Merge branch 'add-special-creature-ability-compendium' into 'master'
Add compendium with special creature abilities Closes #57 See merge request dungeonslayers/ds4!60
|
@ -87,7 +87,7 @@ to the issue tracker or submit merge requests for code changes. To create an iss
|
|||
|
||||
## Licensing
|
||||
|
||||
Dungeonslayers (© Christian Kennig) is licensed under [CC BY-NC-SA 3.0](https://creativecommons.org/licenses/by-nc-sa/3.0/de/deed.en).
|
||||
[Dungeonslayers](http://dungeonslayers.de/) (© Christian Kennig) is licensed under [CC BY-NC-SA 3.0](https://creativecommons.org/licenses/by-nc-sa/3.0/de/deed.en).
|
||||
|
||||
The icons in [src/assets/official](src/assets/official) are slightly modifed
|
||||
versions of original Dungeonslayers icons, which have also been published under
|
||||
|
@ -95,5 +95,8 @@ CC BY-NC-SA 3.0. Hence the modified icons are also published under this
|
|||
license. A copy of this license can be found under
|
||||
[src/assets/official/LICENSE](src/assets/official/LICENSE).
|
||||
|
||||
Similarly, the compendium packs found in [src/packs](src/packs) are based on
|
||||
Dungeonslayers and thus are also released under CC BY-NC-SA 3.0.
|
||||
|
||||
The software component of this project is licensed under the MIT License, a copy
|
||||
of which can be found under [LICENSE](LICENSE).
|
||||
|
|
11
gulpfile.js
|
@ -135,7 +135,7 @@ function buildSASS() {
|
|||
* Copy static files
|
||||
*/
|
||||
async function copyFiles() {
|
||||
const statics = ["lang", "fonts", "assets", "templates", "module.json", "system.json", "template.json"];
|
||||
const statics = ["lang", "fonts", "assets", "templates", "packs", "module.json", "system.json", "template.json"];
|
||||
try {
|
||||
for (const file of statics) {
|
||||
if (fs.existsSync(path.join("src", file))) {
|
||||
|
@ -154,7 +154,11 @@ async function copyFiles() {
|
|||
function buildWatch() {
|
||||
gulp.watch("src/**/*.ts", { ignoreInitial: false }, buildTS);
|
||||
gulp.watch("src/**/*.scss", { ignoreInitial: false }, buildSASS);
|
||||
gulp.watch(["src/fonts", "src/lang", "src/templates", "src/*.json"], { ignoreInitial: false }, copyFiles);
|
||||
gulp.watch(
|
||||
["src/fonts", "src/lang", "src/templates", "src/*.json", "src/packs"],
|
||||
{ ignoreInitial: false },
|
||||
copyFiles,
|
||||
);
|
||||
}
|
||||
|
||||
/********************/
|
||||
|
@ -170,12 +174,13 @@ async function clean() {
|
|||
const files = [];
|
||||
|
||||
// If the project uses TypeScript
|
||||
if (fs.existsSync(path.join("src", `${name}.ts`))) {
|
||||
if (fs.existsSync(path.join("src", "module", `${name}.ts`))) {
|
||||
files.push(
|
||||
"lang",
|
||||
"templates",
|
||||
"assets",
|
||||
"module",
|
||||
"packs",
|
||||
`${name}.js`,
|
||||
"module.json",
|
||||
"system.json",
|
||||
|
|
Before Width: | Height: | Size: 52 KiB After Width: | Height: | Size: 52 KiB |
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
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Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 51 KiB |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 87 KiB |
BIN
src/assets/official/special-creature-abilities/aging.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
BIN
src/assets/official/special-creature-abilities/anti-magic.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
After Width: | Height: | Size: 13 KiB |
BIN
src/assets/official/special-creature-abilities/breath-weapon.png
Normal file
After Width: | Height: | Size: 9.5 KiB |
BIN
src/assets/official/special-creature-abilities/charge.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
src/assets/official/special-creature-abilities/charm.png
Normal file
After Width: | Height: | Size: 6.1 KiB |
BIN
src/assets/official/special-creature-abilities/climber.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
After Width: | Height: | Size: 7.8 KiB |
After Width: | Height: | Size: 5.2 KiB |
BIN
src/assets/official/special-creature-abilities/crush.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
src/assets/official/special-creature-abilities/darkvision.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
src/assets/official/special-creature-abilities/devourer.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
