ds4/lang/en.json
Johannes Loher da1f6999eb feat: only allow specific selectable values for the cooldown duration of spells
World data (including compendium packs) is migrated automatically. In order to also migrate packs
provided by modules, you can use the following macro:
```js
const pack = game.packs.get("<name-of-the-module>.<name-of-the-pack>");
game.ds4.migration.migrateCompendiumFromTo(pack, 4, 5);
```
2022-02-16 01:58:21 +01:00

360 lines
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{
"DS4.UserInteractionAdd": "Add",
"DS4.UserInteractionAddItemTitle": "Create Item",
"DS4.UserInteractionEditItemTitle": "Edit Item",
"DS4.UserInteractionDeleteItemTitle": "Delete Item",
"DS4.UserInteractionAddEffectTitle": "Create Effect",
"DS4.UserInteractionEditEffectTitle": "Edit Effect",
"DS4.UserInteractionDeleteEffectTitle": "Delete Effect",
"DS4.DocumentImageAltText": "Image of {name}",
"DS4.RollableImageRollableTitle": "Roll for {name}",
"DS4.DiceOverlayImageAltText": "Image of a d20",
"DS4.HeadingValues": "Values",
"DS4.HeadingBiography": "Biography",
"DS4.HeadingProperties": "Properties",
"DS4.HeadingEffects": "Effects",
"DS4.HeadingInventory": "Inventory",
"DS4.HeadingAbilities": "Abilities",
"DS4.HeadingSpells": "Spells",
"DS4.HeadingDescription": "Description",
"DS4.AttackType": "Attack Type",
"DS4.AttackTypeAbbr": "AT",
"DS4.SortByAttackType": "Sort by Attack Type",
"DS4.DialogAttackTypeSelection": "Which Attack Type?",
"DS4.DialogAttributeTraitSelection": "Which Attribute and Trait?",
"DS4.WeaponBonus": "Weapon Bonus",
"DS4.WeaponBonusAbbr": "WB",
"DS4.SortByWeaponBonus": "Sort by Weapon Bonus",
"DS4.OpponentDefense": "Opponent Defense",
"DS4.OpponentDefenseAbbr": "OD",
"DS4.SortByOpponentDefense": "Sort by Opponent Defense",
"DS4.AttackTypeMelee": "Melee",
"DS4.AttackTypeRanged": "Ranged",
"DS4.AttackTypeMeleeRanged": "Melee / Ranged",
"DS4.Description": "Description",
"DS4.SortByDescription": "Sort by Description",
"DS4.Quantity": "Quantity",
"DS4.SortByQuantity": "Sort by Quantity",
"DS4.PriceGold": "Price (Gold)",
"DS4.StorageLocation": "Stored at",
"DS4.SortByStorageLocation": "Sort by Storage Location",
"DS4.ItemEquipped": "Equipped",
"DS4.ItemEquippedAbbr": "E",
"DS4.SortByItemEquipped": "Sort by Equipped",
"DS4.ItemAvailability": "Availability",
"DS4.ItemAvailabilityHamlet": "Hamlet",
"DS4.ItemAvailabilityVilage": "Village",
"DS4.ItemAvailabilityCity": "City",
"DS4.ItemAvailabilityElves": "Elves",
"DS4.ItemAvailabilityDwarves": "Dwarves",
"DS4.ItemAvailabilityUnset": "Unset",
"DS4.ItemAvailabilityNowhere": "Nowhere",
"DS4.ItemName": "Name",
"DS4.SortByItemName": "Sort by Name",
"DS4.ItemTypeWeapon": "Weapon",
"DS4.ItemTypeWeaponPlural": "Weapons",
"DS4.ItemTypeArmor": "Armor",
"DS4.ItemTypeArmorPlural": "Armor",
"DS4.ItemTypeShield": "Shield",
"DS4.ItemTypeShieldPlural": "Shields",
"DS4.ItemTypeSpell": "Spell",
"DS4.ItemTypeSpellPlural": "Spells",
"DS4.ItemTypeEquipment": "Equipment",
"DS4.ItemTypeEquipmentPlural": "Equipment",
"DS4.ItemTypeLoot": "Loot",
"DS4.ItemTypeLootPlural": "Loot",
"DS4.ItemTypeTalent": "Talent",
"DS4.ItemTypeTalentPlural": "Talents",
