remove currency from creature sheet

This commit is contained in:
Johannes Loher 2021-01-18 19:59:25 +01:00
parent e89c87f0c1
commit dee56f12ec
6 changed files with 128 additions and 120 deletions

View file

@ -64,6 +64,8 @@ async function registerHandlebarsPartials() {
"systems/ds4/templates/actor/partials/profile.hbs",
"systems/ds4/templates/actor/partials/character-progression.hbs",
"systems/ds4/templates/actor/partials/special-creature-abilites-overview.hbs",
"systems/ds4/templates/actor/partials/character-inventory.hbs",
"systems/ds4/templates/actor/partials/creature-inventory.hbs",
];
return loadTemplates(templatePaths);
}

View file

@ -71,7 +71,7 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Items Tab --}}
{{> systems/ds4/templates/actor/partials/items-overview.hbs}}
{{> systems/ds4/templates/actor/partials/character-inventory.hbs}}
{{!-- Spells Tab --}}
{{> systems/ds4/templates/actor/partials/spells-overview.hbs}}

View file

@ -61,7 +61,7 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Items Tab --}}
{{> systems/ds4/templates/actor/partials/items-overview.hbs}}
{{> systems/ds4/templates/actor/partials/creature-inventory.hbs}}
{{!-- Special Creature Abilities Tab --}}
{{> systems/ds4/templates/actor/partials/special-creature-abilites-overview.hbs}}

View file

@ -0,0 +1,21 @@
<div class="tab inventory" data-group="primary" data-tab="inventory">
{{!-- Money--}}
<h4 class="items-list-title">{{localize 'DS4.CharacterCurrency'}}</h4>
<ol class="items-list">
<li class="item flexrow item-header">
<label for="data.currency.gold" class="flex05">{{config.characterCurrency.gold}}</label>
<input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.gold"
id="data.currency.gold" value="{{data.currency.gold}}" data-dtype="Number" />
<label for="data.currency.silver" class="flex05">{{config.characterCurrency.silver}}</label>
<input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.silver"
id="data.currency.silver" value="{{data.currency.silver}}" data-dtype="Number" />
<label for="data.currency.copper" class="flex05">{{config.characterCurrency.copper}}</label>
<input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.copper"
id="data.currency.copper" value="{{data.currency.copper}}" data-dtype="Number" />
</li>
</ol>
{{> systems/ds4/templates/actor/partials/items-overview.hbs}}
</div>

View file

@ -0,0 +1,5 @@
<div class="tab inventory" data-group="primary" data-tab="inventory">
{{> systems/ds4/templates/actor/partials/items-overview.hbs}}
</div>

View file

@ -93,30 +93,11 @@
{{!-- ======================================================================== --}}
<div class="tab inventory" data-group="primary" data-tab="inventory">
{{!-- Money--}}
<h4 class="items-list-title">{{localize 'DS4.CharacterCurrency'}}</h4>
<ol class="items-list">
<li class="item flexrow item-header">
<label for="data.currency.gold" class="flex05">{{config.characterCurrency.gold}}</label>
<input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.gold"
id="data.currency.gold" value="{{data.currency.gold}}" data-dtype="Number" />
<label for="data.currency.silver" class="flex05">{{config.characterCurrency.silver}}</label>
<input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.silver"
id="data.currency.silver" value="{{data.currency.silver}}" data-dtype="Number" />
<label for="data.currency.copper" class="flex05">{{config.characterCurrency.copper}}</label>
<input class="flex3 item-num-val item-change" type="number" min="0" step="1" name="data.currency.copper"
id="data.currency.copper" value="{{data.currency.copper}}" data-dtype="Number" />
</li>
</ol>
{{!-- WEAPONS --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeWeaponPlural'}}</h4>
{{!-- {{#if (and (ne itemsByType.weapon undefined) (gt itemsByType.weapon.length 0)) }} --}}
{{#> ifHasItemOfType itemsArray=itemsByType.weapon dataType='weapon' }}
<ol class="items-list">
{{!-- WEAPONS --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeWeaponPlural'}}</h4>
{{!-- {{#if (and (ne itemsByType.weapon undefined) (gt itemsByType.weapon.length 0)) }} --}}
{{#> ifHasItemOfType itemsArray=itemsByType.weapon dataType='weapon' }}
<ol class="items-list">
{{#> itemListHeader dataType='weapon'}}
<div class="flex05 item-image" title="{{localize 'DS4.AttackType'}}">{{localize 'DS4.AttackTypeAbbr'}}</div>
<div class="flex05 item-num-val" title="{{localize 'DS4.WeaponBonus'}}">
@ -136,15 +117,15 @@
<div class="flex05 item-num-val">{{ item.data.data.opponentDefense}}</div>
{{/itemListEntry}}
{{/each}}
</ol>
{{!-- {{else}}
{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType='weapon' }} --}}
{{/ifHasItemOfType}}
</ol>
{{!-- {{else}}
{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType='weapon' }} --}}
{{/ifHasItemOfType}}
{{!-- ARMOR --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeArmorPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.armor dataType='armor' }}
<ol class="items-list">
{{!-- ARMOR --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeArmorPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.armor dataType='armor' }}
<ol class="items-list">
{{#> itemListHeader dataType='armor'}}
<div title="{{localize 'DS4.ArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div>
<div title="{{localize 'DS4.ArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div>
@ -163,14 +144,14 @@
<div class="flex05 item-num-val">{{ item.data.data.armorValue}}</div>
{{/itemListEntry}}
{{/each}}
</ol>
{{/ifHasItemOfType}}
</ol>
{{/ifHasItemOfType}}
{{!-- SHIELD --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeShieldPlural'}}</h4> {{!-- SPECIFIC --}}
{{#> ifHasItemOfType itemsArray=itemsByType.shield dataType='shield' }}
<ol class="items-list">
{{!-- SHIELD --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeShieldPlural'}}</h4> {{!-- SPECIFIC --}}
{{#> ifHasItemOfType itemsArray=itemsByType.shield dataType='shield' }}
<ol class="items-list">
{{#> itemListHeader dataType='shield' }}
<div class="flex05 item-num-val" title="{{localize 'DS4.ArmorValue'}}">
{{localize 'DS4.ArmorValueAbbr'}}
@ -181,13 +162,13 @@
<div class="flex05 item-num-val">{{item.data.data.armorValue}}</div> {{!-- SPECIFIC --}}
{{/itemListEntry}}
{{/each}}
</ol>
{{/ifHasItemOfType}}
</ol>
{{/ifHasItemOfType}}
{{!-- TRINKET --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeTrinketPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.trinket dataType='trinket' }}
<ol class="items-list">
{{!-- TRINKET --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeTrinketPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.trinket dataType='trinket' }}
<ol class="items-list">
{{#> itemListHeader dataType='trinket'}}
<div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
{{/itemListHeader}}
@ -197,13 +178,13 @@
data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
{{/itemListEntry}}
{{/each}}
</ol>
{{/ifHasItemOfType}}
</ol>
{{/ifHasItemOfType}}
{{!-- EQUIPMENT --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }}
<ol class="items-list">
{{!-- EQUIPMENT --}}
<h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4>
{{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }}
<ol class="items-list">
{{#> itemListHeader dataType='equipment'}}
<div class="flex2">{{localize 'DS4.StorageLocation'}}</div>
{{/itemListHeader}}
@ -213,6 +194,5 @@
data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
{{/itemListEntry}}
{{/each}}
</ol>
{{/ifHasItemOfType}}
</div>
</ol>
{{/ifHasItemOfType}}