Automatically calculate spell price
This commit is contained in:
parent
2bf3caac99
commit
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@ -119,7 +119,7 @@
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"DS4.SpellMinimumLevelsWizardAbbr": "Zugangsstufe Zau",
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"DS4.SpellMinimumLevelsSorcerer": "Zugangsstufe für Schwarzmagier",
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"DS4.SpellMinimumLevelsSorcererAbbr": "Zugangsstufe Sch",
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"DS4.SpellScrollPriceGold": "Schriftrollenpreis (Gold)",
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"DS4.SpellPrice": "Preis (Gold)",
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"DS4.ActorTypeCharacter": "Charakter",
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"DS4.ActorTypeCreature": "Kreatur",
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"DS4.AttributeBody": "Körper",
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@ -119,7 +119,7 @@
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"DS4.SpellMinimumLevelsWizardAbbr": "Min lvl WIZ",
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"DS4.SpellMinimumLevelsSorcerer": "Minimum level for Sorcerers",
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"DS4.SpellMinimumLevelsSorcererAbbr": "Min lvl SRC",
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"DS4.SpellScrollPriceGold": "Scroll Price (Gold)",
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"DS4.SpellPrice": "Price (Gold)",
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"DS4.ActorTypeCharacter": "Character",
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"DS4.ActorTypeCreature": "Creature",
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"DS4.AttributeBody": "Body",
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@ -111,6 +111,6 @@ export interface DS4CreatureDataDataBaseInfo {
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description: string;
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}
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type CreatureType = "animal" | "construct" | "humanoid" | "magicalEntity" | "plantBeing" | "undead";
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type CreatureType = keyof typeof DS4.i18n.creatureTypes;
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type SizeCategory = "tiny" | "small" | "normal" | "large" | "huge" | "colossal";
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type SizeCategory = keyof typeof DS4.i18n.creatureSizeCategories;
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4
src/module/common/time-helpers.ts
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4
src/module/common/time-helpers.ts
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@ -0,0 +1,4 @@
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export const secondsPerRound = 5;
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export const secondsPerMinute = 60;
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export const minutesPerHour = 60;
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export const hoursPerDay = 24;
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@ -261,24 +261,44 @@ export const DS4 = {
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},
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/**
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* Define translations for available distance units
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* Define translations for available duration units
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*/
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temporalUnits: {
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rounds: "DS4.UnitRounds",
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minutes: "DS4.UnitMinutes",
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hours: "DS4.UnitHours",
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days: "DS4.UnitDays",
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},
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/**
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* Define translations for available duration units including "custom"
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*/
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customTemporalUnits: {
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rounds: "DS4.UnitRounds",
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minutes: "DS4.UnitMinutes",
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hours: "DS4.UnitHours",
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days: "DS4.UnitDays",
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custom: "DS4.UnitCustom",
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},
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/**
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* Define abbreviations for available units
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* Define abbreviations for available duration units
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*/
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temporalUnitsAbbr: {
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rounds: "DS4.UnitRoundsAbbr",
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minutes: "DS4.UnitMinutesAbbr",
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hours: "DS4.UnitHoursAbbr",
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days: "DS4.UnitDaysAbbr",
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},
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/**
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* Define abbreviations for available duration units including "custom"
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*/
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customTemporalUnitsAbbr: {
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rounds: "DS4.UnitRoundsAbbr",
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minutes: "DS4.UnitMinutesAbbr",
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hours: "DS4.UnitHoursAbbr",
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days: "DS4.UnitDaysAbbr",
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custom: "DS4.UnitCustomAbbr",
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},
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@ -40,7 +40,7 @@ interface DS4ItemDataDataBase {
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interface DS4ItemDataDataPhysical {
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quantity: number;
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price: number;
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availability: "hamlet" | "village" | "city" | "elves" | "dwarves" | "nowhere" | "unset";
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availability: keyof typeof DS4.i18n.itemAvailabilities;
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storageLocation: string;
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}
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@ -56,12 +56,13 @@ interface DS4ItemDataDataProtective {
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armorValue: number;
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}
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interface UnitData<UnitType> {
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export interface UnitData<UnitType> {
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value: string;
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unit: UnitType;
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}
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type TemporalUnit = "rounds" | "minutes" | "hours" | "days" | "custom";
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type DistanceUnit = "meter" | "kilometer" | "custom";
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export type TemporalUnit = keyof typeof DS4.i18n.temporalUnits;
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type CustomTemporalUnit = keyof typeof DS4.i18n.customTemporalUnits;
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type DistanceUnit = keyof typeof DS4.i18n.distanceUnits;
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// types
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@ -71,15 +72,15 @@ export interface DS4WeaponDataData extends DS4ItemDataDataBase, DS4ItemDataDataP
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opponentDefense: number;
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}
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export type AttackType = keyof typeof DS4["i18n"]["attackTypes"];
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export type AttackType = keyof typeof DS4.i18n.attackTypes;
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export interface DS4ArmorDataData
