refactor: use better types for rollMode
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1 changed files with 3 additions and 4 deletions
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@ -12,8 +12,7 @@ class DefaultCheckOptions implements DS4CheckFactoryOptions {
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readonly maximumCoupResult = 1;
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readonly minimumFumbleResult = 20;
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readonly useSlayingDice = false;
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// TODO: Use the type `keyof CONFIG.Dice.rollModes` instead as soon as https://github.com/League-of-Foundry-Developers/foundry-vtt-types/issues/1501 has been resolved.
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readonly rollMode: foundry.CONST.DICE_ROLL_MODES = "publicroll";
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readonly rollMode: keyof CONFIG.Dice.RollModes = "publicroll";
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readonly flavor: undefined;
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mergeWith(other: Partial<DS4CheckFactoryOptions>): DS4CheckFactoryOptions {
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@ -198,7 +197,7 @@ function parseDialogFormData(formData: HTMLFormElement): Partial<IntermediateGmM
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*/
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interface GmModifierData {
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gmModifier: number;
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rollMode: foundry.CONST.DICE_ROLL_MODES;
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rollMode: keyof CONFIG.Dice.RollModes;
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}
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/**
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@ -229,7 +228,7 @@ export interface DS4CheckFactoryOptions {
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maximumCoupResult: number;
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minimumFumbleResult: number;
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useSlayingDice: boolean;
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rollMode: foundry.CONST.DICE_ROLL_MODES;
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rollMode: keyof CONFIG.Dice.RollModes;
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flavor?: string;
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flavorData?: Record<string, string | number | null>;
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speaker?: ReturnType<typeof ChatMessage.getSpeaker>;
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