Move core values and combat values to values tab and BEMify core values
This commit is contained in:
parent
30aed22c03
commit
cf80b18ba6
16 changed files with 129 additions and 203 deletions
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@ -9,6 +9,7 @@
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"DS4.RollableImageRollableTitle": "Für {name} würfeln",
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"DS4.DiceOverlayImageAltText": "Bild eines W20",
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"DS4.NotOwned": "Nicht besessen",
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"DS4.HeadingValues": "Werte",
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"DS4.HeadingBiography": "Biografie",
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"DS4.HeadingDetails": "Details",
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"DS4.HeadingEffects": "Effekte",
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@ -9,6 +9,7 @@
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"DS4.RollableImageRollableTitle": "Roll for {name}",
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"DS4.DiceOverlayImageAltText": "Image of a d20",
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"DS4.NotOwned": "No owner",
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"DS4.HeadingValues": "Values",
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"DS4.HeadingBiography": "Biography",
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"DS4.HeadingDetails": "Details",
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"DS4.HeadingEffects": "Effects",
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@ -14,10 +14,11 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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static get defaultOptions(): BaseEntitySheet.Options {
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const superDefaultOptions = super.defaultOptions;
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return mergeObject(superDefaultOptions, {
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...superDefaultOptions,
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classes: ["ds4", "sheet", "actor"],
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width: 650,
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height: 600,
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scrollY: [
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".values",
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".inventory",
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".spells",
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".talents-abilities",
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@ -25,23 +26,8 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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".biography",
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".special-creature-abilities",
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],
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template: superDefaultOptions.template,
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viewPermission: superDefaultOptions.viewPermission,
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closeOnSubmit: superDefaultOptions.closeOnSubmit,
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submitOnChange: superDefaultOptions.submitOnChange,
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submitOnClose: superDefaultOptions.submitOnClose,
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editable: superDefaultOptions.editable,
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baseApplication: superDefaultOptions.baseApplication,
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top: superDefaultOptions.top,
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left: superDefaultOptions.left,
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popOut: superDefaultOptions.popOut,
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minimizable: superDefaultOptions.minimizable,
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resizable: superDefaultOptions.resizable,
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id: superDefaultOptions.id,
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dragDrop: superDefaultOptions.dragDrop,
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filters: superDefaultOptions.filters,
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title: superDefaultOptions.title,
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tabs: superDefaultOptions.tabs,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "values" }],
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width: 650,
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});
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}
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@ -8,27 +8,8 @@ export class DS4CharacterActorSheet extends DS4ActorSheet {
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static get defaultOptions(): BaseEntitySheet.Options {
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const superDefaultOptions = super.defaultOptions;
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return mergeObject(superDefaultOptions, {
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...superDefaultOptions,
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classes: ["ds4", "sheet", "actor", "character"],
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "inventory" }],
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template: superDefaultOptions.template,
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viewPermission: superDefaultOptions.viewPermission,
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closeOnSubmit: superDefaultOptions.closeOnSubmit,
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submitOnChange: superDefaultOptions.submitOnChange,
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submitOnClose: superDefaultOptions.submitOnClose,
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editable: superDefaultOptions.editable,
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baseApplication: superDefaultOptions.baseApplication,
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top: superDefaultOptions.top,
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left: superDefaultOptions.left,
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popOut: superDefaultOptions.popOut,
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minimizable: superDefaultOptions.minimizable,
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resizable: superDefaultOptions.resizable,
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id: superDefaultOptions.id,
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dragDrop: superDefaultOptions.dragDrop,
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filters: superDefaultOptions.filters,
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title: superDefaultOptions.title,
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width: superDefaultOptions.width,
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height: superDefaultOptions.height,
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scrollY: superDefaultOptions.scrollY,
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});
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}
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}
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@ -8,27 +8,8 @@ export class DS4CreatureActorSheet extends DS4ActorSheet {
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static get defaultOptions(): BaseEntitySheet.Options {
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const superDefaultOptions = super.defaultOptions;
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return mergeObject(superDefaultOptions, {
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...superDefaultOptions,
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classes: ["ds4", "sheet", "actor", "creature"],
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "inventory" }],
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template: superDefaultOptions.template,
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viewPermission: superDefaultOptions.viewPermission,
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closeOnSubmit: superDefaultOptions.closeOnSubmit,
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submitOnChange: superDefaultOptions.submitOnChange,
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submitOnClose: superDefaultOptions.submitOnClose,
