Separate data and _data for DS4Item
This commit is contained in:
parent
a7569633e2
commit
7c7d30854c
12 changed files with 150 additions and 54 deletions
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@ -46,7 +46,7 @@
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"postinstall": "husky install"
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},
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"devDependencies": {
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"@league-of-foundry-developers/foundry-vtt-types": "^0.7.9-3",
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"@league-of-foundry-developers/foundry-vtt-types": "^0.7.9-4",
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"@rollup/plugin-node-resolve": "^11.2.0",
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"@types/fs-extra": "^9.0.8",
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"@types/jest": "^26.0.20",
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@ -1,4 +1,4 @@
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import { ModifiableData, ResourceData, UsableResource } from "../common/common-data";
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import { ModifiableDataTotal, ResourceData, UsableResource } from "../common/common-data";
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import { DS4 } from "../config";
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import { DS4ItemData } from "../item/item-data";
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@ -21,29 +21,29 @@ interface DS4ActorDataDataBase {
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}
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interface DS4ActorDataDataAttributes {
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body: ModifiableData<number>;
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mobility: ModifiableData<number>;
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mind: ModifiableData<number>;
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body: ModifiableDataTotal<number>;
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mobility: ModifiableDataTotal<number>;
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mind: ModifiableDataTotal<number>;
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}
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interface DS4ActorDataDataTraits {
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strength: ModifiableData<number>;
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constitution: ModifiableData<number>;
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agility: ModifiableData<number>;
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dexterity: ModifiableData<number>;
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intellect: ModifiableData<number>;
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aura: ModifiableData<number>;
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strength: ModifiableDataTotal<number>;
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constitution: ModifiableDataTotal<number>;
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agility: ModifiableDataTotal<number>;
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dexterity: ModifiableDataTotal<number>;
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intellect: ModifiableDataTotal<number>;
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aura: ModifiableDataTotal<number>;
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}
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interface DS4ActorDataDataCombatValues {
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hitPoints: ResourceData<number>;
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defense: ModifiableData<number>;
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initiative: ModifiableData<number>;
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movement: ModifiableData<number>;
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meleeAttack: ModifiableData<number>;
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rangedAttack: ModifiableData<number>;
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spellcasting: ModifiableData<number>;
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targetedSpellcasting: ModifiableData<number>;
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defense: ModifiableDataTotal<number>;
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initiative: ModifiableDataTotal<number>;
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movement: ModifiableDataTotal<number>;
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meleeAttack: ModifiableDataTotal<number>;
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rangedAttack: ModifiableDataTotal<number>;
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spellcasting: ModifiableDataTotal<number>;
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targetedSpellcasting: ModifiableDataTotal<number>;
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}
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interface DS4ActorDataDataRolling {
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@ -1,4 +1,4 @@
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import { ModifiableData } from "../common/common-data";
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import { ModifiableDataTotal } from "../common/common-data";
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import { DS4 } from "../config";
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import { DS4Item } from "../item/item";
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import { ItemType } from "../item/item-data";
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@ -32,11 +32,11 @@ export class DS4Actor extends Actor<DS4ActorData, DS4Item> {
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const attributes = data.data.attributes;
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Object.values(attributes).forEach(
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(attribute: ModifiableData<number>) => (attribute.total = attribute.base + attribute.mod),
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(attribute: ModifiableDataTotal<number>) => (attribute.total = attribute.base + attribute.mod),
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);
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const traits = data.data.traits;
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Object.values(traits).forEach((trait: ModifiableData<number>) => (trait.total = trait.base + trait.mod));
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Object.values(traits).forEach((trait: ModifiableDataTotal<number>) => (trait.total = trait.base + trait.mod));
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}
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applyActiveEffectsToBaseData(): void {
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@ -184,7 +184,7 @@ export class DS4Actor extends Actor<DS4ActorData, DS4Item> {
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(data.attributes.mind.total ?? 0) + (data.traits.dexterity.total ?? 0) - armorValueOfEquippedItems;
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Object.values(data.combatValues).forEach(
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(combatValue: ModifiableData<number>) => (combatValue.total = combatValue.base + combatValue.mod),
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(combatValue: ModifiableDataTotal<number>) => (combatValue.total = combatValue.base + combatValue.mod),
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);