"DS4.ItemTypeRacialAbility": "Racial Ability",
"DS4.ItemTypeRacialAbilityPlural": "Racial Abilities",
"DS4.ItemTypeLanguage": "Language",
"DS4.ItemTypeLanguagePlural": "Languages",
"DS4.ItemTypeAlphabet": "Alphabet",
"DS4.ItemTypeAlphabetPlural": "Alphabets",
"DS4.ItemTypeSpecialCreatureAbility": "Special Creature Ability",
"DS4.ItemTypeSpecialCreatureAbilityPlural": "Special Creature Abilities",
"DS4.ItemWeaponCheckFlavor": "{actor} attacks with {weapon}.",
"DS4.ItemSpellCheckFlavor": "{actor} casts {spell}.",
"DS4.ItemPropertiesArmor": "Armor Properties",
"DS4.ItemPropertiesEquipable": "Equipment Properties",
"DS4.ItemPropertiesPhysical": "Physical Properties",
"DS4.ItemPropertiesProtective": "Protective Properties",
"DS4.ItemPropertiesSpecialCreatureAbility": "Special Creature Ability Properties",
"DS4.ItemPropertiesSpell": "Spell Properties",
"DS4.ItemPropertiesTalent": "Talent Properties",
"DS4.ItemPropertiesWeapon": "Weapon Properties",
"DS4.ArmorType": "Armor Type",
"DS4.ArmorTypeAbbr": "AT",
"DS4.SortByArmorType": "Sort by Armor Type",
"DS4.ArmorMaterialType": "Material Type",
"DS4.ArmorMaterialTypeAbbr": "Mat.",
"DS4.SortByArmorMaterialType": "Sort by Material Type",
"DS4.ArmorValue": "Armor Value",
"DS4.ArmorValueAbbr": "AV",
"DS4.SortByArmorValue": "Sort by Armor Value",
"DS4.ArmorTypeBody": "Body",
"DS4.ArmorTypeBodyAbbr": "Body",
"DS4.ArmorTypeHelmet": "Helmet",
"DS4.ArmorTypeHelmetAbbr": "Helm",
"DS4.ArmorTypeVambrace": "Vambrace",
"DS4.ArmorTypeVambraceAbbr": "Vambr",
"DS4.ArmorTypeGreaves": "Greaves",
"DS4.ArmorTypeGreavesAbbr": "Greav",
"DS4.ArmorTypeVambraceGreaves": "Vambrace + Greaves",
"DS4.ArmorTypeVambraceGreavesAbbr": "V+G",
"DS4.ArmorMaterialTypeCloth": "Cloth",
"DS4.ArmorMaterialTypeClothAbbr": "Cloth",
"DS4.ArmorMaterialTypeLeather": "Leather",
"DS4.ArmorMaterialTypeLeatherAbbr": "Leath",
"DS4.ArmorMaterialTypeChain": "Chain",
"DS4.ArmorMaterialTypeChainAbbr": "Chain",
"DS4.ArmorMaterialTypePlate": "Plate",
"DS4.ArmorMaterialTypePlateAbbr": "Plate",
"DS4.ArmorMaterialTypeNatural": "Natural",
"DS4.ArmorMaterialTypeNaturalAbbr": "Natural",
"DS4.SpellType": "Spell Type",
"DS4.SpellTypeAbbr": "T",
"DS4.SpellTypeDescription": "The type of the spell.",
"DS4.SortBySpellType": "Sort by Spell Type",
"DS4.SpellTypeSpellcasting": "Spellcasting",
"DS4.SpellTypeTargetedSpellcasting": "Targeted Spellcasting",
"DS4.SpellCategory": "Category",
"DS4.SpellCategoryDescription": "A category which the spell belongs to.",
"DS4.SpellCategoryHealing": "Healing",
"DS4.SpellCategoryFire": "Fire",
"DS4.SpellCategoryIce": "Ice",
"DS4.SpellCategoryLight": "Light",
"DS4.SpellCategoryDarkness": "Darkness",
"DS4.SpellCategoryMindAffecting": "Mind Affecting",
"DS4.SpellCategoryElectricity": "Electricity",
"DS4.SpellCategoryNone": "None",
"DS4.SpellCategoryUnset": "Unset",
"DS4.SpellModifier": "Spell Modifier",
"DS4.SpellModifierAbbr": "SM",
"DS4.SpellModifierDescription": "The spell modifier for the corresponding check.",
"DS4.SortBySpellModifier": "Sort by Spell Modifier",
"DS4.SpellDistance": "Distance",
"DS4.SpellDistanceDescription": "The maximum distance to the target, “Self” meaning that only the caster can be the target of this spell.",
