Merge branch 'fix-item-drag-drop' into 'master'
Fix drag & drop of items See merge request dungeonslayers/ds4!130
This commit is contained in:
commit
8a8e1e9d1a
4 changed files with 39 additions and 27 deletions
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@ -147,7 +147,9 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* @param event - The originating click event
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*/
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protected onEditItem(event: JQuery.ClickEvent): void {
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const id = $(event.currentTarget).parents(".item").data("id");
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const id = $(event.currentTarget)
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.parents(embeddedDocumentListEntryProperties.Item.selector)
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.data(embeddedDocumentListEntryProperties.Item.idDataAttribute);
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const item = this.actor.items.get(id);
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enforce(item, getGame().i18n.format("DS4.ErrorActorDoesNotHaveItem", { id, actor: this.actor.name }));
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enforce(item.sheet);
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@ -160,8 +162,8 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* @param event - The originating click event
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*/
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protected onDeleteItem(event: JQuery.ClickEvent): void {
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const li = $(event.currentTarget).parents(".item");
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this.actor.deleteEmbeddedDocuments("Item", [li.data("id")]);
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const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.Item.selector);
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this.actor.deleteEmbeddedDocuments("Item", [li.data(embeddedDocumentListEntryProperties.Item.idDataAttribute)]);
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li.slideUp(200, () => this.render(false));
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}
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@ -172,7 +174,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* @param event - The originating change event
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*/
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protected onChangeItem(event: JQuery.ChangeEvent): void {
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return this.onChangeEmbeddedDocument(event, ".item", "Item");
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return this.onChangeEmbeddedDocument(event, "Item");
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}
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/**
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@ -214,7 +216,9 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* @param event - The originating click event
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*/
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protected onEditEffect(event: JQuery.ClickEvent): void {
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const id = $(event.currentTarget).parents(".effect").data("id");
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const id = $(event.currentTarget)
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.parents(embeddedDocumentListEntryProperties.ActiveEffect.selector)
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.data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute);
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const effect = this.actor.effects.get(id);
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enforce(effect, getGame().i18n.format("DS4.ErrorActorDoesNotHaveEffect", { id, actor: this.actor.name }));
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effect.sheet.render(true);
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@ -226,8 +230,8 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* @param event - The originating click event
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*/
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protected onDeleteEffect(event: JQuery.ClickEvent): void {
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const li = $(event.currentTarget).parents(".effect");
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const id = li.data("id");
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const li = $(event.currentTarget).parents(embeddedDocumentListEntryProperties.ActiveEffect.selector);
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const id = li.data(embeddedDocumentListEntryProperties.ActiveEffect.idDataAttribute);
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this.actor.deleteEmbeddedDocuments("ActiveEffect", [id]);
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li.slideUp(200, () => this.render(false));
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}
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@ -239,7 +243,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* @param event - The originating change event
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*/
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protected onChangeEffect(event: JQuery.ChangeEvent): void {
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return this.onChangeEmbeddedDocument(event, ".effect", "ActiveEffect");
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return this.onChangeEmbeddedDocument(event, "ActiveEffect");
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}
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/**
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@ -247,45 +251,37 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* on the `data-property` attribute of the {@link HTMLInputElement} that has been changed and its new value.
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*
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* @param event - The originating change event
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* @param documentSelector - The selector for the closest parent of the changed {@link HTMLInputElement}, which
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* contains the `data-id` attribute providing the `id` of the embedded document to be
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* changed.
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* @param documentName - The name of the embedded document to be changed.