src/assets/official/special-creature-abilities/dive-attack.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
src/assets/official/special-creature-abilities/entangle.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
src/assets/official/special-creature-abilities/fear.png
Normal file
After Width: | Height: | Size: 5.9 KiB |
BIN
src/assets/official/special-creature-abilities/flight.png
Normal file
After Width: | Height: | Size: 4.3 KiB |
BIN
src/assets/official/special-creature-abilities/flinging.png
Normal file
After Width: | Height: | Size: 6.1 KiB |
BIN
src/assets/official/special-creature-abilities/gaze-attack.png
Normal file
After Width: | Height: | Size: 5.9 KiB |
BIN
src/assets/official/special-creature-abilities/hover.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
src/assets/official/special-creature-abilities/mind-immunity.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
After Width: | Height: | Size: 6.9 KiB |
After Width: | Height: | Size: 7.5 KiB |
After Width: | Height: | Size: 4.2 KiB |
BIN
src/assets/official/special-creature-abilities/night-vision.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
After Width: | Height: | Size: 5.8 KiB |
After Width: | Height: | Size: 19 KiB |
BIN
src/assets/official/special-creature-abilities/petrification.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
BIN
src/assets/official/special-creature-abilities/poison.png
Normal file
After Width: | Height: | Size: 8.5 KiB |
After Width: | Height: | Size: 5.8 KiB |
BIN
src/assets/official/special-creature-abilities/regeneration.png
Normal file
After Width: | Height: | Size: 5.7 KiB |
BIN
src/assets/official/special-creature-abilities/rust.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
src/assets/official/special-creature-abilities/sonar.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
src/assets/official/special-creature-abilities/susceptible.png
Normal file
After Width: | Height: | Size: 7.5 KiB |
BIN
src/assets/official/special-creature-abilities/swarm.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
src/assets/official/special-creature-abilities/swim.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
|
@ -21,17 +21,17 @@ export const DS4 = {
|
|||
* Define the file paths to icon images
|
||||
*/
|
||||
attackTypesIcons: {
|
||||
melee: "systems/ds4/assets/official/DS4-MAT.png",
|
||||
meleeRanged: "systems/ds4/assets/official/DS4-MRA.png",
|
||||
ranged: "systems/ds4/assets/official/DS4-RAT.png",
|
||||
melee: "systems/ds4/assets/official/combat-values/melee-attack.png",
|
||||
meleeRanged: "systems/ds4/assets/official/combat-values/melee-ranged-attack.png",
|
||||
ranged: "systems/ds4/assets/official/combat-values/ranged-attack.png",
|
||||
},
|
||||
|
||||
/**
|
||||
* Define the file paths to icon images
|
||||
*/
|
||||
spellTypesIcons: {
|
||||
spellcasting: "systems/ds4/assets/official/DS4-SPC.png",
|
||||
targetedSpellcasting: "systems/ds4/assets/official/DS4-TSC.png",
|
||||
spellcasting: "src/assets/official/combat-values/spellcasting.png",
|
||||
targetedSpellcasting: "src/assets/official/combat-values/targeted-spellcasting.png",
|
||||
},
|
||||
|
||||
/**
|
||||
|
|
361
src/packs/LICENSE
Normal file
|
@ -0,0 +1,361 @@
|
|||
Creative Commons Legal Code
|
||||
|
||||
Attribution-NonCommercial-ShareAlike 3.0 Unported
|
||||
|
||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||
LEGAL SERVICES. DISTRIBUTION OF THIS LICENSE DOES NOT CREATE AN
|
||||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
||||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||
REGARDING THE INFORMATION PROVIDED, AND DISCLAIMS LIABILITY FOR
|
||||
DAMAGES RESULTING FROM ITS USE.
|
||||
|
||||
License
|
||||
|
||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE
|
||||
COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY
|
||||
COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS
|
||||
AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED.
|
||||
|
||||
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE
|
||||
TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY
|
||||
BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS
|
||||
CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND
|
||||
CONDITIONS.
