Merge branch '056-items-compendium' into 'master'

Add Item compendium

Closes #56

See merge request dungeonslayers/ds4!77
This commit is contained in:
Johannes Loher 2021-02-21 05:41:12 +01:00
commit dd2f3f7bbe
22 changed files with 569 additions and 72 deletions

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@ -48,10 +48,10 @@
"DS4.ItemTypeShieldPlural": "Schilde", "DS4.ItemTypeShieldPlural": "Schilde",
"DS4.ItemTypeSpell": "Zauberspruch", "DS4.ItemTypeSpell": "Zauberspruch",
"DS4.ItemTypeSpellPlural": "Zaubersprüche", "DS4.ItemTypeSpellPlural": "Zaubersprüche",
"DS4.ItemTypeTrinket": "Schmuckstück",
"DS4.ItemTypeTrinketPlural": "Schmuckstücke",
"DS4.ItemTypeEquipment": "Ausrüstung", "DS4.ItemTypeEquipment": "Ausrüstung",
"DS4.ItemTypeEquipmentPlural": "Ausrüstung", "DS4.ItemTypeEquipmentPlural": "Ausrüstung",
"DS4.ItemTypeLoot": "Beute",
"DS4.ItemTypeLootPlural": "Beute",
"DS4.ItemTypeTalent": "Talent", "DS4.ItemTypeTalent": "Talent",
"DS4.ItemTypeTalentPlural": "Talente", "DS4.ItemTypeTalentPlural": "Talente",
"DS4.ItemTypeRacialAbility": "Volksfähigkeit", "DS4.ItemTypeRacialAbility": "Volksfähigkeit",

View file

@ -48,10 +48,10 @@
"DS4.ItemTypeShieldPlural": "Shields", "DS4.ItemTypeShieldPlural": "Shields",
"DS4.ItemTypeSpell": "Spell", "DS4.ItemTypeSpell": "Spell",
"DS4.ItemTypeSpellPlural": "Spells", "DS4.ItemTypeSpellPlural": "Spells",
"DS4.ItemTypeTrinket": "Trinket",
"DS4.ItemTypeTrinketPlural": "Trinkets",
"DS4.ItemTypeEquipment": "Equipment", "DS4.ItemTypeEquipment": "Equipment",
"DS4.ItemTypeEquipmentPlural": "Equipment", "DS4.ItemTypeEquipmentPlural": "Equipment",
"DS4.ItemTypeLoot": "Loot",
"DS4.ItemTypeLootPlural": "Loot",
"DS4.ItemTypeTalent": "Talent", "DS4.ItemTypeTalent": "Talent",
"DS4.ItemTypeTalentPlural": "Talents", "DS4.ItemTypeTalentPlural": "Talents",
"DS4.ItemTypeRacialAbility": "Racial Ability", "DS4.ItemTypeRacialAbility": "Racial Ability",

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@ -134,8 +134,8 @@ export class DS4Actor extends Actor<DS4ActorData, DS4Item> {
"weapon", "weapon",
"armor", "armor",
"shield", "shield",
"trinket",
"equipment", "equipment",
"loot",
"spell", "spell",
"talent", "talent",
"racialAbility", "racialAbility",
@ -143,7 +143,7 @@ export class DS4Actor extends Actor<DS4ActorData, DS4Item> {
"alphabet", "alphabet",
]; ];
case "creature": case "creature":
return ["weapon", "armor", "shield", "trinket", "equipment", "spell", "specialCreatureAbility"]; return ["weapon", "armor", "shield", "equipment", "loot", "spell", "specialCreatureAbility"];
default: default:
return []; return [];
} }

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@ -2,6 +2,7 @@ import { ModifiableMaybeData } from "../../common/common-data";
import { DS4 } from "../../config"; import { DS4 } from "../../config";
import { DS4Item } from "../../item/item"; import { DS4Item } from "../../item/item";
import { DS4ItemData } from "../../item/item-data"; import { DS4ItemData } from "../../item/item-data";
import notifications from "../../ui/notifications";
import { DS4Actor } from "../actor"; import { DS4Actor } from "../actor";
/** /**
@ -257,7 +258,7 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
): Promise<boolean | undefined | ActorSheet.OwnedItemData<DS4Actor>> { ): Promise<boolean | undefined | ActorSheet.OwnedItemData<DS4Actor>> {
const item = await DS4Item.fromDropData(data); const item = await DS4Item.fromDropData(data);
if (item && !this.actor.canOwnItemType(item.data.type)) { if (item && !this.actor.canOwnItemType(item.data.type)) {
ui.notifications?.warn( notifications.warn(
game.i18n.format("DS4.WarningActorCannotOwnItem", { game.i18n.format("DS4.WarningActorCannotOwnItem", {
actorName: this.actor.name, actorName: this.actor.name,
actorType: this.actor.data.type, actorType: this.actor.data.type,

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@ -44,8 +44,8 @@ export const DS4 = {
armor: "DS4.ItemTypeArmor", armor: "DS4.ItemTypeArmor",
shield: "DS4.ItemTypeShield", shield: "DS4.ItemTypeShield",
spell: "DS4.ItemTypeSpell", spell: "DS4.ItemTypeSpell",
trinket: "DS4.ItemTypeTrinket",
equipment: "DS4.ItemTypeEquipment", equipment: "DS4.ItemTypeEquipment",
loot: "DS4.ItemTypeLoot",
talent: "DS4.ItemTypeTalent", talent: "DS4.ItemTypeTalent",
racialAbility: "DS4.ItemTypeRacialAbility", racialAbility: "DS4.ItemTypeRacialAbility",
language: "DS4.ItemTypeLanguage", language: "DS4.ItemTypeLanguage",

