Only try to roll for the given item type
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1 changed files with 2 additions and 2 deletions
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@ -50,9 +50,9 @@ export class DS4Item extends Item<DS4ItemData> {
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switch (this.data.type) {
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case "weapon":
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await this.rollWeapon();
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return this.rollWeapon();
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case "spell":
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await this.rollSpell();
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return this.rollSpell();
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default:
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throw new Error(game.i18n.format("DS4.ErrorRollingForItemTypeNotPossible", { type: this.data.type }));
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}
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