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}
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@ -160,7 +160,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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ev.preventDefault();
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const el: HTMLFormElement = $(ev.currentTarget).get(0);
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const id = $(ev.currentTarget).parents(".item").data("itemId");
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const item = duplicate<DS4Item, "lenient">(this.actor.getOwnedItem(id));
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const item = duplicate(this.actor.getOwnedItem(id));
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const property: string | undefined = $(ev.currentTarget).data("property");
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// Early return:
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@ -1,6 +1,15 @@
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export interface ModifiableData<T> {
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base: T;
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mod: T;
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}
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export interface HasTotal<T> {
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total: T;
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}
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export interface ModifiableDataTotal<T> {
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base: T;
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mod: T;
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total?: T;
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}
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6
src/module/global.d.ts
vendored
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6
src/module/global.d.ts
vendored
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@ -0,0 +1,6 @@
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declare namespace ClientSettings {
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interface Values {
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"ds4.systemMigrationVersion": number;
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"ds4.useSlayingDiceForAutomatedChecks": boolean;
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}
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}
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@ -16,7 +16,7 @@ export type DS4ItemData =
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| DS4AlphabetData
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| DS4SpecialCreatureAbilityData;
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interface DS4ItemDataHelper<T, U extends ItemType> extends Item.Data<T> {
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export interface DS4ItemDataHelper<T, U extends ItemType> extends Item.Data<T> {
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type: U;
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}
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@ -34,17 +34,13 @@ type DS4SpecialCreatureAbilityData = DS4ItemDataHelper<DS4SpecialCreatureAbility
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export type AttackType = keyof typeof DS4["i18n"]["attackTypes"];
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interface DS4WeaponDataData
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extends DS4ItemDataDataBase,
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DS4ItemDataDataPhysical,
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DS4ItemDataDataEquipable,
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DS4ItemDataDataRollable {
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export interface DS4WeaponDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical, DS4ItemDataDataEquipable {
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attackType: AttackType;
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weaponBonus: number;
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opponentDefense: number;
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}
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interface DS4ArmorDataData
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export interface DS4ArmorDataData
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extends DS4ItemDataDataBase,
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DS4ItemDataDataPhysical,
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DS4ItemDataDataEquipable,
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@ -53,15 +49,15 @@ interface DS4ArmorDataData
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armorType: "body" | "helmet" | "vambrace" | "greaves" | "vambraceGreaves";
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}
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interface DS4TalentDataData extends DS4ItemDataDataBase {
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export interface DS4TalentDataData extends DS4ItemDataDataBase {
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rank: DS4TalentRank;
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}
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interface DS4TalentRank extends ModifiableData<number> {
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export interface DS4TalentRank extends ModifiableData<number> {
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max: number;
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}
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interface DS4SpellDataData extends DS4ItemDataDataBase, DS4ItemDataDataEquipable, DS4ItemDataDataRollable {
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export interface DS4SpellDataData extends DS4ItemDataDataBase, DS4ItemDataDataEquipable {
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spellType: "spellcasting" | "targetedSpellcasting";
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bonus: string;
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spellCategory:
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@ -81,17 +77,23 @@ interface DS4SpellDataData extends DS4ItemDataDataBase, DS4ItemDataDataEquipable
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scrollPrice: number;
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}
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interface DS4ShieldDataData
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export interface DS4ShieldDataData
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extends DS4ItemDataDataBase,
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DS4ItemDataDataPhysical,
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DS4ItemDataDataEquipable,
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DS4ItemDataDataProtective {}
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interface DS4EquipmentDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical, DS4ItemDataDataEquipable {}
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interface DS4LootDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical {}
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type DS4RacialAbilityDataData = DS4ItemDataDataBase;
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type DS4LanguageDataData = DS4ItemDataDataBase;
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type DS4AlphabetDataData = DS4ItemDataDataBase;
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interface DS4SpecialCreatureAbilityDataData extends DS4ItemDataDataBase {