"DS4.SpellEffectRadius": "Area of Effect Radius",
"DS4.SpellEffectRadiusDescription": "The radius of the area of effect of the spell.",
"DS4.SpellDuration": "Duration",
"DS4.SpellDurationDescription": "The spells duration.",
"DS4.CooldownDuration": "Cooldown Period",
"DS4.CooldownDurationDescription": "The length of time to wait after a successful casting before the spell can be cast again.",
"DS4.CooldownDuration0R": "0 Rounds",
"DS4.CooldownDuration1R": "1 Round",
"DS4.CooldownDuration2R": "2 Rounds",
"DS4.CooldownDuration5R": "5 Rounds",
"DS4.CooldownDuration10R": "10 Rounds",
"DS4.CooldownDuration100R": "100 Rounds",
"DS4.CooldownDuration1D": "1 Day",
"DS4.CooldownDurationD20D": "D20 Days",
"DS4.SpellMinimumLevel": "Minimum Level",
"DS4.SpellMinimumLevelDescription": "The minimum level at which a spell caster may learn the spell.",
"DS4.SpellCasterClassHealer": "Healer",
"DS4.SpellCasterClassSorcerer": "Sorcerer",
"DS4.SpellCasterClassWizard": "Wizard",
"DS4.SpellPrice": "Price (Gold)",
"DS4.SpellPriceDescription": "The price to purchase the spell.",
"DS4.EffectEnabled": "Enabled",
"DS4.EffectEnabledAbbr": "E",
"DS4.EffectEffectivelyEnabled": "Effectively Enabled (taking into account whether a potential source item is equipped etc.)",
"DS4.EffectEffectivelyEnabledAbbr": "EE",
"DS4.EffectLabel": "Label",
"DS4.EffectSourceName": "Source",
"DS4.EffectFactor": "Factor (the number of times the effect is being applied)",
"DS4.EffectFactorAbbr": "F",
"DS4.ActorName": "Name",
"DS4.ActorImageAltText": "Image of the Actor",
"DS4.ActorTypeCharacter": "Character",
"DS4.ActorTypeCreature": "Creature",
"DS4.Attribute": "Attribute",
"DS4.AttributeBody": "Body",
"DS4.AttributeMobility": "Mobility",
"DS4.AttributeMind": "Mind",
"DS4.Trait": "Trait",
"DS4.TraitStrength": "Strength",
"DS4.TraitConstitution": "Constitution",
"DS4.TraitAgility": "Agility",
"DS4.TraitDexterity": "Dexterity",
"DS4.TraitIntellect": "Intellect",
"DS4.TraitAura": "Aura",
"DS4.CombatValuesHitPoints": "Hit Points",
"DS4.CombatValuesHitPointsCurrent": "Current Hit Points",
"DS4.CombatValuesHitPointsCurrentAbbr": "HP",
"DS4.CombatValuesDefense": "Defense",
"DS4.CombatValuesInitiative": "Initiative",
"DS4.CombatValuesMovement": "Movement",
"DS4.CombatValuesMeleeAttack": "Melee Attack",
"DS4.CombatValuesRangedAttack": "Ranged Attack",
"DS4.CombatValuesSpellcasting": "Spellcasting",
"DS4.CombatValuesTargetedSpellcasting": "Targeted Spellcasting",
"DS4.CombatValuesHitPointsSheet": "Hit Points",
"DS4.CombatValuesDefenseSheet": "Defense",
"DS4.CombatValuesInitiativeSheet": "Initiative",
"DS4.CombatValuesMovementSheet": "Movement",
"DS4.CombatValuesMeleeAttackSheet": "Melee Attack",
"DS4.CombatValuesRangedAttackSheet": "RAT",
"DS4.CombatValuesSpellcastingSheet": "Spellcasting",
"DS4.CombatValuesTargetedSpellcastingSheet": "TSC",
"DS4.CharacterBaseInfoRace": "Race",
"DS4.CharacterBaseInfoClass": "Class",
"DS4.CharacterBaseInfoHeroClass": "Hero Class",
"DS4.CharacterBaseInfoCulture": "Culture",
"DS4.CharacterProgressionLevel": "Level",
"DS4.CharacterProgressionLevelAbbr": "LVL",
