmentDataSourceData
|
||||
extends DS4ItemDataSourceDataBase,
|
||||
DS4ItemDataSourceDataPhysical,
|
||||
DS4ItemDataSourceDataEquipable {}
|
||||
|
||||
export interface DS4LootDataSourceData extends DS4ItemDataSourceDataBase, DS4ItemDataSourceDataPhysical {}
|
||||
|
||||
export interface DS4TalentDataSourceData extends DS4ItemDataSourceDataBase {
|
||||
rank: ModifiableDataBaseMax<number>;
|
||||
}
|
||||
|
||||
export type DS4RacialAbilityDataSourceData = DS4ItemDataSourceDataBase;
|
||||
|
||||
export type DS4LanguageDataSourceData = DS4ItemDataSourceDataBase;
|
||||
|
||||
export type DS4AlphabetDataSourceData = DS4ItemDataSourceDataBase;
|
||||
|
||||
export interface DS4SpecialCreatureAbilityDataSourceData extends DS4ItemDataSourceDataBase {
|
||||
experiencePoints: number;
|
||||
}
|
|
@ -1,133 +0,0 @@
|
|||
// SPDX-FileCopyrightText: 2021 Johannes Loher
|
||||
// SPDX-FileCopyrightText: 2021 Oliver Rümpelein
|
||||
// SPDX-FileCopyrightText: 2021 Gesina Schwalbe
|
||||
//
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
import { ModifiableDataBase } from "../common/common-data";
|
||||
import { DS4 } from "../config";
|
||||
|
||||
export type ItemType = keyof typeof DS4.i18n.itemTypes;
|
||||
|
||||
export type DS4ItemData =
|
||||
| DS4WeaponData
|
||||
| DS4ArmorData
|
||||
| DS4ShieldData
|
||||
| DS4SpellData
|
||||
| DS4EquipmentData
|
||||
| DS4LootData
|
||||
| DS4TalentData
|
||||
| DS4RacialAbilityData
|
||||
| DS4LanguageData
|
||||
| DS4AlphabetData
|
||||
| DS4SpecialCreatureAbilityData;
|
||||
|
||||
export interface DS4ItemDataHelper<T, U extends ItemType> extends Item.Data<T> {
|
||||
type: U;
|
||||
}
|
||||
|
||||
type DS4WeaponData = DS4ItemDataHelper<DS4WeaponDataData, "weapon">;
|
||||
type DS4ArmorData = DS4ItemDataHelper<DS4ArmorDataData, "armor">;
|
||||
type DS4ShieldData = DS4ItemDataHelper<DS4ShieldDataData, "shield">;
|
||||
type DS4SpellData = DS4ItemDataHelper<DS4SpellDataData, "spell">;
|
||||
type DS4EquipmentData = DS4ItemDataHelper<DS4EquipmentDataData, "equipment">;
|
||||
type DS4LootData = DS4ItemDataHelper<DS4LootDataData, "loot">;
|
||||
type DS4TalentData = DS4ItemDataHelper<DS4TalentDataData, "talent">;
|
||||
type DS4RacialAbilityData = DS4ItemDataHelper<DS4RacialAbilityDataData, "racialAbility">;
|
||||
type DS4LanguageData = DS4ItemDataHelper<DS4LanguageDataData, "language">;
|
||||
type DS4AlphabetData = DS4ItemDataHelper<DS4AlphabetDataData, "alphabet">;
|
||||
type DS4SpecialCreatureAbilityData = DS4ItemDataHelper<DS4SpecialCreatureAbilityDataData, "specialCreatureAbility">;
|
||||
|
||||
// templates
|
||||
|
||||
interface DS4ItemDataDataBase {
|
||||
description: string;
|
||||
}
|
||||
interface DS4ItemDataDataPhysical {
|
||||
quantity: number;
|
||||
price: number;
|
||||
availability: keyof typeof DS4.i18n.itemAvailabilities;
|
||||
storageLocation: string;
|
||||
}
|
||||
|
||||
