Add effects for common checks #25

Closed
opened 2023-06-20 18:18:22 +02:00 by migration-script · 0 comments

Story

As a ds4 user, I want to have effects that adjust the ctn of a single common check so that I can properly model talents / items / racial abilities etc. that adjust a single check.

Description

Dungeonslayers has items / talents that affect a single common check. In order to be able to properly model this, we should allow effects to change the ctn of these checks.

This depends on #76.

Acceptance criteria

  • For every common check, an actor has a corresponding derived property.
  • These derived property keys are also returned by the derivedProperties property of the actor in order to apply corresponding active effects at the right time.
  • These derived properties are used to provide the ctn for checks rolled from the character sheet.

This automatically results in effects being able to adjust these checks.

# Story As a ds4 user, I want to have effects that adjust the ctn of a single common check so that I can properly model talents / items / racial abilities etc. that adjust a single check. # Description Dungeonslayers has items / talents that affect a single common check. In order to be able to properly model this, we should allow effects to change the ctn of these checks. This depends on #76. # Acceptance criteria - [x] For every common check, an actor has a corresponding derived property. - [x] These derived property keys are also returned by the `derivedProperties` property of the actor in order to apply corresponding active effects at the right time. - [ ] These derived properties are used to provide the ctn for checks rolled from the character sheet. This automatically results in effects being able to adjust these checks.
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference: dungeonslayers/ds4#25
No description provided.