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@ -8,6 +8,7 @@ import { DS4CreatureActorSheet } from "./actor/sheets/creature-sheet";
import { createCheckRoll } from "./rolls/check-factory"; import { createCheckRoll } from "./rolls/check-factory";
import { registerSystemSettings } from "./settings"; import { registerSystemSettings } from "./settings";
import { migration } from "./migrations"; import { migration } from "./migrations";
import handlebarsHelpers from "./handlebars-helpers";
Hooks.once("init", async () => { Hooks.once("init", async () => {
console.log(`DS4 | Initializing the DS4 Game System\n${DS4.ASCII}`); console.log(`DS4 | Initializing the DS4 Game System\n${DS4.ASCII}`);
@ -39,7 +40,8 @@ Hooks.once("init", async () => {
Items.unregisterSheet("core", ItemSheet); Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true }); Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true });
registerHandlebarsPartials(); await registerHandlebarsPartials();
registerHandlebarsHelpers();
}); });
async function registerHandlebarsPartials() { async function registerHandlebarsPartials() {
@ -65,6 +67,10 @@ async function registerHandlebarsPartials() {
return loadTemplates(templatePaths); return loadTemplates(templatePaths);
} }
function registerHandlebarsHelpers() {
Object.entries(handlebarsHelpers).forEach(([key, helper]) => Handlebars.registerHelper(key, helper));
}
/** /**
* This function runs after game data has been requested and loaded from the servers, so entities exist * This function runs after game data has been requested and loaded from the servers, so entities exist
*/ */

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@ -0,0 +1,6 @@
export default { htmlToPlainText };
function htmlToPlainText(input: string | null | undefined): string | null | undefined {
if (!input) return;
return $(input).text();
}

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@ -8,8 +8,8 @@ export type DS4ItemData =
| DS4ArmorData | DS4ArmorData
| DS4ShieldData | DS4ShieldData
| DS4SpellData | DS4SpellData
| DS4TrinketData
| DS4EquipmentData | DS4EquipmentData
| DS4LootData
| DS4TalentData | DS4TalentData
| DS4RacialAbilityData | DS4RacialAbilityData
| DS4LanguageData | DS4LanguageData
@ -24,8 +24,8 @@ type DS4WeaponData = DS4ItemDataHelper<DS4WeaponDataData, "weapon">;
type DS4ArmorData = DS4ItemDataHelper<DS4ArmorDataData, "armor">; type DS4ArmorData = DS4ItemDataHelper<DS4ArmorDataData, "armor">;
type DS4ShieldData = DS4ItemDataHelper<DS4ShieldDataData, "shield">; type DS4ShieldData = DS4ItemDataHelper<DS4ShieldDataData, "shield">;
type DS4SpellData = DS4ItemDataHelper<DS4SpellDataData, "spell">; type DS4SpellData = DS4ItemDataHelper<DS4SpellDataData, "spell">;
type DS4TrinketData = DS4ItemDataHelper<DS4TrinketDataData, "trinket">;
type DS4EquipmentData = DS4ItemDataHelper<DS4EquipmentDataData, "equipment">; type DS4EquipmentData = DS4ItemDataHelper<DS4EquipmentDataData, "equipment">;
type DS4LootData = DS4ItemDataHelper<DS4LootDataData, "loot">;
type DS4TalentData = DS4ItemDataHelper<DS4TalentDataData, "talent">; type DS4TalentData = DS4ItemDataHelper<DS4TalentDataData, "talent">;
type DS4RacialAbilityData = DS4ItemDataHelper<DS4RacialAbilityDataData, "racialAbility">; type DS4RacialAbilityData = DS4ItemDataHelper<DS4RacialAbilityDataData, "racialAbility">;
type DS4LanguageData = DS4ItemDataHelper<DS4LanguageDataData, "language">; type DS4LanguageData = DS4ItemDataHelper<DS4LanguageDataData, "language">;
@ -80,8 +80,8 @@ interface DS4ShieldDataData
DS4ItemDataDataPhysical, DS4ItemDataDataPhysical,
DS4ItemDataDataEquipable, DS4ItemDataDataEquipable,
DS4ItemDataDataProtective {} DS4ItemDataDataProtective {}
interface DS4TrinketDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical, DS4ItemDataDataEquipable {} interface DS4EquipmentDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical, DS4ItemDataDataEquipable {}
interface DS4EquipmentDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical {} interface DS4LootDataData extends DS4ItemDataDataBase, DS4ItemDataDataPhysical {}
type DS4RacialAbilityDataData = DS4ItemDataDataBase; type DS4RacialAbilityDataData = DS4ItemDataDataBase;
type DS4LanguageDataData = DS4ItemDataDataBase; type DS4LanguageDataData = DS4ItemDataDataBase;
type DS4AlphabetDataData = DS4ItemDataDataBase; type DS4AlphabetDataData = DS4ItemDataDataBase;

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@ -1,4 +1,5 @@
import { DS4 } from "../config"; import { DS4 } from "../config";
import notifications from "../ui/notifications";
import { DS4Item } from "./item"; import { DS4Item } from "./item";
import { isDS4ItemDataTypePhysical } from "./item-data"; import { isDS4ItemDataTypePhysical } from "./item-data";
@ -10,7 +11,7 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
static get defaultOptions(): BaseEntitySheet.Options { static get defaultOptions(): BaseEntitySheet.Options {
const superDefaultOptions = super.defaultOptions; const superDefaultOptions = super.defaultOptions;
return mergeObject(superDefaultOptions, { return mergeObject(superDefaultOptions, {
width: 530, width: 540,
height: 400, height: 400,
classes: ["ds4", "sheet", "item"], classes: ["ds4", "sheet", "item"],
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }], tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
@ -82,7 +83,7 @@ export class DS4ItemSheet extends ItemSheet<ItemSheet.Data<DS4Item>> {
event.preventDefault(); event.preventDefault();
if (this.item.isOwned) { if (this.item.isOwned) {
return ui.notifications?.warn(game.i18n.localize("DS4.WarningManageActiveEffectOnOwnedItem")); return notifications.warn(game.i18n.localize("DS4.WarningManageActiveEffectOnOwnedItem"));
} }
const a = event.currentTarget; const a = event.currentTarget;
const li = $(a).parents(".effect"); const li = $(a).parents(".effect");