"DS4.CharacterProgressionExperiencePoints": "Experience Points",
"DS4.CharacterProgressionExperiencePointsAbbr": "XP",
"DS4.CharacterProgressionTalentPoints": "Talent Points",
"DS4.CharacterProgressionProgressPoints": "Progress Points",
"DS4.CharacterSlayerPoints": "Slayer Points",
"DS4.CharacterSlayerPointsAbbr": "SP",
"DS4.TalentRank": "Rank",
"DS4.SortByTalentRank": "Sort by Rank",
"DS4.TalentRankBase": "Acquired",
"DS4.TalentRankMax": "Maximum",
"DS4.TalentRankMod": "Additional",
"DS4.TalentRankTotal": "Total",
"DS4.TalentRankOf": "of",
"DS4.CharacterLanguageLanguages": "Languages",
"DS4.CharacterLanguageAlphabets": "Alphabets",
"DS4.SpecialCreatureAbilityExperiencePoints": "Experience Points",
"DS4.CharacterProfileBiography": "Biography",
"DS4.CharacterProfileGender": "Gender",
"DS4.CharacterProfileBirthday": "Birthday",
"DS4.CharacterProfileBirthplace": "Birthplace",
"DS4.CharacterProfileAge": "Age",
"DS4.CharacterProfileHeight": "Height [m]",
"DS4.CharacterProfileHairColor": "Hair Color",
"DS4.CharacterProfileWeight": "Weight [kg]",
"DS4.CharacterProfileEyeColor": "Eye Color",
"DS4.CharacterProfileSpecialCharacteristics": "Special Characteristics",
"DS4.CharacterCurrencyGold": "Gold",
"DS4.CharacterCurrencySilver": "Silver",
"DS4.CharacterCurrencyCopper": "Copper",
"DS4.CharacterCurrency": "Currency",
"DS4.CreatureTypeAnimal": "Animal",
"DS4.CreatureTypeConstruct": "Construct",
"DS4.CreatureTypeHumanoid": "Humanoid",
"DS4.CreatureTypeMagicalEntity": "Magical Entity",
"DS4.CreatureTypePlantBeing": "Plant Being",
"DS4.CreatureTypeUndead": "Undead",
"DS4.CreatureSizeCategoryTiny": "Tiny",
"DS4.CreatureSizeCategorySmall": "Small",
"DS4.CreatureSizeCategoryNormal": "Normal",
"DS4.CreatureSizeCategoryLarge": "Large",
"DS4.CreatureSizeCategoryHuge": "Huge",
"DS4.CreatureSizeCategoryColossal": "Colossal",
"DS4.CreatureBaseInfoLoot": "Loot",
"DS4.CreatureBaseInfoFoeFactor": "Foe Factor",
"DS4.CreatureBaseInfoCreatureType": "Creature Type",
"DS4.CreatureBaseInfoSizeCategory": "Size Category",
"DS4.CreatureBaseInfoExperiencePoints": "Experience Points",
"DS4.CreatureBaseInfoDescription": "Description",
"DS4.WarningManageActiveEffectOnOwnedItem": "Managing Active Effects within an Owned Item is not currently supported and will be added in a subsequent update. If you actually want to manage the effect that has been transferred to the actor, you can do so in the 'Effects' tab in the actor sheet.",
"DS4.WarningActorCannotOwnItem": "The actor '{actorName}' of type '{actorType}' cannot own the item '{itemName}' of type '{itemType}'.",
"DS4.ErrorDiceCoupFumbleOverlap": "There is an overlap between Fumbles and Coups.",
"DS4.ErrorSlayingDiceRecursionLimitExceeded": "Maximum recursion depth for slaying dice roll exceeded.",
"DS4.ErrorInvalidNumberOfDice": "Invalid number of dice.",
"DS4.ErrorDuringMigration": "Error while migrating DS4 system from migration version {currentVersion} to {targetVersion}. The error occurred during execution of migration script with version {migrationVersion}. Later migrations have not been executed. For more details, please look at the development console (F12).",