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*/
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protected onChangeEmbeddedDocument(
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event: JQuery.ChangeEvent,
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documentSelector: string,
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documentName: "Item" | "ActiveEffect",
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): void {
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protected onChangeEmbeddedDocument(event: JQuery.ChangeEvent, documentName: "Item" | "ActiveEffect"): void {
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event.preventDefault();
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const element = $(event.currentTarget).get(0);
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enforce(element instanceof HTMLInputElement);
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if (element.disabled) return;
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const effectElement = element.closest(documentSelector);
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const effectElement = element.closest(embeddedDocumentListEntryProperties[documentName].selector);
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enforce(effectElement instanceof HTMLElement);
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const id = effectElement.dataset["id"];
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const id = effectElement.dataset[embeddedDocumentListEntryProperties[documentName].idDataAttribute];
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const property = element.dataset["property"];
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const inverted = Boolean(element.dataset["inverted"]);
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enforce(property !== undefined, TypeError("HTML element does not provide 'data-property' attribute"));
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const newValue = this.parseValue(element, inverted);
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const newValue = this.parseValue(element);
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this.actor.updateEmbeddedDocuments(documentName, [{ _id: id, [property]: newValue }]);
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}
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/**
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* Parses the value of the given {@link HTMLInputElement} depending on the element's type
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* The value is parsed to:
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* - checkbox: `boolean`
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* - checkbox: `boolean`, if the attribute `data-inverted` is set to a truthy value, the parsed value is inverted
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* - text input: `string`
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* - number: `number`
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*
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* @param element - The input element to parse the value from
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* @param inverted - Whether or not the value should be inverted
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*/
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protected parseValue(element: HTMLInputElement, inverted = false): boolean | string | number {
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protected parseValue(element: HTMLInputElement): boolean | string | number {
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switch (element.type) {
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case "checkbox": {
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const inverted = Boolean(element.dataset["inverted"]);
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const value: boolean = element.checked;
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return inverted ? !value : value;
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}
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@ -311,7 +307,9 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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*/
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protected onRollItem(event: JQuery.ClickEvent): void {
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event.preventDefault();
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const id = $(event.currentTarget).parents(".item").data("id");
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const id = $(event.currentTarget)
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.parents(embeddedDocumentListEntryProperties.Item.selector)
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.data(embeddedDocumentListEntryProperties.Item.idDataAttribute);
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const item = this.actor.items.get(id);
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enforce(item, getGame().i18n.format("DS4.ErrorActorDoesNotHaveItem", { id, actor: this.actor.name }));
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item.roll().catch((e) => notifications.error(e, { log: true }));
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@ -379,3 +377,17 @@ interface EnrichedActiveEffectDataSource extends ActiveEffectDataSource {
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icon: string;
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sourceName: string;
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}
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/**
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* This object contains information about specific properties embedded document list entries for each different type.
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*/
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const embeddedDocumentListEntryProperties = Object.freeze({
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ActiveEffect: {
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selector: ".effect",
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idDataAttribute: "effectId",
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},
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Item: {
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selector: ".item",
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idDataAttribute: "itemId",
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},
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});
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@ -7,7 +7,7 @@ SPDX-License-Identifier: MIT
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{{!--
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!-- Render a group of an "edit" and a "delete" button.
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!-- The current item is defined by the data-id attribute of the parent li element.
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!-- The current item is defined by the a corresponding id attribute of the parent li element.
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!-- @param documentType: The type of document that is controlled by this button group, item or effect
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!-- @param editTitle: The title to use for the edit link element (will be localized)
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!-- @param deleteTitle: The title to use for the delete link element (will be localized)
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@ -9,7 +9,7 @@ SPDX-License-Identifier: MIT
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!-- Render an effect list entry row.
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!-- @param effectData: The data of the item.
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--}}
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<li class="ds4-embedded-document-list__row effect" data-id="{{effectData._id}}">
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<li class="ds4-embedded-document-list__row effect" data-effect-id="{{effectData._id}}">
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{{!-- enabled --}}
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<input class="ds4-embedded-document-list__editable ds4-embedded-document-list__editable--checkbox change-effect" type="checkbox" {{checked
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(ne effectData.disabled true)}} data-dtype="Boolean" data-property="disabled" data-inverted="true"
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@ -15,7 +15,7 @@ SPDX-License-Identifier: MIT
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!-- @param hideDescription: A flag to disable the description column.
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!-- @param @partial-block: Custom column headers can be passed using the partial block.
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--}}
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<li class="ds4-embedded-document-list__row item" data-id="{{itemData._id}}">
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<li class="ds4-embedded-document-list__row item" data-item-id="{{itemData._id}}">
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{{!-- equipped --}}
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{{#if isEquipable}}
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<input class="ds4-embedded-document-list__editable ds4-embedded-document-list__editable--checkbox change-item" type="checkbox" {{checked
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