|
||||
|
||||
1. Definitions
|
||||
|
||||
a. "Adaptation" means a work based upon the Work, or upon the Work and
|
||||
other pre-existing works, such as a translation, adaptation,
|
||||
derivative work, arrangement of music or other alterations of a
|
||||
literary or artistic work, or phonogram or performance and includes
|
||||
cinematographic adaptations or any other form in which the Work may be
|
||||
recast, transformed, or adapted including in any form recognizably
|
||||
derived from the original, except that a work that constitutes a
|
||||
Collection will not be considered an Adaptation for the purpose of
|
||||
this License. For the avoidance of doubt, where the Work is a musical
|
||||
work, performance or phonogram, the synchronization of the Work in
|
||||
timed-relation with a moving image ("synching") will be considered an
|
||||
Adaptation for the purpose of this License.
|
||||
b. "Collection" means a collection of literary or artistic works, such as
|
||||
encyclopedias and anthologies, or performances, phonograms or
|
||||
broadcasts, or other works or subject matter other than works listed
|
||||
in Section 1(g) below, which, by reason of the selection and
|
||||
arrangement of their contents, constitute intellectual creations, in
|
||||
which the Work is included in its entirety in unmodified form along
|
||||
with one or more other contributions, each constituting separate and
|
||||
independent works in themselves, which together are assembled into a
|
||||
collective whole. A work that constitutes a Collection will not be
|
||||
considered an Adaptation (as defined above) for the purposes of this
|
||||
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|
||||
c. "Distribute" means to make available to the public the original and
|
||||
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|
||||
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|
||||
d. "License Elements" means the following high-level license attributes
|
||||
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|
||||
Attribution, Noncommercial, ShareAlike.
|
||||
e. "Licensor" means the individual, individuals, entity or entities that
|
||||
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|
||||
f. "Original Author" means, in the case of a literary or artistic work,
|
||||
the individual, individuals, entity or entities who created the Work
|
||||
or if no individual or entity can be identified, the publisher; and in
|
||||
addition (i) in the case of a performance the actors, singers,
|
||||
musicians, dancers, and other persons who act, sing, deliver, declaim,
|
||||
play in, interpret or otherwise perform literary or artistic works or
|
||||
expressions of folklore; (ii) in the case of a phonogram the producer
|
||||
being the person or legal entity who first fixes the sounds of a
|
||||
performance or other sounds; and, (iii) in the case of broadcasts, the
|
||||
organization that transmits the broadcast.
|
||||
g. "Work" means the literary and/or artistic work offered under the terms
|
||||
of this License including without limitation any production in the
|
||||
literary, scientific and artistic domain, whatever may be the mode or
|
||||
form of its expression including digital form, such as a book,
|
||||
pamphlet and other writing; a lecture, address, sermon or other work
|
||||
of the same nature; a dramatic or dramatico-musical work; a
|
||||
choreographic work or entertainment in dumb show; a musical
|
||||
composition with or without words; a cinematographic work to which are
|
||||
assimilated works expressed by a process analogous to cinematography;
|
||||
a work of drawing, painting, architecture, sculpture, engraving or
|
||||
lithography; a photographic work to which are assimilated works
|
||||
expressed by a process analogous to photography; a work of applied
|
||||
art; an illustration, map, plan, sketch or three-dimensional work
|
||||
relative to geography, topography, architecture or science; a
|
||||
performance; a broadcast; a phonogram; a compilation of data to the
|
||||
extent it is protected as a copyrightable work; or a work performed by
|
||||
a variety or circus performer to the extent it is not otherwise
|
||||
considered a literary or artistic work.
|
||||
h. "You" means an individual or entity exercising rights under this
|
||||
License who has not previously violated the terms of this License with
|
||||
respect to the Work, or who has received express permission from the
|
||||
Licensor to exercise rights under this License despite a previous
|
||||
violation.
|
||||
i. "Publicly Perform" means to perform public recitations of the Work and
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
j. "Reproduce" means to make copies of the Work by any means including
|
||||
without limitation by sound or visual recordings and the right of
|
||||
fixation and reproducing fixations of the Work, including storage of a
|
||||
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|
||||
medium.
|
||||
|
||||
2. Fair Dealing Rights. Nothing in this License is intended to reduce,
|
||||
limit, or restrict any uses free from copyright or rights arising from
|
||||
limitations or exceptions that are provided for in connection with the
|
||||
copyright protection under copyright law or other applicable laws.