export function isDS4ItemDataTypePhysical(input: DS4ItemData["data"]): boolean {
|
||||
return "quantity" in input && "price" in input && "availability" in input && "storageLocation" in input;
|
||||
}
|
||||
|
||||
interface DS4ItemDataDataEquipable {
|
||||
equipped: boolean;
|
||||
}
|
||||
|
||||
interface DS4ItemDataDataProtective {
|
||||
armorValue: number;
|
||||
}
|
||||
|
||||
export interface UnitData<UnitType> {
|
||||
value: string;
|
||||
unit: UnitType;
|
||||
}
|
||||
export type TemporalUnit = keyof typeof DS4.i18n.temporalUnits;
|
||||
type CustomTemporalUnit = keyof typeof DS4.i18n.customTemporalUnits;
|
||||
type DistanceUnit = keyof typeof DS4.i18n.distanceUnits;
|
||||
|
||||
// types
|
||||
|
||||
export interface DS4WeaponDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical, DS4ItemDataDataEquipable {
|
||||
attackType: AttackType;
|
||||
weaponBonus: number;
|
||||
opponentDefense: number;
|
||||
}
|
||||
|
||||
export type AttackType = keyof typeof DS4.i18n.attackTypes;
|
||||
|
||||
export interface DS4ArmorDataData
|
||||
extends DS4ItemDataDataBase,
|
||||
DS4ItemDataDataPhysical,
|
||||
DS4ItemDataDataEquipable,
|
||||
DS4ItemDataDataProtective {
|
||||
armorMaterialType: keyof typeof DS4.i18n.armorMaterialTypes;
|
||||
armorType: keyof typeof DS4.i18n.armorTypes;
|
||||
}
|
||||
|
||||
export interface DS4TalentDataData extends DS4ItemDataDataBase {
|
||||
rank: DS4TalentRank;
|
||||
}
|
||||
|
||||
export interface DS4TalentRank extends ModifiableDataBase<number> {
|
||||
max: number;
|
||||
}
|
||||
|
||||
export interface DS4SpellDataData extends DS4ItemDataDataBase, DS4ItemDataDataEquipable {
|
||||
spellType: keyof typeof DS4.i18n.spellTypes;
|
||||
bonus: string;
|
||||
spellCategory: keyof typeof DS4.i18n.spellCategories;
|
||||
maxDistance: UnitData<DistanceUnit>;
|
||||
effectRadius: UnitData<DistanceUnit>;
|
||||
duration: UnitData<CustomTemporalUnit>;
|
||||
cooldownDuration: UnitData<TemporalUnit>;
|
||||
minimumLevels: {
|
||||
healer: number | null;
|
||||
wizard: number | null;
|
||||
sorcerer: number | null;
|
||||
};
|
||||
}
|
||||
|
||||
export interface DS4ShieldDataData
|
||||
extends DS4ItemDataDataBase,
|
||||
DS4ItemDataDataPhysical,
|
||||
DS4ItemDataDataEquipable,
|
||||
DS4ItemDataDataProtective {}
|
||||
|
||||
export interface DS4EquipmentDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical, DS4ItemDataDataEquipable {}
|
||||
|
||||
export interface DS4LootDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical {}
|
||||
|
||||
export type DS4RacialAbilityDataData = DS4ItemDataDataBase;
|
||||
|
||||
export type DS4LanguageDataData = DS4ItemDataDataBase;
|
||||
|
||||
export type DS4AlphabetDataData = DS4ItemDataDataBase;
|
||||
|
||||
export interface DS4SpecialCreatureAbilityDataData extends DS4ItemDataDataBase {
|
||||
experiencePoints: number;
|
||||
}
|
|
@ -1,86 +0,0 @@
