ds4/src/templates/actor/partials/character-progression.hbs

28 lines
1.6 KiB
Handlebars

<div class="progression flexrow">
<div class="progression-entry">
<h2 class="progression-label"><label for="data.combatValues.hitPoints.value"
title="{{localize 'DS4.CombatValuesHitPointsCurrent'}}">{{localize
"DS4.CombatValuesHitPointsCurrentAbbr"}}</label>
</h2>
<input class="progression-value" type="number" name="data.combatValues.hitPoints.value"
id="data.combatValues.hitPoints.value" value="{{data.combatValues.hitPoints.value}}" data-dtype="Number" />
</div>
{{#if (eq actor.type "character")}}
<div class="progression-entry">
<h2 class="progression-label"><label for="data.progression.level"
title="{{localize 'DS4.CharacterProgressionLevel'}}">{{localize
"DS4.CharacterProgressionLevelAbbr"}}</label>
</h2>
<input class="progression-value" type="number" name="data.progression.level" id="data.progression.level"
value="{{data.progression.level}}" data-dtype="Number" />
</div>
<div class="progression-entry">
<h2 class="progression-label"><label for="data.progression.experiencePoints"
title="{{localize 'DS4.CharacterProgressionExperiencePoints'}}">{{localize
"DS4.CharacterProgressionExperiencePointsAbbr"}}</label>
</h2>
<input class="progression-value" type="number" name="data.progression.experiencePoints"
id="data.progression.experiencePoints" value="{{data.progression.experiencePoints}}" data-dtype="Number" />
</div>
{{/if}}
</div>