|
||||
|
||||
3. License Grant. Subject to the terms and conditions of this License,
|
||||
Licensor hereby grants You a worldwide, royalty-free, non-exclusive,
|
||||
perpetual (for the duration of the applicable copyright) license to
|
||||
exercise the rights in the Work as stated below:
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
including any translation in any medium, takes reasonable steps to
|
||||
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|
||||
to the original Work. For example, a translation could be marked "The
|
||||
original work was translated from English to Spanish," or a
|
||||
modification could indicate "The original work has been modified.";
|
||||
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|
||||
in Collections; and,
|
||||
d. to Distribute and Publicly Perform Adaptations.
|
||||
|
||||
The above rights may be exercised in all media and formats whether now
|
||||
known or hereafter devised. The above rights include the right to make
|
||||
such modifications as are technically necessary to exercise the rights in
|
||||
other media and formats. Subject to Section 8(f), all rights not expressly
|
||||
granted by Licensor are hereby reserved, including but not limited to the
|
||||
rights described in Section 4(e).
|
||||
|
||||
4. Restrictions. The license granted in Section 3 above is expressly made
|
||||
subject to and limited by the following restrictions:
|
||||
|
||||
a. You may Distribute or Publicly Perform the Work only under the terms
|
||||
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|
||||
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|
||||
Distribute or Publicly Perform. You may not offer or impose any terms
|
||||
on the Work that restrict the terms of this License or the ability of
|
||||
the recipient of the Work to exercise the rights granted to that
|
||||
recipient under the terms of the License. You may not sublicense the
|
||||
Work. You must keep intact all notices that refer to this License and
|
||||
to the disclaimer of warranties with every copy of the Work You
|
||||
Distribute or Publicly Perform. When You Distribute or Publicly
|
||||
Perform the Work, You may not impose any effective technological
|
||||
measures on the Work that restrict the ability of a recipient of the
|
||||
Work from You to exercise the rights granted to that recipient under
|
||||
the terms of the License. This Section 4(a) applies to the Work as
|
||||
incorporated in a Collection, but this does not require the Collection
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
practicable, remove from the Adaptation any credit as required by
|
||||
Section 4(d), as requested.
|
||||
b. You may Distribute or Publicly Perform an Adaptation only under: (i)
|
||||
the terms of this License; (ii) a later version of this License with
|
||||
the same License Elements as this License; (iii) a Creative Commons
|
||||
jurisdiction license (either this or a later license version) that
|
||||
contains the same License Elements as this License (e.g.,
|
||||
Attribution-NonCommercial-ShareAlike 3.0 US) ("Applicable License").
|
||||
You must include a copy of, or the URI, for Applicable License with
|
||||
every copy of each Adaptation You Distribute or Publicly Perform. You
|
||||
may not offer or impose any terms on the Adaptation that restrict the
|
||||
terms of the Applicable License or the ability of the recipient of the
|
||||
Adaptation to exercise the rights granted to that recipient under the
|
||||
terms of the Applicable License. You must keep intact all notices that
|
||||
refer to the Applicable License and to the disclaimer of warranties
|
||||
with every copy of the Work as included in the Adaptation You
|
||||
Distribute or Publicly Perform. When You Distribute or Publicly
|
||||
Perform the Adaptation, You may not impose any effective technological
|
||||
measures on the Adaptation that restrict the ability of a recipient of
|
||||
the Adaptation from You to exercise the rights granted to that
|
||||
recipient under the terms of the Applicable License. This Section 4(b)
|
||||
applies to the Adaptation as incorporated in a Collection, but this
|
||||
does not require the Collection apart from the Adaptation itself to be
|
||||
made subject to the terms of the Applicable License.
