ds4/src/migration/migration.js
Johannes Loher 7670d7f808
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chore: reformat with 2 spaces
2023-07-10 22:33:01 +02:00

215 lines
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JavaScript

// SPDX-FileCopyrightText: 2021 Johannes Loher
//
// SPDX-License-Identifier: MIT
import { notifications } from "../ui/notifications.js";
import { logger } from "../utils/logger.js";
import { getGame } from "../utils/utils.js";
import { migration as migration001 } from "./001.js";
import { migration as migration002 } from "./002.js";
import { migration as migration003 } from "./003.js";
import { migration as migration004 } from "./004.js";
import { migration as migration005 } from "./005.js";
import { migration as migration006 } from "./006.js";
import { migration as migration007 } from "./007.js";
import { migration as migration008 } from "./008.js";
import { migration as migration009 } from "./009.js";
/**
* Perform migrations.
* @returns {Promise<void>} A promise that resolves once all migrations have completed
*/
async function migrate() {
if (!getGame().user?.isGM) {
return;
}
const oldMigrationVersion = getCurrentMigrationVersion();
const targetMigrationVersion = migrations.length;
if (isFirstWorldStart(oldMigrationVersion)) {
getGame().settings.set("ds4", "systemMigrationVersion", targetMigrationVersion);
return;
}
return migrateFromTo(oldMigrationVersion, targetMigrationVersion);
}
/**
* Migrate from a given version to another version.
* @param {number} oldMigrationVersion The old migration version
* @param {number} targetMigrationVersion The migration version to migrate to
* @returns {Promise<void>} A promise the resolves once the migration is complete
*/
async function migrateFromTo(oldMigrationVersion, targetMigrationVersion) {
if (!getGame().user?.isGM) {
return;
}
const migrationsToExecute = migrations.slice(oldMigrationVersion, targetMigrationVersion);
if (migrationsToExecute.length > 0) {
notifications.info(
getGame().i18n.format("DS4.InfoSystemUpdateStart", {
currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion,
}),
{ permanent: true },
);
/** @type {Result} */
let result = "success";
for (const [i, { migrate }] of migrationsToExecute.entries()) {
const currentMigrationVersion = oldMigrationVersion + i + 1;
logger.info("executing migration script", currentMigrationVersion);
try {
const r = await migrate();
getGame().settings.set("ds4", "systemMigrationVersion", currentMigrationVersion);
if (r === "error") {
result = "error";
}
} catch (err) {
notifications.error(
getGame().i18n.format("DS4.ErrorDuringMigration", {
currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion,
migrationVersion: currentMigrationVersion,
}),
{ permanent: true },
);
logger.error("Failed ds4 system migration:", err);
return;
}
}
if (result === "success") {
notifications.info(
getGame().i18n.format("DS4.InfoSystemUpdateCompletedSuccessfully", {
currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion,
}),
{ permanent: true },
);
} else {
notifications.warn(
getGame().i18n.format("DS4.WarningSystemUpdateCompletedWithErrors", {
currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion,
}),
{ permanent: true },
);
}
}
}
/**
* Migrate a compendium pack from a given version to another version.
* @param {CompendiumCollection} pack The compendium pack to migrate
* @param {number} oldMigrationVersion The old version number
* @param {number} targetMigrationVersion The target version number
* @returns {Promise<void>} A promise that resolves once the migration is complete
*/
async function migrateCompendiumFromTo(pack, oldMigrationVersion, targetMigrationVersion) {
if (!getGame().user?.isGM) {
return;
}
const migrationsToExecute = migrations.slice(oldMigrationVersion, targetMigrationVersion);
if (migrationsToExecute.length > 0) {
notifications.info(
getGame().i18n.format("DS4.InfoCompendiumMigrationStart", {
pack: pack.title,
currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion,
}),
{ permanent: true },
);
for (const [i, { migrateCompendium }] of migrationsToExecute.entries()) {
const currentMigrationVersion = oldMigrationVersion + i + 1;
logger.info("executing compendium migration ", currentMigrationVersion);
try {
await migrateCompendium(pack);
} catch (err) {
notifications.error(
getGame().i18n.format("DS4.ErrorDuringCompendiumMigration", {
pack: pack.title,
currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion,
migrationVersion: currentMigrationVersion,
}),
{ permanent: true },
);
logger.error("Failed ds4 compendium migration:", err);
return;
}
}
notifications.info(
getGame().i18n.format("DS4.InfoCompendiumMigrationCompleted", {
pack: pack.title,
currentVersion: oldMigrationVersion,
targetVersion: targetMigrationVersion,
}),
{ permanent: true },
);
}
}
/**
* Get the current migration version.
* @returns {number} The current migration version
*/
function getCurrentMigrationVersion() {
return getGame().settings.get("ds4", "systemMigrationVersion");
}
/**
* Get the target migration version.
* @returns {number} The target migration version
*/
function getTargetMigrationVersion() {
return migrations.length;
}
/** @typedef {"success" | "error"} Result */
/**
* @typedef {object} Migration
* @property {() => Promise<Result>} migrate
* @property {import("./migrationHelpers").CompendiumMigrator} migrateCompendium
*/
/**
* @type {Migration[]}
*/
const migrations = [
migration001,
migration002,
migration003,
migration004,
migration005,
migration006,
migration007,
migration008,
migration009,
];
/**
* DOes the migration version indicate the world is being started for the first time?
* @param {number} migrationVersion A migration version
* @returns {boolean} Whether the migration version indicates it is the first start of the world
*/
function isFirstWorldStart(migrationVersion) {
return migrationVersion < 0;
}
export const migration = {
migrate,
migrateFromTo,
getCurrentMigrationVersion,
getTargetMigrationVersion,
migrateCompendiumFromTo,
};