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export interface DS4EquipmentDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical, DS4ItemDataDataEquipable {}
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export interface DS4LootDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical {}
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export type DS4RacialAbilityDataData = DS4ItemDataDataBase;
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export type DS4LanguageDataData = DS4ItemDataDataBase;
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export type DS4AlphabetDataData = DS4ItemDataDataBase;
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export interface DS4SpecialCreatureAbilityDataData extends DS4ItemDataDataBase {
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experiencePoints: number;
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}
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@ -115,10 +117,6 @@ interface DS4ItemDataDataEquipable {
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equipped: boolean;
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}
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interface DS4ItemDataDataRollable {
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rollable?: boolean;
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}
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interface DS4ItemDataDataProtective {
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armorValue: number;
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}
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80
src/module/item/item-prepared-data.ts
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80
src/module/item/item-prepared-data.ts
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import { HasTotal } from "../common/common-data";
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import {
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DS4AlphabetDataData,
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DS4ArmorDataData,
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DS4EquipmentDataData,
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DS4ItemDataHelper,
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DS4LanguageDataData,
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DS4LootDataData,
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DS4RacialAbilityDataData,
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DS4ShieldDataData,
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DS4SpecialCreatureAbilityDataData,
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DS4SpellDataData,
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DS4TalentDataData,
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DS4TalentRank,
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DS4WeaponDataData,
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} from "./item-data";
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export type DS4ItemPreparedData =
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| DS4WeaponPreparedData
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| DS4ArmorPreparedData
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| DS4ShieldPreparedData
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| DS4SpellPreparedData
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| DS4EquipmentPreparedData
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| DS4LootPreparedData
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| DS4TalentPreparedData
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| DS4RacialAbilityPreparedData
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| DS4LanguagePreparedData
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| DS4AlphabetPreparedData
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| DS4SpecialCreatureAbilityPreparedData;
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type DS4WeaponPreparedData = DS4ItemDataHelper<DS4WeaponPreparedDataData, "weapon">;
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type DS4ArmorPreparedData = DS4ItemDataHelper<DS4ArmorPreparedDataData, "armor">;
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type DS4ShieldPreparedData = DS4ItemDataHelper<DS4ShieldPreparedDataData, "shield">;
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type DS4SpellPreparedData = DS4ItemDataHelper<DS4SpellPreparedDataData, "spell">;
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type DS4EquipmentPreparedData = DS4ItemDataHelper<DS4EquipmentPreparedDataData, "equipment">;
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type DS4LootPreparedData = DS4ItemDataHelper<DS4LootPreparedDataData, "loot">;
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type DS4TalentPreparedData = DS4ItemDataHelper<DS4TalentPreparedDataData, "talent">;
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type DS4RacialAbilityPreparedData = DS4ItemDataHelper<DS4RacialAbilityPreparedDataData, "racialAbility">;
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type DS4LanguagePreparedData = DS4ItemDataHelper<DS4LanguagePreparedDataData, "language">;
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type DS4AlphabetPreparedData = DS4ItemDataHelper<DS4AlphabetPreparedDataData, "alphabet">;
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type DS4SpecialCreatureAbilityPreparedData = DS4ItemDataHelper<
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DS4SpecialCreatureAbilityPreparedDataData,
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"specialCreatureAbility"
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>;
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interface DS4WeaponPreparedDataData extends DS4WeaponDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4ArmorPreparedDataData extends DS4ArmorDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4ShieldPreparedDataData extends DS4ShieldDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4SpellPreparedDataData extends DS4SpellDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4EquipmentPreparedDataData extends DS4EquipmentDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4LootPreparedDataData extends DS4LootDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4TalentPreparedDataData extends DS4TalentDataData, DS4ItemPreparedDataDataRollable {
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rank: DS4TalentPreparedRank;
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}
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interface DS4TalentPreparedRank extends DS4TalentRank, HasTotal<number> {
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max: number;
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}
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interface DS4RacialAbilityPreparedDataData extends DS4RacialAbilityDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4LanguagePreparedDataData extends DS4LanguageDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4AlphabetPreparedDataData extends DS4AlphabetDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4SpecialCreatureAbilityPreparedDataData
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extends DS4SpecialCreatureAbilityDataData,
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DS4ItemPreparedDataDataRollable {}
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// templates
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interface DS4ItemPreparedDataDataRollable {
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rollable: boolean;
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}
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@ -3,11 +3,12 @@ import { DS4 } from "../config";