|
||||
c. You may not exercise any of the rights granted to You in Section 3
|
||||
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|
||||
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||||
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|
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||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
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||||
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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58
src/packs/special-creature-abilities.db
Normal file
|
@ -0,0 +1,58 @@
|
|||
{"_id":"02QMKm8MHzz8yAxL","name":"Zerstampfen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/crush.png","effects":[]}
|
||||
{"_id":"05D4DdnbcQFoIllF","name":"Schweben","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, auch schweben. Wird die Aktion “Rennen” ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/hover.png","effects":[]}
|
||||
{"_id":"18PDF4gqWrIRWudN","name":"Schwimmen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, schwimmen. Wird die Aktion “Rennen” schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swim.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 4 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1JDyMkVOlho7IuiN"}
|
||||
{"name":"Mehrere Angriffe (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 2 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1zPOH37f7Q5Rwodx"}
|
||||
{"_id":"3LGUHTPC3tbVC13X","name":"Angst (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"5PdSHi6PY4TNV9rP","name":"Schleudern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flinging.png","effects":[]}
|
||||
{"_id":"5eB5a0FnygbaqWPe","name":"Versteinern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/petrification.png","effects":[]}
|
||||
{"_id":"5maJ8tHAVZCxHGW6","name":"Lähmungseffekt","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Der lähmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/paralysis-effect.png","effects":[]}
|
||||
{"_id":"602AkdkLqx6NWprb","name":"Werteverlust (AGI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunfähig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"_id":"75iKq2PTrfyTw0s4","name":"Dunkelsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann selbst in völliger Dunkelheit noch sehen.</p>","experiencePoints":7},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/darkvision.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 3 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"8HmrA97ZqN7nEYgm"}
|
||||
{"_id":"AjPsjbxcuNslQEuE","name":"Umschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/entangle.png","effects":[]}
|
||||
{"_id":"BtjiEmhGyje6YghP","name":"Sonar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>“Sieht” per Sonar.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/sonar.png","effects":[]}
|
||||
{"_id":"Dt7AvP3fUbOQB4Yn","name":"Angst (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"E5WqX3Em2HOAkP2e","name":"Anfällig (Wasser)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"FCxjdPJ1L8EJd0IF","name":"Nur durch Magie verletzbar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/only-vulnerable-to-magic.png","effects":[]}
|
||||
{"_id":"HMCFkxVzU2b3KkSA","name":"Bezaubern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann Gegner mit einem “Lockruf” bezaubern. Dieser Zauber funktioniert wie der Zauberspruch <em>Gehorche</em>. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charm.png","effects":[]}
|
||||
{"_id":"ImVvi7XqDvf6D2vY","name":"Anfällig (Luft)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"KDDlwN9as9B4ljeA","name":"Wesen des Lichts (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-light.png","effects":[]}
|
||||
{"_id":"Kbb8qlLeVahzxy5N","name":"Kletterläufer","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/climber.png","effects":[]}
|
||||
{"_id":"L0dxlrCY14bLyUdQ","name":"Sturmangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charge.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 3 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"LM5xia0xVIlhQsLG"}
|
||||
{"_id":"Mh6bLPD3N29ybeLq","name":"Regeneration","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations- Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/regeneration.png","effects":[]}
|
||||
{"_id":"R3j1CjXJckUH0CBG","name":"Wesen der Dunkelheit (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-darkness.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 4 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"R6jT1GYF13ZijtM0"}
|
||||
{"_id":"RwT0NBwkc1TuAR1e","name":"Werteverlust (KÖR)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 1 zusätzlichem Angriffsglied an, das Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"Sig4tVDj8zLWZCEP"}
|
||||
{"_id":"TY1ZV1YsyaFtfX7U","name":"Gift (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 2 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"VvzGK9lxAD7kuowL"}
|
||||
{"_id":"X3UfX2rmUKDUXmrC","name":"Angst (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -5 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"XhAfEVVoSADC880C","name":"Anfällig (Feuer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Feuerangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"YrmJo8dg4CF3lJdH","name":"Natürliche Waffen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/natural-weapons.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 5 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"YvkRgHyCkwhn3uzg"}