|
|||
// SPDX-FileCopyrightText: 2021 Johannes Loher
|
||||
//
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
import { HasTotal } from "../common/common-data";
|
||||
import {
|
||||
DS4AlphabetDataData,
|
||||
DS4ArmorDataData,
|
||||
DS4EquipmentDataData,
|
||||
DS4ItemDataHelper,
|
||||
DS4LanguageDataData,
|
||||
DS4LootDataData,
|
||||
DS4RacialAbilityDataData,
|
||||
DS4ShieldDataData,
|
||||
DS4SpecialCreatureAbilityDataData,
|
||||
DS4SpellDataData,
|
||||
DS4TalentDataData,
|
||||
DS4TalentRank,
|
||||
DS4WeaponDataData,
|
||||
} from "./item-data";
|
||||
|
||||
export type DS4ItemPreparedData =
|
||||
| DS4WeaponPreparedData
|
||||
| DS4ArmorPreparedData
|
||||
| DS4ShieldPreparedData
|
||||
| DS4SpellPreparedData
|
||||
| DS4EquipmentPreparedData
|
||||
| DS4LootPreparedData
|
||||
| DS4TalentPreparedData
|
||||
| DS4RacialAbilityPreparedData
|
||||
| DS4LanguagePreparedData
|
||||
| DS4AlphabetPreparedData
|
||||
| DS4SpecialCreatureAbilityPreparedData;
|
||||
|
||||
export type DS4WeaponPreparedData = DS4ItemDataHelper<DS4WeaponPreparedDataData, "weapon">;
|
||||
export type DS4ArmorPreparedData = DS4ItemDataHelper<DS4ArmorPreparedDataData, "armor">;
|
||||
export type DS4ShieldPreparedData = DS4ItemDataHelper<DS4ShieldPreparedDataData, "shield">;
|
||||
export type DS4SpellPreparedData = DS4ItemDataHelper<DS4SpellPreparedDataData, "spell">;
|
||||
export type DS4EquipmentPreparedData = DS4ItemDataHelper<DS4EquipmentPreparedDataData, "equipment">;
|
||||
export type DS4LootPreparedData = DS4ItemDataHelper<DS4LootPreparedDataData, "loot">;
|
||||
export type DS4TalentPreparedData = DS4ItemDataHelper<DS4TalentPreparedDataData, "talent">;
|
||||
export type DS4RacialAbilityPreparedData = DS4ItemDataHelper<DS4RacialAbilityPreparedDataData, "racialAbility">;
|
||||
export type DS4LanguagePreparedData = DS4ItemDataHelper<DS4LanguagePreparedDataData, "language">;
|
||||
export type DS4AlphabetPreparedData = DS4ItemDataHelper<DS4AlphabetPreparedDataData, "alphabet">;
|
||||
export type DS4SpecialCreatureAbilityPreparedData = DS4ItemDataHelper<
|
||||
DS4SpecialCreatureAbilityPreparedDataData,
|
||||
"specialCreatureAbility"
|
||||
>;
|
||||
|
||||
// templates
|
||||
|
||||
interface DS4ItemPreparedDataDataRollable {
|
||||
rollable: boolean;
|
||||
}
|
||||
|
||||
//types
|
||||
|
||||
interface DS4WeaponPreparedDataData extends DS4WeaponDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4ArmorPreparedDataData extends DS4ArmorDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4ShieldPreparedDataData extends DS4ShieldDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4SpellPreparedDataData extends DS4SpellDataData, DS4ItemPreparedDataDataRollable {
|
||||
price: number | null;
|
||||
}
|
||||
|
||||