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editable: superDefaultOptions.editable,
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baseApplication: superDefaultOptions.baseApplication,
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top: superDefaultOptions.top,
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left: superDefaultOptions.left,
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popOut: superDefaultOptions.popOut,
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minimizable: superDefaultOptions.minimizable,
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resizable: superDefaultOptions.resizable,
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id: superDefaultOptions.id,
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dragDrop: superDefaultOptions.dragDrop,
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filters: superDefaultOptions.filters,
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title: superDefaultOptions.title,
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width: superDefaultOptions.width,
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height: superDefaultOptions.height,
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scrollY: superDefaultOptions.scrollY,
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});
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}
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}
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@ -10,9 +10,10 @@ export default async function registerHandlebarsPartials(): Promise<void> {
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"systems/ds4/templates/actor/partials/spells-overview.hbs",
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"systems/ds4/templates/actor/partials/overview-add-button.hbs",
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"systems/ds4/templates/actor/partials/overview-control-buttons.hbs",
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"systems/ds4/templates/actor/partials/attributes-traits.hbs",
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"systems/ds4/templates/actor/partials/core-values.hbs",
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"systems/ds4/templates/actor/partials/combat-values.hbs",
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"systems/ds4/templates/actor/partials/profile.hbs",
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"systems/ds4/templates/actor/partials/values-tab.hbs",
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"systems/ds4/templates/actor/partials/character-progression.hbs",
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"systems/ds4/templates/actor/partials/special-creature-abilities-overview.hbs",
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"systems/ds4/templates/actor/partials/character-inventory.hbs",
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@ -22,6 +23,7 @@ export default async function registerHandlebarsPartials(): Promise<void> {
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"systems/ds4/templates/actor/partials/item-list-entry.hbs",
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"systems/ds4/templates/actor/partials/currency.hbs",
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"systems/ds4/templates/common/partials/rollable-image.hbs",
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"systems/ds4/templates/actor/partials/core-value.hbs",
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];
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await loadTemplates(templatePaths);
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}
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@ -1,56 +0,0 @@
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@use "../utils/colors";
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@use "../utils/typography";
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@use "../utils/variables";
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.attributes-traits {
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margin-top: variables.$margin-sm;
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.attribute {
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.attribute-label {
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@include typography.font-heading-upper;
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font-size: 2em;
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text-align: center;
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}
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.attribute-value {
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border: variables.$border-groove;
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font-size: 1.5em;
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text-align: center;
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padding-left: 2px;
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padding-right: 2px;
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gap: 0;
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input,
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.attribute-value-total {
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grid-column: span 2;
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line-height: variables.$default-input-height;
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}
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.attribute-value-arrow {
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padding: 0 5px;
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}
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}
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}
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.trait {
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.trait-label {
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color: transparent;
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@include typography.font-heading-upper;
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font-size: 2em;
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text-align: center;
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//text-shadow: -1px 1px 0 $c-black, 1px 1px 0 $c-black, 1px -1px 0 $c-black, -1px -1px 0 $c-black;
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-webkit-text-stroke: 1px colors.$c-black;
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}
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.trait-value {
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border: variables.$border-groove;
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font-size: 1.5em;
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text-align: center;
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padding-left: 2px;
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padding-right: 2px;
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gap: 0;
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input,
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.trait-value-total {
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grid-column: span 2;
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line-height: variables.$default-input-height;
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}
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.trait-value-arrow {
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padding: 0 5px;
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}
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}
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}
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}
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36
src/scss/components/_core_value.scss
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36
src/scss/components/_core_value.scss
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@use "../utils/colors";
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@use "../utils/typography";
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@use "../utils/variables";
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.ds4-core-value {
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align-items: center;
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display: flex;
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&__label {
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@include typography.font-heading-upper;
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flex: 1;
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font-size: 2em;
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text-align: center;