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extends DS4ItemDataDataBase,
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DS4ItemDataDataPhysical,
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DS4ItemDataDataEquipable,
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DS4ItemDataDataProtective {
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armorMaterialType: "cloth" | "leather" | "chain" | "plate";
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armorType: "body" | "helmet" | "vambrace" | "greaves" | "vambraceGreaves";
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armorMaterialType: keyof typeof DS4.i18n.armorMaterialTypes;
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armorType: keyof typeof DS4.i18n.armorTypes;
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}
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export interface DS4TalentDataData extends DS4ItemDataDataBase {
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@ -91,28 +92,18 @@ export interface DS4TalentRank extends ModifiableDataBase<number> {
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}
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export interface DS4SpellDataData extends DS4ItemDataDataBase, DS4ItemDataDataEquipable {
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spellType: "spellcasting" | "targetedSpellcasting";
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spellType: keyof typeof DS4.i18n.spellTypes;
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bonus: string;
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spellCategory:
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| "healing"
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| "fire"
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| "ice"
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| "light"
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| "darkness"
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| "mindAffecting"
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| "electricity"
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| "none"
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| "unset";
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spellCategory: keyof typeof DS4.i18n.spellCategories;
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maxDistance: UnitData<DistanceUnit>;
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effectRadius: UnitData<DistanceUnit>;
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duration: UnitData<TemporalUnit>;
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duration: UnitData<CustomTemporalUnit>;
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cooldownDuration: UnitData<TemporalUnit>;
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minimumLevels: {
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healer: number | null;
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wizard: number | null;
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sorcerer: number | null;
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};
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scrollPrice: number;
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}
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export interface DS4ShieldDataData
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@ -57,7 +57,9 @@ interface DS4ArmorPreparedDataData extends DS4ArmorDataData, DS4ItemPreparedData
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interface DS4ShieldPreparedDataData extends DS4ShieldDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4SpellPreparedDataData extends DS4SpellDataData, DS4ItemPreparedDataDataRollable {}
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interface DS4SpellPreparedDataData extends DS4SpellDataData, DS4ItemPreparedDataDataRollable {
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price: number | null;
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}
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interface DS4EquipmentPreparedDataData extends DS4EquipmentDataData, DS4ItemPreparedDataDataRollable {}
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@ -11,27 +11,12 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
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static get defaultOptions(): BaseEntitySheet.Options {
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const superDefaultOptions = super.defaultOptions;
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return mergeObject(superDefaultOptions, {
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...superDefaultOptions,
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width: 540,
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height: 400,
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classes: ["ds4", "sheet", "item"],
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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scrollY: [".sheet-body"],
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template: superDefaultOptions.template,
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viewPermission: superDefaultOptions.viewPermission,
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closeOnSubmit: superDefaultOptions.closeOnSubmit,
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submitOnChange: superDefaultOptions.submitOnChange,
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submitOnClose: superDefaultOptions.submitOnClose,
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editable: superDefaultOptions.editable,
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baseApplication: superDefaultOptions.baseApplication,
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top: superDefaultOptions.top,
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left: superDefaultOptions.left,
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popOut: superDefaultOptions.popOut,
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minimizable: superDefaultOptions.minimizable,
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resizable: superDefaultOptions.resizable,
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id: superDefaultOptions.id,
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dragDrop: superDefaultOptions.dragDrop,
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filters: superDefaultOptions.filters,
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title: superDefaultOptions.title,
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scrollY: [".tab.description", ".tab.effects", ".tab.details"],
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});
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}
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@ -1,8 +1,9 @@
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import { DS4Actor } from "../actor/actor";
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import { hoursPerDay, minutesPerHour, secondsPerMinute, secondsPerRound } from "../common/time-helpers";
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import { DS4 } from "../config";
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import { createCheckRoll } from "../rolls/check-factory";
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import notifications from "../ui/notifications";
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import { AttackType, DS4ItemData, ItemType } from "./item-data";
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import { AttackType, DS4ItemData, DS4SpellDataData, ItemType, TemporalUnit, UnitData } from "./item-data";
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import { DS4ItemPreparedData } from "./item-prepared-data";
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/**
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} else {
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this.data.data.rollable = false;
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}
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if (this.data.type === "spell") {
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this.data.data.price = this.calculateSpellPrice(this.data.data);
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}
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}
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protected calculateSpellPrice(data: DS4SpellDataData): number | null {
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const spellPriceFactor = DS4Item.calculateSpellPriceFactor(data.cooldownDuration);
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const baseSpellPrices = [
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data.minimumLevels.healer !== null ? 10 + (data.minimumLevels.healer - 1) * 35 : null,