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@ -1,4 +1,6 @@
import { migrate as migrate001 } from "./migrations/001"; import { migrate as migrate001 } from "./migrations/001";
import { migrate as migrate002 } from "./migrations/002";
import notifications from "./ui/notifications";
async function migrate(): Promise<void> { async function migrate(): Promise<void> {
if (!game.user?.isGM) { if (!game.user?.isGM) {
@ -25,7 +27,7 @@ async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion
const migrationsToExecute = migrations.slice(oldMigrationVersion, targetMigrationVersion); const migrationsToExecute = migrations.slice(oldMigrationVersion, targetMigrationVersion);
if (migrationsToExecute.length > 0) { if (migrationsToExecute.length > 0) {
ui.notifications?.info( notifications.info(
game.i18n.format("DS4.InfoSystemUpdateStart", { game.i18n.format("DS4.InfoSystemUpdateStart", {
currentVersion: oldMigrationVersion, currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion, targetVersion: targetMigrationVersion,
@ -40,7 +42,7 @@ async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion
await migration(); await migration();
game.settings.set("ds4", "systemMigrationVersion", currentMigrationVersion); game.settings.set("ds4", "systemMigrationVersion", currentMigrationVersion);
} catch (err) { } catch (err) {
ui.notifications?.error( notifications.error(
game.i18n.format("DS4.ErrorDuringMigration", { game.i18n.format("DS4.ErrorDuringMigration", {
currentVersion: oldMigrationVersion, currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion, targetVersion: targetMigrationVersion,
@ -54,7 +56,7 @@ async function migrateFromTo(oldMigrationVersion: number, targetMigrationVersion
} }
} }
ui.notifications?.info( notifications.info(
game.i18n.format("DS4.InfoSystemUpdateCompleted", { game.i18n.format("DS4.InfoSystemUpdateCompleted", {
currentVersion: oldMigrationVersion, currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion, targetVersion: targetMigrationVersion,
@ -68,7 +70,7 @@ function getTargetMigrationVersion(): number {
return migrations.length; return migrations.length;
} }
const migrations: Array<() => Promise<void>> = [migrate001]; const migrations: Array<() => Promise<void>> = [migrate001, migrate002];
function isFirstWorldStart(migrationVersion: number): boolean { function isFirstWorldStart(migrationVersion: number): boolean {
return migrationVersion < 0; return migrationVersion < 0;

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@ -0,0 +1,137 @@
export async function migrate(): Promise<void> {
await migrateItems();
await migrateActors();
await migrateScenes();
await migrateCompendiums();
}
async function migrateItems() {
for (const item of game.items?.entities ?? []) {
try {
const updateData = getItemUpdateData(item._data);
if (updateData) {
console.log(`Migrating Item entity ${item.name} (${item.id})`);
await item.update(updateData), { enforceTypes: false };
}
} catch (err) {
err.message = `Error during migration of Item entity ${item.name} (${item.id}), continuing anyways.`;
console.error(err);
}
}
}
function getItemUpdateData(itemData: DeepPartial<Item.Data>) {
if (!["equipment", "trinket"].includes(itemData.type ?? "")) return undefined;
return { type: itemData.type === "equipment" ? "loot" : "equipment" };
}
async function migrateActors() {
for (const actor of game.actors?.entities ?? []) {
try {
const updateData = getActorUpdateData(actor._data);
if (updateData) {
console.log(`Migrating Actor entity ${actor.name} (${actor.id})`);
await actor.update(updateData, { enforceTypes: false });
}
} catch (err) {
err.message = `Error during migration of Actor entity ${actor.name} (${actor.id}), continuing anyways.`;
console.error(err);
}
}
}
function getActorUpdateData(actorData: DeepPartial<Actor.Data>) {
let hasItemUpdates = false;
const items = actorData.items?.map((itemData) => {
const update = itemData ? getItemUpdateData(itemData) : undefined;
if (update) {
hasItemUpdates = true;
return { ...itemData, ...update };
} else {
return itemData;
}
});
return hasItemUpdates ? { items } : undefined;
}
async function migrateScenes() {
for (const scene of game.scenes?.entities ?? []) {
try {
const updateData = getSceneUpdateData(scene._data);
if (updateData) {
console.log(`Migrating Scene entity ${scene.name} (${scene.id})`);
await scene.update(updateData, { enforceTypes: false });
}
} catch (err) {
err.message = `Error during migration of Scene entity ${scene.name} (${scene.id}), continuing anyways.`;
console.error(err);
}
}
}
function getSceneUpdateData(sceneData: Scene.Data) {
let hasTokenUpdates = false;
const tokens = sceneData.tokens.map((tokenData) => {
if (!tokenData.actorId || tokenData.actorLink || tokenData.actorData.data) {
tokenData.actorData = {};
hasTokenUpdates = true;
return tokenData;
}
const token = new Token(tokenData);
if (!token.actor) {
tokenData.actorId = (null as unknown) as string;
tokenData.actorData = {};
hasTokenUpdates = true;
} else if (!tokenData.actorLink) {
const actorUpdateData = getActorUpdateData(token.data.actorData);
tokenData.actorData = mergeObject(token.data.actorData, actorUpdateData);
hasTokenUpdates = true;
}
return tokenData;
});
if (!hasTokenUpdates) return undefined;
return hasTokenUpdates ? { tokens } : undefined;
}
async function migrateCompendiums() {
for (const compendium of game.packs ?? []) {
if (compendium.metadata.package !== "world") continue;
if (!["Actor", "Item", "Scene"].includes(compendium.metadata.entity)) continue;
await migrateCompendium(compendium);
}
}
async function migrateCompendium(compendium: Compendium) {
const entityName = compendium.metadata.entity;
if (!["Actor", "Item", "Scene"].includes(entityName)) return;
const wasLocked = compendium.locked;
await compendium.configure({ locked: false });
const content = await compendium.getContent();
for (const entity of content) {
try {
const getUpdateData = (entity: Entity) => {
switch (entityName) {
case "Item":
return getItemUpdateData(entity._data);
case "Actor":
return getActorUpdateData(entity._data);
case "Scene":
return getSceneUpdateData(entity._data as Scene.Data);
}
};
const updateData = getUpdateData(entity);
if (updateData) {
console.log(`Migrating entity ${entity.name} (${entity.id}) in compendium ${compendium.collection}`);
await compendium.updateEntity({ ...updateData, _id: entity._id });
}
} catch (err) {
err.message = `Error during migration of entity ${entity.name} (${entity.id}) in compendium ${compendium.collection}, continuing anyways.`;
console.error(err);
}
}
await compendium.migrate({});
await compendium.configure({ locked: wasLocked });
}

