ds4/packs/creatures/Skelett_Rvu16XzEjizdqNsu.json

290 lines
6.6 KiB
JSON

{
"_id": "Rvu16XzEjizdqNsu",
"name": "Skelett",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/skeleton-green.png",
"items": [
{
"_id": "PhvbJ2VSw3ivWS3F",
"name": "Knochenklaue",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
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"quantity": 1,
"price": 0,
"availability": "unset",
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"equipped": true,
"attackType": "melee",
"weaponBonus": 1,
"opponentDefense": 0
},
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},
"_stats": {
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},
"_key": "!actors.items!Rvu16XzEjizdqNsu.PhvbJ2VSw3ivWS3F"
},
{
"_id": "jmoVrv9FCX28B4PJ",
"name": "Geistesimmun",
"type": "specialCreatureAbility",
"sort": 200000,
"flags": {
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"sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
"experiencePoints": 10
},
"ownership": {
"default": 0
},
"_stats": {
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},
"_key": "!actors.items!Rvu16XzEjizdqNsu.jmoVrv9FCX28B4PJ"
},
{
"_id": "e5PbQLkYj3kldXil",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
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"sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"ownership": {
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},
"_stats": {
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"_key": "!actors.items!Rvu16XzEjizdqNsu.e5PbQLkYj3kldXil"
}
],
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"system": {
"attributes": {
"body": {
"base": 10,
"mod": 0
},
"mobility": {
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},
"mind": {
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}
},
"traits": {
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"constitution": {
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"intellect": {
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"aura": {
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}
},
"combatValues": {
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"value": 22
},
"defense": {
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},
"initiative": {
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"movement": {
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},
"meleeAttack": {
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},
"rangedAttack": {
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},
"spellcasting": {
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},
"targetedSpellcasting": {
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}
},
"baseInfo": {
"loot": "-",
"foeFactor": 4,
"creatureType": "undead",
"sizeCategory": "normal",
"experiencePoints": 72,
"description": ""
}
},
"ownership": {
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},
"prototypeToken": {
"flags": {},
"name": "Skelett",
"displayName": 20,
"width": 1,
"height": 1,
"lockRotation": false,
"rotation": 0,
"actorLink": false,
"disposition": -1,
"displayBars": 40,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
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},
"randomImg": true,
"alpha": 1,
"light": {
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"angle": 360,
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"dim": 0,
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"shadows": 0,
"animation": {
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"reverse": false,
"type": null
},
"darkness": {
"min": 0,
"max": 1
},
"attenuation": 0.5,
"color": null,
"negative": false,
"priority": 0
},
"texture": {
"src": "systems/ds4/assets/tokens/devin-night/skeleton*.png",
"scaleX": 1,
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"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": "#ffffff",
"anchorX": 0.5,
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"fit": "contain",
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},
"sight": {
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"enabled": false,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
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},
"detectionModes": [],
"appendNumber": false,
"prependAdjective": false,
"hexagonalShape": 0,
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},
"ring": {
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"colors": {
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"background": null
},
"effects": 1,
"subject": {
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}
}
},
"_stats": {
"systemId": "ds4",
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},
"_key": "!actors!Rvu16XzEjizdqNsu"
}