"DS4.ErrorDuringCompendiumMigration": "Error while migrating compendium '{pack}' for DS4 from migration version {currentVersion} to {targetVersion}. The error occurred during execution of migration script with version {migrationVersion}. Later migrations have not been executed. For more details, please look at the development console (F12).",
"DS4.ErrorCannotRollUnownedItem": "Rolling for item '{name}' ({id})is not possible because it is not owned.",
"DS4.ErrorRollingForItemTypeNotPossible": "Rolling is not possible for items of type '{type}'.",
"DS4.ErrorWrongItemType": "Expected an item of type '{expectedType}' but item '{name}' ({id}) is of type '{actualType}'.",
"DS4.ErrorUnexpectedAttackType": "Unexpected attack type '{actualType}', expected it to be one of: {expectedTypes}",
"DS4.ErrorUnexpectedAttribute": "Unexpected attribute '{actualAttribute}', expected it to be one of: {expectedTypes}",
"DS4.ErrorUnexpectedTrait": "Unexpected trait '{actualTrait}', expected it to be one of: {expectedTypes}",
"DS4.ErrorCanvasIsNotInitialized": "Canvas is not initialized yet.",
"DS4.ErrorCannotDragMissingCheck": "Trying to drag the check '{check}' but no such check exists.",
"DS4.WarningItemMustBeEquippedToBeRolled": "To roll for item '{name}' ({id}) of type '{type}', it needs to be equipped.",
"DS4.WarningMustControlActorToUseRollItemMacro": "You must control an actor to be able to use a roll item macro.",
"DS4.WarningMustControlActorToUseRollCheckMacro": "You must control an actor to be able to use a roll check macro.",
"DS4.WarningControlledActorDoesNotHaveItem": "Your controlled actor '{actorName}' ({actorId}) does not have any item with the id '{itemId}'.",
"DS4.WarningItemIsNotRollable": "Item '{name}' ({id}) of type '{type}' is not rollable.",
"DS4.WarningMacrosCanOnlyBeCreatedForOwnedItems": "Macros can only be created for owned items.",
"DS4.WarningInvalidCheckDropped": "An invalid check was dropped on the Hotbar.",
"DS4.InfoManuallyEnterSpellModifier": "The correct value of the spell modifier '{spellModifier}' of the spell '{name}' needs to be entered by manually.",
"DS4.InfoSystemUpdateStart": "Migrating DS4 system from migration version {currentVersion} to {targetVersion}. Please be patient and do not close your game or shut down your server.",
"DS4.InfoSystemUpdateCompleted": "Migration of DS4 system from migration version {currentVersion} to {targetVersion} successful!",
"DS4.InfoCompendiumMigrationStart": "Migrating compendium '{pack}' for DS4 from migration version {currentVersion} to {targetVersion}. Please be patient and do not close your game or shut down your server.",
"DS4.InfoCompendiumMigrationCompleted": "Migration of compendium '{pack}' for DS4 from migration version {currentVersion} to {targetVersion} successful!",
"DS4.UnitRounds": "Rounds",
"DS4.UnitRoundsAbbr": "rnd",
"DS4.UnitMinutes": "Minutes",
"DS4.UnitMinutesAbbr": "min",
"DS4.UnitHours": "Hours",
"DS4.UnitHoursAbbr": "h",
"DS4.UnitDays": "Days",
"DS4.UnitDaysAbbr": "d",
"DS4.UnitMeters": "Meters",
"DS4.UnitMetersAbbr": "m",
"DS4.UnitKilometers": "Kilometers",
"DS4.UnitKilometersAbbr": "km",
"DS4.UnitCustom": "Custom Unit",
"DS4.UnitCustomAbbr": " ",