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}
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&__value {
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align-items: center;
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display: flex;
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flex: 1.1;
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font-size: 1.2em;
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gap: 0.15em;
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text-align: center;
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}
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&__value-input,
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&__value-total {
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flex: 1 1 4em;
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}
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&--trait {
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.ds4-core-value__label {
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-webkit-text-stroke: 1px colors.$c-black;
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color: transparent;
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}
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}
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}
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10
src/scss/components/_core_values.scss
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10
src/scss/components/_core_values.scss
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@use "../utils/colors";
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@use "../utils/typography";
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@use "../utils/variables";
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.ds4-core-values {
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column-gap: 0.5em;
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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row-gap: 0.5em;
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}
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@ -11,7 +11,8 @@
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/* Styles limited to ds4 sheets */
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.ds4 {
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@include meta.load-css("components/attributes_traits");
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@include meta.load-css("components/core_values");
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@include meta.load-css("components/core_value");
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@include meta.load-css("components/apps");
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@include meta.load-css("components/basic_property");
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@include meta.load-css("components/character_progression");
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@ -2,7 +2,7 @@
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{{!-- Sheet Header --}}
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<header class="sheet-header">
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<img class="profile-img" src="{{actor.img}}" data-edit="img" alt="Actor Icon" title="{{actor.name}}"
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height="100" width="100" />
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height="100" width="100" />
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<div class="header-fields flexrow">
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<h1 class="charname">
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<label for="actor.name" class="hidden">Name</label>
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<label class="basic-property-label"
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for="data.baseInfo.race">{{config.i18n.characterBaseInfo.race}}</label>
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<input type="text" name="data.baseInfo.race" id="data.baseInfo.race" value="{{data.baseInfo.race}}"
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data-dtype="String" />
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data-dtype="String" />
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</div>
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<div class="basic-property">
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<label class="basic-property-label"
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for="data.baseInfo.culture">{{config.i18n.characterBaseInfo.culture}}</label>
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<input id="data.baseInfo.culture" type="text" name="data.baseInfo.culture"
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value="{{data.baseInfo.culture}}"
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data-dtype="String" />
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value="{{data.baseInfo.culture}}" data-dtype="String" />
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</div>
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<div class="basic-property flex125">
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<label class="basic-property-label"
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for="data.progression.progressPoints.used">{{config.i18n.characterProgression.progressPoints}}</label>
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for="data.progression.progressPoints.used">{{config.i18n.characterProgression.progressPoints}}</label>
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<div class="flexrow">
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<input id="data.progression.progressPoints.used" type="number"
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name="data.progression.progressPoints.used"
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value="{{data.progression.progressPoints.used}}" data-dtype="Number" />
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name="data.progression.progressPoints.used" value="{{data.progression.progressPoints.used}}"
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data-dtype="Number" />
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<span class="input-divider"> / </span>
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<label class="hidden" for="data.progression.progressPoints.total">Total
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Progression Points</label>
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<input type="number"
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id="data.progression.progressPoints.total"
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name="data.progression.progressPoints.total"
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value="{{data.progression.progressPoints.total}}"
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data-dtype="Number" />
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<input type="number" id="data.progression.progressPoints.total"
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name="data.progression.progressPoints.total"
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value="{{data.progression.progressPoints.total}}" data-dtype="Number" />
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</div>
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</div>
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<div class="basic-property flex125">
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<label class="basic-property-label"
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for="data.progression.talentPoints.used">{{config.i18n.characterProgression.talentPoints}}</label>
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for="data.progression.talentPoints.used">{{config.i18n.characterProgression.talentPoints}}</label>
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<div class="flexrow">
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<input type="number" name="data.progression.talentPoints.used"
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id="data.progression.talentPoints.used"
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value="{{data.progression.talentPoints.used}}" data-dtype="Number" />
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id="data.progression.talentPoints.used" value="{{data.progression.talentPoints.used}}"
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data-dtype="Number" />
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<span class="input-divider"> / </span>
