fix: make it possible to add embedded effects/items to items and actors in packs
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3 changed files with 5 additions and 8 deletions
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@ -95,14 +95,11 @@ export class DS4ActiveEffect extends ActiveEffect {
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* @param context The context for the creation of the effect, requiring a parent {@link DS4Actor} or {@link DS4Item}.
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* @param context The context for the creation of the effect, requiring a parent {@link DS4Actor} or {@link DS4Item}.
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* @returns A promise that resolved to the created effect or udifined of the creation was prevented.
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* @returns A promise that resolved to the created effect or udifined of the creation was prevented.
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*/
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*/
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static async createDefault(
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static async createDefault(parent: DS4Actor | DS4Item): Promise<DS4ActiveEffect[]> {
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context: DocumentModificationContext & { parent: DS4Actor | DS4Item },
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): Promise<DS4ActiveEffect | undefined> {
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const createData = {
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const createData = {
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label: getGame().i18n.localize(`DS4.NewEffectLabel`),
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label: getGame().i18n.localize(`DS4.NewEffectLabel`),
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icon: this.FALLBACK_ICON,
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icon: this.FALLBACK_ICON,
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};
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};
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return parent.createEmbeddedDocuments("ActiveEffect", [createData]) as Promise<DS4ActiveEffect[]>;
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return this.create(createData, context);
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}
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}
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}
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}
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@ -141,7 +141,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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type: type,
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type: type,
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data: data,
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data: data,
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};
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};
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Item.create(itemData, { parent: this.actor });
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this.actor.createEmbeddedDocuments("Item", [itemData]);
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}
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}
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/**
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/**
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@ -205,7 +205,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Options, DS4ActorSheetD
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* @param event - The originating click event
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* @param event - The originating click event
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*/
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*/
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protected onCreateEffect(): void {
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protected onCreateEffect(): void {
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DS4ActiveEffect.createDefault({ parent: this.actor });
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DS4ActiveEffect.createDefault(this.actor);
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}
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}
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/**
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/**
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@ -99,7 +99,7 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Options, DS4ItemSheetData>
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* Create a new ActiveEffect for the item using default data.
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* Create a new ActiveEffect for the item using default data.
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*/
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*/
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protected createActiveEffect(): void {
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protected createActiveEffect(): void {
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DS4ActiveEffect.createDefault({ parent: this.item });
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DS4ActiveEffect.createDefault(this.item);
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}
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}
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}
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}
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