abbr for armor type&material in item overview
Additions: - further abbreviations included in localization Changes: - now not full armor type / material expression displayed in char sheet, but only an abbreviation with tooltip - description now smaller for weapon and armor
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4 changed files with 57 additions and 12 deletions
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@ -38,12 +38,21 @@
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"DS4.ArmorValue": "Armor Value",
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"DS4.ArmorValueAbbr": "AV",
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"DS4.ArmorTypeBody": "Body",
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"DS4.ArmorTypeBodyAbbr": "Body",
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"DS4.ArmorTypeHelmet": "Helmet",
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"DS4.ArmorTypeHelmetAbbr": "Helm",
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"DS4.ArmorTypeVambrace": "Vambrace",
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"DS4.ArmorTypeVambraceAbbr": "Vambr",
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"DS4.ArmorTypeGreaves": "Greaves",
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"DS4.ArmorTypeGreavesAbbr": "Greav",
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"DS4.ArmorTypeVambraceGreaves": "Vambrace + Greaves",
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"DS4.ArmorTypeVambraceGreavesAbbr": "V+G",
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"DS4.ArmorMaterialTypeCloth": "Cloth",
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"DS4.ArmorMaterialTypeClothAbbr": "Cloth",
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"DS4.ArmorMaterialTypeLeather": "Leather",
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"DS4.ArmorMaterialTypeLeatherAbbr": "Leath",
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"DS4.ArmorMaterialTypeChain": "Chain",
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"DS4.ArmorMaterialTypePlate": "Plate"
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"DS4.ArmorMaterialTypeChainAbbr": "Chain",
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"DS4.ArmorMaterialTypePlate": "Plate",
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"DS4.ArmorMaterialTypePlateAbbr": "Plate"
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}
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@ -18,6 +18,16 @@ export const DS4 = {
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meleeRanged: "DS4.AttackTypeMeleeRanged",
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},
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/**
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* * Define the file paths to icon images
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* @type {Object}
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*/
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attackTypesIcons: {
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melee: "systems/ds4/assets/DS4-MAT.png",
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meleeRanged: "systems/ds4/assets/DS4-MRA.png",
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ranged: "systems/ds4/assets/DS4-RAT.png",
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},
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/**
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* Define the set of item availabilties
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* @type {Object}
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@ -56,6 +66,18 @@ export const DS4 = {
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vambraceGreaves: "DS4.ArmorTypeVambraceGreaves",
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},
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/**
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* * Define abbreviations for the armor types
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* @type {Object}
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*/
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armorTypesAbbr: {
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body: "DS4.ArmorTypeBodyAbbr",
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helmet: "DS4.ArmorTypeHelmetAbbr",
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vambrace: "DS4.ArmorTypeVambraceAbbr",
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greaves: "DS4.ArmorTypeGreavesAbbr",
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vambraceGreaves: "DS4.ArmorTypeVambraceGreavesAbbr",
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},
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/**
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* * Define the set of armor materials, used to determine if a characer may wear the armor without additional penalties
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* @type {Object}
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@ -68,12 +90,13 @@ export const DS4 = {
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},
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/**
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* * Define the file paths to icon images
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* * Define the abbreviations of armor materials
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* @type {Object}
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*/
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attackTypesIcons: {
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melee: "systems/ds4/assets/DS4-MAT.png",
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meleeRanged: "systems/ds4/assets/DS4-MRA.png",
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ranged: "systems/ds4/assets/DS4-RAT.png",
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armorMaterialTypesAbbr: {
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cloth: "DS4.ArmorMaterialTypeClothAbbr",
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leather: "DS4.ArmorMaterialTypeLeatherAbbr",
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chain: "DS4.ArmorMaterialTypeChainAbbr",
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plate: "DS4.ArmorMaterialTypePlateAbbr",
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},
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};
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@ -50,7 +50,15 @@ async function registerHandlebarsPartials() {
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*/
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Hooks.once("setup", function () {
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// Localize CONFIG objects once up-front
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const toLocalize = ["attackTypes", "itemAvailabilities", "itemTypes", "armorTypes", "armorMaterialTypes"];
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const toLocalize = [
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"attackTypes",
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"itemAvailabilities",
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"itemTypes",
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"armorTypes",
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"armorTypesAbbr",
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"armorMaterialTypes",
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"armorMaterialTypesAbbr",
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];
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// Exclude some from sorting where the default order matters
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const noSort = [];
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@ -79,9 +79,10 @@
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<div title="{{localize 'DS4.ArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div> {{!--
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SPECIFIC --}}
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<div title="{{localize 'DS4.ArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div> {{!-- SPECIFIC --}}
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<div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">{{localize 'DS4.ArmorValueAbbr'}}
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<div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
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{{localize 'DS4.ArmorValueAbbr'}}
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</div> {{!-- SPECIFIC --}}
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<div class="flex4">{{localize 'DS4.Description'}}</div>
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<div class="flex3">{{localize 'DS4.Description'}}</div>
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{{!-- add button --}}
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<div class="item-controls"> {{!-- SPECIFIC --}}
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<a class="item-control item-create" title="Create item" data-type="armor" {{!-- SPECIFIC --}}>
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@ -107,11 +108,15 @@
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{{!-- name --}}
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<h4 class="item-name flex3">{{item.name}}</h4>
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{{!-- item specifics --}}
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<div>{{lookup ../../config.armorMaterialTypes itemData.armorMaterialType}}</div> {{!-- SPECIFIC --}}
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<div>{{lookup ../../config.armorTypes itemData.armorType}}</div> {{!-- SPECIFIC --}}
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<div title="{{lookup ../../config.armorMaterialTypes itemData.armorMaterialType}}">
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{{lookup ../../config.armorMaterialTypesAbbr itemData.armorMaterialType}}
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</div> {{!-- SPECIFIC --}}
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<div title="{{lookup ../../config.armorTypes itemData.armorType}}">
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{{lookup ../../config.armorTypesAbbr itemData.armorType}}
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</div> {{!-- SPECIFIC --}}
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<div class="flex05 item-num-val">{{itemData.armorValue}}</div> {{!-- SPECIFIC --}}
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{{!-- description --}}
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<div class="flex4 item-description">{{{itemData.description}}}</div>
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<div class="flex3 item-description">{{{itemData.description}}}</div>
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{{!-- edit & delete buttons --}}
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<div class="item-controls">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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