Add HP to creature sheet
This commit is contained in:
parent
f997f74f93
commit
9eb9d01b59
3 changed files with 10 additions and 3 deletions
|
@ -5,7 +5,7 @@
|
||||||
height="100" width="100" />
|
height="100" width="100" />
|
||||||
<div class="header-fields flexrow">
|
<div class="header-fields flexrow">
|
||||||
<h1 class="charname">
|
<h1 class="charname">
|
||||||
<label for="actor.name" class="hidden">Name</label>
|
<label for="name" class="hidden">Name</label>
|
||||||
<input name="name" type="text" id="actor.name" value="{{actor.name}}" placeholder="Name" />
|
<input name="name" type="text" id="actor.name" value="{{actor.name}}" placeholder="Name" />
|
||||||
</h1>
|
</h1>
|
||||||
{{> systems/ds4/templates/actor/partials/character-progression.hbs}}
|
{{> systems/ds4/templates/actor/partials/character-progression.hbs}}
|
||||||
|
|
|
@ -3,7 +3,12 @@
|
||||||
<header class="sheet-header">
|
<header class="sheet-header">
|
||||||
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="100" width="100" />
|
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="100" width="100" />
|
||||||
<div class="header-fields flexrow">
|
<div class="header-fields flexrow">
|
||||||
<h1 class="charname"><input name="name" type="text" value="{{actor.name}}" placeholder="Name" /></h1>
|
<h1 class="charname">
|
||||||
|
<label for="actor.name" class="hidden">Name</label>
|
||||||
|
<input name="name" type="text" value="{{actor.name}}" placeholder="Name" />
|
||||||
|
</h1>
|
||||||
|
{{> systems/ds4/templates/actor/partials/character-progression.hbs}}
|
||||||
|
|
||||||
<div class="flexrow basic-properties">
|
<div class="flexrow basic-properties">
|
||||||
<div class="basic-property">
|
<div class="basic-property">
|
||||||
<label>{{config.i18n.creatureBaseInfo.creatureType}}</label>
|
<label>{{config.i18n.creatureBaseInfo.creatureType}}</label>
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
<input class="progression-value" type="number" name="data.combatValues.hitPoints.value"
|
<input class="progression-value" type="number" name="data.combatValues.hitPoints.value"
|
||||||
id="data.combatValues.hitPoints.value" value="{{data.combatValues.hitPoints.value}}" data-dtype="Number" />
|
id="data.combatValues.hitPoints.value" value="{{data.combatValues.hitPoints.value}}" data-dtype="Number" />
|
||||||
</div>
|
</div>
|
||||||
|
{{#if (eq actor.type "character")}}
|
||||||
<div class="progression-entry">
|
<div class="progression-entry">
|
||||||
<h2 class="progression-label"><label for="data.progression.level"
|
<h2 class="progression-label"><label for="data.progression.level"
|
||||||
title="{{localize 'DS4.CharacterProgressionLevel'}}">{{localize
|
title="{{localize 'DS4.CharacterProgressionLevel'}}">{{localize
|
||||||
|
@ -23,4 +24,5 @@
|
||||||
<input class="progression-value" type="number" name="data.progression.experiencePoints"
|
<input class="progression-value" type="number" name="data.progression.experiencePoints"
|
||||||
id="data.progression.experiencePoints" value="{{data.progression.experiencePoints}}" data-dtype="Number" />
|
id="data.progression.experiencePoints" value="{{data.progression.experiencePoints}}" data-dtype="Number" />
|
||||||
</div>
|
</div>
|
||||||
|
{{/if}}
|
||||||
</div>
|
</div>
|
||||||
|
|
Loading…
Reference in a new issue