interface DS4EquipmentPreparedDataData extends DS4EquipmentDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4LootPreparedDataData extends DS4LootDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4TalentPreparedDataData extends DS4TalentDataData, DS4ItemPreparedDataDataRollable {
|
||||
rank: DS4TalentPreparedRank;
|
||||
}
|
||||
|
||||
interface DS4TalentPreparedRank extends DS4TalentRank, HasTotal<number> {}
|
||||
|
||||
interface DS4RacialAbilityPreparedDataData extends DS4RacialAbilityDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4LanguagePreparedDataData extends DS4LanguageDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4AlphabetPreparedDataData extends DS4AlphabetDataData, DS4ItemPreparedDataDataRollable {}
|
||||
|
||||
interface DS4SpecialCreatureAbilityPreparedDataData
|
||||
extends DS4SpecialCreatureAbilityDataData,
|
||||
DS4ItemPreparedDataDataRollable {}
|
|
@ -7,17 +7,16 @@
|
|||
import { DS4 } from "../config";
|
||||
import notifications from "../ui/notifications";
|
||||
import { DS4Item } from "./item";
|
||||
import { isDS4ItemDataTypePhysical } from "./item-data";
|
||||
import { isDS4ItemDataTypePhysical } from "./item-data-source";
|
||||
|
||||
/**
|
||||
* The Sheet class for DS4 Items
|
||||
*/
|
||||
export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
|
||||
export class DS4ItemSheet extends ItemSheet {
|
||||
/** @override */
|
||||
static get defaultOptions(): BaseEntitySheet.Options {
|
||||
static get defaultOptions(): ItemSheet.Options {
|
||||
const superDefaultOptions = super.defaultOptions;
|
||||
return mergeObject(superDefaultOptions, {
|
||||
...superDefaultOptions,
|
||||
width: 540,
|
||||
height: 400,
|
||||
classes: ["ds4", "sheet", "item"],
|
||||
|
@ -45,11 +44,14 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
|
|||
}
|
||||
|
||||
/** @override */
|
||||
setPosition(options: Partial<Application.Position> = {}): Application.Position & { height: number } {
|
||||
setPosition(options: Partial<Application.Position> = {}): (Application.Position & { height: number }) | undefined {
|
||||
const position = super.setPosition(options);
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
const bodyHeight = position.height - 192;
|
||||
sheetBody.css("height", bodyHeight);
|
||||
if (position) {
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
const bodyHeight = position.height - 192;
|
||||
sheetBody.css("height", bodyHeight);
|
||||
}
|
||||
|
||||
return position;
|
||||
}
|
||||
|
||||
|
@ -86,7 +88,7 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
|
|||
}
|
||||
return effect.sheet.render(true);
|
||||
case "delete": {
|
||||
return this.item.deleteEmbeddedEntity("ActiveEffect", li.data("effectId"));
|
||||
return this.item.deleteEmbeddedDocuments("ActiveEffect", [li.data("effectId")]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -94,7 +96,7 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
|
|||
/**
|
||||
* Create a new ActiveEffect for the item using default data.