325
src/packs/items.db Normal file
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@ -0,0 +1,325 @@
{"_id":"03wnfxowhzvSJPSj","name":"Plattenpanzer +2","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"armor","data":{"description":null,"quantity":1,"price":5300,"availability":"unset","storageLocation":"-","equipped":false,"armorValue":3,"armorMaterialType":"plate","armorType":"body"},"flags":{},"img":"icons/equipment/chest/breastplate-layered-steel.webp","effects":[{"_id":"uOEN4xXL3IcebbJO","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":2,"mode":2}],"duration":{},"label":"Panzerung +2 (magisch)","transfer":true}]}
{"_id":"09Hp2c2jgoXx7cV0","name":"Kettenpanzer","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"armor","data":{"description":"<p>Laufen -0,5m</p>","quantity":1,"price":10,"availability":"village","storageLocation":"-","equipped":false,"armorValue":2,"armorMaterialType":"chain","armorType":"body"},"flags":{},"img":"icons/equipment/chest/breastplate-scale-grey.webp","effects":[{"_id":"EkJB0kpYFHRMYSgl","flags":{},"changes":[{"key":"data.combatValues.movement.total","value":-0.5,"mode":2}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"icon":"","label":"Laufen -0,5m","tint":"","transfer":true}]}
{"name":"Zauberköcher","permission":{"default":0,"TAIf4a1vtFG928pw":3},"type":"equipment","data":{"description":"<p>Jeder Pfeil, der aus diesem K&ouml;cher gezogen wird, hat f&uuml;r die Dauer einer Kampfrunde einen magischen Waffenbonus von +1.</p>","quantity":1,"price":750.1,"availability":"unset","storageLocation":"-","equipped":false},"flags":{},"img":"icons/containers/ammunition/arrows-quiver-blue.webp","effects":[],"_id":"0C9YNorSbYM5eyBj"}
{"_id":"0EwYRuQCBmE3LIm2","name":"Krummschwert","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"weapon","data":{"description":"","quantity":1,"price":7,"availability":"hamlet","storageLocation":"-","equipped":false,"attackType":"melee","weaponBonus":2,"opponentDefense":0},"flags":{},"img":"icons/weapons/swords/scimitar-broad.webp","effects":[]}
{"_id":"0P2wJM5qG1VupfXq","name":"Streitaxt +3","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"weapon","data":{"description":"<p>Zweih&auml;ndig, Initiative -2</p>","quantity":1,"price":3257,"availability":"unset","storageLocation":"-","equipped":false,"attackType":"melee","weaponBonus":6,"opponentDefense":-3},"flags":{},"img":"icons/weapons/axes/axe-double-blue.webp","effects":[{"_id":"DPS3CaNXapsBzzsj","flags":{},"changes":[{"key":"data.combatValues.initiative.total","value":-2,"mode":2}],"duration":{},"label":"Initiative -2","transfer":true},{"_id":"aNtjz1DteptmA3ce","flags":{},"changes":[{"key":"data.combatValues.initiative.total","value":3,"mode":2}],"duration":{},"label":"Initiative +3 (magisch)","transfer":true}]}
{"_id":"0SrSqLjQ5CMNbwXV","name":"Holzschild +2","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"shield","data":{"description":null,"quantity":1,"price":3251,"availability":"unset","storageLocation":"-","equipped":false,"armorValue":1},"flags":{},"img":"icons/equipment/shield/round-wooden-reinforced-boss-steel.webp","effects":[{"_id":"eu80ImNhR1gsT7jg","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":2,"mode":2}],"duration":{},"label":"Panzerung +2 (magisch)","transfer":true}]}
{"_id":"0UDiL2xAlGCEeckL","name":"Schlachtbeil","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"weapon","data":{"description":"<p>Zweih&auml;ndig, Initiative -6, F&uuml;r Zwerge auf Grund der Gr&ouml;&szlig;e zu unhandlich</p>","quantity":1,"price":20,"availability":"city","storageLocation":"-","equipped":false,"attackType":"melee","weaponBonus":4,"opponentDefense":-4},"flags":{},"img":"icons/weapons/axes/axe-battle-black.webp","effects":[{"_id":"atmWPMxgNoeole7n","flags":{},"changes":[{"key":"data.combatValues.initiative.total","value":-6,"mode":2}],"duration":{},"label":"Initiative -6","transfer":true}]}
{"name":"Gürtel der Trollstärke","permission":{"default":0,"TAIf4a1vtFG928pw":3},"type":"equipment","data":{"description":"<p>Dieser mit kleinen Eisenplatten beschlagene G&uuml;rtel erh&ouml;ht die <em>St&auml;rke</em> seines Tr&auml;gers um 3.</p>","quantity":1,"price":3250.05,"availability":"unset","storageLocation":"-","equipped":false},"flags":{},"img":"icons/equipment/waist/belt-armored-studded-steel.webp","effects":[{"_id":"43bRMhcEqMvQvRQU","flags":{},"changes":[{"key":"data.traits.strength.total","value":3,"mode":2}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"icon":"","label":"Stärke +3 (magisch)","tint":"","transfer":true}],"_id":"0Vd79Orsle4PUqs2"}
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{"_id":"yDq5abf47mYIw3OG","name":"Plattenbeinschienen +3","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"armor","data":{"description":null,"quantity":1,"price":4258,"availability":"unset","storageLocation":"-","equipped":false,"armorValue":1,"armorMaterialType":"plate","armorType":"greaves"},"flags":{},"img":"icons/equipment/leg/cuisses-plate-reticulated-steel-blue.webp","effects":[{"_id":"dJcAdxKxsUIXzHCa","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":3,"mode":2}],"duration":{},"label":"Panzerung +3 (magisch)","transfer":true}]}
{"_id":"yfqzgTskyIgWZq8A","name":"Schlachtgeißel","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"weapon","data":{"description":"<p>Initiative -4, Bei Schlagen-Patzer trifft Angreifer sich selbst (Patzer ausgeschlossen)</p>","quantity":1,"price":16,"availability":"village","storageLocation":"-","equipped":false,"attackType":"melee","weaponBonus":3,"opponentDefense":-4},"flags":{},"img":"icons/weapons/maces/flail-triple-grey.webp","effects":[{"_id":"BdejYg7Bq6tM2ROu","flags":{},"changes":[{"key":"data.combatValues.initiative.total","value":-4,"mode":2}],"duration":{},"label":"Initiative -4","transfer":true}]}
{"_id":"ygiod7LPfxwz0Jbb","name":"Wasserschlauch (5 Liter)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":"","quantity":1,"price":0.5,"availability":"hamlet","storageLocation":"-"},"flags":{},"img":"icons/sundries/survival/waterskin-leather-brown.webp","effects":[]}