|
||||
{"_id":"ZkgZiFI5xy8aevG8","name":"Totenkraft","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/power-of-the-dead.png","effects":[]}
|
||||
{"_id":"aOsmsf7jIK7hU9U8","name":"Anfällig (Licht)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Lichtangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"blDuh7uVVhaNSUVU","name":"Angst (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 5 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"e6VuJIL8ocXQDQ2V"}
|
||||
{"_id":"e9F812racwKeZPgR","name":"Alterung (1 Jahr pro Treffer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>","experiencePoints":1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"_id":"eWuQlQYF3VmyR0kt","name":"Sturzangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/dive-attack.png","effects":[]}
|
||||
{"_id":"fY7yRpxhQTIV5G2p","name":"Verschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält. Befreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/devourer.png","effects":[]}
|
||||
{"_id":"fYLkdhA3Xlw2cctC","name":"Gift (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 4 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"jywCKRNCWLQFCFmu","name":"Gift (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 2 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"l4ewILWP2zbiSM97","name":"Blickangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/gaze-attack.png","effects":[]}
|
||||
{"_id":"m52MTRs1GMXScTki","name":"Werteverlust (GEI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"_id":"mAWyVCfTFH6JiEIu","name":"Anfällig (Erde)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"mVs6A48mWnfV9hcL","name":"Alterung (1 Jahr pro Schadenspunkt)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 1 zusätzlichen Angriff in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"oDM4ImE7PrIgn22E"}
|
||||
{"_id":"oPTuLvZOEsXnRPed","name":"Rost","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Jeder Treffer reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. Gleiches gilt für den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/rust.png","effects":[]}
|
||||
{"_id":"oTLaMcZOW0eiUZCL","name":"Gift (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"oUR6JglLxmJZduZz","name":"Antimagie (10 Meter)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/anti-magic.png","effects":[]}
|
||||
{"_id":"pJjtHe2Rd0YCa35n","name":"Nachtsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/night-vision.png","effects":[]}
|
||||
{"name":"Schwarm","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl/10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swarm.png","effects":[],"_id":"rPbbTLUtSXZpdFjp"}
|
||||
{"_id":"rUA7XVCeDkREYfi8","name":"Angst (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"sDffbUUXg88Vn2Pq","name":"Odem","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/breath-weapon.png","effects":[]}
|
||||
{"_id":"uX7wuGyUjOPpYR5W","name":"Fliegen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flight.png","effects":[]}
|
||||
{"_id":"xBZDRJORSen8qcRb","name":"Gift (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"ziB3j0RSbWMtq1LX","name":"Geistesimmun","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/mind-immunity.png","effects":[]}
|
|
@ -6,6 +6,7 @@
|
|||
$size: 60px;
|
||||
row-gap: $margin-sm;
|
||||
.combat-value {
|
||||
$combat-values-assets-path: "#{$official-assets-path}/combat-values";
|
||||
@include centered-content;
|
||||
height: $size;
|
||||
width: $size;
|
||||
|
@ -13,28 +14,28 @@
|
|||
background-size: contain;
|
||||
font-size: 1.5em;
|
||||
&.hitPoints {
|
||||
background-image: url("#{$official-assets-path}/DS4-HP.png");
|
||||
background-image: url("#{$combat-values-assets-path}/hit-points.png");
|
||||
}
|
||||
&.defense {
|
||||
background-image: url("#{$official-assets-path}/DS4-DEF.png");
|
||||
background-image: url("#{$combat-values-assets-path}/defense.png");
|
||||
}
|
||||
&.initiative {
|
||||
background-image: url("#{$official-assets-path}/DS4-INI.png");
|
||||
background-image: url("#{$combat-values-assets-path}/initiative.png");
|
||||
}
|
||||
&.movement {
|
||||
background-image: url("#{$official-assets-path}/DS4-MR.png");
|
||||
background-image: url("#{$combat-values-assets-path}/movement-rate.png");
|
||||
}
|
||||
&.meleeAttack {
|
||||
background-image: url("#{$official-assets-path}/DS4-MAT.png");
|
||||
background-image: url("#{$combat-values-assets-path}/melee-attack.png");
|
||||
}
|
||||
&.rangedAttack {
|
||||
background-image: url("#{$official-assets-path}/DS4-RAT.png");
|
||||
background-image: url("#{$combat-values-assets-path}/ranged-attack.png");
|
||||
}
|
||||
&.spellcasting {
|
||||
background-image: url("#{$official-assets-path}/DS4-SPC.png");
|
||||
background-image: url("#{$combat-values-assets-path}/spellcasting.png");
|
||||
}
|
||||
&.targetedSpellcasting {
|
||||
background-image: url("#{$official-assets-path}/DS4-TSC.png");
|
||||
background-image: url("#{$combat-values-assets-path}/targeted-spellcasting.png");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,15 @@
|
|||
"esmodules": ["module/ds4.js"],
|
||||
"styles": ["ds4.css"],
|
||||
"scripts": [],
|
||||
"packs": [],
|
||||
"packs": [
|
||||
{
|
||||
"name": "special-creature-abilities",
|
||||
"label": "Besondere Kreaturenfähigkeiten (GRW)",
|
||||
"system": "ds4",
|
||||
"path": "./packs/special-creature-abilities.db",
|
||||
"entity": "Item"
|
||||
}
|
||||
],
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
||||
|
|