|
||||
*/
|
||||
protected async _createActiveEffect(): Promise<ActiveEffect.Data> {
|
||||
protected async _createActiveEffect(): Promise<ActiveEffect | undefined> {
|
||||
const label = `New Effect`;
|
||||
|
||||
const createData = {
|
||||
|
@ -104,7 +106,6 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
|
|||
transfer: true,
|
||||
};
|
||||
|
||||
const effect = ActiveEffect.create(createData, this.item);
|
||||
return effect.create({});
|
||||
return ActiveEffect.create(createData, { parent: this.item });
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,14 +7,19 @@ import { DS4Actor } from "../actor/actor";
|
|||
import { DS4 } from "../config";
|
||||
import { createCheckRoll } from "../rolls/check-factory";
|
||||
import notifications from "../ui/notifications";
|
||||
import { AttackType, DS4ItemData, ItemType } from "./item-data";
|
||||
import { DS4ItemPreparedData } from "./item-prepared-data";
|
||||
import { AttackType, ItemType } from "./item-data-source";
|
||||
import { calculateSpellPrice } from "./type-specific-helpers/spell";
|
||||
|
||||
declare global {
|
||||
interface DocumentClassConfig {
|
||||
Item: typeof DS4Item;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The Item class for DS4
|
||||
*/
|
||||
export class DS4Item extends Item<DS4ItemData, DS4ItemPreparedData> {
|
||||
export class DS4Item extends Item {
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
|
@ -77,7 +82,7 @@ export class DS4Item extends Item<DS4ItemData, DS4ItemPreparedData> {
|
|||
}
|
||||
}
|
||||
|
||||
protected async rollWeapon(this: this & { readonly isOwned: true }): Promise<void> {
|
||||
protected async rollWeapon(this: this & { readonly actor: DS4Actor }): Promise<void> {
|
||||
if (!(this.data.type === "weapon")) {
|
||||
throw new Error(
|
||||
game.i18n.format("DS4.ErrorWrongItemType", {
|
||||
|
@ -99,21 +104,21 @@ export class DS4Item extends Item<DS4ItemData, DS4ItemPreparedData> {
|
|||
);
|
||||
}
|
||||
|
||||
const actor = this.actor as unknown as DS4Actor; // TODO(types): Improve so that the concrete Actor type is known here
|
||||
const actor = this.actor;
|
||||
const ownerDataData = actor.data.data;
|
||||
const weaponBonus = this.data.data.weaponBonus;
|
||||
const combatValue = await this.getCombatValueKeyForAttackType(this.data.data.attackType);
|
||||
const checkTargetNumber = ownerDataData.combatValues[combatValue].total + weaponBonus;
|
||||
|
||||
await createCheckRoll(checkTargetNumber, {
|
||||
rollMode: game.settings.get("core", "rollMode") as Const.DiceRollMode, // TODO(types): Type this setting in upstream
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
maximumCoupResult: ownerDataData.rolling.maximumCoupResult,
|
||||
minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult,
|
||||
flavor: game.i18n.format("DS4.ItemWeaponCheckFlavor", { actor: actor.name, weapon: this.name }),
|
||||
});
|
||||
}
|
||||
|
||||
protected async rollSpell(): Promise<void> {
|
||||
protected async rollSpell(this: this & { readonly actor: DS4Actor }): Promise<void> {
|
||||
if (!(this.data.type === "spell")) {
|
||||
throw new Error(
|
||||
game.i18n.format("DS4.ErrorWrongItemType", {
|
||||
|
@ -135,7 +140,7 @@ export class DS4Item extends Item<DS4ItemData, DS4ItemPreparedData> {
|
|||
);
|
||||
}
|
||||
|
||||
const actor = this.actor as unknown as DS4Actor; // TODO(types): Improve so that the concrete Actor type is known here
|
||||
const actor = this.actor;
|
||||
const ownerDataData = actor.data.data;
|
||||
const spellBonus = Number.isNumeric(this.data.data.bonus) ? parseInt(this.data.data.bonus) : undefined;
|
||||
if (spellBonus === undefined) {
|
||||
|
@ -150,7 +155,7 @@ export class DS4Item extends Item<DS4ItemData, DS4ItemPreparedData> {
|
|||
const checkTargetNumber = ownerDataData.combatValues[spellType].total + (spellBonus ?? 0);
|
||||
|
||||
await createCheckRoll(checkTargetNumber, {
|
||||
rollMode: game.settings.get("core", "rollMode") as Const.DiceRollMode, // TODO(types): Type this setting in upstream
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
maximumCoupResult: ownerDataData.rolling.maximumCoupResult,
|
||||
minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult,
|
||||
flavor: game.i18n.format("DS4.ItemSpellCheckFlavor", { actor: actor.name, spell: this.name }),
|
||||
|
@ -194,7 +199,7 @@ export class DS4Item extends Item<DS4ItemData, DS4ItemPreparedData> {
|
|||
/**
|
||||
* Type-guarding variant to check if the item is owned.