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data.minimumLevels.wizard !== null ? 10 + (data.minimumLevels.wizard - 1) * 50 : null,
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data.minimumLevels.sorcerer !== null ? 10 + (data.minimumLevels.sorcerer - 1) * 65 : null,
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].filter((baseSpellPrice: number | null): baseSpellPrice is number => baseSpellPrice !== null);
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const baseSpellPrice = Math.min(...baseSpellPrices);
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return baseSpellPrice === Infinity ? null : baseSpellPrice * spellPriceFactor;
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}
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protected static calculateSpellPriceFactor(temporalData: UnitData<TemporalUnit>): number {
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let days: number;
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if (Number.isNumeric(temporalData.value)) {
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switch (temporalData.unit) {
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case "days": {
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days = temporalData.value;
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break;
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}
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case "hours": {
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days = temporalData.value / hoursPerDay;
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break;
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}
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case "minutes": {
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days = temporalData.value / (hoursPerDay * minutesPerHour);
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break;
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}
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case "rounds": {
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days = (temporalData.value * secondsPerRound) / (hoursPerDay * minutesPerHour * secondsPerMinute);
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break;
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}
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}
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} else {
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switch (temporalData.unit) {
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case "days": {
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days = 2;
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break;
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}
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default: {
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days = 0;
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break;
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}
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}
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}
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return Math.clamped(Math.floor(days), 0, 2) + 1;
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}
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isNonEquippedEuipable(): boolean {
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@ -1,6 +1,7 @@
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import { migrate as migrate001 } from "./migrations/001";
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import { migrate as migrate002 } from "./migrations/002";
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import { migrate as migrate003 } from "./migrations/003";
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import { migrate as migrate004 } from "./migrations/004";
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import notifications from "./ui/notifications";
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return migrations.length;
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}
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const migrations: Array<() => Promise<void>> = [migrate001, migrate002, migrate003];
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const migrations: Array<() => Promise<void>> = [migrate001, migrate002, migrate003, migrate004];
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function isFirstWorldStart(migrationVersion: number): boolean {
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return migrationVersion < 0;
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146
src/module/migrations/004.ts
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146
src/module/migrations/004.ts
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import { DS4SpellDataData } from "../item/item-data";
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export async function migrate(): Promise<void> {
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await migrateItems();
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await migrateActors();
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await migrateScenes();
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await migrateCompendiums();
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}
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async function migrateItems() {
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for (const item of game.items?.entities ?? []) {
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try {
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const updateData = getItemUpdateData(item._data);
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if (updateData) {
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console.log(`Migrating Item entity ${item.name} (${item.id})`);
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await item.update(updateData), { enforceTypes: false };
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}
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} catch (err) {
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err.message = `Error during migration of Item entity ${item.name} (${item.id}), continuing anyways.`;
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console.error(err);
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}
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}
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}
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function getItemUpdateData(itemData: DeepPartial<Item.Data>) {
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if (!["spell"].includes(itemData.type ?? "")) return undefined;
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const updateData: Record<string, unknown> = {
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"-=data.scrollPrice": null,
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"data.minimumLevels": { healer: null, wizard: null, sorcerer: null },
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};
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if (((itemData.data as DS4SpellDataData).cooldownDuration.unit as string) === "custom") {
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updateData["data.cooldownDuration.unit"] = "rounds";
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}
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return updateData;
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}
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async function migrateActors() {
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for (const actor of game.actors?.entities ?? []) {
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try {
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const updateData = getActorUpdateData(actor._data);
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if (updateData) {
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console.log(`Migrating Actor entity ${actor.name} (${actor.id})`);
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await actor.update(updateData, { enforceTypes: false });
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}
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} catch (err) {
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err.message = `Error during migration of Actor entity ${actor.name} (${actor.id}), continuing anyways.`;
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console.error(err);
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}
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}
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}
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function getActorUpdateData(actorData: DeepPartial<Actor.Data>) {
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let hasItemUpdates = false;
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const items = actorData.items?.map((itemData) => {
