Add checks for analyzing magic
This commit is contained in:
parent
e7564a0a5a
commit
ad2fd01353
4 changed files with 11 additions and 3 deletions
|
@ -238,7 +238,7 @@
|
|||
"DS4.SettingUseSlayingDiceForAutomatedChecksName": "Slayende Würfel",
|
||||
"DS4.SettingUseSlayingDiceForAutomatedChecksHint": "Benutze Slayende Würfel bei automatisierten Proben.",
|
||||
"DS4.ChecksAppraise": "Schätzen",
|
||||
"DS4.ChangeSpell": "Zauber Wechseln",
|
||||
"DS4.ChecksChangeSpell": "Zauber Wechseln",
|
||||
"DS4.ChecksClimb": "Klettern",
|
||||
"DS4.ChecksCommunicate": "Verständigen",
|
||||
"DS4.ChecksDecipherScript": "Inschrift Entziffern",
|
||||
|
@ -249,6 +249,7 @@
|
|||
"DS4.ChecksFlirt": "Flirten",
|
||||
"DS4.ChecksHaggle": "Feilschen",
|
||||
"DS4.ChecksHide": "Verbergen",
|
||||
"DS4.ChecksIdentifyMagic": "Magie Erkennen",
|
||||
"DS4.ChecksJump": "Springen",
|
||||
"DS4.ChecksKnowledge": "Wissen",
|
||||
"DS4.ChecksOpenLock": "Schlösser Öffnen",
|
||||
|
@ -258,6 +259,7 @@
|
|||
"DS4.ChecksResistDisease": "Krankheit Trotzen",
|
||||
"DS4.ChecksRide": "Reiten",
|
||||
"DS4.ChecksSearch": "Suchen",
|
||||
"DS4.ChecksSenseMagic": "Magie Erspüren",
|
||||
"DS4.ChecksSneak": "Sneak",
|
||||
"DS4.ChecksStartFire": "Feuer Machen",
|
||||
"DS4.ChecksSwim": "Schwimmen",
|
||||
|
|
|
@ -238,7 +238,7 @@
|
|||
"DS4.SettingUseSlayingDiceForAutomatedChecksName": "Slaying Dice",
|
||||
"DS4.SettingUseSlayingDiceForAutomatedChecksHint": "Use Slaying Dice for automated checks.",
|
||||
"DS4.ChecksAppraise": "Appraise",
|
||||
"DS4.ChangeSpell": "Change Spell",
|
||||
"DS4.ChecksChangeSpell": "Change Spell",
|
||||
"DS4.ChecksClimb": "Climb",
|
||||
"DS4.ChecksCommunicate": "Communicate",
|
||||
"DS4.ChecksDecipherScript": "Decipher Script",
|
||||
|
@ -249,6 +249,7 @@
|
|||
"DS4.ChecksFlirt": "Flirt",
|
||||
"DS4.ChecksHaggle": "Haggle",
|
||||
"DS4.ChecksHide": "Hide",
|
||||
"DS4.ChecksIdentifyMagic": "Identify Magic",
|
||||
"DS4.ChecksJump": "Jump",
|
||||
"DS4.ChecksKnowledge": "Knowledge",
|
||||
"DS4.ChecksOpenLock": "Open Lock",
|
||||
|
@ -258,6 +259,7 @@
|
|||
"DS4.ChecksResistDisease": "Resist Disease",
|
||||
"DS4.ChecksRide": "Ride",
|
||||
"DS4.ChecksSearch": "Search",
|
||||
"DS4.ChecksSenseMagic": "Sense Magic",
|
||||
"DS4.ChecksSneak": "Sneak",
|
||||
"DS4.ChecksStartFire": "Start Fire",
|
||||
"DS4.ChecksSwim": "Swim",
|
||||
|
|
|
@ -231,6 +231,7 @@ export class DS4Actor extends Actor<DS4ActorData, DS4Item, DS4ActorPreparedData>
|
|||
flirt: data.attributes.mind.total + data.traits.aura.total,
|
||||
haggle: data.attributes.mind.total + Math.max(data.traits.intellect.total, data.traits.intellect.total),
|
||||
hide: data.attributes.mobility.total + data.traits.agility.total,
|
||||
identifyMagic: data.attributes.mind.total + data.traits.intellect.total,
|
||||
jump: data.attributes.mobility.total + data.traits.agility.total,
|
||||
knowledge: data.attributes.mind.total + data.traits.intellect.total,
|
||||
openLock: data.attributes.mind.total + data.traits.dexterity.total,
|
||||
|
@ -240,6 +241,7 @@ export class DS4Actor extends Actor<DS4ActorData, DS4Item, DS4ActorPreparedData>
|
|||
resistDisease: data.attributes.body.total + data.traits.constitution.total,
|
||||
ride: data.attributes.mobility.total + Math.max(data.traits.agility.total, data.traits.aura.total),
|
||||
search: Math.max(data.attributes.mind.total + data.traits.intellect.total, 8),
|
||||
senseMagic: data.attributes.mind.total + data.traits.aura.total,
|
||||
sneak: data.attributes.mobility.total + data.traits.agility.total,
|
||||
startFire: data.attributes.mind.total + data.traits.dexterity.total,
|
||||
swim: data.attributes.mobility.total + data.traits.strength.total,
|
||||
|
|
|
@ -284,7 +284,7 @@ export const DS4 = {
|
|||
|
||||
checks: {
|
||||
appraise: "DS4.ChecksAppraise",
|
||||
changeSpell: "DS4.ChangeSpell",
|
||||
changeSpell: "DS4.ChecksChangeSpell",
|
||||
climb: "DS4.ChecksClimb",
|
||||
communicate: "DS4.ChecksCommunicate",
|
||||
decipherScript: "DS4.ChecksDecipherScript",
|
||||
|
@ -295,6 +295,7 @@ export const DS4 = {
|
|||
flirt: "DS4.ChecksFlirt",
|
||||
haggle: "DS4.ChecksHaggle",
|
||||
hide: "DS4.ChecksHide",
|
||||
identifyMagic: "DS4.ChecksIdentifyMagic",
|
||||
jump: "DS4.ChecksJump",
|
||||
knowledge: "DS4.ChecksKnowledge",
|
||||
openLock: "DS4.ChecksOpenLock",
|
||||
|
@ -304,6 +305,7 @@ export const DS4 = {
|
|||
resistDisease: "DS4.ChecksResistDisease",
|
||||
ride: "DS4.ChecksRide",
|
||||
search: "DS4.ChecksSearch",
|
||||
senseMagic: "DS4.ChecksSenseMagic",
|
||||
sneak: "DS4.ChecksSneak",
|
||||
startFire: "DS4.ChecksStartFire",
|
||||
swim: "DS4.ChecksSwim",
|
||||
|
|
Loading…
Reference in a new issue