|
||||
*/
|
||||
isOwnedItem(): this is this & { readonly isOwned: true } {
|
||||
isOwnedItem(): this is this & { readonly isOwned: true; readonly actor: DS4Actor; readonly parent: DS4Actor } {
|
||||
return this.isOwned;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,9 +3,9 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
|
||||
import { hoursPerDay, minutesPerHour, secondsPerMinute, secondsPerRound } from "../../common/time-helpers";
|
||||
import { DS4SpellDataData, TemporalUnit, UnitData } from "../item-data";
|
||||
import { DS4SpellDataSourceData, TemporalUnit, UnitData } from "../item-data-source";
|
||||
|
||||
export function calculateSpellPrice(data: DS4SpellDataData): number | null {
|
||||
export function calculateSpellPrice(data: DS4SpellDataSourceData): number | null {
|
||||
const spellPriceFactor = calculateSpellPriceFactor(data.cooldownDuration);
|
||||
const baseSpellPrices = [
|
||||
data.minimumLevels.healer !== null ? 10 + (data.minimumLevels.healer - 1) * 35 : null,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
import { DS4ItemData } from "../item/item-data";
|
||||
import { DS4ItemData } from "../item/item-data-source";
|
||||
import notifications from "../ui/notifications";
|
||||
import { getActiveActor } from "./helpers";
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
import { DS4SpellDataData } from "../item/item-data";
|
||||
import { DS4SpellDataSourceData } from "../item/item-data-source";
|
||||
import logger from "../logger";
|
||||
|
||||
export async function migrate(): Promise<void> {
|
||||
|
@ -33,7 +33,7 @@ function getItemUpdateData(itemData: DeepPartial<Item.Data>) {
|
|||
"-=data.scrollPrice": null,
|
||||
"data.minimumLevels": { healer: null, wizard: null, sorcerer: null },
|
||||
};
|
||||
if (((itemData.data as DS4SpellDataData).cooldownDuration.unit as string) === "custom") {
|
||||
if (((itemData.data as DS4SpellDataSourceData).cooldownDuration.unit as string) === "custom") {
|
||||
updateData["data.cooldownDuration.unit"] = "rounds";
|
||||
}
|
||||
return updateData;
|
||||
|
|
|
@ -170,29 +170,6 @@
|
|||
"shield": {
|
||||
"templates": ["base", "physical", "equipable", "protective"]
|
||||
},
|
||||
"equipment": {
|
||||
"templates": ["base", "physical", "equipable"]
|
||||
},
|
||||
"loot": {
|
||||
"templates": ["base", "physical"]
|
||||
},
|
||||
"talent": {
|
||||
"templates": ["base"],
|
||||
"rank": {
|
||||
"base": 0,
|
||||
"max": 0,
|
||||
"mod": 0
|
||||
}
|
||||
},
|
||||
"racialAbility": {
|
||||
"templates": ["base"]
|
||||
},
|
||||
"language": {
|
||||
"templates": ["base"]
|
||||
},
|
||||
"alphabet": {
|
||||
"templates": ["base"]
|
||||
},
|
||||
"spell": {
|
||||
"templates": ["base", "equipable"],
|
||||
"spellType": "spellcasting",
|
||||
|
@ -220,6 +197,29 @@
|
|||
"sorcerer": null
|
||||
}
|
||||
},
|
||||
"equipment": {
|
||||
"templates": ["base", "physical", "equipable"]