{"_id":"ylWwhiSGGWLee2PA","name":"Kampfstab","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"weapon","data":{"description":"<p>Zweih&auml;ndig, Zielzaubern +1, Zerbricht bei Schlagen-Patzer</p>","quantity":1,"price":0.5,"availability":"hamlet","storageLocation":"-","equipped":false,"attackType":"melee","weaponBonus":1,"opponentDefense":0},"flags":{},"img":"icons/weapons/staves/staff-simple.webp","effects":[{"_id":"1aNTAQBai6qAcWGM","flags":{},"changes":[{"key":"data.combatValues.targetedSpellcasting.total","value":1,"mode":2}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"icon":"","label":"Zielzaubern +1","tint":"","transfer":true}]}
{"_id":"yleQcy5mTJ5jn3RZ","name":"Lederschienen +2","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"armor","data":{"description":"<p>An Arm &amp; Bein</p>","quantity":1,"price":3254,"availability":"unset","storageLocation":"-","equipped":false,"armorValue":1,"armorMaterialType":"leather","armorType":"vambraceGreaves"},"flags":{},"img":"icons/equipment/wrist/bracer-straight-leather-red.webp","effects":[{"_id":"YzSUbB0a2EknrxQQ","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":2,"mode":2}],"duration":{},"label":"Panzerung +2 (magisch)","transfer":true}]}
{"name":"Wildhüterharnisch","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"armor","data":{"description":"<p>In diese aus Fellen zusammengen&auml;hte Lederr&uuml;stung +1 wurde der Zauber <em>Tierbeherrschung</em> eingebettet.</p>","quantity":1,"price":4714,"availability":"unset","storageLocation":"-","equipped":false,"armorValue":1,"armorMaterialType":"leather","armorType":"body"},"flags":{},"img":"icons/equipment/chest/breastplate-layered-leather-brown.webp","effects":[{"_id":"CUa4rA1A1cwWac46","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":1,"mode":2}],"duration":{},"label":"Panzerung +1 (magisch)","transfer":true}],"_id":"yocl6DZ7hfOupqqz"}
{"_id":"yuSDAJwN3NFfcTSE","name":"Lederpanzer (Für Reittiere) +1","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"armor","data":{"description":"","quantity":1,"price":2262,"availability":"unset","storageLocation":"-","equipped":false,"armorValue":1,"armorMaterialType":"leather","armorType":"body"},"flags":{},"img":"icons/commodities/leather/leather-leaf-tan.webp","effects":[{"_id":"ISagK3JV33VmnmoX","flags":{},"changes":[{"key":"data.combatValues.defense.total","value":1,"mode":2}],"duration":{},"label":"Panzerung +1 (magisch)","transfer":true}]}
{"_id":"zAMFB4HHHUQp4RFa","name":"Schloss: Gut (SW: 2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":"","quantity":1,"price":5,"availability":"hamlet","storageLocation":"-"},"flags":{},"img":"icons/containers/chest/chest-reinforced-steel-oak-tan.webp","effects":[]}
{"_id":"zQLTx3zmJfnrdmlN","name":"Werkzeugset","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":"","quantity":1,"price":5,"availability":"village","storageLocation":"-"},"flags":{},"img":"icons/tools/hand/hammer-and-nail.webp","effects":[]}
{"name":"Kluft des Jägers","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"armor","data":{"description":"<p>Diese braun-gr&uuml;ne Lederr&uuml;stung gew&auml;hrt neben <strong>J&auml;ger +I</strong> ihrem Tr&auml;ger +1 auf <em>Bewegung</em>.</p>","quantity":1,"price":1504,"availability":"unset","storageLocation":"-","equipped":false,"armorValue":1,"armorMaterialType":"leather","armorType":"body"},"flags":{},"img":"icons/equipment/chest/breastplate-layered-leather-green.webp","effects":[{"_id":"RXgVHCUhqvSvdubt","flags":{},"changes":[{"key":"data.traits.agility.total","value":1,"mode":2}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"icon":"","label":"Bewegung +1 (magisch)","tint":"","transfer":true}],"_id":"zWMPzHIY3vkrCIEJ"}
{"_id":"zXgxu2gCkaTSSSMU","name":"Waffenpaste","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":"<p>Macht WB+1; h&auml;lt W20 Nahkampfangriffe bzw. reicht f&uuml;r W20 Fernkampfgeschosse</p>","quantity":1,"price":0.5,"availability":"village","storageLocation":"-"},"flags":{},"img":"icons/tools/laboratory/bowl-liquid-black.webp","effects":[]}
{"_id":"zjefX9KYvMphtVwX","name":"Handschellen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":"<p>Preis f&uuml;r beide Schl&ouml;sser extra ermitteln</p>","quantity":1,"price":8,"availability":"village","storageLocation":"-"},"flags":{},"img":"icons/sundries/survival/cuffs-shackles-steel.webp","effects":[]}
{"_id":"zoPPqqDyRTvmV2do","name":"Hellebarde +1","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"weapon","data":{"description":"<p>Zweih&auml;ndig, Initiative -2</p>","quantity":1,"price":4,"availability":"unset","storageLocation":"-","equipped":false,"attackType":"melee","weaponBonus":3,"opponentDefense":-1},"flags":{},"img":"icons/weapons/polearms/halberd-crescent-engraved-steel.webp","effects":[{"_id":"APXje5Ppu0d75HNw","flags":{},"changes":[{"key":"data.combatValues.initiative.total","value":-2,"mode":2}],"duration":{},"label":"Initiative -2","transfer":true},{"_id":"FuPTO8plsKR3lq8Z","flags":{},"changes":[{"key":"data.combatValues.initiative.total","value":1,"mode":2}],"duration":{},"label":"Initiative +1 (magisch)","transfer":true}]}
{"name":"Zieltrank","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":"<p>Erh&ouml;ht die Werte von <em>Schie&szlig;en</em> und <em>Zielzauber</em> f&uuml;r die Dauer eines Kampfes um +1.</p>","quantity":1,"price":25,"availability":"unset","storageLocation":"-"},"flags":{},"img":"icons/svg/mystery-man.svg","effects":[],"_id":"zqlc3bq1ZfneLeYx"}
{"_id":"zquQpOOVr5lIbnmL","name":"Heilkraut","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":"<p>Probenwert 10: 1-10 heilt LK in Ergebnish&ouml;he, 11+ kein Heileffekt</p>","quantity":1,"price":2.5,"availability":"hamlet","storageLocation":"-"},"flags":{},"img":"icons/tools/laboratory/bowl-herbs-green.webp","effects":[]}
{"_id":"zx3FKwvrLw147ARX","name":"Pergamentbaltt","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"loot","data":{"description":null,"quantity":1,"price":0.5,"availability":"hamlet","storageLocation":"-"},"flags":{},"img":"icons/sundries/documents/paper-plain-white.webp","effects":[]}

