Merge branch 'master' into 056-items-compendium

This commit is contained in:
Johannes Loher 2021-02-20 01:48:23 +01:00
commit f92d8db3d6
4 changed files with 11 additions and 8 deletions

View file

@ -12,10 +12,10 @@
}
.tab {
height: 100%;
overflow-y: visible;
overflow-y: auto;
align-content: flex-start;
ol {
overflow-y: visible;
overflow-y: auto;
}
}
}

View file

@ -57,10 +57,6 @@
}
.tox {
.tox-editor-container {
background: $c-white;
}
.tox-edit-area {
padding: 0 8px;
}

View file

@ -3,7 +3,12 @@
<header class="sheet-header">
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="100" width="100" />
<div class="header-fields flexrow">
<h1 class="charname"><input name="name" type="text" value="{{actor.name}}" placeholder="Name" /></h1>
<h1 class="charname">
<label for="actor.name" class="hidden">Name</label>
<input name="name" type="text" id="actor.name" value="{{actor.name}}" placeholder="Name" />
</h1>
{{> systems/ds4/templates/actor/partials/character-progression.hbs}}
<div class="flexrow basic-properties">
<div class="basic-property">
<label>{{config.i18n.creatureBaseInfo.creatureType}}</label>
@ -75,4 +80,4 @@
editable=editable}}
</div>
</section>
</form>
</form>

View file

@ -7,6 +7,7 @@
<input class="progression-value" type="number" name="data.combatValues.hitPoints.value"
id="data.combatValues.hitPoints.value" value="{{data.combatValues.hitPoints.value}}" data-dtype="Number" />
</div>
{{#if (eq actor.type "character")}}
<div class="progression-entry">
<h2 class="progression-label"><label for="data.progression.level"
title="{{localize 'DS4.CharacterProgressionLevel'}}">{{localize
@ -23,4 +24,5 @@
<input class="progression-value" type="number" name="data.progression.experiencePoints"
id="data.progression.experiencePoints" value="{{data.progression.experiencePoints}}" data-dtype="Number" />
</div>
{{/if}}
</div>