|
||||
},
|
||||
"loot": {
|
||||
"templates": ["base", "physical"]
|
||||
},
|
||||
"talent": {
|
||||
"templates": ["base"],
|
||||
"rank": {
|
||||
"base": 0,
|
||||
"max": 0,
|
||||
"mod": 0
|
||||
}
|
||||
},
|
||||
"racialAbility": {
|
||||
"templates": ["base"]
|
||||
},
|
||||
"language": {
|
||||
"templates": ["base"]
|
||||
},
|
||||
"alphabet": {
|
||||
"templates": ["base"]
|
||||
},
|
||||
"specialCreatureAbility": {
|
||||
"templates": ["base"],
|
||||
"experiencePoints": 0
|
||||
|
|
16
yarn.lock
16
yarn.lock
|
@ -841,7 +841,7 @@ __metadata:
|
|||
|
||||
"@league-of-foundry-developers/foundry-vtt-types@https://github.com/League-of-Foundry-Developers/foundry-vtt-types.git#foundry-0.8.x":
|
||||
version: 0.7.9-6
|
||||
resolution: "@league-of-foundry-developers/foundry-vtt-types@https://github.com/League-of-Foundry-Developers/foundry-vtt-types.git#commit=62c138c4ff2f6c3b19301db2b31e14e7c825f1e6"
|
||||
resolution: "@league-of-foundry-developers/foundry-vtt-types@https://github.com/League-of-Foundry-Developers/foundry-vtt-types.git#commit=f242ac76237f2099f946b10d642f0b3272ead043"
|
||||
dependencies:
|
||||
"@types/jquery": ~3.5.5
|
||||
"@types/simple-peer": ~9.11.0
|
||||
|
@ -851,7 +851,7 @@ __metadata:
|
|||
socket.io-client: 4.1.2
|
||||
tinymce: 5.8.1
|
||||
typescript: ^4.1.6
|
||||
checksum: af1f4d3cfae69a5a0fab2ca3a301c9f755d7f5584bf1eaee37031b19fe805581b7588e6a2452553f874a68cb5475a5a8fce287ed8436cf0af24fa0527ea5c014
|
||||
checksum: ae81444ddf4b36bff67a2483cc559ff64dd1fdaaada277439e2ed14a8ec8233f06723b9421be70033b38383d9c275de18b216307bb14b17feafc5866156b0ac3
|
||||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
|
@ -1505,9 +1505,9 @@ __metadata:
|
|||
linkType: hard
|
||||
|
||||
"@types/sizzle@npm:*":
|
||||
version: 2.3.2
|
||||
resolution: "@types/sizzle@npm:2.3.2"
|
||||
checksum: 447a1c3f39f0e47ffdbccd1df58d63e8b67dc001f44f26f43ac8243db7834a3d956cebc8abe9272ecbdccfc8f4ec0ae74b811ccdad5b6cddaf8f0968513d618a
|
||||
version: 2.3.3
|
||||
resolution: "@types/sizzle@npm:2.3.3"
|
||||
checksum: 8f019f9e1b110b4fdfc08f8a3a8b8b87118a11f3ba11e159541b17f17498c0ef95e8efa0b818c9fed6911041f6b71ef8d44cf8c1c83b4cbb7bd14e4248892f4c
|
||||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
|
@ -8516,11 +8516,11 @@ fsevents@^1.2.7:
|
|||
linkType: hard
|
||||
|
||||
"uglify-js@npm:^3.1.4":
|
||||
version: 3.13.0
|
||||
resolution: "uglify-js@npm:3.13.0"
|
||||
version: 3.13.10
|
||||
resolution: "uglify-js@npm:3.13.10"
|
||||
bin:
|
||||
uglifyjs: bin/uglifyjs
|
||||
checksum: bb35cfe5ce9735a9707b33628dbbef02ab4b62bdd3650a02e14dfe42f4ac3fe5e9d616352476605706ab651561abc66ef2877c3dcabf4bde5bf66cecec94f3e8
|
||||
checksum: 2c8467faf68a0ba4da7a9539026dc996804f0e89f184ce0a6ceaa9a9c7e4e2ab78399caee8ebbebcd3df64a45b049585c4125e144f1c5992f9b61e81864d9535
|
||||
languageName: node
|
||||
linkType: hard
|
||||
|
||||
|
|
Loading…
Reference in a new issue