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const update = itemData ? getItemUpdateData(itemData) : undefined;
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if (update) {
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hasItemUpdates = true;
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return mergeObject(itemData, update, { enforceTypes: false, inplace: false });
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} else {
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return itemData;
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}
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});
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return hasItemUpdates ? { items } : undefined;
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}
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async function migrateScenes() {
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for (const scene of game.scenes?.entities ?? []) {
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try {
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const updateData = getSceneUpdateData(scene._data);
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if (updateData) {
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console.log(`Migrating Scene entity ${scene.name} (${scene.id})`);
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await scene.update(updateData, { enforceTypes: false });
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}
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} catch (err) {
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err.message = `Error during migration of Scene entity ${scene.name} (${scene.id}), continuing anyways.`;
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console.error(err);
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}
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}
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}
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function getSceneUpdateData(sceneData: Scene.Data) {
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let hasTokenUpdates = false;
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const tokens = sceneData.tokens.map((tokenData) => {
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if (!tokenData.actorId || tokenData.actorLink || tokenData.actorData.data) {
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tokenData.actorData = {};
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hasTokenUpdates = true;
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return tokenData;
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}
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const token = new Token(tokenData);
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if (!token.actor) {
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tokenData.actorId = (null as unknown) as string;
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tokenData.actorData = {};
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hasTokenUpdates = true;
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} else if (!tokenData.actorLink) {
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const actorUpdateData = getActorUpdateData(token.data.actorData);
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tokenData.actorData = mergeObject(token.data.actorData, actorUpdateData);
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hasTokenUpdates = true;
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}
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return tokenData;
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});
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if (!hasTokenUpdates) return undefined;
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return hasTokenUpdates ? { tokens } : undefined;
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}
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async function migrateCompendiums() {
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for (const compendium of game.packs ?? []) {
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if (compendium.metadata.package !== "world") continue;
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if (!["Actor", "Item", "Scene"].includes(compendium.metadata.entity)) continue;
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await migrateCompendium(compendium);
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}
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}
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async function migrateCompendium(compendium: Compendium) {
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const entityName = compendium.metadata.entity;
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if (!["Actor", "Item", "Scene"].includes(entityName)) return;
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const wasLocked = compendium.locked;
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await compendium.configure({ locked: false });
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const content = await compendium.getContent();
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for (const entity of content) {
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try {
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const getUpdateData = (entity: Entity) => {
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switch (entityName) {
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case "Item":
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return getItemUpdateData(entity._data);
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case "Actor":
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return getActorUpdateData(entity._data);
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case "Scene":
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return getSceneUpdateData(entity._data as Scene.Data);
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}
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};
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const updateData = getUpdateData(entity);
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if (updateData) {
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console.log(`Migrating entity ${entity.name} (${entity.id}) in compendium ${compendium.collection}`);
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await compendium.updateEntity({ ...updateData, _id: entity._id });
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}
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} catch (err) {
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err.message = `Error during migration of entity ${entity.name} (${entity.id}) in compendium ${compendium.collection}, continuing anyways.`;
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console.error(err);
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}
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}
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await compendium.migrate({});
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await compendium.configure({ locked: wasLocked });
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}
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@ -29,6 +29,10 @@
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overflow: hidden;
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text-overflow: ellipsis;
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}
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span {
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line-height: variables.$default-input-height;
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padding: 0 4px;
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}
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@include mixins.mark-invalid-or-disabled-input;
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|
|
@ -5,7 +5,7 @@
|
|||
"version": "0.6.0",
|
||||
"minimumCoreVersion": "0.7.9",
|
||||
"compatibleCoreVersion": "0.7.9",
|
||||
"templateVersion": 5,
|
||||
"templateVersion": 6,
|
||||
"author": "Johannes Loher, Gesina Schwalbe, Oliver Rümpelein, Siegfried Krug",
|
||||
"authors": [
|
||||
{
|
||||
|
|
|
@ -212,14 +212,13 @@
|
|||
},
|
||||
"cooldownDuration": {
|
||||
"value": "",
|
||||
"unit": "custom"
|
||||
"unit": "rounds"
|
||||
},
|
||||
"minimumLevels": {
|
||||
"healer": null,
|
||||
"wizard": null,
|
||||
"sorcerer": null
|
||||
},
|
||||
"scrollPrice": 0
|
||||
}
|
||||
},
|
||||
"specialCreatureAbility": {
|
||||
"templates": ["base"],
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
{{/inline}}
|
||||
|
||||
{{!--
|
||||
!-- Two templates based on the "unit" template for displaying values with unit.
|
||||
!-- Three templates based on the "unit" template for displaying values with unit.