"DS4.GenericOkButton": "Ok",
"DS4.GenericCancelButton": "Cancel",
"DS4.DialogRollOptionsDefaultTitle": "Roll Options",
"DS4.ErrorUnexpectedHtmlType": "Type Error: Expected '{exType}' but got '{realType}'.",
"DS4.ErrorCouldNotFindForm": "Could not find HTML element '{htmlElement}'.",
"DS4.ErrorActorDoesNotHaveItem": "The actor '{actor}' does not have any item with the id '{id}'.",
"DS4.ErrorUnexpectedError": "There was an unexpected error in the Dungeonslayers 4 system. For more details, please take a look at the console (F12).",
"DS4.ErrorItemDoesNotHaveEffect": "The item '{item}' does not have any effect with the id '{id}'.",
"DS4.ErrorActorDoesNotHaveEffect": "The actor '{actor}' does not have any effect with the id '{id}'.",
"DS4.DialogRollOptionsCheckTargetNumberLabel": "Check Target Number",
"DS4.DialogRollOptionsGMModifierLabel": "Game Master Modifier",
"DS4.DialogRollOptionsMaximumCoupResultLabel": "Coup to",
"DS4.DialogRollOptionsMinimumFumbleResultLabel": "Fumble from",
"DS4.DialogRollOptionsRollModeLabel": "Visibility",
"DS4.TooltipBaseValue": "Base Value",
"DS4.TooltipModifier": "Modifier",
"DS4.TooltipEffects": "Effects",
"DS4.SettingUseSlayingDiceForAutomatedChecksName": "Slaying Dice",
"DS4.SettingUseSlayingDiceForAutomatedChecksHint": "Use Slaying Dice for automated checks.",
"DS4.SettingShowSlayerPointsName": "Slayer Points",
"DS4.SettingShowSlayerPointsHint": "Show Slayer Points in the character sheet.",
"DS4.Checks": "Checks",
"DS4.ChecksAppraise": "Appraise",
"DS4.ChecksChangeSpell": "Change Spell",
"DS4.ChecksClimb": "Climb",
"DS4.ChecksCommunicate": "Communicate",
"DS4.ChecksDecipherScript": "Decipher Script",
"DS4.ChecksDefend": "Defend",
"DS4.ChecksDefyPoison": "Defy Poison",
"DS4.ChecksDisableTraps": "Disable Traps",
"DS4.ChecksFeatOfStrength": "Feat of Strength",
"DS4.ChecksFlirt": "Flirt",
"DS4.ChecksHaggle": "Haggle",
"DS4.ChecksHide": "Hide",
"DS4.ChecksIdentifyMagic": "Identify Magic",
"DS4.ChecksJump": "Jump",
"DS4.ChecksKnowledge": "Knowledge",
"DS4.ChecksOpenLock": "Open Lock",
"DS4.ChecksPerception": "Perception",
"DS4.ChecksPickPocket": "Pick Pocket",
"DS4.ChecksReadTracks": "Read Tracks",
"DS4.ChecksResistDisease": "Resist Disease",
"DS4.ChecksRide": "Ride",
"DS4.ChecksSearch": "Search",
"DS4.ChecksSenseMagic": "Sense Magic",
"DS4.ChecksSneak": "Sneak",
"DS4.ChecksStartFire": "Start Fire",
"DS4.ChecksSwim": "Swim",
"DS4.ChecksWakeUp": "Wake Up",
"DS4.ChecksWorkMechanism": "Work Mechanism",
"DS4.ActorCheckFlavor": "{actor} rolls a {check} check.",
"DS4.ActorGenericCheckFlavor": "{actor} rolls a check against {attribute} + {trait}.",
"DS4.CheckTooltip": "Roll a {check} check",
"DS4.NewWeaponName": "New Weapon",
"DS4.NewArmorName": "New Armor",
"DS4.NewShieldName": "New Shield",
"DS4.NewSpellName": "New Spell",
"DS4.NewEquipmentName": "New Equipment",
"DS4.NewLootName": "New Loot",
"DS4.NewTalentName": "New Talent",
"DS4.NewRacialAbilityName": "New Racial Ability",
"DS4.NewLanguageName": "New Language",
"DS4.NewAlphabetName": "New Alphabet",
"DS4.NewSpecialCreatureAbilityName": "New Special Creature Ability",
"DS4.NewEffectLabel": "New Effect"
}