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import { createCheckRoll } from "../rolls/check-factory";
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import notifications from "../ui/notifications";
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import { AttackType, DS4ItemData, ItemType } from "./item-data";
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import { DS4ItemPreparedData } from "./item-prepared-data";
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/**
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* The Item class for DS4
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*/
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export class DS4Item extends Item<DS4ItemData> {
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export class DS4Item extends Item<DS4ItemData, DS4ItemPreparedData> {
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/**
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* @override
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*/
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@ -23,6 +24,8 @@ export class DS4Item extends Item<DS4ItemData> {
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}
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if (this.data.type === "weapon" || this.data.type === "spell") {
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this.data.data.rollable = this.data.data.equipped;
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} else {
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this.data.data.rollable = false;
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}
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}
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const checkTargetNumber = (ownerDataData.combatValues[combatValue].total as number) + weaponBonus;
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await createCheckRoll(checkTargetNumber, {
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rollMode: game.settings.get("core", "rollMode"),
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rollMode: game.settings.get("core", "rollMode") as Const.DiceRollMode, // TODO(types): Type this setting in upstream
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maximumCoupResult: ownerDataData.rolling.maximumCoupResult,
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minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult,
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flavor: game.i18n.format("DS4.ItemWeaponCheckFlavor", { actor: actor.name, weapon: this.name }),
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@ -138,7 +141,7 @@ export class DS4Item extends Item<DS4ItemData> {
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const checkTargetNumber = (ownerDataData.combatValues[spellType].total as number) + (spellBonus ?? 0);
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await createCheckRoll(checkTargetNumber, {
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rollMode: game.settings.get("core", "rollMode"),
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rollMode: game.settings.get("core", "rollMode") as Const.DiceRollMode, // TODO(types): Type this setting in upstream
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maximumCoupResult: ownerDataData.rolling.maximumCoupResult,
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minimumFumbleResult: ownerDataData.rolling.minimumFumbleResult,
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flavor: game.i18n.format("DS4.ItemSpellCheckFlavor", { actor: actor.name, spell: this.name }),
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return;
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}
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const oldMigrationVersion: number = game.settings.get("ds4", "systemMigrationVersion");
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const oldMigrationVersion = game.settings.get("ds4", "systemMigrationVersion");
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const targetMigrationVersion = migrations.length;
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const newOptions: Partial<DS4CheckFactoryOptions> = {
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maximumCoupResult: gmModifierData.maximumCoupResult ?? options.maximumCoupResult,
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minimumFumbleResult: gmModifierData.minimumFumbleResult ?? options.minimumFumbleResult,
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useSlayingDice: game.settings.get("ds4", "useSlayingDiceForAutomatedChecks") ?? false,
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useSlayingDice: game.settings.get("ds4", "useSlayingDiceForAutomatedChecks"),
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rollMode: gmModifierData.rollMode ?? options.rollMode,
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flavor: options.flavor,
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};
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10
yarn.lock
10
yarn.lock
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@ -647,9 +647,9 @@ __metadata:
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languageName: node
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linkType: hard
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"@league-of-foundry-developers/foundry-vtt-types@npm:^0.7.9-3":
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version: 0.7.9-3
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resolution: "@league-of-foundry-developers/foundry-vtt-types@npm:0.7.9-3"
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"@league-of-foundry-developers/foundry-vtt-types@npm:^0.7.9-4":
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version: 0.7.9-4
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resolution: "@league-of-foundry-developers/foundry-vtt-types@npm:0.7.9-4"
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dependencies:
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"@types/howler": 2.2.1
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"@types/jquery": 3.5.1
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pixi.js: 5.3.4
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tinymce: 5.6.2
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typescript: ^4.1.4
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checksum: 75524c7aa78ddb77cad1a9d041af30ae5bbd708f5b26568dabbb3d913a4643aefcc6f2ed80e1e76b3c17050579665eab155f035f840db6397691cf68eeee9b3f
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checksum: 9aeee3d49c20dd69e736abd50347e43f5cfdcfdca7fba5af9fb321250cc3ca78758daed14fe6328005f3b606ed0ace49bf2562d7262912c1461132718ab793b8
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languageName: node
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linkType: hard
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version: 0.0.0-use.local
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resolution: "dungeonslayers4@workspace:."
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dependencies:
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"@league-of-foundry-developers/foundry-vtt-types": ^0.7.9-3
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"@league-of-foundry-developers/foundry-vtt-types": ^0.7.9-4
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"@rollup/plugin-node-resolve": ^11.2.0
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"@types/fs-extra": ^9.0.8
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"@types/jest": ^26.0.20
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