add doc strings to new config objects
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@ -189,6 +189,9 @@ export const DS4 = {
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specialCharacteristics: "String",
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specialCharacteristics: "String",
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},
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},
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/**
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* Define the different creature types a creature can be
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*/
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creatureTypes: {
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creatureTypes: {
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animal: "DS4.CreatureTypeAnimal",
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animal: "DS4.CreatureTypeAnimal",
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construct: "DS4.CreatureTypeConstruct",
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construct: "DS4.CreatureTypeConstruct",
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@ -198,6 +201,9 @@ export const DS4 = {
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undead: "DS4.CreatureTypeUndead",
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undead: "DS4.CreatureTypeUndead",
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},
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},
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/**
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* Define the different size categories a creatures fall into
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*/
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creatureSizeCategories: {
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creatureSizeCategories: {
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tiny: "DS4.CreatureSizeCategoryTiny",
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tiny: "DS4.CreatureSizeCategoryTiny",
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small: "DS4.CreatureSizeCategorySmall",
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small: "DS4.CreatureSizeCategorySmall",
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@ -207,6 +213,9 @@ export const DS4 = {
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colossal: "DS4.CreatureSizeCategoryColossal",
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colossal: "DS4.CreatureSizeCategoryColossal",
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},
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},
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/**
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* Define the base info of a creature
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*/
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creatureBaseInfo: {
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creatureBaseInfo: {
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loot: "DS4.CreatureBaseInfoLoot",
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loot: "DS4.CreatureBaseInfoLoot",
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foeFactor: "DS4.CreatureBaseInfoFoeFactor",
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foeFactor: "DS4.CreatureBaseInfoFoeFactor",
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