View file

@ -28,15 +28,16 @@ header.sheet-header {
padding: 0px; padding: 0px;
margin: $header-top-margin 10px $header-top-margin 0; margin: $header-top-margin 10px $header-top-margin 0;
border-bottom: 0; border-bottom: 0;
@include font-heading-upper;
display: block;
input { input {
width: 100%; width: 100%;
height: 100%; height: 100%;
margin: 0; margin: 0;
border: none; border: none;
background-color: transparent; background-color: transparent;
}
@include font-heading-upper; @include font-heading-upper;
display: block; }
} }
h2.item-type { h2.item-type {
@include font-heading-upper; @include font-heading-upper;

View file

@ -1,10 +1,9 @@
nav.tabs { nav.tabs {
height: 40px; height: auto;
border-top: 2px groove $c-border-groove; border-top: 2px groove $c-border-groove;
border-bottom: 2px groove $c-border-groove; border-bottom: 2px groove $c-border-groove;
.item { .item {
line-height: 40px;
font-weight: bold; font-weight: bold;
} }

View file

@ -5,7 +5,7 @@
"version": "0.2.1", "version": "0.2.1",
"minimumCoreVersion": "0.7.9", "minimumCoreVersion": "0.7.9",
"compatibleCoreVersion": "0.7.9", "compatibleCoreVersion": "0.7.9",
"templateVersion": 2, "templateVersion": 3,
"author": "Johannes Loher, Gesina Schwalbe, Oliver Rümpelein, Siegfried Krug", "author": "Johannes Loher, Gesina Schwalbe, Oliver Rümpelein, Siegfried Krug",
"authors": [ "authors": [
{ {
@ -33,6 +33,7 @@
"name": "special-creature-abilities", "name": "special-creature-abilities",
"label": "Besondere Kreaturenfähigkeiten (GRW)", "label": "Besondere Kreaturenfähigkeiten (GRW)",
"system": "ds4", "system": "ds4",
"module": "ds4",
"path": "./packs/special-creature-abilities.db", "path": "./packs/special-creature-abilities.db",
"entity": "Item" "entity": "Item"
}, },
@ -40,8 +41,17 @@
"name": "languages-and-scripts", "name": "languages-and-scripts",
"label": "Sprachen und Schriftzeichen (GRW)", "label": "Sprachen und Schriftzeichen (GRW)",
"system": "ds4", "system": "ds4",
"module": "ds4",
"path": "./packs/languages-and-scripts.db", "path": "./packs/languages-and-scripts.db",
"entity": "Item" "entity": "Item"
},
{
"name": "equipment",
"label": "Gegenstände (GRW)",
"system": "ds4",
"module": "ds4",
"path": "./packs/items.db",
"entity": "Item"
} }
], ],
"languages": [ "languages": [

View file

@ -128,8 +128,8 @@
"armor", "armor",
"shield", "shield",
"spell", "spell",
"trinket",
"equipment", "equipment",
"loot",
"talent", "talent",
"racialAbility", "racialAbility",
"language", "language",
@ -167,10 +167,10 @@
"shield": { "shield": {
"templates": ["base", "physical", "equipable", "protective"] "templates": ["base", "physical", "equipable", "protective"]
}, },
"trinket": { "equipment": {
"templates": ["base", "physical", "equipable"] "templates": ["base", "physical", "equipable"]
}, },
"equipment": { "loot": {
"templates": ["base", "physical"] "templates": ["base", "physical"]
}, },
"talent": { "talent": {

