ds4/src
Johannes Loher b1ed05a796 feat: add functionality to apply Active Affects to owned Items
In the Active Effect Config, there are now additional inputs to configure the effect
to be applied to items owned by the actor instead of the actor itself. It is possible
to select the items to which to apply the effect via matching by name, or via a condition
expression, that provides similar capabilities as the evaluation of mathematical
expressions in rolls. Data from the Actor, Item, and Active Effect can be accessed
similar to how properties are accessed in roll formulas (using the prefixes `@actor`,
`@item`, and `@effect`). For example, in order to apply an effect to all ranged
weapons, the conditions would be
```js
'@item.type' === 'weapon' && '@item.data.attackType' === 'ranged'
```
2022-11-03 22:14:36 +01:00
..
active-effect feat: add functionality to apply Active Affects to owned Items 2022-11-03 22:14:36 +01:00
actor feat: add functionality to apply Active Affects to owned Items 2022-11-03 22:14:36 +01:00
apps feat: add functionality to apply Active Affects to owned Items 2022-11-03 22:14:36 +01:00
common feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
expression-evaluation fix: make expression evaluation in active effects more secure 2022-10-31 22:58:04 +01:00
handlebars refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
hooks feat: add functionality to apply Active Affects to owned Items 2022-11-03 22:14:36 +01:00
item feat: add functionality to apply Active Affects to owned Items 2022-11-03 22:14:36 +01:00
macros refactor: prefer type imports and sort imports 2022-02-17 01:03:42 +01:00
migrations refactor: use subclasses for different item types 2022-02-17 01:03:42 +01:00
rolls refactor: use noImplicitOverride option 2022-05-29 17:48:49 +02:00
ui refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
chat-message.ts refactor: use noImplicitOverride option 2022-05-29 17:48:49 +02:00
config.ts feat: add selectable check modifiers 2022-05-13 17:31:14 +00:00
ds4.ts refactor: prefer type imports and sort imports 2022-02-17 01:03:42 +01:00
fonts.ts refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
global.d.ts refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
helpers.ts refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
logger.ts refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
migrations.ts feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
settings.ts refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
token-document.ts refactor: use noImplicitOverride option 2022-05-29 17:48:49 +02:00
utils.ts refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00