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<label for="data.progression.talentPoints.total" class="hidden">Total Talent Points</label>
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<input type="number" name="data.progression.talentPoints.total" id="data.progression.talentPoints.total"
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value="{{data.progression.talentPoints.total}}" data-dtype="Number" />
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<input type="number" name="data.progression.talentPoints.total"
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id="data.progression.talentPoints.total" value="{{data.progression.talentPoints.total}}"
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data-dtype="Number" />
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</div>
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</div>
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<div class="basic-property">
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<label class="basic-property-label"
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for="data.baseInfo.class">{{config.i18n.characterBaseInfo.class}}</label>
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<input type="text" id="data.baseInfo.class" name="data.baseInfo.class"
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value="{{data.baseInfo.class}}" data-dtype="String" />
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value="{{data.baseInfo.class}}" data-dtype="String" />
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</div>
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<div class="basic-property">
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<label class="basic-property-label"
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for="data.baseInfo.heroClass">{{config.i18n.characterBaseInfo.heroClass}}</label>
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for="data.baseInfo.heroClass">{{config.i18n.characterBaseInfo.heroClass}}</label>
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<input type="text" id="data.baseInfo.heroClass" name="data.baseInfo.heroClass"
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value="{{data.baseInfo.heroClass}}"
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data-dtype="String" />
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value="{{data.baseInfo.heroClass}}" data-dtype="String" />
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</div>
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</div>
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</div>
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<div class="character-values">
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{{> systems/ds4/templates/actor/partials/attributes-traits.hbs}}
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{{> systems/ds4/templates/actor/partials/combat-values.hbs}}
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</div>
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</header>
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{{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="values">{{localize 'DS4.HeadingValues'}}</a>
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<a class="item" data-tab="inventory">{{localize 'DS4.HeadingInventory'}}</a>
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<a class="item" data-tab="spells">{{localize 'DS4.HeadingSpells'}}</a>
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<a class="item" data-tab="talents-abilities">{{localize 'DS4.HeadingTalentsAbilities'}}</a>
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<!-- prettier-ignore-start -->
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{{!-- Sheet Body (remove indentation to avoid annoying Handlebars auto-indent) --}}
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<section class="sheet-body">
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{{!-- Items Tab --}}
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{{!-- Values Tab --}}
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{{> systems/ds4/templates/actor/partials/values-tab.hbs}}
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{{!-- Inventory Tab --}}
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{{> systems/ds4/templates/actor/partials/character-inventory.hbs}}
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{{!-- Spells Tab --}}
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@ -49,14 +49,11 @@
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</div>
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</div>
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</div>
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<div class="character-values">
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{{> systems/ds4/templates/actor/partials/attributes-traits.hbs}}
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{{> systems/ds4/templates/actor/partials/combat-values.hbs}}
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</div>
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</header>
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{{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="values">{{localize 'DS4.HeadingValues'}}</a>
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<a class="item" data-tab="inventory">{{localize 'DS4.HeadingInventory'}}</a>
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<a class="item" data-tab="special-creature-abilities">{{localize 'DS4.HeadingSpecialCreatureAbilities'}}</a>
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<a class="item" data-tab="spells">{{localize 'DS4.HeadingSpells'}}</a>
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@ -65,7 +62,10 @@
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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{{!-- Items Tab --}}
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{{!-- Values Tab --}}
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{{> systems/ds4/templates/actor/partials/values-tab.hbs}}
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{{!-- Inventory Tab --}}
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{{> systems/ds4/templates/actor/partials/creature-inventory.hbs}}
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{{!-- Special Creature Abilities Tab --}}
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@ -1,56 +0,0 @@
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{{!-- ======================================================================== --}}
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{{!-- INLINE PARTIAL DEFINITIONS --}}
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{{!-- ======================================================================== --}}
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{{!--
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!-- Render an attribute.
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!--
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!-- @param attribute-label: The label to display for the attribute
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!-- @param attribute-key: The key of the attribute
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!-- @param attribute-data: The data for the attribute
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--}}
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{{#*inline "attribute"}}
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<div class="attribute flexrow"><label for="data.attributes.body.total"
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class="attribute-label ">{{attribute-label}}</label>
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<div class="attribute-value flex15 grid grid-8col"><input type="number"
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name="data.attributes.{{attribute-key}}.base" value='{{attribute-data.base}}' data-dtype="Number"
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title="{{attribute-label}} {{localize 'DS4.TooltipBaseValue'}}" /><span> +
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</span><input type="number" name="data.attributes.{{attribute-key}}.mod" value='{{attribute-data.mod}}'
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data-dtype="Number" title="{{attribute-label}} {{localize 'DS4.TooltipModifier'}}" /><span
|
||||
class="attribute-value-arrow">➞</span><span class="attribute-value-total"
|
||||
title="{{attribute-label}}: {{attribute-data.tooltip}}">{{attribute-data.total}}</span>
|
||||
</div>
|
||||
</div>
|
||||
{{/inline}}
|
||||
|
||||
{{!--
|
||||
!-- Render a trait.