View file

@ -23,7 +23,7 @@
{{!-- {{!--
!-- Render a header row for a given data type. !-- Render a header row for a given data type.
!-- It is a flexbox with a child for each column head. !-- It is a flexbox with a child for each column head.
!-- An "equipped" heading is rendered except for the case dataType==='equipment'. !-- An "equipped" heading is rendered except for the case dataType==='loot'.
!-- The partial assumes a variable dataType to be given in the context. !-- The partial assumes a variable dataType to be given in the context.
!-- If the partial is called with a partial block, the partial block !-- If the partial is called with a partial block, the partial block
!-- content is inserted before the description heading. !-- content is inserted before the description heading.
@ -34,7 +34,7 @@
{{#*inline "itemListHeader" }} {{#*inline "itemListHeader" }}
<li class="item flexrow item-header"> <li class="item flexrow item-header">
{{!-- equipped --}} {{!-- equipped --}}
{{#if (ne dataType 'equipment')}} {{#if (ne dataType 'loot')}}
<div class="flex05" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div> <div class="flex05" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
{{/if}} {{/if}}
{{!-- image --}} {{!-- image --}}
@ -79,11 +79,12 @@
data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" /> data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" />
{{!-- name --}} {{!-- name --}}
<input class="flex3 item-name item-change" type="text" value="{{item.name}}" data-dtype="String" <input class="flex3 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
data-property="name" title="{{localize 'DS4.ItemName'}}" /> data-property="name" title="{{htmlToPlainText item.data.data.description}}" />
{{!-- item type specifics --}} {{!-- item type specifics --}}
{{> @partial-block}} {{> @partial-block}}
{{!-- description --}} {{!-- description --}}
<div class="flex4 item-description">{{{item.data.data.description}}}</div> <div class="flex4 item-description" title="{{htmlToPlainText item.data.data.description}}">
{{{item.data.data.description}}}</div>
{{!-- control buttons --}} {{!-- control buttons --}}
{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }} {{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
</li> </li>
@ -164,22 +165,6 @@
</ol> </ol>
{{/ifHasItemOfType}} {{/ifHasItemOfType}}
{{!-- TRINKET --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeTrinketPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.trinket dataType='trinket' }}
<ol class="items-list">
{{#> itemListHeader dataType='trinket'}}
<div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
{{/itemListHeader}}
{{#each itemsByType.trinket as |item id|}}
{{#> itemListEntry item=item }}
<input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
{{/itemListEntry}}
{{/each}}
</ol>
{{/ifHasItemOfType}}
{{!-- EQUIPMENT --}} {{!-- EQUIPMENT --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4> <h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }} {{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }}
@ -195,3 +180,19 @@
{{/each}} {{/each}}
</ol> </ol>
{{/ifHasItemOfType}} {{/ifHasItemOfType}}
{{!-- LOOT --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeLootPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.loot dataType='loot' }}
<ol class="items-list">
{{#> itemListHeader dataType='loot'}}
<div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
{{/itemListHeader}}
{{#each itemsByType.loot as |item id|}}
{{#> itemListEntry item=item }}
<input class="flex2 item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
{{/itemListEntry}}
{{/each}}
</ol>
{{/ifHasItemOfType}}

View file

@ -20,9 +20,10 @@
</div> </div>
{{!-- name --}} {{!-- name --}}
<input class="flex1 item-name item-change" type="text" value="{{item.name}}" data-dtype="String" <input class="flex1 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
data-property="name" title="{{localize 'DS4.ItemName'}}"> data-property="name" title="{{htmlToPlainText item.data.data.description}}">
{{!-- description --}} {{!-- description --}}
<div class="flex3 item-description">{{{item.data.data.description}}}</div> <div class="flex3 item-description" title="{{htmlToPlainText item.data.data.description}}">
{{{item.data.data.description}}}</div>
{{!-- control buttons --}} {{!-- control buttons --}}
{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }} {{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
</li> </li>

