An implementation of the Dungeonslayers 4 game system for Foundry Virtual Tabletop.
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Johannes Loher da1f6999eb feat: only allow specific selectable values for the cooldown duration of spells
World data (including compendium packs) is migrated automatically. In order to also migrate packs
provided by modules, you can use the following macro:
```js
const pack = game.packs.get("<name-of-the-module>.<name-of-the-pack>");
game.ds4.migration.migrateCompendiumFromTo(pack, 4, 5);
```
2022-02-16 01:58:21 +01:00
.gitlab/issue_templates docs: update issue templates 2022-01-23 18:10:29 +01:00
.husky ci: add automatic changelog generation 2021-09-14 18:50:39 +02:00
.reuse refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
.vscode chore: remove unused vscode extensions from recommendations 2022-01-23 16:17:42 +01:00
.yarn chore: remove chalk and update yarn 2021-11-30 02:29:45 +01:00
assets refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
fonts refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
lang feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
LICENSES refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
packs feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
scss fix: avoid hover effect of add (item / effect) button being cut off 2022-02-13 00:36:35 +01:00
spec feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
src feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
templates feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
tools build: fix small potential issue when building packs 2022-02-13 00:36:35 +01:00
.editorconfig Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
.eslintignore chore: adjust eslintignore and prettierignore 2021-12-20 06:37:07 +01:00
.eslintignore.license Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
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ATTRIBUTION.md refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
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package.json.license Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
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system.json chore(release): 1.12.6 2022-02-08 20:50:22 +00:00
system.json.license refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
template.json feat: only allow specific selectable values for the cooldown duration of spells 2022-02-16 01:58:21 +01:00
template.json.license refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
tsconfig.eslint.json Use rollup to build typescript 2021-03-17 17:28:35 +01:00
tsconfig.eslint.json.license Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
tsconfig.json refactor: improve testing setup 2022-02-13 19:50:43 +01:00
tsconfig.json.license Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
yarn.lock chore(deps): update dependency eslint-plugin-jest to v26.1.1 2022-02-15 14:16:19 +00:00
yarn.lock.license Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00

DS4

An implementation of the Dungeonslayers 4 game system for Foundry Virtual Tabletop.

This system provides sheet support for Actors and Items and mechanical support for dice and rules necessary to play games of Dungeonslayers 4.

Installation

To install and use the Dungeonslayers 4 system for Foundry Virtual Tabletop, find it in the list in the Install System dialog on the Setup menu of the application. Alternatively, paste the following Manifest URL in that dialog:

https://git.f3l.de/api/v4/projects/dungeonslayers%2Fds4/packages/generic/ds4/latest/system.json

Development

Prerequisites

In order to build this system, recent versions of node and yarn are required. Most likely using npm also works but only yarn is officially supported. We recommend using the latest lts version of node. If you use nvm to manage your node versions, you can simply run

nvm install

in the project's root directory.

You also need to install the project's dependencies. To do so, run

yarn install

Building

You can build the project by running

yarn build

Alternatively, you can run

yarn watch

to watch for changes and automatically build as necessary.

Linking the built system to Foundry VTT

In order to provide a fluent development experience, it is recommended to link the built system to your local Foundry VTT installation's data folder. In order to do so, first add a file called foundryconfig.json to the project root with the following content:

{
    "dataPath": "<path to your home directory>/.local/share/FoundryVTT"
}

On platforms other than Linux you need to adjust the path accordingly.

Then run

yarn link-package

Running the tests

You can run the tests with the following command:

yarn test

Contributing

Code and content contributions are accepted. Please feel free to submit issues to the issue tracker or submit merge requests for code changes. To create an issue, send a mail to git+dungeonslayers-ds4-155-issue-@git.f3l.de.

Licensing

This project is being developed under the terms of the LIMITED LICENSE AGREEMENT FOR MODULE DEVELOPMENT for Foundry Virtual Tabletop.

The project itself is licensed under multiple licenses. REUSE is used to specify the licenses for the individual files. Most of the licenses are specified either inside the source file or by an accompanying .license file, but for some files, the licenses are specified in .reuse/dep5. Some of the work that is being reused by this project requires attribution to the original author(s). You can find these attributions in ATTRIBUTION.md.