|
||||
!--
|
||||
!-- @param trait-label: The label to display for the trait
|
||||
!-- @param trait-key: The key of the trait
|
||||
!-- @param trait-data: The data for the trait
|
||||
--}}
|
||||
|
||||
{{#*inline "trait"}}
|
||||
<div class="trait flexrow"><label for="data.traits.strength.total" class="trait-label">{{trait-label}}</label>
|
||||
<div class="trait-value flex15 grid grid-8col"><input type="number" name="data.traits.{{trait-key}}.base"
|
||||
value='{{trait-data.base}}' data-dtype="Number"
|
||||
title="{{trait-label}} {{localize 'DS4.TooltipBaseValue'}}" /><span> +
|
||||
</span><input type="number" name="data.traits.{{trait-key}}.mod" value='{{trait-data.mod}}' data-dtype="Number"
|
||||
title="{{trait-label}} {{localize 'DS4.TooltipModifier'}}" /><span class=" trait-value-arrow">➞</span><span
|
||||
class="trait-value-total" title="{{trait-label}}: {{trait-data.tooltip}}">{{trait-data.total}}</span></div>
|
||||
</div>
|
||||
{{/inline}}
|
||||
|
||||
{{!-- ======================================================================== --}}
|
||||
|
||||
<div class="attributes-traits grid grid-3col">
|
||||
{{#each config.i18n.attributes as |attribute-label attribute-key|}}
|
||||
{{> attribute attribute-label=attribute-label attribute-key=attribute-key attribute-data=(lookup ../data.attributes
|
||||
attribute-key)}}
|
||||
{{/each}}
|
||||
{{#each config.i18n.traits as |trait-label trait-key|}}
|
||||
{{> trait trait-label=trait-label trait-key=trait-key trait-data=(lookup ../data.traits trait-key)}}
|
||||
{{/each}}
|
||||
</div>
|
27
src/templates/actor/partials/core-value.hbs
Normal file
27
src/templates/actor/partials/core-value.hbs
Normal file
|
@ -0,0 +1,27 @@
|
|||
{{!--
|
||||
!-- Render a core value.
|
||||
!--
|
||||
!-- @param core-value-label: The label to display for the core value
|
||||
!-- @param core-value-key: The key of the core value
|
||||
!-- @param core-value-data: The data for the core value
|
||||
!-- @param core-value-variant: The variant of the core value, i.e. attribute or trait
|
||||
--}}
|
||||
|
||||
<div class="ds4-core-value ds4-core-value--{{core-value-variant}}">
|
||||
<label for="data.{{core-value-variant}}s.{{core-value-key}}.base"
|
||||
class="ds4-core-value__label">{{core-value-label}}</label>
|
||||
<div class="ds4-core-value__value">
|
||||
<input class="ds4-core-value__value-input" type="number"
|
||||
name="data.{{core-value-variant}}s.{{core-value-key}}.base"
|
||||
id="data.{{core-value-variant}}s.{{core-value-key}}.base" value='{{core-value-data.base}}'
|
||||
data-dtype="Number" title="{{core-value-label}} {{localize 'DS4.TooltipBaseValue'}}" />
|
||||
<span>+</span>
|
||||
<input class="ds4-core-value__value-input" type="number"
|
||||
name="data.{{core-value-variant}}s.{{core-value-key}}.mod"
|
||||
id="data.{{core-value-variant}}s.{{core-value-key}}.mod" value='{{core-value-data.mod}}' data-dtype="Number"
|
||||
title="{{core-value-label}} {{localize 'DS4.TooltipModifier'}}" />
|
||||
<span class="ds4-core-value__value-arrow">➞</span>
|
||||
<span class="ds4-core-value__value-total"
|
||||
title="{{core-value-label}}: {{core-value-data.tooltip}}">{{core-value-data.total}}</span>
|
||||
</div>
|
||||
</div>
|
11
src/templates/actor/partials/core-values.hbs
Normal file
11
src/templates/actor/partials/core-values.hbs
Normal file
|
@ -0,0 +1,11 @@
|
|||
<div class="ds4-core-values">
|
||||
{{#each config.i18n.attributes as |attribute-label attribute-key|}}
|
||||
{{> systems/ds4/templates/actor/partials/core-value.hbs core-value-label=attribute-label
|
||||
core-value-key=attribute-key core-value-data=(lookup ../data.attributes
|
||||
attribute-key) core-value-variant="attribute"}}
|
||||
{{/each}}
|
||||
{{#each config.i18n.traits as |trait-label trait-key|}}
|
||||
{{> systems/ds4/templates/actor/partials/core-value.hbs core-value-label=trait-label core-value-key=trait-key
|
||||
core-value-data=(lookup ../data.traits trait-key) core-value-variant="trait"}}
|
||||
{{/each}}
|
||||
</div>
|
4
src/templates/actor/partials/values-tab.hbs
Normal file
4
src/templates/actor/partials/values-tab.hbs
Normal file
|
@ -0,0 +1,4 @@
|
|||
<div class="tab values" data-group="primary" data-tab="values">
|
||||
{{> systems/ds4/templates/actor/partials/core-values.hbs}}
|
||||
{{> systems/ds4/templates/actor/partials/combat-values.hbs}}
|
||||
</div>
|
Loading…
Reference in a new issue