|
||||
!-- Both accept a `config` object holding the unitNames and unitAbbr instead of
|
||||
!-- directly handing over the latter two.
|
||||
!-- @param titleKey: The key of the localized title to use.
|
||||
|
@ -28,6 +28,11 @@
|
|||
titleKey=titleKey}}
|
||||
{{/inline}}
|
||||
|
||||
{{#*inline "customTemporalUnit"}}
|
||||
{{> unit unitNames=config.i18n.customTemporalUnits unitAbbrs=config.i18n.customTemporalUnitsAbbr unitDatum=unitDatum
|
||||
titleKey=titleKey}}
|
||||
{{/inline}}
|
||||
|
||||
{{#*inline "distanceUnit"}}
|
||||
{{> unit unitNames=config.i18n.distanceUnits unitAbbrs=config.i18n.distanceUnitsAbbr unitDatum=unitDatum
|
||||
titleKey=titleKey}}
|
||||
|
@ -72,7 +77,7 @@ titleKey=titleKey}}
|
|||
config=../../config}}
|
||||
|
||||
{{!-- duration --}}
|
||||
{{> temporalUnit titleKey='DS4.SpellDuration' unitDatum=itemData.data.duration config=../../config}}
|
||||
{{> customTemporalUnit titleKey='DS4.SpellDuration' unitDatum=itemData.data.duration config=../../config}}
|
||||
|
||||
{{!-- cooldown duration --}}
|
||||
{{> temporalUnit titleKey='DS4.SpellCooldownDuration' unitDatum=itemData.data.cooldownDuration
|
||||
|
|
|
@ -12,11 +12,19 @@
|
|||
<select name="data.{{property}}.unit" data-type="String">
|
||||
{{#select (lookup (lookup data property) 'unit')}}
|
||||
{{#if (eq unitType 'temporal')}}
|
||||
{{#each (lookup config.i18n 'temporalUnitsAbbr') as |value key|}}<option value="{{key}}">{{value}}</option>
|
||||
{{#each (lookup config.i18n 'temporalUnitsAbbr') as |value key|}}
|
||||
<option value="{{key}}">{{value}}</option>
|
||||
{{/each}}
|
||||
{{else}}
|
||||
{{#each (lookup config.i18n 'distanceUnitsAbbr') as |value key|}}<option value="{{key}}">{{value}}</option>
|
||||
{{#if (eq unitType 'customTemporal')}}
|
||||
{{#each (lookup config.i18n 'customTemporalUnitsAbbr') as |value key|}}
|
||||
<option value="{{key}}">{{value}}</option>
|
||||
{{/each}}
|
||||
{{else}}
|
||||
{{#each (lookup config.i18n 'distanceUnitsAbbr') as |value key|}}
|
||||
<option value="{{key}}">{{value}}</option>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/select}}
|
||||
</select>
|
||||
|
@ -62,7 +70,7 @@
|
|||
</div>
|
||||
{{> unitDatum data=data property='maxDistance' localizeString='DS4.SpellMaxDistance' unitType='distance' }}
|
||||
{{> unitDatum data=data property='effectRadius' localizeString='DS4.SpellEffectRadius' unitType='distance' }}
|
||||
{{> unitDatum data=data property='duration' localizeString='DS4.SpellDuration' unitType='temporal' }}
|
||||
{{> unitDatum data=data property='duration' localizeString='DS4.SpellDuration' unitType='customTemporal' }}
|
||||
{{> unitDatum data=data property='cooldownDuration' localizeString='DS4.SpellCooldownDuration' unitType='temporal'
|
||||
}}
|
||||
<div class="side-property" title="{{localize 'DS4.SpellMinimumLevelsHealer'}}">
|
||||
|
@ -81,9 +89,8 @@
|
|||
id="data.minimumLevels.sorcerer" value="{{data.minimumLevels.sorcerer}}" />
|
||||
</div>
|
||||
<div class="side-property">
|
||||
<label for="data.scrollPrice">{{localize "DS4.SpellScrollPriceGold"}}</label>
|
||||
<input type="number" min="0" max="9999" step="0.01" data-dtype="Number" name="data.scrollPrice"
|
||||
id="data.scrollPrice" value="{{data.scrollPrice}}" />
|
||||
<label for="data.price">{{localize "DS4.SpellPrice"}}</label>
|
||||
<span name="data.price" id="data.price">{{data.price}}</span>
|
||||
</div>
|
||||
{{/systems/ds4/templates/sheets/item/components/body.hbs}}
|
||||
|
||||
|
|
Loading…
Reference in a new issue