refactor: improve embedded document creation
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2 changed files with 5 additions and 4 deletions
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@ -92,14 +92,15 @@ export class DS4ActiveEffect extends ActiveEffect {
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/**
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* Create a new {@link DS4ActiveEffect} using default data.
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*
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* @param context The context for the creation of the effect, requiring a parent {@link DS4Actor} or {@link DS4Item}.
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* @param parent The parent {@link DS4Actor} or {@link DS4Item} of the effect.
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* @returns A promise that resolved to the created effect or udifined of the creation was prevented.
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*/
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static async createDefault(parent: DS4Actor | DS4Item): Promise<DS4ActiveEffect[]> {
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static async createDefault(parent: DS4Actor | DS4Item): Promise<DS4ActiveEffect | undefined> {
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const createData = {
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label: getGame().i18n.localize(`DS4.NewEffectLabel`),
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icon: this.FALLBACK_ICON,
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};
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return parent.createEmbeddedDocuments("ActiveEffect", [createData]) as Promise<DS4ActiveEffect[]>;
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return this.create(createData, { parent, pack: parent.pack ?? undefined });
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}
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}
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@ -141,7 +141,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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type: type,
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data: data,
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};
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this.actor.createEmbeddedDocuments("Item", [itemData]);
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Item.create(itemData, { parent: this.actor, pack: this.actor.pack ?? undefined });
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}
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/**
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