Add tooltips for attributes, traits, and combat values
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38a3437267
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6 changed files with 56 additions and 16 deletions
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@ -211,5 +211,8 @@
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"DS4.ChatVisibilityRoll": "Alle",
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"DS4.ChatVisibilityGmRoll": "Selbst & SL",
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"DS4.ChatVisibilityBlindRoll": "Nur SL",
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"DS4.ChatVisibilitySelfRoll": "Nur selbst"
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"DS4.ChatVisibilitySelfRoll": "Nur selbst",
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"DS4.TooltipBaseValue": "Basiswert",
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"DS4.TooltipModifier": "Modifikator",
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"DS4.TooltipEffects": "Effekte"
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}
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@ -211,5 +211,8 @@
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"DS4.ChatVisibilityRoll": "All",
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"DS4.ChatVisibilityGmRoll": "Self & GM",
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"DS4.ChatVisibilityBlindRoll": "GM only",
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"DS4.ChatVisibilitySelfRoll": "Self only"
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"DS4.ChatVisibilitySelfRoll": "Self only",
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"DS4.TooltipBaseValue": "Base Value",
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"DS4.TooltipModifier": "Modifier",
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"DS4.TooltipEffects": "Effects"
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}
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@ -1,3 +1,4 @@
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import { ModifiableMaybeData } from "../../common/common-data";
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import { DS4 } from "../../config";
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import { DS4Item } from "../../item/item";
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import { DS4ItemData } from "../../item/item-data";
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@ -50,7 +51,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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*/
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async getData(): Promise<ActorSheet.Data<DS4Actor>> {
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const data = {
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...(await super.getData()),
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...this._addTooltipsToData(await super.getData()),
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// Add the localization config to the data:
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config: DS4,
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// Add the items explicitly sorted by type to the data:
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@ -59,6 +60,26 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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return data;
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}
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protected _addTooltipsToData(data: ActorSheet.Data<DS4Actor>): ActorSheet.Data<DS4Actor> {
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const valueGroups = [data.data.attributes, data.data.traits, data.data.combatValues];
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valueGroups.forEach((valueGroup) => {
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Object.values(valueGroup).forEach(
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(attribute: ModifiableMaybeData<number | null> & { tooltip?: string }) => {
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attribute.tooltip = this._getTooltipForValue(attribute);
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},
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);
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});
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return data;
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}
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protected _getTooltipForValue(value: ModifiableMaybeData<number | null>): string {
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return `${value.base ?? 0} (${game.i18n.localize("DS4.TooltipBaseValue")}) + ${
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value.mod ?? 0
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} (${game.i18n.localize("DS4.TooltipModifier")}) ➞ ${game.i18n.localize("DS4.TooltipEffects")} ➞ ${
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value.total ?? 0
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}`;
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}
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/** @override */
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activateListeners(html: JQuery): void {
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super.activateListeners(html);
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@ -18,6 +18,9 @@
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grid-column: span 2;
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line-height: $default-input-height;
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}
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.attribute-value-arrow {
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padding: 0 5px;
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}
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}
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}
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.trait {
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@ -41,6 +44,9 @@
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grid-column: span 2;
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line-height: $default-input-height;
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}
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.trait-value-arrow {
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padding: 0 5px;
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}
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}
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}
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}
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@ -14,10 +14,13 @@
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<div class="attribute flexrow"><label for="data.attributes.body.total"
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class="attribute-label ">{{attribute-label}}</label>
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<div class="attribute-value flex15 grid grid-8col"><input type="number"
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name="data.attributes.{{attribute-key}}.base" value='{{attribute-data.base}}' data-dtype="Number" /><span> +
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name="data.attributes.{{attribute-key}}.base" value='{{attribute-data.base}}' data-dtype="Number"
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title="{{attribute-label}} {{localize 'DS4.TooltipBaseValue'}}" /><span> +
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</span><input type="number" name="data.attributes.{{attribute-key}}.mod" value='{{attribute-data.mod}}'
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data-dtype="Number" /><span> =
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</span><span class="attribute-value-total">{{attribute-data.total}}</span></div>
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data-dtype="Number" title="{{attribute-label}} {{localize 'DS4.TooltipModifier'}}" /><span
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class="attribute-value-arrow">➞</span><span class="attribute-value-total"
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title="{{attribute-label}}: {{attribute-data.tooltip}}">{{attribute-data.total}}</span>
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</div>
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</div>
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{{/inline}}
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@ -32,10 +35,11 @@
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{{#*inline "trait"}}
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<div class="trait flexrow"><label for="data.traits.strength.total" class="trait-label">{{trait-label}}</label>
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<div class="trait-value flex15 grid grid-8col"><input type="number" name="data.traits.{{trait-key}}.base"
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value='{{trait-data.base}}' data-dtype="Number" /><span> +
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</span><input type="number" name="data.traits.{{trait-key}}.mod" value='{{trait-data.mod}}'
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data-dtype="Number" /><span> =
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</span><span class="trait-value-total">{{trait-data.total}}</span></div>
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value='{{trait-data.base}}' data-dtype="Number"
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title="{{trait-label}} {{localize 'DS4.TooltipBaseValue'}}" /><span> +
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</span><input type="number" name="data.traits.{{trait-key}}.mod" value='{{trait-data.mod}}' data-dtype="Number"
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title="{{trait-label}} {{localize 'DS4.TooltipModifier'}}" /><span class=" trait-value-arrow">➞</span><span
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class="trait-value-total" title="{{trait-label}}: {{trait-data.tooltip}}">{{trait-data.total}}</span></div>
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</div>
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{{/inline}}
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@ -49,4 +53,4 @@
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{{#each config.i18n.traits as |trait-label trait-key|}}
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{{> trait trait-label=trait-label trait-key=trait-key trait-data=(lookup ../data.traits trait-key)}}
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{{/each}}
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</div>
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</div>
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@ -7,15 +7,18 @@
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!--
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!-- @param combat-value-key: The key of the combat value
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!-- @param combat-value-data: The data for the attribute
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!-- @param combat-value-label: The label for the attribute
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--}}
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{{#*inline "combat-value"}}
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<div class="combat-value-with-formula">
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<div class="combat-value {{combat-value-key}}"><span class="combat-value-total">{{combat-value-data.total}}</span>
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<div class="combat-value {{combat-value-key}}" title="{{combat-value-label}}: {{combat-value-data.tooltip}}"><span
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class="combat-value-total">{{combat-value-data.total}}</span>
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</div>
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<div class="combat-value-formula flexrow"><span class="combat-value-base">{{combat-value-data.base}}</span><span>+</span><input
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<div class="combat-value-formula flexrow"><span class="combat-value-base"
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title="{{combat-value-label}} {{localize 'DS4.TooltipBaseValue'}}">{{combat-value-data.base}}</span><span>+</span><input
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type="number" name="data.combatValues.{{combat-value-key}}.mod" value='{{combat-value-data.mod}}'
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data-dtype="Number" />
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data-dtype="Number" title="{{combat-value-label}} {{localize 'DS4.TooltipModifier'}}" />
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</div>
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</div>
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{{/inline}}
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@ -25,6 +28,6 @@
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<div class="combat-values flexrow flex-between">
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{{#each config.i18n.combatValues as |combat-value-label combat-value-key|}}
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{{> combat-value combat-value-key=combat-value-key combat-value-data=(lookup ../data.combatValues
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combat-value-key)}}
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combat-value-key) combat-value-label=combat-value-label}}
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{{/each}}
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</div>
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</div>
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