View file

@ -10,8 +10,7 @@
!-- @param unitAbbrs: mapping of allowed unitDatum.unit values to unit abbreviation !-- @param unitAbbrs: mapping of allowed unitDatum.unit values to unit abbreviation
--}} --}}
{{#*inline "unit"}} {{#*inline "unit"}}
<div class="unit-data-pair item-num-val" <div class="unit-data-pair item-num-val" title="{{localize localizationString}} [{{lookup unitNames unitDatum.unit}}]">
title="{{localize localizationString}} [{{lookup unitNames unitDatum.unit}}]" >
{{#if unitDatum.value }} {{#if unitDatum.value }}
{{unitDatum.value}}&thinsp;{{lookup unitAbbrs unitDatum.unit}} {{unitDatum.value}}&thinsp;{{lookup unitAbbrs unitDatum.unit}}
{{else}}-{{/if}} {{else}}-{{/if}}
@ -23,11 +22,13 @@
!-- directly handing over the latter two. !-- directly handing over the latter two.
--}} --}}
{{#*inline "temporalUnit"}} {{#*inline "temporalUnit"}}
{{> unit unitNames=config.i18n.temporalUnits unitAbbrs=config.i18n.temporalUnitsAbbr unitDatum=unitDatum localizationString=localizationString}} {{> unit unitNames=config.i18n.temporalUnits unitAbbrs=config.i18n.temporalUnitsAbbr unitDatum=unitDatum
localizationString=localizationString}}
{{/inline}} {{/inline}}
{{#*inline "distanceUnit"}} {{#*inline "distanceUnit"}}
{{> unit unitNames=config.i18n.distanceUnits unitAbbrs=config.i18n.distanceUnitsAbbr unitDatum=unitDatum localizationString=localizationString}} {{> unit unitNames=config.i18n.distanceUnits unitAbbrs=config.i18n.distanceUnitsAbbr unitDatum=unitDatum
localizationString=localizationString}}
{{/inline}} {{/inline}}
@ -38,7 +39,8 @@
<ol class="items-list"> <ol class="items-list">
<li class="item flexrow item-header"> <li class="item flexrow item-header">
{{!-- equipped --}} {{!-- equipped --}}
<div class="flex05 item-image" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div> <div class="flex05 item-image" title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}
</div>
{{!-- image --}} {{!-- image --}}
<div class="flex05 item-image"></div> <div class="flex05 item-image"></div>
{{!-- name --}} {{!-- name --}}
@ -52,7 +54,8 @@
{{!-- duration --}} {{!-- duration --}}
<div class="item-num-val" title="{{localize 'DS4.SpellDuration'}}"><i class="far fa-clock"></i></div> <div class="item-num-val" title="{{localize 'DS4.SpellDuration'}}"><i class="far fa-clock"></i></div>
{{!-- cooldown duration --}} {{!-- cooldown duration --}}
<div class="item-num-val" title="{{localize 'DS4.SpellCooldownDuration'}}"><i class="fas fa-hourglass-half"></i></div> <div class="item-num-val" title="{{localize 'DS4.SpellCooldownDuration'}}"><i
class="fas fa-hourglass-half"></i></div>
{{!-- description --}} {{!-- description --}}
{{!-- <div class="flex3">{{localize 'DS4.Description'}}</div> --}} {{!-- <div class="flex3">{{localize 'DS4.Description'}}</div> --}}
{{!-- control buttons placeholder --}} {{!-- control buttons placeholder --}}
@ -60,29 +63,31 @@
</li> </li>
{{#each itemsByType.spell as |item id|}} {{#each itemsByType.spell as |item id|}}
<li class="item flexrow" data-item-id="{{item._id}}"> <li class="item flexrow" data-item-id="{{item._id}}">
<input class="flex05 item-image item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean" <input class="flex05 item-image item-change" type="checkbox" {{checked item.data.data.equipped}}
data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}"> data-dtype="Boolean" data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
{{!-- image --}} {{!-- image --}}
<div class="flex05 item-image"> <div class="flex05 item-image">
<img src="{{item.img}}" title="{{item.name}}" width="24" height="24" /> <img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
</div> </div>
{{!-- name --}} {{!-- name --}}
<input class="flex2 item-name item-change" type="text" value="{{item.name}}" data-dtype="String" <input class="flex2 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
data-property="name" title="{{localize 'DS4.ItemName'}}" /> data-property="name" title="{{htmlToPlainText item.data.data.description}}" />
{{!-- spell type --}} {{!-- spell type --}}
<div class="flex05 item-image"> <div class="flex05 item-image">
<img src="{{lookup ../config.icons.spellTypes item.data.data.spellType}}" <img src="{{lookup ../config.icons.spellTypes item.data.data.spellType}}"
title="{{lookup ../config.i18n.spellTypes item.data.data.spellType}}" width="24" height="24" /> title="{{lookup ../config.i18n.spellTypes item.data.data.spellType}}" width="24" height="24" />
</div> </div>
{{!-- spell bonus --}} {{!-- spell bonus --}}
<input class="item-num-val item-change" type="text" data-dtype="String" <input class="item-num-val item-change" type="text" data-dtype="String" data-property="data.bonus"
data-property="data.bonus" value="{{item.data.data.bonus}}" title="{{localize 'DS4.SpellBonus'}}" /> value="{{item.data.data.bonus}}" title="{{localize 'DS4.SpellBonus'}}" />
{{!-- max. distance --}} {{!-- max. distance --}}
{{> distanceUnit localizationString='DS4.SpellMaxDistance' unitDatum=item.data.data.maxDistance config=../config}} {{> distanceUnit localizationString='DS4.SpellMaxDistance' unitDatum=item.data.data.maxDistance
config=../config}}
{{!-- duration --}} {{!-- duration --}}
{{> temporalUnit localizationString='DS4.SpellDuration' unitDatum=item.data.data.duration config=../config}} {{> temporalUnit localizationString='DS4.SpellDuration' unitDatum=item.data.data.duration config=../config}}
{{!-- cooldown duration --}} {{!-- cooldown duration --}}
{{> temporalUnit localizationString='DS4.SpellCooldownDuration' unitDatum=item.data.data.cooldownDuration config=../config}} {{> temporalUnit localizationString='DS4.SpellCooldownDuration' unitDatum=item.data.data.cooldownDuration
config=../config}}
{{!-- description --}} {{!-- description --}}
{{!-- <div class="flex3 item-description">{{{item.data.data.description}}}</div> --}} {{!-- <div class="flex3 item-description">{{{item.data.data.description}}}</div> --}}
{{!-- control buttons --}} {{!-- control buttons --}}

View file

@ -50,7 +50,7 @@
</div> </div>
{{!-- name --}} {{!-- name --}}
<input class="flex2 item-name item-change" type="text" value="{{item.name}}" data-dtype="String" <input class="flex2 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
data-property="name" title="{{localize 'DS4.ItemName'}}"> data-property="name" title="{{htmlToPlainText item.data.data.description}}">
<div class="flex3 flexrow talent-ranks-equation"> <div class="flex3 flexrow talent-ranks-equation">
{{!-- acquired rank --}} {{!-- acquired rank --}}
{{> talentRankValue item=item property='base' localizeString='DS4.TalentRankBase'}} {{> talentRankValue item=item property='base' localizeString='DS4.TalentRankBase'}}
@ -65,7 +65,8 @@
{{> talentRankValue item=item property='total' localizeString='DS4.TalentRankTotal' disabled='disabled'}} {{> talentRankValue item=item property='total' localizeString='DS4.TalentRankTotal' disabled='disabled'}}
</div> </div>
{{!-- description --}} {{!-- description --}}
<div class="flex4 item-description">{{{item.data.data.description}}}</div> <div class="flex4 item-description" title="{{htmlToPlainText item.data.data.description}}">
{{{item.data.data.description}}}</div>
{{!-- control buttons --}} {{!-- control buttons --}}
{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }} {{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
</li> </li>
@ -88,9 +89,10 @@
</div> </div>
{{!-- name --}} {{!-- name --}}
<input class="flex1 item-name item-change" type="text" value="{{item.name}}" data-dtype="String" <input class="flex1 item-name item-change" type="text" value="{{item.name}}" data-dtype="String"
data-property="name" title="{{localize 'DS4.ItemName'}}"> data-property="name" title="{{htmlToPlainText item.data.data.description}}"">
{{!-- description --}} {{!-- description --}}
<div class="flex3 item-description">{{{item.data.data.description}}}</div> <div class=" flex3 item-description" title="{{htmlToPlainText item.data.data.description}}">
{{{item.data.data.description}}}</div>
{{!-- control buttons --}} {{!-- control buttons --}}
{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }} {{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
</li> </li>